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More type fix
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@ -151,11 +151,11 @@ cAudioManager::PostInitialiseGameSpecificSetup()
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#endif // GTA_BRIDGE
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m_nEscalatorEntity = CreateEntity(AUDIOTYPE_ESCALATOR, (void*)1);
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if (m_nEscalatorEntity >= 0)
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SetEntityStatus(m_nEscalatorEntity, 1);
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SetEntityStatus(m_nEscalatorEntity, true);
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m_nExtraSoundsEntity = CreateEntity(AUDIOTYPE_EXTRA_SOUNDS, (void*)1);
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if (m_nExtraSoundsEntity >= 0)
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SetEntityStatus(m_nExtraSoundsEntity, 1);
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SetEntityStatus(m_nExtraSoundsEntity, true);
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m_sMissionAudio.m_nSampleIndex[0] = NO_SAMPLE;
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