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3373 commits

Author SHA1 Message Date
aap 955698d2d3 kludge to prevent dodo unique jumps 2020-12-03 16:05:28 +01:00
aap 13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap 0d166081ad animviewer fixes 2020-12-03 11:30:46 +01:00
aap 3c24505990 little fixes for animviewer 2020-12-03 09:34:09 +01:00
erorcun ab3e810a95 AnimViewer done, comment cleanup 2020-12-03 05:22:58 +03:00
erorcun 8b47774aee Stats page 2020-12-03 02:09:35 +03:00
aap 448ba9b7e8 bla 2020-12-02 13:08:30 +01:00
aap 50bf0f27a0 rpDefaultGeometryInstance 2020-12-02 12:58:29 +01:00
erorcun 774aa1570f
Merge pull request #853 from erorcun/miami
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:35:06 +03:00
erorcun bd8b907d13 PlayerPed and "Redefine controls" menu done, fixes 2020-12-02 14:21:46 +03:00
aap 1172056833 cam lod dist fix 2020-12-02 10:39:23 +01:00
aap f576311814 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-02 10:38:39 +01:00
aap fba657ff0c better cam lod dist fix 2020-12-02 10:38:27 +01:00
Nikolay Korolev 4b9f1680a3 fast fix 2020-12-02 02:41:05 +03:00
Nikolay Korolev fda58fb1df added GTA_SCENE_EDIT 2020-12-02 02:34:51 +03:00
Sergeanur 43d5831394 cAudioManager::ProcessPedOneShots + fixes 2020-12-01 23:38:36 +02:00
Sergeanur a259b6b8ab TexturePools
# Conflicts:
#	src/core/Game.cpp
#	src/rw/RwHelper.cpp
2020-12-01 22:54:19 +02:00
Sergeanur 24b5406a1d Add GTA_REPLAY
# Conflicts:
#	src/control/Replay.cpp
#	src/control/Replay.h
2020-12-01 22:53:09 +02:00
Sergeanur 0b20fd7e77 Remove ifndef GTA_PS2 around replays 2020-12-01 22:35:53 +02:00
Sergeanur 9461998304 TexturePools 2020-12-01 22:12:46 +02:00
Sergeanur e33ab44b7d Add GTA_REPLAY 2020-12-01 22:08:05 +02:00
aap 83bbb631d1 some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) 2020-12-01 17:42:18 +01:00
aap b8bc54640d fix cam-fix 2020-12-01 17:24:56 +01:00
aap 56c471d02e
Merge pull request #854 from Nick007J/master
small garages + templates revision
2020-12-01 11:25:02 +01:00
aap 8de7072720
Merge pull request #857 from majesticCoding/miami
skimmer shadow
2020-12-01 11:24:24 +01:00
aap d545246bbf plane fix 2020-12-01 10:19:11 +01:00
aap d6fab1bc53 cam stuff 2020-12-01 10:12:42 +01:00
aap 6dcbc8f062
Merge pull request #856 from ZLau92/patch-2
Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios
2020-12-01 10:00:58 +01:00
majestic cd23695116 skimmer shadow 2020-11-30 23:52:35 -08:00
Sergeanur 5a3a058ed3 Make texture conversion work a bit faster
# Conflicts:
#	src/core/config.h
2020-12-01 03:51:31 +02:00
Sergeanur 16abbad6b2 Add multisampling to librw
# Conflicts:
#	src/core/config.h
#	vendor/librw
2020-12-01 03:42:40 +02:00
withmorten b8d3d8f5e4 add -console cmdline arg instead of #if 0/1
# Conflicts:
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
2020-12-01 03:41:09 +02:00
erorcun 4ec60676e7
Merge pull request #846 from withmorten/ini
add -console cmdline arg instead of #if 0/1
2020-12-01 04:21:00 +03:00
Zach Charo 6eb0fd52d7
Update Camera.cpp
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap 2c59e1c894 some more GTA_VERSION 2020-12-01 00:22:57 +01:00
aap 4b9fb631fc added a few registered pointers and memory debug 2020-11-30 23:44:58 +01:00
Walied K. Yassen 1dcd7c5b14
Fix the code style issues 2020-11-30 08:36:06 +02:00
Walied K. Yassen ac7ea2b9fa
Implement the missing damage effects and fix the existing ones 2020-11-30 02:09:35 +02:00
Nikolay Korolev a3b83a5d2f Merge remote-tracking branch 'upstream/master' 2020-11-30 02:15:35 +03:00
Nikolay Korolev 8f05ccd6c4 small garages revision + small template stuff 2020-11-30 02:15:03 +03:00
aap d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap 566282057a add debug script hotkey 2020-11-29 11:37:06 +01:00
aap 5282696699 fix backface culling on vehicles 2020-11-29 11:36:26 +01:00
Walied K. Yassen a1ab82b188
Implement MI_BEACHBALL behaviours 2020-11-29 09:14:15 +02:00
Walied K. Yassen afe70003f4
Fix MI_RCBOMB gravity force and treat MI_PETROLPUMP2 as explosive 2020-11-29 08:53:54 +02:00
Walied K. Yassen 03ef438a72
Fix CObject::DeleteAllTempObjectsInArea not considering the given point 2020-11-29 04:20:28 +02:00
Nikolay Korolev 8cb3c07151 some nasty FIX_BUGS for SLIDE_OBJECT 2020-11-28 21:26:38 +03:00
aap c57fee38ca
Merge pull request #841 from aap/master
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
withmorten b1a431a740 add -console cmdline arg instead of #if 0/1 2020-11-28 17:57:10 +01:00
aap a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
aap b23bda6e45 Merge branch 'master' of github.com:GTAmodding/re3 2020-11-28 16:02:21 +01:00
Sergeanur ad48b9cde0 Make texture conversion work a bit faster 2020-11-28 16:29:45 +02:00
Sergeanur 18d0fd2e48 Add multisampling to librw 2020-11-28 15:13:06 +02:00
Zach Charo b47c505438 Update Script.cpp
Case sensitivity fix. Causes compile issue on linux.
