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Fix zone saving on 64 bit
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1e11c1eac6
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6450fd2692
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@ -633,14 +633,17 @@ CTheZones::SaveAllZones(uint8 *buffer, uint32 *size)
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INITSAVEBUF
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int i;
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#define CZONE_SAVE_SIZE (sizeof(char)*8+sizeof(float)+sizeof(float)+sizeof(float)+sizeof(float)+sizeof(float)+sizeof(float)+sizeof(eZoneType)+sizeof(eLevelName)+sizeof(int16)+sizeof(int16)+sizeof(int32)+sizeof(int32)+sizeof(int32))
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*size = SAVE_HEADER_SIZE
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+ sizeof(m_CurrLevel) + sizeof(FindIndex)
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+ sizeof(int16) // padding
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+ sizeof(NavigationZoneArray) + sizeof(InfoZoneArray) + sizeof(ZoneInfoArray)
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+ CZONE_SAVE_SIZE * ARRAY_SIZE(NavigationZoneArray) + CZONE_SAVE_SIZE * ARRAY_SIZE(InfoZoneArray) + sizeof(ZoneInfoArray)
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+ sizeof(TotalNumberOfNavigationZones) + sizeof(TotalNumberOfInfoZones) + sizeof(TotalNumberOfZoneInfos)
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+ sizeof(int16) // padding
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+ sizeof(MapZoneArray) + sizeof(AudioZoneArray)
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+ CZONE_SAVE_SIZE * ARRAY_SIZE(MapZoneArray) + sizeof(AudioZoneArray)
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+ sizeof(TotalNumberOfMapZones) + sizeof(NumberOfAudioZones);
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#undef CZONE_SAVE_SIZE
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uint32 length = 0;
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WriteSaveHeaderWithLength(buffer, length, 'Z', 'N', 'S', '\0', *size - SAVE_HEADER_SIZE);
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