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563 commits

Author SHA1 Message Date
Sergeanur f760696a9f Fix another float 2020-07-18 19:37:28 +03:00
Sergeanur 28d7d6b2f1 Fix some audio floats 2020-07-18 19:18:58 +03:00
Sergeanur a1412d1cdb Fix OneShotPriority overflow 2020-07-18 14:15:06 +03:00
Sergeanur de8759eabd Merge branch 'master' into miami
# Conflicts:
#	src/control/Record.cpp
#	src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur 949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
Sergeanur ebdc5cca7f Merge branch 'master' into miami 2020-07-16 23:03:31 +03:00
Sergeanur 81c03f8e6d Audio fixes 2020-07-16 22:30:55 +03:00
eray orçunus 67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
eray orçunus c483a044b5 Noskillx's PR + fix .set loading 2020-07-06 19:26:41 +03:00
eray orçunus 716740f918 Peds & fixes 2020-07-04 15:31:28 +03:00
Sergeanur 8045bec6a5 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.h
2020-06-30 19:12:06 +03:00
Sergeanur da93b0a078 Audio fixes 2020-06-30 19:06:58 +03:00
Sergeanur b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head 63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
Fire_Head 0cd2ac7e5e
Update AudioLogic.cpp 2020-06-29 09:41:56 +03:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
eray orçunus e44704dc82 Ped, Weapon and fixes 2020-06-17 21:24:59 +03:00
Sergeanur 95e9fe7693 fixes 2020-06-08 16:22:49 +03:00
Sergeanur 03f3b4fc5a remove numbers from enum 2020-06-08 14:33:10 +03:00
Sergeanur 8cd87236c9 miamification of some audio structs 2020-06-08 14:29:55 +03:00
Sergeanur 36a6d124aa Mission audio slots 2020-06-08 10:34:31 +03:00
Sergeanur be9954ecc6 IsMissionAudioSamplePlaying (from VC) 2020-06-08 10:33:32 +03:00
Sergeanur a44510d1df more font 2020-06-07 10:36:37 +03:00
Sergeanur afa4fa6510 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioSamples.h
#	src/audio/soundlist.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/peds/Ped.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Vehicle.h
2020-06-06 08:42:58 +03:00
Sergeanur 2016cd54b0 ps2 audio banks 2020-06-06 03:45:24 +03:00
Sergeanur 147dca44fa ProcessTrainAnnouncements 2020-06-05 11:27:33 +03:00
eray orçunus 016ebc0b00 fixes, mostly from miami 2020-06-04 06:03:12 +03:00
eray orçunus 5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
Nikolay Korolev 0631bd9d89 fix 2020-05-31 23:16:24 +03:00
Nikolay Korolev 815d3e0f61 fix 2020-05-31 22:50:32 +03:00
Nikolay Korolev f945dbc0fb dumb 2020-05-31 21:01:36 +03:00
Nikolay Korolev c1c163d78c game logic 2020-05-31 20:59:01 +03:00
Sergeanur 53ac163a3e Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/vehicles/Automobile.h
2020-05-27 20:50:40 +03:00
Sergeanur 3a5a122887 Fix city sound playing on restarting a new game 2020-05-27 20:48:47 +03:00
Sergeanur 591c35d51b OpenAL support 2020-05-27 07:52:45 +03:00
Sergeanur 7a79b74778 Restore original logic 2020-05-27 03:33:27 +03:00
Sergeanur 408faf8a66 Support of original mp3/wav/adf 2020-05-27 03:29:54 +03:00
Sergeanur 1991aa388b Very basic compatibility with original sfx.raw/sdt 2020-05-26 18:25:34 +03:00
Sergeanur 0ce2af7a0d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/core/SurfaceTable.cpp