2020-11-28 13:36:38 +02:00
Nikolay Korolev f50a53e290 fix garages 2020-11-27 19:18:51 +03:00
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur 491274f188 CStreaming::PrintStreamingBufferState 2020-11-26 18:11:55 +02:00
aap 4ddc356341 memory heap starting to work 2020-11-25 22:49:50 +01:00
aap 88baa9ce5f implemented CMemoryHeap, not used or tested yet 2020-11-25 21:34:06 +01:00
Sergeanur 164f16c85b Some TODOs done in Peds code 2020-11-25 19:39:57 +02:00
Sergeanur 8f5e60f787 Original enum name 2020-11-24 17:16:39 +02:00
aap 70d8bdc087 rename badly named camera variable 2020-11-24 15:20:41 +01:00
aap 1906a08f72 cam fix; forgot some shaders 2020-11-24 15:18:39 +01:00
Sergeanur a35b3b4602 Script commands split to original files 2020-11-24 14:06:48 +02:00
Sergeanur bd3d09fef5 Script commands split to original files 2020-11-24 12:58:11 +02:00
erorcun b7783b19d2 Xbox message screen, disabled by default 2020-11-24 01:45:54 +03:00
Sergeanur 833bf4a619 Add some TODO stubs for unused code to be reversed 2020-11-23 18:59:50 +02:00
aap b2f9b3175b two unused functions 2020-11-23 11:06:16 +01:00
aap b6da31cfaa two unused functions 2020-11-23 09:38:51 +01:00
aap 9b4cfa618d
Merge pull request #827 from aap/master
finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur 103b8fb426 More audio fix 2020-11-22 23:24:38 +02:00
Sergeanur 3289bfaa87 Darkel done 2020-11-22 23:18:35 +02:00
Sergeanur 87e6edd554 Renderer fix 2020-11-22 23:16:21 +02:00
Nikolay 2b53f267a7 one more fix
# Conflicts:
#	src/control/Restart.cpp
2020-11-22 23:13:43 +02:00
Nikolay 6a6551f39b small improvement
# Conflicts:
#	src/control/Restart.cpp
2020-11-22 23:13:23 +02:00
Sergeanur c814a0a1a6 Renderer fix 2020-11-22 23:11:55 +02:00
Sergeanur f010777e58 Audio fixes 2020-11-22 23:10:41 +02:00
Nikolay 222e7f56ff
one more fix 2020-11-22 02:31:52 +03:00
Nikolay d24e1ee592
small improvement 2020-11-22 02:29:17 +03:00
aap 07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
aap 15ae9e2a3e
Merge pull request #823 from aap/master
Neo screen droplets
2020-11-22 00:12:34 +01:00
aap b9b7d5ac21
Merge pull request #825 from aap/miami
neo screen droplets
2020-11-22 00:12:31 +01:00
Nikolay 6b6b600cee
no script logging 2020-11-21 21:12:47 +03:00
Sergeanur fe40f65703 Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
Sergeanur 9e45feb4fa Reorganize CPed functions into their original cpp files 2020-11-19 21:12:20 +02:00
aap 07fe099b4e neo screen droplets 2020-11-19 19:07:32 +01:00
aap 02c7f8381b neo screen droplets 2020-11-19 16:23:52 +01:00
aap a0a8bb8d92
Merge pull request #822 from aap/master
CPed review part1,2 re3
2020-11-19 15:20:53 +01:00
erorcun 808f7c46f1 Infamous XBOX subtitle outline 2020-11-19 02:09:04 +03:00
erorcun 54214dd2c4 Fix mouse lock/high-dpi 2020-11-18 17:42:21 +03:00
Greg V 2ce9e540da Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-11-18 17:13:03 +03:00
Greg V 1544acff05 Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-11-18 17:10:56 +03:00
Greg V 7c1497a058 glfw: scale cursor position by the ratio of framebuffer to screen size
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-11-18 17:10:49 +03:00
Greg V d05c50ea74 Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.

Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-11-18 17:09:10 +03:00
aap 91f9c7938e CPed review part1,2 re3 2020-11-18 12:38:47 +01:00
aap 9826fdf6d5 more fixes to librw stuff 2020-11-18 11:16:02 +01:00
aap acb29e0dad more fixes to librw stuff 2020-11-18 11:15:27 +01:00
aap 8c70c2a136 changes to librw layer, GLES now runtime choice 2020-11-18 10:32:18 +01:00
aap 82b0103c67 changes to librw layer, GLES now runtime choice 2020-11-18 10:27:55 +01:00
aap 448c56647f
Merge pull request #821 from aap/miami
CPed review part2
2020-11-18 10:04:12 +01:00
erorcun 1d600c640a
Merge pull request #816 from erorcun/miami
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 01:45:28 +03:00
erorcun b58a54527e
Merge pull request #820 from withmorten/mission-switcher
add mission switcher from miami
2020-11-18 01:45:12 +03:00
erorcun c6f53d25b0 Frontend: Stats, Map, Audio inputs, Radio selector 2020-11-18 00:33:45 +03:00
aap 19d9430314 fix flag 2020-11-16 22:57:37 +01:00
aap 46253fbf7d Merge branch 'master' of github.com:GTAmodding/re3 2020-11-16 22:43:35 +01:00
aap 3564b85b4e animation compression from PS2 2020-11-16 22:43:15 +01:00
Sergeanur e71da86a5c pragma twice 2020-11-16 15:05:29 +02:00
Sergeanur a802ad5c27 pragma twice 2020-11-16 15:05:02 +02:00
Sergeanur 6bc2ed74fe Add debug code to CPathFind::PreparePathDataForType 2020-11-16 14:56:07 +02:00
erorcun f33ed2892a Fix mouse lock/high-dpi 2 2020-11-16 15:49:00 +03:00
erorcun 3b1debaa0d Fix mouse lock/high-dpi 2020-11-16 15:28:10 +03:00
erorcun 72c0a6a680
Merge pull request #723 from myfreeweb/master
Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16 15:20:20 +03:00
Nikolay b508458f37
small fix 2020-11-16 15:13:30 +03:00
