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Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h.

This commit is contained in:
_AG 2019-06-20 02:31:03 +02:00
parent f4146d39a2
commit 2ce7bcc405
16 changed files with 766 additions and 258 deletions

View file

@ -5,15 +5,73 @@
#include "Hud.h"
#include "World.h"
#include "Frontend.h"
#include "General.h"
#include "Vehicle.h"
#include "Pools.h"
#include "Script.h"
#include "Font.h"
WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
//WRAPPER void CRadar::DrawMap () { EAXJMP(0x4A4200); }
WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
//WRAPPER void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha) { EAXJMP(0x4A5D10); }
WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in) { EAXJMP(0x4A50D0); }
WRAPPER float CRadar::LimitRadarPoint(CVector2D *point) { EAXJMP(0x4A4F30); }
//WRAPPER void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha) { EAXJMP(0x4A5EF0); }
WRAPPER void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) { EAXJMP(0x4A59C0); }
WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha) { EAXJMP(0x4A5870); }
WRAPPER int CRadar::GetRadarTraceColour2(uint32 color, bool bright) { EAXJMP(0x4A5BB0); }
//WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
float &CRadar::m_RadarRange = *(float*)0x8E281C;
CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8;
CBlip *CRadar::ms_RadarTrace = (CBlip*)0x6ED5E0;
CSprite2d *CRadar::AsukaSprite = (CSprite2d*)0x8F1A40;
CSprite2d *CRadar::BombSprite = (CSprite2d*)0x8F5FB4;
CSprite2d *CRadar::CatSprite = (CSprite2d*)0x885B24;
CSprite2d *CRadar::CentreSprite = (CSprite2d*)0x8F6268;
CSprite2d *CRadar::CopcarSprite = (CSprite2d*)0x8F1A2C;
CSprite2d *CRadar::DonSprite = (CSprite2d*)0x8F2BE0;
CSprite2d *CRadar::EightSprite = (CSprite2d*)0x8F2BCC;
CSprite2d *CRadar::ElSprite = (CSprite2d*)0x8F1B80;
CSprite2d *CRadar::IceSprite = (CSprite2d*)0x9415FC;
CSprite2d *CRadar::JoeySprite = (CSprite2d*)0x8F2C00;
CSprite2d *CRadar::KenjiSprite = (CSprite2d*)0x8F2C68;
CSprite2d *CRadar::LizSprite = (CSprite2d*)0x8F5830;
CSprite2d *CRadar::LuigiSprite = (CSprite2d*)0x8F1A3C;
CSprite2d *CRadar::NorthSprite = (CSprite2d*)0x8F6274;
CSprite2d *CRadar::RaySprite = (CSprite2d*)0x8E2A7C;
CSprite2d *CRadar::SalSprite = (CSprite2d*)0x8F29EC;
CSprite2d *CRadar::SaveSprite = (CSprite2d*)0x8F5F74;
CSprite2d *CRadar::SpraySprite = (CSprite2d*)0x94307C;
CSprite2d *CRadar::TonySprite = (CSprite2d*)0x885B58;
CSprite2d *CRadar::WeaponSprite = (CSprite2d*)0x941534;
CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
NULL,
AsukaSprite,
BombSprite,
CatSprite,
CentreSprite,
CopcarSprite,
DonSprite,
EightSprite,
ElSprite,
IceSprite,
JoeySprite,
KenjiSprite,
LizSprite,
LuigiSprite,
NorthSprite,
RaySprite,
SalSprite,
SaveSprite,
SpraySprite,
TonySprite,
WeaponSprite
};
void CRadar::DrawMap()
{
@ -37,10 +95,260 @@ void CRadar::DrawMap()
}
}
void CRadar::DrawBlips()
{
if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
CVector2D out;
CVector2D in = CVector2D(0.0f, 0.0f);
CRadar::TransformRadarPointToScreenSpace(&out, &in);
float angle;
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::CamMode::MODE_TOPDOWN1)
angle = PI + FindPlayerHeading();
else
angle = FindPlayerHeading() - (PI + atan2(-TheCamera.m_matrix.m_matrix.up.x, TheCamera.m_matrix.m_matrix.up.y));
CRadar::DrawRotatingRadarSprite(CentreSprite, out.x, out.y, angle, 255);
CVector2D vec2d;
vec2d.x = vec2DRadarOrigin.x;
vec2d.y = M_SQRT2 * CRadar::m_RadarRange + vec2DRadarOrigin.y;
CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
CRadar::LimitRadarPoint(&in);
CRadar::TransformRadarPointToScreenSpace(&out, &in);
CRadar::DrawRadarSprite(RADAR_SPRITE_NORTH, out.x, out.y, 255);
/*
DrawEntityBlip
*/
for (int i = 0; i < 32; i++) {
if (ms_RadarTrace[i].m_bInUse) {
if (ms_RadarTrace[i].m_eBlipType <= BLIP_OBJECT) {
CEntity *e = nil;
switch (CRadar::ms_RadarTrace[i].m_eBlipType) {
case BLIP_CAR:
e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
break;
case BLIP_CHAR:
e = CPools::GetPedPool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
break;
case BLIP_OBJECT:
e = CPools::GetObjectPool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
break;
};
if (e) {
if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
if (CTheScripts::DbgFlag) {
CRadar::ShowRadarMarker(e->GetPosition(), CRadar::GetRadarTraceColour2(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius);
CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f;
if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f)
CRadar::ms_RadarTrace[i].m_Radius = 5.0;
}
}
if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
vec2d = { e->GetBoundCentre() };
CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
float dist = CRadar::LimitRadarPoint(&in);
int a = CRadar::CalculateBlipAlpha(dist);
CRadar::TransformRadarPointToScreenSpace(&out, &in);
CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim);
if (CRadar::ms_RadarTrace[i].m_IconID)
CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a);
else
CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
}
}
}
}
}
/*
DrawCoordBlip
*/
for (int i = 0; i < 32; i++) {
if (CRadar::ms_RadarTrace[i].m_bInUse) {
if (ms_RadarTrace[i].m_eBlipType >= BLIP_COORD) {
if (CRadar::DisplayThisBlip(ms_RadarTrace[i].m_IconID, i) && CRadar::ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission()) {
if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
if (CTheScripts::DbgFlag) {
CRadar::ShowRadarMarker(CRadar::ms_RadarTrace[i].m_vecPos, CRadar::GetRadarTraceColour2(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius);
CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f;
if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f)
CRadar::ms_RadarTrace[i].m_Radius = 5.0f;
}
}
if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
CRadar::TransformRealWorldPointToRadarSpace(&in, &ms_RadarTrace[i].m_vec2DPos);
float dist = CRadar::LimitRadarPoint(&in);
int a = CRadar::CalculateBlipAlpha(dist);
CRadar::TransformRadarPointToScreenSpace(&out, &in);
CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim);
if (CRadar::ms_RadarTrace[i].m_IconID)
CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a);
else
CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
}
}
}
};
}
}
}
bool CRadar::DisplayThisBlip(int16 spriteid, int counter)
{
switch (spriteid) {
case RADAR_SPRITE_NONE:
return true;
break;
case RADAR_SPRITE_ASUKA:
case RADAR_SPRITE_BOMB:
case RADAR_SPRITE_CAT:
return false;
break;
case RADAR_SPRITE_CENTRE:
return true;
break;
case RADAR_SPRITE_COPCAR:
case RADAR_SPRITE_DON:
case RADAR_SPRITE_EIGHT:
case RADAR_SPRITE_EL:
case RADAR_SPRITE_ICE:
case RADAR_SPRITE_JOEY:
case RADAR_SPRITE_KENJI:
case RADAR_SPRITE_LIZ:
case RADAR_SPRITE_LUIGI:
return false;
break;
case RADAR_SPRITE_NORTH:
return true;
break;
case RADAR_SPRITE_RAY:
case RADAR_SPRITE_SAL:
case RADAR_SPRITE_SAVE:
case RADAR_SPRITE_SPRAY:
case RADAR_SPRITE_TONY:
case RADAR_SPRITE_WEAPON:
return false;
break;
};
}
int CRadar::CalculateBlipAlpha(float dist)
{
if (dist <= 1.0f)
return 255;
if (dist <= 5.0f)
return (((1.0f - ((dist * 0.25f) - 0.25f)) * 255.0f) + (((dist * 0.25f) - 0.25f) * 128.0f));
return 128;
}
CRGBA CRadar::GetRadarTraceColour(uint32 color, bool bright)
{
switch (color) {
case 0:
if (bright)
return CRGBA(113, 43, 73, 255);
else
return CRGBA(127, 0, 0, 255);
break;
case 1:
if (bright)
return CRGBA(95, 160, 106, 255);
else
return CRGBA(127, 0, 255, 255);
break;
case 2:
if (bright)
return CRGBA(128, 167, 243, 255);
else
return CRGBA(0, 127, 255, 255);
break;
case 3:
if (bright)
return CRGBA(225, 225, 225, 255);
else
return CRGBA(127, 127, 127, 255);
break;
case 4:
if (bright)
return CRGBA(255, 225, 0, 255);
else
return CRGBA(127, 127, 0, 255);
break;
case 5:
if (bright)
return CRGBA(255, 0, 255, 255);
else
return CRGBA(127, 0, 127, 255);
break;
case 6:
if (bright)
return CRGBA(255, 255, 255, 255);
else
return CRGBA(127, 127, 255, 255);
break;
default:
return CRGBA(0, 0, 0, 255);
break;
}
}
void CRadar::TransformRadarPointToScreenSpace(CVector2D *out, CVector2D *in)
{
out->x = in->x * HUD_STRETCH_X(47.0f) + HUD_STRETCH_X(47.0f + 20.0f);
out->y = (HUD_STRETCH_Y(76.0f)) * 0.5f + SCREEN_HEIGHT - (HUD_STRETCH_Y(123.0f)) - in->y * (HUD_STRETCH_Y(76.0f)) * 0.5f;
out->x = in->x * SCREEN_SCALE_X(47.0f) + SCREEN_SCALE_X(47.0f + 20.0f);
out->y = (SCREEN_SCALE_Y(76.0f)) * 0.5f + SCREEN_HEIGHT - (SCREEN_SCALE_Y(123.0f)) - in->y * (SCREEN_SCALE_Y(76.0f)) * 0.5f;
}
void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha)
{
float w = SCREEN_SCALE_X(8.0f);
float h = SCREEN_SCALE_Y(8.0f);
RadarSprites[sprite]->Draw(CRect(x - w, y - h, x + w, y + h), CRGBA(255, 255, 255, alpha));
}
void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha)
{
CVector curPosn[4];
CVector oldPosn[4];
curPosn[0].x = x - SCREEN_SCALE_X(5.6f);
curPosn[0].y = y + SCREEN_SCALE_Y(5.6f);
curPosn[1].x = x + SCREEN_SCALE_X(5.6f);
curPosn[1].y = y + SCREEN_SCALE_Y(5.6f);
curPosn[2].x = x - SCREEN_SCALE_X(5.6f);
curPosn[2].y = y - SCREEN_SCALE_Y(5.6f);
curPosn[3].x = x + SCREEN_SCALE_X(5.6f);
curPosn[3].y = y - SCREEN_SCALE_Y(5.6f);
for (uint32 i = 0; i < 4; i++) {
oldPosn[i] = curPosn[i];
curPosn[i].x = x + (oldPosn[i].x - x) * cosf(angle) + (oldPosn[i].y - y) * sinf(angle);
curPosn[i].y = y - (oldPosn[i].x - x) * sinf(angle) + (oldPosn[i].y - y) * cosf(angle);
}
sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
}
STARTPATCHES

