Fix some audio floats

This commit is contained in:
Sergeanur 2020-07-18 19:18:08 +03:00
parent d4444f8252
commit 28d7d6b2f1
1 changed files with 6 additions and 6 deletions

View File

@ -1507,7 +1507,7 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil
{
case WHEEL_STATE_SPINNING:
if (gasPedalAudio > 0.4f)
relativeVelChange = (gasPedalAudio - 0.4f) * 1.6666666f * 0.75f;
relativeVelChange = (gasPedalAudio - 0.4f) * (5.0f / 3.0f) / (4.0f / 3.0f);
break;
case WHEEL_STATE_SKIDDING:
relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
@ -1515,7 +1515,7 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil
case WHEEL_STATE_FIXED:
relativeVel = gasPedalAudio;
if (relativeVel > 0.4f)
relativeVel = (gasPedalAudio - 0.4f) * 1.6666666f;
relativeVel = (gasPedalAudio - 0.4f) * (5.0f / 3.0f);
velChange = Abs(velocityChange);
if (velChange > 0.04f)
@ -2659,7 +2659,7 @@ cAudioManager::ProcessJumbo(cVehicleParams *params)
DoJumboVolOffset();
position = PlanePathPosition[plane->m_nPlaneId];
if (position <= TakeOffPoint) {
if (plane->m_fSpeed <= 0.10334f) {
if (plane->m_fSpeed <= 0.103344f) {
ProcessJumboTaxi();
return;
}
@ -2671,7 +2671,7 @@ cAudioManager::ProcessJumbo(cVehicleParams *params)
ProcessJumboFlying();
} else {
if (position > LandingPoint) {
if (plane->m_fSpeed > 0.10334f) {
if (plane->m_fSpeed > 0.103344f) {
ProcessJumboDecel(plane);
return;
}
@ -2701,7 +2701,7 @@ cAudioManager::ProcessJumboAccel(CPlane *plane)
float modificator;
if (SetupJumboFlySound(20)) {
modificator = (plane->m_fSpeed - 0.10334f) * 1.676f;
modificator = (plane->m_fSpeed - 0.103344f) * 1.6760077f;
if (modificator > 1.0f)
modificator = 1.0f;
if (SetupJumboRumbleSound(MAX_VOLUME * modificator) && SetupJumboTaxiSound((1.0f - modificator) * 75.f)) {
@ -2754,7 +2754,7 @@ void
cAudioManager::ProcessJumboDecel(CPlane *plane)
{
if (SetupJumboFlySound(20) && SetupJumboTaxiSound(75)) {
const float modificator = Min(1.f, (plane->m_fSpeed - 0.10334f) * 1.676f);
const float modificator = Min(1.f, (plane->m_fSpeed - 0.103344f) * 1.6760077f);
SetupJumboEngineSound(MAX_VOLUME * modificator, 6050.f * modificator + 16000);
SetupJumboWhineSound(18, 29500);
}