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This commit is contained in:
Fire-Head 2020-12-19 22:31:54 +03:00
parent 140fa2a21c
commit 4d4758bc1e
2 changed files with 18 additions and 7 deletions

View file

@ -3,6 +3,7 @@
#include <dinput.h>
#endif
#define FORCE_PC_SCALING
#define WITHWINDOWS
#include "common.h"
#ifndef PS2_MENU

View file

@ -116,14 +116,22 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
#include "skeleton.h"
#include "Draw.h"
#ifdef GTA_PS2
#define DEFAULT_SCREEN_WIDTH (640)
#define DEFAULT_SCREEN_HEIGHT (480)
#else
#define DEFAULT_SCREEN_WIDTH (640)
//#define DEFAULT_SCREEN_HEIGHT (448)
#define DEFAULT_SCREEN_HEIGHT (480)
#if defined(USE_PROPER_SCALING)
#ifdef FORCE_PC_SCALING
#define DEFAULT_SCREEN_WIDTH (640)
#define DEFAULT_SCREEN_HEIGHT (448)
#else
#define DEFAULT_SCREEN_WIDTH (640)
#define DEFAULT_SCREEN_HEIGHT (480)
#endif
#elif defined(GTA_PS2)
#define DEFAULT_SCREEN_WIDTH (640)
#define DEFAULT_SCREEN_HEIGHT (480)
#else //elif defined(GTA_PC)
#define DEFAULT_SCREEN_WIDTH (640)
#define DEFAULT_SCREEN_HEIGHT (448)
#endif
#define DEFAULT_ASPECT_RATIO (4.0f/3.0f)
#define DEFAULT_VIEWWINDOW (0.7f)
@ -141,8 +149,10 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
#define SCREEN_WIDTH ((float)RsGlobal.width)
#define SCREEN_HEIGHT ((float)RsGlobal.height)
#endif
#define SCREEN_HEIGHT_PAL (512)
#define SCREEN_HEIGHT_NTSC (448)
#define SCREEN_ASPECT_RATIO (CDraw::GetAspectRatio())
#define SCREEN_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetScaledFOV() * 0.5f)))