View file

@ -11,11 +11,86 @@ enum eBlipType
BLIP_CONTACT_POINT
};
enum eBlipDisplay
{
BLIP_DISPLAY_NEITHER = 0,
BLIP_DISPLAY_MARKER_ONLY = 1,
BLIP_DISPLAY_BLIP_ONLY = 2,
BLIP_DISPLAY_BOTH = 3,
};
enum eRadarSprite
{
RADAR_SPRITE_NONE = 0,
RADAR_SPRITE_ASUKA = 1,
RADAR_SPRITE_BOMB = 2,
RADAR_SPRITE_CAT = 3,
RADAR_SPRITE_CENTRE = 4,
RADAR_SPRITE_COPCAR = 5,
RADAR_SPRITE_DON = 6,
RADAR_SPRITE_EIGHT = 7,
RADAR_SPRITE_EL = 8,
RADAR_SPRITE_ICE = 9,
RADAR_SPRITE_JOEY = 10,
RADAR_SPRITE_KENJI = 11,
RADAR_SPRITE_LIZ = 12,
RADAR_SPRITE_LUIGI = 13,
RADAR_SPRITE_NORTH = 14,
RADAR_SPRITE_RAY = 15,
RADAR_SPRITE_SAL = 16,
RADAR_SPRITE_SAVE = 17,
RADAR_SPRITE_SPRAY = 18,
RADAR_SPRITE_TONY = 19,
RADAR_SPRITE_WEAPON = 20,
RADAR_SPRITE_COUNT = 21,
};
struct CBlip
{
int32 m_nColor;
int16 m_eBlipType; // eBlipType
int32 m_nEntityHandle;
CVector2D m_vec2DPos;
CVector m_vecPos;
int16 m_BlipIndex;
int8 m_bDim;
int8 m_bInUse;
float m_Radius;
int16 m_wScale;
int16 m_eBlipDisplay; // eBlipDisplay
int16 m_IconID; // eRadarSprite
char gap_46[2];
};
static_assert(sizeof(CBlip) == 0x30, "CBlip: error");
class CRadar
{
public:
static float &m_RadarRange;
static CVector2D &vec2DRadarOrigin;
static CBlip *ms_RadarTrace;
static CSprite2d *AsukaSprite;
static CSprite2d *BombSprite;
static CSprite2d *CatSprite;
static CSprite2d *CentreSprite;
static CSprite2d *CopcarSprite;
static CSprite2d *DonSprite;
static CSprite2d *EightSprite;
static CSprite2d *ElSprite;
static CSprite2d *IceSprite;
static CSprite2d *JoeySprite;
static CSprite2d *KenjiSprite;
static CSprite2d *LizSprite;
static CSprite2d *LuigiSprite;
static CSprite2d *NorthSprite;
static CSprite2d *RaySprite;
static CSprite2d *SalSprite;
static CSprite2d *SaveSprite;
static CSprite2d *SpraySprite;
static CSprite2d *TonySprite;
static CSprite2d *WeaponSprite;
static CSprite2d *RadarSprites[21];
public:
static void ClearBlipForEntity(eBlipType type, int32 id);
@ -23,5 +98,15 @@ public:
static void DrawMap();
static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in);
static void DrawBlips();
static bool DisplayThisBlip(int16 spriteid, int counter);
static int CalculateBlipAlpha(float dist);
static CRGBA GetRadarTraceColour(uint32 color, bool bright);
static int GetRadarTraceColour2(uint32 color, bool bright);
static void DrawRadarMap();
static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha);
static void TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in);
static float LimitRadarPoint(CVector2D *point);
static void DrawRadarSprite(int sprite, float x, float y, int alpha);
static void ShowRadarMarker(CVector pos, uint32 color, float radius);
static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
};

