aap
d33f1071ae
handling unit conversion
2020-12-27 20:34:19 +01:00
aap
ab80ff7132
handling unit conversion
2020-12-27 20:34:12 +01:00
aap
013e9b9992
fix backface culling
2020-12-27 19:53:10 +01:00
aap
00da91b73f
tiny rendering fixes
2020-12-27 18:22:11 +01:00
aap
4d2105bf55
tiny rendering fix
2020-12-27 18:22:04 +01:00
Sergeanur
7959b7fd1f
NO_ISLAND_LOADING ported from re3
2020-12-27 18:26:30 +02:00
aap
76e744bb7b
switch vehicle pipe default
2020-12-27 16:28:32 +01:00
aap
5a74495d7b
little hack to make new postfx not crash
2020-12-27 16:09:01 +01:00
erorcun
904746054c
Fix peds running to see dead peds in water
2020-12-27 17:33:32 +03:00
erorcun
8b9e9a07a0
Fix peds running to see dead peds in water
2020-12-27 17:05:37 +03:00
Sergeanur
759f91ce91
Fix drive-by machine gun sound
2020-12-27 10:58:33 +02:00
erorcun
a4ec3cdf0b
trivial fix
2020-12-27 06:03:38 +03:00
erorcun
0b59eeb2bf
Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default
2020-12-27 05:59:51 +03:00
erorcun
36e64dbd22
signed/unsigned fixes, and some other fixes
2020-12-27 05:23:37 +03:00
aap
0f020127f3
fixed some bike bugs
2020-12-26 16:00:06 +01:00
aap
9d62bed9f3
fix a struct init
2020-12-26 15:42:05 +01:00
aap
c5010d443c
fix a struct init
2020-12-26 15:41:57 +01:00
aap
075650b9f3
ffs
2020-12-26 15:22:23 +01:00
aap
e9d0a1d015
ffs
2020-12-26 15:22:16 +01:00
aap
7cdec23ef2
include case
2020-12-26 15:19:27 +01:00
aap
17640302bf
include case
2020-12-26 15:19:19 +01:00
aap
7613528e7e
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:55 +01:00
aap
b21ca72c8b
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:47 +01:00
aap
b41f93fcd6
garage cam fix
2020-12-26 13:45:53 +01:00
Sergeanur
c9c447e7a9
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:22:02 +02:00
Sergeanur
d459ef8820
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:21:45 +02:00
aap
688e277e89
fix mblur stencil
2020-12-26 13:02:30 +01:00
aap
8737a1d76a
unfix particle bug
2020-12-26 11:43:57 +01:00
aap
612470cb3f
unfix particle bug
2020-12-26 11:43:43 +01:00
Nikolay Korolev
f6fe5c96c9
Merge remote-tracking branch 'upstream/miami' into miami
2020-12-26 12:56:34 +03:00
Nikolay Korolev
149aef929d
fixed replay
2020-12-26 12:56:20 +03:00
Sergeanur
3b2558bb9e
Add optimize off to fix compiler bug CBike::ProcessControl
2020-12-26 11:54:35 +02:00
erorcun
57098a77ec
Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default
2020-12-26 12:10:04 +03:00
Sergeanur
99a3fe0a13
Fix not being able to hit lying peds with melee weapon
2020-12-26 10:04:26 +02:00
Sergeanur
441b3864f3
cPedParams ctor
2020-12-26 07:53:30 +02:00
Sergeanur
18bea3cfa5
Fix weapon pickup sound
2020-12-26 07:31:53 +02:00
Sergeanur
783d1edaf1
cVehicleParams ctor
2020-12-25 20:27:37 +02:00
Sergeanur
2b96be0418
cVehicleParams ctor
2020-12-25 20:22:43 +02:00
Sergeanur
7a7061ea92
Use intensity in ProcessBoatEngine
2020-12-25 20:00:12 +02:00
Sergeanur
90ef1d2d31
cAudioManager::ProcessBoatEngine
2020-12-25 19:59:45 +02:00
Sergeanur
03c3eeb937
cAudioManager::ProcessBoatEngine fixes
2020-12-25 19:57:09 +02:00
Sergeanur
9345efbafb
cPedParams fixes
2020-12-25 17:42:40 +02:00
Sergeanur
b8bf3cb790
cPedParams fixes
2020-12-25 17:39:49 +02:00
Sergeanur
fa6eb3a64f
cAudioManager::ProcessOneShotScriptObject
2020-12-25 17:22:18 +02:00
Sergeanur
587c788ce3
Fix
2020-12-25 17:20:57 +02:00
Sergeanur
356f101078
Fix cAudioManager::ProcessPedOneShots crash
2020-12-25 16:24:20 +02:00
Sergeanur
e00b8a93bf
Fix use of strncmp
2020-12-25 15:18:48 +02:00
Sergeanur
b12eef1d56
Fix use of strncmp
2020-12-25 15:18:13 +02:00
shfil
dc72729a40
Merge pull request #895 from ShFil119/miami_audio
...
More audio
2020-12-25 14:02:47 +01:00
Filip Gawin
cf8799d116
More audio enums
2020-12-25 13:51:09 +01:00
Sergeanur
c0be4a3f7d
Fix cMusicManager::SetRadioChannelByScript
2020-12-25 12:06:08 +02:00
erorcun
3b85457020
Merge pull request #894 from erorcun/miami
...
signed/unsigned fixes, and some other fixes
2020-12-25 12:56:31 +03:00
erorcun
a50244dc16
signed/unsigned fixes, and some other fixes
2020-12-25 12:54:41 +03:00
Nikolay Korolev
5f98b4fdca
Merge remote-tracking branch 'upstream/miami' into miami
2020-12-25 12:12:09 +03:00
Sergeanur
4846564c78
cMusicManager::ServiceGameMode fix
2020-12-25 11:11:37 +02:00
Nikolay Korolev
86f04884de
fix garage
2020-12-25 12:11:22 +03:00
Sergeanur
bf52620175
Fix debug menu memory leak
2020-12-25 10:57:39 +02:00
Sergeanur
687ff4bdbb
Fix debug menu memory leak
2020-12-25 10:57:19 +02:00
Sergeanur
e14ed9c7dd
Restore original Cheat_strncmp
2020-12-25 10:44:20 +02:00
Sergeanur
74276ae878
More type fix
2020-12-25 09:29:23 +02:00
Sergeanur
1cc8a1d247
Small audio code fix
2020-12-25 09:13:01 +02:00
Sergeanur
6d75374c41
Fix cAudioManager::ProcessSpecial
2020-12-25 09:06:49 +02:00
Sergeanur
6a2edcea46
Small type use fixes
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Sergeanur
de31bdc89f
Small type use fixes
2020-12-25 08:59:32 +02:00
Sergeanur
0768026938
Fix chainsaw sounds lol
2020-12-25 08:33:43 +02:00
Filip Gawin
19cc1d7854
fixes
2020-12-25 01:29:18 +01:00
erorcun
f9cbe29c50
Merge pull request #886 from erorcun/master
...
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
Nikolay Korolev
8cc3f867a6
fixed double explosion
2020-12-24 17:44:59 +03:00
Nikolay
c995bdcdaf
Merge pull request #893 from Nick007J/master
...
Collective implementation in script
2020-12-24 17:22:28 +03:00
aap
70a279febc
make screen droplets not crash without neo.txd
2020-12-24 09:41:35 +01:00
aap
450cd17d16
make screen droplets not crash without neo.txd
2020-12-24 09:41:18 +01:00
Filip Gawin
35473e653d
More audio
2020-12-22 14:53:45 +01:00
aap
aefaa17a84
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-21 20:49:03 +01:00
aap
40b90618ef
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-21 20:48:48 +01:00
aap
309a4613a4
option for PC controls
2020-12-21 20:48:40 +01:00
aap
88b0134e72
option for PC controls
2020-12-21 20:48:28 +01:00
shfil
c0260b4167
Fix char encoding
2020-12-21 14:53:45 +01:00
shfil
752fc0381a
Fix character encoding
2020-12-21 14:51:47 +01:00
aap
1d7bdce0ef
fix sizeof
2020-12-21 13:33:54 +01:00
aap
b574996334
fix sizeof
2020-12-21 13:33:35 +01:00
aap
adcfb30d7d
fix name shadowing
2020-12-21 13:29:09 +01:00
aap
e696d770be
botched last commit
2020-12-21 12:38:02 +01:00
aap
934c967825
core/FileLoader.cpp
2020-12-21 12:35:06 +01:00
aap
f251803f55
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-21 12:34:36 +01:00
aap
fb97335d9f
push/pop memids
2020-12-21 12:34:29 +01:00
erorcun
6b33765891
Car entering cancel test
2020-12-21 02:44:12 +03:00
erorcun
05fb47bdb0
Fix wrong call on free cam (now it's faster)
2020-12-21 02:36:09 +03:00
erorcun
9b9545b92a
Car entering cancel test
2020-12-21 02:06:00 +03:00
erorcun
26aed6611e
fix auto duck cancel bug
2020-12-21 01:15:40 +03:00
erorcun
ca4602d788
Fix free cam aiming 2
2020-12-20 21:53:06 +03:00
aap
43b4c8dd33
some more little ps2 fixes
2020-12-20 19:13:58 +01:00
aap
f60b450ee8
main.cpp mostly checked against ps2 now
2020-12-20 19:13:37 +01:00
aap
84a9ca0524
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-20 17:35:59 +01:00
aap
036263993e
ps2 fixes
2020-12-20 17:35:46 +01:00
aap
bfb749d842
ps2 fixes
2020-12-20 17:35:37 +01:00
erorcun
9e1e5d200a
disabled PS2_HUD by default
2020-12-20 18:16:56 +03:00
Nikolay Korolev
dcb28bfd53
fix
2020-12-20 17:12:34 +03:00
Nikolay Korolev
db012aa9e0
Merge remote-tracking branch 'upstream/master'
2020-12-20 17:08:21 +03:00
Nikolay Korolev
fc72ff24d0
implemented collectives in script
2020-12-20 17:07:58 +03:00
aap
30c8f870eb
little ps2 fixes
2020-12-20 14:28:09 +01:00
aap
b48445cc7e
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-20 14:27:56 +01:00
aap
fc312113d2
some PS2 things
2020-12-20 14:27:48 +01:00
Sergeanur
2e90ce9cc5
uncomment InitRadioStationPositionList
2020-12-20 13:41:29 +02:00
Sergeanur
be92b57b54
buildings directory
...
