Implemented frontend inputs.

Fixed #66 and few other stuff.
This commit is contained in:
_AG 2019-07-02 13:59:19 +02:00
parent b2d1433392
commit 6c693e3bbf
25 changed files with 1387 additions and 126 deletions

View File

@ -50,3 +50,8 @@ void CControllerConfigManager::LoadSettings(int32 file)
}
}
}
WRAPPER void CControllerConfigManager::SaveSettings(int32 file)
{
EAXJMP(0x58B800);
}

View File

@ -42,6 +42,7 @@ public:
int32 GetJoyButtonJustDown();
void LoadSettings(int32 file);
void SaveSettings(int32 file);
void MakeControllerActionsBlank();
void InitDefaultControlConfiguration();
void InitDefaultControlConfigMouse(CMouseControllerState const &mousestate);

File diff suppressed because it is too large Load Diff

View File

@ -29,7 +29,11 @@
#define MENUSELECT_BOX_MAX 20.5f
#define MENUSELECT_BOX_MIN 17.0f
#ifndef MID_RADIOICONS
#define MENURADIO_ICON_X 31.5f
#else
#define MENURADIO_ICON_X -262.0f
#endif
#define MENURADIO_ICON_Y 29.5f
#define MENURADIO_ICON_W 60.0f
#define MENURADIO_ICON_H 60.0f
@ -39,6 +43,8 @@
#define MENUSLIDER_X 306.0f
#define buf(a) (char*)(a)
enum eLanguages
{
LANGUAGE_AMERICAN,
@ -314,6 +320,7 @@ enum eMenuColumns
enum eMenuRow
{
MENUROW_NONE = -1,
MENUROW_0,
MENUROW_1,
MENUROW_2,
@ -347,7 +354,8 @@ struct tSkinInfo
struct CMenuScreen
{
char m_ScreenName[8];
int32 m_PreviousPage[3]; // eMenuScreen
int32 unk;
int32 m_PreviousPage[2]; // eMenuScreen
int32 m_ParentEntry[2]; // eMenuRow
struct CMenuEntry
@ -417,7 +425,7 @@ public:
int m_nHoverOption;
int m_nCurrScreen;
int m_nCurrOption;
int m_nCurrentInput;
int m_nPrevOption;
int m_nPrevScreen;
int field_558;
int m_nCurrSaveSlot;
@ -443,6 +451,8 @@ public:
static int8 &m_bFrontEnd_ReloadObrTxtGxt;
static int32 &m_PrefsMusicVolume;
static int32 &m_PrefsSfxVolume;
static uint8 *m_PrefsSkinFile;
static bool &m_bStartUpFrontEndRequested;
static bool &m_bShutDownFrontEndRequested;
static bool &m_PrefsAllowNastyGame;
@ -452,6 +462,7 @@ public:
static void CentreMousePointer();
void CheckCodesForControls(int, int);
bool CheckHover(int x1, int x2, int y1, int y2);
void CheckSliderMovement(int);
int CostructStatLine(int);
void DisplayHelperText();
float DisplaySlider(float, float, float, float, float, float);
@ -489,6 +500,12 @@ public:
void SwitchMenuOnAndOff();
void UnloadTextures();
void WaitForUserCD();
// New content:
uint8 GetNumberOfMenuOptions();
void SwitchToNewScreen(int8 screen);
void SetDefaultPreferences(int8 screen);
};
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");