View file

@ -594,4 +594,4 @@ WRAPPER CVehicle *FindPlayerVehicle(void) { EAXJMP(0x4A10C0); }
WRAPPER CVehicle *FindPlayerTrain(void) { EAXJMP(0x4A1120); }
WRAPPER CVector FindPlayerSpeed(void) { EAXJMP(0x4A1090); }
WRAPPER CVector FindPlayerCentreOfWorld_NoSniperShift(void) { EAXJMP(0x4A11C0); }
WRAPPER float FindPlayerHeading(void) { EAXJMP(0x4A1220); }

View file

@ -100,4 +100,5 @@ CVector &FindPlayerCoors(CVector &v);
CVehicle *FindPlayerVehicle(void);
CVehicle *FindPlayerTrain(void);
CVector FindPlayerSpeed(void);
CVector FindPlayerCentreOfWorld_NoSniperShift(void);
CVector FindPlayerCentreOfWorld_NoSniperShift(void);
float FindPlayerHeading(void);

View file

@ -9,10 +9,12 @@
#include "World.h"
#include "ModelIndices.h"
#include "SampleManager.h"
#include "Replay.h"
cMusicManager &MusicManager = *(cMusicManager*)0x8F3964;
int &gNumRetunePresses = *(int*)0x650B80;
int &gRetuneCounter = *(int*)0x650B84;
int32 &gNumRetunePresses = *(int32*)0x650B80;
wchar *pCurrentStation = (wchar*)0x650B9C;
uint8 &cDisplay = *(uint8*)0x650BA1;
//WRAPPER void cMusicManager::DisplayRadioStationName(void) { EAXJMP(0x57E6D0); }
@ -44,98 +46,127 @@ bool cMusicManager::PlayerInCar()
void cMusicManager::DisplayRadioStationName()
{
wchar *RadioName = nullptr;
uint32 RadioStation = gNumRetunePresses + MusicManager.m_nCurrentStreamedSound;
int8 pRetune;
int8 gStreamedSound;
int8 gRetuneCounter;
switch (RadioStation) {
case HEAD_RADIO:
RadioName = TheText.Get("FEA_FM0");
break;
case DOUBLE_CLEF:
RadioName = TheText.Get("FEA_FM1");
break;
case JAH_RADIO:
RadioName = TheText.Get("FEA_FM2");
break;
case RISE_FM:
RadioName = TheText.Get("FEA_FM3");
break;
case LIPS_106:
RadioName = TheText.Get("FEA_FM4");
break;
case GAME_FM:
RadioName = TheText.Get("FEA_FM5");
break;
case MSX_FM:
RadioName = TheText.Get("FEA_FM6");
break;
case FLASHBACK:
RadioName = TheText.Get("FEA_FM7");
break;
case CHATTERBOX:
RadioName = TheText.Get("FEA_FM8");
break;
case USERTRACK:
RadioName = TheText.Get("FEA_FM9");
break;
default:
RadioName = nullptr;
break;
}
if (!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && cMusicManager::PlayerInCar() && CReplay::Mode != 1) {
if (MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar)
pCurrentStation = nullptr;
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetPropOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetCentreOn();
CFont::SetCentreSize(HUD_STRETCH_X(640.0f));;
if (cSampleManager.IsMP3RadioChannelAvailable()) {
gStreamedSound = MusicManager.m_nCurrentStreamedSound;
static int32 nTime = 0;
if (!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && MusicManager.PlayerInCar()) {
if (gNumRetunePresses || (MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar))
nTime = CTimer::GetTimeInMilliseconds() + 2000;
if (CTimer::GetTimeInMilliseconds() < nTime) {
if (RadioStation) {
if (MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_WATER_AMBIENT ||
MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_POLICE ||
MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_WATER_AMBIENT ||
MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_CITY_AMBIENT)
RadioStation = RADIO_OFF;
else {
if (RadioStation > HEAD_RADIO) {
if (cSampleManager.IsMP3RadioChannelAvailable()) {
if (RadioStation > USERTRACK) {
RadioStation = RADIO_OFF;
return;
}
}
else {
if (RadioStation > CHATTERBOX) {
RadioStation = RADIO_OFF;
return;
}
}
}
else
RadioStation = RADIO_OFF;
}
if (gStreamedSound != STREAMED_SOUND_CITY_AMBIENT && gStreamedSound != STREAMED_SOUND_WATER_AMBIENT) {
if (gStreamedSound > STREAMED_SOUND_RADIO_MP3_PLAYER)
return;
}
else {
gStreamedSound = STREAMED_SOUND_RADIO_POLICE;
}
if (RadioName) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
pRetune = gNumRetunePresses + gStreamedSound;
CFont::PrintString(SCREEN_WIDTH / 2, HUD_STRETCH_Y(23.0f), RadioName);
if (gNumRetunePresses)
CFont::SetColor(CRGBA(102, 133, 143, 255));
else
CFont::SetColor(CRGBA(147, 196, 211, 255));
CFont::PrintString(SCREEN_WIDTH / 2, HUD_STRETCH_Y(22.0f), RadioName);
CFont::DrawFonts();
if (pRetune == POLICE_RADIO) {
pRetune = RADIO_OFF;
}
else if (pRetune > POLICE_RADIO) {
pRetune = pRetune - 11;
}
}
else {
gStreamedSound = MusicManager.m_nCurrentStreamedSound;
pRetune = gNumRetunePresses + gStreamedSound;
if (pRetune >= USERTRACK) {
gRetuneCounter = gNumRetunePresses;
pRetune = MusicManager.m_nCurrentStreamedSound;
if (gStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
pRetune = RADIO_OFF;
while (gRetuneCounter) {
if (pRetune == RADIO_OFF) {
pRetune = HEAD_RADIO;
}
else if (pRetune < USERTRACK) {
pRetune = pRetune + 1;
}
if (pRetune == USERTRACK)
pRetune = RADIO_OFF;
--gRetuneCounter;
}
}
}
wchar *string = nullptr;
switch (pRetune) {
case HEAD_RADIO:
string = TheText.Get("FEA_FM0");
break;
case DOUBLE_CLEF:
string = TheText.Get("FEA_FM1");
break;
case JAH_RADIO:
string = TheText.Get("FEA_FM2");
break;
case RISE_FM:
string = TheText.Get("FEA_FM3");
break;
case LIPS_106:
string = TheText.Get("FEA_FM4");
break;
case GAME_FM:
string = TheText.Get("FEA_FM5");
break;
case MSX_FM:
string = TheText.Get("FEA_FM6");
break;
case FLASHBACK:
string = TheText.Get("FEA_FM7");
break;
case CHATTERBOX:
string = TheText.Get("FEA_FM8");
break;
case USERTRACK:
string = TheText.Get("FEA_FM9");
break;
default:
return;
};
if (pRetune > CHATTERBOX && !CSampleManager::IsMP3RadioChannelAvailable()) {
return;
}
if (string && pCurrentStation != string || MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER && MusicManager.m_nPreviousStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER) {
pCurrentStation = string;
cDisplay = 60;
}
else {
if (!cDisplay)
return;
--cDisplay;
}
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetPropOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetCentreOn();
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(23.0f), pCurrentStation);
if (gNumRetunePresses)
CFont::SetColor(CRGBA(102, 133, 143, 255));
else
CFont::SetColor(CRGBA(147, 196, 211, 255));
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(22.0f), pCurrentStation);
CFont::DrawFonts();
}
}

View file

@ -5,7 +5,7 @@ public:
static uint32 &nNumOfMp3Files;
public:
bool IsMP3RadioChannelAvailable();
static bool IsMP3RadioChannelAvailable();
};
extern CSampleManager &cSampleManager;