# Conflicts:
# premake5.lua
2020-12-20 12:40:59 +02:00
Sergeanur
affd3c6baa
buildings directory
2020-12-20 12:39:44 +02:00
erorcun
ae7cb92437
fixes to last HUD commits
2020-12-20 05:49:55 +03:00
Fire-Head
0bea6d039b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e
scaling
2020-12-19 22:31:54 +03:00
Fire-Head
140fa2a21c
restore original code, fixes, ps2 font
2020-12-19 21:25:45 +03:00
erorcun
4c46d24983
style change
2020-12-19 20:39:42 +03:00
aap
2a51e1da04
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-19 17:27:01 +01:00
Nikolay Korolev
b6298915dd
fixed cmakelists
2020-12-19 16:21:33 +03:00
Nikolay Korolev
196a13b1cc
removed renderer stuff
2020-12-19 14:52:32 +03:00
Nikolay Korolev
76a564df2e
fixed review stuff
2020-12-19 14:33:22 +03:00
Nikolay Korolev
17efc38e35
removed cullzones stuff from renderer
2020-12-19 12:27:16 +03:00
Nikolay Korolev
bf90fed2b7
fixes
2020-12-19 11:49:19 +03:00
Nikolay Korolev
e3aac6263f
Merge remote-tracking branch 'upstream/miami' into miami
2020-12-19 03:21:32 +03:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
df5bafc80c
anim fixes
2020-12-18 23:47:38 +01:00
aap
9982f1f21b
anim compression
2020-12-18 23:46:51 +01:00
aap
73d080bcc8
silly mistake
2020-12-18 23:39:59 +01:00
aap
c17ccc50ab
get rid of all PED_SKIN defines
2020-12-18 17:27:18 +01:00
aap
75a9976cbc
memorymgr fix
2020-12-18 14:33:54 +01:00
aap
f3a356375e
added MemoryHeap from III, MemoryMgr
2020-12-18 14:19:03 +01:00
aap
a080fbfbd4
little cleanup of templates
2020-12-18 13:58:59 +01:00
aap
55cf1a37cb
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-18 13:50:37 +01:00
aap
a7050458ae
little cleanup and synch on templates and config
2020-12-18 13:50:26 +01:00
aap
db752d141b
Merge pull request #889 from aap/miami
...
CMBlur FX
2020-12-18 13:31:24 +01:00
Sergeanur
cfda5eb148
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:57:54 +02:00
aap
cc5af26417
PreAllocateRwObjects
2020-12-17 12:47:00 +01:00
erorcun
dd579c4080
Fix
2020-12-17 02:47:48 +03:00
Sergeanur
2903ebe296
Fix placement of some script functions
...
# Conflicts:
# src/control/Script5.cpp
2020-12-16 23:29:17 +02:00
Sergeanur
9a9b1e7574
Fix placement of some script functions
2020-12-16 23:28:06 +02:00
aap
1af5065df7
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-16 21:54:01 +01:00
aap
e9df32a983
finished CMBlur
2020-12-16 21:53:47 +01:00
erorcun
8e45439205
Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami
2020-12-16 23:45:18 +03:00
erorcun
12d16ddc06
Fixes and style changes
2020-12-16 23:28:25 +03:00
aap
9200810f60
update librw with stencil states
2020-12-16 15:49:22 +01:00
aap
7d89e955fe
;end of fucking waterlevel
2020-12-16 13:38:09 +01:00
aap
c42463bf4e
more tidy water sync
2020-12-16 13:32:13 +01:00
aap
78c7459b3a
more tiny water sync
2020-12-16 13:32:03 +01:00
aap
0d97a31ce9
tiny water sync
2020-12-16 13:25:45 +01:00
aap
c4c92c357f
tidy water sync
2020-12-16 13:25:23 +01:00
erorcun
23b5e664dc
Sync Frontend with miami 3/3
2020-12-16 00:38:26 +03:00
withmorten
ce9eafcd51
sync WaterLevelInit with master, and other small fixes
2020-12-15 21:55:04 +01:00
Walied K. Yassen
55414f7ef2
Few bug fixes in CAutomobile
2020-12-15 18:05:37 +02:00
erorcun
b834d92585
radio scroll fix
2020-12-15 18:37:21 +03:00
erorcun
cac7516d39
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-15 17:55:33 +03:00
erorcun
64b509af52
Make free cam collision code readable by aap, fixes
2020-12-15 17:49:43 +03:00
erorcun
970f84514a
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-15 17:45:06 +03:00
erorcun
59caa98c43
Make free cam collision code readable by aap, fixes
2020-12-15 17:33:51 +03:00
aap
6d3adf57e8
fixed water.dat code
2020-12-15 14:36:30 +01:00
aap
e594f1d81d
Merge pull request #883 from withmorten/waterlevel
...
add dev build code for generating waterpro.dat
2020-12-15 11:43:29 +01:00
Walied K. Yassen
37d3188ce7
Few bug fixes in CAutomobile
2020-12-15 12:20:55 +02:00
Sergeanur
8f2abc6750
fix
2020-12-15 05:11:45 +02:00
Sergeanur
f76dfaee82
Use SetPedState
2020-12-15 05:11:02 +02:00
erorcun
984b8efccc
Radio scroll to prev. station & radio off text
2020-12-15 05:51:53 +03:00
Sergeanur
e970e5f246
Use SetMoveState
2020-12-15 04:25:12 +02:00
Sergeanur
ac95138c18
More fixes
2020-12-15 04:16:29 +02:00
Sergeanur
ab3e258f19
SetPedState fixes
2020-12-15 03:25:05 +02:00
withmorten
7be7845db0
add dev build code for generating waterpro.dat
2020-12-15 00:05:02 +01:00
shfil
3b8ac474a2
Implement COMMAND_IS_CAR_PASSENGER_SEAT_FREE
...
Fixes 881
2020-12-14 15:33:16 +01:00
Seemann
0563478de0
Fix some formatting issues
2020-12-14 11:18:46 +02:00
Sergeanur
f42a01f653
CPed::SetWeaponLockOnTarget
2020-12-14 09:47:07 +02:00
erorcun
c0652b8203
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-14 02:52:14 +03:00
erorcun
0448ae662f
Fix language initialization call order
2020-12-14 02:50:34 +03:00
erorcun
0f5893ed60
Fix language initialization call order
2020-12-14 02:46:55 +03:00
erorcun
91902a031e
Enable our Linux joystick handling
2020-12-14 02:43:07 +03:00
aap
e8fe09cf23
another fix for new renderer
2020-12-13 23:09:19 +01:00
aap
9be5bfe75b
sync vis-plugins with miami
2020-12-13 12:58:15 +01:00
aap
e3616c1ce1
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-13 12:53:27 +01:00
aap
35cac6b93b
some rendering things
2020-12-13 12:53:19 +01:00
Nikolay Korolev
8fb461b873
removed obsolete ifdef (since we have GTA_REPLAY)
2020-12-13 00:20:44 +03:00
Nikolay Korolev
6d61f9d2e1
fixed replay bugs
2020-12-12 23:17:16 +03:00
Nikolay Korolev
f5330990b1
Merge remote-tracking branch 'upstream/master'
2020-12-12 23:05:47 +03:00
Nikolay Korolev
01c95378e1
fixed some replay bugs
2020-12-12 23:05:12 +03:00
Nikolay Korolev
bfe382c315
better fix
2020-12-12 21:06:14 +03:00
erorcun
b3f97cdce4
style change
2020-12-12 20:39:34 +03:00
Nikolay Korolev
229b8f304a
fixed a bug
2020-12-12 20:37:26 +03:00
erorcun
347e1da364
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-12 20:37:12 +03:00
erorcun
c74f03b180
Kill obj. fix & style change
2020-12-12 20:36:58 +03:00
Nikolay Korolev
82c40b73ca
fixed a bug
2020-12-12 20:35:17 +03:00
erorcun
3038fba9ca
Sync Frontend, Peds with miami 2
2020-12-12 18:20:21 +03:00
Nikolay Korolev
78718700f9
quick fix
2020-12-12 13:00:40 +03:00
aap
4f3be49728
Merge pull request #868 from erorcun/miami
...
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
Nikolay Korolev
4197498e2d
fixed garages + minor fixes
2020-12-12 12:24:55 +03:00
erorcun
fc3cdf3b3b
Sync Frontend with miami 1
2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a
Sync Stats page style with miami - and a little veh. cam. fix
2020-12-09 15:39:14 +03:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
...
garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun
c504cf02e4
Vehicle cam object collision fix
2020-12-09 07:15:04 +03:00
erorcun
95fe5004c8
Fix
2020-12-09 06:36:51 +03:00
erorcun
cf4aedd97c
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 06:36:28 +03:00
erorcun
ba0c9e8b29
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-12-09 06:34:04 +03:00
erorcun
b473adcf80
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-09 06:32:33 +03:00
erorcun
33e1f28239
Vehicle cam fixes
...
- @ZLau92 's idea to remove 3rd person check on num 2/8.
It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
which was something done by someone to prevent camera to
collide with traffic lights. Instead I enabled object check again,
and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947
AnimViewer fixes, commentary from miami
2020-12-09 05:10:57 +03:00
erorcun
0dfa833610
Fix
2020-12-09 03:55:30 +03:00
erorcun
122c7aa40d
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 03:41:45 +03:00
erorcun
ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
...
Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
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Get rid of sized enums
2020-12-09 03:15:20 +03:00
aap
c8b0f0bdf8
fix CObject::DeleteAllTempObjectsInArea
2020-12-08 23:16:38 +01:00
aap
f6cc178a50
fix CObject::DeleteAllTempObjectsInArea
2020-12-08 23:15:59 +01:00
erorcun
eaf32190ca
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-08 23:35:27 +03:00
erorcun
fc6f07345e
Red delete menu background
2020-12-08 23:33:51 +03:00
Walied K. Yassen
a35c96c5ec
Fix DeleteAllTempObjectsInArea and bunch of random gen ranges
2020-12-08 21:22:05 +02:00
shfil
95094e45af
Merge pull request #873 from madebr/openal_static
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audio: define openal extensions in re3 owned namespace
2020-12-08 16:40:57 +01:00
Nikolay Korolev
016ff5b4aa
sync with upstream
2020-12-08 12:00:24 +03:00
Sergeanur
f3e9c82432
Pool fixes from master
2020-12-08 07:52:03 +02:00
Sergeanur
778d1381bb
Add NUM_LEVELS
2020-12-08 07:50:29 +02:00
Sergeanur
579efc05fc
Fix bike's fInAirXRes
2020-12-08 05:26:48 +02:00
Sergeanur
b13b26b5fb
GenerateOneRandomCar cleanup
2020-12-08 03:33:56 +02:00
Sergeanur
aae4f3319f
Fixes
2020-12-08 03:29:08 +02:00
Sergeanur
8d3864a4e5
Fix CRecordDataForChase::ShouldThisPadBeLeftAlone
2020-12-08 02:56:20 +02:00
Sergeanur
84cc31fea3
Fix wrong define
2020-12-08 02:27:35 +02:00
Sergeanur
8844caf44d
Fix vanilla font bug
2020-12-08 02:22:02 +02:00
aap
61c6b28237
Merge pull request #847 from waliedyassen/CObject-fixes
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CObject fixes
2020-12-07 22:03:12 +01:00
Sergeanur
64049f0f81
Fix font bug
2020-12-07 22:56:22 +02:00
Fire-Head
87bca997a4
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5
ps2 hud, restore original code
2020-12-07 21:12:13 +03:00
Anonymous Maarten
5a1ea7bcf5
audio: define openal extensions in re3 owned namespace
2020-12-07 19:05:58 +01:00
withmorten
7e11f639aa
don't cast script param to uint8
2020-12-07 02:02:59 +01:00
withmorten
4c0744260d
uint8 enums fixed
2020-12-07 01:59:17 +01:00
withmorten
912e71be53
int8 enums fixed
2020-12-07 01:30:38 +01:00
withmorten
16ed00aede
uint16 enums fixed
2020-12-07 01:22:51 +01:00
withmorten
e6a7a9353c
uint32 enums fixed
2020-12-07 01:20:14 +01:00
withmorten
7ad86595e4
int32 enum fixed
2020-12-07 01:19:10 +01:00
withmorten
5e9a433b79
int32 enum fixed
2020-12-07 01:05:45 +01:00
withmorten
9e2ac26a1d
uint32 enums fixed
2020-12-07 01:04:23 +01:00
withmorten
b5ffea5c6e
uint16 enums fixed
2020-12-07 00:57:34 +01:00
withmorten
afdf8c25a0
int8 enums fixed
2020-12-07 00:56:12 +01:00
withmorten
4696e3f9c8
uint8 enums fixed
2020-12-07 00:36:40 +01:00
Walied K. Yassen
190bcf68f3
Implement DAMAGE_EFFECT_SMASH_VEGPALM and code style fixes
2020-12-07 01:11:40 +02:00
Anonymous Maarten
12d3893fe9
crossplatform is needed for casepath on non-Windows systems
2020-12-06 20:46:11 +01:00
Anonymous Maarten
3a66b17887
inttypes.h is part of the C++ standard, so prefix it
2020-12-06 20:46:11 +01:00
Nikolay Korolev
406f646949
pool stuff fix
2020-12-06 21:28:40 +03:00
Nikolay Korolev
17a939e38d
quick fix
2020-12-06 19:34:43 +03:00
Nikolay Korolev
fe918d41c2
garages revision + some fixes
2020-12-06 19:30:51 +03:00
Nikolay
14eb0cd286
fixed parenthesis
2020-12-06 15:27:42 +03:00
Nikolay
efb28b888d
fixed ANCHOR_BOAT
2020-12-05 22:26:45 +03:00
aap
28a942735c
fix pMemoryTop
2020-12-05 14:50:54 +01:00
Nikolay Korolev
a82188ac07
lil fix
2020-12-05 12:12:56 +03:00
Nikolay Korolev
0bd373cd56
script from other platforms and unused commands
2020-12-05 02:49:32 +03:00
aap
466eee84e7
typo
2020-12-04 10:23:04 +01:00
aap
9714a37769
bit more GTA_VERSION and GTA_PS2
2020-12-04 01:12:58 +01:00
aap
43fb7fe342
one more original name
2020-12-03 19:11:57 +01:00
aap
5bed7afd79
forgot some junk
2020-12-03 16:56:32 +01:00
aap
a6c4d9b77c
forgot to wrap in FIX_BUGS
2020-12-03 16:07:16 +01:00
aap
955698d2d3
kludge to prevent dodo unique jumps
2020-12-03 16:05:28 +01:00
aap
13cefd3293
more PS2 stuff; memory movement done
2020-12-03 16:04:59 +01:00
aap
0d166081ad
animviewer fixes
2020-12-03 11:30:46 +01:00
aap
3c24505990
little fixes for animviewer
2020-12-03 09:34:09 +01:00
erorcun
ab3e810a95
AnimViewer done, comment cleanup
2020-12-03 05:22:58 +03:00
erorcun
8b47774aee
Stats page
2020-12-03 02:09:35 +03:00
aap
448ba9b7e8
bla
2020-12-02 13:08:30 +01:00
aap
50bf0f27a0
rpDefaultGeometryInstance
2020-12-02 12:58:29 +01:00
erorcun
774aa1570f
Merge pull request #853 from erorcun/miami
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PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:35:06 +03:00
erorcun
bd8b907d13
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:21:46 +03:00