#	src/core/SurfaceTable.h
#	src/core/World.cpp
#	src/core/main.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/Ped.cpp
#	src/render/Timecycle.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Heli.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/Weapon.cpp
#	src/weapons/WeaponInfo.h
2020-05-26 17:24:47 +03:00
aap 7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
aap d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
Sergeanur 52644192e3 Even more audio cleanups 2020-05-25 19:36:09 +03:00
Sergeanur ad896d5f81 Ped comments cleanup 2020-05-25 19:10:15 +03:00
Sergeanur cebc3bbd48 More audio cleanup and bugfixes 2020-05-25 18:39:16 +03:00
Sergeanur fd06ab4db8 Fix names of static variables 2020-05-25 03:56:17 +03:00
Sergeanur 80c2018b51 cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes 2020-05-25 03:40:47 +03:00
Sergeanur 56683dbed3 Clean cAudioManager::ProcessGarages up a bit 2020-05-24 20:33:30 +03:00
Sergeanur e259bb6609 fixes 2020-05-24 18:43:50 +03:00
Sergeanur 13a9441d5e Merge branch 'master' into opus 2020-05-24 01:45:10 +03:00
Sergeanur f92770f74a Optimize ALDeviceList 2020-05-24 01:44:10 +03:00
Sergeanur 0c4ce002f1 Merge branch 'master' into opus 2020-05-24 01:07:03 +03:00
Sergeanur 7d30878418 Fix OAL crash 2020-05-24 01:06:19 +03:00
Sergeanur 3a7651e7ab Cleanup 2020-05-24 00:56:20 +03:00
Sergeanur bd67db523a Merge branch 'master' into opus
# Conflicts:
#	eax/eax.h
#	premake5.lua
#	src/audio/oal/stream.cpp
2020-05-24 00:45:45 +03:00
Sergeanur ac208ce02c Even more small audio cleanup 2020-05-23 23:25:14 +03:00
Sergeanur f2790f610b More audio cleanup 2020-05-23 22:48:50 +03:00
Sergeanur 88b6168f1c Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/control/Script.cpp
#	src/core/SurfaceTable.cpp
#	src/core/config.h
#	src/entities/Physical.cpp
#	src/entities/Physical.h
#	src/objects/Object.h
#	src/skel/skeleton.h
#	src/vehicles/Vehicle.h
2020-05-23 21:14:16 +03:00
eray orçunus 5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
eray orçunus c993e99e00 Fix linux build 2020-05-22 22:49:54 +03:00
Sergeanur a9f332f2d9 Possibly fix travis 2020-05-22 21:26:31 +03:00
Sergeanur e858314a9f OpenAL configs 2020-05-22 18:01:09 +03:00
Sergeanur ab161d12d8 Merge remote-tracking branch 'origin/master' into opus 2020-05-22 17:41:03 +03:00
Sergeanur 0af4d57408 opus support 2020-05-22 17:40:19 +03:00
Nikolay Korolev 3405cfffb7 fixed dumb 2020-05-20 23:52:17 +03:00
eray orçunus 5b953228b4 Pickup and audio fix 2020-05-20 21:22:40 +03:00
Nikolay Korolev c0c8278c63 fixed ped comment 2020-05-20 20:45:07 +03:00
Sergeanur c53b23cff0 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/core/Radar.h
#	src/core/World.cpp
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/modelinfo/ModelIndices.h
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/Population.cpp
#	src/render/Clouds.cpp
#	src/render/Hud.cpp
#	src/vehicles/HandlingMgr.h
2020-05-20 14:39:36 +03:00
shfil 6bf79120dc
Fix string assignment (aldlist.cpp) 2020-05-18 21:08:01 +02:00
Sergeanur e891cf858f Remove MAX_VOLUME dups 2020-05-18 20:17:24 +03:00
aap b05e6632be
Merge pull request #556 from Fire-Head/master
nullsampman
2020-05-18 17:08:32 +02:00
Fire-Head 91fbfc1d23 nullsampman 2020-05-17 21:13:25 +03:00
Sergeanur 37480fb617 Fix compilation errors 2020-05-17 00:33:52 +03:00
Sergeanur 77f97ad2ad Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/audio/AudioManager.cpp
2020-05-16 23:58:44 +03:00
Sergeanur 4ff0697b4d More small audio fixes 2020-05-16 21:00:27 +03:00