View file

@ -56,6 +56,17 @@ extern void **rwengine;
#include "skel\skeleton.h"
#include "Draw.h"
/*
{ SCREEN_STRETCH } Done originally by the game for most of the printed stuff.
Stretches everything to screen avoiding it's aspect ratio.
Looks good only in 4:3.
{ SCREEN_SCALE } Alternative to the one above, it's used in this project to scale
original content to a *DEFINED aspect ratio with the possibility to
set a multiplier and scale content differently.
In theory should look good on any screen.
*/
#define SCREEN_ASPECT_RATIO (CDraw::GetAspectRatio())
#define SCREENW (RsGlobal.maximumWidth)
@ -66,15 +77,16 @@ extern void **rwengine;
#define SCREEN_WIDTH float(RsGlobal.width)
#define SCREEN_HEIGHT float(RsGlobal.height)
#define SCREEN_STRETCH_X(a) float((a) * (SCREEN_WIDTH / float(DEFAULT_SCREEN_WIDTH)))
#define SCREEN_STRETCH_X_AR(a) float((a) * (SCREEN_WIDTH / float(DEFAULT_SCREEN_WIDTH)) * (4.0/3.0f)/SCREEN_ASPECT_RATIO)
#define SCREEN_STRETCH_Y(a) float((a) * (SCREEN_HEIGHT / float(DEFAULT_SCREEN_HEIGHT)))
#define SCREEN_FROM_RIGHT(a) float(SCREEN_WIDTH - SCREEN_STRETCH_X(a))
#define SCREEN_FROM_BOTTOM(a) float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
#define SCREEN_STRETCH_FROM_RIGHT(a) float(SCREEN_WIDTH - SCREEN_STRETCH_X(a))
#define SCREEN_STRETCH_FROM_BOTTOM(a) float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
#define HUD_STRETCH_X SCREEN_STRETCH_X_AR
#define HUD_STRETCH_Y SCREEN_STRETCH_Y
#define HUD_FROM_RIGHT(a) (SCREEN_WIDTH - HUD_STRETCH_X(a))
#define HUD_FROM_BOTTOM(a) (SCREEN_HEIGHT - HUD_STRETCH_Y(a))
#define SCREEN_MULTIPLIER (CDraw::GetScreenMult())
#define SCREEN_SCALE(a) float((a) * (4.0f / 3.0f) / SCREEN_ASPECT_RATIO)
#define SCREEN_SCALE_X(a) SCREEN_SCALE(SCREEN_STRETCH_X(a) * SCREEN_MULTIPLIER)
#define SCREEN_SCALE_Y(a) (SCREEN_STRETCH_Y(a) * SCREEN_MULTIPLIER)
#define SCREEN_SCALE_FROM_RIGHT(a) (SCREEN_WIDTH - SCREEN_SCALE_X(a))
#define SCREEN_SCALE_FROM_BOTTOM(a) (SCREEN_HEIGHT - SCREEN_SCALE_Y(a))
#include "math/Vector.h"
#include "math/Vector2D.h"

View file

@ -68,40 +68,40 @@ CGarages::IsModelIndexADoor(uint32 id)
void CGarages::PrintMessages()
{
if (CTimer::GetTimeInMilliseconds() > CGarages::MessageStartTime && CTimer::GetTimeInMilliseconds() < CGarages::MessageEndTime) {
CFont::SetScale(HUD_STRETCH_X(1.2f / 2), HUD_STRETCH_Y(1.5f / 2)); // BUG: game doesn't use macro here.
CFont::SetScale(SCREEN_SCALE_X(1.2f / 2), SCREEN_SCALE_Y(1.5f / 2)); // BUG: game doesn't use macro here.
CFont::SetPropOn();
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetCentreSize(HUD_FROM_RIGHT(50.0f));
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
CFont::SetCentreOn();
CFont::SetFontStyle(FONT_BANK);
if (CGarages::MessageNumberInString2 < 0) {
if (CGarages::MessageNumberInString < 0) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString((SCREEN_WIDTH/ 2) + HUD_STRETCH_X(2.0f), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
CFont::PrintString((SCREEN_WIDTH/ 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
CFont::SetColor(CRGBA(89, 115, 150, 255));
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
}
else {
CMessages::InsertNumberInString(TheText.Get(CGarages::MessageIDString), CGarages::MessageNumberInString, -1, -1, -1, -1, -1, gUString);
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString((SCREEN_WIDTH / 2) + HUD_STRETCH_X(2.0f), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f + 2.0 - 40.0f), gUString);
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0 - 40.0f), gUString);
CFont::SetColor(CRGBA(89, 115, 150, 255));
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f - 40.0f), gUString);
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f - 40.0f), gUString);
}
}
else {
CMessages::InsertNumberInString(TheText.Get(CGarages::MessageIDString), CGarages::MessageNumberInString2, -1, -1, -1, -1, -1, gUString);
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString((SCREEN_WIDTH / 2) + HUD_STRETCH_X(2.0f), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f + 2.0 - 40.0f), gUString);
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0 - 40.0f), gUString);
CFont::SetColor(CRGBA(89, 115, 150, 255));
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f - 40.0f), gUString);
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f - 40.0f), gUString);
}
}
}

View file

@ -7,3 +7,7 @@ uint8 *CTheScripts::ScriptSpace = (uint8*)0x74B248;
CTextLine* CTheScripts::IntroTextLines = (CTextLine*)0x70EA74;
CScriptRectangle* CTheScripts::IntroRectangles = (CScriptRectangle*)0x72D109;
CSprite2d* CTheScripts::ScriptSprites = (CSprite2d*)0x72B090;
bool CTheScripts::DbgFlag = *(bool*)0x95CD87;
uint32 CTheScripts::OnAMissionFlag = *(uint32*)0x8F1B64;
WRAPPER bool CTheScripts::IsPlayerOnAMission() { EAXJMP(0x439410); }

View file

@ -39,4 +39,9 @@ public:
static CTextLine* IntroTextLines;
static CScriptRectangle* IntroRectangles;
static CSprite2d* ScriptSprites;
static bool DbgFlag;
static uint32 OnAMissionFlag;
public:
static bool IsPlayerOnAMission();
};

View file

@ -328,15 +328,15 @@ Render2dStuff(void)
// top and bottom strips
if (weaponType == WEAPONTYPE_ROCKETLAUNCHER) {
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH / 2 - HUD_STRETCH_Y(180)), black);
CSprite2d::DrawRect(CRect(0.0f, SCREENH / 2 + HUD_STRETCH_Y(170), SCREENW, SCREENH), black);
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH / 2 - SCREEN_SCALE_Y(180)), black);
CSprite2d::DrawRect(CRect(0.0f, SCREENH / 2 + SCREEN_SCALE_Y(170), SCREENW, SCREENH), black);
}
else {
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH / 2 - HUD_STRETCH_Y(210)), black);
CSprite2d::DrawRect(CRect(0.0f, SCREENH / 2 + HUD_STRETCH_Y(210), SCREENW, SCREENH), black);
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH / 2 - SCREEN_SCALE_Y(210)), black);
CSprite2d::DrawRect(CRect(0.0f, SCREENH / 2 + SCREEN_SCALE_Y(210), SCREENW, SCREENH), black);
}
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW / 2 - HUD_STRETCH_X(210), SCREENH), black);
CSprite2d::DrawRect(CRect(SCREENW / 2 + HUD_STRETCH_X(210), 0.0f, SCREENW, SCREENH), black);
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW / 2 - SCREEN_SCALE_X(210), SCREENH), black);
CSprite2d::DrawRect(CRect(SCREENW / 2 + SCREEN_SCALE_X(210), 0.0f, SCREENW, SCREENH), black);
}
MusicManager.DisplayRadioStationName();
@ -536,17 +536,17 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
if(str1){
NumberOfChunksLoaded += 1;
float hpos = SCREEN_STRETCH_X(40);
float length = SCREENW - SCREEN_STRETCH_X(100);
float vpos = SCREENH - SCREEN_STRETCH_Y(13);
float height = SCREEN_STRETCH_Y(7);
float hpos = SCREEN_SCALE_X(40);
float length = SCREENW - SCREEN_SCALE_X(100);
float vpos = SCREENH - SCREEN_SCALE_Y(13);
float height = SCREEN_SCALE_Y(7);
CSprite2d::DrawRect(CRect(hpos, vpos, hpos + length, vpos + height), CRGBA(40, 53, 68, 255));
length *= NumberOfChunksLoaded/TOTALNUMCHUNKS;
CSprite2d::DrawRect(CRect(hpos, vpos, hpos + length, vpos + height), CRGBA(81, 106, 137, 255));
// this is done by the game but is unused
CFont::SetScale(SCREEN_STRETCH_X(2), SCREEN_STRETCH_Y(2));
CFont::SetScale(SCREEN_SCALE_X(2), SCREEN_SCALE_Y(2));
CFont::SetPropOn();
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
@ -554,7 +554,7 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
#ifdef CHATTYSPLASH
// my attempt
static wchar tmpstr[80];
float scale = SCREEN_STRETCH_Y(0.8f);
float scale = SCREEN_SCALE_Y(0.8f);
vpos -= 50*scale;
CFont::SetScale(scale, scale);
CFont::SetPropOn();

