oal wav/mp3 stream update

This commit is contained in:
Fire-Head 2020-05-07 09:26:16 +03:00
parent 73c809f616
commit 12a3499ca3
19 changed files with 13006 additions and 106 deletions

9764
libsndfile/ChangeLog Normal file

File diff suppressed because it is too large Load Diff

199
libsndfile/NEWS Normal file
View File

@ -0,0 +1,199 @@
Version 1.0.28 (2017-04-02)
* Fix buffer overruns in FLAC and ID3 handling code.
* Move to variable length header storage.
* Fix detection of Large File Support for 32 bit systems.
* Remove large stack allocations in ALAC handling code.
* Remove all use of Variable Length Arrays.
* Minor bug fixes and improvements.
Version 1.0.27 (2016-06-19)
* Fix an SF_INFO seekable flag regression introduced in 1.0.26.
* Fix potential infinite loops on malformed input files.
* Add string metadata read/write for CAF and RF64.
* Add handling of CUE chunks.
* Fix endian-ness issues in PAF files.
* Minor bug fixes and improvements.
Version 1.0.26 (2015-11-22)
* Fix for CVE-2014-9496, SD2 buffer read overflow.
* Fix for CVE-2014-9756, file_io.c divide by zero.
* Fix for CVE-2015-7805, AIFF heap write overflow.
* Add support for ALAC encoder in a CAF container.
* Add support for Cart chunks in WAV files.
* Minor bug fixes and improvements.
Version 1.0.25 (2011-07-13)
* Fix for Secunia Advisory SA45125, heap overflow in PAF file handler.
* Accept broken WAV files with blockalign == 0.
* Minor bug fixes and improvements.
Version 1.0.24 (2011-03-23)
* WAV files now have an 18 byte u-law and A-law fmt chunk.
* Document virtual I/O functionality.
* Two new methods rawHandle() and takeOwnership() in sndfile.hh.
* AIFF fix for non-zero offset value in SSND chunk.
* Minor bug fixes and improvements.
Version 1.0.23 (2010-10-10)
* Add version metadata to Windows DLL.
* Add a missing 'inline' to sndfile.hh.
* Update docs.
* Minor bug fixes and improvements.
Version 1.0.22 (2010-10-04)
* Couple of fixes for SDS file writer.
* Fixes arising from static analysis.
* Handle FLAC files with ID3 meta data at start of file.
* Handle FLAC files which report zero length.
* Other minor bug fixes and improvements.
Version 1.0.21 (2009-12-13)
* Add a couple of new binary programs to programs/ dir.
* Remove sndfile-jackplay (now in sndfile-tools package).
* Add windows only function sf_wchar_open().
* Bunch of minor bug fixes.
Version 1.0.20 (2009-05-14)
* Fix potential heap overflow in VOC file parser (Tobias Klein, http://www.trapkit.de/).
Version 1.0.19 (2009-03-02)
* Fix for CVE-2009-0186 (Alin Rad Pop, Secunia Research).
* Huge number of minor bug fixes as a result of static analysis.
Version 1.0.18 (2009-02-07)
* Add Ogg/Vorbis support (thanks to John ffitch).
* Remove captive FLAC library.
* Many new features and bug fixes.
* Generate Win32 and Win64 pre-compiled binaries.
Version 1.0.17 (2006-08-31)
* Add sndfile.hh C++ wrapper.
* Update Win32 MinGW build instructions.
* Minor bug fixes and cleanups.
Version 1.0.16 (2006-04-30)
* Add support for Broadcast (BEXT) chunks in WAV files.
* Implement new commands SFC_GET_SIGNAL_MAX and SFC_GET_MAX_ALL_CHANNELS.
* Add support for RIFX (big endian WAV variant).
* Fix configure script bugs.
* Fix bug in INST and MARK chunk writing for AIFF files.
Version 1.0.15 (2006-03-16)
* Fix some ia64 issues.
* Fix precompiled DLL.
* Minor bug fixes.
Version 1.0.14 (2006-02-19)
* Really fix MinGW compile problems.
* Minor bug fixes.
Version 1.0.13 (2006-01-21)
* Fix for MinGW compiler problems.
* Allow readin/write of instrument chunks from WAV and AIFF files.
* Compile problem fix for Solaris compiler.
* Minor cleanups and bug fixes.
Version 1.0.12 (2005-09-30)
* Add support for FLAC and Apple's Core Audio Format (CAF).
* Add virtual I/O interface (still needs docs).
* Cygwin and other Win32 fixes.
* Minor bug fixes and cleanups.
Version 1.0.11 (2004-11-15)
* Add support for SD2 files.
* Add read support for loop info in WAV and AIFF files.
* Add more tests.
* Improve type safety.
* Minor optimisations and bug fixes.
Version 1.0.10 (2004-06-15)
* Fix AIFF read/write mode bugs.
* Add support for compiling Win32 DLLS using MinGW.
* Fix problems resulting in failed compiles with gcc-2.95.
* Improve test suite.
* Minor bug fixes.
Version 1.0.9 (2004-03-30)
* Add handling of AVR (Audio Visual Research) files.
* Improve handling of WAVEFORMATEXTENSIBLE WAV files.
* Fix for using pipes on Win32.
Version 1.0.8 (2004-03-14)
* Correct peak chunk handing for files with > 16 tracks.
* Fix for WAV files with huge number of CUE chunks.
Version 1.0.7 (2004-02-25)
* Fix clip mode detection on ia64, MIPS and other CPUs.
* Fix two MacOSX build problems.
Version 1.0.6 (2004-02-08)
* Added support for native Win32 file access API (Ross Bencina).
* New mode to add clippling then a converting from float/double to integer
would otherwise wrap around.
* Fixed a bug in reading/writing files > 2Gig on Linux, Solaris and others.
* Many minor bug fixes.
* Other random fixes for Win32.
Version 1.0.5 (2003-05-03)
* Added support for HTK files.
* Added new function sf_open_fd() to allow for secure opening of temporary
files as well as reading/writing sound files embedded within larger
container files.
* Added string support for AIFF files.
* Minor bug fixes and code cleanups.
Version 1.0.4 (2003-02-02)
* Added suport of PVF and XI files.
* Added functionality for setting and retreiving strings from sound files.
* Minor code cleanups and bug fixes.
Version 1.0.3 (2002-12-09)
* Minor bug fixes.
Version 1.0.2 (2002-11-24)
* Added support for VOX ADPCM.
* Improved error reporting.
* Added version scripting on Linux and Solaris.
* Minor bug fixes.
Version 1.0.1 (2002-09-14)
* Added MAT and MAT5 file formats.
* Minor bug fixes.
Version 1.0.0 (2002-08-16)
* Final release for 1.0.0.
Version 1.0.0rc6 (2002-08-14)
* Release candidate 6 for the 1.0.0 series.
* MacOS9 fixes.
Version 1.0.0rc5 (2002-08-10)
* Release candidate 5 for the 1.0.0 series.
* Changed the definition of sf_count_t which was causing problems when
libsndfile was compiled with other libraries (ie WxWindows).
* Minor bug fixes.
* Documentation cleanup.
Version 1.0.0rc4 (2002-08-03)
* Release candidate 4 for the 1.0.0 series.
* Minor bug fixes.
* Fix broken Win32 "make check".
Version 1.0.0rc3 (2002-08-02)
* Release candidate 3 for the 1.0.0 series.
* Fix bug where libsndfile was reading beyond the end of the data chunk.
* Added on-the-fly header updates on write.
* Fix a couple of documentation issues.
Version 1.0.0rc2 (2002-06-24)
* Release candidate 2 for the 1.0.0 series.
* Fix compile problem for Win32.
Version 1.0.0rc1 (2002-06-24)
* Release candidate 1 for the 1.0.0 series.
Version 0.0.28 (2002-04-27)
* Last offical release of 0.0.X series of the library.
Version 0.0.8 (1999-02-16)
* First offical release.

BIN
libsndfile/dist/libsndfile-1.dll vendored Normal file

Binary file not shown.

