mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-07 15:54:56 +00:00
commit
1858904ce0
File diff suppressed because it is too large
Load diff
|
@ -34,21 +34,23 @@ class CPickup
|
|||
{
|
||||
public:
|
||||
CVector m_vecPos;
|
||||
uint32 m_nRevenue;
|
||||
float m_fRevenue;
|
||||
CObject *m_pObject;
|
||||
CObject *m_pExtraObject;
|
||||
uint16 m_nQuantity;
|
||||
uint32 m_nQuantity;
|
||||
uint32 m_nTimer;
|
||||
int16 m_nMoneySpeed;
|
||||
uint16 m_nMoneySpeed;
|
||||
int16 m_eModelIndex;
|
||||
uint16 m_nIndex;
|
||||
char m_sTextKey[8];
|
||||
ePickupType m_eType;
|
||||
bool m_bRemoved;
|
||||
uint8 m_effects;
|
||||
uint8 m_effects:1;
|
||||
uint8 m_effects2:1;
|
||||
|
||||
CObject *GiveUsAPickUpObject(int32 handle);
|
||||
CObject *GiveUsAPickUpObject(CObject **object, CObject **extraObject, int32 handle, int32 extraHandle);
|
||||
bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
|
||||
void GetRidOfObjects();
|
||||
private:
|
||||
bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; }
|
||||
inline bool CanBePickedUp(CPlayerPed *player, int playerId);
|
||||
|
@ -64,8 +66,9 @@ struct tPickupMessage
|
|||
eWeaponType m_weaponType;
|
||||
CVector2D m_dist;
|
||||
CRGBA m_color;
|
||||
uint8 m_bOutOfStock : 1;
|
||||
uint8 m_bOutOfStock;
|
||||
uint8 m_quantity;
|
||||
uint16 money;
|
||||
};
|
||||
|
||||
class CPickups
|
||||
|
@ -111,13 +114,13 @@ public:
|
|||
static CVector StaticCamCoors;
|
||||
static uint32 StaticCamStartTime;
|
||||
|
||||
//TODO(MIAMI)
|
||||
static void RemoveAllPickupsOfACertainWeaponGroupWithNoAmmo(eWeaponType) {}
|
||||
static void RemoveAllPickupsOfACertainWeaponGroupWithNoAmmo(eWeaponType);
|
||||
static CPickup *FindPickUpForThisObject(CEntity*);
|
||||
};
|
||||
|
||||
extern uint16 AmmoForWeapon[20];
|
||||
extern uint16 AmmoForWeapon_OnStreet[WEAPONTYPE_TOTALWEAPONS];
|
||||
extern uint16 CostOfWeapon[20];
|
||||
extern uint16 AmmoForWeapon[WEAPONTYPE_TOTALWEAPONS + 1];
|
||||
extern uint16 AmmoForWeapon_OnStreet[WEAPONTYPE_TOTALWEAPONS + 1];
|
||||
extern uint16 CostOfWeapon[WEAPONTYPE_TOTALWEAPONS + 3];
|
||||
|
||||
enum ePacmanPickupType
|
||||
{
|
||||
|
|
|
@ -40,10 +40,10 @@ CWeaponModelInfo::SetWeaponInfo(int32 weaponId)
|
|||
m_atomics[2] = (RpAtomic*)weaponId;
|
||||
}
|
||||
|
||||
int32
|
||||
eWeaponType
|
||||
CWeaponModelInfo::GetWeaponInfo(void)
|
||||
{
|
||||
return (int32)(uintptr)m_atomics[2];
|
||||
return (eWeaponType)(uintptr)m_atomics[2];
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "SimpleModelInfo.h"
|
||||
#include "WeaponType.h"
|
||||
|
||||
class CWeaponModelInfo : public CSimpleModelInfo
|
||||
{
|
||||
|
@ -18,5 +19,5 @@ public:
|
|||
|
||||
void Init(void);
|
||||
void SetWeaponInfo(int32 weaponId);
|
||||
int32 GetWeaponInfo(void);
|
||||
eWeaponType GetWeaponInfo(void);
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue