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526 commits

Author SHA1 Message Date
Sergeanur 0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Filip Gawin 747fe7ab67 Merge branch 'master' of github.com:GTAmodding/re3 into master 2020-10-18 15:14:03 +02:00
Filip Gawin 3594b35fbb Add missing breaks in AudioLogic.cpp 2020-10-18 15:13:43 +02:00
Roman Masanin 9cf38634b9
ProcessWaterCannon bug and refractoring (#773)
* fix audio bug and some refractoring

* mark original bugs
2020-10-17 20:56:42 +02:00
Roman Masanin 1e3aabf654 fix bugs 2020-10-17 21:30:48 +03:00
Roman Masanin eeee5012b7 model cars and other audio stuff 2020-10-17 16:57:36 +03:00
Roman Masanin 97fc5224e7 road noise 2020-10-17 02:22:02 +03:00
Roman Masanin 894a1ae93a siren and horn 2020-10-17 00:27:28 +03:00
Roman Masanin a4fd1a9f39 sirenes and more marks for audio. also fix cAudioMrg size 2020-10-12 20:55:19 +03:00
erorcun 4e07297503
Update sampman_miles.cpp 2020-10-12 20:51:52 +03:00
eray orçunus 342da2430b Merge branch 'miami' of https://github.com/GTAmodding/re3 into new 2020-10-12 20:47:34 +03:00
eray orçunus d18a55f429 SampleManager 2020-10-12 20:22:39 +03:00
Roman Masanin e34261d3ef mark some audio stuff and fix frameCounter 2020-10-12 18:09:58 +03:00
Sergeanur 9dba2386bb Merge branch 'master' into VC/TextFinish
# Conflicts:
#	src/text/Text.cpp
2020-10-11 10:34:47 +03:00
Sergeanur e26e85deb8 Some unicode funcs belong to Font.cpp + small fix 2020-10-11 10:33:02 +03:00
erorcun 3435d6656c
Merge pull request #748 from theR4K/miamiUpstream
CExplosion and some audio
2020-10-08 16:15:18 +03:00
Roman Masanin 4fd93fea51 fix mistakes 2020-10-05 17:24:57 +03:00
eray orçunus ee27cae732 Fix Linux audio path 2020-10-05 14:23:37 +03:00
eray orçunus 1a0b71bd47 Fix Audio 2020-10-05 14:23:12 +03:00
eray orçunus 6f3f581d8a Fix Audio 2020-10-05 13:59:40 +03:00
Roman Masanin 4867d9949d some audio and part of CExplosion 2020-10-05 03:04:35 +03:00
eray orçunus 49ae7da5ce Fix Linux audio path 2020-10-05 01:25:56 +03:00
shfil 9d53b738cc
Merge pull request #737 from theR4K/miamiDev
just ProcessActiveQueues
2020-10-02 20:11:00 +02:00
Roman Masanin 1991f9b362 revert some changes and little fix 2020-10-02 20:35:16 +03:00
erorcun 72f342245d
Merge pull request #731 from erorcun/miami
Population done, mouse AUX buttons, Frontend, Hud, fixes
2020-10-02 17:39:15 +03:00
Roman Masanin 6ff138ca76 fix build(bcs func CheckForAnAudioFileOnCD not used anymore) 2020-10-02 05:03:29 +03:00
Roman Masanin 064f2e66e1 letter 'c' is done 2020-10-02 04:59:06 +03:00
Roman Masanin e5a48faf89 merged from upstream 2020-10-02 04:03:17 +03:00
Roman Masanin 63e5faef11 rewieved some audio functions 2020-10-02 03:55:26 +03:00
Roman Masanin e54b540bd4 final processActiveQueues 2020-10-02 00:11:51 +03:00
Roman Masanin 311cffa901 second pass processActiveQueues 2020-10-01 23:48:35 +03:00
Roman Masanin eb0e89d3ea half done processActiveQueues 2020-10-01 23:11:20 +03:00
eray orçunus 595421da39 Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
Filip Gawin 4ec5e44b68 Mark audio code which is the same in re3 as done 2020-09-30 18:14:50 +02:00
eray orçunus f740588780 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-30 02:44:02 +03:00
eray orçunus f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
Sergeanur fae4c73ad3 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.h
#	src/audio/MusicManager.cpp
#	src/audio/sampman.h
#	src/audio/sampman_oal.cpp
#	src/control/CarCtrl.cpp
#	src/control/Replay.cpp
#	src/control/Script.cpp
#	src/core/Camera.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/math/Matrix.cpp
#	src/math/Matrix.h
#	src/math/Vector2D.h
#	src/peds/Ped.cpp
#	src/render/Credits.cpp
#	src/render/Hud.cpp
#	src/render/Skidmarks.cpp
#	src/weapons/Weapon.cpp
2020-09-30 02:25:30 +03:00
Filip Gawin 855c6a3c05 Fix build (if -> ifdef) 2020-09-30 02:18:46 +03:00
Filip Gawin ff2998bee3 Make frequency more consistent with vanilla 2020-09-30 02:18:38 +03:00
Sergeanur 2129cc2906 Fix arg types 2020-09-30 02:18:11 +03:00