Sergeanur 13a0bf1c43 Move sound processors to AudioLogic.cpp, plus small fixes 2020-05-16 20:29:13 +03:00
Sergeanur 1a42d62d3a Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/peds/Ped.cpp
#	src/peds/PedIK.cpp
#	src/peds/PedIK.h
2020-05-16 17:09:13 +03:00
Sergeanur dc5ece8327 Fix audio use of number instead of enum for CAR_ACCEL 2020-05-16 16:55:37 +03:00
Sergeanur 76dd769085 Merge branch 'master' into miami 2020-05-16 05:07:39 +03:00
Sergeanur ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Sergeanur 24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
Nikolay Korolev 8e0b132f43 it works differently 2020-05-14 14:03:56 +03:00
Nikolay Korolev 9d4d83db0d some fixes 2020-05-14 14:01:24 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
erorcun c66c45f4c8
Merge pull request #509 from Fire-Head/master
OpenAL update
2020-05-11 03:23:36 +03:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
aap 97d5698e0c peds starting to work 2020-05-09 17:05:26 +02:00
Sergeanur f13c4e6aca Merge branch 'master' into miami 2020-05-07 14:49:29 +03:00
Sergeanur 0b848bc147 Fix looping collision sound 2020-05-07 14:48:53 +03:00
Sergeanur 7dc649ede6 Merge branch 'master' into miami 2020-05-07 14:32:41 +03:00
Sergeanur 1ac6bea590 Fix GetDistanceSquared 2020-05-07 14:32:00 +03:00
Sergeanur ed1bb7236f Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
aap 876e402d1e dont hardcode first vehicle ID; little fix for roadblocks 2020-05-07 09:38:07 +02:00
Fire-Head 875c77e8b1 oal update 2020-05-07 10:13:59 +03:00
Fire-Head 12a3499ca3 oal wav/mp3 stream update 2020-05-07 09:26:16 +03:00
Sergeanur d015e09c92 Merge branch 'master' into miami 2020-05-06 18:03:36 +03:00
Sergeanur daa3b20477 Fix cAudioManager::ProcessActiveQueues loop 2020-05-06 18:01:52 +03:00
Nikolay Korolev 15520fe77d
fix memory corruption 2020-05-06 16:55:04 +03:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
Sergeanur dfe0642195
Merge pull request #512 from Nick007J/master
MIAMI CAutoPilot + CCarAI + multiple fixes
2020-05-05 17:14:13 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Nikolay Korolev ae0c83fa01 CAutoPilot + CCarAI + fixes 2020-05-05 14:40:35 +03:00
Fire-Head 73c809f616 bb std::string 2020-05-04 22:02:54 +03:00
Fire-Head 6382b6d2fc fix typo 2020-05-04 21:32:42 +03:00
Fire-Head 0abd0c659b openal-soft added 2020-05-04 21:06:14 +03:00
Fire-Head 8aac6060d3 oal upd 2020-05-04 20:33:48 +03:00
Sergeanur c62d35fed0 Adding sound intensity consts 2020-05-02 23:31:45 +03:00
Sergeanur 271517915f Cleanup cAudioManager::ProcessVehicleSkidding 2020-05-02 18:23:48 +03:00
Sergeanur 7ba5b3c353 A bit more audio cleanup 2020-05-02 17:10:51 +03:00
Sergeanur 853dab23f5 cleanup cAudioManager::UpdateReflections 2020-05-02 16:45:24 +03:00
Sergeanur 8d0b0051b4 AudioManager.cpp autoformat 2020-05-02 16:27:40 +03:00
Sergeanur 05b2ae10c6 Replacing >> and << to / and * in AudioManager 2020-05-02 15:56:59 +03:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Sergeanur 299bbc47ec Changing prefixes for some audio fields 2020-04-28 14:00:38 +03:00
Sergeanur 64e6af1db8 Fix tVehicleSampleData struct 2020-04-27 20:26:24 +03:00
Sergeanur c94ccce6d6 Audio structs moved to their AudioManager.h 2020-04-27 20:06:54 +03:00
Sergeanur 7bf45124e6 Fix use of integers instead of enum/bool/nil 2020-04-27 12:41:34 +03:00
Sergeanur 81fce4edab Audio fixes 2020-04-27 02:49:07 +03:00
