mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-05 09:15:54 +00:00
more font
This commit is contained in:
parent
0d0e519e68
commit
a44510d1df
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@ -160,7 +160,7 @@ cMusicManager::DisplayRadioStationName()
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CFont::SetBackgroundOff();
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CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
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CFont::SetPropOn();
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CFont::SetFontStyle(FONT_HEADING);
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetCentreOn();
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CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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@ -15,7 +15,7 @@ uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS;
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int32 CFont::Slot = -1;
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#define JAP_TERMINATION (0x8000 | '~')
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int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = {
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int16 CFont::Size[LANGSET_MAX][MAX_FONTS][210] = {
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{
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#else
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int16 CFont::Size[MAX_FONTS][210] = {
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@ -169,8 +169,19 @@ wchar foreign_table[128] = {
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0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0,
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};
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union tFontRenderStatePointer
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{
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CFontRenderState *pRenderState;
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wchar *pStr;
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void* FontRenderStatePointer;
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void Align()
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{
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if ((uintptr)pStr % 4)
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pStr++;
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}
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};
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tFontRenderStatePointer FontRenderStatePointer;
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uint8 FontRenderStateBuf[1024];
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void
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@ -291,17 +302,9 @@ CFont::Shutdown(void)
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void
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CFont::InitPerFrame(void)
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{
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//Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture);
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//CSprite2d::GetBank(15, Sprite[1].m_pTexture);
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//CSprite2d::GetBank(15, Sprite[2].m_pTexture);
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RenderState.FontStyle = -1;
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RenderState.style = -1;
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Details.anonymous_25 = 0;
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FontRenderStatePointer = FontRenderStateBuf;
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#ifdef MORE_LANGUAGES
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if (IsJapanese())
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CSprite2d::GetBank(15, Sprite[3].m_pTexture);
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#endif
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FontRenderStatePointer.pRenderState = (CFontRenderState*)FontRenderStateBuf;
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SetDropShadowPosition(0);
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NewLine = 0;
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}
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@ -328,17 +331,40 @@ CFont::PrintChar(float x, float y, wchar c)
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}
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#endif
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if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
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if(Details.style == FONT_BANK || Details.style == FONT_STANDARD){
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if (bDontPrint) return;
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CSprite2d::AddToBuffer(
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CRect(x, y,
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x + 32.0f * RenderState.fTextSizeX * w,
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y + 32.0f * RenderState.fTextSizeX * 0.5f),
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RenderState.color,
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xoff/16.0f, yoff/16.0f,
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(xoff+ w)/16.0f, yoff/ 16.0f,
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xoff/16.0f, (yoff+1.0f)/ 16.0f,
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(xoff+ w)/16.0f - 0.0001f, (yoff+1.0f)/ 16.0f - 0.0001f);
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if (RenderState.slant == 0.0f) {
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if (c < 193) {
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CSprite2d::AddToBuffer(
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CRect(x, y,
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x + 32.0f * RenderState.scaleX * 1.0f,
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y + 40.0f * RenderState.scaleY * 0.5f),
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RenderState.color,
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xoff / 16.0f, yoff / 12.8f + 0.0021f,
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(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f,
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xoff / 16.0f, (yoff + 1.0f) / 12.8f - 0.0021f,
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(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.0021f);
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} else {
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CSprite2d::AddToBuffer(
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CRect(x, y,
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x + 32.0f * RenderState.scaleX * 1.0f,
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y + 33.0f * RenderState.scaleY * 0.5f),
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RenderState.color,
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xoff / 16.0f, yoff / 12.8f,
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(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f - 0.017f,
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xoff / 16.0f, (yoff + 1.0f) / 12.8f,
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(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.017f);
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}
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} else
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CSprite2d::AddToBuffer(
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CRect(x, y,
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x + 32.0f * RenderState.scaleX * 1.0f,
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y + 40.0f * RenderState.scaleY * 0.5f),
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RenderState.color,
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xoff / 16.0f, yoff / 12.8f + 0.00055f,
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(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f + 0.01f,
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xoff / 16.0f, (yoff + 1.0f) / 12.8f - 0.009f,
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(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.0021f + 0.01f);
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#ifdef MORE_LANGUAGES
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}else if (IsJapaneseFont()) {
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if (Details.dropShadowPosition != 0) {
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@ -363,47 +389,17 @@ CFont::PrintChar(float x, float y, wchar c)
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xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f,
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xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
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#endif
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}
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else
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{
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} else {
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if (bDontPrint) return;
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if (RenderState.fSlant == 0.0f)
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{
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if (c < 193)
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{
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CSprite2d::AddToBuffer(
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CRect(x, y,
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x + 32.0f * RenderState.fTextSizeX * 1.0f,
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y + 40.0f * RenderState.fTextSizeY * 0.5f),
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RenderState.color,
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xoff / 16.0f, yoff / 12.8f + 0.0021f,
