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https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-05 10:25:54 +00:00
Noskillx's PR + fix .set loading
This commit is contained in:
parent
70fa4ab79c
commit
c483a044b5
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@ -112,25 +112,69 @@ cDMAudio::Get3DProviderName(uint8 id)
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return AudioManager.Get3DProviderName(id);
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}
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// TODO(Miami): Content of this moved to cSampleManager or cAudioManager
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int8 cDMAudio::AutoDetect3DProviders(void)
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{
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if (!AudioManager.IsAudioInitialised())
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return -1;
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int eax = -1, eax2 = -1, eax3 = -1, ds3dh = -1, ds3ds = -1;
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for ( int32 i = 0; i < GetNum3DProvidersAvailable(); i++ )
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{
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wchar buff[64];
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char *name = Get3DProviderName(i);
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AsciiToUnicode(name, buff);
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char *providername = UnicodeToAscii(buff);
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char *providername = Get3DProviderName(i);
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strupr(providername);
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#if defined(AUDIO_MSS)
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if ( !strcmp(providername, "MILES FAST 2D POSITIONAL AUDIO") )
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return i;
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#elif defined(AUDIO_OAL)
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if ( !strcmp(providername, "OPENAL SOFT") )
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return i;
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#if defined(AUDIO_OAL)
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if (!strcmp(providername, "OPENAL SOFT")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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return i;
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}
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#else
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if (!strcmp(providername, "CREATIVE LABS EAX 3 (TM)")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i) {
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eax3 = i;
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}
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}
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if (!strcmp(providername, "CREATIVE LABS EAX 2 (TM)")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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eax2 = i;
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}
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if (!strcmp(providername, "CREATIVE LABS EAX (TM)")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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eax = i;
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}
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if (!strcmp(providername, "DIRECTSOUND3D HARDWARE SUPPORT")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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ds3dh = i;
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}
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if (!strcmp(providername, "DIRECTSOUND3D SOFTWARE EMULATION")) {
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SetCurrent3DProvider(i);
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if (GetCurrent3DProviderIndex() == i)
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ds3ds = i;
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}
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#endif
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}
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if (eax3 != -1)
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return eax3;
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if (eax2 != -1)
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return eax2;
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if (eax != -1)
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return eax;
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if (ds3dh != -1)
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return ds3dh;
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if (ds3ds != -1)
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return ds3ds;
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return -1;
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}
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@ -7,6 +7,9 @@
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#define AEHANDLE_IS_FAILED(h) ((h)<0)
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#define AEHANDLE_IS_OK(h) ((h)>=0)
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#define NO_AUDIO_PROVIDER -3
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#define AUDIO_PROVIDER_NOT_DETERMINED -99
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class cAudioScriptObject;
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class CEntity;
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@ -1386,6 +1386,7 @@ bool CGarages::IsCarSprayable(CVehicle * pVehicle)
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case MI_BARRACKS:
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case MI_DODO:
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case MI_COACH:
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case MI_FBIRANCH:
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return false;
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default:
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break;
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@ -269,12 +269,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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return true;
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case PICKUP_COLLECTABLE1:
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CWorld::Players[playerId].m_nCollectedPackages++;
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CWorld::Players[playerId].m_nMoney += 1000;
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CWorld::Players[playerId].m_nMoney += 100;
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if (CWorld::Players[playerId].m_nCollectedPackages == CWorld::Players[playerId].m_nTotalPackages) {
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printf("All collectables have been picked up\n");
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CGarages::TriggerMessage("CO_ALL", -1, 5000, -1);
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CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 1000000;
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CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 100000;
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} else
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CGarages::TriggerMessage("CO_ONE", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 5000, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
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@ -131,6 +131,7 @@ void CControllerConfigManager::SaveSettings(int32 file)
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void CControllerConfigManager::LoadSettings(int32 file)
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{
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bool bValid = true;
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int nVersion = 0;
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if (file)
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{
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@ -139,11 +140,13 @@ void CControllerConfigManager::LoadSettings(int32 file)
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if (!strncmp(buff, TopLineEmptyFile, sizeof(TopLineEmptyFile)-1))
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bValid = false;
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else
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else {
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CFileMgr::Seek(file, 0, 0);
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CFileMgr::Read(file, (char*)&nVersion, sizeof(nVersion));
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}
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}
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if (bValid)
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if (bValid && nVersion >= 3)
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{
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ControlsManager.MakeControllerActionsBlank();
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@ -41,9 +41,6 @@
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// TODO(Miami): Remove that!! That was my map implementation for III, instead use MAP_ENHACEMENTS on some places
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#define CUSTOM_MAP
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// TODO(Miami): This is -3 on VC but still -1 on AudioManager?!? What the hell?