aap
1172056833
cam lod dist fix
2020-12-02 10:39:23 +01:00
aap
f576311814
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-02 10:38:39 +01:00
aap
fba657ff0c
better cam lod dist fix
2020-12-02 10:38:27 +01:00
Nikolay Korolev
4b9f1680a3
fast fix
2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df
added GTA_SCENE_EDIT
2020-12-02 02:34:51 +03:00
Sergeanur
43d5831394
cAudioManager::ProcessPedOneShots + fixes
2020-12-01 23:38:36 +02:00
Sergeanur
a259b6b8ab
TexturePools
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# Conflicts:
# src/core/Game.cpp
# src/rw/RwHelper.cpp
2020-12-01 22:54:19 +02:00
Sergeanur
24b5406a1d
Add GTA_REPLAY
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# Conflicts:
# src/control/Replay.cpp
# src/control/Replay.h
2020-12-01 22:53:09 +02:00
Sergeanur
0b20fd7e77
Remove ifndef GTA_PS2 around replays
2020-12-01 22:35:53 +02:00
Sergeanur
9461998304
TexturePools
2020-12-01 22:12:46 +02:00
Sergeanur
e33ab44b7d
Add GTA_REPLAY
2020-12-01 22:08:05 +02:00
aap
83bbb631d1
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
2020-12-01 17:42:18 +01:00
aap
b8bc54640d
fix cam-fix
2020-12-01 17:24:56 +01:00
aap
56c471d02e
Merge pull request #854 from Nick007J/master
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small garages + templates revision
2020-12-01 11:25:02 +01:00
aap
8de7072720
Merge pull request #857 from majesticCoding/miami
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skimmer shadow
2020-12-01 11:24:24 +01:00
aap
d545246bbf
plane fix
2020-12-01 10:19:11 +01:00
aap
d6fab1bc53
cam stuff
2020-12-01 10:12:42 +01:00
aap
6dcbc8f062
Merge pull request #856 from ZLau92/patch-2
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Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios
2020-12-01 10:00:58 +01:00
majestic
cd23695116
skimmer shadow
2020-11-30 23:52:35 -08:00
Sergeanur
5a3a058ed3
Make texture conversion work a bit faster
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# Conflicts:
# src/core/config.h
2020-12-01 03:51:31 +02:00
Sergeanur
16abbad6b2
Add multisampling to librw
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# Conflicts:
# src/core/config.h
# vendor/librw
2020-12-01 03:42:40 +02:00
withmorten
b8d3d8f5e4
add -console cmdline arg instead of #if 0/1
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# Conflicts:
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
2020-12-01 03:41:09 +02:00
erorcun
4ec60676e7
Merge pull request #846 from withmorten/ini
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add -console cmdline arg instead of #if 0/1
2020-12-01 04:21:00 +03:00
Zach Charo
6eb0fd52d7
Update Camera.cpp
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camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap
2c59e1c894
some more GTA_VERSION
2020-12-01 00:22:57 +01:00
aap
4b9fb631fc
added a few registered pointers and memory debug
2020-11-30 23:44:58 +01:00
Walied K. Yassen
1dcd7c5b14
Fix the code style issues
2020-11-30 08:36:06 +02:00
Walied K. Yassen
ac7ea2b9fa
Implement the missing damage effects and fix the existing ones
2020-11-30 02:09:35 +02:00
Nikolay Korolev
a3b83a5d2f
Merge remote-tracking branch 'upstream/master'
2020-11-30 02:15:35 +03:00
Nikolay Korolev
8f05ccd6c4
small garages revision + small template stuff
2020-11-30 02:15:03 +03:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
aap
566282057a
add debug script hotkey
2020-11-29 11:37:06 +01:00
aap
5282696699
fix backface culling on vehicles
2020-11-29 11:36:26 +01:00
Walied K. Yassen
a1ab82b188
Implement MI_BEACHBALL behaviours
2020-11-29 09:14:15 +02:00
Walied K. Yassen
afe70003f4
Fix MI_RCBOMB gravity force and treat MI_PETROLPUMP2 as explosive
2020-11-29 08:53:54 +02:00
Walied K. Yassen
03ef438a72
Fix CObject::DeleteAllTempObjectsInArea not considering the given point
2020-11-29 04:20:28 +02:00
Nikolay Korolev
8cb3c07151
some nasty FIX_BUGS for SLIDE_OBJECT
2020-11-28 21:26:38 +03:00
aap
c57fee38ca
Merge pull request #841 from aap/master
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start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
withmorten
b1a431a740
add -console cmdline arg instead of #if 0/1
2020-11-28 17:57:10 +01:00
aap
a8035b6466
moved some stuff to MemoryMgr
2020-11-28 17:05:57 +01:00
aap
b23bda6e45
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-28 16:02:21 +01:00
Sergeanur
ad48b9cde0
Make texture conversion work a bit faster
2020-11-28 16:29:45 +02:00
Sergeanur
18d0fd2e48
Add multisampling to librw
2020-11-28 15:13:06 +02:00
Zach Charo
b47c505438
Update Script.cpp
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Case sensitivity fix. Causes compile issue on linux.
