mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-07 13:14:57 +00:00
skiding
This commit is contained in:
parent
a12789c632
commit
211ab16ddb
|
@ -2055,6 +2055,13 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
|
|||
const float SOUND_INTENSITY = 40.0f;
|
||||
|
||||
CAutomobile *automobile;
|
||||
CBike *bike;
|
||||
uint8 numWheels;
|
||||
uint8 wheelsOnGround;
|
||||
float gasPedalAudio;
|
||||
tWheelState* wheelStateArr;
|
||||
|
||||
|
||||
cTransmission *transmission;
|
||||
int32 emittingVol;
|
||||
float newSkidVal = 0.0f;
|
||||
|
@ -2062,29 +2069,48 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
|
|||
|
||||
if (params->m_fDistance >= SQR(SOUND_INTENSITY))
|
||||
return false;
|
||||
automobile = (CAutomobile *)params->m_pVehicle;
|
||||
if (automobile->m_nWheelsOnGround == 0)
|
||||
switch (params->m_VehicleType) {
|
||||
case VEHICLE_TYPE_CAR:
|
||||
automobile = (CAutomobile*)params->m_pVehicle;
|
||||
numWheels = 4;
|
||||
wheelStateArr = automobile->m_aWheelState;
|
||||
wheelsOnGround = automobile->m_nWheelsOnGround;
|
||||
gasPedalAudio = automobile->m_fGasPedalAudio;
|
||||
break;
|
||||
case VEHICLE_TYPE_BIKE:
|
||||
bike = (CBike*)params->m_pVehicle;
|
||||
numWheels = 2;
|
||||
wheelStateArr = bike->m_aWheelState;
|
||||
wheelsOnGround = bike->m_nWheelsOnGround;
|
||||
gasPedalAudio = bike->m_fGasPedalAudio;
|
||||
break;
|
||||
default:
|
||||
debug("\n * AUDIOLOG: ProcessVehicleSkidding() Unsupported vehicle type %d * \n", params->m_VehicleType);
|
||||
return true;
|
||||
}
|
||||
if (wheelsOnGround == 0)
|
||||
return true;
|
||||
CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
|
||||
for (int32 i = 0; i < ARRAY_SIZE(automobile->m_aWheelState); i++) {
|
||||
if (automobile->m_aWheelState[i] == WHEEL_STATE_NORMAL || automobile->Damage.GetWheelStatus(i) == WHEEL_STATUS_MISSING)
|
||||
|
||||
for (int32 i = 0; i < numWheels; i++) {
|
||||
if (wheelStateArr[i] == WHEEL_STATE_NORMAL)
|
||||
continue;
|
||||
transmission = params->m_pTransmission;
|
||||
switch (transmission->nDriveType) {
|
||||
case '4':
|
||||
newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
|
||||
newSkidVal = GetVehicleDriveWheelSkidValue(params->m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params->m_fVelocityChange);
|
||||
break;
|
||||
case 'F':
|
||||
if (i == CARWHEEL_FRONT_LEFT || i == CARWHEEL_FRONT_RIGHT)
|
||||
newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
|
||||
newSkidVal = GetVehicleDriveWheelSkidValue(params->m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params->m_fVelocityChange);
|
||||
else
|
||||
newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
|
||||
newSkidVal = GetVehicleNonDriveWheelSkidValue(params->m_pVehicle, wheelStateArr[i], transmission, params->m_fVelocityChange);
|
||||
break;
|
||||
case 'R':
|
||||
if (i == CARWHEEL_REAR_LEFT || i == CARWHEEL_REAR_RIGHT)
|
||||
newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
|
||||
newSkidVal = GetVehicleDriveWheelSkidValue(params->m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params->m_fVelocityChange);
|
||||
else
|
||||
newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
|
||||
newSkidVal = GetVehicleNonDriveWheelSkidValue(params->m_pVehicle, wheelStateArr[i], transmission, params->m_fVelocityChange);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -2111,6 +2137,7 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
|
|||
case SURFACE_MUD_DRY:
|
||||
case SURFACE_SAND:
|
||||
case SURFACE_WATER:
|
||||
case SURFACE_SAND_BEACH:
|
||||
m_sQueueSample.m_nSampleIndex = SFX_GRAVEL_SKID;
|
||||
m_sQueueSample.m_nFrequency = 6000.f * skidVal + 10000.f;
|
||||
break;
|
||||
|
@ -2118,6 +2145,8 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