View File

@ -12,7 +12,7 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_NEW_GAME = 2
{ "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_0, MENUROW_1,
MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
MENUACTION_UPDATESAVE, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
@ -43,7 +43,7 @@ const CMenuScreen aScreens[] = {
{ "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_2, MENUROW_2,
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
//MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
@ -55,45 +55,45 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_LANGUAGE_SETTINGS = 7
{ "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_3, MENUROW_3,
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_CHOOSE_LOAD_SLOT = 8
{ "FET_LG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_1, MENUROW_1,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_LOAD_SLOT_CONFIRM,
},
// MENUPAGE_CHOOSE_DELETE_SLOT = 9
{ "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_2, MENUROW_2,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL3", SAVESLOT_3, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL4", SAVESLOT_4, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL5", SAVESLOT_5, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL6", SAVESLOT_6, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL7", SAVESLOT_7, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL8", SAVESLOT_8, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_DELETE_SLOT_CONFIRM,
},
// MENUPAGE_NEW_GAME_RELOAD = 10
{ "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_0, MENUROW_0,
MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_LOAD_SLOT_CONFIRM = 11
@ -181,14 +181,14 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_CHOOSE_SAVE_SLOT = 26
{ "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
},
// MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27
@ -236,7 +236,7 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_CONTROLLER_PC = 35
{ "FET_CTL", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_0, MENUROW_0,
MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_REDEFCTRL, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
@ -270,17 +270,17 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_OPTIONS = 41
{ "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_1, MENUROW_4,
MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_LOADRADIO, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_CHANGEMENU, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_CHANGEMENU, "FET_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_PLAYERSETUP, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
MENUACTION_CHANGEMENU, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_EXIT = 42
{ "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_2, MENUROW_5,
MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_DONTCANCLE, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CANCLEGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
},
@ -352,19 +352,19 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_SKIN_SELECT = 54
{ "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_4, MENUROW_4,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
//MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
},
// MENUPAGE_KEYBOARD_CONTROLS = 55
{ "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_1, MENUROW_1,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
//MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
},
// MENUPAGE_MOUSE_CONTROLS = 56
{ "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_2, MENUROW_2,
MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},

View File

@ -4,9 +4,17 @@
#include "PCSave.h"
WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); }
WRAPPER int8 C_PcSave::PopulateSlotInfo() { EAXJMP(0x592090); }
WRAPPER int8 C_PcSave::DeleteSlot(int) { EAXJMP(0x5922F0); }
WRAPPER int8 C_PcSave::SaveSlot(int) { EAXJMP(0x591EC0); }
WRAPPER int8 CheckSlotDataValid(int) { EAXJMP(0x591A40); }
WRAPPER wchar *GetNameOfSavedGame(int counter) { EAXJMP(0x591B60); }
WRAPPER wchar *GetSavedGameDateAndTime(int counter) { EAXJMP(0x591B50); }
C_PcSave PcSaveHelper = *(C_PcSave*)0x8E2C60;
int *Slots = (int*)0x728040;
int *SlotFileName = (int*)0x6F07C8;
int *SlotSaveDate = (int*)0x72B858;

View File

@ -3,12 +3,19 @@
class C_PcSave
{
public:
int32 m_nHelper;
static void SetSaveDirectory(const char *path);
int8 PopulateSlotInfo();
int8 DeleteSlot(int);
int8 SaveSlot(int);
};
extern int8 CheckSlotDataValid(int);
extern wchar *GetNameOfSavedGame(int counter);
extern wchar *GetSavedGameDateAndTime(int counter);
extern C_PcSave PcSaveHelper;
extern int *Slots;
extern int *SlotFileName;
extern int *SlotSaveDate;

View File

@ -25,6 +25,7 @@
#include "Weather.h"
#include "win.h"
CPad *Pads = (CPad*)0x6F0360; // [2]
CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C;
@ -531,7 +532,7 @@ void CPad::AddToPCCheatString(char c)
// "NASTYLIMBSCHEAT"
if ( !_CHEATCMP("TAEHCSBMILYTSAN") )
NastyLimbsCheat();
#ifdef KANGAROO_CHEAT
// "KANGAROO"
if (!_CHEATCMP("OORAGNAK"))