shfil f35fd97c76 Merge pull request #722 from theR4K/master
fix for frequency miscalculation
2020-09-30 02:17:14 +03:00
Filip Gawin 8424eabf22 Fix build (if -> ifdef) 2020-09-29 17:02:47 +02:00
Filip Gawin a0b6410801 Make frequency more consistent with vanilla 2020-09-29 16:56:40 +02:00
erorcun e2314c7852
Merge pull request #717 from theR4K/miami
Helicopters not ringing, and other audio stuff
2020-09-29 01:48:11 +03:00
Sergeanur 5144b5051c Fix arg types 2020-09-28 21:37:59 +03:00
Roman Masanin a5269b998b reverse compare 2020-09-28 21:11:24 +03:00
Roman Masanin c317d3d9b1 tiny style fix 2020-09-28 21:09:06 +03:00
Roman Masanin 7576b003c6 change for better understanding 2020-09-28 20:48:28 +03:00
Roman Masanin 1ea89f5aed Merge remote-tracking branch 'upstream/master' 2020-09-28 03:40:58 +03:00
Roman Masanin 37e382c758 fix for frequency misscalculation 2020-09-28 03:29:45 +03:00
eray orçunus 70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
Roman Masanin b956be0f44 another clamp 2020-09-27 04:22:59 +03:00
Roman Masanin f67275be13 correction of defects and another two audio functions 2020-09-27 03:35:15 +03:00
Sergeanur 4cfc61da14 Use enums in aVehicleSettings 2020-09-27 02:26:35 +03:00
Roman Masanin c403df0861 processEngineDamage 2020-09-27 02:03:36 +03:00
Roman Masanin bb2e601e13 Merge remote-tracking branch 'upstream/miami' into miami 2020-09-26 21:38:37 +03:00
Roman Masanin 4c220b1f95 return bridge, crane and fix structures in fluff.h 2020-09-26 21:07:51 +03:00
Roman Masanin 356c50ec1e mark completed functions in audioManager.h 2020-09-26 20:50:51 +03:00
Roman Masanin c61160fee3 small fixes and cleanup 2020-09-26 20:24:25 +03:00
Roman Masanin 1bd497effc complete cleanup heli and flatTyre 2020-09-26 14:32:14 +03:00
Roman Masanin e256eaf014 cleanup carHeli 2020-09-26 05:41:10 +03:00
Roman Masanin a75ddd0d0c processVehicleOneShots for heli, and heli blade fix 2020-09-26 04:10:00 +03:00
Roman Masanin 6e3523d594 flat tyre and minimal refractoring 2020-09-25 23:27:28 +03:00
Roman Masanin 4d1023ca30 safe before clean up 2020-09-25 04:57:11 +03:00
Roman Masanin f097b9c972 fix deaddodo 2020-09-25 03:10:11 +03:00
Roman Masanin 4414288b86 remove anther goto 2020-09-25 02:30:51 +03:00
Roman Masanin b3cbe3d338 removed some goto 2020-09-25 02:17:58 +03:00
Roman Masanin 1d22c78f9f processCarHeli half done 2020-09-25 01:43:19 +03:00
Roman Masanin b2e3d90734 ProcessEscalators + some fixes 2020-09-22 19:32:05 +03:00
Roman Masanin a9c3fdd63f rewisited:
ProcessReverseGear
ProcessWeather
ProcessScriptObject
ProcessExtraSounds
ProcessEntity
and so, more info in my repo
2020-09-22 03:28:14 +03:00
Sergeanur bde17bb395
Merge pull request #706 from theR4K/miami
Miami
2020-09-21 19:55:51 +03:00
Roman Masanin 579d96534d fix enum edditing effects for oal target and small improvements 2020-09-21 03:21:17 +03:00
Roman Masanin 0f119ed371 cleanup processVehicleEngine and some fixes 2020-09-21 02:49:35 +03:00
Roman Masanin 5b9e4c4780 some style and bug fixes, updated sfx enum, and implemented processVehicleEngine 2020-09-21 01:55:22 +03:00
shfil 3bad82db3b
Fix build (renamed var name in definiton file) 2020-09-19 20:45:57 +02:00
Sergeanur ec2f4fde93 Fixes to MusicManager 2020-09-19 16:40:30 +03:00
Sergeanur db2c34923d Fixes to MusicManager 2020-09-19 16:39:31 +03:00
Sergeanur 7efc153dc9 Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
Roman Masanin 223cd11835 just more cleanup... 2020-09-18 20:32:25 +03:00
Roman Masanin 5f810ff21c cleanup processVehicle 2020-09-18 19:14:36 +03:00
Roman Masanin 7f77e8a441 cleanup processPlayerVehicleEngine 2020-09-18 19:11:28 +03:00
Roman Masanin 3ab01fa6a3 fix conditions for processPlayerVehicleEngine 2020-09-18 18:11:49 +03:00
Roman Masanin 2d3d5d67ee revisit processVehicle 2020-09-15 22:06:18 +03:00
Roman Masanin 16dab00bec finish work on ProcessPlayerVehicleEngine and cleanup 2020-09-14 21:47:00 +03:00
Roman Masanin 8f948228d5 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-13 21:45:53 +03:00