Sergeanur cdd30f4da5 Move ColStore to collision 2020-11-16 12:49:23 +02:00
Nikolay Korolev 15b7126243 small fix of fix 2020-11-16 12:28:20 +03:00
Nikolay Korolev 0ac621588e small fix 2020-11-16 12:22:55 +03:00
aap b82b79fa11 CPed review part2; and reverting some stylistic changes 2020-11-16 09:57:33 +01:00
aap acdf602505 change gl caps.dat constants 2020-11-16 09:48:38 +01:00
aap 6804ad62c6 little fix to ps2 CPad 2020-11-16 09:48:15 +01:00
aap 5335b46cbb little fix to ps2 CPad 2020-11-16 09:48:02 +01:00
aap 8a8f2d4e5b
Merge pull request #815 from aap/miami
CPed review part 1
2020-11-16 09:45:47 +01:00
aap 2f9a905c61 change gl caps.dat constants 2020-11-16 09:41:39 +01:00
withmorten abcda2ce29 add mission switcher from miami 2020-11-16 00:41:03 +01:00
withmorten 207f8576d8 move config.h define to CUSTOM_FRONTEND_OPTIONS 2020-11-16 00:21:04 +01:00
withmorten f0071c094a remove unneeded ifdef 2020-11-16 00:07:27 +01:00
Sergeanur 9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
withmorten ac29ae6e23 add CFO for invertlook4pad; update american.gxt 2020-11-15 23:06:29 +01:00
withmorten 0669df763c Merge branch 'upstream/master' 2020-11-15 22:08:40 +01:00
withmorten ad10d3e64e revert frontend changes for invertlook4pad 2020-11-15 22:07:44 +01:00
Sergeanur a6f5f4634c Make collision code placement more like original (+ small fixes) 2020-11-15 19:51:35 +02:00
Sergeanur be205d9602
Merge pull request #797 from theR4K/master
Make code in master same like in audio PR for miami
2020-11-15 14:55:40 +02:00
Nikolay Korolev 26c6908d25 car AI revision 2020-11-14 14:21:56 +03:00
Sergeanur 8374a346e5 Fix loading island LODs with big buildings 2020-11-13 18:28:15 +02:00
Nikolay Korolev 6682e56f71 small fix 2020-11-13 17:53:03 +03:00
Nikolay Korolev 3048a77a05 fix 2020-11-13 16:02:06 +03:00
aap 257f45c3c3 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-11-13 13:14:56 +01:00
aap 8ab0d25b4a CPed review, part 1 2020-11-13 13:14:22 +01:00
Nikolay Korolev a3f24d1bbf Merge remote-tracking branch 'upstream/miami' into miami 2020-11-13 13:20:07 +03:00
Nikolay Korolev 2e915780aa some fixes 2020-11-13 13:19:54 +03:00
aap 3d46f2a3af fixed bike collision damage 2020-11-12 20:05:02 +01:00
erorcun 4f8029ad7c Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-11-12 17:37:04 +03:00
erorcun b67ed1988f Peds: Remove redundant lines 2020-11-12 17:36:41 +03:00
Nikolay Korolev 55c9a81922 fixed zone bug 2020-11-12 17:32:16 +03:00
aap 90b624a3e0
Merge pull request #812 from Nick007J/miami
CWorld done + top gear fix
2020-11-12 11:40:19 +01:00
Sergeanur feeab0b74a Fix ini reader 2020-11-11 20:57:44 +02:00
aap 0115b0827b fix wrong blend mode (original bug) 2020-11-11 19:10:22 +01:00
aap 79432dce20 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-11-11 14:42:12 +01:00
aap ff44f29616 ped fix for new renderer 2020-11-11 14:42:02 +01:00
Nikolay a76c6b2307 damn 2020-11-11 13:40:11 +03:00
Nikolay 984708dfd3
damn 2020-11-11 13:36:10 +03:00
Nikolay a8b5303207
Update src/control/Pickups.cpp
Co-authored-by: Sergeanur <s.anureev@yandex.ua>
2020-11-11 13:19:21 +03:00
erorcun 67e57d1368 Fix RestoreDef crash 2020-11-11 13:08:22 +03:00
Nikolay Korolev 35874b5fd2 fix 2020-11-11 12:27:40 +03:00
Nikolay Korolev a67d4c70d7 Merge remote-tracking branch 'upstream/miami' into miami 2020-11-11 12:22:57 +03:00
Nikolay Korolev be92957328 fixed top gear 2020-11-11 12:21:30 +03:00
aap 546ed0ff07 changes to RW layer so loading foreign files works 2020-11-11 09:42:30 +01:00
aap 48d0653331 urgh, merge and changes to RW layer in one commit. 2020-11-11 09:38:33 +01:00
Nikolay Korolev 612a6dd06c Merge remote-tracking branch 'upstream/miami' into miami 2020-11-11 00:08:54 +03:00
Nikolay Korolev ef2089cafb CWorld done 2020-11-11 00:08:32 +03:00
Sergeanur 5c64dba65a
Merge pull request #771 from theR4K/miamiDev
more audio for god of audio
2020-11-10 22:32:12 +02:00
erorcun 460f3cea44 Frontend: Scroll for All, some care for PS2-like menu
Don't show Back button on PS2-like menu
Removed PS2-style reversed fade-in, because it was a hack and taking too much space
2020-11-10 02:07:02 +03:00
erorcun 59f9c009ef Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-10 01:50:34 +03:00
majestic cf6a9a8341 CGlass indices fix 2020-11-09 06:18:49 -08:00
Sergeanur 51e7f44433 Pickup fix 2020-11-08 22:40:05 +02:00
Roman Masanin c91d5a90a1 easy way to safe few petaseconds 2020-11-08 23:29:57 +03:00
Sergeanur 23d294fef5 Possibly fix pickup money text 2020-11-08 21:59:13 +02:00
Roman Masanin fb2173c396 to make Serge and _R4K_ happy 2020-11-08 22:33:30 +03:00
Roman Masanin 363a2c6098 marked stupied code(dotProduct and AudioEvents) 2020-11-08 22:26:14 +03:00
Roman Masanin 612bd98039 return bad code, becouse no one knows what to do with it 2020-11-08 21:30:03 +03:00
Roman Masanin 0853a47a3f returned bad code, becouse no one knows what to do with it 2020-11-08 21:23:29 +03:00
erorcun f8367ebdef Revert "Font: Fix text dimensions"
This reverts commit 6729de49b1.
