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fixes for AudioManager::GetPhrase

This commit is contained in:
Filip Gawin 2019-06-13 21:16:55 +02:00
parent d4b566ecb2
commit 6c0f81f12a
3 changed files with 267 additions and 15 deletions

View file

@ -11,20 +11,95 @@ cAudioManager::PlayerJustLeftCar(void)
}
void
cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase,
cAudioManager::GetPhrase(eAudioSamples *phrase, eAudioSamples *prevPhrase,
eAudioSamples sample, uint32 maxOffset)
{
*phrase = (uint32)sample +
(uint32)m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] %
maxOffset;
if(*phrase == *prevPhrase && ++*phrase >= (uint32)sample + maxOffset)
*phrase = (uint32)sample;
*phrase = eAudioSamples(
sample +
(uint32)m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] %
maxOffset);
if(*phrase == *prevPhrase &&
++*(uint32 *)phrase >= (uint32)sample + maxOffset)
*phrase = sample;
*prevPhrase = *phrase;
}
static bool &bUsedPlayerTalkSfx = *(bool *)0x6508f4;
static eAudioSamples &lastPlayerTalkSfx = *(eAudioSamples *)0x6508f0;
uint32
cAudioManager::GetPlayerTalkSfx(eSound sound)
{
eAudioSamples sfx;
if(!bUsedPlayerTalkSfx) {
bUsedPlayerTalkSfx = true;
lastPlayerTalkSfx = NO_SAMPLE;
}
switch(sound) {
case SOUND_PED_DAMAGE:
cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx,
AUDIO_SAMPLE_PED_DAMAGE_REACTION_1,
11u);
break;
case SOUND_PED_HIT:
cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx,
AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u);
break;
case SOUND_PED_LAND:
cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx,
AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u);
break;
default: sfx = NO_SAMPLE; break;
}
return sfx;
}
static bool &bUsedGenericMaleTalkSfx = *(bool *)0x650B0C;
static eAudioSamples &lastGenericMaleTalkSfx = *(eAudioSamples *)0x650B08;
uint32
cAudioManager::GetGenericMaleTalkSfx(eSound sample)
{
eAudioSamples sfx;
if(!bUsedGenericMaleTalkSfx) {
bUsedGenericMaleTalkSfx = 1;
lastGenericMaleTalkSfx = NO_SAMPLE;
}
switch(sample) {
case SOUND_PED_DEATH:
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u);
break;
case SOUND_PED_BULLET_HIT:
case SOUND_PED_DEFEND:
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1,
15u);
break;
case SOUND_PED_BURNING:
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
AUDIO_SAMPLE_PED_MALE_BURNING_1, 8u);
break;
case SOUND_PED_FLEE_SPRINT:
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1,
6u);
break;
default: return NO_SAMPLE;
}
return sfx;
}
WRAPPER void cAudioManager::Service() { EAXJMP(0x57A2A0); }
STARTPATCHES
InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
InjectHook(0x570E00, &cAudioManager::GetPlayerTalkSfx, PATCH_JUMP);
InjectHook(0x575460, &cAudioManager::GetGenericMaleTalkSfx, PATCH_JUMP);
ENDPATCHES

View file

@ -72,7 +72,7 @@ enum eAudioType : int32 {
class tAudioEntity
{
public:
public:
eAudioType m_nType;
void *m_pEntity;
char m_bIsUsed;
@ -100,7 +100,8 @@ public:
static_assert(sizeof(tPedComment) == 0x1c, "tPedComment: error");
class cPedComments {
class cPedComments
{
public:
tPedComment m_asPedComments[40];
char field_1120[40];
@ -113,7 +114,8 @@ static_assert(sizeof(cPedComments) == 0x48c, "cPedComments: error");
class CEntity;
class cAudioCollision {
class cAudioCollision
{
public:
CEntity *m_pEntity1;
CEntity *m_pEntity2;
@ -130,7 +132,8 @@ public:
static_assert(sizeof(cAudioCollision) == 0x28, "cAudioCollision: error");
class cAudioCollisionManager {
class cAudioCollisionManager
{
public:
cAudioCollision m_asCollisions1[10];
cAudioCollision m_asCollisions2[10];
@ -212,8 +215,11 @@ public:
void PlayerJustLeftCar(void);
void Service();
void GetPhrase(uint32 *a2, uint32 *a3, eAudioSamples sample,
uint32 maxOffset);
void GetPhrase(eAudioSamples *phrase, eAudioSamples *prevPhrase,
eAudioSamples sample, uint32 maxOffset);
uint32 GetPlayerTalkSfx(eSound sound);
uint32 GetGenericMaleTalkSfx(eSound sound);
};
static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");