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#define INVALID_AUDIO_PROVIDER -1
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// Similar story to Hud.cpp:
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// Game has colors inlined in code.
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// For easier modification we collect them here:
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@ -355,7 +352,7 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
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if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
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CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
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} else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
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if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER)
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if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER)
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m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
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#ifdef TIDY_UP_PBP
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DMAudio.StopFrontEndTrack();
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@ -388,7 +385,7 @@ CMenuManager::CMenuManager()
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m_PrefsRadioStation = 0;
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m_PrefsStereoMono = 1;
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m_PrefsBrightness = 256;
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m_PrefsLOD = 1.2f;
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m_PrefsLOD = CRenderer::ms_lodDistScale;
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m_KeyPressedCode = -1;
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m_bFrontEnd_ReloadObrTxtGxt = false;
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m_PrefsMP3BoostVolume = 0;
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@ -421,7 +418,7 @@ CMenuManager::CMenuManager()
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m_nScrollbarTopMargin = 0.0f;
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m_nSelectedListRow = 0;
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m_nSkinsTotal = 0;
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m_nPrefsAudio3DProviderIndex = -99;
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m_nPrefsAudio3DProviderIndex = AUDIO_PROVIDER_NOT_DETERMINED;
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m_bGameNotLoaded = true;
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m_nMousePosX = m_nMouseTempPosX;
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m_nMousePosY = m_nMouseTempPosY;
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@ -643,7 +640,6 @@ CMenuManager::CheckSliderMovement(int value)
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case MENUACTION_MUSICVOLUME:
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m_PrefsMusicVolume += value * (128/32);
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m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 65);
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printf("%d\n", m_PrefsMusicVolume);
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DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
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break;
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case MENUACTION_SFXVOLUME:
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@ -721,7 +717,7 @@ CMenuManager::DisplayHelperText(char *text)
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aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_SFXVOLUME) {
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CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(10.f), SCREEN_SCALE_FROM_BOTTOM(18.f),
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m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER ? TheText.Get("FEH_NA") : TheText.Get("FET_MIG"));
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m_nPrefsAudio3DProviderIndex == NO_AUDIO_PROVIDER ? TheText.Get("FEH_NA") : TheText.Get("FET_MIG"));
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return;
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}
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@ -738,7 +734,7 @@ CMenuManager::DisplayHelperText(char *text)
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aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_SPEAKERCONF) {
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CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(10.f), SCREEN_SCALE_FROM_BOTTOM(18.f),
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m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER ? TheText.Get("FEH_NA") : TheText.Get("FET_MIG"));
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m_nPrefsAudio3DProviderIndex == NO_AUDIO_PROVIDER ? TheText.Get("FEH_NA") : TheText.Get("FET_MIG"));
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return;
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}