View file

@ -5,6 +5,7 @@
#include "Camera.h"
float CDraw::ms_fAspectRatio;
float CDraw::ms_fScreenMultiplier;
float &CDraw::ms_fNearClipZ = *(float*)0x8E2DC4;
float &CDraw::ms_fFarClipZ = *(float*)0x9434F0;
@ -18,6 +19,8 @@ uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53;
void
CDraw::CalculateAspectRatio()
{
SetScreenMult(DEFAULT_SCALE);
if(FrontEndMenuManager.m_PrefsUseWideScreen)
ms_fAspectRatio = 16.0f/9.0f;
else if(TheCamera.m_WideScreenOn)

View file

@ -1,5 +1,8 @@
#pragma once
#define HUD_SCALE 0.8f
#define DEFAULT_SCALE 1.0f
class CDraw
{
private:
@ -7,6 +10,7 @@ private:
static float &ms_fFarClipZ;
static float &ms_fFOV;
static float ms_fAspectRatio;
static float ms_fScreenMultiplier;
public:
static uint8 &FadeValue;
@ -24,5 +28,6 @@ public:
static void CalculateAspectRatio();
static float GetAspectRatio(void) { return ms_fAspectRatio; }
static void SetScreenMult(float mult) { ms_fScreenMultiplier = mult; };
static float GetScreenMult(void) { return ms_fScreenMultiplier; };
};

