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More fixes

This commit is contained in:
Sergeanur 2020-12-15 04:16:29 +02:00
parent ab3e258f19
commit ac95138c18
4 changed files with 5 additions and 80 deletions

View file

@ -2122,9 +2122,6 @@ void CTheScripts::CleanUpThisPed(CPed* pPed)
if (pPed->IsPedInControl())
pPed->SetWanderPath(CGeneral::GetRandomNumber() & 7);
if (flees) {
if (pPed->m_nPedState == PED_FOLLOW_PATH && state != PED_FOLLOW_PATH)
pPed->ClearFollowPath();
pPed->SetPedState(state);
pPed->SetMoveState(ms);
}

View file

@ -2606,40 +2606,6 @@ CPed::ProcessControl(void)
case PED_WANDER_PATH:
WanderPath();
break;
case PED_SEEK_POS:
case PED_SEEK_ENTITY:
case PED_PURSUE:
case PED_SNIPER_MODE:
case PED_ROCKET_MODE:
case PED_DUMMY:
case PED_FACE_PHONE:
case PED_MAKE_CALL:
case PED_MUG:
case PED_AI_CONTROL:
case PED_FOLLOW_ROUTE:
case PED_CPR:
case PED_SOLICIT:
case PED_STEP_AWAY:
case PED_SUN_BATHE:
case PED_FLASH:
case PED_JOG:
case PED_UNKNOWN:
case PED_STATES_NO_AI:
case PED_ABSEIL:
case PED_SIT:
case PED_JUMP:
case PED_STAGGER:
case PED_DIVE_AWAY:
case PED_STATES_NO_ST:
case PED_ARREST_PLAYER:
case PED_PASSENGER:
case PED_TAXI_PASSENGER:
case PED_OPEN_DOOR:
case PED_DEAD:
case PED_DRAG_FROM_CAR:
case PED_STEAL_CAR:
case PED_EXIT_CAR:
break;
case PED_ENTER_CAR:
case PED_CARJACK:
{
@ -6446,7 +6412,7 @@ CPed::SetFollowPathStatic(void)
if (m_nLastPedState == PED_NONE)
m_nLastPedState = oldLastState;
m_nPedState = PED_FOLLOW_PATH;
SetPedState(PED_FOLLOW_PATH);
m_nMoveState = m_followPathMoveState;
} else {
RestorePreviousState();
@ -6826,7 +6792,7 @@ CPed::SetFollowPathDynamic(void)
if (m_nLastPedState == PED_NONE)
m_nLastPedState = oldLastState;
m_nPedState = PED_FOLLOW_PATH;
SetPedState(PED_FOLLOW_PATH);
m_nMoveState = m_followPathMoveState;
return true;

View file

@ -974,7 +974,7 @@ public:
PedState GetPedState(void) { return m_nPedState; }
void SetPedState(PedState state)
{
if (GetPedState() == PED_FOLLOW_PATH)
if (GetPedState() == PED_FOLLOW_PATH && state != PED_FOLLOW_PATH)
ClearFollowPath();
m_nPedState = state;
}

View file

@ -1787,46 +1787,6 @@ CPlayerPed::ProcessControl(void)
if (IsPedInControl() && m_nPedState != PED_ANSWER_MOBILE && padUsed)
ProcessPlayerWeapon(padUsed);
break;
case PED_LOOK_ENTITY:
case PED_LOOK_HEADING:
case PED_WANDER_RANGE:
case PED_WANDER_PATH:
case PED_PURSUE:
case PED_FOLLOW_PATH:
case PED_ROCKET_MODE:
case PED_DUMMY:
case PED_PAUSE:
case PED_FACE_PHONE:
case PED_MAKE_CALL:
case PED_CHAT:
case PED_MUG:
case PED_AI_CONTROL:
case PED_FOLLOW_ROUTE:
case PED_CPR:
case PED_SOLICIT:
case PED_BUY_ICECREAM:
case PED_INVESTIGATE:
case PED_STEP_AWAY:
case PED_ON_FIRE:
case PED_SUN_BATHE:
case PED_FLASH:
case PED_JOG:
case PED_UNKNOWN:
case PED_STATES_NO_AI:
case PED_ABSEIL:
case PED_SIT:
case PED_STAGGER:
case PED_DIVE_AWAY:
case PED_STATES_NO_ST:
case PED_ARREST_PLAYER:
case PED_DRIVING:
case PED_PASSENGER:
case PED_TAXI_PASSENGER:
case PED_OPEN_DOOR:
case PED_DIE:
case PED_DEAD:
case PED_HANDS_UP:
break;
case PED_SEEK_ENTITY:
m_vecSeekPos = m_pSeekTarget->GetPosition();
@ -1906,6 +1866,8 @@ CPlayerPed::ProcessControl(void)
if (m_nLastPedState == PED_DRAG_FROM_CAR && m_pVehicleAnim)
BeingDraggedFromCar();
break;
default:
break;
}
if (padUsed && IsPedShootable() && m_nPedState != PED_ANSWER_MOBILE && m_nLastPedState != PED_ANSWER_MOBILE) {
ProcessWeaponSwitch(padUsed);