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(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f,
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xoff / 16.0f, (yoff + 1.0f) / 12.8f + 0.0021f,
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(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f + 0.0021f);
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}
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else
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{
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CSprite2d::AddToBuffer(
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CRect(x, y,
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x + 32.0f * RenderState.fTextSizeX * 1.0f,
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y + 33.0f * RenderState.fTextSizeY * 0.5f),
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RenderState.color,
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xoff / 16.0f, yoff / 12.8f,
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(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f - 0.017f,
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xoff / 16.0f, (yoff + 1.0f) / 12.8f,
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(xoff + 1.0f) / 16.0f - 0.001f, (yoff+1.0f) / 12.8f - 0.017f);
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}
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}
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else
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CSprite2d::AddToBuffer(
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CRect(x, y,
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x + 32.0f * RenderState.fTextSizeX * 1.0f,
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y + 40.0f * RenderState.fTextSizeY * 0.5f),
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RenderState.color,
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xoff / 16.0f, yoff / 12.8f,
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(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f + 0.01f,
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xoff / 16.0f, (yoff + 1.0f) / 12.8f,
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(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f + 0.0021f + 0.01f);
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CSprite2d::AddToBuffer(
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CRect(x, y,
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x + 32.0f * RenderState.scaleX * w,
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y + 32.0f * RenderState.scaleX * 0.5f),
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RenderState.color,
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xoff / 16.0f, yoff / 16.0f,
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(xoff + w) / 16.0f, yoff / 16.0f,
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xoff / 16.0f, (yoff + 1.0f) / 16.0f,
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(xoff + w) / 16.0f - 0.0001f, (yoff + 1.0f) / 16.0f - 0.0001f);
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}
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}
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@ -484,6 +480,8 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
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xstart;
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#ifdef MORE_LANGUAGES
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PrintString(xleft, y, start, s, spaceWidth, xstart);
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#else
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PrintString(xleft, y, Details.anonymous_25, start, s, spaceWidth);
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#endif
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// reset things
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lineLength = 0.0f;
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@ -563,7 +561,7 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
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lineLength = 0.0f;
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}
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#else
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PrintString(xleft, y, start, s, 0.0f);
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PrintString(xleft, y, Details.anonymous_25, start, s, 0.0f);
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#endif
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}
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}
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@ -804,103 +802,81 @@ CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, f
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}
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#else
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void
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CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth)
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CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth)
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{
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wchar *s, c, unused;
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wchar *s;
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if (RenderState.FontStyle != Details.style)
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{
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if (RenderState.style != Details.style) {
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RenderFontBuffer();
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RenderState.FontStyle = Details.style;
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RenderState.style = Details.style;
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}
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float v7 = CFont::Details.dropShadowPosition;
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if (v7 != 0.0f && (CFont::Details.style == 0 || CFont::Details.style == 1))
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{
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auto v8 = CFont::Details.color;
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CFont::Details.color = CFont::Details.dropColor;
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CFont::Details.dropShadowPosition = 0;
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CFont::Details.bIsShadow = true;
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if (0.0f != CFont::Details.slant)
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{
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CFont::Details.slantRefX = (double)v7 + CFont::Details.slantRefX;
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CFont::Details.slantRefY = (double)v7 + CFont::Details.slantRefY;
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//CFont::PrintString(v7 + x, v7 + y, CFont::Details.anonymous_25, a4, a5, a6);
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CFont::PrintString(v7 + x, v7 + y, start, end, spwidth);
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CFont::Details.slantRefX = CFont::Details.slantRefX - (double)v7;
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CFont::Details.slantRefY = CFont::Details.slantRefY - (double)v7;
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float dropShadowPosition = CFont::Details.dropShadowPosition;
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if (dropShadowPosition != 0.0f && (CFont::Details.style == FONT_BANK || CFont::Details.style == FONT_STANDARD)) {
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CRGBA color = Details.color;
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Details.color = Details.dropColor;
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Details.dropShadowPosition = 0;
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Details.bIsShadow = true;
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if (Details.slant != 0.0f) {
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Details.slantRefX += dropShadowPosition;
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Details.slantRefY += dropShadowPosition;
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PrintString(dropShadowPosition + x, dropShadowPosition + y, Details.anonymous_25, start, end, spwidth);
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Details.slantRefX -= dropShadowPosition;
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Details.slantRefY -= dropShadowPosition;
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} else {
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PrintString(dropShadowPosition + x, dropShadowPosition + y, Details.anonymous_25, start, end, spwidth);
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}
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else
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{
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//CFont::PrintString(v12, v11, CFont::Details.anonymous_25, a4, a5, a6);
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CFont::PrintString(v7 + x, v7 + y, start, end, spwidth);
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}
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CFont::Details.color = v8;
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CFont::Details.dropShadowPosition = v7;
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CFont::Details.bIsShadow = 0;
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Details.color = color;
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Details.dropShadowPosition = dropShadowPosition;
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Details.bIsShadow = 0;
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}
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if (FontRenderStatePointer >= (char*)&FontRenderStatePointer - 2 * (end - start + 26))
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if (FontRenderStatePointer.pStr >= (wchar*)&FontRenderStateBuf[1024] - (end - start + 26)) // why 26?
