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re3/src
2020-12-09 06:36:28 +03:00
..
animation cam fix; forgot some shaders 2020-11-24 15:18:39 +01:00
audio uint8 enums fixed 2020-12-07 01:59:17 +01:00
collision Move ColStore to collision 2020-11-16 12:49:23 +02:00
control Merge pull request #872 from withmorten/sized-enums-miami 2020-12-09 03:31:03 +03:00
core Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 06:36:28 +03:00
entities uint8 enums fixed 2020-12-07 01:59:17 +01:00
extras Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 06:36:28 +03:00
fakerw Add multisampling to librw 2020-12-01 03:42:40 +02:00
math some nasty FIX_BUGS for SLIDE_OBJECT 2020-11-28 21:26:38 +03:00
modelinfo uint8 enums fixed 2020-12-07 01:59:17 +01:00
objects fix CObject::DeleteAllTempObjectsInArea 2020-12-08 23:16:38 +01:00
peds uint8 enums fixed 2020-12-07 01:59:17 +01:00
render Fix vanilla font bug 2020-12-08 02:22:02 +02:00
rw TexturePools 2020-12-01 22:54:19 +02:00
save some fixes 2020-11-13 13:19:54 +03:00
skel Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 06:36:28 +03:00
text Messages fix and update librw 2020-10-25 01:21:18 +03:00
vehicles Merge pull request #872 from withmorten/sized-enums-miami 2020-12-09 03:31:03 +03:00
weapons Fixes 2020-12-08 03:29:08 +02:00