2020-11-08 21:11:55 +03:00
Roman Masanin 279acfae59 pointers to referencies too 2020-11-08 20:50:46 +03:00
erorcun fe5d0c9cdf Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
Roman Masanin e269809bfd Merge branch 'master' of https://github.com/GTAmodding/re3 2020-11-08 20:32:31 +03:00
Roman Masanin 95bd5b073a pointers into referencies! 2020-11-08 20:31:24 +03:00
Roman Masanin a553ac8716 fix for merge fix 2020-11-08 17:49:10 +03:00
Roman Masanin f8cc86c227 fix merge 2020-11-08 16:23:20 +03:00
Roman Masanin 23d23f6462 merge upstream 2020-11-08 16:23:05 +03:00
Sergeanur a2e0373d22 Pickups fix 2020-11-08 15:00:54 +02:00
erorcun c96ffb05b1
Merge pull request #809 from erorcun/master
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 23:51:07 +03:00
erorcun 163c12608f Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults 2020-11-07 21:58:23 +03:00
Sergeanur 7f4498e0f0 Check if buttons txd exsist 2020-11-07 20:54:38 +02:00
Sergeanur 7ede8685ec Ped comments fixes 2020-11-07 14:39:53 +02:00
Sergeanur 3b81eaa2d7 Fix cAudioManager::GetPhrase 2020-11-07 13:55:55 +02:00
aap 092f32ba67 move stuff into define 2020-11-07 12:52:11 +01:00
Filip Gawin e24513d2ad Sfx audio logic 2020-11-06 18:42:52 +01:00
Filip Gawin f442793d20 Allow to handle larger files via 64bit variables 2020-11-06 18:42:28 +01:00
withmorten bd78b5ff4e add bInvertLook4Pad from VC (doesn't get saved yet) 2020-11-05 19:57:13 +01:00
aap ee8366adba RwRenderStateGet 2020-11-05 17:46:28 +02:00
aap 8614f68620 RwRenderStateGet 2020-11-05 16:42:57 +01:00
Sergeanur 8224a6a381 Button icons 2020-11-05 17:05:16 +02:00
Sergeanur 5a59542679 Fix inverted vertical camera 2020-11-05 16:38:41 +02:00
aap 0d55b6182a Merge pull request #795 from withmorten/master
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
#	premake5.lua
#	src/core/config.h
2020-11-05 16:38:02 +02:00
aap 881a3e1091
Merge pull request #795 from withmorten/master
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
aap 67c894cda9 more fixes to new renderer 2020-11-04 23:11:27 +01:00
aap 0662de5323 fixed vehicle and ped sorting for new renderer 2020-11-04 22:45:01 +01:00
aap 244b91ee80 fixed boats for new renderer 2020-11-04 16:22:15 +01:00
Roman Masanin 89b622eea8 FORMAT 2020-11-04 11:37:17 +03:00
aap e1279b01bc forget ifdef 2020-11-03 20:40:33 +01:00
aap 6857e26411 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-11-03 20:33:14 +01:00
aap 3c5bb4e8f3 new LCS-style renderer 2020-11-03 20:33:07 +01:00
aap b3da518ae0 only do backface culling on buildings 2020-11-03 16:59:37 +01:00
aap ebddb7956c fix mistake in custom menu; update librw 2020-11-03 14:37:00 +01:00
Sergeanur f08b9cf033 fix build 2020-11-03 15:00:48 +02:00
erorcun 770a1f8012
Merge pull request #789 from erorcun/master
rewrite CFO + postfx/pipeline options
2020-11-03 01:43:53 +03:00
Nikolay Korolev e473123a6a fixes 2020-11-03 00:07:25 +03:00
Nikolay Korolev 0ccc70c843 embarassing 2020-11-02 23:53:52 +03:00
Sergeanur d4c26396c7 Fix MemoryCard.cpp 2020-11-02 18:17:37 +02:00
Filip Gawin 1df6dda546 Add basic support for cmake on linux 2020-11-02 17:07:04 +01:00
aap 8acc98563e Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-11-02 13:57:58 +01:00
aap 7041f11987 bike bug 2020-11-02 13:57:51 +01:00
Nikolay Korolev bae6c24209 fix 2020-11-02 15:54:42 +03:00
shfil e587974759
Fix include in Frontend_PS2.cpp 2020-11-02 13:31:25 +01:00
Roman Masanin 174424c520 fix serviceSoundEffects an cleanup 2020-11-02 12:05:23 +03:00
Roman Masanin fad0a9507d some "optimizations". same like I did in VC 2020-11-01 23:48:03 +03:00
Roman Masanin cebf32c46c mark code 2020-11-01 23:38:45 +03:00
Roman Masanin 5ea9285c5b changes in switch, and mark code 2020-11-01 22:42:45 +03:00
Roman Masanin 55c4346610 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamiDev 2020-11-01 22:35:46 +03:00
Nikolay Korolev 5edd9e75da finished script and replay 2020-11-01 18:21:05 +03:00
Nikolay Korolev 45c09224f7 fixed KYFC 2020-11-01 16:34:39 +03:00
Nikolay Korolev 370d693f9d the driver fix 2020-11-01 15:15:23 +03:00
Sergeanur 30d1cbfecd Fix the goddamn spaces for tabs master race 2020-11-01 13:46:12 +02:00
Sergeanur 37943a87cb Show Xbox buttons when playing with a controller 2020-11-01 13:42:02 +02:00
Nikolay Korolev 63a27fbc5f overflow fix 2020-11-01 13:55:29 +03:00
Sergeanur db84afd263 Revert 2020-11-01 12:31:37 +02:00
Sergeanur 1f5a6dab67 Revert 2020-11-01 12:30:23 +02:00
aap b8b3292161
Merge pull request #791 from majesticCoding/miami
CObject::Render
2020-11-01 10:40:30 +01:00
Nikolay Korolev f21cfef8fb remove autosave at end of mission under MISSION_REPLAY 2020-11-01 12:33:16 +03:00
aap 9598a90627 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-11-01 10:29:37 +01:00
aap 7f5806b727 tiny cleanup 2020-11-01 10:29:28 +01:00
Sergeanur 20ea2fde84 Also fix SetModelIndex in CAutomobile and CTrain ctors 2020-11-01 09:46:25 +02:00
Sergeanur 5711251b0f Also fix SetModelIndex in CAutomobile and CTrain ctors 2020-11-01 09:46:02 +02:00
Sergeanur 3c4f166a82 Fix virtual SetModelIndex call in CBoat ctor 2020-11-01 09:34:10 +02:00
majestic c124e7381c CObject::Render 2020-11-01 00:25:35 -07:00
Sergeanur d370c2076d Fix virtual SetModelIndex call in CBoat ctor 2020-11-01 09:20:37 +02:00
withmorten e9735f928f add ifdef LIBRW guard for pipelines and colourfilter 2020-11-01 01:09:46 +01:00
aap 30c0f26f17 fix sniper crosshair 2020-10-31 22:09:43 +01:00
aap 32c1135cd4 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-10-31 22:08:43 +01:00
aap 9203a33646 fix sniper/camera crosshair 2020-10-31 22:07:58 +01:00
aap 3665a82418 Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
# Conflicts:
#	src/core/Frontend.cpp
2020-10-31 19:21:10 +02:00
aap 6eef54e3fc
Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
aap 7d64698322 foobar! 2020-10-31 14:45:26 +01:00
aap ea5b86774d couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
Sergeanur 0e1257cf17 Disable loading screen 2020-10-30 20:32:41 +02:00
erorcun ded7c89602
Update MenuScreensCustom.cpp 2020-10-30 17:36:13 +03:00
erorcun 7784ba052e
Update config.h 2020-10-30 17:24:20 +03:00
Sergeanur b8d2c4e452 Add VB file list 2020-10-30 10:34:13 +02:00
withmorten d34d591ed3 fix draw menu version text ifdef location 2020-10-29 19:53:23 +01:00
withmorten 57b01ac476 NO_MOVIES and DEBUGMENU not for MASTER 2020-10-29 19:23:59 +01:00
aap 317393d763 few more fixes to last commit 2020-10-29 19:21:16 +01:00
withmorten e95516032f fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text 2020-10-29 19:18:46 +01:00
aap e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
erorcun 922d06ab1f rewrite CFO + postfx/pipeline options 2020-10-28 15:05:04 +03:00
aap 81e462b677 Merge branch 'master' of github.com:GTAmodding/re3 2020-10-28 10:33:46 +01:00
aap a5447306c4 fixed skin on player head 2020-10-28 10:33:27 +01:00
Sergeanur 86b1d9aea5 OpenAL channels now use their own sound buffers
# Conflicts:
#	src/audio/sampman_oal.cpp
2020-10-28 10:09:59 +02:00
Fire-Head f7b1ba4049 fix FireShotgun missing normalise 2020-10-28 03:10:53 +03:00
Fire-Head e2dc1ba102 fix rainraindrop 2020-10-27 18:55:28 +03:00
aap f1c935ac4c stupid bug; update librw 2020-10-27 16:20:47 +01:00
aap ee222d0384 stupid bug; update librw 2020-10-27 16:15:30 +01:00
aap a4d198005d boolean for extended pipelines
(cherry picked from commit 78ac22ee2c)
2020-10-27 15:57:26 +01:00
aap 78ac22ee2c boolean for extended pipelines 2020-10-27 15:55:07 +01:00
Sergeanur 4cfb3b0984 OpenAL channels now use their own sound buffers 2020-10-27 09:35:09 +02:00
erorcun ba0c96c39c Revert "(TEST) Try to fix OAL audio problems"
This reverts commit 19cc6fafe0.
2020-10-27 00:40:12 +03:00
Sergeanur d94b36c202 Fixes to OpenAL 2020-10-26 20:13:50 +02:00
Sergeanur 9a3758bfc1 Fix undefined colorId for pickups 2020-10-26 16:39:43 +02:00
Roman Masanin c3cbf4353d Fix build and use enum in ProcessPlayerMood 2020-10-26 14:02:11 +03:00
erorcun 19cc6fafe0 (TEST) Try to fix OAL audio problems 2020-10-26 12:35:24 +03:00
Roman Masanin 4bcd176944 fix merge 2020-10-26 00:17:21 +03:00
Roman Masanin 44bbcbd14a merge upstream 2020-10-26 00:16:46 +03:00
Roman Masanin 96ccb1333b cleanup processVehicleOneShots, processVehicleX done 2020-10-26 00:14:59 +03:00
Roman Masanin 04b841c719 processVehicleOneShots 2020-10-26 00:11:04 +03:00
erorcun 6729de49b1 Font: Fix text dimensions 2020-10-25 20:57:24 +03:00
Nikolay Korolev 3bdc974ff5 small glass fix 2020-10-25 20:53:05 +03:00
aap adfa2645bf Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-10-25 16:17:43 +01:00
aap 537c0960fe clean up timebar ifdefs 2020-10-25 16:17:31 +01:00
aap e3a1041a47 clean up timebar ifdefs 2020-10-25 16:17:30 +01:00
erorcun 0a36629502 Finalize frontend sounds, player setup screen 2020-10-25 18:01:09 +03:00
Roman Masanin 211ab16ddb skiding 2020-10-25 16:14:29 +03:00
erorcun 5b8437172a Fix weapon icon drawing 2020-10-25 15:27:49 +03:00
Sergeanur 6647dd043d Remove redundant includes 2020-10-25 13:08:28 +02:00
Sergeanur 83947e6958 Remove redundant includes 2020-10-25 13:07:44 +02:00
Sergeanur e0394e6e69 Possible fix of linux build 2020-10-25 12:38:08 +02:00