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CFont::RenderFontBuffer();
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CFontRenderState* v13 = (CFontRenderState*)FontRenderStatePointer;
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v13->fTextPosX = x;
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v13->fTextPosY = y;
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v13->fTextSizeX = CFont::Details.scaleX;
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v13->fTextSizeY = CFont::Details.scaleY;
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v13->color.r = CFont::Details.color.r;
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v13->color.g = CFont::Details.color.g;
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v13->color.b = CFont::Details.color.b;
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v13->color.a = CFont::Details.color.a;
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v13->fExtraSpace = spwidth;
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v13->fSlant = CFont::Details.slant;
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v13->fSlantRefPointX = CFont::Details.slantRefX;
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v13->fSlantRefPointY = CFont::Details.slantRefY;
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v13->bFontHalfTexture = CFont::Details.bFontHalfTexture;
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v13->bProp = CFont::Details.proportional;
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v13->FontStyle = CFont::Details.style;
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v13->bIsShadow = CFont::Details.bIsShadow;
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FontRenderStatePointer = (char*)FontRenderStatePointer + 0x30;
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CFontRenderState* pRenderState = FontRenderStatePointer.pRenderState;
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pRenderState->fTextPosX = x;
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pRenderState->fTextPosY = y;
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pRenderState->scaleX = Details.scaleX;
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pRenderState->scaleY = Details.scaleY;
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pRenderState->color = Details.color;
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pRenderState->fExtraSpace = spwidth;
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pRenderState->slant = Details.slant;
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pRenderState->slantRefX = Details.slantRefX;
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pRenderState->slantRefY = Details.slantRefY;
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pRenderState->bFontHalfTexture = Details.bFontHalfTexture;
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pRenderState->proportional = Details.proportional;
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pRenderState->style = Details.style;
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pRenderState->bIsShadow = Details.bIsShadow;
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FontRenderStatePointer.pRenderState++;
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for(s = start; s < end; s++){
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if (*s == '~')
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{
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for (auto i = ParseToken(s); s != i; FontRenderStatePointer = (char*)FontRenderStatePointer + 2)
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{
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s = i;
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*(wchar*)FontRenderStatePointer = *s;
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for(s = start; s < end;){
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if (*s == '~') {
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for (wchar *i = ParseToken(s); s != i; FontRenderStatePointer.pStr++) {
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*FontRenderStatePointer.pStr = *(s++);
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}
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if (CFont::Details.bFlash)
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{
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if (CTimer::GetTimeInMilliseconds() - CFont::Details.nFlashTimer > 300)
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{
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if (Details.bFlash) {
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if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
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Details.bFlashState = !Details.bFlashState;
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Details.nFlashTimer = CTimer::GetTimeInMilliseconds();
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}
