.. |
animation
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some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
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2020-12-01 17:42:18 +01:00 |
audio
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restore original code, fixes, ps2 font
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2020-12-19 21:25:45 +03:00 |
collision
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more PS2 stuff; memory movement done
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2020-12-03 16:04:59 +01:00 |
control
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restore original code, fixes, ps2 font
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2020-12-19 21:25:45 +03:00 |
core
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restore original code, fixes, ps2 font
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2020-12-19 21:25:45 +03:00 |
entities
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GTA_VERSION define and some config.h cleanup
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2020-11-29 21:29:48 +01:00 |
extras
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inttypes.h is part of the C++ standard, so prefix it
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2020-12-06 20:46:11 +01:00 |
fakerw
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Add multisampling to librw
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2020-11-28 15:13:06 +02:00 |
math
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ps2 hud, restore original code
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2020-12-07 21:12:13 +03:00 |
modelinfo
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bit more GTA_VERSION and GTA_PS2
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2020-12-04 01:12:58 +01:00 |
objects
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neo screen droplets
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2020-11-19 16:23:52 +01:00 |
peds
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GTA_VERSION define and some config.h cleanup
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2020-11-29 21:29:48 +01:00 |
render
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restore original code, fixes, ps2 font
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2020-12-19 21:25:45 +03:00 |
rw
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Merge branch 'master' of https://github.com/GTAmodding/re3
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2020-12-07 21:50:18 +03:00 |
save
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Fix MemoryCard.cpp
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2020-11-02 18:17:37 +02:00 |
skel
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Merge pull request #846 from withmorten/ini
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2020-12-01 04:21:00 +03:00 |
text
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Messages and CameraSize fix
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2020-10-24 21:56:04 +03:00 |
vehicles
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more PS2 stuff; memory movement done
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2020-12-03 16:04:59 +01:00 |
weapons
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GTA_VERSION define and some config.h cleanup
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2020-11-29 21:29:48 +01:00 |
CMakeLists.txt
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Make collision code placement more like original (+ small fixes)
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2020-11-15 19:51:35 +02:00 |