View file

@ -22,7 +22,7 @@
//WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
//WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }
WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
//WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
WRAPPER void CHud::SetHelpMessage(wchar *message, bool quick) { EAXJMP(0x5051E0); }
WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); }
@ -38,19 +38,19 @@ wchar *CHud::m_HelpMessageToPrint = (wchar*)0x664480;
float &CHud::m_HelpMessageDisplayTime = *(float*)0x8E2C28;
float &CHud::m_fTextBoxNumLines = *(float*)0x8E2C28;
float &CHud::m_fHelpMessageTime = *(float *)0x8E2C28;
bool &CHud::m_bHelpMessageQuick = *(bool *)0x95CCF7;
bool &CHud::m_HelpMessageQuick = *(bool *)0x95CCF7;
int32 CHud::m_ZoneState = *(int32*)0x8F29AC;
int32 CHud::m_ZoneFadeTimer;
int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50;
wchar *&CHud::m_pZoneName = *(wchar **)0x8E2C2C;
wchar *CHud::m_pLastZoneName = (wchar*)0x8F432C;
wchar *&CHud::m_ZoneName = *(wchar **)0x8E2C2C;
wchar *CHud::m_LastZoneName = (wchar*)0x8F432C;
wchar *CHud::m_ZoneToPrint;
int32 CHud::m_VehicleState = *(int32*)0x940560;
int32 CHud::m_VehicleFadeTimer;
int32 CHud::m_VehicleNameTimer = *(int32*)0x8F2A14;
wchar *&CHud::m_pVehicleName = *(wchar **)0x942FB4;
wchar *CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8;
wchar *CHud::m_pVehicleNameToPrint;
wchar *&CHud::m_VehicleName = *(wchar **)0x942FB4;
wchar *CHud::m_LastVehicleName = *(wchar **)0x8E2DD8;
wchar *CHud::m_VehicleNameToPrint;
wchar *CHud::m_Message = (wchar*)0x72E318;
wchar *CHud::m_PagerMessage = (wchar*)0x878840;
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
@ -130,6 +130,8 @@ RwTexture *&gpRocketSightTex = *(RwTexture**)0x8E2C20;
void CHud::Initialise()
{
debug("Init CHud");
ReInitialise();
int HudTXD = CTxdStore::AddTxdSlot("hud");
@ -150,6 +152,8 @@ void CHud::Initialise()
void CHud::Shutdown()
{
debug("Shutdown CHud");
for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; ++i) {
Sprites[i].Delete();
}
@ -166,12 +170,12 @@ void CHud::Shutdown()
void CHud::SetVehicleName(wchar *name)
{
m_pVehicleName = name;
m_VehicleName = name;
}
void CHud::SetZoneName(wchar *name)
{
m_pZoneName = name;
m_ZoneName = name;
}
void CHud::Draw()
@ -230,7 +234,7 @@ void CHud::Draw()
if (CMenuManager::m_PrefsUseWideScreen) {
fWidescreenOffset[0] = 0.0f;
fWidescreenOffset[1] = HUD_STRETCH_Y(18.0f);
fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f);
}
if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
@ -238,18 +242,18 @@ void CHud::Draw()
float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.6f);
rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.6f);
rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.6f);
rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.6f);
rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f);
rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f);
rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.4f);
rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.4f);
rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.4f);
rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.4f);
rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f);
rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.4f);
rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f);
rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
@ -257,36 +261,36 @@ void CHud::Draw()
else {
if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) {
if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) {
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f * 0.7f);
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f * 0.7f);
rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f * 0.7f);
rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f * 0.7f);
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) {
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f);
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f);
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
rect.right = SCREEN_WIDTH / 2;
rect.bottom = SCREEN_HEIGHT / 2;
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f);
rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
rect.bottom = SCREEN_HEIGHT / 2;
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f);
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.right = (SCREEN_WIDTH / 2);
rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
@ -297,14 +301,14 @@ void CHud::Draw()
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, HUD_STRETCH_X(40.0f), HUD_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
}
}
else {
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f);
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f);
rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f);
rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f);
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f);
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
}
@ -328,7 +332,7 @@ void CHud::Draw()
CFont::SetPropOff();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
@ -337,10 +341,10 @@ void CHud::Draw()
CFont::SetPropOff();
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(43.0f + 2.0f), sPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(43.0f + 2.0f), sPrint);
CFont::SetColor(CRGBA(89, 115, 150, 255));
CFont::PrintString(HUD_FROM_RIGHT(110.0f), HUD_STRETCH_Y(43.0f), sPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(43.0f), sPrint);
/*
DrawClock
@ -350,10 +354,10 @@ void CHud::Draw()
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(111.0f - 2.0f), HUD_STRETCH_Y(22.0f + 2.0f), sPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f - 2.0f), SCREEN_SCALE_Y(22.0f + 2.0f), sPrint);
CFont::SetColor(CRGBA(194, 165, 120, 255));
CFont::PrintString(HUD_FROM_RIGHT(111.0f), HUD_STRETCH_Y(22.0f), sPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint);
/*
DrawAmmo
@ -382,10 +386,10 @@ void CHud::Draw()
AsciiToUnicode(sTemp, sPrint);
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.4f), HUD_STRETCH_Y(0.6f));
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
CFont::SetJustifyOff();
CFont::SetCentreOn();
CFont::SetCentreSize(HUD_STRETCH_X(640.0f));
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
CFont::SetPropOn();
CFont::SetFontStyle(FONT_BANK);
@ -393,7 +397,7 @@ void CHud::Draw()
if (WeaponType) {
if (WeaponType != 1) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(66.0f), HUD_STRETCH_Y(73.0f), sPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint);
}
}
}
@ -402,7 +406,7 @@ void CHud::Draw()
DrawWeaponIcon
*/
CHud::Sprites[WeaponType].Draw(
CRect(HUD_FROM_RIGHT(99.0f), HUD_STRETCH_Y(27.0f), HUD_FROM_RIGHT(35.0f), HUD_STRETCH_Y(91.0f)),
CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)),
CRGBA(255, 255, 255, 255),
0.015f,
0.015f,
@ -417,7 +421,7 @@ void CHud::Draw()
DrawHealth
*/
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetJustifyOff();
CFont::SetCentreOff();
CFont::SetRightJustifyWrap(0.0f);
@ -437,17 +441,17 @@ void CHud::Draw()
AsciiToUnicode(sTemp, sPrint);
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
CFont::PrintString(HUD_FROM_RIGHT(164.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon);
}
CFont::SetColor(CRGBA(186, 101, 50, 255));
CFont::PrintString(HUD_FROM_RIGHT(110.0f), HUD_STRETCH_Y(65.0f), sPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
CFont::PrintString(HUD_FROM_RIGHT(164.0f), HUD_STRETCH_Y(65.0f), sPrintIcon);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
}
}
}
@ -456,25 +460,25 @@ void CHud::Draw()
DrawArmour
*/
if (CHud::m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_ARMOUR) {
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) {
AsciiToUnicode("[", sPrintIcon);
sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour);
AsciiToUnicode(sTemp, sPrint);
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(182.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) {
CFont::PrintString(HUD_FROM_RIGHT(234.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon);
}
CFont::SetColor(CRGBA(124, 140, 95, 255));
CFont::PrintString(HUD_FROM_RIGHT(182.0f), HUD_STRETCH_Y(65.0f), sPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) {
CFont::PrintString(HUD_FROM_RIGHT(234.0f), HUD_STRETCH_Y(65.0f), sPrintIcon);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
}
}
}
@ -483,7 +487,7 @@ void CHud::Draw()
DrawWantedLevel
*/
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetJustifyOff();
CFont::SetCentreOff();
CFont::SetRightJustifyOff();
@ -494,27 +498,27 @@ void CHud::Draw()
for (int i = 0; i < 6; i++) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(2.0f + HUD_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), HUD_STRETCH_Y(87.0f + 2.0f), sPrintIcon);
CFont::PrintString(2.0f + SCREEN_SCALE_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f + 2.0f), sPrintIcon);
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i
&& (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange
+ 2000 || CTimer::GetFrameCounter() & 4)) {
CFont::SetColor(CRGBA(193, 164, 120, 255));
CFont::PrintString(HUD_FROM_RIGHT(60.0f + 23.0f * i), HUD_STRETCH_Y(87.0f), sPrintIcon);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(60.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
}
}
/*
DrawZoneName
*/
if (CHud::m_pZoneName) {
if (CHud::m_ZoneName) {
float fZoneAlpha = 0.0f;
if (CHud::m_pZoneName != CHud::m_pLastZoneName) {
if (CHud::m_ZoneName != CHud::m_LastZoneName) {
switch (CHud::m_ZoneState) {
case 0:
CHud::m_ZoneState = 2;
CHud::m_ZoneToPrint = CHud::m_pZoneName;
CHud::m_ZoneToPrint = CHud::m_ZoneName;
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneFadeTimer = 0;
break;
@ -528,7 +532,7 @@ void CHud::Draw()
default:
break;
}
CHud::m_pLastZoneName = CHud::m_pZoneName;
CHud::m_LastZoneName = CHud::m_ZoneName;
}
if (CHud::m_ZoneState) {
@ -560,7 +564,7 @@ void CHud::Draw()
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_ZoneFadeTimer < 0) {
CHud::m_ZoneFadeTimer = 0;
CHud::m_ZoneToPrint = CHud::m_pLastZoneName;
CHud::m_ZoneToPrint = CHud::m_LastZoneName;
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneState = 2;
}
@ -577,24 +581,24 @@ void CHud::Draw()
CFont::SetBackgroundOff();
if (CMenuManager::m_PrefsLanguage == 4)
CFont::SetScale(HUD_STRETCH_X(1.2f * 0.8f), HUD_STRETCH_Y(1.2f));
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f));
else
CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f));
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
CFont::PrintString(HUD_FROM_RIGHT(32.0f - 1.0f), HUD_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint);
CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha));
CFont::PrintString(HUD_FROM_RIGHT(32.0f), HUD_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint);
}
}
}
else {
CHud::m_pLastZoneName = 0;
CHud::m_LastZoneName = 0;
CHud::m_ZoneState = 0;
CHud::m_ZoneFadeTimer = 0;
CHud::m_ZoneNameTimer = 0;
@ -603,14 +607,14 @@ void CHud::Draw()
/*
DrawVehicleName
*/
if (CHud::m_pVehicleName) {
if (CHud::m_VehicleName) {
float fVehicleAlpha = 0.0f;
if (CHud::m_pVehicleName != CHud::m_pLastVehicleName) {
if (CHud::m_VehicleName != CHud::m_LastVehicleName) {
switch (CHud::m_VehicleState) {
case 0:
CHud::m_VehicleState = 2;
CHud::m_pVehicleNameToPrint = CHud::m_pVehicleName;
CHud::m_VehicleNameToPrint = CHud::m_VehicleName;
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleFadeTimer = 0;
break;
@ -624,7 +628,7 @@ void CHud::Draw()
default:
break;
}
CHud::m_pLastVehicleName = CHud::m_pVehicleName;
CHud::m_LastVehicleName = CHud::m_VehicleName;
}
if (CHud::m_VehicleState) {
@ -656,7 +660,7 @@ void CHud::Draw()
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_VehicleFadeTimer < 0) {
CHud::m_VehicleFadeTimer = 0;
CHud::m_pVehicleNameToPrint = CHud::m_pLastVehicleName;
CHud::m_VehicleNameToPrint = CHud::m_LastVehicleName;
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleState = 2;
}
@ -673,24 +677,24 @@ void CHud::Draw()
CFont::SetBackgroundOff();
if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4)
CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f));
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
else
CFont::SetScale(HUD_STRETCH_X(1.2f * 0.85f), HUD_STRETCH_Y(1.2f));
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
CFont::PrintString(HUD_FROM_RIGHT(32.0f - 1.0f), HUD_FROM_BOTTOM(55.0f - 1.0f), CHud::m_pVehicleNameToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), CHud::m_VehicleNameToPrint);
CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha));
CFont::PrintString(HUD_FROM_RIGHT(32.0f), HUD_FROM_BOTTOM(55.0f), CHud::m_pVehicleNameToPrint);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), CHud::m_VehicleNameToPrint);
}
}
}
else {
CHud::m_pLastVehicleName = 0;
CHud::m_LastVehicleName = 0;
CHud::m_VehicleState = 0;
CHud::m_VehicleFadeTimer = 0;
CHud::m_VehicleNameTimer = 0;
@ -721,27 +725,27 @@ void CHud::Draw()
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer);