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if (Details.bFlashState)
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Details.color.a = 0;
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else
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Details.color.a = 255;
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Details.color.a = Details.bFlashState ? 0 : 255;
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}
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}
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else
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{
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*(wchar*)FontRenderStatePointer = *s;
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FontRenderStatePointer = (char*)FontRenderStatePointer + 2;
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}
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/*c = *s - ' ';
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if(Details.slant != 0.0f)
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y = (Details.slantRefX - x)*Details.slant + Details.slantRefY;
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PrintChar(x, y, c);
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x += GetCharacterSize(c);
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if(c == 0) // space
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x += spwidth;*/
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} else
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*(FontRenderStatePointer.pStr++) = *(s++);
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}
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*(wchar*)FontRenderStatePointer = 0;
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FontRenderStatePointer = (char*)FontRenderStatePointer + 2;
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if ((unsigned __int8)FontRenderStatePointer & 3)
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FontRenderStatePointer = (char*)FontRenderStatePointer + 2;
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*(FontRenderStatePointer.pStr++) = '\0';
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FontRenderStatePointer.Align();
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}
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#endif
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void
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CFont::PrintStringFromBottom(float x, float y, wchar *str)
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{
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y -= (32.0f * Details.scaleY / 2.0f + 2.0f * Details.scaleY) * GetNumberLines(x, y, str);
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if (Details.slant == 0.0f)
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y -= ((Details.slantRefX - x) * Details.slant + Details.slantRefY);
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PrintString(x, y, str);
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}
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float
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CFont::GetCharacterWidth(wchar c)
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{
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@ -938,8 +914,6 @@ CFont::GetCharacterWidth(wchar c)
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else
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return Size[LanguageSet][Details.style][192];
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#else
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if (Details.bFontHalfTexture)
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c = FindNewCharacter(c);
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if (Details.proportional)
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return Size[Details.style][c];
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else
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@ -1124,7 +1098,7 @@ CFont::ParseToken(wchar *s, bool japShit)
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wchar*
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CFont::ParseToken(wchar *s)
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{
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Details.anonymous_23 = 0;
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Details.anonymous_23 = false;
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s++;
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if(Details.color.r || Details.color.g || Details.color.b)
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switch(*s){
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@ -1134,27 +1108,26 @@ CFont::ParseToken(wchar *s)
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case 'n':
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NewLine = 1;
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break;
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case 'b': SetColor(CRGBA(27, 89, 130, 255)); Details.anonymous_23 = 1; break;