Fire-Head 2925b7e0c3 fix #ifdef 2020-04-23 11:35:42 +03:00
Fire-Head 75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Nikolay Korolev 89688843ec bug fixes 2020-04-18 13:56:21 +03:00
Filip Gawin d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin 3f32b69a79 Fix crash in cAudioManager::ServicePoliceRadio 2020-04-18 12:20:20 +02:00
Filip Gawin 2b1570de70 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-04-18 12:08:38 +02:00
Sergeanur 555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
Filip Gawin 63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
eray orçunus 2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
Sergeanur b1fc7bc533 More refs removed 2020-04-16 11:50:45 +03:00
aap 89b7085353 Merge branch 'master' of github.com:gtamodding/re3 2020-04-16 09:23:31 +02:00
Fire-Head c1fcb7bd43 Removed refs from sampman 2020-04-16 08:28:17 +03:00
eray orçunus c22e59abab Various fixes 2020-04-16 05:07:32 +03:00
aap afce2e1bb3 Merge branch 'master' of github.com:gtamodding/re3 2020-04-15 22:36:21 +02:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
aap 90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Sergeanur 9a7b833aa5 Added missing audio ctors 2020-04-14 17:13:38 +03:00
Filip Gawin 67055c1fbb Cleanup cAudioManager::ProcessRainOnVehicle a bit 2020-04-13 21:13:07 +02:00
Filip Gawin 3b9f1255af Finish audio code 2020-04-13 20:30:18 +02:00
Filip Gawin 7d137d8f2d Cleanup audio code 2020-04-12 02:50:52 +02:00
aap 34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
Filip Gawin 95e4466846 Fix CI build 2020-04-07 15:53:51 +02:00
Filip Gawin bf2316bd54 Cleanup audiocode and fix for ComputeDopplerEffectedFrequency 2020-04-07 15:44:31 +02:00
Nikolay Korolev 7f8a78e5de Cranes done 2020-04-06 02:01:03 +03:00
Sergeanur 6e6912b613 fixes 2020-04-02 09:20:45 +03:00
Sergeanur 62ae7245ab AudioScriptObject finished 2020-04-01 06:09:25 +03:00
Nikolay Korolev 92edf92570 Merge branch 'master' into garages_dev 2020-03-28 23:42:11 +03:00
Filip Gawin d13afe5cc1 audio16 fixes for review 2020-03-28 20:18:54 +01:00
Filip Gawin 58ec4b2157 ProcessVehicleEngine and ProcessActiveQueues
Also some smaller fixes, thx erorcun for help.
2020-03-28 20:18:54 +01:00
Nikolay Korolev 101c21e064 merge with master 2020-03-28 20:55:15 +03:00
Nikolay Korolev 775bc3e666 garage update part 2 2020-03-28 20:52:25 +03:00
erorcun c056871e07
Merge pull request #363 from erorcun/erorcun
CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus 112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
Fire-Head 3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
Nikolay Korolev 268f92bfbe garages part 1 2020-03-28 15:24:13 +03:00
Filip Gawin da2d25c020
Fix order of math operations on integers (fires) 2020-03-22 19:32:01 +01:00
Filip Gawin 0e817230af Remove all constexpr 2020-03-22 17:30:54 +01:00
Filip Gawin b57e4febb0 fix include 2020-03-22 17:30:54 +01:00
Filip Gawin 39462a3865 Fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin a097f225bc Fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin 337924c794 Cleanup audio code + fixes for review 2020-03-22 17:30:54 +01:00
Filip Gawin 8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Filip Gawin 7c425ac4ac Implement ProcessGarages + small cleanup 2020-03-22 17:30:54 +01:00
Filip Gawin 3b8a177470 Implement SetupJumboEngineSound 2020-03-22 17:30:54 +01:00