View file

@ -2,7 +2,7 @@
#include "common.h"
enum eAudioSamples : int32 {
enum eAudioSamples : uint32 {
AUDIO_SAMPLE_VEHICLE_HORN_0 = 0,
AUDIO_SAMPLE_VEHICLE_HORN_1 = 1,
AUDIO_SAMPLE_VEHICLE_HORN_2 = 2,
@ -3038,3 +3038,174 @@ enum eAudioSamples : int32 {
TOTAL_AUDIO_SAMPLES = 3032,
NO_SAMPLE = 3033,
};
enum eSound {
SOUND_CAR_DOOR_CLOSE_BONNET = 0,
SOUND_CAR_DOOR_CLOSE_BUMPER = 1,
SOUND_CAR_DOOR_CLOSE_FRONT_LEFT = 0x2,
SOUND_CAR_DOOR_CLOSE_FRONT_RIGHT = 0x3,
SOUND_CAR_DOOR_CLOSE_BACK_LEFT = 0x4,
SOUND_CAR_DOOR_CLOSE_BACK_RIGHT = 0x5,
SOUND_CAR_DOOR_OPEN_BONNET = 0x6,
SOUND_CAR_DOOR_OPEN_BUMPER = 0x7,
SOUND_CAR_DOOR_OPEN_FRONT_LEFT = 0x8,
SOUND_CAR_DOOR_OPEN_FRONT_RIGHT = 0x9,
SOUND_CAR_DOOR_OPEN_BACK_LEFT = 0xA,
SOUND_CAR_DOOR_OPEN_BACK_RIGHT = 0xB,
SOUND_CAR_WINDSHIELD_CRACK = 0xC,
SOUND_CAR_JUMP = 0xD,
SOUND_E = 0xE,
SOUND_F = 0xF,
SOUND_CAR_ENGINE_START = 0x10,
SOUND_CAR_LIGHT_BREAK = 0x11,
SOUND_CAR_HYDRALIC_1 = 0x12,
SOUND_CAR_HYDRALIC_2 = 0x13,
SOUND_CAR_HYDRALIC_3 = 0x14,
SOUND_CAR_JERK = 0x15,
SOUND_CAR_SPLASH = 0x16,
SOUND_17 = 0x17,
SOUND_18 = 0x18,
SOUND_19 = 0x19,
SOUND_CAR_TANK_TURRET_ROTATE = 0x1A,
SOUND_CAR_BOMB_TICK = 0x1B,
SOUND_PLANE_ON_GROUND = 0x1C,
SOUND_STEP_START = 0x1D,
SOUND_STEP_END = 0x1E,
SOUND_FALL_LAND = 0x1F,
SOUND_FALL_COLLAPSE = 0x20,
SOUND_21 = 0x21,
SOUND_22 = 0x22,
SOUND_23 = 0x23,
SOUND_24 = 0x24,
SOUND_25 = 0x25,
SOUND_26 = 0x26,
SOUND_WEAPON_PUNCH_ATTACK = 0x27,
SOUND_28 = 0x28,
SOUND_29 = 0x29,
SOUND_2A = 0x2A,
SOUND_2B = 0x2B,
SOUND_2C = 0x2C,
SOUND_2D = 0x2D,
SOUND_WEAPON_BAT_ATTACK = 0x2E,
SOUND_WEAPON_SHOT_FIRED = 0x2F,
SOUND_WEAPON_RELOAD = 0x30,
SOUND_31 = 0x31,
SOUND_32 = 0x32,
SOUND_33 = 0x33,
SOUND_WEAPON_FLAMETHROWER_FIRE = 0x34,
SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM = 0x35,
SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM = 0x36,
SOUND_WEAPON_HIT_PED = 0x37,
SOUND_WEAPON_HIT_VEHICLE = 0x38,
SOUND_GARAGE_NO_MONEY = 0x39,
SOUND_GARAGE_BAD_VEHICLE = 0x3A,
SOUND_GARAGE_OPENING = 0x3B,
SOUND_3C = 0x3C,
SOUND_GARAGE_BOMB1_SET = 0x3D,
SOUND_GARAGE_BOMB2_SET = 0x3E,
SOUND_GARAGE_BOMB3_SET = 0x3F,
SOUND_40 = 0x40,
SOUND_41 = 0x41,
SOUND_GARAGE_VEHICLE_DECLINED = 0x42,
SOUND_GARAGE_VEHICLE_ACCEPTED = 0x43,
SOUND_GARAGE_DOOR_CLOSED = 0x44,
SOUND_GARAGE_DOOR_OPENED = 0x45,
SOUND_CRANE_PICKUP = 0x46,
SOUND_PICKUP_WEAPON_BOUGHT = 0x47,
SOUND_PICKUP_WEAPON = 0x48,
SOUND_PICKUP_HEALTH = 0x49,
SOUND_4A = 0x4A,
SOUND_4B = 0x4B,
SOUND_PICKUP_ADRENALINE = 0x4C,
SOUND_PICKUP_ARMOUR = 0x4D,
SOUND_PICKUP_BONUS = 0x4E,
