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Update MenuScreensCustom.cpp
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@ -49,24 +49,24 @@
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#ifdef EXTENDED_COLOURFILTER
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#define POSTFX_SELECTORS \
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MENUACTION_CFO_SELECT, "VEHPIPE", { new CCFOSelect((int8*)&CustomPipes::VehiclePipeSwitch, "VehiclePipeline", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), false, nil) }, \
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MENUACTION_CFO_SELECT, "RIM", { new CCFOSelect((int8*)&CustomPipes::RimlightEnable, "NeoRimLight", off_on, 2, false, nil) }, \
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MENUACTION_CFO_SELECT, "LGTMAPS", { new CCFOSelect((int8*)&CustomPipes::LightmapEnable, "NeoLightMaps", off_on, 2, false, nil) }, \
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MENUACTION_CFO_SELECT, "GLOSS", { new CCFOSelect((int8*)&CustomPipes::GlossEnable, "NeoRoadGloss", off_on, 2, false, nil) },
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MENUACTION_CFO_SELECT, "FED_VPL", { new CCFOSelect((int8*)&CustomPipes::VehiclePipeSwitch, "VehiclePipeline", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), false, nil) }, \
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MENUACTION_CFO_SELECT, "FED_PRM", { new CCFOSelect((int8*)&CustomPipes::RimlightEnable, "NeoRimLight", off_on, 2, false, nil) }, \
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MENUACTION_CFO_SELECT, "FED_WLM", { new CCFOSelect((int8*)&CustomPipes::LightmapEnable, "NeoLightMaps", off_on, 2, false, nil) }, \
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MENUACTION_CFO_SELECT, "FED_RGL", { new CCFOSelect((int8*)&CustomPipes::GlossEnable, "NeoRoadGloss", off_on, 2, false, nil) },
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#else
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#define POSTFX_SELECTORS
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#endif
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#ifdef EXTENDED_PIPELINES
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#define PIPELINES_SELECTOR \
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MENUACTION_CFO_SELECT, "CLRFLTR", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false, nil) }, \
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MENUACTION_CFO_SELECT, "MBLUR", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "MotionBlur", off_on, 2, false, nil) },
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MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false, nil) }, \
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MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "MotionBlur", off_on, 2, false, nil) },
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#else
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#define PIPELINES_SELECTOR
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#endif
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const char *filterNames[] = { "None", "Simple", "Normal", "Mobile" };
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const char *vehPipelineNames[] = { "MatFX", "Neo" };
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const char *filterNames[] = { "FEM_NON", "FEM_SIM", "FEM_NRM", "FEM_MOB" };
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const char *vehPipelineNames[] = { "FED_MFX", "FED_NEO" };
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const char *off_on[] = { "FEM_OFF", "FEM_ON" };
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void RestoreDefGraphics(int8 action) {
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