View File

@ -1,5 +1,22 @@
#pragma once
// Some macros for frontend stuff.
#define PAD_START (CPad::GetPad(0)->NewState.Start && !CPad::GetPad(0)->NewState.Start)
#define PAD_ESC (CPad::GetPad(0)->NewKeyState.ESC && !CPad::GetPad(0)->OldKeyState.ESC) || (CPad::GetPad(0)->NewState.Triangle && !CPad::GetPad(0)->NewState.Triangle)
#define PAD_ENTER (CPad::GetPad(0)->NewKeyState.EXTENTER && !CPad::GetPad(0)->OldKeyState.EXTENTER) || (CPad::GetPad(0)->NewKeyState.ENTER && !CPad::GetPad(0)->OldKeyState.ENTER) || (CPad::GetPad(0)->NewState.Cross && !CPad::GetPad(0)->NewState.Cross)
#define PAD_UP (CPad::GetPad(0)->NewState.DPadUp && !CPad::GetPad(0)->OldState.DPadUp) || (CPad::GetPad(0)->NewKeyState.UP && !CPad::GetPad(0)->OldKeyState.UP) || (CPad::GetPad(0)->NewState.LeftStickY < 0 && !CPad::GetPad(0)->OldState.LeftStickY < 0)
#define PAD_DOWN (CPad::GetPad(0)->NewState.DPadDown && !CPad::GetPad(0)->OldState.DPadDown) || (CPad::GetPad(0)->NewKeyState.DOWN && !CPad::GetPad(0)->OldKeyState.DOWN) || (CPad::GetPad(0)->NewState.LeftStickY > 0 && !CPad::GetPad(0)->OldState.LeftStickY > 0)
#define PAD_LEFT (CPad::GetPad(0)->NewState.DPadLeft && !CPad::GetPad(0)->OldState.DPadLeft) || (CPad::GetPad(0)->NewKeyState.LEFT && !CPad::GetPad(0)->OldKeyState.LEFT) || (CPad::GetPad(0)->NewState.LeftStickX < 0 && !CPad::GetPad(0)->OldState.LeftStickX < 0)
#define PAD_RIGHT (CPad::GetPad(0)->NewState.DPadRight && !CPad::GetPad(0)->OldState.DPadRight) || (CPad::GetPad(0)->NewKeyState.RIGHT && !CPad::GetPad(0)->OldKeyState.RIGHT) || (CPad::GetPad(0)->NewState.LeftStickX > 0 && !CPad::GetPad(0)->OldState.LeftStickX > 0)
#define MOUSE_LMB (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB)
#define MOUSE_RMB (CPad::GetPad(0)->NewMouseControllerState.RMB && !CPad::GetPad(0)->OldMouseControllerState.RMB)
#define MOUSE_POS (CPad::GetPad(0)->NewMouseControllerState.x != 0.0f || CPad::GetPad(0)->NewMouseControllerState.y != 0.0f)
#define MOUSE_WHU (CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP != 0.0f)
#define MOUSE_WHD (CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN != 0.0f)
#define PAD_INPUT (PAD_ESC || PAD_ENTER || PAD_UP || PAD_DOWN || PAD_LEFT || PAD_RIGHT)
#define MOUSE_INPUT (MOUSE_LMB || MOUSE_RMB || MOUSE_POS || MOUSE_WHU || MOUSE_WHD)
// same as RW skeleton
/*
enum Key

5
src/PlayerSkin.cpp Normal file
View File

@ -0,0 +1,5 @@
#include "common.h"
#include "patcher.h"
#include "PlayerSkin.h"
WRAPPER void CPlayerSkin::BeginFrontEndSkinEdit() { EAXJMP(0x59BC70); }

7
src/PlayerSkin.h Normal file
View File

@ -0,0 +1,7 @@
#pragma once
class CPlayerSkin
{
public:
static void BeginFrontEndSkinEdit();
};

View File

@ -63,10 +63,17 @@ struct CBlip
static_assert(sizeof(CBlip) == 0x30, "CBlip: error");
// Values for screen space
#ifndef SA_STYLE_RADAR
#define RADAR_LEFT (40.0f)
#define RADAR_BOTTOM (47.0f)
#define RADAR_WIDTH (94.0f)
#define RADAR_HEIGHT (76.0f)
#else
#define RADAR_LEFT (34.0f)
#define RADAR_BOTTOM (25.0f)
#define RADAR_WIDTH (86.0f)
#define RADAR_HEIGHT (82.0f)
#endif
class CRadar
{