View File

@ -0,0 +1,857 @@
/*
** Copyright (C) 1999-2016 Erik de Castro Lopo <erikd@mega-nerd.com>
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU Lesser General Public License as published by
** the Free Software Foundation; either version 2.1 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
** sndfile.h -- system-wide definitions
**
** API documentation is in the doc/ directory of the source code tarball
** and at http://www.mega-nerd.com/libsndfile/api.html.
*/
#ifndef SNDFILE_H
#define SNDFILE_H
/* This is the version 1.0.X header file. */
#define SNDFILE_1
#include <stdio.h>
#include <stdint.h>
#include <sys/types.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/* The following file types can be read and written.
** A file type would consist of a major type (ie SF_FORMAT_WAV) bitwise
** ORed with a minor type (ie SF_FORMAT_PCM). SF_FORMAT_TYPEMASK and
** SF_FORMAT_SUBMASK can be used to separate the major and minor file
** types.
*/
enum
{ /* Major formats. */
SF_FORMAT_WAV = 0x010000, /* Microsoft WAV format (little endian default). */
SF_FORMAT_AIFF = 0x020000, /* Apple/SGI AIFF format (big endian). */
SF_FORMAT_AU = 0x030000, /* Sun/NeXT AU format (big endian). */
SF_FORMAT_RAW = 0x040000, /* RAW PCM data. */
SF_FORMAT_PAF = 0x050000, /* Ensoniq PARIS file format. */
SF_FORMAT_SVX = 0x060000, /* Amiga IFF / SVX8 / SV16 format. */
SF_FORMAT_NIST = 0x070000, /* Sphere NIST format. */
SF_FORMAT_VOC = 0x080000, /* VOC files. */
SF_FORMAT_IRCAM = 0x0A0000, /* Berkeley/IRCAM/CARL */
SF_FORMAT_W64 = 0x0B0000, /* Sonic Foundry's 64 bit RIFF/WAV */
SF_FORMAT_MAT4 = 0x0C0000, /* Matlab (tm) V4.2 / GNU Octave 2.0 */
SF_FORMAT_MAT5 = 0x0D0000, /* Matlab (tm) V5.0 / GNU Octave 2.1 */
SF_FORMAT_PVF = 0x0E0000, /* Portable Voice Format */
SF_FORMAT_XI = 0x0F0000, /* Fasttracker 2 Extended Instrument */
SF_FORMAT_HTK = 0x100000, /* HMM Tool Kit format */
SF_FORMAT_SDS = 0x110000, /* Midi Sample Dump Standard */
SF_FORMAT_AVR = 0x120000, /* Audio Visual Research */
SF_FORMAT_WAVEX = 0x130000, /* MS WAVE with WAVEFORMATEX */
SF_FORMAT_SD2 = 0x160000, /* Sound Designer 2 */
SF_FORMAT_FLAC = 0x170000, /* FLAC lossless file format */
SF_FORMAT_CAF = 0x180000, /* Core Audio File format */
SF_FORMAT_WVE = 0x190000, /* Psion WVE format */
SF_FORMAT_OGG = 0x200000, /* Xiph OGG container */
SF_FORMAT_MPC2K = 0x210000, /* Akai MPC 2000 sampler */
SF_FORMAT_RF64 = 0x220000, /* RF64 WAV file */
/* Subtypes from here on. */
SF_FORMAT_PCM_S8 = 0x0001, /* Signed 8 bit data */
SF_FORMAT_PCM_16 = 0x0002, /* Signed 16 bit data */
SF_FORMAT_PCM_24 = 0x0003, /* Signed 24 bit data */
SF_FORMAT_PCM_32 = 0x0004, /* Signed 32 bit data */
SF_FORMAT_PCM_U8 = 0x0005, /* Unsigned 8 bit data (WAV and RAW only) */
SF_FORMAT_FLOAT = 0x0006, /* 32 bit float data */
SF_FORMAT_DOUBLE = 0x0007, /* 64 bit float data */
SF_FORMAT_ULAW = 0x0010, /* U-Law encoded. */
SF_FORMAT_ALAW = 0x0011, /* A-Law encoded. */
SF_FORMAT_IMA_ADPCM = 0x0012, /* IMA ADPCM. */
SF_FORMAT_MS_ADPCM = 0x0013, /* Microsoft ADPCM. */
SF_FORMAT_GSM610 = 0x0020, /* GSM 6.10 encoding. */
SF_FORMAT_VOX_ADPCM = 0x0021, /* OKI / Dialogix ADPCM */
SF_FORMAT_G721_32 = 0x0030, /* 32kbs G721 ADPCM encoding. */
SF_FORMAT_G723_24 = 0x0031, /* 24kbs G723 ADPCM encoding. */
SF_FORMAT_G723_40 = 0x0032, /* 40kbs G723 ADPCM encoding. */
SF_FORMAT_DWVW_12 = 0x0040, /* 12 bit Delta Width Variable Word encoding. */
SF_FORMAT_DWVW_16 = 0x0041, /* 16 bit Delta Width Variable Word encoding. */
SF_FORMAT_DWVW_24 = 0x0042, /* 24 bit Delta Width Variable Word encoding. */
SF_FORMAT_DWVW_N = 0x0043, /* N bit Delta Width Variable Word encoding. */
SF_FORMAT_DPCM_8 = 0x0050, /* 8 bit differential PCM (XI only) */
SF_FORMAT_DPCM_16 = 0x0051, /* 16 bit differential PCM (XI only) */
SF_FORMAT_VORBIS = 0x0060, /* Xiph Vorbis encoding. */
SF_FORMAT_ALAC_16 = 0x0070, /* Apple Lossless Audio Codec (16 bit). */
SF_FORMAT_ALAC_20 = 0x0071, /* Apple Lossless Audio Codec (20 bit). */
SF_FORMAT_ALAC_24 = 0x0072, /* Apple Lossless Audio Codec (24 bit). */
SF_FORMAT_ALAC_32 = 0x0073, /* Apple Lossless Audio Codec (32 bit). */
/* Endian-ness options. */
SF_ENDIAN_FILE = 0x00000000, /* Default file endian-ness. */
SF_ENDIAN_LITTLE = 0x10000000, /* Force little endian-ness. */
SF_ENDIAN_BIG = 0x20000000, /* Force big endian-ness. */
SF_ENDIAN_CPU = 0x30000000, /* Force CPU endian-ness. */
SF_FORMAT_SUBMASK = 0x0000FFFF,
SF_FORMAT_TYPEMASK = 0x0FFF0000,
SF_FORMAT_ENDMASK = 0x30000000
} ;
/*
** The following are the valid command numbers for the sf_command()
** interface. The use of these commands is documented in the file
** command.html in the doc directory of the source code distribution.
*/
enum
{ SFC_GET_LIB_VERSION = 0x1000,
SFC_GET_LOG_INFO = 0x1001,
SFC_GET_CURRENT_SF_INFO = 0x1002,
SFC_GET_NORM_DOUBLE = 0x1010,
SFC_GET_NORM_FLOAT = 0x1011,
SFC_SET_NORM_DOUBLE = 0x1012,
SFC_SET_NORM_FLOAT = 0x1013,
SFC_SET_SCALE_FLOAT_INT_READ = 0x1014,
SFC_SET_SCALE_INT_FLOAT_WRITE = 0x1015,
SFC_GET_SIMPLE_FORMAT_COUNT = 0x1020,
SFC_GET_SIMPLE_FORMAT = 0x1021,
SFC_GET_FORMAT_INFO = 0x1028,
SFC_GET_FORMAT_MAJOR_COUNT = 0x1030,
SFC_GET_FORMAT_MAJOR = 0x1031,
SFC_GET_FORMAT_SUBTYPE_COUNT = 0x1032,
SFC_GET_FORMAT_SUBTYPE = 0x1033,
SFC_CALC_SIGNAL_MAX = 0x1040,
SFC_CALC_NORM_SIGNAL_MAX = 0x1041,
SFC_CALC_MAX_ALL_CHANNELS = 0x1042,
SFC_CALC_NORM_MAX_ALL_CHANNELS = 0x1043,
SFC_GET_SIGNAL_MAX = 0x1044,
SFC_GET_MAX_ALL_CHANNELS = 0x1045,
SFC_SET_ADD_PEAK_CHUNK = 0x1050,
SFC_SET_ADD_HEADER_PAD_CHUNK = 0x1051,
SFC_UPDATE_HEADER_NOW = 0x1060,
SFC_SET_UPDATE_HEADER_AUTO = 0x1061,
SFC_FILE_TRUNCATE = 0x1080,
SFC_SET_RAW_START_OFFSET = 0x1090,
SFC_SET_DITHER_ON_WRITE = 0x10A0,
SFC_SET_DITHER_ON_READ = 0x10A1,
SFC_GET_DITHER_INFO_COUNT = 0x10A2,
SFC_GET_DITHER_INFO = 0x10A3,
SFC_GET_EMBED_FILE_INFO = 0x10B0,
SFC_SET_CLIPPING = 0x10C0,
SFC_GET_CLIPPING = 0x10C1,
SFC_GET_CUE_COUNT = 0x10CD,
SFC_GET_CUE = 0x10CE,
SFC_SET_CUE = 0x10CF,
SFC_GET_INSTRUMENT = 0x10D0,
SFC_SET_INSTRUMENT = 0x10D1,
SFC_GET_LOOP_INFO = 0x10E0,
SFC_GET_BROADCAST_INFO = 0x10F0,
SFC_SET_BROADCAST_INFO = 0x10F1,
SFC_GET_CHANNEL_MAP_INFO = 0x1100,
SFC_SET_CHANNEL_MAP_INFO = 0x1101,
SFC_RAW_DATA_NEEDS_ENDSWAP = 0x1110,
/* Support for Wavex Ambisonics Format */
SFC_WAVEX_SET_AMBISONIC = 0x1200,
SFC_WAVEX_GET_AMBISONIC = 0x1201,
/*
** RF64 files can be set so that on-close, writable files that have less
** than 4GB of data in them are converted to RIFF/WAV, as per EBU
** recommendations.
*/
SFC_RF64_AUTO_DOWNGRADE = 0x1210,
SFC_SET_VBR_ENCODING_QUALITY = 0x1300,
SFC_SET_COMPRESSION_LEVEL = 0x1301,
/* Cart Chunk support */
SFC_SET_CART_INFO = 0x1400,
SFC_GET_CART_INFO = 0x1401,
/* Following commands for testing only. */
SFC_TEST_IEEE_FLOAT_REPLACE = 0x6001,
/*
** SFC_SET_ADD_* values are deprecated and will disappear at some
** time in the future. They are guaranteed to be here up to and
** including version 1.0.8 to avoid breakage of existing software.
** They currently do nothing and will continue to do nothing.
*/
SFC_SET_ADD_DITHER_ON_WRITE = 0x1070,
SFC_SET_ADD_DITHER_ON_READ = 0x1071
} ;
/*
** String types that can be set and read from files. Not all file types
** support this and even the file types which support one, may not support
** all string types.
*/
enum
{ SF_STR_TITLE = 0x01,
SF_STR_COPYRIGHT = 0x02,
SF_STR_SOFTWARE = 0x03,
SF_STR_ARTIST = 0x04,
SF_STR_COMMENT = 0x05,
SF_STR_DATE = 0x06,
SF_STR_ALBUM = 0x07,
SF_STR_LICENSE = 0x08,
SF_STR_TRACKNUMBER = 0x09,
SF_STR_GENRE = 0x10
} ;
/*
** Use the following as the start and end index when doing metadata
** transcoding.
*/
#define SF_STR_FIRST SF_STR_TITLE
#define SF_STR_LAST SF_STR_GENRE
enum
{ /* True and false */
SF_FALSE = 0,
SF_TRUE = 1,
/* Modes for opening files. */
SFM_READ = 0x10,
SFM_WRITE = 0x20,
SFM_RDWR = 0x30,
SF_AMBISONIC_NONE = 0x40,
SF_AMBISONIC_B_FORMAT = 0x41
} ;
/* Public error values. These are guaranteed to remain unchanged for the duration
** of the library major version number.
** There are also a large number of private error numbers which are internal to
** the library which can change at any time.
*/
enum
{ SF_ERR_NO_ERROR = 0,
SF_ERR_UNRECOGNISED_FORMAT = 1,
SF_ERR_SYSTEM = 2,
SF_ERR_MALFORMED_FILE = 3,
SF_ERR_UNSUPPORTED_ENCODING = 4
} ;
/* Channel map values (used with SFC_SET/GET_CHANNEL_MAP).
*/
enum
{ SF_CHANNEL_MAP_INVALID = 0,
SF_CHANNEL_MAP_MONO = 1,
SF_CHANNEL_MAP_LEFT, /* Apple calls this 'Left' */
SF_CHANNEL_MAP_RIGHT, /* Apple calls this 'Right' */
SF_CHANNEL_MAP_CENTER, /* Apple calls this 'Center' */
SF_CHANNEL_MAP_FRONT_LEFT,
SF_CHANNEL_MAP_FRONT_RIGHT,
SF_CHANNEL_MAP_FRONT_CENTER,
SF_CHANNEL_MAP_REAR_CENTER, /* Apple calls this 'Center Surround', Msft calls this 'Back Center' */
SF_CHANNEL_MAP_REAR_LEFT, /* Apple calls this 'Left Surround', Msft calls this 'Back Left' */
SF_CHANNEL_MAP_REAR_RIGHT, /* Apple calls this 'Right Surround', Msft calls this 'Back Right' */
SF_CHANNEL_MAP_LFE, /* Apple calls this 'LFEScreen', Msft calls this 'Low Frequency' */