CFont::SetPropOn();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_HEADING);
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(110.0f + 2.0f), sTimer);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f - 2.0f), SCREEN_SCALE_Y(110.0f + 2.0f), sTimer);
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetColor(CRGBA(186, 101, 50, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f), HUD_STRETCH_Y(110.0f), sTimer);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f), SCREEN_SCALE_Y(110.0f), sTimer);
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) {
CFont::SetPropOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 78.0f), HUD_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 78.0f), SCREEN_SCALE_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
CFont::SetColor(CRGBA(186, 101, 50, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 80.0f), HUD_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
}
}
}
@ -758,39 +762,39 @@ void CHud::Draw()
if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) {
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) {
CSprite2d::DrawRect(CRect(HUD_FROM_RIGHT(127.0f - 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), HUD_FROM_RIGHT(23.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80));
CSprite2d::DrawRect(CRect(HUD_FROM_RIGHT(127.0f + 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), HUD_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255));
CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(127.0f - 4.0f), SCREEN_SCALE_Y(132.0 + 8.0f), SCREEN_SCALE_FROM_RIGHT(23.0f), SCREEN_SCALE_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80));
CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(127.0f + 4.0f), SCREEN_SCALE_Y(132.0 + 8.0f), SCREEN_SCALE_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), SCREEN_SCALE_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255));
}
else {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
CFont::SetPropOn();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_HEADING);
CFont::SetColor(CRGBA(244, 20, 20, 255));
CFont::SetWrapx(HUD_STRETCH_X(640.0f));
CFont::SetWrapx(SCREEN_SCALE_X(640.0f));
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(132.0f + 2.0f), sTimer);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f - 2.0f), SCREEN_SCALE_Y(132.0f + 2.0f), sTimer);
CFont::SetColor(CRGBA(0, 106, 164, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f), HUD_STRETCH_Y(132.0f), sTimer);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f), SCREEN_SCALE_Y(132.0f), sTimer);
}
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) {
CFont::SetPropOn();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 59.0f), HUD_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 59.0f), SCREEN_SCALE_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
CFont::SetColor(CRGBA(0, 106, 164, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 61.0f), HUD_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 61.0f), SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
}
}
}
@ -833,10 +837,10 @@ void CHud::Draw()
}
}
CHud::Sprites[HUD_PAGER].Draw(CRect(HUD_STRETCH_X(26.0f - PagerXOffset), HUD_STRETCH_Y(27.0f), HUD_STRETCH_X(160.0 + 26.0f - PagerXOffset), HUD_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
CHud::Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.84f), HUD_STRETCH_Y(1.0f));
CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f));
CFont::SetColor(CRGBA(32, 162, 66, 205));
CFont::SetRightJustifyOff();
CFont::SetBackgroundOff();
@ -844,7 +848,7 @@ void CHud::Draw()
CFont::SetJustifyOff();
CFont::SetPropOff();
CFont::SetFontStyle(FONT_PAGER);
CFont::PrintString(HUD_STRETCH_X(52.0f - PagerXOffset), HUD_STRETCH_Y(54.0f), CHud::m_PagerMessage);
CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), CHud::m_PagerMessage);
}
/*
@ -852,7 +856,7 @@ void CHud::Draw()
*/
if (CHud::m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_RADAR) {
CRadar::DrawMap();
CHud::Sprites[HUD_RADARDISC].Draw(CRect(HUD_STRETCH_X(16.0f), HUD_FROM_BOTTOM(123.0f + 4.0f), HUD_STRETCH_X(94.0f + 20.0f + 5.0f), HUD_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255));
CHud::Sprites[HUD_RADARDISC].Draw(CRect(SCREEN_SCALE_X(16.0f), SCREEN_SCALE_FROM_BOTTOM(123.0f + 4.0f), SCREEN_SCALE_X(94.0f + 20.0f + 5.0f), SCREEN_SCALE_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255));
CRadar::DrawBlips();
}
}
@ -872,7 +876,7 @@ void CHud::Draw()
for (int i = 0; i < 2; i++) {
if (CTheScripts::IntroTextLines[i].m_awText[0] && CTheScripts::IntroTextLines[i].field_29) {
CFont::SetScale(HUD_STRETCH_X(CTheScripts::IntroTextLines[i].m_fScaleX), HUD_STRETCH_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f));
CFont::SetScale(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f));
CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor);
if (CTheScripts::IntroTextLines[i].m_bJustify)
@ -890,8 +894,8 @@ void CHud::Draw()
else
CFont::SetCentreOff();
CFont::SetWrapx(HUD_STRETCH_X(CTheScripts::IntroTextLines[i].m_fWrapX));
CFont::SetCentreSize(HUD_STRETCH_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
CFont::SetWrapx(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fWrapX));
CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
if (CTheScripts::IntroTextLines[i].m_bBackground)
CFont::SetBackgroundOn();
@ -911,7 +915,7 @@ void CHud::Draw()
CFont::SetPropOff();
CFont::SetFontStyle(CTheScripts::IntroTextLines[i].m_nFont);
CFont::PrintString(HUD_STRETCH_X(640.0f - CTheScripts::IntroTextLines[i].field_36), HUD_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[i].field_40), IntroText->m_awText);
CFont::PrintString(SCREEN_SCALE_X(640.0f - CTheScripts::IntroTextLines[i].field_36), SCREEN_SCALE_Y(448.0f - CTheScripts::IntroTextLines[i].field_40), IntroText->m_awText);
}
}
@ -947,20 +951,20 @@ void CHud::Draw()
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
CFont::SetScale(HUD_STRETCH_X(0.48f), HUD_STRETCH_Y(1.120f));
CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetFontStyle(FONT_BANK);
if (TheCamera.m_WideScreenOn)
CFont::SetCentreSize(HUD_FROM_RIGHT(120.0f));
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(120.0f));
else
CFont::SetCentreSize(HUD_FROM_RIGHT(280.0f));
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(280.0f));
CFont::SetDropShadowPosition(1);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetColor(CRGBA(235, 235, 235, 255));
CFont::PrintString(SCREEN_WIDTH / 2, HUD_FROM_BOTTOM(64.0f), CHud::m_Message);
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), CHud::m_Message);
CFont::SetDropShadowPosition(0);
}
@ -973,10 +977,10 @@ void CHud::Draw()
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetBackGroundOnlyTextOff();
CFont::SetScale(HUD_STRETCH_X(1.8f), HUD_STRETCH_Y(1.8f));
CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
CFont::SetPropOn();
CFont::SetCentreOn();
CFont::SetCentreSize(HUD_STRETCH_X(615.0f));
CFont::SetCentreSize(SCREEN_SCALE_X(615.0f));
CFont::SetColor(CRGBA(255, 255, 0, 255));
CFont::SetFontStyle(FONT_HEADING);
@ -997,10 +1001,10 @@ void CHud::Draw()
}
CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]);
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f - 2.0f), m_BigMessage[0]);
CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0]));
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f), m_BigMessage[0]);
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f), m_BigMessage[0]);
}
else {
BigMessageAlpha[0] = 0.0;
@ -1023,19 +1027,19 @@ void CHud::Draw()
CFont::SetBackgroundOff();
if (CGame::frenchGame || CGame::germanGame)
CFont::SetScale(HUD_STRETCH_X(1.4f), HUD_STRETCH_Y(1.4f));
CFont::SetScale(SCREEN_SCALE_X(1.4f), SCREEN_SCALE_Y(1.4f));
else
CFont::SetScale(HUD_STRETCH_X(2.0f), HUD_STRETCH_Y(2.0f));
CFont::SetScale(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(2.0f));
CFont::SetPropOn();
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetColor(CRGBA(0, 0, 0, 0.75f * BigMessageAlpha[2]));
CFont::PrintString(HUD_FROM_RIGHT(20.0f + 4.0f), HUD_FROM_BOTTOM(78.0f), CHud::m_BigMessage[2]);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f + 4.0f), SCREEN_SCALE_FROM_BOTTOM(78.0f), CHud::m_BigMessage[2]);
CFont::SetColor(CRGBA(170, 123, 87, BigMessageAlpha[2]));
CFont::PrintString(HUD_FROM_RIGHT(20.0f), HUD_FROM_BOTTOM(82.0f), CHud::m_BigMessage[2]);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(82.0f), CHud::m_BigMessage[2]);
}
else {
BigMessageAlpha[2] = 0.0;
@ -1087,7 +1091,7 @@ void CHud::DrawAfterFade()
case 1:
fAlpha = 255.0f;
m_HelpMessageFadeTimer = 600;
if (m_HelpMessageTimer > m_fHelpMessageTime * 1000 || m_bHelpMessageQuick && m_HelpMessageTimer > 1500) {
if (m_HelpMessageTimer > m_fHelpMessageTime * 1000 || m_HelpMessageQuick && m_HelpMessageTimer > 1500) {
m_HelpMessageFadeTimer = 600;
m_HelpMessageState = 3;
}
@ -1128,20 +1132,20 @@ void CHud::DrawAfterFade()
CFont::SetPropOn();
if (CGame::germanGame)
CFont::SetScale(HUD_STRETCH_X(0.52f * 0.85f), HUD_STRETCH_Y(1.1f * 0.85f));
CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f));
else
CFont::SetScale(HUD_STRETCH_X(0.52f), HUD_STRETCH_Y(1.1f));
CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f));
CFont::SetColor(CRGBA(175, 175, 175, 255));
CFont::SetJustifyOff();
CFont::SetWrapx(HUD_STRETCH_X(200.0f + 26.0f - 4.0f));
CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f));
CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOn();
CFont::SetBackGroundOnlyTextOff();
CRGBA BackColor = { 0, 0, 0, (uint8)(0.9f * fAlpha) };
CFont::SetBackgroundColor(BackColor);
CFont::SetColor(CRGBA(175, 175, 175, 255));
CFont::PrintString(HUD_STRETCH_X(26.0f), HUD_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
CFont::SetAlphaFade(255.0f);
CFont::DrawFonts();
}
@ -1156,17 +1160,17 @@ void CHud::DrawAfterFade()
if (m_BigMessage[4][0]) {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.5f));
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetCentreSize(HUD_STRETCH_X(600.0f));
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]);
CFont::PrintString(SCREEN_SCALE_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[4]);
CFont::SetColor(CRGBA(89, 115, 150, 255));
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]);
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[4]);
}
// Oddjob result
@ -1216,16 +1220,16 @@ void CHud::DrawAfterFade()
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(1.0f), HUD_STRETCH_Y(1.2f));
CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetCentreSize(HUD_FROM_RIGHT(20.0f));
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::SetFontStyle(FONT_BANK);
CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
CFont::PrintString(SCREEN_SCALE_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f + 2.0f), m_BigMessage[5]);
CFont::SetColor(CRGBA(156, 91, 40, 255));
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f + 2.0f), m_BigMessage[5]);
}
/*
@ -1237,9 +1241,9 @@ void CHud::DrawAfterFade()
CFont::SetBackgroundOff();
if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4)
CFont::SetScale(HUD_STRETCH_X(0.884f), HUD_STRETCH_Y(1.36f));
CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f));
else
CFont::SetScale(HUD_STRETCH_X(1.04f), HUD_STRETCH_Y(1.6f));
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
CFont::SetPropOn();
CFont::SetRightJustifyWrap(-500);
@ -1261,10 +1265,10 @@ void CHud::DrawAfterFade()
BigMessageAlpha[1] = 255.0f;
}
CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1]));
CFont::PrintString(HUD_FROM_RIGHT(20.0f - 2.0f), HUD_FROM_BOTTOM(120.0f), m_BigMessage[1]);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f - 2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
CFont::SetColor(CRGBA(220, 172, 2, BigMessageAlpha[1]));
CFont::PrintString(HUD_FROM_RIGHT(20.0f), HUD_FROM_BOTTOM(120.0f), m_BigMessage[1]);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
}
else {
BigMessageAlpha[1] = 0.0f;
@ -1277,6 +1281,55 @@ void CHud::DrawAfterFade()
}
}
void CHud::ReInitialise() {
m_Wants_To_Draw_Hud = true;
m_ZoneState = 0;
m_Wants_To_Draw_3dMarkers = true;
m_LastZoneName = 0;
m_ZoneNameTimer = 0;
m_ZoneName = 0;
for (int i = 0; i < 256; i++) {
m_HelpMessage[i] = 0;
m_LastHelpMessage[i] = 0;
m_HelpMessageToPrint[i] = 0;
m_Message[i] = 0;
if (i <= 6)
BigMessageInUse[i] = 0.0f;
if (i <= 128)
*(wchar*)(m_BigMessage[i]) = 0;
}
m_HelpMessageTimer = 0;
m_HelpMessageFadeTimer = 0;
m_HelpMessageState = 0;
m_HelpMessageQuick = 0;
m_VehicleName = 0;
m_LastVehicleName = 0;
m_VehicleNameToPrint = 0;
m_VehicleNameTimer = 0;
m_VehicleFadeTimer = 0;
m_VehicleState = 0;
m_HelpMessageDisplayTime = 1.0f;
CounterOnLastFrame = 0;
m_ItemToFlash = ITEM_NONE;
OddJob2Timer = 0;
OddJob2OffTimer = 0.0f;
CounterFlashTimer = 0;
TimerOnLastFrame = 0;
TimerFlashTimer = 0;
SpriteBrightness = 0;
PagerOn = 0;
PagerTimer = 0;
PagerSoundPlayed = 0;
OddJob2On = 0;
PagerXOffset = 150.0f;
OddJob2XOffset = 0.0f;
}
STARTPATCHES
InjectHook(0x48BC9A, &CHud::Initialise, PATCH_CALL);
InjectHook(0x48C4F1, &CHud::ReInitialise, PATCH_CALL);