Filip Gawin 67398809a3 Implement ProcessFires 2020-03-22 17:30:54 +01:00
Filip Gawin 0d1f42add1 Implement ProcessCrane 2020-03-22 17:30:54 +01:00
Filip Gawin 31382bc22c Implement ProcessCesna 2020-03-22 17:30:54 +01:00
Wes Hampson c7f16879df GenericSave complete, still needs some testing 2020-03-11 00:12:40 -07:00
Filip Gawin c92dfb0064
Fix police radio condition
thx @Nick007J
2020-02-22 19:47:42 +01:00
Sergeanur d1700b3257 Fixed random sound volume 2020-02-07 21:40:10 +02:00
Sergeanur a3e5ccde47 cMusicManager 2020-02-07 02:30:00 +02:00
Sergeanur 72a4abd347 Audio, use of enums and true/false 2020-02-02 15:57:27 +02:00
Sergeanur ff831a8956 Removed dup hook 2020-02-01 20:02:04 +02:00
Sergeanur da253837d1 audio stuff
Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2020-01-25 12:48:27 +02:00
Sergeanur 045c638067 Two audio structs renamed to their original names 2020-01-13 20:01:23 +02:00
Sergeanur f7e962beaa Fixing Projectile code 2020-01-07 17:26:40 +02:00
eray orçunus bb5e31470d CPlayerPed & fixes 2019-12-28 23:05:49 +03:00
eray orçunus dad7782ff0 CPhone, CPlayerInfo, CFire, CWorld 2019-12-06 00:55:23 +03:00
Filip Gawin 5289f398ea Fix CalculateDistance 2019-12-01 20:44:57 +01:00
Filip Gawin c7e9ddb566 Audio fixes for erorcun review 2019-12-01 20:44:57 +01:00
Filip Gawin 9afac431b0 Implement ProcessVehicleSirenOrAlarm 2019-12-01 20:44:57 +01:00
Filip Gawin 41c9e66382 Fix sound when "up" and "down" are pressed together 2019-12-01 20:44:43 +01:00
eray orçunus be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
Filip Gawin de09fc0225
Fix max iterator value in InitialisePoliceRadio 2019-11-11 15:33:24 +01:00
erorcun 0df15bb73d
Merge pull request #263 from Sergeanur/strcmp
Implemented faststrcmp, faststricmp, strcasecmp
2019-11-09 18:06:20 +03:00
Filip Gawin 5e771f1737 RE cAudioManager::UpdateReflections 2019-11-05 12:29:42 +01:00
Sergeanur c202fc3b55 Implemented faststrcmp, faststricmp, strcasecmp 2019-10-30 01:35:31 +02:00
Sergeanur d9c96a76fb Some fixes for cAudioManager::SetupSuspectLastSeenReport 2019-10-29 17:08:51 +02:00
Filip Gawin a2e59564c8 Implement PreloadMissionAudio + small fixes 2019-10-27 22:46:37 +01:00
Sergeanur cce3aac4c3 Audio fixes 2019-10-27 19:04:13 +02:00
Sergeanur 80b85a417c Fix cAudioManager::AddReleasingSounds 2019-10-27 15:16:57 +02:00
Filip Gawin f090708a90 ProcessFrontEnd fixes 2019-10-27 13:30:16 +01:00
Sergeanur 9d0757eebe SfxEnum 2019-10-27 02:28:23 +03:00
Filip Gawin 405b83ca0f Audio9 (fixes) 2019-10-27 01:07:01 +02:00
Sergeanur fcfdaa9534 cAudioManager::TranslateEntity cleanup 2019-10-27 01:46:48 +03:00
Sergeanur 35bd3f514d Fix hornPatternsArray 2019-10-26 17:08:13 +03:00
Sergeanur fd8096aec8
Merge pull request #254 from Sergeanur/Audio
Audio stuff moved around
2019-10-26 16:23:04 +03:00
Sergeanur 28bb221f7e Fix audio bug 2019-10-26 16:20:36 +03:00
Sergeanur 428b407ad5 A bit more enums for ChangeMusicMode 2019-10-26 16:02:59 +03:00
Sergeanur 8fb71e2555 audio.h -> audio_enums.h 2019-10-26 15:50:21 +03:00
Sergeanur d5a72fa597 Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode 2019-10-26 15:20:12 +03:00
Filip Gawin 8808e6fdfe Fixes for aap review (audio8) 2019-10-26 13:05:00 +02:00
Filip Gawin fef3b5f978 Audio fixes from Serg 2019-10-26 13:05:00 +02:00
Filip Gawin d822417cfc Fixes for nitpicks 2019-10-26 13:05:00 +02:00