SF_CHANNEL_MAP_FRONT_LEFT_OF_CENTER, /* Apple calls this 'Left Center' */
SF_CHANNEL_MAP_FRONT_RIGHT_OF_CENTER, /* Apple calls this 'Right Center */
SF_CHANNEL_MAP_SIDE_LEFT, /* Apple calls this 'Left Surround Direct' */
SF_CHANNEL_MAP_SIDE_RIGHT, /* Apple calls this 'Right Surround Direct' */
SF_CHANNEL_MAP_TOP_CENTER, /* Apple calls this 'Top Center Surround' */
SF_CHANNEL_MAP_TOP_FRONT_LEFT, /* Apple calls this 'Vertical Height Left' */
SF_CHANNEL_MAP_TOP_FRONT_RIGHT, /* Apple calls this 'Vertical Height Right' */
SF_CHANNEL_MAP_TOP_FRONT_CENTER, /* Apple calls this 'Vertical Height Center' */
SF_CHANNEL_MAP_TOP_REAR_LEFT, /* Apple and MS call this 'Top Back Left' */
SF_CHANNEL_MAP_TOP_REAR_RIGHT, /* Apple and MS call this 'Top Back Right' */
SF_CHANNEL_MAP_TOP_REAR_CENTER, /* Apple and MS call this 'Top Back Center' */
SF_CHANNEL_MAP_AMBISONIC_B_W,
SF_CHANNEL_MAP_AMBISONIC_B_X,
SF_CHANNEL_MAP_AMBISONIC_B_Y,
SF_CHANNEL_MAP_AMBISONIC_B_Z,
SF_CHANNEL_MAP_MAX
} ;
/* A SNDFILE* pointer can be passed around much like stdio.h's FILE* pointer. */
typedef struct SNDFILE_tag SNDFILE ;
/* The following typedef is system specific and is defined when libsndfile is
** compiled. sf_count_t will be a 64 bit value when the underlying OS allows
** 64 bit file offsets.
** On windows, we need to allow the same header file to be compiler by both GCC
** and the Microsoft compiler.
*/
#if (defined (_MSCVER) || defined (_MSC_VER) && (_MSC_VER < 1310))
typedef __int64 sf_count_t ;
#define SF_COUNT_MAX 0x7fffffffffffffffi64
#else
typedef __int64 sf_count_t ;
#define SF_COUNT_MAX 0x7FFFFFFFFFFFFFFFLL
#endif
/* A pointer to a SF_INFO structure is passed to sf_open () and filled in.
** On write, the SF_INFO structure is filled in by the user and passed into
** sf_open ().
*/
struct SF_INFO
{ sf_count_t frames ; /* Used to be called samples. Changed to avoid confusion. */
int samplerate ;
int channels ;
int format ;
int sections ;
int seekable ;
} ;
typedef struct SF_INFO SF_INFO ;
/* The SF_FORMAT_INFO struct is used to retrieve information about the sound
** file formats libsndfile supports using the sf_command () interface.
**
** Using this interface will allow applications to support new file formats
** and encoding types when libsndfile is upgraded, without requiring
** re-compilation of the application.
**
** Please consult the libsndfile documentation (particularly the information
** on the sf_command () interface) for examples of its use.
*/
typedef struct
{ int format ;
const char *name ;
const char *extension ;
} SF_FORMAT_INFO ;
/*
** Enums and typedefs for adding dither on read and write.
** See the html documentation for sf_command(), SFC_SET_DITHER_ON_WRITE
** and SFC_SET_DITHER_ON_READ.
*/
enum
{ SFD_DEFAULT_LEVEL = 0,
SFD_CUSTOM_LEVEL = 0x40000000,
SFD_NO_DITHER = 500,
SFD_WHITE = 501,
SFD_TRIANGULAR_PDF = 502
} ;
typedef struct
{ int type ;
double level ;
const char *name ;
} SF_DITHER_INFO ;
/* Struct used to retrieve information about a file embedded within a
** larger file. See SFC_GET_EMBED_FILE_INFO.
*/
typedef struct
{ sf_count_t offset ;
sf_count_t length ;
} SF_EMBED_FILE_INFO ;
/*
** Struct used to retrieve cue marker information from a file
*/
typedef struct
{ int32_t indx ;
uint32_t position ;
int32_t fcc_chunk ;
int32_t chunk_start ;
int32_t block_start ;
uint32_t sample_offset ;
char name [256] ;
} SF_CUE_POINT ;
#define SF_CUES_VAR(count) \
struct \
{ uint32_t cue_count ; \
SF_CUE_POINT cue_points [count] ; \
}
typedef SF_CUES_VAR (100) SF_CUES ;
/*
** Structs used to retrieve music sample information from a file.
*/
enum
{ /*
** The loop mode field in SF_INSTRUMENT will be one of the following.
*/
SF_LOOP_NONE = 800,
SF_LOOP_FORWARD,
SF_LOOP_BACKWARD,
SF_LOOP_ALTERNATING
} ;
typedef struct
{ int gain ;
char basenote, detune ;
char velocity_lo, velocity_hi ;
char key_lo, key_hi ;
int loop_count ;
struct
{ int mode ;
uint32_t start ;
uint32_t end ;
uint32_t count ;
} loops [16] ; /* make variable in a sensible way */
} SF_INSTRUMENT ;
/* Struct used to retrieve loop information from a file.*/
typedef struct
{
short time_sig_num ; /* any positive integer > 0 */
short time_sig_den ; /* any positive power of 2 > 0 */
int loop_mode ; /* see SF_LOOP enum */
int num_beats ; /* this is NOT the amount of quarter notes !!!*/
/* a full bar of 4/4 is 4 beats */
/* a full bar of 7/8 is 7 beats */
float bpm ; /* suggestion, as it can be calculated using other fields:*/
/* file's length, file's sampleRate and our time_sig_den*/
/* -> bpms are always the amount of _quarter notes_ per minute */
int root_key ; /* MIDI note, or -1 for None */
int future [6] ;
} SF_LOOP_INFO ;
/* Struct used to retrieve broadcast (EBU) information from a file.
** Strongly (!) based on EBU "bext" chunk format used in Broadcast WAVE.
*/
#define SF_BROADCAST_INFO_VAR(coding_hist_size) \
struct \
{ char description [256] ; \
char originator [32] ; \
char originator_reference [32] ; \
char origination_date [10] ; \
char origination_time [8] ; \
uint32_t time_reference_low ; \
uint32_t time_reference_high ; \
short version ; \
char umid [64] ; \
char reserved [190] ; \
uint32_t coding_history_size ; \
char coding_history [coding_hist_size] ; \
}
/* SF_BROADCAST_INFO is the above struct with coding_history field of 256 bytes. */
typedef SF_BROADCAST_INFO_VAR (256) SF_BROADCAST_INFO ;
struct SF_CART_TIMER
{ char usage [4] ;
int32_t value ;
} ;
typedef struct SF_CART_TIMER SF_CART_TIMER ;
#define SF_CART_INFO_VAR(p_tag_text_size) \
struct \
{ char version [4] ; \
char title [64] ; \
char artist [64] ; \
char cut_id [64] ; \
char client_id [64] ; \
char category [64] ; \
char classification [64] ; \
char out_cue [64] ; \
char start_date [10] ; \
char start_time [8] ; \
char end_date [10] ; \
char end_time [8] ; \
char producer_app_id [64] ; \
char producer_app_version [64] ; \
char user_def [64] ; \
int32_t level_reference ; \
SF_CART_TIMER post_timers [8] ; \
char reserved [276] ; \
char url [1024] ; \
uint32_t tag_text_size ; \
char tag_text [p_tag_text_size] ; \
}
typedef SF_CART_INFO_VAR (256) SF_CART_INFO ;
/* Virtual I/O functionality. */
typedef sf_count_t (*sf_vio_get_filelen) (void *user_data) ;
typedef sf_count_t (*sf_vio_seek) (sf_count_t offset, int whence, void *user_data) ;
typedef sf_count_t (*sf_vio_read) (void *ptr, sf_count_t count, void *user_data) ;
typedef sf_count_t (*sf_vio_write) (const void *ptr, sf_count_t count, void *user_data) ;
typedef sf_count_t (*sf_vio_tell) (void *user_data) ;
struct SF_VIRTUAL_IO
{ sf_vio_get_filelen get_filelen ;
sf_vio_seek seek ;
sf_vio_read read ;
sf_vio_write write ;
sf_vio_tell tell ;
} ;
typedef struct SF_VIRTUAL_IO SF_VIRTUAL_IO ;
/* Open the specified file for read, write or both. On error, this will
** return a NULL pointer. To find the error number, pass a NULL SNDFILE
** to sf_strerror ().
** All calls to sf_open() should be matched with a call to sf_close().
*/
SNDFILE* sf_open (const char *path, int mode, SF_INFO *sfinfo) ;
/* Use the existing file descriptor to create a SNDFILE object. If close_desc
** is TRUE, the file descriptor will be closed when sf_close() is called. If
** it is FALSE, the descriptor will not be closed.
** When passed a descriptor like this, the library will assume that the start
** of file header is at the current file offset. This allows sound files within
** larger container files to be read and/or written.
** On error, this will return a NULL pointer. To find the error number, pass a
** NULL SNDFILE to sf_strerror ().
** All calls to sf_open_fd() should be matched with a call to sf_close().
*/
SNDFILE* sf_open_fd (int fd, int mode, SF_INFO *sfinfo, int close_desc) ;
SNDFILE* sf_open_virtual (SF_VIRTUAL_IO *sfvirtual, int mode, SF_INFO *sfinfo, void *user_data) ;
/* sf_error () returns a error number which can be translated to a text
** string using sf_error_number().
*/
int sf_error (SNDFILE *sndfile) ;
/* sf_strerror () returns to the caller a pointer to the current error message for
** the given SNDFILE.
*/
const char* sf_strerror (SNDFILE *sndfile) ;
/* sf_error_number () allows the retrieval of the error string for each internal
** error number.
**
*/
const char* sf_error_number (int errnum) ;
/* The following two error functions are deprecated but they will remain in the
** library for the foreseeable future. The function sf_strerror() should be used
** in their place.
*/
int sf_perror (SNDFILE *sndfile) ;
int sf_error_str (SNDFILE *sndfile, char* str, size_t len) ;
/* Return TRUE if fields of the SF_INFO struct are a valid combination of values. */
int sf_command (SNDFILE *sndfile, int command, void *data, int datasize) ;
/* Return TRUE if fields of the SF_INFO struct are a valid combination of values. */
int sf_format_check (const SF_INFO *info) ;
/* Seek within the waveform data chunk of the SNDFILE. sf_seek () uses