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@ -747,7 +743,7 @@ CMenuManager::DisplayHelperText(char *text)
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if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_MP3VOLUMEBOOST) {
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CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(10.f), SCREEN_SCALE_FROM_BOTTOM(18.f),
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m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER ? TheText.Get("FEH_NA") : TheText.Get("FET_MIG"));
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m_nPrefsAudio3DProviderIndex == NO_AUDIO_PROVIDER ? TheText.Get("FEH_NA") : TheText.Get("FET_MIG"));
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return;
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}
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@ -979,7 +975,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
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}
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if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER) {
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if (m_nPrefsAudio3DProviderIndex == NO_AUDIO_PROVIDER) {
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if (strncmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FEO_AUD", 8) == 0) {
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CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
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}
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@ -1045,7 +1041,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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case MENUACTION_MUSICVOLUME:
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case MENUACTION_SFXVOLUME:
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if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
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if (m_nPrefsAudio3DProviderIndex == NO_AUDIO_PROVIDER)
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rightText = TheText.Get("FEA_NAH");
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break;
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@ -1112,7 +1108,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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break;
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#endif
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case MENUACTION_AUDIOHW:
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if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
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if (m_nPrefsAudio3DProviderIndex == NO_AUDIO_PROVIDER)
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rightText = TheText.Get("FEA_NAH");
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else if (m_nPrefsAudio3DProviderIndex == -1)
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rightText = TheText.Get("FEA_ADP");
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@ -1130,7 +1126,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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}
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break;
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case MENUACTION_SPEAKERCONF: {
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if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
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if (m_nPrefsAudio3DProviderIndex == NO_AUDIO_PROVIDER)
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rightText = TheText.Get("FEA_NAH");
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else {
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switch (m_PrefsSpeakers) {
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@ -1305,7 +1301,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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}
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if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
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if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") != 0
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&& m_nCurrScreen == MENUPAGE_SOUND_SETTINGS && m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER) {
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&& m_nCurrScreen == MENUPAGE_SOUND_SETTINGS && m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
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m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
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SetHelperText(3);
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@ -1338,11 +1334,11 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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ProcessSlider((m_PrefsLOD - 0.925f) / 0.875f, 99.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
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break;
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case MENUACTION_MUSICVOLUME:
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if(m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER)
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if(m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER)