Filip Gawin c27dbcfe6d Cleanup audio 2019-10-26 13:05:00 +02:00
Filip Gawin 8c52cdbedd Cleanup police radio 2019-10-26 13:05:00 +02:00
Filip Gawin 47d2cf6c0a More audio windows 2019-10-26 13:05:00 +02:00
Filip Gawin d2941b0368 More audio (to hook and test) 2019-10-26 13:05:00 +02:00
Filip Gawin 003ac856c6 More work 2019-10-26 13:05:00 +02:00
Filip Gawin 12ee71e4f7 audio7 2019-10-26 13:05:00 +02:00
Sergeanur 3ff7fc8355 Fixed nasty warnings 2019-10-17 17:28:24 +03:00
Sergeanur 17ffb99420 Fixed train sounds not working 2019-10-17 16:10:27 +03:00
Sergeanur 32c5723b91 Radio shadow fix, RAMPAGE!! message fix 2019-10-06 21:31:34 +03:00
eray orçunus c03efd0aa1 Moar peds 2019-10-01 19:16:36 +03:00
Filip Gawin 5a36d46692 Audio fixes 2019-08-27 23:45:27 +02:00
Filip Gawin 01ac2929cd Cleanup 2019-08-27 22:29:23 +02:00
Filip Gawin 2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
Filip Gawin 458fc63f01 Cleanup 2019-08-27 21:14:28 +02:00
Filip Gawin af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
Fire_Head 6909fa283a
Merge branch 'master' into master 2019-08-15 05:06:52 +03:00
Fire-Head 6093d855b0 CParticleObject done, cDMAudio done 2019-08-15 04:43:00 +03:00
Fire-Head 7ed494906a sampman cosmetic fix 2019-08-03 18:15:31 +03:00
Nikolay Korolev a3bdaccafb Merge remote-tracking branch 'upstream/master' 2019-08-03 16:02:09 +03:00
Nikolay Korolev ebbcd92de2 RunningScript, part 4, plus some fixes 2019-08-03 16:01:13 +03:00
aap a890a8a3b4
Merge pull request #178 from Fire-Head/master
sampman done
2019-08-02 23:09:37 +02:00
Fire-Head 73e2a4b035 Merge branch 'master' of github.com:Fire-Head/re3 2019-08-02 23:23:05 +03:00
Fire-Head 6ba2b05443 sampman done 2019-08-02 23:20:12 +03:00
aap 78c15c4828 implemented CPlane 2019-07-31 23:57:18 +02:00
eray orçunus 8102ace7b6 Peds, mainly audio 2019-07-28 20:39:39 +03:00
Nikolay Korolev efdd44cd68 fixed bridge 2019-07-26 18:01:56 +03:00
aap 9a50a59a3c CAutomobile::FireTruckControl and HydraulicControl 2019-07-26 14:27:13 +02:00
Filip Gawin b00a92b20a Try to fix rpg bug 2019-07-21 21:17:00 +02:00
Filip Gawin 6cf4a6af6c Fix setting sampleIndex 2019-07-21 12:45:47 +02:00
Nikolay Korolev a951996943 added CPool<cAudioScriptObject, cAudioScriptObject> 2019-07-20 18:00:57 +03:00
Filip Gawin e003f7ffba fixes for #142 2019-07-19 23:35:21 +02:00
Filip Gawin 40b3ff31bb More audio script 2019-07-19 16:25:16 +02:00
Filip Gawin 88a6d67494 more audio process 2019-07-19 16:23:03 +02:00
Filip Gawin 113abec6fa ProcessActiveQueues 2019-07-19 16:23:03 +02:00
Filip Gawin a04d8f24be ComputeDopplerEffectedFrequency 2019-07-19 16:22:46 +02:00
aap 424487854b started making frontend accurate to game 2019-07-14 12:46:36 +02:00
aap 60711154ba more CWanted; added CEventList 2019-07-12 18:01:22 +02:00
aap 4a36d64f15 added wrappers around math functions 2019-07-10 17:18:26 +02:00
aap 702cd00765 more CVehicle 2019-07-09 23:49:44 +02:00
aap 2ae112fdf6 more CAutomobile 2019-07-08 21:37:47 +02:00
Filip Gawin 567937a8cd Fix reverse warn and air brakes 2019-07-07 17:49:33 +02:00
Filip Gawin d6944ec570 cAudioManager::Initialise 2019-07-07 17:48:32 +02:00
Filip Gawin 9062f958a4 cleanup AudioManager 2019-07-07 17:48:32 +02:00
aap 00461224a9 some work on vehicles 2019-07-06 19:44:00 +02:00
Filip Gawin e3fcb686cc More AudioManager 2019-07-04 22:20:05 +02:00
Filip Gawin d6957aaa57 RandomDisplacement 2019-07-04 01:02:00 +02:00