** the same values for whence (SEEK_SET, SEEK_CUR and SEEK_END) as
** stdio.h function fseek ().
** An offset of zero with whence set to SEEK_SET will position the
** read / write pointer to the first data sample.
** On success sf_seek returns the current position in (multi-channel)
** samples from the start of the file.
** Please see the libsndfile documentation for moving the read pointer
** separately from the write pointer on files open in mode SFM_RDWR.
** On error all of these functions return -1.
*/
enum
{ SF_SEEK_SET = SEEK_SET,
SF_SEEK_CUR = SEEK_CUR,
SF_SEEK_END = SEEK_END
} ;
sf_count_t sf_seek (SNDFILE *sndfile, sf_count_t frames, int whence) ;
/* Functions for retrieving and setting string data within sound files.
** Not all file types support this features; AIFF and WAV do. For both
** functions, the str_type parameter must be one of the SF_STR_* values
** defined above.
** On error, sf_set_string() returns non-zero while sf_get_string()
** returns NULL.
*/
int sf_set_string (SNDFILE *sndfile, int str_type, const char* str) ;
const char* sf_get_string (SNDFILE *sndfile, int str_type) ;
/* Return the library version string. */
const char * sf_version_string (void) ;
/* Return the current byterate at this point in the file. The byte rate in this
** case is the number of bytes per second of audio data. For instance, for a
** stereo, 18 bit PCM encoded file with an 16kHz sample rate, the byte rate
** would be 2 (stereo) * 2 (two bytes per sample) * 16000 => 64000 bytes/sec.
** For some file formats the returned value will be accurate and exact, for some
** it will be a close approximation, for some it will be the average bitrate for
** the whole file and for some it will be a time varying value that was accurate
** when the file was most recently read or written.
** To get the bitrate, multiple this value by 8.
** Returns -1 for unknown.
*/
int sf_current_byterate (SNDFILE *sndfile) ;
/* Functions for reading/writing the waveform data of a sound file.
*/
sf_count_t sf_read_raw (SNDFILE *sndfile, void *ptr, sf_count_t bytes) ;
sf_count_t sf_write_raw (SNDFILE *sndfile, const void *ptr, sf_count_t bytes) ;
/* Functions for reading and writing the data chunk in terms of frames.
** The number of items actually read/written = frames * number of channels.
** sf_xxxx_raw read/writes the raw data bytes from/to the file
** sf_xxxx_short passes data in the native short format
** sf_xxxx_int passes data in the native int format
** sf_xxxx_float passes data in the native float format
** sf_xxxx_double passes data in the native double format
** All of these read/write function return number of frames read/written.
*/
sf_count_t sf_readf_short (SNDFILE *sndfile, short *ptr, sf_count_t frames) ;
sf_count_t sf_writef_short (SNDFILE *sndfile, const short *ptr, sf_count_t frames) ;
sf_count_t sf_readf_int (SNDFILE *sndfile, int *ptr, sf_count_t frames) ;
sf_count_t sf_writef_int (SNDFILE *sndfile, const int *ptr, sf_count_t frames) ;
sf_count_t sf_readf_float (SNDFILE *sndfile, float *ptr, sf_count_t frames) ;
sf_count_t sf_writef_float (SNDFILE *sndfile, const float *ptr, sf_count_t frames) ;
sf_count_t sf_readf_double (SNDFILE *sndfile, double *ptr, sf_count_t frames) ;
sf_count_t sf_writef_double (SNDFILE *sndfile, const double *ptr, sf_count_t frames) ;
/* Functions for reading and writing the data chunk in terms of items.
** Otherwise similar to above.
** All of these read/write function return number of items read/written.
*/
sf_count_t sf_read_short (SNDFILE *sndfile, short *ptr, sf_count_t items) ;
sf_count_t sf_write_short (SNDFILE *sndfile, const short *ptr, sf_count_t items) ;
sf_count_t sf_read_int (SNDFILE *sndfile, int *ptr, sf_count_t items) ;
sf_count_t sf_write_int (SNDFILE *sndfile, const int *ptr, sf_count_t items) ;
sf_count_t sf_read_float (SNDFILE *sndfile, float *ptr, sf_count_t items) ;
sf_count_t sf_write_float (SNDFILE *sndfile, const float *ptr, sf_count_t items) ;
sf_count_t sf_read_double (SNDFILE *sndfile, double *ptr, sf_count_t items) ;
sf_count_t sf_write_double (SNDFILE *sndfile, const double *ptr, sf_count_t items) ;
/* Close the SNDFILE and clean up all memory allocations associated with this
** file.
** Returns 0 on success, or an error number.
*/
int sf_close (SNDFILE *sndfile) ;
/* If the file is opened SFM_WRITE or SFM_RDWR, call fsync() on the file
** to force the writing of data to disk. If the file is opened SFM_READ
** no action is taken.
*/
void sf_write_sync (SNDFILE *sndfile) ;
/* The function sf_wchar_open() is Windows Only!
** Open a file passing in a Windows Unicode filename. Otherwise, this is
** the same as sf_open().
**
** In order for this to work, you need to do the following:
**
** #include <windows.h>
** #define ENABLE_SNDFILE_WINDOWS_PROTOTYPES 1
** #including <sndfile.h>
*/
#if (defined (ENABLE_SNDFILE_WINDOWS_PROTOTYPES) && ENABLE_SNDFILE_WINDOWS_PROTOTYPES)
SNDFILE* sf_wchar_open (LPCWSTR wpath, int mode, SF_INFO *sfinfo) ;
#endif
/* Getting and setting of chunks from within a sound file.
**
** These functions allow the getting and setting of chunks within a sound file
** (for those formats which allow it).
**
** These functions fail safely. Specifically, they will not allow you to overwrite
** existing chunks or add extra versions of format specific reserved chunks but
** should allow you to retrieve any and all chunks (may not be implemented for
** all chunks or all file formats).
*/
struct SF_CHUNK_INFO
{ char id [64] ; /* The chunk identifier. */
unsigned id_size ; /* The size of the chunk identifier. */
unsigned datalen ; /* The size of that data. */
void *data ; /* Pointer to the data. */
} ;
typedef struct SF_CHUNK_INFO SF_CHUNK_INFO ;
/* Set the specified chunk info (must be done before any audio data is written
** to the file). This will fail for format specific reserved chunks.
** The chunk_info->data pointer must be valid until the file is closed.
** Returns SF_ERR_NO_ERROR on success or non-zero on failure.
*/
int sf_set_chunk (SNDFILE * sndfile, const SF_CHUNK_INFO * chunk_info) ;
/*
** An opaque structure to an iterator over the all chunks of a given id
*/
typedef struct SF_CHUNK_ITERATOR SF_CHUNK_ITERATOR ;
/* Get an iterator for all chunks matching chunk_info.
** The iterator will point to the first chunk matching chunk_info.
** Chunks are matching, if (chunk_info->id) matches the first
** (chunk_info->id_size) bytes of a chunk found in the SNDFILE* handle.
** If chunk_info is NULL, an iterator to all chunks in the SNDFILE* handle
** is returned.
** The values of chunk_info->datalen and chunk_info->data are ignored.
** If no matching chunks are found in the sndfile, NULL is returned.
** The returned iterator will stay valid until one of the following occurs:
** a) The sndfile is closed.
** b) A new chunk is added using sf_set_chunk().
** c) Another chunk iterator function is called on the same SNDFILE* handle
** that causes the iterator to be modified.
** The memory for the iterator belongs to the SNDFILE* handle and is freed when
** sf_close() is called.
*/
SF_CHUNK_ITERATOR *
sf_get_chunk_iterator (SNDFILE * sndfile, const SF_CHUNK_INFO * chunk_info) ;
/* Iterate through chunks by incrementing the iterator.
** Increments the iterator and returns a handle to the new one.
** After this call, iterator will no longer be valid, and you must use the
** newly returned handle from now on.
** The returned handle can be used to access the next chunk matching
** the criteria as defined in sf_get_chunk_iterator().
** If iterator points to the last chunk, this will free all resources
** associated with iterator and return NULL.
** The returned iterator will stay valid until sf_get_chunk_iterator_next
** is called again, the sndfile is closed or a new chunk us added.
*/
SF_CHUNK_ITERATOR *
sf_next_chunk_iterator (SF_CHUNK_ITERATOR * iterator) ;
/* Get the size of the specified chunk.
** If the specified chunk exists, the size will be returned in the
** datalen field of the SF_CHUNK_INFO struct.
** Additionally, the id of the chunk will be copied to the id
** field of the SF_CHUNK_INFO struct and it's id_size field will
** be updated accordingly.
** If the chunk doesn't exist chunk_info->datalen will be zero, and the
** id and id_size fields will be undefined.
** The function will return SF_ERR_NO_ERROR on success or non-zero on
** failure.
*/
int
sf_get_chunk_size (const SF_CHUNK_ITERATOR * it, SF_CHUNK_INFO * chunk_info) ;
/* Get the specified chunk data.
** If the specified chunk exists, up to chunk_info->datalen bytes of
** the chunk data will be copied into the chunk_info->data buffer
** (allocated by the caller) and the chunk_info->datalen field
** updated to reflect the size of the data. The id and id_size
** field will be updated according to the retrieved chunk
** If the chunk doesn't exist chunk_info->datalen will be zero, and the
** id and id_size fields will be undefined.
** The function will return SF_ERR_NO_ERROR on success or non-zero on
** failure.
*/
int
sf_get_chunk_data (const SF_CHUNK_ITERATOR * it, SF_CHUNK_INFO * chunk_info) ;
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* SNDFILE_H */

View File

@ -0,0 +1,446 @@
/*
** Copyright (C) 2005-2012 Erik de Castro Lopo <erikd@mega-nerd.com>
**
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the author nor the names of any contributors may be used
** to endorse or promote products derived from this software without
** specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
** TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
** PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
** CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
** EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
** PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
** OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
** WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
** OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
** ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
** The above modified BSD style license (GPL and LGPL compatible) applies to
** this file. It does not apply to libsndfile itself which is released under
** the GNU LGPL or the libsndfile test suite which is released under the GNU
** GPL.
** This means that this header file can be used under this modified BSD style
** license, but the LGPL still holds for the libsndfile library itself.
*/
/*
** sndfile.hh -- A lightweight C++ wrapper for the libsndfile API.
**
** All the methods are inlines and all functionality is contained in this
** file. There is no separate implementation file.
**
** API documentation is in the doc/ directory of the source code tarball
** and at http://www.mega-nerd.com/libsndfile/api.html.
*/
#ifndef SNDFILE_HH
#define SNDFILE_HH
#include <sndfile.h>
#include <string>
#include <new> // for std::nothrow
class SndfileHandle
{ private :
struct SNDFILE_ref
{ SNDFILE_ref (void) ;
~SNDFILE_ref (void) ;
SNDFILE *sf ;
SF_INFO sfinfo ;
int ref ;
} ;
SNDFILE_ref *p ;
public :
/* Default constructor */
SndfileHandle (void) : p (NULL) {} ;
SndfileHandle (const char *path, int mode = SFM_READ,
int format = 0, int channels = 0, int samplerate = 0) ;
SndfileHandle (std::string const & path, int mode = SFM_READ,
int format = 0, int channels = 0, int samplerate = 0) ;
SndfileHandle (int fd, bool close_desc, int mode = SFM_READ,
int format = 0, int channels = 0, int samplerate = 0) ;
SndfileHandle (SF_VIRTUAL_IO &sfvirtual, void *user_data, int mode = SFM_READ,
int format = 0, int channels = 0, int samplerate = 0) ;
#ifdef ENABLE_SNDFILE_WINDOWS_PROTOTYPES
SndfileHandle (LPCWSTR wpath, int mode = SFM_READ,
int format = 0, int channels = 0, int samplerate = 0) ;
#endif
~SndfileHandle (void) ;
SndfileHandle (const SndfileHandle &orig) ;
SndfileHandle & operator = (const SndfileHandle &rhs) ;
/* Mainly for debugging/testing. */
int refCount (void) const { return (p == NULL) ? 0 : p->ref ; }
operator bool () const { return (p != NULL) ; }
bool operator == (const SndfileHandle &rhs) const { return (p == rhs.p) ; }
sf_count_t frames (void) const { return p ? p->sfinfo.frames : 0 ; }
int format (void) const { return p ? p->sfinfo.format : 0 ; }
int channels (void) const { return p ? p->sfinfo.channels : 0 ; }
int samplerate (void) const { return p ? p->sfinfo.samplerate : 0 ; }
int error (void) const ;
const char * strError (void) const ;
int command (int cmd, void *data, int datasize) ;
sf_count_t seek (sf_count_t frames, int whence) ;
void writeSync (void) ;
int setString (int str_type, const char* str) ;
const char* getString (int str_type) const ;
static int formatCheck (int format, int channels, int samplerate) ;
sf_count_t read (short *ptr, sf_count_t items) ;
sf_count_t read (int *ptr, sf_count_t items) ;
sf_count_t read (float *ptr, sf_count_t items) ;
sf_count_t read (double *ptr, sf_count_t items) ;
sf_count_t write (const short *ptr, sf_count_t items) ;
sf_count_t write (const int *ptr, sf_count_t items) ;
sf_count_t write (const float *ptr, sf_count_t items) ;
sf_count_t write (const double *ptr, sf_count_t items) ;
sf_count_t readf (short *ptr, sf_count_t frames) ;
sf_count_t readf (int *ptr, sf_count_t frames) ;
sf_count_t readf (float *ptr, sf_count_t frames) ;
sf_count_t readf (double *ptr, sf_count_t frames) ;
sf_count_t writef (const short *ptr, sf_count_t frames) ;
sf_count_t writef (const int *ptr, sf_count_t frames) ;
sf_count_t writef (const float *ptr, sf_count_t frames) ;
sf_count_t writef (const double *ptr, sf_count_t frames) ;
sf_count_t readRaw (void *ptr, sf_count_t bytes) ;
sf_count_t writeRaw (const void *ptr, sf_count_t bytes) ;
/**< Raw access to the handle. SndfileHandle keeps ownership. */
SNDFILE * rawHandle (void) ;
/**< Take ownership of handle, if reference count is 1. */
SNDFILE * takeOwnership (void) ;
} ;
/*==============================================================================
** Nothing but implementation below.
*/
inline
SndfileHandle::SNDFILE_ref::SNDFILE_ref (void)
: sf (NULL), sfinfo (), ref (1)
{}
inline
SndfileHandle::SNDFILE_ref::~SNDFILE_ref (void)
{ if (sf != NULL) sf_close (sf) ; }
inline
SndfileHandle::SndfileHandle (const char *path, int mode, int fmt, int chans, int srate)
: p (NULL)
{
p = new (std::nothrow) SNDFILE_ref () ;
if (p != NULL)
{ p->ref = 1 ;
p->sfinfo.frames = 0 ;
p->sfinfo.channels = chans ;
p->sfinfo.format = fmt ;
p->sfinfo.samplerate = srate ;
p->sfinfo.sections = 0 ;
p->sfinfo.seekable = 0 ;
p->sf = sf_open (path, mode, &p->sfinfo) ;
} ;
return ;
} /* SndfileHandle const char * constructor */
inline
SndfileHandle::SndfileHandle (std::string const & path, int mode, int fmt, int chans, int srate)
: p (NULL)
{
p = new (std::nothrow) SNDFILE_ref () ;
if (p != NULL)
{ p->ref = 1 ;
p->sfinfo.frames = 0 ;
p->sfinfo.channels = chans ;
p->sfinfo.format = fmt ;
p->sfinfo.samplerate = srate ;
p->sfinfo.sections = 0 ;
p->sfinfo.seekable = 0 ;
p->sf = sf_open (path.c_str (), mode, &p->sfinfo) ;
} ;
return ;
} /* SndfileHandle std::string constructor */
inline
SndfileHandle::SndfileHandle (int fd, bool close_desc, int mode, int fmt, int chans, int srate)
: p (NULL)
{
if (fd < 0)
return ;
p = new (std::nothrow) SNDFILE_ref () ;
if (p != NULL)
{ p->ref = 1 ;
p->sfinfo.frames = 0 ;
p->sfinfo.channels = chans ;
p->sfinfo.format = fmt ;
p->sfinfo.samplerate = srate ;
p->sfinfo.sections = 0 ;
p->sfinfo.seekable = 0 ;
p->sf = sf_open_fd (fd, mode, &p->sfinfo, close_desc) ;
} ;
return ;
} /* SndfileHandle fd constructor */
inline
SndfileHandle::SndfileHandle (SF_VIRTUAL_IO &sfvirtual, void *user_data, int mode, int fmt, int chans, int srate)
: p (NULL)
{
p = new (std::nothrow) SNDFILE_ref () ;
if (p != NULL)
{ p->ref = 1 ;
p->sfinfo.frames = 0 ;
p->sfinfo.channels = chans ;
p->sfinfo.format = fmt ;
p->sfinfo.samplerate = srate ;
p->sfinfo.sections = 0 ;
p->sfinfo.seekable = 0 ;
p->sf = sf_open_virtual (&sfvirtual, mode, &p->sfinfo, user_data) ;
} ;
return ;
} /* SndfileHandle std::string constructor */
inline
SndfileHandle::~SndfileHandle (void)
{ if (p != NULL && --p->ref == 0)
delete p ;
} /* SndfileHandle destructor */
inline
SndfileHandle::SndfileHandle (const SndfileHandle &orig)
: p (orig.p)
{ if (p != NULL)
++p->ref ;
} /* SndfileHandle copy constructor */
inline SndfileHandle &
SndfileHandle::operator = (const SndfileHandle &rhs)
{
if (&rhs == this)
return *this ;
if (p != NULL && --p->ref == 0)
delete p ;
p = rhs.p ;
if (p != NULL)
++p->ref ;
return *this ;
} /* SndfileHandle assignment operator */
inline int
SndfileHandle::error (void) const
{ return sf_error (p->sf) ; }
inline const char *
SndfileHandle::strError (void) const
{ return sf_strerror (p->sf) ; }
inline int
SndfileHandle::command (int cmd, void *data, int datasize)
{ return sf_command (p->sf, cmd, data, datasize) ; }
inline sf_count_t
SndfileHandle::seek (sf_count_t frame_count, int whence)
{ return sf_seek (p->sf, frame_count, whence) ; }
inline void
SndfileHandle::writeSync (void)
{ sf_write_sync (p->sf) ; }
inline int
SndfileHandle::setString (int str_type, const char* str)
{ return sf_set_string (p->sf, str_type, str) ; }
inline const char*
SndfileHandle::getString (int str_type) const
{ return sf_get_string (p->sf, str_type) ; }
inline int
SndfileHandle::formatCheck (int fmt, int chans, int srate)
{
SF_INFO sfinfo ;
sfinfo.frames = 0 ;
sfinfo.channels = chans ;
sfinfo.format = fmt ;
sfinfo.samplerate = srate ;
sfinfo.sections = 0 ;
sfinfo.seekable = 0 ;
return sf_format_check (&sfinfo) ;
}
/*---------------------------------------------------------------------*/
inline sf_count_t
SndfileHandle::read (short *ptr, sf_count_t items)
{ return sf_read_short (p->sf, ptr, items) ; }
inline sf_count_t
SndfileHandle::read (int *ptr, sf_count_t items)
{ return sf_read_int (p->sf, ptr, items) ; }
inline sf_count_t
SndfileHandle::read (float *ptr, sf_count_t items)
{ return sf_read_float (p->sf, ptr, items) ; }
inline sf_count_t
SndfileHandle::read (double *ptr, sf_count_t items)
{ return sf_read_double (p->sf, ptr, items) ; }
inline sf_count_t
SndfileHandle::write (const short *ptr, sf_count_t items)
{ return sf_write_short (p->sf, ptr, items) ; }
inline sf_count_t
SndfileHandle::write (const int *ptr, sf_count_t items)
{ return sf_write_int (p->sf, ptr, items) ; }
inline sf_count_t
SndfileHandle::write (const float *ptr, sf_count_t items)
{ return sf_write_float (p->sf, ptr, items) ; }
inline sf_count_t
SndfileHandle::write (const double *ptr, sf_count_t items)
{ return sf_write_double (p->sf, ptr, items) ; }
inline sf_count_t
SndfileHandle::readf (short *ptr, sf_count_t frame_count)
{ return sf_readf_short (p->sf, ptr, frame_count) ; }
inline sf_count_t
SndfileHandle::readf (int *ptr, sf_count_t frame_count)
{ return sf_readf_int (p->sf, ptr, frame_count) ; }
inline sf_count_t
SndfileHandle::readf (float *ptr, sf_count_t frame_count)
{ return sf_readf_float (p->sf, ptr, frame_count) ; }
inline sf_count_t
SndfileHandle::readf (double *ptr, sf_count_t frame_count)
{ return sf_readf_double (p->sf, ptr, frame_count) ; }
inline sf_count_t
SndfileHandle::writef (const short *ptr, sf_count_t frame_count)
{ return sf_writef_short (p->sf, ptr, frame_count) ; }
inline sf_count_t
SndfileHandle::writef (const int *ptr, sf_count_t frame_count)
{ return sf_writef_int (p->sf, ptr, frame_count) ; }
inline sf_count_t
SndfileHandle::writef (const float *ptr, sf_count_t frame_count)
{ return sf_writef_float (p->sf, ptr, frame_count) ; }
inline sf_count_t
SndfileHandle::writef (const double *ptr, sf_count_t frame_count)
{ return sf_writef_double (p->sf, ptr, frame_count) ; }
inline sf_count_t
SndfileHandle::readRaw (void *ptr, sf_count_t bytes)
{ return sf_read_raw (p->sf, ptr, bytes) ; }
inline sf_count_t
SndfileHandle::writeRaw (const void *ptr, sf_count_t bytes)
{ return sf_write_raw (p->sf, ptr, bytes) ; }
inline SNDFILE *
SndfileHandle::rawHandle (void)
{ return (p ? p->sf : NULL) ; }
inline SNDFILE *
SndfileHandle::takeOwnership (void)
{
if (p == NULL || (p->ref != 1))
return NULL ;
SNDFILE * sf = p->sf ;
p->sf = NULL ;
delete p ;
p = NULL ;
return sf ;
}
#ifdef ENABLE_SNDFILE_WINDOWS_PROTOTYPES
inline
SndfileHandle::SndfileHandle (LPCWSTR wpath, int mode, int fmt, int chans, int srate)
: p (NULL)
{
p = new (std::nothrow) SNDFILE_ref () ;
if (p != NULL)
{ p->ref = 1 ;
p->sfinfo.frames = 0 ;
p->sfinfo.channels = chans ;
p->sfinfo.format = fmt ;
p->sfinfo.samplerate = srate ;
p->sfinfo.sections = 0 ;
p->sfinfo.seekable = 0 ;
p->sf = sf_wchar_open (wpath, mode, &p->sfinfo) ;
} ;
return ;
} /* SndfileHandle const wchar_t * constructor */
#endif
#endif /* SNDFILE_HH */