|
|||
default:
|
||||
m_sQueueSample.m_nSampleIndex = SFX_SKID;
|
||||
m_sQueueSample.m_nFrequency = 5000.f * skidVal + 11000.f;
|
||||
if (params->m_VehicleType == VEHICLE_TYPE_BIKE)
|
||||
m_sQueueSample.m_nFrequency += 2000;
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -2141,18 +2170,17 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
|
|||
}
|
||||
|
||||
float
|
||||
cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange)
|
||||
cAudioManager::GetVehicleDriveWheelSkidValue(CVehicle* veh, tWheelState wheelState, float gasPedalAudio, cTransmission *transmission, float velocityChange)
|
||||
{
|
||||
float relativeVelChange = 0.0f;
|
||||
float gasPedalAudio = automobile->m_fGasPedalAudio;
|
||||
float velChange;
|
||||
float relativeVel;
|
||||
|
||||
switch (automobile->m_aWheelState[wheel])
|
||||
switch (wheelState)
|
||||
{
|
||||
case WHEEL_STATE_SPINNING:
|
||||
if (gasPedalAudio > 0.4f)
|
||||
relativeVelChange = (gasPedalAudio - 0.4f) * (5.0f / 3.0f) / (4.0f / 3.0f);
|
||||
relativeVelChange = (gasPedalAudio - 0.4f) * (5.0f / 3.0f) * 0.75f;
|
||||
break;
|
||||
case WHEEL_STATE_SKIDDING:
|
||||
relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
|
||||
|
@ -2173,18 +2201,18 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil
|
|||
break;
|
||||
}
|
||||
|
||||
return Max(relativeVelChange, Min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f));
|
||||
return Max(relativeVelChange, Min(1.0f, Abs(veh->m_vecTurnSpeed.z) * 20.0f));
|
||||
}
|
||||
|
||||
float
|
||||
cAudioManager::GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange)
|
||||
cAudioManager::GetVehicleNonDriveWheelSkidValue(CVehicle* veh, tWheelState wheelState, cTransmission *transmission, float velocityChange)
|
||||
{
|
||||
float relativeVelChange = 0.0f;
|
||||
|
||||
if (automobile->m_aWheelState[wheel] == WHEEL_STATE_SKIDDING)
|
||||
if (wheelState == WHEEL_STATE_SKIDDING)
|
||||
relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
|
||||
|
||||
return Max(relativeVelChange, Min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f));
|
||||
return Max(relativeVelChange, Min(1.0f, Abs(veh->m_vecTurnSpeed.z) * 20.0f));
|
||||
}
|
||||
|
||||
bool
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "AudioCollision.h"
|
||||
#include "PoliceRadio.h"
|
||||
#include "VehicleModelInfo.h"
|
||||
#include "vehicle.h"
|
||||
|
||||
class tSound
|
||||
{
|
||||
|
@ -277,8 +278,8 @@ public:
|
|||
uint8 GetNum3DProvidersAvailable() const; // done
|
||||
int32 GetPedCommentSfx(CPed *ped, int32 sound);
|
||||
void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset) const;
|
||||
float GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange);
|
||||
float GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange);
|
||||
float GetVehicleDriveWheelSkidValue(CVehicle *veh, tWheelState wheelState, float gasPedalAudio, cTransmission *transmission, float velocityChange); // done
|
||||
float GetVehicleNonDriveWheelSkidValue(CVehicle *veh, tWheelState wheelState, cTransmission *transmission, float velocityChange); // done
|
||||
|
||||
bool HasAirBrakes(int32 model) const; // done
|
||||
|
||||
|
@ -362,7 +363,7 @@ public:
|
|||
bool ProcessVehicleReverseWarning(cVehicleParams *params); // done
|
||||
bool ProcessVehicleRoadNoise(cVehicleParams *params); // done
|
||||
bool ProcessVehicleSirenOrAlarm(cVehicleParams *params); // done
|
||||
bool ProcessVehicleSkidding(cVehicleParams *params); //
|
||||
bool ProcessVehicleSkidding(cVehicleParams *params); // done
|
||||
void ProcessWaterCannon(int32); // done
|
||||
void ProcessWeather(int32 id); // done
|
||||
bool ProcessWetRoadNoise(cVehicleParams *params); // done
|
||||
|
|
Loading…
Reference in a new issue