Sergeanur a520243563 cAudioManager::ProcessFrontEnd done 2020-10-25 12:00:57 +02:00
Sergeanur 6634410aee Fix build 2020-10-25 09:50:17 +02:00
Sergeanur 93b318cfdf DMAudio fixes 2020-10-25 09:42:24 +02:00
Sergeanur aac0c3fb67 DMAudio fixes 2020-10-25 09:40:11 +02:00
erorcun de09a80a35 Messages fix and update librw 2020-10-25 01:21:18 +03:00
erorcun 5e5854b914 Fix bindings not loaded on Linux 2020-10-25 01:10:03 +03:00
erorcun d0e80e8c97 librw update 2020-10-24 23:56:21 +03:00
Sergeanur d1394c6994 Fix WindModifiers 2020-10-24 22:28:44 +03:00
Roman Masanin a12789c632 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamiDev 2020-10-24 22:26:56 +03:00
Roman Masanin 63c7df9f09 mark reflections done 2020-10-24 22:26:45 +03:00
Roman Masanin c4707fe887 fix merging errors 2020-10-24 22:06:45 +03:00
erorcun 92ae468e00 Messages and CameraSize fix 2020-10-24 21:56:04 +03:00
Sergeanur 04845a72bc Model indices edits 2020-10-24 21:33:15 +03:00
Roman Masanin a9db60a1d9 jumbo 2020-10-24 20:47:03 +03:00
Roman Masanin beae41b207 fires 2020-10-24 19:43:11 +03:00
erorcun 29a2d810a7 WaterLevel (Beachtoys) 2020-10-24 19:31:18 +03:00
Roman Masanin 19ffb9c8df model heli 2020-10-24 19:24:48 +03:00
Adrian Graber 28fb26f792 Join CdStream threads to wait for them to exit 2020-10-24 18:14:41 +03:00
erorcun 07d1637342
Merge pull request #779 from Sergeanur/VC/Pickups
Pickups Done
2020-10-24 17:56:21 +03:00
erorcun 088065e0a8
Merge pull request #778 from majesticCoding/miami
Fluff done, FireInstantHit fix
2020-10-24 17:56:03 +03:00
erorcun 0913abe616
Merge pull request #780 from Sergeanur/VC/ObjectData
ObjectData
2020-10-24 17:55:40 +03:00
Adrian Graber a32c390a95 Join CdStream threads to wait for them to exit 2020-10-24 16:12:10 +02:00
Sergeanur 3d14097bf6 Fix playback of vanilla opus 2020-10-24 16:37:39 +03:00
Sergeanur a492f8ba0d Fix playback of vanilla opus 2020-10-24 16:37:14 +03:00
Roman Masanin 39b7075502 merge Upstream 2020-10-24 14:20:08 +03:00
Sergeanur a0efb89aa0 more ScriptSounds 2020-10-23 18:35:37 +03:00
majestic 6a89fe401a Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00
Sergeanur ca497e2cbd ScriptSounds 2020-10-23 16:56:34 +03:00
Sergeanur d7b9884f9d Use audio enum 2020-10-23 16:18:46 +03:00
Sergeanur 1544683bdc Missed nil 2020-10-23 13:23:42 +03:00
Sergeanur 9f692ea3ab Missed nil 2020-10-23 13:23:05 +03:00
Sergeanur d237bb694b Small CPedModelInfo fixes 2020-10-23 13:11:51 +03:00
Sergeanur f8a7f47fde Small CPedModelInfo fixes 2020-10-23 13:06:40 +03:00
Sergeanur 89a7007c6a ObjectData 2020-10-23 08:41:23 +03:00
Sergeanur 281e45ce01 Timer fix 2020-10-23 08:38:36 +03:00
erorcun 067200dd7e mr.casepath 2 2020-10-23 04:37:01 +03:00
erorcun 08d78fb6ff Timer, main 2020-10-23 04:26:52 +03:00
erorcun 1587815fca satisfy mr.casepath 2020-10-23 04:25:55 +03:00
erorcun bedc066cfd mr.casepath 2020-10-23 01:56:32 +03:00
Sergeanur 1cdc647324 Fix argument type 2020-10-22 22:05:50 +03:00
Sergeanur 86a7d4415b Fix argument type 2020-10-22 22:04:12 +03:00
Sergeanur ee61f19253 Police Radio + fixes 2020-10-22 12:38:09 +03:00
Sergeanur 94f0ecfa21 Police Radio fixes 2020-10-22 12:36:47 +03:00
erorcun 70f625d211 Message fix 2020-10-21 21:39:57 +03:00
erorcun 86002b093f EmergencyPed, PedDebug, message fix 2020-10-21 21:27:13 +03:00
Sergeanur bd8d8b53a3 CTempColModels small fix 2020-10-21 21:26:10 +03:00
Sergeanur ff2665942e CTempColModels stuff 2020-10-21 21:24:18 +03:00
Sergeanur 2709531f09 Rename CObject flag 2020-10-21 21:14:40 +03:00
Sergeanur e9a89236a2 Pickups Done 2020-10-21 21:00:13 +03:00
Sergeanur 632569cff3 Pickup fixes 2020-10-21 19:48:13 +03:00
erorcun 0265804003 Cross-platform fix and a little style change 2020-10-21 03:55:35 +03:00
erorcun af53267b74 Text and cross-platform fix 2020-10-21 03:11:10 +03:00
majestic 1fef3e106c Fluff done 2020-10-20 16:03:41 -07:00
majestic b36759b586 /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h 2020-10-20 15:49:29 -07:00
erorcun 0750f04019 Messages, fix Font 2020-10-20 22:24:56 +03:00
erorcun 42fbe7572e Messages, fix Font 2020-10-20 22:19:05 +03:00
Roman Masanin 0594ed5b46 peds 2020-10-18 23:03:03 +03:00
Nikolay Korolev a1112183de fix 2020-10-18 22:53:25 +03:00
Nikolay Korolev 6173e1dd10 fix 2020-10-18 22:52:49 +03:00
Nikolay Korolev e2c29a3b28 fix 2020-10-18 22:15:44 +03:00
Nikolay Korolev fb80236214 fixed ped attractor crash 2020-10-18 21:17:37 +03:00
Filip Gawin 7ae25761d5 Tweak comparison in CFallingGlassPane::Render 2020-10-18 19:57:39 +02:00
erorcun 0eb4aca1d6 Fix build 2020-10-18 20:09:55 +03:00
