mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 20:10:00 +00:00
fixes
This commit is contained in:
parent
8cd87236c9
commit
95e9fe7693
|
@ -5700,7 +5700,7 @@ cAudioManager::IsMissionAudioSamplePlaying(uint8 slot) const
|
|||
} else {
|
||||
static int32 cPretendFrame[MISSION_AUDIO_SLOTS] = { 1, 1 };
|
||||
|
||||
return (cPretendFrame[MISSION_AUDIO_SLOTS]++ % 64) != 0;
|
||||
return (cPretendFrame[slot]++ % 64) != 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5716,7 +5716,7 @@ cAudioManager::IsMissionAudioSampleFinished(uint8 slot)
|
|||
|
||||
static int32 cPretendFrame[MISSION_AUDIO_SLOTS] = { 1, 1 };
|
||||
|
||||
return (cPretendFrame[MISSION_AUDIO_SLOTS]++ % 64) == 0;
|
||||
return (cPretendFrame[slot]++ % 64) == 0;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -193,15 +193,15 @@ CGameLogic::Update()
|
|||
pPlayerInfo.m_nBustedAudioStatus = BUSTEDAUDIO_LOADING;
|
||||
char name[12];
|
||||
sprintf(name, pPlayerInfo.m_nCurrentBustedAudio >= 10 ? "bust_%d" : "bust_0%d", pPlayerInfo.m_nCurrentBustedAudio);
|
||||
DMAudio.ClearMissionAudio(0); // TODO(MIAMI): argument is 0
|
||||
DMAudio.PreloadMissionAudio(0, name); // TODO(MIAMI): argument is 0
|
||||
DMAudio.ClearMissionAudio(0);
|
||||
DMAudio.PreloadMissionAudio(0, name);
|
||||
pPlayerInfo.m_nCurrentBustedAudio = pPlayerInfo.m_nCurrentBustedAudio % 28 + 1; // enum? const? TODO
|
||||
}
|
||||
}
|
||||
if (CTimer::GetTimeInMilliseconds() - pPlayerInfo.m_nWBTime > 4000 &&
|
||||
pPlayerInfo.m_nBustedAudioStatus == BUSTEDAUDIO_LOADING &&
|
||||
DMAudio.GetMissionAudioLoadingStatus(0) == 1) { // TODO: argument is 0
|
||||
DMAudio.PlayLoadedMissionAudio(0); // TODO: argument is 0
|
||||
DMAudio.GetMissionAudioLoadingStatus(0) == 1) {
|
||||
DMAudio.PlayLoadedMissionAudio(0);
|
||||
pPlayerInfo.m_nBustedAudioStatus = BUSTEDAUDIO_DONE;
|
||||
}
|
||||
|
||||
|
|
|
@ -8662,7 +8662,6 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
|
||||
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
|
||||
str[i] = tolower(str[i]);
|
||||
static bool bShowed = false;
|
||||
m_nIp += KEY_LENGTH_IN_SCRIPT;
|
||||
DMAudio.PreloadMissionAudio(ScriptParams[0] - 1, str);
|
||||
return 0;
|
||||
|
|
Loading…
Reference in a new issue