View File

@ -17,8 +17,13 @@ WRAPPER bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); }
WRAPPER void cDMAudio::ChangeMusicMode(uint8 mode) { EAXJMP(0x57CCF0); }
WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }
WRAPPER void cDMAudio::PlayOneShot(int, uint16, float) { EAXJMP(0x57C840); }
WRAPPER void cDMAudio::PlayFrontEndTrack(uint32, uint32) { EAXJMP(0x57CC80); }
WRAPPER void cDMAudio::StopFrontEndTrack() { EAXJMP(0x57CCB0); }
WRAPPER void cDMAudio::PlayOneShot(int32, uint16, float) { EAXJMP(0x57C840); }
WRAPPER void cDMAudio::SetMusicMasterVolume(int8) { EAXJMP(0x57C8C0); }
WRAPPER void cDMAudio::SetEffectsMasterVolume(int8) { EAXJMP(0x57C890); }
WRAPPER int8 cDMAudio::SetCurrent3DProvider(int8) { EAXJMP(0x57C9B0); }
WRAPPER int32 cDMAudio::SetSpeakerConfig(int32) { EAXJMP(0x57C9D0); }
WRAPPER int32 cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); }
WRAPPER uint8 cDMAudio::IsMP3RadioChannelAvailable() { EAXJMP(0x57C9F0); }

View File

@ -188,7 +188,13 @@ public:
bool CheckForAnAudioFileOnCD(void);
void ChangeMusicMode(uint8 mode);
void PlayFrontEndSound(uint32, uint32);
void PlayOneShot(int, uint16, float);
void PlayFrontEndTrack(uint32, uint32);
void StopFrontEndTrack();
void PlayOneShot(int32, uint16, float);
void SetMusicMasterVolume(int8);
void SetEffectsMasterVolume(int8);
int8 SetCurrent3DProvider(int8);
int32 SetSpeakerConfig(int32);
int32 GetRadioInCar(void);
void SetEffectsFadeVol(uint8);
void SetMusicFadeVol(uint8);

View File

@ -82,6 +82,7 @@ extern void **rwengine;
#define SCREEN_STRETCH_FROM_BOTTOM(a) float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
#define SCREEN_MULTIPLIER (CDraw::GetScreenMult())
#define SCREEN_COORD(a) (a * SCREEN_ASPECT_RATIO)
#define SCREEN_SCALE(a) float((a) * (4.0f / 3.0f) / SCREEN_ASPECT_RATIO)
#define SCREEN_SCALE_X(a) SCREEN_SCALE(SCREEN_STRETCH_X(a) * SCREEN_MULTIPLIER)
#define SCREEN_SCALE_Y(a) (SCREEN_STRETCH_Y(a) * SCREEN_MULTIPLIER)

View File

@ -79,3 +79,7 @@ enum Config {
#define NASTY_GAME
#define PS2_MATFX
#define KANGAROO_CHEAT
#define HOR_PLUS
#define MID_RADIOICONS
#define NO_ROCKET_BORDERS
#define SA_STYLE_RADAR

View File

@ -12,7 +12,8 @@ bool &CVehicle::bAllDodosCheat = *(bool *)0x95CD75;
bool &CVehicle::bCheat3 = *(bool *)0x95CD66;
bool &CVehicle::bCheat4 = *(bool *)0x95CD65;
bool &CVehicle::bCheat5 = *(bool *)0x95CD64;
bool &CVehicle::m_bDisableMouseSteering = *(bool *)0x60252C;
void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); }
void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); }
void CVehicle::operator delete(void *p, size_t sz) { CPools::GetVehiclePool()->Delete((CVehicle*)p); }

View File

@ -135,6 +135,7 @@ public:
static bool &bCheat3;
static bool &bCheat4;
static bool &bCheat5;
static bool &m_bDisableMouseSteering;
};
static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error");