View File

@ -0,0 +1,47 @@
; Auto-generated by create_symbols_file.py
LIBRARY libsndfile-1.dll
EXPORTS
sf_command @1
sf_open @2
sf_close @3
sf_seek @4
sf_error @7
sf_perror @8
sf_error_str @9
sf_error_number @10
sf_format_check @11
sf_read_raw @16
sf_readf_short @17
sf_readf_int @18
sf_readf_float @19
sf_readf_double @20
sf_read_short @21
sf_read_int @22
sf_read_float @23
sf_read_double @24
sf_write_raw @32
sf_writef_short @33
sf_writef_int @34
sf_writef_float @35
sf_writef_double @36
sf_write_short @37
sf_write_int @38
sf_write_float @39
sf_write_double @40
sf_strerror @50
sf_get_string @60
sf_set_string @61
sf_version_string @68
sf_open_fd @70
sf_wchar_open @71
sf_open_virtual @80
sf_write_sync @90
sf_set_chunk @100
sf_get_chunk_size @101
sf_get_chunk_data @102
sf_get_chunk_iterator @103
sf_next_chunk_iterator @104
sf_current_byterate @110

Binary file not shown.

View File

@ -0,0 +1,12 @@
prefix=c:/devel/target/libsndfile
exec_prefix=${prefix}
libdir=${exec_prefix}/lib
includedir=${prefix}/include
Name: sndfile
Description: A library for reading and writing audio files
Requires:
Version: 1.0.28
Libs: -L${libdir} -lsndfile
Libs.private: Ext/libflac.la Ext/libvorbis.la Ext/libogg.la
Cflags: -I${includedir}

BIN
mpg123/dist/libmpg123.dll vendored Normal file

Binary file not shown.

1034
mpg123/include/mpg123.h Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,40 @@
/*
mpg123_msvc: MPEG Audio Decoder library wrapper header for MS VC++ 2005
copyright 2008 by the mpg123 project - free software under the terms of the LGPL 2.1
initially written by Patrick Dehne and Thomas Orgis.
*/
#ifndef MPG123_MSVC_H
#define MPG123_MSVC_H
#include <tchar.h>
#include <stdlib.h>
#include <sys/types.h>
typedef long ssize_t;
typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;
#define PRIiMAX "I64i"
typedef __int64 intmax_t;
// ftell returns long, _ftelli64 returns __int64
// off_t is long, not __int64, use ftell
#define ftello ftell
#define MPG123_NO_CONFIGURE
#include "mpg123.h" /* Yes, .h.in; we include the configure template! */
#ifdef __cplusplus
extern "C" {
#endif
// Wrapper around mpg123_open that supports path names with unicode
// characters
EXPORT int mpg123_topen(mpg123_handle *fr, const _TCHAR *path);
EXPORT int mpg123_tclose(mpg123_handle *fr);
#ifdef __cplusplus
}
#endif
#endif

BIN
mpg123/lib/libmpg123.lib Normal file

Binary file not shown.

View File

@ -1,20 +1,21 @@
#include "channel.h"
#ifdef AUDIO_OAL
#include "common.h"
#include "sampman.h"
extern bool IsFXSupported();
CChannel::CChannel()
{
alChannel = AL_NONE;
alSource = AL_NONE;
alFilter = AL_FILTER_NULL;
SetDefault();
}
void CChannel::SetDefault()
{
Buffer = AL_NONE;
alBuffer = AL_NONE;
Pitch = 1.0f;
Gain = 1.0f;
@ -37,17 +38,17 @@ void CChannel::Reset()
void CChannel::Init(bool Is2D)
{
ASSERT(!HasSource());
alGenSources(1, &alChannel);
alGenSources(1, &alSource);
if ( HasSource() )
{
alSourcei(alChannel, AL_SOURCE_RELATIVE, AL_TRUE);
alSourcei(alSource, AL_SOURCE_RELATIVE, AL_TRUE);
if ( IsFXSupported() )
alSource3i(alChannel, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
alSource3i(alSource, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
if ( Is2D )
{
alSource3f(alChannel, AL_POSITION, 0.0f, 0.0f, 0.0f);
alSourcef (alChannel, AL_GAIN, 1.0f);
alSource3f(alSource, AL_POSITION, 0.0f, 0.0f, 0.0f);
alSourcef (alSource, AL_GAIN, 1.0f);
}
else
{
@ -64,15 +65,15 @@ void CChannel::Term()
{
if ( IsFXSupported() )
{
alSource3i(alChannel, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
alSource3i(alSource, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL);
if(alFilter != AL_FILTER_NULL)
alDeleteFilters(1,&alFilter);
}
alDeleteSources(1, &alChannel);
alDeleteSources(1, &alSource);
}
alChannel = AL_NONE;
alSource = AL_NONE;
alFilter = AL_FILTER_NULL;
}
@ -81,22 +82,22 @@ void CChannel::Start()
if ( !HasSource() ) return;
if ( LoopPoints[0] != 0 && LoopPoints[0] != -1 )
alBufferiv(Buffer, AL_LOOP_POINTS_SOFT, LoopPoints);
alSourcei (alChannel, AL_BUFFER, Buffer);
alSourcePlay(alChannel);
alBufferiv(alBuffer, AL_LOOP_POINTS_SOFT, LoopPoints);
alSourcei (alSource, AL_BUFFER, alBuffer);
alSourcePlay(alSource);
}
void CChannel::Stop()
{
if ( HasSource() )
alSourceStop(alChannel);
alSourceStop(alSource);
Reset();
}
bool CChannel::HasSource()
{
return alChannel != AL_NONE;
return alSource != AL_NONE;
}
bool CChannel::IsUsed()
@ -104,7 +105,7 @@ bool CChannel::IsUsed()
if ( HasSource() )
{
ALint sourceState;
alGetSourcei(alChannel, AL_SOURCE_STATE, &sourceState);
alGetSourcei(alSource, AL_SOURCE_STATE, &sourceState);
return sourceState == AL_PLAYING;
}
return false;
@ -113,13 +114,13 @@ bool CChannel::IsUsed()
void CChannel::SetPitch(float pitch)
{
if ( !HasSource() ) return;
alSourcef(alChannel, AL_PITCH, pitch);
alSourcef(alSource, AL_PITCH, pitch);
}
void CChannel::SetGain(float gain)
{
if ( !HasSource() ) return;
alSourcef(alChannel, AL_GAIN, gain);
alSourcef(alSource, AL_GAIN, gain);
}
void CChannel::SetVolume(int32 vol)
@ -145,7 +146,7 @@ void CChannel::SetCurrentFreq(uint32 freq)
void CChannel::SetLoopCount(int32 loopCount) // fake. TODO:
{
if ( !HasSource() ) return;
alSourcei(alChannel, AL_LOOPING, loopCount == 1 ? AL_FALSE : AL_TRUE);
alSourcei(alSource, AL_LOOPING, loopCount == 1 ? AL_FALSE : AL_TRUE);
}
void CChannel::SetLoopPoints(ALint start, ALint end)
@ -157,33 +158,33 @@ void CChannel::SetLoopPoints(ALint start, ALint end)
void CChannel::SetPosition(float x, float y, float z)
{
if ( !HasSource() ) return;
alSource3f(alChannel, AL_POSITION, x, y, z);
alSource3f(alSource, AL_POSITION, x, y, z);
}
void CChannel::SetDistances(float max, float min)
{
if ( !HasSource() ) return;
alSourcef (alChannel, AL_MAX_DISTANCE, max);
alSourcef (alChannel, AL_REFERENCE_DISTANCE, min);
alSourcef (alChannel, AL_MAX_GAIN, 1.0f);
alSourcef (alChannel, AL_ROLLOFF_FACTOR, 1.0f);
alSourcef (alSource, AL_MAX_DISTANCE, max);
alSourcef (alSource, AL_REFERENCE_DISTANCE, min);
alSourcef (alSource, AL_MAX_GAIN, 1.0f);
alSourcef (alSource, AL_ROLLOFF_FACTOR, 1.0f);
}
void CChannel::SetPan(uint32 pan)
{
SetPosition((pan-63)/64.0f, 0.0f, sqrtf(1.0f-SQR((pan-63)/64.0f)));
SetPosition((pan-63)/64.0f, 0.0f, Sqrt(1.0f-SQR((pan-63)/64.0f)));
}
void CChannel::SetBuffer(ALuint buffer)
{
Buffer = buffer;
alBuffer = buffer;
}
void CChannel::ClearBuffer()
{
if ( !HasSource() ) return;
SetBuffer(AL_NONE);
alSourcei(alChannel, AL_BUFFER, AL_NONE);
alSourcei(alSource, AL_BUFFER, AL_NONE);
}
void CChannel::SetReverbMix(ALuint slot, float mix)
@ -194,7 +195,7 @@ void CChannel::SetReverbMix(ALuint slot, float mix)
Mix = mix;
EAX3_SetReverbMix(alFilter, mix);
alSource3i(alChannel, AL_AUXILIARY_SEND_FILTER, slot, 0, alFilter);
alSource3i(alSource, AL_AUXILIARY_SEND_FILTER, slot, 0, alFilter);
}
void CChannel::UpdateReverb(ALuint slot)
@ -203,7 +204,7 @@ void CChannel::UpdateReverb(ALuint slot)
if ( !HasSource() ) return;
if ( alFilter == AL_FILTER_NULL ) return;
EAX3_SetReverbMix(alFilter, Mix);
alSource3i(alChannel, AL_AUXILIARY_SEND_FILTER, slot, 0, alFilter);
alSource3i(alSource, AL_AUXILIARY_SEND_FILTER, slot, 0, alFilter);
}
#endif

View File

@ -10,9 +10,9 @@
class CChannel
{
ALuint alChannel;
ALuint alSource;
ALuint alFilter;
ALuint Buffer;
ALuint alBuffer;
float Pitch, Gain;
float Mix;
int32 Frequency;

