mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-22 18:50:02 +00:00
added GTA_SCENE_EDIT
This commit is contained in:
parent
c0ca3c7a3e
commit
fda58fb1df
|
@ -1,7 +1,7 @@
|
|||
#include "common.h"
|
||||
|
||||
#include "SceneEdit.h"
|
||||
|
||||
#ifdef GTA_SCENE_EDIT
|
||||
#include "Automobile.h"
|
||||
#include "Camera.h"
|
||||
#include "CarCtrl.h"
|
||||
|
@ -1096,3 +1096,4 @@ bool CSceneEdit::SelectWeapon(void)
|
|||
}
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
#ifdef GTA_SCENE_EDIT
|
||||
class CPed;
|
||||
class CVehicle;
|
||||
|
||||
|
@ -93,3 +93,4 @@ public:
|
|||
static void SelectVehicle(void);
|
||||
static bool SelectWeapon(void);
|
||||
};
|
||||
#endif
|
||||
|
|
|
@ -263,9 +263,11 @@ CCam::Process(void)
|
|||
case MODE_FIGHT_CAM_RUNABOUT:
|
||||
Process_1rstPersonPedOnPC(CameraTarget, TargetOrientation, SpeedVar, TargetSpeedVar);
|
||||
break;
|
||||
#ifdef GTA_SCENE_EDIT
|
||||
case MODE_EDITOR:
|
||||
Process_Editor(CameraTarget, TargetOrientation, SpeedVar, TargetSpeedVar);
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
Source = CVector(0.0f, 0.0f, 0.0f);
|
||||
Front = CVector(0.0f, 1.0f, 0.0f);
|
||||
|
@ -3919,6 +3921,7 @@ CCam::Process_Debug(const CVector&, float, float, float)
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef GTA_SCENE_EDIT
|
||||
void
|
||||
CCam::Process_Editor(const CVector&, float, float, float)
|
||||
{
|
||||
|
@ -3935,7 +3938,6 @@ CCam::Process_Editor(const CVector&, float, float, float)
|
|||
FOV = DefaultFOV;
|
||||
Alpha += DEGTORAD(CPad::GetPad(1)->GetLeftStickY()) / 50.0f;
|
||||
Beta += DEGTORAD(CPad::GetPad(1)->GetLeftStickX()*1.5f) / 19.0f;
|
||||
|
||||
if(CamTargetEntity && CSceneEdit::m_bCameraFollowActor){
|
||||
TargetCoors = CamTargetEntity->GetPosition();
|
||||
}else if(CSceneEdit::m_bRecording){
|
||||
|
@ -3997,6 +3999,7 @@ CCam::Process_Editor(const CVector&, float, float, float)
|
|||
sprintf(str, "Look@: %f, Look@: %f, Look@: %f ", Front.x + Source.x, Front.y + Source.y, Front.z + Source.z);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
CCam::Process_ModelView(const CVector &CameraTarget, float, float, float)
|
||||
|
|
|
@ -1576,8 +1576,10 @@ CCamera::CamControl(void)
|
|||
switchByJumpCut = true;
|
||||
}
|
||||
}
|
||||
#ifdef GTA_SCENE_EDIT
|
||||
if(CSceneEdit::m_bEditOn)
|
||||
ReqMode = CCam::MODE_EDITOR;
|
||||
#endif
|
||||
|
||||
if((m_uiTransitionState == 0 || switchByJumpCut) && ReqMode != Cams[ActiveCam].Mode){
|
||||
if(switchByJumpCut){
|
||||
|
|
|
@ -213,7 +213,9 @@ public:
|
|||
void PrintMode(void);
|
||||
|
||||
void Process_Debug(const CVector&, float, float, float);
|
||||
#ifdef GTA_SCENE_EDIT
|
||||
void Process_Editor(const CVector&, float, float, float);
|
||||
#endif
|
||||
void Process_ModelView(const CVector &CameraTarget, float, float, float);
|
||||
void Process_FollowPed(const CVector &CameraTarget, float TargetOrientation, float, float);
|
||||
void Process_FollowPedWithMouse(const CVector &CameraTarget, float TargetOrientation, float, float);
|
||||
|
|
|
@ -525,7 +525,7 @@ bool CGame::Initialise(const char* datFile)
|
|||
CAntennas::Init();
|
||||
CGlass::Init();
|
||||
gPhoneInfo.Initialise();
|
||||
#ifndef GTA_PS2 // TODO: define for this
|
||||
#ifdef GTA_SCENE_EDIT
|
||||
CSceneEdit::Initialise();
|
||||
#endif
|
||||
|
||||
|
@ -976,7 +976,7 @@ void CGame::Process(void)
|
|||
CSkidmarks::Update();
|
||||
CAntennas::Update();
|
||||
CGlass::Update();
|
||||
#ifndef GTA_PS2 // TODO: define
|
||||
#ifdef GTA_SCENE_EDIT
|
||||
CSceneEdit::Update();
|
||||
#endif
|
||||
CEventList::Update();
|
||||
|
|
|
@ -197,6 +197,7 @@ enum Config {
|
|||
# define PS2_MATFX
|
||||
# endif
|
||||
# define GTA_REPLAY
|
||||
# define GTA_SCENE_EDIT
|
||||
#elif defined GTA_XBOX
|
||||
#endif
|
||||
|
||||
|
|
|
@ -1160,9 +1160,11 @@ Render2dStuff(void)
|
|||
|
||||
MusicManager.DisplayRadioStationName();
|
||||
TheConsole.Display();
|
||||
#ifdef GTA_SCENE_EDIT
|
||||
if(CSceneEdit::m_bEditOn)
|
||||
CSceneEdit::Draw();
|
||||
else
|
||||
#endif
|
||||
CHud::Draw();
|
||||
CUserDisplay::OnscnTimer.ProcessForDisplay();
|
||||
CMessages::Display();
|
||||
|
|
|
@ -580,7 +580,9 @@ DebugMenuPopulate(void)
|
|||
DebugMenuAddVarBool8("Debug", "Disable zone cull", &gbDisableZoneCull, nil);
|
||||
|
||||
DebugMenuAddVarBool8("Debug", "pad 1 -> pad 2", &CPad::m_bMapPadOneToPadTwo, nil);
|
||||
#ifdef GTA_SCENE_EDIT
|
||||
DebugMenuAddVarBool8("Debug", "Edit on", &CSceneEdit::m_bEditOn, nil);
|
||||
#endif
|
||||
#ifdef MENU_MAP
|
||||
DebugMenuAddCmd("Debug", "Teleport to map waypoint", TeleportToWaypoint);
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue