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cranes done

This commit is contained in:
Nikolay Korolev 2020-10-17 14:18:20 +03:00
parent 40434eadfd
commit 0cf2c8505e

View file

@ -12,6 +12,8 @@
#include "Object.h"
#include "World.h"
// --MIAMI: file done
#define MAX_DISTANCE_TO_FIND_CRANE (10.0f)
#define CRANE_UPDATE_RADIUS (300.0f)
#define CRANE_MOVEMENT_PROCESSING_RADIUS (150.0f)
@ -259,7 +261,6 @@ void CCrane::Update(void)
m_pVehiclePickedUp->bUsesCollision = false;
if (m_bIsCrusher)
m_pVehiclePickedUp->bCollisionProof = true;
DMAudio.PlayOneShot(m_nAudioEntity, SOUND_CRANE_PICKUP, 0.0f);
}
}
}
@ -439,8 +440,6 @@ bool CCrane::DoesCranePickUpThisCarType(uint32 mi)
mi != MI_TRASH &&
#ifdef FIX_BUGS
mi != MI_COACH &&
#else
mi != MI_BLISTA &&
#endif
mi != MI_SECURICA &&
mi != MI_BUS &&
@ -657,11 +656,6 @@ void CCranes::Load(uint8* buf, uint32 size)
if (pCrane->m_pVehiclePickedUp != nil)
pCrane->m_pVehiclePickedUp = CPools::GetVehiclePool()->GetSlot((uintptr)pCrane->m_pVehiclePickedUp - 1);
}
/*for (int i = 0; i < NUM_CRANES; i++) {
aCranes[i].m_nAudioEntity = DMAudio.CreateEntity(AUDIOTYPE_CRANE, &aCranes[i]);
if (aCranes[i].m_nAudioEntity != 0)
DMAudio.SetEntityStatus(aCranes[i].m_nAudioEntity, 1);
}*/
VALIDATESAVEBUF(size);
}