View File

@ -1,48 +1,223 @@
#include "stream.h"
#include "common.h"
#ifdef AUDIO_OAL
#include "common.h"
#include "sampman.h"
typedef long ssize_t;
#include <sndfile.h>
#include <mpg123.h>
#pragma comment( lib, "libsndfile-1.lib" )
#pragma comment( lib, "libmpg123.lib" )
class CSndFile : public IDecoder
{
SNDFILE *m_pfSound;
SF_INFO m_soundInfo;
public:
CSndFile(const char *path) :
m_pfSound(nil)
{
memset(&m_soundInfo, 0, sizeof(m_soundInfo));
m_pfSound = sf_open(path, SFM_READ, &m_soundInfo);
}
~CSndFile()
{
if ( m_pfSound )
{
sf_close(m_pfSound);
m_pfSound = nil;
}
}
bool IsOpened()
{
return m_pfSound != nil;
}
uint32 GetSampleSize()
{
return sizeof(uint16);
}
uint32 GetSampleCount()
{
return m_soundInfo.frames;
}
uint32 GetSampleRate()
{
return m_soundInfo.samplerate;
}
uint32 GetChannels()
{
return m_soundInfo.channels;
}
void Seek(uint32 milliseconds)
{
if ( !IsOpened() ) return;
sf_seek(m_pfSound, ms2samples(milliseconds), SF_SEEK_SET);
}
uint32 Tell()
{
if ( !IsOpened() ) return 0;
return samples2ms(sf_seek(m_pfSound, 0, SF_SEEK_CUR));
}
uint32 Decode(void *buffer)
{
if ( !IsOpened() ) return 0;
return sf_read_short(m_pfSound, (short *)buffer, GetBufferSamples()) * GetSampleSize();
}
};
class CMP3File : public IDecoder
{
mpg123_handle *m_pMH;
bool m_bOpened;
uint32 m_nRate;
uint32 m_nChannels;
public:
CMP3File(const char *path) :
m_pMH(nil),
m_bOpened(false),
m_nRate(0),
m_nChannels(0)
{
m_pMH = mpg123_new(nil, nil);
if ( m_pMH )
{
long rate = 0;
int channels = 0;
int encoding = 0;
m_bOpened = mpg123_open(m_pMH, path) == MPG123_OK
&& mpg123_getformat(m_pMH, &rate, &channels, &encoding) == MPG123_OK;
m_nRate = rate;
m_nChannels = channels;
if ( IsOpened() )
{
mpg123_format_none(m_pMH);
mpg123_format(m_pMH, rate, channels, encoding);
}
}
}
~CMP3File()
{
if ( m_pMH )
{
mpg123_close(m_pMH);
mpg123_delete(m_pMH);
m_pMH = nil;
}
}
bool IsOpened()
{
return m_bOpened;
}
uint32 GetSampleSize()
{
return sizeof(uint16);
}
uint32 GetSampleCount()
{
if ( !IsOpened() ) return 0;
return mpg123_length(m_pMH);
}
uint32 GetSampleRate()
{
return m_nRate;
}
uint32 GetChannels()
{
return m_nChannels;
}
void Seek(uint32 milliseconds)
{
if ( !IsOpened() ) return;
mpg123_seek(m_pMH, ms2samples(milliseconds)*GetSampleSize(), SEEK_SET);
}
uint32 Tell()
{
if ( !IsOpened() ) return 0;
return samples2ms(mpg123_tell(m_pMH)/GetSampleSize());
}
uint32 Decode(void *buffer)
{
if ( !IsOpened() ) return 0;
size_t size;
int err = mpg123_read(m_pMH, (unsigned char *)buffer, GetBufferSize(), &size);
if (err != MPG123_OK && err != MPG123_DONE) return 0;
return size;
}
};
void CStream::Initialise()
{
//mpg123_init();
mpg123_init();
}
void CStream::Terminate()
{
//mpg123_exit();
mpg123_exit();
}
CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUFFERS]) :
m_alSource(source),
m_alBuffers(buffers),
m_nBitRate(0),
m_nFormat(0),
m_nFreq(0),
m_nLength(0),
m_nLengthMS(0),
m_nBufferSize(0),
m_pBuffer(NULL),
m_bIsOpened(false),
m_bPaused(true)
m_pBuffer(nil),
m_bPaused(false),
m_bActive(false),
m_pSoundFile(nil),
m_bReset(false),
m_nVolume(0),
m_nPan(0),
m_nPosBeforeReset(0)
{
strcpy(m_aFilename, filename);
//DEV("Stream %s\n", m_aFilename);
DEV("Stream %s\n", m_aFilename);
/*
if ( true )
{
m_nBitRate = (wBitsPerSample * nChannels * wfex.nSamplesPerSec)/1000;
m_nLength = ulDataSize;
m_nLengthMS = m_nLength*8 / m_nBitRate;
m_nBufferSize = nAvgBytesPerSec >> 2;
m_nBufferSize -= (m_nLength % wfex.nBlockAlign);
m_pBuffer = malloc(m_nBufferSize);
m_bIsOpened = true;
if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".mp3")], ".mp3"))
m_pSoundFile = new CMP3File(m_aFilename);
else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".wav")], ".wav"))
m_pSoundFile = new CSndFile(m_aFilename);
else
m_pSoundFile = nil;
ASSERT(m_pSoundFile != nil);
if (m_pSoundFile && m_pSoundFile->IsOpened() )
{
m_pBuffer = malloc(m_pSoundFile->GetBufferSize());
ASSERT(m_pBuffer!=nil);
DEV("AvgSamplesPerSec: %d\n", m_pSoundFile->GetAvgSamplesPerSec());
DEV("SampleCount: %d\n", m_pSoundFile->GetSampleCount());
DEV("SampleRate: %d\n", m_pSoundFile->GetSampleRate());
DEV("Channels: %d\n", m_pSoundFile->GetChannels());
DEV("Buffer Samples: %d\n", m_pSoundFile->GetBufferSamples());
DEV("Buffer sec: %f\n", (float(m_pSoundFile->GetBufferSamples()) / float(m_pSoundFile->GetChannels())/ float(m_pSoundFile->GetSampleRate())));
DEV("Length MS: %02d:%02d\n", (m_pSoundFile->GetLength() / 1000) / 60, (m_pSoundFile->GetLength() / 1000) % 60);
return;
}*/
}
}
CStream::~CStream()
@ -51,68 +226,295 @@ CStream::~CStream()
}
void CStream::Delete()
{
{
Stop();
ClearBuffers();
if ( m_pSoundFile )
{
delete m_pSoundFile;
m_pSoundFile = nil;
}
if ( m_pBuffer )
{
free(m_pBuffer);
m_pBuffer = NULL;
m_pBuffer = nil;
}
}
bool CStream::HasSource()
{
return m_alSource != AL_NONE;
}
bool CStream::IsOpened()
{
return m_bIsOpened;
return m_pSoundFile->IsOpened();
}
bool CStream::IsPlaying()
{
if ( !HasSource() || !IsOpened() ) return false;
if ( m_pSoundFile->IsOpened() && !m_bPaused )
{
ALint sourceState;
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
if ( m_bActive || sourceState == AL_PLAYING )
return true;
}
return false;
}
void CStream::Pause()
{
if ( !HasSource() ) return;
ALint sourceState = AL_PAUSED;
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
if (sourceState != AL_PAUSED )
alSourcePause(m_alSource);
}
void CStream::SetPause(bool bPause)
{
if ( !HasSource() ) return;
if ( bPause )
{
Pause();
m_bPaused = true;
}
else
{
if (m_bPaused)
SetPlay(true);
m_bPaused = false;
}
}
void CStream::SetPitch(float pitch)
{
if ( !HasSource() ) return;
alSourcef(m_alSource, AL_PITCH, pitch);
}
void CStream::SetGain(float gain)
{
if ( !HasSource() ) return;
alSourcef(m_alSource, AL_GAIN, gain);
}
void CStream::SetPosition(float x, float y, float z)
{
if ( !HasSource() ) return;
alSource3f(m_alSource, AL_POSITION, x, y, z);
}
void CStream::SetVolume(uint32 nVol)
{
m_nVolume = nVol;
SetGain(ALfloat(nVol) / MAX_VOLUME);
}
void CStream::SetPan(uint8 nPan)
{
m_nPan = nPan;
SetPosition((nPan - 63)/64.0f, 0.0f, Sqrt(1.0f-SQR((nPan-63)/64.0f)));
}
void CStream::SetPos(uint32 nPos)
void CStream::SetPosMS(uint32 nPos)
{
if ( !m_pSoundFile->IsOpened() ) return;
m_pSoundFile->Seek(nPos);
ClearBuffers();
}
uint32 CStream::GetPos()
uint32 CStream::GetPosMS()
{
return 0;
if ( !HasSource() ) return 0;
if ( !m_pSoundFile->IsOpened() ) return 0;
ALint offset;
//alGetSourcei(m_alSource, AL_SAMPLE_OFFSET, &offset);
alGetSourcei(m_alSource, AL_BYTE_OFFSET, &offset);
return m_pSoundFile->Tell()
- m_pSoundFile->samples2ms(m_pSoundFile->GetBufferSamples() * (NUM_STREAMBUFFERS-1))
+ m_pSoundFile->samples2ms(offset/m_pSoundFile->GetSampleSize());
}
uint32 CStream::GetLength()
uint32 CStream::GetLengthMS()
{
return m_nLengthMS;
if ( !m_pSoundFile->IsOpened() ) return 0;
return m_pSoundFile->GetLength();
}
bool CStream::FillBuffer(ALuint alBuffer)
{
if ( !HasSource() )
return false;
if ( !m_pSoundFile->IsOpened() )
return false;
if ( !(alBuffer != AL_NONE && alIsBuffer(alBuffer)) )
return false;
uint32 size = m_pSoundFile->Decode(m_pBuffer);
if( size == 0 )
return false;
alBufferData(alBuffer, m_pSoundFile->GetChannels() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16,
m_pBuffer, size, m_pSoundFile->GetSampleRate());
return true;
}
int32 CStream::FillBuffers()
{
int32 i = 0;
for ( i = 0; i < NUM_STREAMBUFFERS; i++ )
{
if ( !FillBuffer(m_alBuffers[i]) )
break;
alSourceQueueBuffers(m_alSource, 1, &m_alBuffers[i]);
}
return i;
}
void CStream::ClearBuffers()
{
if ( !HasSource() ) return;
ALint buffersQueued;
alGetSourcei(m_alSource, AL_BUFFERS_QUEUED, &buffersQueued);
ALuint value;
while (buffersQueued--)
alSourceUnqueueBuffers(m_alSource, 1, &value);
}
bool CStream::Setup()
{
if ( !IsOpened() )
return false;
if ( m_pSoundFile->IsOpened() )
{
m_pSoundFile->Seek(0);
alSourcei(m_alSource, AL_SOURCE_RELATIVE, AL_TRUE);
//SetPosition(0.0f, 0.0f, 0.0f);
SetPitch(1.0f);
//SetPan(m_nPan);
//SetVolume(100);
}
return IsOpened();
}
void CStream::SetPlay(bool state)
{
if ( !HasSource() ) return;
if ( state )
{
ALint sourceState = AL_PLAYING;
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
if (sourceState != AL_PLAYING )
alSourcePlay(m_alSource);
m_bActive = true;
}
else
{
ALint sourceState = AL_STOPPED;
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
if (sourceState != AL_STOPPED )
alSourceStop(m_alSource);
m_bActive = false;
}
}
void CStream::Start()
{
if ( !HasSource() ) return;
if ( FillBuffers() != 0 )
SetPlay(true);
}
void CStream::Stop()
{
if ( !HasSource() ) return;
SetPlay(false);
}
void CStream::Update()
{
if ( !IsOpened() )
return;
if ( !HasSource() )
return;
if ( m_bReset )
return;
if ( !m_bPaused )
{
ALint sourceState;
ALint buffersProcessed = 0;
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
alGetSourcei(m_alSource, AL_BUFFERS_PROCESSED, &buffersProcessed);
ALint looping = AL_FALSE;
alGetSourcei(m_alSource, AL_LOOPING, &looping);
if ( looping == AL_TRUE )
{
TRACE("stream set looping");
alSourcei(m_alSource, AL_LOOPING, AL_TRUE);
}
while( buffersProcessed-- )
{
ALuint buffer;
alSourceUnqueueBuffers(m_alSource, 1, &buffer);
if ( m_bActive && FillBuffer(buffer) )
alSourceQueueBuffers(m_alSource, 1, &buffer);
}
if ( sourceState != AL_PLAYING )
{
alGetSourcei(m_alSource, AL_BUFFERS_PROCESSED, &buffersProcessed);
SetPlay(buffersProcessed!=0);
}
}
}
void CStream::ProviderInit()
{
if ( m_bReset )
{
if ( Setup() )
{
SetPan(m_nPan);
SetVolume(m_nVolume);
SetPosMS(m_nPosBeforeReset);
if (m_bActive)
FillBuffers();
SetPlay(m_bActive);
if ( m_bPaused )
Pause();
}
m_bReset = false;
}
}
void CStream::ProviderTerm()
{
m_bReset = true;
m_nPosBeforeReset = GetPosMS();
ClearBuffers();
}
#endif