SOUND_PICKUP_MONEY = 0x4F,
SOUND_PICKUP_HIDDEN_PACKAGE = 0x50,
SOUND_PICKUP_PACMAN_PILL = 0x51,
SOUND_PICKUP_PACMAN_PACKAGE = 0x52,
SOUND_PICKUP_FLOAT_PACKAGE = 0x53,
SOUND_BOMB_TIMED_ACTIVATED = 0x54,
SOUND_55 = 0x55,
SOUND_BOMB_ONIGNITION_ACTIVATED = 0x56,
SOUND_BOMB_TICK = 0x57,
SOUND_RAMPAGE_START = 0x58,
SOUND_RAMPAGE_ONGOING = 0x59,
SOUND_RAMPAGE_PASSED = 0x5A,
SOUND_RAMPAGE_FAILED = 0x5B,
SOUND_RAMPAGE_KILL = 0x5C,
SOUND_RAMPAGE_CAR_BLOWN = 0x5D,
SOUND_EVIDENCE_PICKUP = 0x5E,
SOUND_UNLOAD_GOLD = 0x5F,
SOUND_PAGER = 0x60,
SOUND_PED_DEATH = 0x61,
SOUND_PED_DAMAGE = 0x62,
SOUND_PED_HIT = 0x63,
SOUND_PED_LAND = 0x64,
SOUND_PED_BULLET_HIT = 0x65,
SOUND_PED_BOMBER = 0x66,
SOUND_PED_BURNING = 0x67,
SOUND_PED_ARREST_FBI = 0x68,
SOUND_PED_ARREST_SWAT = 0x69,
SOUND_PED_ARREST_COP = 0x6A,
SOUND_PED_HELI_PLAYER_FOUND = 0x6B,
SOUND_PED_HANDS_UP = 0x6C,
SOUND_PED_HANDS_COWER = 0x6D,
SOUND_PED_FLEE_SPRINT = 0x6E,
SOUND_PED_CAR_JACKING = 0x6F,
SOUND_PED_MUGGING = 0x70,
SOUND_PED_CAR_JACKED = 0x71,
SOUND_PED_ROBBED = 0x72,
SOUND_PED_TAXI_WAIT = 0x73,
SOUND_PED_ATTACK = 0x74,
SOUND_PED_DEFEND = 0x75,
SOUND_PED_PURSUIT_ARMY = 0x76,
SOUND_PED_PURSUIT_FBI = 0x77,
SOUND_PED_PURSUIT_SWAT = 0x78,
SOUND_PED_PURSUIT_COP = 0x79,
SOUND_PED_HEALING = 0x7A,
SOUND_PED_7B = 0x7B,
SOUND_PED_LEAVE_VEHICLE = 0x7C,
SOUND_PED_EVADE = 0x7D,
SOUND_PED_FLEE_RUN = 0x7E,
SOUND_PED_CAR_COLLISION = 0x7F,
SOUND_PED_SOLICIT = 0x80,
SOUND_PED_EXTINGUISHING_FIRE = 0x81,
SOUND_PED_WAIT_DOUBLEBACK = 0x82,
SOUND_PED_CHAT_SEXY = 0x83,
SOUND_PED_CHAT_EVENT = 0x84,
SOUND_PED_CHAT = 0x85,
SOUND_PED_BODYCAST_HIT = 0x86,
SOUND_PED_TAXI_CALL = 0x87,
SOUND_INJURED_PED_MALE_OUCH = 0x88,
SOUND_INJURED_PED_FEMALE = 0x89,
SOUND_8A = 0x8A,
SOUND_RACE_START_3 = 0x8B,
SOUND_RACE_START_2 = 0x8C,
SOUND_RACE_START_1 = 0x8D,
SOUND_RACE_START_GO = 0x8E,
SOUND_SPLASH = 0x8F,
SOUND_WATER_FALL = 0x90,
SOUND_SPLATTER = 0x91,
SOUND_CAR_PED_COLLISION = 0x92,
SOUND_CLOCK_TICK = 0x93,
SOUND_PART_MISSION_COMPLETE = 0x94,
SOUND_FRONTEND_MENU_STARTING = 0x95,
SOUND_FRONTEND_MENU_COMPLETED = 0x96,
SOUND_FRONTEND_MENU_DENIED = 0x97,
SOUND_FRONTEND_MENU_SUCCESS = 0x98,
SOUND_FRONTEND_EXIT = 0x99,
SOUND_9A = 0x9A,
SOUND_9B = 0x9B,
SOUND_FRONTEND_AUDIO_TEST = 0x9C,
SOUND_FRONTEND_FAIL = 0x9D,
SOUND_FRONTEND_NO_RADIO = 0x9E,
SOUND_FRONTEND_RADIO_CHANGE = 0x9F,
SOUND_A0 = 0xA0,
SOUND_AMMUNATION_WELCOME_1 = 0xA1,
SOUND_AMMUNATION_WELCOME_2 = 0xA2,
SOUND_AMMUNATION_WELCOME_3 = 0xA3,
SOUND_LIGHTNING = 0xA4,
SOUND_A5 = 0xA5,
SOUND_TOTAL_SOUNDS = 166,
SOUND_TOTAL_PED_SOUNDS = 167,
};