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ped fix for new renderer

This commit is contained in:
aap 2020-11-11 14:42:02 +01:00
parent 48d0653331
commit ff44f29616

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@ -890,6 +890,8 @@ if(gbRenderWorld1)
if(gbRenderRoads)
CRenderer::RenderRoads();
CRenderer::RenderPeds();
// not sure where to put these since LCS has no underwater entities
if(gbRenderBoats)
CRenderer::RenderBoats();
@ -923,8 +925,6 @@ bool FredIsInFirstPersonCam(void) { return true; } // this seems to give the bes
void
RenderEffects_new(void)
{
CRenderer::RenderPeds();
CShadows::RenderStaticShadows();
// CRenderer::GenerateEnvironmentMap
CShadows::RenderStoredShadows();