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Add optimize off to fix compiler bug CBike::ProcessControl
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@ -205,6 +205,8 @@ float fDAxisY = 1000.0f;
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float fInAirXRes = 0.98f;
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float fFlySpeedMult = -0.6f;
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#pragma optimize("", off) // a workaround for another compiler bug =P, original had optimize off for this function too though
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void
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CBike::ProcessControl(void)
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{
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@ -1257,6 +1259,8 @@ CBike::ProcessControl(void)
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}
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}
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#pragma optimize("", on)
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void
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CBike::Teleport(CVector pos)
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{
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