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case 'b': SetColor(CRGBA(27, 89, 130, 255)); Details.anonymous_23 = true; break;
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case 'f':
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Details.bFlash = !Details.bFlash;
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if (Details.bFlash)
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Details.color.a = 255;
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break;
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case 'g': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = 1; break;
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case 'h': SetColor(CRGBA(225, 225, 225, 255)); Details.anonymous_23 = 1; break;
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case 'l': SetColor(CRGBA(0, 0, 0, 255)); Details.anonymous_23 = 1; break;
|
||||
case 'o': SetColor(CRGBA(229, 125, 126, 255)); Details.anonymous_23 = 1; break;
|
||||
case 'p': SetColor(CRGBA(168, 110, 252, 255)); Details.anonymous_23 = 1; break;
|
||||
case 'q': SetColor(CRGBA(199, 144, 203, 255)); Details.anonymous_23 = 1; break;
|
||||
case 'r': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = 1; break;
|
||||
case 't': SetColor(CRGBA(86, 212, 146, 255)); Details.anonymous_23 = 1; break;
|
||||
case 'w': SetColor(CRGBA(175, 175, 175, 255)); Details.anonymous_23 = 1; break;
|
||||
case 'x': SetColor(CRGBA(132, 146, 197, 255)); Details.anonymous_23 = 1; break;
|
||||
case 'y': SetColor(CRGBA(255, 227, 79, 255)); Details.anonymous_23 = 1; break;
|
||||
case 'g': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = true; break;
|
||||
case 'h': SetColor(CRGBA(225, 225, 225, 255)); Details.anonymous_23 = true; break;
|
||||
case 'l': SetColor(CRGBA(0, 0, 0, 255)); Details.anonymous_23 = true; break;
|
||||
case 'o': SetColor(CRGBA(229, 125, 126, 255)); Details.anonymous_23 = true; break;
|
||||
case 'p': SetColor(CRGBA(168, 110, 252, 255)); Details.anonymous_23 = true; break;
|
||||
case 'q': SetColor(CRGBA(199, 144, 203, 255)); Details.anonymous_23 = true; break;
|
||||
case 'r': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = true; break;
|
||||
case 't': SetColor(CRGBA(86, 212, 146, 255)); Details.anonymous_23 = true; break;
|
||||
case 'w': SetColor(CRGBA(175, 175, 175, 255)); Details.anonymous_23 = true; break;
|
||||
case 'x': SetColor(CRGBA(132, 146, 197, 255)); Details.anonymous_23 = true; break;
|
||||
case 'y': SetColor(CRGBA(255, 227, 79, 255)); Details.anonymous_23 = true; break;
|
||||
}
|
||||
while(*s != '~') s++;
|
||||
s++;
|
||||
if (*s == '~')
|
||||
if (*(++s) == '~')
|
||||
s = ParseToken(s);
|
||||
return s;
|
||||
}
|
||||
|
@ -1163,14 +1136,11 @@ CFont::ParseToken(wchar *s)
|
|||
wchar*
|
||||
CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
|
||||
{
|
||||
wchar* v4; // eax
|
||||
wchar* result; // eax
|
||||
|
||||
Details.anonymous_23 = 0;
|
||||
v4 = str + 1;
|
||||
wchar *s = str + 1;
|
||||
if (Details.color.r || Details.color.g || Details.color.b)
|
||||
{
|
||||
switch (*v4)
|
||||
switch (*s)
|
||||
{
|
||||
case 'B':
|
||||
bold = !bold;
|
||||
|
@ -1242,12 +1212,11 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
|
|||
break;
|
||||
}
|
||||
}
|
||||
while (*v4 != '~')
|
||||
++v4;
|
||||
result = v4 + 1;
|
||||
if (*result == '~')
|
||||
result = CFont::ParseToken(result, color, flash, bold);
|
||||
return result;
|
||||
while (*s != '~')
|
||||
++s;
|
||||
if (*(++s) == '~')
|
||||
s = CFont::ParseToken(s, color, flash, bold);
|
||||
return s;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -1259,103 +1228,80 @@ CFont::DrawFonts(void)
|
|||
void
|
||||
CFont::RenderFontBuffer()
|
||||
{
|
||||
int v0; // ebx
|
||||
//wchar_t* v1; // esi
|
||||
CFontRenderState* v2; // esi
|
||||
char v3; // al
|
||||
float v4; // ST04_4
|
||||
float v5; // ST04_4
|
||||
signed int v6; // eax
|
||||
float v7; // [esp+Ch] [ebp-24h]
|
||||
float v8; // [esp+10h] [ebp-20h]
|
||||
CRGBA v9; // [esp+1Ch] [ebp-14h]
|
||||
bool v10; // [esp+22h] [ebp-Eh]
|
||||
bool v11; // [esp+23h] [ebp-Dh]
|
||||
if (FontRenderStatePointer.pRenderState == (CFontRenderState*)FontRenderStateBuf) return;
|
||||
|
||||
if (FontRenderStatePointer != FontRenderStateBuf) {
|
||||
v11 = false;
|
||||
v10 = false;
|
||||
Sprite[RenderState.FontStyle].SetRenderState();
|
||||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||||
RenderState = *(CFontRenderState*)&FontRenderStateBuf[0];
|
||||
v7 = RenderState.fTextPosX;
|
||||
v8 = RenderState.fTextPosY;
|
||||
wchar* string = (wchar*)&FontRenderStateBuf[sizeof(CFontRenderState)];
|
||||
float textPosX;
|
||||
float textPosY;
|
||||
CRGBA color;
|
||||
bool bBold = false;
|
||||
bool bFlash = false;
|
||||
|
||||
if (string < FontRenderStatePointer)
|
||||
{
|
||||
do
|
||||
{
|
||||
if (string[0] == '\0')
|
||||
{
|
||||
v2 = (CFontRenderState*)((uintptr)string + sizeof(CFontRenderState));