erorcun 1858904ce0
Merge pull request #769 from Sergeanur/VC/Pickups
Partial Pickups
2020-10-18 20:01:32 +03:00
erorcun 10758088ef
Merge pull request #766 from Fire-Head/miami
Glass
2020-10-18 19:59:11 +03:00
erorcun 70f9832e14
Merge branch 'miami' into miami 2020-10-18 19:45:11 +03:00
erorcun 497c179245
Merge pull request #772 from Nick007J/miami
Original save/load support + bugfixes
2020-10-18 19:37:49 +03:00
erorcun 20ab7d1739 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-10-18 19:31:39 +03:00
erorcun 937290db09 Fix attractor even more 2020-10-18 19:31:02 +03:00
erorcun a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Sergeanur 8697eebbc2 Merge branch 'miami' into VC/Pickups
# Conflicts:
#	src/control/Pickups.cpp
2020-10-18 17:17:11 +03:00
Sergeanur 0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur cc0ae51631 lil fix 2020-10-18 16:55:11 +03:00
Sergeanur b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
erorcun 1b59b2c9bc Attractor obj. fixes 2020-10-18 16:38:36 +03:00
Filip Gawin 23220d799c Cleanup breaks CAutomobile::ProcessOpenDoor 2020-10-18 15:26:20 +02:00
Filip Gawin 747fe7ab67 Merge branch 'master' of github.com:GTAmodding/re3 into master 2020-10-18 15:14:03 +02:00
Filip Gawin 3594b35fbb Add missing breaks in AudioLogic.cpp 2020-10-18 15:13:43 +02:00
Nikolay Korolev 8d92a0681a fix in ped attractor 2020-10-18 15:39:27 +03:00
eray orçunus ab071163e5 Fix ped buoyancy 2020-10-18 14:34:20 +03:00
eray orçunus f60e3d667a Minor things 2020-10-18 13:53:17 +03:00
shfil cafe4e38db Script.cpp missing breaks 2020-10-18 13:37:17 +03:00
Nikolay Korolev c856d88691 object field renamed 2020-10-18 12:34:34 +03:00
Sergeanur b3385015e5 Merge remote-tracking branch 'origin/miami' into VC/Pickups 2020-10-18 04:54:01 +03:00
shfil 82f54b946f Script.cpp missing breaks 2020-10-18 00:56:07 +02:00
Roman Masanin 9cf38634b9
ProcessWaterCannon bug and refractoring (#773)
* fix audio bug and some refractoring

* mark original bugs
2020-10-17 20:56:42 +02:00
Roman Masanin 1e3aabf654 fix bugs 2020-10-17 21:30:48 +03:00
Nikolay Korolev 720abca826 finished save/load 2020-10-17 20:45:07 +03:00
Roman Masanin 3cbccd2ad3 typo fixes 2020-10-17 19:05:41 +03:00
Nikolay Korolev cae3990eac Merge remote-tracking branch 'upstream/miami' into miami 2020-10-17 18:50:41 +03:00
Nikolay Korolev 1195f3db7b saves part 1 2020-10-17 18:50:16 +03:00
erorcun 4e4e0e8e04
Merge pull request #765 from erorcun/miami
Radar, WaterCannon, win/glfw skels
2020-10-17 18:39:56 +03:00
Sergeanur 588fb26728 Fix player model not changing in cutscenes 2020-10-17 18:26:48 +03:00
eray orçunus b84dc2bc9b Fix management issue 2020-10-17 18:10:37 +03:00
eray orçunus dc80884ab5 Fix management issue 2020-10-17 18:07:20 +03:00
Sergeanur e465cea07b Pickup arrays done 2020-10-17 18:05:23 +03:00
eray orçunus b98864d134 Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
Sergeanur 7fc70179ed Pickup save/load 2020-10-17 17:06:38 +03:00
Roman Masanin eeee5012b7 model cars and other audio stuff 2020-10-17 16:57:36 +03:00
Sergeanur 7f3b51dd17 Small inner fix 2020-10-17 16:04:11 +03:00
Sergeanur 63666391d4 More Pickup stuff 2020-10-17 15:57:12 +03:00
Sergeanur 516a02d2da Fix pickup fix :P 2020-10-17 15:33:22 +03:00
Sergeanur ca64a49af1 fix build 2020-10-17 14:23:31 +03:00
Nikolay Korolev 0cf2c8505e cranes done 2020-10-17 14:18:20 +03:00
Sergeanur 1f36b78c20 Pickup fixes 2020-10-17 13:48:08 +03:00
Nikolay Korolev 40434eadfd small fix 2020-10-17 12:31:14 +03:00
Sergeanur ef47dad566 Partial Pickups 2020-10-17 08:23:01 +03:00
Roman Masanin 97fc5224e7 road noise 2020-10-17 02:22:02 +03:00
Roman Masanin 894a1ae93a siren and horn 2020-10-17 00:27:28 +03:00
Roman Masanin 63c2b98c5e fix build 2020-10-15 16:04:03 +03:00
Roman Masanin 07143ee73b SpecialFX fixes 2020-10-15 15:52:37 +03:00
Roman Masanin 34b4efe242 fix bullet traces rener and some renaming 2020-10-15 15:42:10 +03:00
Fire-Head e4ac934dbf Miami Glass 2020-10-15 00:33:57 +03:00
Sergeanur a96146c87b Pickup fix 2020-10-14 03:29:25 +03:00
erorcun 971b7cba65
Merge pull request #761 from erorcun/SampleMan
SampleManager
2020-10-13 13:18:49 +03:00
shfil 3b40e003ab
Fix typo in fire.cpp 2020-10-12 22:51:49 +02:00
Fire-Head 1e068aea73 fix AskForObjectToBeRenderedInGlass 2020-10-12 23:10:08 +03:00
Sergeanur 6450fd2692 Fix zone saving on 64 bit 2020-10-12 22:54:46 +03:00
erorcun 1e11c1eac6
Merge pull request #762 from Nick007J/miami
Control update
2020-10-12 21:52:59 +03:00
Roman Masanin a4fd1a9f39 sirenes and more marks for audio. also fix cAudioMrg size 2020-10-12 20:55:19 +03:00