View File

@ -341,7 +341,11 @@ Render2dStuff(void)
firstPersonWeapon = true;
// Draw black border for sniper and rocket launcher
#ifndef NO_ROCKET_BORDERS
if((weaponType == WEAPONTYPE_SNIPERRIFLE || weaponType == WEAPONTYPE_ROCKETLAUNCHER) && firstPersonWeapon){
#else
if (weaponType == WEAPONTYPE_SNIPERRIFLE && firstPersonWeapon) {
#endif
CRGBA black(0, 0, 0, 255);
// top and bottom strips
@ -357,6 +361,7 @@ Render2dStuff(void)
CSprite2d::DrawRect(CRect(SCREENW / 2 + SCREEN_SCALE_X(210), 0.0f, SCREENW, SCREENH), black);
}
MusicManager.DisplayRadioStationName();
// TheConsole.Display();
/*
@ -782,7 +787,7 @@ AppEventHandler(RsEvent event, void *param)
{
CameraSize(Scene.camera, (RwRect *)param,
DEFAULT_VIEWWINDOW, DEFAULT_ASPECTRATIO);
DEFAULT_VIEWWINDOW, SCREEN_ASPECT_RATIO);
return rsEVENTPROCESSED;
}

View File

@ -19,3 +19,4 @@ void LoadingIslandScreen(const char *levelName);
CSprite2d *LoadSplash(const char *name);
char *GetLevelSplashScreen(int level);
char *GetRandomSplashScreen(void);
extern bool &b_FoundRecentSavedGameWantToLoad;

View File

@ -16,43 +16,70 @@ uint8 &CDraw::FadeRed = *(uint8*)0x95CD90;
uint8 &CDraw::FadeGreen = *(uint8*)0x95CD71;
uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53;
void
CDraw::CalculateAspectRatio()
void CDraw::CalculateAspectRatio()
{
SetScreenMult(DEFAULT_SCALE);
if(FrontEndMenuManager.m_PrefsUseWideScreen)
ms_fAspectRatio = 16.0f/9.0f;
#ifndef HOR_PLUS
if (FrontEndMenuManager.m_PrefsUseWideScreen)
ms_fAspectRatio = 16.0f / 9.0f;
else
ms_fAspectRatio = 4.0f/3.0f;
ms_fAspectRatio = 4.0f / 3.0f;
#else
switch (FrontEndMenuManager.m_PrefsUseWideScreen) {
case AR_AUTO:
ms_fAspectRatio = (float)SCREEN_WIDTH / (float)SCREEN_HEIGHT;
return;
case AR_3_2:
ms_fAspectRatio = 3.0f / 2.0f;
return;
case AR_4_3:
ms_fAspectRatio = 4.0f / 3.0f;
return;
case AR_5_3:
ms_fAspectRatio = 5.0f / 3.0f;
return;
case AR_5_4:
ms_fAspectRatio = 5.0f / 4.0f;
return;
case AR_15_9:
ms_fAspectRatio = 15.0f / 9.0f;
return;
case AR_16_9:
ms_fAspectRatio = 16.0f / 9.0f;
return;
case AR_16_10:
ms_fAspectRatio = 16.0f / 10.0f;
return;
case AR_64_27:
ms_fAspectRatio = 64.0f / 27.0f;
return;
};
#endif
}
static float hFov2vFov(float hfov)
float
HorToVert(float hfov)
{
float w = SCREENW;
float h = SCREENH;
// => tan(hFOV/2) = tan(vFOV/2)*aspectRatio
// => tan(vFOV/2) = tan(hFOV/2)/aspectRatio
float ar1 = 4.0/3.0;
float ar2 = w/h;
hfov = DEGTORAD(hfov);
float vfov = atan(tan(hfov/2) / ar1) *2;
hfov = atan(tan(vfov/2) * ar2) *2;
return RADTODEG(hfov);
float vfov = atan(tan(DEGTORAD(hfov) / 2) / (4.0 / 3.0)) * 2;
return RADTODEG(hfov = atan(tan(vfov / 2) * CDraw::GetAspectRatio()) * 2);
}
void
CDraw::SetFOV(float fov)
{
// TODO: fix FOV here or somewhere else?
// ms_fFOV = hFov2vFov(fov);
#ifndef HOR_PLUS
ms_fFOV = fov;
#else
ms_fFOV = HorToVert(fov);
#endif
}
STARTPATCHES
InjectHook(0x4FE7B0, CDraw::SetFOV, PATCH_JUMP);
// Some patches to fix aiming offset on "CCamera::Find3rdPersonCamTargetVector".
Nop(0x46B618, 2);
Patch<float>(0x5F0A64, 1.3333334f);
ENDPATCHES