|
||||
if ((uintptr)v2 & 3)
|
||||
v2 = (CFontRenderState*)((uint8*)v2 + 2);
|
||||
if (v2 >= FontRenderStatePointer)
|
||||
break;
|
||||
Sprite[RenderState.style].SetRenderState();
|
||||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||||
RenderState = *(CFontRenderState*)&FontRenderStateBuf[0];
|
||||
textPosX = RenderState.fTextPosX;
|
||||
textPosY = RenderState.fTextPosY;
|
||||
tFontRenderStatePointer pRenderStateBufPointer;
|
||||
pRenderStateBufPointer.pRenderState = (CFontRenderState*)&FontRenderStateBuf[0];
|
||||
for (++pRenderStateBufPointer.pRenderState; pRenderStateBufPointer.pStr < FontRenderStatePointer.pStr; pRenderStateBufPointer.pStr++) {
|
||||
if (*pRenderStateBufPointer.pStr == '\0') {
|
||||
tFontRenderStatePointer tmpPointer = pRenderStateBufPointer;
|
||||
tmpPointer.pStr++;
|
||||
tmpPointer.Align();
|
||||
if (tmpPointer.pStr >= FontRenderStatePointer.pStr)
|
||||
break;
|
||||
|
||||
RenderState = *v2;
|
||||
RenderState = *(tmpPointer.pRenderState++);
|
||||
|
||||
v7 = RenderState.fTextPosX;
|
||||
v8 = RenderState.fTextPosY;
|
||||
}
|
||||
if (string[0] == '~')
|
||||
{
|
||||
string = CFont::ParseToken(string, v9, v10, v11);
|
||||
//string = CFont::ParseToken(string);
|
||||
if (v10)
|
||||
{
|
||||
if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
|
||||
Details.bFlashState = !Details.bFlashState;
|
||||
Details.nFlashTimer = CTimer::GetTimeInMilliseconds();
|
||||
}
|
||||
Details.color.alpha = Details.bFlashState ? 0 : 255;
|
||||
}
|
||||
if (!RenderState.bIsShadow)
|
||||
RenderState.color = v9;
|
||||
}
|
||||
wchar v0 = string[0];
|
||||
//LOWORD(v0) = *v1;
|
||||
v0 -= 32;
|
||||
if (RenderState.bFontHalfTexture)
|
||||
v0 = FindNewCharacter(v0);
|
||||
else if (v0 > 155)
|
||||
v0 = 0;
|
||||
pRenderStateBufPointer = tmpPointer;
|
||||
|
||||
if (RenderState.fSlant != 0.0f)
|
||||
v8 = (RenderState.fSlantRefPointX - v7) * RenderState.fSlant + RenderState.fSlantRefPointY;
|
||||
CFont::PrintChar(v7, v8, v0);
|
||||
if (v11) {
|
||||
CFont::PrintChar(v7 + 1.0f, v8, v0);
|
||||
CFont::PrintChar(v7 + 2.0f, v8, v0);
|
||||
v7 += 2.0f;
|
||||
}
|
||||
if (CFont::RenderState.bProp == true)
|
||||
v6 = CFont::Size[RenderState.FontStyle][v0];
|
||||
else
|
||||
v6 = CFont::Size[RenderState.FontStyle][209];
|
||||
v7 = CFont::RenderState.fTextSizeX * v6 + v7;
|
||||
if (v0 == 0)
|
||||
v7 += CFont::RenderState.fExtraSpace;
|
||||
++string;
|
||||
} while (string < FontRenderStatePointer);
|
||||
textPosX = RenderState.fTextPosX;
|
||||
textPosY = RenderState.fTextPosY;
|
||||
color = RenderState.color;
|
||||
}
|
||||
CSprite2d::RenderVertexBuffer();
|
||||
FontRenderStatePointer = FontRenderStateBuf;
|
||||
if (*pRenderStateBufPointer.pStr == '~') {
|
||||
pRenderStateBufPointer.pStr = CFont::ParseToken(pRenderStateBufPointer.pStr, color, bFlash, bBold);
|
||||
if (bFlash) {
|
||||
if (CTimer::GetTimeInMilliseconds() - Details.nFlashTimer > 300) {
|
||||
Details.bFlashState = !Details.bFlashState;
|
||||
Details.nFlashTimer = CTimer::GetTimeInMilliseconds();
|
||||
}
|
||||
Details.color.alpha = Details.bFlashState ? 0 : 255;
|
||||
}
|
||||
if (!RenderState.bIsShadow)
|
||||
RenderState.color = color;
|
||||
}
|
||||
wchar c = *pRenderStateBufPointer.pStr;
|
||||
c -= ' ';
|
||||
if (RenderState.bFontHalfTexture)
|
||||
c = FindNewCharacter(c);
|
||||
else if (c > 155)
|
||||
c = 0;
|
||||
|
||||
if (RenderState.slant != 0.0f)
|
||||
textPosY = (RenderState.slantRefX - textPosX) * RenderState.slant + RenderState.slantRefY;
|
||||
PrintChar(textPosX, textPosY, c);
|
||||
if (bBold) {
|
||||
PrintChar(textPosX + 1.0f, textPosY, c);
|
||||
PrintChar(textPosX + 2.0f, textPosY, c);
|
||||
textPosX += 2.0f;
|
||||
}
|
||||
textPosX += CFont::RenderState.scaleX * (RenderState.proportional ? Size[RenderState.style][c] : Size[RenderState.style][209]);
|
||||
if (c == '\0')
|
||||
textPosX += CFont::RenderState.fExtraSpace;
|
||||
}
|
||||
CSprite2d::RenderVertexBuffer();
|
||||
FontRenderStatePointer.pRenderState = (CFontRenderState*)FontRenderStateBuf;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
CFont::SetFontStyle(int16 style)
|
||||
{
|
||||
if (style == FONT_HEADING)
|
||||
{
|
||||
if (style == FONT_HEADING) {
|
||||
Details.style = FONT_STANDARD;
|
||||
Details.bFontHalfTexture = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
Details.style = style;
|
||||
Details.bFontHalfTexture = false;
|
||||
}
|
||||
|
@ -1363,30 +1309,18 @@ CFont::SetFontStyle(int16 style)
|
|||
|
||||
wchar CFont::FindNewCharacter(wchar c)
|
||||
{
|
||||
if (c >= 16 && c <= 26)
|
||||
return c + 128;
|
||||
if (c >= 8 && c <= 9)
|
||||
return c + 86;
|
||||
if (c == 4)
|
||||
return c + 89;
|
||||
if (c == 7)
|
||||
return 206;
|
||||
if (c == 14)
|
||||
return 207;
|
||||
if (c >= 33 && c <= 58)
|
||||
return c + 122;
|
||||
if (c >= 65 && c <= 90)
|
||||
return c + 90;
|
||||
if (c >= 96 && c <= 118)
|
||||
return c + 85;
|
||||
if (c >= 119 && c <= 140)
|
||||