Filip Gawin 0ec77e8329 RequireDigitalHandle 2019-07-04 01:02:00 +02:00
Filip Gawin 9357e5cc83 ReleaseDigitalHandle 2019-07-04 01:02:00 +02:00
Filip Gawin e589589538 PlayerJustGotInCar 2019-07-04 01:02:00 +02:00
Filip Gawin 8cd2a19c4e CreateEntity 2019-07-04 01:02:00 +02:00
Filip Gawin de4252ace8 Introduce totalAudioEntities 2019-07-04 01:02:00 +02:00
Filip Gawin 198a92555c SetEntityStatus 2019-07-04 01:02:00 +02:00
Filip Gawin 9df4bc2029 PreTerminateGameSpecificShutdown 2019-07-04 01:02:00 +02:00
Filip Gawin 1abd694107 DestroyEntity 2019-07-04 01:02:00 +02:00
Filip Gawin bd23f2c425 PostTerminateGameSpecificShutdown 2019-07-04 01:02:00 +02:00
Filip Gawin 404d9bedd2 SetDynamicAcousticModelingStatus 2019-07-04 01:02:00 +02:00
Filip Gawin 7488f094e2 IsAudioInitialised 2019-07-04 01:02:00 +02:00
Filip Gawin c6256aab4f GenerateIntegerRandomNumberTable 2019-07-04 01:02:00 +02:00
Nikolay Korolev 7fae683316 Script stuff + bug fixes 2019-07-04 01:16:24 +03:00
_AG 69b5c9f1e0 Update Frontend. 2019-07-03 17:30:26 +02:00
aap e8215cf560
Revert "Implemented frontend inputs." 2019-07-02 22:05:11 +02:00
_AG 6c693e3bbf Implemented frontend inputs.
Fixed #66 and few other stuff.
2019-07-02 14:36:40 +02:00
Filip Gawin 321c7e4af7 Implement GetSpecialCharacterTalkSfx 2019-06-30 19:06:41 +02:00
aap 9b5a7cd4bb
Merge pull request #78 from ShFil119/cleanup
Cleanup project a bit
2019-06-30 13:37:52 +02:00
Nikolay Korolev e2bd3573b4 PlayBackThisFrameInterpolation and all it required... 2019-06-30 13:59:55 +03:00
Filip Gawin 2115faec38 Cleanup project a bit 2019-06-30 12:56:50 +02:00
Filip Gawin 87997fffd7 Implement the rest of GetXTalkSfx 2019-06-29 14:07:32 +02:00
Filip Gawin 72ab729623 Implement some GetXTalkSfx methods 2019-06-29 14:07:32 +02:00
Filip Gawin 6c0f81f12a fixes for AudioManager::GetPhrase 2019-06-29 14:03:39 +02:00
Filip Gawin d4b566ecb2 AudioManager::GetPhrase 2019-06-29 14:03:39 +02:00
aap b2f8c7eb23 miscellaneous, mostly world related 2019-06-29 11:09:33 +02:00
Nikolay Korolev fa132bb773 Fixed merge errors 2019-06-26 23:47:23 +03:00
Nikolay Korolev 08b053a568 Merge with upstream 2019-06-26 23:34:14 +03:00
_AG 28509e216f Better organization for Frontend.cpp 2019-06-25 14:26:41 +02:00
_AG e765dfe90a Initial commit for Frontend.
Bug fixes:
fix #40, fix #39, fix #38, fix #37, fix #21.
Code organization and cleanup...
2019-06-25 02:36:26 +02:00
Nikolay Korolev cc731f4732 More replay stuff 2019-06-25 01:42:23 +03:00
eray orçunus 1e09bf9c30 CPed, CVehicle, mostly entering/exiting car
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-25 00:01:40 +03:00
aap 7a77f995b2
Merge pull request #32 from Nick007J/master
Added replay functions
2019-06-22 21:29:14 +02:00
Nikolay Korolev 8b47a5b9f4 First commit of replay system 2019-06-22 21:17:25 +03:00
eray orçunus 4a3138f384 Merge branch 'master' of git://github.com/GTAmodding/re3 into eray 2019-06-21 00:42:57 +03:00
eray orçunus 7cfff963f7 Big CPed update
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-20 17:31:14 +03:00
_AG f3c331ece6 Code clean up. 2019-06-20 15:18:19 +02:00
_AG 2ce7bcc405 Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. 2019-06-20 02:32:36 +02:00
_AG f299e9ebd5 Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
2019-06-17 02:11:30 +02:00
aap 0add48abf5 got rid of upper case types 2019-06-17 00:23:19 +02:00