View File

@ -4,8 +4,56 @@
#ifdef AUDIO_OAL
#include <AL/al.h>
#define NUM_STREAMBUFFERS 5
#define STREAMBUFFER_SIZE 0x4000
#define NUM_STREAMBUFFERS 4
class IDecoder
{
public:
virtual ~IDecoder() { }
virtual bool IsOpened() = 0;
virtual uint32 GetSampleSize() = 0;
virtual uint32 GetSampleCount() = 0;
virtual uint32 GetSampleRate() = 0;
virtual uint32 GetChannels() = 0;
uint32 GetAvgSamplesPerSec()
{
return GetChannels() * GetSampleRate();
}
uint32 ms2samples(uint32 ms)
{
return float(ms) / 1000.0f * float(GetChannels()) * float(GetSampleRate());
}
uint32 samples2ms(uint32 sm)
{
return float(sm) * 1000.0f / float(GetChannels()) / float(GetSampleRate());
}
uint32 GetBufferSamples()
{
//return (GetAvgSamplesPerSec() >> 2) - (GetSampleCount() % GetChannels());
return (GetAvgSamplesPerSec() / 4); // 250ms
}
uint32 GetBufferSize()
{
return GetBufferSamples() * GetSampleSize();
}
virtual void Seek(uint32 milliseconds) = 0;
virtual uint32 Tell() = 0;
uint32 GetLength()
{
return float(GetSampleCount()) * 1000.0f / float(GetSampleRate());
}
virtual uint32 Decode(void *buffer) = 0;
};
class CStream
{
@ -13,30 +61,34 @@ class CStream
ALuint &m_alSource;
ALuint (&m_alBuffers)[NUM_STREAMBUFFERS];
bool m_bIsOpened;
bool m_bPaused;
uint32 m_nLength;
uint32 m_nLengthMS;
uint32 m_nBitRate;
bool m_bActive;
unsigned long m_nFormat;
unsigned long m_nFreq;
uint32 m_nBufferSize;
void *m_pBuffer;
ALint iTotalBuffersProcessed;
bool m_bReset;
uint32 m_nVolume;
uint8 m_nPan;
uint32 m_nPosBeforeReset;
IDecoder *m_pSoundFile;
bool HasSource();
void SetPosition(float x, float y, float z);
void SetPitch(float pitch);
void SetGain(float gain);
void Pause();
void SetPlay(bool state);
bool FillBuffer(ALuint alBuffer);
int32 FillBuffers();
void ClearBuffers();
public:
static void Initialise();
static void Terminate();
CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUFFERS]);
~CStream();
void Delete();
bool IsOpened();
@ -44,14 +96,17 @@ public:
void SetPause (bool bPause);
void SetVolume(uint32 nVol);
void SetPan (uint8 nPan);
void SetPos (uint32 nPos);
uint32 GetPos();
uint32 GetLength();
void SetPosMS (uint32 nPos);
uint32 GetPosMS();
uint32 GetLengthMS();
bool Setup();
void Start();
void Stop();
void Update(void);
void ProviderInit();
void ProviderTerm();
};
#endif

View File

@ -29,7 +29,6 @@
//TODO: fix eax3 reverb
//TODO: max channals
//TODO: loop count
//TODO: mp3/wav stream
//TODO: mp3 player
#pragma comment( lib, "OpenAL32.lib" )
@ -179,9 +178,9 @@ add_providers()
defaultProvider = pDeviceList->GetDefaultDevice();
if ( defaultProvider > MAXPROVIDERS )
defaultProvider = 0;
delete pDeviceList;
}
delete pDeviceList;
}
static void
@ -211,6 +210,10 @@ release_existing()
for ( int32 i = 0; i < MAX_STREAMS; i++ )
{
CStream *stream = aStream[i];
if (stream)
stream->ProviderTerm();
alDeleteSources(1, &ALStreamSources[i]);
alDeleteBuffers(NUM_STREAMBUFFERS, ALStreamBuffers[i]);
}
@ -298,6 +301,10 @@ set_new_provider(int index)
{
alGenSources(1, &ALStreamSources[i]);
alGenBuffers(NUM_STREAMBUFFERS, ALStreamBuffers[i]);
CStream *stream = aStream[i];
if (stream)
stream->ProviderInit();
}
for ( int32 i = 0; i < SAMPLEBANK_MAX; i++ )
@ -523,6 +530,18 @@ cSampleManager::Initialise(void)
nChannelVolume[i] = 0;
}
{
for ( int32 i = 0; i < MAX_STREAMS; i++ )
{
aStream[i] = NULL;
nStreamVolume[i] = 100;
nStreamPan[i] = 63;
}
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
nStreamLength[i] = 0;
}
{
add_providers();
@ -545,17 +564,6 @@ cSampleManager::Initialise(void)
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != NULL);
}
{
for ( int32 i = 0; i < MAX_STREAMS; i++ )
{
aStream[i] = NULL;
nStreamVolume[i] = 100;
nStreamPan[i] = 63;
}
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
nStreamLength[i] = 3600000;
}
{
_bSampmanInitialised = true;
@ -571,6 +579,25 @@ cSampleManager::Initialise(void)
}
}
{
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
{
aStream[0] = new CStream(StreamedNameTable[i], ALStreamSources[0], ALStreamBuffers[0]);
if ( aStream[0] && aStream[0]->IsOpened() )
{
uint32 tatalms = aStream[0]->GetLengthMS();
delete aStream[0];
aStream[0] = NULL;
nStreamLength[i] = tatalms;
}
else
USERERROR("Can't open '%s'\n", StreamedNameTable[i]);
}
}
LoadSampleBank(SAMPLEBANK_MAIN);
return true;
@ -653,7 +680,7 @@ cSampleManager::UpdateEffectsVolume(void)
if ( GetChannelUsedFlag(i) )
{
if ( nChannelVolume[i] != 0 )
aChannel[i].SetVolume(m_nEffectsFadeVolume * nChannelVolume[i] * m_nEffectsVolume >> 14);
aChannel[i].SetVolume(m_nEffectsFadeVolume*nChannelVolume[i]*m_nEffectsVolume >> 14);
}
}
}
@ -853,7 +880,7 @@ uint32
cSampleManager::GetSampleLength(uint32 nSample)
{
ASSERT( nSample < TOTAL_AUDIO_SAMPLES );
return m_aSamples[nSample].nSize >> 1;
return m_aSamples[nSample].nSize / sizeof(uint16);
}
bool cSampleManager::UpdateReverb(void)
@ -1018,7 +1045,7 @@ cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
{
nChannelVolume[nChannel] >>= 2;
nChannelVolume[nChannel] = vol / 4;
}
// no idea, does this one looks like a bug or it's SetChannelVolume ?
@ -1060,7 +1087,7 @@ cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_NEWS_INTRO
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD )
{
nChannelVolume[nChannel] >>= 2;
nChannelVolume[nChannel] = vol / 4;
}
aChannel[nChannel].SetVolume(m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14);
@ -1209,11 +1236,11 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
if ( stream->IsOpened() )
{
nStreamLength[nFile] = stream->GetLength();
nStreamLength[nFile] = stream->GetLengthMS();
if ( stream->Setup() )
{
if ( nPos != 0 )
stream->SetPos(nPos);
stream->SetPosMS(nPos);
stream->Start();
}
@ -1253,7 +1280,7 @@ cSampleManager::GetStreamedFilePosition(uint8 nStream)
if ( stream )
{
return stream->GetPos();
return stream->GetPosMS();
}
return 0;
@ -1270,7 +1297,7 @@ cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffect
if ( nPan > MAX_VOLUME )
nPan = MAX_VOLUME;
nStreamVolume[nStream] = m_nMusicFadeVolume * nVolume;
nStreamVolume[nStream] = nVolume;
nStreamPan [nStream] = nPan;
CStream *stream = aStream[nStream];

View File

@ -209,6 +209,7 @@ void mysrand(unsigned int seed);
void re3_debug(const char *format, ...);
void re3_trace(const char *filename, unsigned int lineno, const char *func, const char *format, ...);
void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func);
void re3_usererror(const char *format, ...);
#define DEBUGBREAK() __debugbreak();
@ -216,6 +217,7 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
#define DEV(f, ...) re3_debug("[DEV]: " f, ## __VA_ARGS__)
#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, ## __VA_ARGS__)
#define Error(f, ...) re3_debug("[ERROR]: " f, ## __VA_ARGS__)
#define USERERROR(f, ...) re3_usererror(f, ## __VA_ARGS__)
#define assert(_Expression) (void)( (!!(_Expression)) || (re3_assert(#_Expression, __FILE__, __LINE__, __FUNCTION__), 0) )
#define ASSERT assert

View File

@ -456,6 +456,20 @@ void re3_trace(const char *filename, unsigned int lineno, const char *func, cons
OutputDebugStringA(buff);
}
void re3_usererror(const char *format, ...)
{
va_list va;
va_start(va, format);
vsprintf_s(re3_buff, re3_buffsize, format, va);
va_end(va);
::MessageBoxA(nil, re3_buff, "RE3 Error!",
MB_OK|MB_ICONHAND|MB_SETFOREGROUND|MB_TASKMODAL);
raise(SIGABRT);
_exit(3);
}
#ifdef VALIDATE_SAVE_SIZE
int32 _saveBufCount;
#endif