View file

@ -3,6 +3,7 @@
enum eItems
{
ITEM_NONE = -1,
ITEM_ARMOUR = 3,
ITEM_HEALTH = 4,
ITEM_RADAR = 8
@ -43,16 +44,16 @@ public:
static float &m_HelpMessageDisplayTime;
static float &m_fTextBoxNumLines;
static float &m_fHelpMessageTime;
static bool &m_bHelpMessageQuick;
static bool &m_HelpMessageQuick;
static int32 m_ZoneState;
static int32 m_ZoneFadeTimer;
static int32 m_ZoneNameTimer;
static wchar *&m_pZoneName;
static wchar *m_pLastZoneName;
static wchar *&m_ZoneName;
static wchar *m_LastZoneName;
static wchar *m_ZoneToPrint;
static wchar *&m_pVehicleName;
static wchar *m_pLastVehicleName;
static wchar *m_pVehicleNameToPrint;
static wchar *&m_VehicleName;
static wchar *m_LastVehicleName;
static wchar *m_VehicleNameToPrint;
static int32 m_VehicleState;
static int32 m_VehicleFadeTimer;
static int32 m_VehicleNameTimer;

View file

@ -83,7 +83,7 @@ public:
}
T *GetAt(int handle){
return m_flags[handle>>8].u == handle & 0xFF ?
(T*)&m_entries[handle>>8] : nil;
nil : (T*)&m_entries[handle >> 8];
}
int GetIndex(T *entry){
int i = GetJustIndex(entry);