erorcun 4e07297503
Update sampman_miles.cpp 2020-10-12 20:51:52 +03:00
eray orçunus 342da2430b Merge branch 'miami' of https://github.com/GTAmodding/re3 into new 2020-10-12 20:47:34 +03:00
eray orçunus 3772be32bf Streaming and cross-platform fixes 2020-10-12 20:41:13 +03:00
eray orçunus be6b97b5d8 Streaming and cross-platform fixes 2020-10-12 20:30:49 +03:00
eray orçunus d18a55f429 SampleManager 2020-10-12 20:22:39 +03:00
Roman Masanin e34261d3ef mark some audio stuff and fix frameCounter 2020-10-12 18:09:58 +03:00
Roman Masanin 417646819c Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-10-12 13:42:57 +03:00
Roman Masanin 56bb7d721a mark file and fix screen offset 2020-10-12 13:41:57 +03:00
Roman Masanin e6a1ea9d4f CBrightLight::render 2020-10-12 13:28:06 +03:00
erorcun 96f36d16ae
Merge pull request #753 from majesticCoding/miami
CWaterCreatures
2020-10-12 12:37:47 +03:00
eray orçunus 40020f4e1e Fix forgotten wanted/busted text 2020-10-12 12:36:15 +03:00
eray orçunus b1e235535c Cutscene aspect ratio fix 2020-10-12 12:16:24 +03:00
Nikolay Korolev 49c48f2ec2 sync with upstream 2020-10-12 12:11:53 +03:00
erorcun 9e0b23f065
Merge pull request #758 from erorcun/miami
Hud, Fire, OnscreenBlaBla
2020-10-12 11:13:46 +03:00
eray orçunus 8a622a0e72 Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
Sergeanur 239e09ad07
Merge pull request #759 from Sergeanur/VC/ZoneSaveLoad
Zones saving and loading
2020-10-12 04:16:30 +03:00
Roman Masanin ca1d899413 final step 2020-10-11 22:29:49 +03:00
Roman Masanin 7a3e1ef19a SpecialFX almost done 2020-10-11 21:40:11 +03:00
Nikolay Korolev 28b47b601f fix 2020-10-11 18:14:35 +03:00
Nikolay Korolev 91a274da2b small fix 2020-10-11 13:11:25 +03:00
Nikolay Korolev 68779a4dac small fix 2020-10-11 13:05:41 +03:00
Nikolay Korolev 49ad471b2d removed extra header 2020-10-11 12:58:23 +03:00
Nikolay Korolev 552f308e9e sync with upstream 2020-10-11 12:58:11 +03:00
Nikolay Korolev c4d4821327 Control updates 2020-10-11 12:56:33 +03:00
Sergeanur b0becb5a2d UnicodeMakeUpperCase move + arg fix 2020-10-11 10:39:04 +03:00
Sergeanur 9dba2386bb Merge branch 'master' into VC/TextFinish
# Conflicts:
#	src/text/Text.cpp
2020-10-11 10:34:47 +03:00
Sergeanur 43af5d9c1f Merge branch 'miami' into VC/TextFinish 2020-10-11 10:33:56 +03:00
Sergeanur e26e85deb8 Some unicode funcs belong to Font.cpp + small fix 2020-10-11 10:33:02 +03:00
majestic e7ef45a606 CWaterCreatures 2020-10-10 17:49:54 -07:00
Sergeanur f1bb09826d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/control/Darkel.cpp
#	src/control/Script.cpp
#	src/core/FileLoader.cpp
#	src/core/Frontend.cpp
#	src/core/Game.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/extras/frontendoption.cpp
#	src/extras/frontendoption.h
#	src/render/Hud.cpp
#	src/skel/glfw/glfw.cpp
#	src/vehicles/CarGen.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/WeaponInfo.cpp
#	utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
Sergeanur 6fe6d0cb9a Finish Text stuff 2020-10-11 00:56:16 +03:00
Sergeanur dd039677a0 Zones saving and loading 2020-10-10 23:50:00 +03:00
Nikolay 63611408b1
bug fix 2020-10-10 18:19:49 +03:00
Roman Masanin 881db86895 CSpecialFX and some other classes 2020-10-09 20:29:38 +03:00
eray orçunus a01b14f301 Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
majestic c091a5c11a CWaterCreatures 2020-10-08 19:28:31 -07:00
eray orçunus 22c9e8b581 Fix POSIX streaming 2020-10-09 02:22:02 +03:00
eray orçunus ed82c55475 Fix POSIX streaming 2020-10-09 02:19:49 +03:00
eray orçunus 570ccb7db1 Merge branch 'miami' of https://github.com/GTAmodding/re3 into new 2020-10-08 22:45:37 +03:00
eray orçunus 73a3e9d5bb Fixes, some thanks to ASan 2020-10-08 22:41:51 +03:00
erorcun b97f86deea
Merge pull request #750 from erorcun/miami
Pad, BulletInfo, ProjectileInfo, fixes
2020-10-08 21:39:11 +03:00
Roman Masanin e52c5ca1bb fix for wheelie cras 2020-10-08 20:34:59 +03:00
majestic 9a10501698 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-10-08 09:31:57 -07:00
Filip Gawin 6bae5a6031 Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size) 2020-10-08 18:45:07 +03:00
eray orçunus fec01aeff1 Fix some sanitizer errors, improve POSIX streamer 2020-10-08 17:58:18 +03:00
Andrew Udvare 1a3e254b6c CdStreamPosix: fix type issues 2020-10-08 17:53:32 +03:00
Andrew Udvare 2bb29a50b7 core/CdStreamPosix: switch to named semaphores to support macOS
macOS does not support unnamed semaphores. The functions return ENOSYS.
2020-10-08 17:52:12 +03:00