2020-11-28 13:36:38 +02:00
Nikolay Korolev
f50a53e290
fix garages
2020-11-27 19:18:51 +03:00
aap
d857758c16
start using CMemoryHeap
2020-11-26 17:39:59 +01:00
Sergeanur
491274f188
CStreaming::PrintStreamingBufferState
2020-11-26 18:11:55 +02:00
aap
4ddc356341
memory heap starting to work
2020-11-25 22:49:50 +01:00
aap
88baa9ce5f
implemented CMemoryHeap, not used or tested yet
2020-11-25 21:34:06 +01:00
Sergeanur
164f16c85b
Some TODOs done in Peds code
2020-11-25 19:39:57 +02:00
Sergeanur
8f5e60f787
Original enum name
2020-11-24 17:16:39 +02:00
aap
70d8bdc087
rename badly named camera variable
2020-11-24 15:20:41 +01:00
aap
1906a08f72
cam fix; forgot some shaders
2020-11-24 15:18:39 +01:00
Sergeanur
a35b3b4602
Script commands split to original files
2020-11-24 14:06:48 +02:00
Sergeanur
bd3d09fef5
Script commands split to original files
2020-11-24 12:58:11 +02:00
erorcun
b7783b19d2
Xbox message screen, disabled by default
2020-11-24 01:45:54 +03:00
Sergeanur
833bf4a619
Add some TODO stubs for unused code to be reversed
2020-11-23 18:59:50 +02:00
aap
b2f9b3175b
two unused functions
2020-11-23 11:06:16 +01:00
aap
b6da31cfaa
two unused functions
2020-11-23 09:38:51 +01:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
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finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur
103b8fb426
More audio fix
2020-11-22 23:24:38 +02:00
Sergeanur
3289bfaa87
Darkel done
2020-11-22 23:18:35 +02:00
Sergeanur
87e6edd554
Renderer fix
2020-11-22 23:16:21 +02:00
Nikolay
2b53f267a7
one more fix
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# Conflicts:
# src/control/Restart.cpp
2020-11-22 23:13:43 +02:00
Nikolay
6a6551f39b
small improvement
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# Conflicts:
# src/control/Restart.cpp
2020-11-22 23:13:23 +02:00
Sergeanur
c814a0a1a6
Renderer fix
2020-11-22 23:11:55 +02:00
Sergeanur
f010777e58
Audio fixes
2020-11-22 23:10:41 +02:00
Nikolay
222e7f56ff
one more fix
2020-11-22 02:31:52 +03:00
Nikolay
d24e1ee592
small improvement
2020-11-22 02:29:17 +03:00
aap
07303c62d1
finished cullzones
2020-11-22 00:13:07 +01:00
aap
15ae9e2a3e
Merge pull request #823 from aap/master
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Neo screen droplets
2020-11-22 00:12:34 +01:00
aap
b9b7d5ac21
Merge pull request #825 from aap/miami
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neo screen droplets
2020-11-22 00:12:31 +01:00
Nikolay
6b6b600cee
no script logging
2020-11-21 21:12:47 +03:00
Sergeanur
fe40f65703
Reorganize CPed functions into their original cpp files
2020-11-20 01:18:37 +02:00
Sergeanur
9e45feb4fa
Reorganize CPed functions into their original cpp files
2020-11-19 21:12:20 +02:00
aap
07fe099b4e
neo screen droplets
2020-11-19 19:07:32 +01:00
aap
02c7f8381b
neo screen droplets
2020-11-19 16:23:52 +01:00
aap
a0a8bb8d92
Merge pull request #822 from aap/master
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CPed review part1,2 re3
2020-11-19 15:20:53 +01:00
erorcun
808f7c46f1
Infamous XBOX subtitle outline
2020-11-19 02:09:04 +03:00
erorcun
54214dd2c4
Fix mouse lock/high-dpi
2020-11-18 17:42:21 +03:00
Greg V
2ce9e540da
Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
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CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-11-18 17:13:03 +03:00
Greg V
1544acff05
Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
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On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-11-18 17:10:56 +03:00
Greg V
7c1497a058
glfw: scale cursor position by the ratio of framebuffer to screen size
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This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-11-18 17:10:49 +03:00
Greg V
d05c50ea74
Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
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Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.
Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-11-18 17:09:10 +03:00
aap
91f9c7938e
CPed review part1,2 re3
2020-11-18 12:38:47 +01:00
aap
9826fdf6d5
more fixes to librw stuff
2020-11-18 11:16:02 +01:00
aap
acb29e0dad
more fixes to librw stuff
2020-11-18 11:15:27 +01:00
aap
8c70c2a136
changes to librw layer, GLES now runtime choice
2020-11-18 10:32:18 +01:00
aap
82b0103c67
changes to librw layer, GLES now runtime choice
2020-11-18 10:27:55 +01:00
aap
448c56647f
Merge pull request #821 from aap/miami
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CPed review part2
2020-11-18 10:04:12 +01:00
erorcun
1d600c640a
Merge pull request #816 from erorcun/miami
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Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 01:45:28 +03:00
erorcun
b58a54527e
Merge pull request #820 from withmorten/mission-switcher
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add mission switcher from miami
2020-11-18 01:45:12 +03:00
erorcun
c6f53d25b0
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 00:33:45 +03:00
aap
19d9430314
fix flag
2020-11-16 22:57:37 +01:00
aap
46253fbf7d
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-16 22:43:35 +01:00
aap
3564b85b4e
animation compression from PS2
2020-11-16 22:43:15 +01:00
Sergeanur
e71da86a5c
pragma twice
2020-11-16 15:05:29 +02:00
Sergeanur
a802ad5c27
pragma twice
2020-11-16 15:05:02 +02:00
Sergeanur
6bc2ed74fe
Add debug code to CPathFind::PreparePathDataForType
2020-11-16 14:56:07 +02:00
erorcun
f33ed2892a
Fix mouse lock/high-dpi 2
2020-11-16 15:49:00 +03:00
erorcun
3b1debaa0d
Fix mouse lock/high-dpi
2020-11-16 15:28:10 +03:00
erorcun
72c0a6a680
Merge pull request #723 from myfreeweb/master
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Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16 15:20:20 +03:00
Nikolay
b508458f37
small fix
2020-11-16 15:13:30 +03:00
Sergeanur
cdd30f4da5
Move ColStore to collision
2020-11-16 12:49:23 +02:00
Nikolay Korolev
15b7126243
small fix of fix
2020-11-16 12:28:20 +03:00
Nikolay Korolev
0ac621588e
small fix
2020-11-16 12:22:55 +03:00
aap
b82b79fa11
CPed review part2; and reverting some stylistic changes
2020-11-16 09:57:33 +01:00
aap
acdf602505
change gl caps.dat constants
2020-11-16 09:48:38 +01:00
aap
6804ad62c6
little fix to ps2 CPad
2020-11-16 09:48:15 +01:00
aap
5335b46cbb
little fix to ps2 CPad
2020-11-16 09:48:02 +01:00
aap
8a8f2d4e5b
Merge pull request #815 from aap/miami
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CPed review part 1
2020-11-16 09:45:47 +01:00
aap
2f9a905c61
change gl caps.dat constants
2020-11-16 09:41:39 +01:00
withmorten
abcda2ce29
add mission switcher from miami
2020-11-16 00:41:03 +01:00
withmorten
207f8576d8
move config.h define to CUSTOM_FRONTEND_OPTIONS
2020-11-16 00:21:04 +01:00
withmorten
f0071c094a
remove unneeded ifdef
2020-11-16 00:07:27 +01:00
Sergeanur
9bb8ebaa10
Make collision code placement more like original (+ small fixes)
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# Conflicts:
# premake5.lua
# src/CMakeLists.txt
# src/collision/Collision.cpp
# src/core/Collision.h
2020-11-16 00:36:54 +02:00
withmorten
ac29ae6e23
add CFO for invertlook4pad; update american.gxt
2020-11-15 23:06:29 +01:00
withmorten
0669df763c
Merge branch 'upstream/master'
2020-11-15 22:08:40 +01:00
withmorten
ad10d3e64e
revert frontend changes for invertlook4pad
2020-11-15 22:07:44 +01:00
Sergeanur
a6f5f4634c
Make collision code placement more like original (+ small fixes)
2020-11-15 19:51:35 +02:00
Sergeanur
be205d9602
Merge pull request #797 from theR4K/master
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Make code in master same like in audio PR for miami
2020-11-15 14:55:40 +02:00
Nikolay Korolev
26c6908d25
car AI revision
2020-11-14 14:21:56 +03:00
Sergeanur
8374a346e5
Fix loading island LODs with big buildings
2020-11-13 18:28:15 +02:00
Nikolay Korolev
6682e56f71
small fix
2020-11-13 17:53:03 +03:00
Nikolay Korolev
3048a77a05
fix
2020-11-13 16:02:06 +03:00
aap
257f45c3c3
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-13 13:14:56 +01:00
aap
8ab0d25b4a
CPed review, part 1
2020-11-13 13:14:22 +01:00
Nikolay Korolev
a3f24d1bbf
Merge remote-tracking branch 'upstream/miami' into miami
2020-11-13 13:20:07 +03:00
Nikolay Korolev
2e915780aa
some fixes
2020-11-13 13:19:54 +03:00
aap
3d46f2a3af
fixed bike collision damage
2020-11-12 20:05:02 +01:00
erorcun
4f8029ad7c
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-11-12 17:37:04 +03:00
erorcun
b67ed1988f
Peds: Remove redundant lines
2020-11-12 17:36:41 +03:00
Nikolay Korolev
55c9a81922
fixed zone bug
2020-11-12 17:32:16 +03:00
aap
90b624a3e0
Merge pull request #812 from Nick007J/miami
...
CWorld done + top gear fix
2020-11-12 11:40:19 +01:00
Sergeanur
feeab0b74a
Fix ini reader
2020-11-11 20:57:44 +02:00
aap
0115b0827b
fix wrong blend mode (original bug)
2020-11-11 19:10:22 +01:00
aap
79432dce20
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-11 14:42:12 +01:00
aap
ff44f29616
ped fix for new renderer
2020-11-11 14:42:02 +01:00
Nikolay
a76c6b2307
damn
2020-11-11 13:40:11 +03:00
Nikolay
984708dfd3
damn
2020-11-11 13:36:10 +03:00
Nikolay
a8b5303207
Update src/control/Pickups.cpp
...
Co-authored-by: Sergeanur <s.anureev@yandex.ua>
2020-11-11 13:19:21 +03:00
erorcun
67e57d1368
Fix RestoreDef crash
2020-11-11 13:08:22 +03:00