View File

@ -3,6 +3,18 @@
#define HUD_SCALE 0.8f
#define DEFAULT_SCALE 1.0f
enum eAspectRatio {
AR_AUTO,
AR_3_2,
AR_4_3,
AR_5_3,
AR_5_4,
AR_15_9,
AR_16_9,
AR_16_10,
AR_64_27,
};
class CDraw
{
private:

View File

@ -125,6 +125,15 @@ WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
#else
void CHud::Draw()
{
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
if (CReplay::IsPlayingBack())
return;
@ -168,6 +177,7 @@ void CHud::Draw()
float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
CRect rect;
#ifndef HOR_PLUS
float fWidescreenOffset[2] = { 0.0f, 0.0f };
if (FrontEndMenuManager.m_PrefsUseWideScreen) {
@ -178,7 +188,11 @@ void CHud::Draw()
if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
#else
if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
float f3rdX = (((TheCamera.m_f3rdPersonCHairMultX - 0.5f) / ((CDraw::GetAspectRatio()) / (4.0f / 3.0f))) + 0.5f) * SCREENW;
float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY;
#endif
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f);
@ -1443,7 +1457,7 @@ STARTPATCHES
InjectHook(0x5048F0, &CHud::Initialise, PATCH_JUMP);
InjectHook(0x504CC0, &CHud::ReInitialise, PATCH_JUMP);
InjectHook(0x50A250, &CHud::SetBigMessage, PATCH_JUMP);
InjectHook(0x5051E0, &CHud::SetHelpMessage, PATCH_JUMP);
//InjectHook(0x5051E0, &CHud::SetHelpMessage, PATCH_JUMP);
InjectHook(0x50A210, &CHud::SetMessage, PATCH_JUMP);
InjectHook(0x50A320, &CHud::SetPagerMessage, PATCH_JUMP);
InjectHook(0x505290, &CHud::SetVehicleName, PATCH_JUMP);

View File

@ -1355,10 +1355,14 @@ psSelectDevice()
{
while ( !modeFound && GcurSelVM < RwEngineGetNumVideoModes() )
{
RECT Rect;
GetWindowRect(GetDesktopWindow(), &Rect);
printf(gString, "Cannot find %dx%dx32 video mode", Rect.right, Rect.bottom);
RwEngineGetVideoModeInfo(&vm, GcurSelVM);
if ( defaultFullscreenRes && vm.width != 640
|| vm.height != 480
|| vm.depth != 16
if ( defaultFullscreenRes && vm.width != Rect.right
|| vm.height != Rect.bottom
|| vm.depth != 32
|| !(vm.flags & rwVIDEOMODEEXCLUSIVE) )
++GcurSelVM;
else
@ -1367,7 +1371,7 @@ psSelectDevice()
if ( !modeFound )
{
MessageBox(nil, "Cannot find 640x480 video mode", "GTA3", MB_OK);
MessageBox(nil, gString, "GTA3", MB_OK);
return FALSE;
}
}

View File

@ -79,6 +79,10 @@ void CenterVideo(void);
void CloseClip(void);
RwChar **_psGetVideoModeList();
RwInt32 _psGetNumVideModes();
void _psSelectScreenVM(RwInt32 videoMode);
void HandleExit();
#ifdef __cplusplus
}