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ProcessSlider(m_PrefsMusicVolume / 64.0f, 70.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
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break;
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case MENUACTION_SFXVOLUME:
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if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER)
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if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER)
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ProcessSlider(m_PrefsSfxVolume / 64.0f, 99.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
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break;
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case MENUACTION_MOUSESENS:
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@ -1387,7 +1383,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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DisplayHelperText(nil);
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break;
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case MENUPAGE_OPTIONS:
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if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_LOADRADIO)
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if (m_nPrefsAudio3DProviderIndex == NO_AUDIO_PROVIDER && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_LOADRADIO)
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DisplayHelperText("FEA_NAH");
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break;
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}
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@ -3182,7 +3178,7 @@ CMenuManager::LoadSettings()
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#endif
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CRenderer::ms_lodDistScale = m_PrefsLOD;
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if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
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if (m_nPrefsAudio3DProviderIndex == NO_AUDIO_PROVIDER)
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m_nPrefsAudio3DProviderIndex = -2;
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m_lastWorking3DAudioProvider = m_nPrefsAudio3DProviderIndex;
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@ -4469,7 +4465,7 @@ CMenuManager::ProcessButtonPresses(void)
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case MENUACTION_AUDIOHW:
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{
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int selectedProvider = m_nPrefsAudio3DProviderIndex;
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if (selectedProvider != INVALID_AUDIO_PROVIDER) {
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if (selectedProvider != NO_AUDIO_PROVIDER) {
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if (selectedProvider == -1)
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selectedProvider = m_nPrefsAudio3DProviderIndex = DMAudio.AutoDetect3DProviders();
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m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
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@ -4482,7 +4478,7 @@ CMenuManager::ProcessButtonPresses(void)
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}
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case MENUACTION_SPEAKERCONF:
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#ifndef TIDY_UP_PBP
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if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER) {
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if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
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if (--m_PrefsSpeakers < 0)
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m_PrefsSpeakers = 2;
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DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
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@ -4770,14 +4766,14 @@ CMenuManager::ProcessButtonPresses(void)
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break;
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#endif
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case MENUACTION_AUDIOHW:
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if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER) {
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if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
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m_nPrefsAudio3DProviderIndex += changeValueBy;
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m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1);
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}
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
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break;
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case MENUACTION_SPEAKERCONF:
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if (m_nPrefsAudio3DProviderIndex != INVALID_AUDIO_PROVIDER) {
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if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
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m_PrefsSpeakers -= changeValueBy;
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m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2);
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DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
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@ -5451,13 +5447,9 @@ CMenuManager::ConstructStatLine(int rowIdx)
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if (CStats::Record4x4Mayhem > 0) {
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STAT_LINE("FEST_RM", &CStats::Record4x4Mayhem, false, nil);
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}
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if (CStats::LongestFlightInDodo > 0) {
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STAT_LINE("FEST_LF", &CStats::LongestFlightInDodo, false, nil);
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}
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if (CStats::TimeTakenDefuseMission > 0) {
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STAT_LINE("FEST_BD", &CStats::TimeTakenDefuseMission, false, nil);
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}
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STAT_LINE("CAR_CRU", &CStats::CarsCrushed, false, nil);
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if (CStats::HighestScores[0] > 0) {
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STAT_LINE("FEST_BB", nil, false, nil);
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@ -5485,7 +5477,6 @@ CMenuManager::ConstructStatLine(int rowIdx)
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float fTemp;
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STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil);
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STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil);
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STAT_LINE("MMRAIN", &CStats::mmRain, false, nil);
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STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil);
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STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil);
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break;
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@ -5501,7 +5492,6 @@ CMenuManager::ConstructStatLine(int rowIdx)
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#endif
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STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil);
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STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil);
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STAT_LINE("MMRAIN", &CStats::mmRain, false, nil);
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STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil);
|
||||
STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil);
|
||||
break;
|
||||
|
|
|
@ -245,23 +245,20 @@ void CGame::ShutdownRenderWare(void)
|
|||
bool CGame::InitialiseOnceAfterRW(void)
|
||||
{
|
||||
TheText.Load();
|
||||
DMAudio.Initialise();
|
||||
CTimer::Initialise();
|
||||
CTempColModels::Initialise();
|
||||
mod_HandlingManager.Initialise();
|
||||
CSurfaceTable::Initialise("DATA\\SURFACE.DAT");
|
||||
CPedStats::Initialise();
|
||||
CTimeCycle::Initialise();
|
||||
|
||||
DMAudio.Initialise();
|
||||
if ( DMAudio.GetNum3DProvidersAvailable() == 0 )
|
||||
FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = -1;
|
||||
FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = NO_AUDIO_PROVIDER;
|
||||
|
||||
if ( FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -99 || FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -2 )
|
||||
if ( FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == AUDIO_PROVIDER_NOT_DETERMINED || FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -2 )
|
||||
{
|
||||
FrontEndMenuManager.m_PrefsSpeakers = 0;
|
||||
int8 provider = DMAudio.AutoDetect3DProviders();
|
||||
if ( provider != -1 )
|
||||
FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = provider;
|
||||
FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = DMAudio.AutoDetect3DProviders();
|
||||
}
|
||||
|
||||
DMAudio.SetCurrent3DProvider(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
CMenuScreen aScreens[] = {
|
||||
// MENUPAGE_STATS = 0
|
||||
{ "FET_STA", MENUPAGE_NONE, 3,
|
||||
{ "FEH_STA", MENUPAGE_NONE, 3,
|
||||
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 190, 320, MENUALIGN_RIGHT,
|
||||
},
|
||||
|
||||
|
|
|
@ -49,7 +49,6 @@ int32 CStats::LivesSavedWithAmbulance;
|
|||
int32 CStats::CriminalsCaught;
|
||||
int32 CStats::HighestLevelAmbulanceMission;
|
||||
int32 CStats::FiresExtinguished;
|
||||
int32 CStats::LongestFlightInDodo;
|
||||
int32 CStats::TimeTakenDefuseMission;
|
||||
int32 CStats::TotalNumberKillFrenzies;
|
||||
int32 CStats::TotalNumberMissions;
|
||||
|
@ -58,8 +57,6 @@ int32 CStats::KgsOfExplosivesUsed;
|
|||
int32 CStats::InstantHitsFiredByPlayer;
|
||||
int32 CStats::InstantHitsHitByPlayer;
|
||||
int32 CStats::BestTimeBombDefusal;
|
||||
int32 CStats::mmRain;
|
||||
int32 CStats::CarsCrushed;
|
||||