return c + 62;
|
||||
if (c >= 141 && c <= 142)
|
||||
return 204;
|
||||
if (c == 143)
|
||||
return 205;
|
||||
if (c == 1)
|
||||
return 208;
|
||||
if (c >= 16 && c <= 26) return c + 128;
|
||||
if (c >= 8 && c <= 9) return c + 86;
|
||||
if (c == 4) return c + 89;
|
||||
if (c == 7) return 206;
|
||||
if (c == 14) return 207;
|
||||
if (c >= 33 && c <= 58) return c + 122;
|
||||
if (c >= 65 && c <= 90) return c + 90;
|
||||
if (c >= 96 && c <= 118) return c + 85;
|
||||
if (c >= 119 && c <= 140) return c + 62;
|
||||
if (c >= 141 && c <= 142) return 204;
|
||||
if (c == 143) return 205;
|
||||
if (c == 1) return 208;
|
||||
return c;
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ struct CFontDetails
|
|||
char bFlashState;
|
||||
char anonymous_21;
|
||||
int nFlashTimer;
|
||||
char anonymous_23;
|
||||
bool anonymous_23;
|
||||
uint32 anonymous_25;
|
||||
};
|
||||
|
||||
|
@ -39,18 +39,18 @@ struct CFontRenderState
|
|||
uint32 anonymous_0;
|
||||
float fTextPosX;
|
||||
float fTextPosY;
|
||||
float fTextSizeX;
|
||||
float fTextSizeY;
|
||||
float scaleX;
|
||||
float scaleY;
|
||||
CRGBA color;
|
||||
float fExtraSpace;
|
||||
float fSlant;
|
||||
float fSlantRefPointX;
|
||||
float fSlantRefPointY;
|
||||
float slant;
|
||||
float slantRefX;
|
||||
float slantRefY;
|
||||
bool bIsShadow;
|
||||
bool bFontHalfTexture;
|
||||
bool bProp;
|
||||
bool proportional;
|
||||
bool anonymous_14;
|
||||
int16 FontStyle;
|
||||
int16 style;
|
||||
};
|
||||
|
||||
class CSprite2d;
|
||||
|
@ -62,7 +62,7 @@ enum {
|
|||
#ifdef MORE_LANGUAGES
|
||||
FONT_JAPANESE,
|
||||
#endif
|
||||
MAX_FONTS
|
||||
MAX_FONTS = FONT_HEADING
|
||||
};
|
||||
|
||||
enum {
|
||||
|
@ -111,8 +111,9 @@ public:
|
|||
#ifdef MORE_LANGUAGES
|
||||
static bool PrintString(float x, float y, wchar *start, wchar* &end, float spwidth, float japX);
|
||||
#else
|
||||
static void PrintString(float x, float y, wchar *start, wchar *end, float spwidth);
|
||||
static void PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth);
|
||||
#endif
|
||||
static void PrintStringFromBottom(float x, float y, wchar *str);
|
||||
static float GetCharacterWidth(wchar c);
|
||||
static float GetCharacterSize(wchar c);
|
||||
static float GetStringWidth(wchar *s, bool spaces = false);
|
||||
|
@ -186,7 +187,7 @@ public:
|
|||
static void SetBackGroundOnlyTextOff(void) { Details.backgroundOnlyText = false; }
|
||||
static void SetPropOn(void) { Details.proportional = true; }
|
||||
static void SetPropOff(void) { Details.proportional = false; }
|
||||
static void SetFontStyle(int16 style);// { Details.style = style; }
|
||||
static void SetFontStyle(int16 style);
|
||||
static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; }
|
||||
static void SetAlphaFade(float fade) { Details.alphaFade = fade; }
|
||||
static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; }
|
||||
|
|
|
@ -412,6 +412,8 @@ void CHud::Draw()
|
|||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetPropOff();
|
||||
CFont::SetDropShadowPosition(2);
|
||||
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
|
||||
if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8
|
||||
|
@ -429,12 +431,12 @@ void CHud::Draw()
|
|||
#endif
|
||||
AsciiToUnicode(sTemp, sPrint);
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
/*CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint);
|
||||
|
||||
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon);
|
||||
}
|
||||
}*/
|
||||
CFont::SetColor(HEALTH_COLOR);
|
||||
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint);
|
||||
|
@ -493,11 +495,11 @@ void CHud::Draw()
|
|||
CFont::SetCentreOff();
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
CFont::SetDropShadowPosition(2); // TODO(Miami): Remove that, VC keeps that open above
|
||||
CFont::SetDropColor(CRGBA(0,0,0,alpha)); // TODO(Miami): Remove that, VC keeps that open above
|
||||
|
||||
AsciiToUnicode("]", sPrintIcon);
|
||||
AsciiToUnicode(">", sPrintIcon);
|
||||
|
||||
for (int i = 0; i < 6; i++) {
|
||||
if (FrontEndMenuManager.m_PrefsShowHud) {
|
||||
|
@ -609,12 +611,14 @@ void CHud::Draw()
|
|||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetDropShadowPosition(2);
|
||||
CFont::SetDropColor(CRGBA(0, 0, 0, fZoneAlpha));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint);
|
||||
//CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
|
||||
//CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint);
|
||||
|
||||
CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint);
|
||||
CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint);
|
||||
|
||||
CFont::SetSlant(0.f);
|
||||
}
|
||||
|
@ -708,12 +712,12 @@ void CHud::Draw()
|
|||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(105.f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint);
|
||||
CFont::SetDropShadowPosition(2);
|
||||
CFont::SetDropColor(CRGBA(0, 0, 0, fVehicleAlpha));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
|
||||
CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f), m_pVehicleNameToPrint);
|
||||
CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f), m_pVehicleNameToPrint);
|
||||
|
||||
CFont::SetSlant(0.f);
|
||||
}
|
||||
|
@ -734,6 +738,8 @@ void CHud::Draw()
|
|||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetDropShadowPosition(2);
|
||||
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetPropOff();
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetRightJustifyOn();
|
||||
|
@ -744,7 +750,7 @@ void CHud::Draw()
|
|||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), sPrint);
|
||||
//CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), sPrint);
|
||||
|
||||
CFont::SetColor(CLOCK_COLOR);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint);
|
||||
|
@ -1407,7 +1413,7 @@ void CHud::DrawAfterFade()
|
|||
CFont::SetPropOn();
|
||||
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(-500.0f));
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
if (BigMessageX[1] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) {
|
||||
BigMessageInUse[1] += CTimer::GetTimeStep();
|
||||
|
||||
|
@ -1427,8 +1433,10 @@ void CHud::DrawAfterFade()
|
|||
BigMessageAlpha[1] = 255.0f;
|
||||
}
|
||||
|
||||
CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1]));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]);
|
||||
CFont::SetDropShadowPosition(2);
|
||||
CFont::SetDropColor(CRGBA(40, 40, 40, BigMessageAlpha[1]));
|
||||
//CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1]));
|
||||
//CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]);
|
||||
|
||||
CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1]));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
|
||||
|
|
|
@ -317,12 +317,12 @@ CSprite2d::SetVertices(RwIm2DVertex *verts, const CRect &r, const CRGBA &c0, con
|
|||
|
||||
screenz = NearScreenZ;
|
||||
recipz = RecipNearClip;
|
||||
//z = RwCameraGetNearClipPlane(Scene.camera); // not done by game
|
||||
z = RwCameraGetNearClipPlane(Scene.camera); // not done by game
|
||||
|
||||
RwIm2DVertexSetScreenX(&verts[0], r.left);
|
||||
RwIm2DVertexSetScreenY(&verts[0], r.top);
|
||||
RwIm2DVertexSetScreenZ(&verts[0], screenz);
|
||||
//RwIm2DVertexSetCameraZ(&verts[0], z);
|
||||
RwIm2DVertexSetCameraZ(&verts[0], z);
|
||||
RwIm2DVertexSetRecipCameraZ(&verts[0], recipz);
|
||||
RwIm2DVertexSetIntRGBA(&verts[0], c2.r, c2.g, c2.b, c2.a);
|
||||
RwIm2DVertexSetU(&verts[0], u0, recipz);
|
||||
|
@ -331,7 +331,7 @@ CSprite2d::SetVertices(RwIm2DVertex *verts, const CRect &r, const CRGBA &c0, con
|
|||
RwIm2DVertexSetScreenX(&verts[1], r.right);
|
||||
RwIm2DVertexSetScreenY(&verts[1], r.top);
|
||||
RwIm2DVertexSetScreenZ(&verts[1], screenz);
|
||||
//RwIm2DVertexSetCameraZ(&verts[1], z);
|
||||
RwIm2DVertexSetCameraZ(&verts[1], z);
|
||||
RwIm2DVertexSetRecipCameraZ(&verts[1], recipz);
|
||||
RwIm2DVertexSetIntRGBA(&verts[1], c3.r, c3.g, c3.b, c3.a);
|
||||
RwIm2DVertexSetU(&verts[1], u1, recipz);
|
||||
|
@ -340,7 +340,7 @@ CSprite2d::SetVertices(RwIm2DVertex *verts, const CRect &r, const CRGBA &c0, con
|
|||
RwIm2DVertexSetScreenX(&verts[2], r.right);
|
||||
RwIm2DVertexSetScreenY(&verts[2], r.bottom);
|
||||
RwIm2DVertexSetScreenZ(&verts[2], screenz);
|
||||
//RwIm2DVertexSetCameraZ(&verts[2], z);
|
||||
RwIm2DVertexSetCameraZ(&verts[2], z);
|
||||
RwIm2DVertexSetRecipCameraZ(&verts[2], recipz);
|
||||
RwIm2DVertexSetIntRGBA(&verts[2], c1.r, c1.g, c1.b, c1.a);
|
||||
RwIm2DVertexSetU(&verts[2], u2, recipz);
|
||||
|
@ -349,30 +349,11 @@ CSprite2d::SetVertices(RwIm2DVertex *verts, const CRect &r, const CRGBA &c0, con
|
|||
RwIm2DVertexSetScreenX(&verts[3], r.left);
|
||||
RwIm2DVertexSetScreenY(&verts[3], r.bottom);
|
||||
RwIm2DVertexSetScreenZ(&verts[3], screenz);
|
||||
//RwIm2DVertexSetCameraZ(&verts[3], z);
|
||||
RwIm2DVertexSetCameraZ(&verts[3], z);
|
||||
RwIm2DVertexSetRecipCameraZ(&verts[3], recipz);
|
||||
RwIm2DVertexSetIntRGBA(&verts[3], c0.r, c0.g, c0.b, c0.a);
|
||||
RwIm2DVertexSetU(&verts[3], u3, recipz);
|
||||
RwIm2DVertexSetV(&verts[3], v3, recipz);
|
||||
|
||||
/*RwIm2DVertexSetScreenX(&verts[4], r.right);
|
||||
RwIm2DVertexSetScreenY(&verts[4], r.bottom);
|
||||
RwIm2DVertexSetScreenZ(&verts[4], screenz);
|
||||
RwIm2DVertexSetCameraZ(&verts[4], z);
|
||||
RwIm2DVertexSetRecipCameraZ(&verts[4], recipz);
|
||||
RwIm2DVertexSetIntRGBA(&verts[4], c1.r, c1.g, c1.b, c1.a);
|
||||
RwIm2DVertexSetU(&verts[4], u3, recipz);
|
||||
RwIm2DVertexSetV(&verts[4], v3, recipz);
|
||||
|
||||
RwIm2DVertexSetScreenX(&verts[5], r.right);
|
||||
RwIm2DVertexSetScreenY(&verts[5], r.top);
|
||||
RwIm2DVertexSetScreenZ(&verts[5], screenz);
|
||||
RwIm2DVertexSetCameraZ(&verts[5], z);
|
||||
RwIm2DVertexSetRecipCameraZ(&verts[5], recipz);
|
||||
RwIm2DVertexSetIntRGBA(&verts[5], c3.r, c3.g, c3.b, c3.a);
|
||||
RwIm2DVertexSetU(&verts[5], u1, recipz);
|
||||
RwIm2DVertexSetV(&verts[5], v1, recipz);*/
|
||||
|
||||
}
|
||||
|
||||
void
|
||||
|
|
Loading…
Reference in a new issue