int32 CStats::FastestTimes[CStats::TOTAL_FASTEST_TIMES];
|
||||
int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES];
|
||||
int32 CStats::BestPositions[CStats::TOTAL_BEST_POSITIONS];
|
||||
|
@ -83,13 +80,11 @@ void CStats::Init()
|
|||
KgsOfExplosivesUsed = 0;
|
||||
InstantHitsFiredByPlayer = 0;
|
||||
InstantHitsHitByPlayer = 0;
|
||||
CarsCrushed = 0;
|
||||
HeadsPopped = 0;
|
||||
TimesArrested = 0;
|
||||
TimesDied = 0;
|
||||
DaysPassed = 0;
|
||||
NumberOfUniqueJumpsFound = 0;
|
||||
mmRain = 0;
|
||||
MaximumJumpFlips = 0;
|
||||
MaximumJumpSpins = 0;
|
||||
MaximumJumpDistance = 0;
|
||||
|
@ -97,7 +92,6 @@ void CStats::Init()
|
|||
BestStuntJump = 0;
|
||||
TotalNumberOfUniqueJumps = 0;
|
||||
Record4x4One = 0;
|
||||
LongestFlightInDodo = 0;
|
||||
Record4x4Two = 0;
|
||||
PassengersDroppedOffWithTaxi = 0;
|
||||
Record4x4Three = 0;
|
||||
|
@ -202,11 +196,6 @@ void CStats::AnotherFireExtinguished()
|
|||
++FiresExtinguished;
|
||||
}
|
||||
|
||||
void CStats::RegisterLongestFlightInDodo(int32 time)
|
||||
{
|
||||
LongestFlightInDodo = Max(LongestFlightInDodo, time);
|
||||
}
|
||||
|
||||
void CStats::RegisterTimeTakenDefuseMission(int32 time)
|
||||
{
|
||||
TimeTakenDefuseMission = (TimeTakenDefuseMission && TimeTakenDefuseMission < time) ? TimeTakenDefuseMission : time;
|
||||
|
@ -296,12 +285,10 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
|
|||
sizeof(KgsOfExplosivesUsed) +
|
||||
sizeof(InstantHitsFiredByPlayer) +
|
||||
sizeof(InstantHitsHitByPlayer) +
|
||||
sizeof(CarsCrushed) +
|
||||
sizeof(HeadsPopped) +
|
||||
sizeof(TimesArrested) +
|
||||
sizeof(TimesDied) +
|
||||
sizeof(DaysPassed) +
|
||||
sizeof(mmRain) +
|
||||
sizeof(MaximumJumpDistance) +
|
||||
sizeof(MaximumJumpHeight) +
|
||||
sizeof(MaximumJumpFlips) +
|
||||
|
@ -327,7 +314,6 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
|
|||
sizeof(CriminalsCaught) +
|
||||
sizeof(HighestLevelAmbulanceMission) +
|
||||
sizeof(FiresExtinguished) +
|
||||
sizeof(LongestFlightInDodo) +
|
||||
sizeof(TimeTakenDefuseMission) +
|
||||
sizeof(NumberKillFrenziesPassed) +
|
||||
sizeof(TotalNumberKillFrenzies) +
|
||||
|
@ -351,12 +337,10 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
|
|||
CopyToBuf(buf, KgsOfExplosivesUsed);
|
||||
CopyToBuf(buf, InstantHitsFiredByPlayer);
|
||||
CopyToBuf(buf, InstantHitsHitByPlayer);
|
||||
CopyToBuf(buf, CarsCrushed);
|
||||
CopyToBuf(buf, HeadsPopped);
|
||||
CopyToBuf(buf, TimesArrested);
|
||||
CopyToBuf(buf, TimesDied);
|
||||
CopyToBuf(buf, DaysPassed);
|
||||
CopyToBuf(buf, mmRain);
|
||||
CopyToBuf(buf, MaximumJumpDistance);
|
||||
CopyToBuf(buf, MaximumJumpHeight);
|
||||
CopyToBuf(buf, MaximumJumpFlips);
|
||||
|
@ -382,7 +366,6 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
|
|||
CopyToBuf(buf, CriminalsCaught);
|
||||
CopyToBuf(buf, HighestLevelAmbulanceMission);
|
||||
CopyToBuf(buf, FiresExtinguished);
|
||||
CopyToBuf(buf, LongestFlightInDodo);
|
||||
CopyToBuf(buf, TimeTakenDefuseMission);
|
||||
CopyToBuf(buf, NumberKillFrenziesPassed);
|
||||
CopyToBuf(buf, TotalNumberKillFrenzies);
|
||||
|
@ -415,12 +398,10 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
|
|||
CopyFromBuf(buf, KgsOfExplosivesUsed);
|
||||
CopyFromBuf(buf, InstantHitsFiredByPlayer);
|
||||
CopyFromBuf(buf, InstantHitsHitByPlayer);
|
||||
CopyFromBuf(buf, CarsCrushed);
|
||||
CopyFromBuf(buf, HeadsPopped);
|
||||
CopyFromBuf(buf, TimesArrested);
|
||||
CopyFromBuf(buf, TimesDied);
|
||||
CopyFromBuf(buf, DaysPassed);
|
||||
CopyFromBuf(buf, mmRain);
|
||||
CopyFromBuf(buf, MaximumJumpDistance);
|
||||
CopyFromBuf(buf, MaximumJumpHeight);
|
||||
CopyFromBuf(buf, MaximumJumpFlips);
|
||||
|
@ -446,7 +427,6 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
|
|||
CopyFromBuf(buf, CriminalsCaught);
|
||||
CopyFromBuf(buf, HighestLevelAmbulanceMission);
|
||||
CopyFromBuf(buf, FiresExtinguished);
|
||||
CopyFromBuf(buf, LongestFlightInDodo);
|
||||
CopyFromBuf(buf, TimeTakenDefuseMission);
|
||||
CopyFromBuf(buf, NumberKillFrenziesPassed);
|
||||
CopyFromBuf(buf, TotalNumberKillFrenzies);
|
||||
|
|
|
@ -53,7 +53,6 @@ public:
|
|||
static int32 CriminalsCaught;
|
||||
static int32 HighestLevelAmbulanceMission;
|
||||
static int32 FiresExtinguished;
|
||||
static int32 LongestFlightInDodo;
|
||||
static int32 TimeTakenDefuseMission;
|
||||
static int32 TotalNumberKillFrenzies;
|
||||
static int32 TotalNumberMissions;
|
||||
|
@ -62,8 +61,6 @@ public:
|
|||
static int32 InstantHitsFiredByPlayer;
|
||||
static int32 InstantHitsHitByPlayer;
|
||||
static int32 BestTimeBombDefusal;
|
||||
static int32 mmRain;
|
||||
static int32 CarsCrushed;
|
||||
static int32 FastestTimes[TOTAL_FASTEST_TIMES];
|
||||
static int32 HighestScores[TOTAL_HIGHEST_SCORES];
|
||||
static int32 BestPositions[TOTAL_BEST_POSITIONS];
|
||||
|
@ -90,7 +87,6 @@ public:
|
|||
static void RegisterLevelAmbulanceMission(int32);
|
||||
static void AnotherFireExtinguished();
|
||||
static wchar *FindCriminalRatingString();
|
||||
static void RegisterLongestFlightInDodo(int32);
|
||||
static void RegisterTimeTakenDefuseMission(int32);
|
||||
static void AnotherKillFrenzyPassed();
|
||||
static void SetTotalNumberKillFrenzies(int32);
|
||||
|
|
Loading…
Reference in a new issue