Roman Masanin aa2f1b6b29 vehicle audio(first part) and temp fix for openAL 2020-09-13 21:45:42 +03:00
eray orçunus 93d77f340d Fixes from miami 2020-09-10 03:14:50 +03:00
Sergeanur bc0a97af04 Add missing file 2020-09-10 01:08:44 +03:00
Sergeanur f6c0bcf201 Fix getter types 2020-09-10 00:57:14 +03:00
Sergeanur 7aca08a954 player mood enum 2020-09-10 00:32:51 +03:00
Sergeanur 4f4b1f9145 cMusicManager, cDMAudio, radio position save/load, a few commands implemented 2020-09-09 19:37:44 +03:00
eray orçunus 3e549a7d44 CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
Sergeanur a3322f17d5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/core/ControllerConfig.cpp
#	src/core/ControllerConfig.h
#	src/core/Streaming.cpp
#	src/peds/PedChat.cpp
#	src/render/Weather.cpp
#	src/rw/TexRead.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
2020-08-24 21:59:32 +03:00
Sergeanur 0f5a771292 Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
aap a9a1bf5056 changed a sound enum 2020-08-20 13:21:08 +02:00
aap 7da4f7fc35 fixed sound enum 2020-08-20 13:20:48 +02:00
eray orçunus b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
Sergeanur 1c1fa25e6c Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/render/Coronas.cpp
#	src/render/Timecycle.cpp
#	src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
Sergeanur 7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
blingu 56ea53a5db
clang throws an error if fixed comparisons are against NULL 2020-08-05 14:35:24 +02:00
Sergeanur 4b3faea965 Update mpg123.32 2020-08-03 17:04:00 +03:00
Sergeanur 3e24ae8812 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	sdk/rwsdk/include/d3d8/baaplylt.c
#	sdk/rwsdk/include/d3d8/rpstereo.h
#	sdk/rwsdk/include/d3d8/rpstereo.rpe
#	sdk/rwsdk/include/d3d8/rtintel.h
#	sdk/rwsdk/include/d3d8/rtintel.rpe
#	src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00
Sergeanur a786dd45a4 Move sdk and eax 2020-08-02 19:36:50 +03:00
Sergeanur 57d5782588
Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
eray orçunus c87b639a84 Fix casepath chaos 2020-07-28 17:56:47 +03:00
eray orçunus eb8844fd11 Fix casepath chaos 2020-07-28 17:40:12 +03:00
Filip Gawin 98ec7bdaf9 Provide more memory for casepath's arg 2020-07-26 00:11:13 +02:00
eray orçunus 732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
Sergeanur bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur f882586eb8 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	README.md
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/render/Renderer.cpp
#	src/vehicles/Plane.cpp
2020-07-22 18:29:17 +03:00
eray orçunus f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Sergeanur 7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
Sergeanur f760696a9f Fix another float 2020-07-18 19:37:28 +03:00
Sergeanur 28d7d6b2f1 Fix some audio floats 2020-07-18 19:18:58 +03:00
Sergeanur a1412d1cdb Fix OneShotPriority overflow 2020-07-18 14:15:06 +03:00
Sergeanur de8759eabd Merge branch 'master' into miami
# Conflicts:
#	src/control/Record.cpp
#	src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur 949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
Sergeanur ebdc5cca7f Merge branch 'master' into miami 2020-07-16 23:03:31 +03:00
Sergeanur 81c03f8e6d Audio fixes 2020-07-16 22:30:55 +03:00
eray orçunus 67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
eray orçunus c483a044b5 Noskillx's PR + fix .set loading 2020-07-06 19:26:41 +03:00
eray orçunus 716740f918 Peds & fixes 2020-07-04 15:31:28 +03:00
Sergeanur 8045bec6a5 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.h
2020-06-30 19:12:06 +03:00
Sergeanur da93b0a078 Audio fixes 2020-06-30 19:06:58 +03:00
Sergeanur b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head 63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
Fire_Head 0cd2ac7e5e
Update AudioLogic.cpp 2020-06-29 09:41:56 +03:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
eray orçunus e44704dc82 Ped, Weapon and fixes 2020-06-17 21:24:59 +03:00
Sergeanur 95e9fe7693 fixes 2020-06-08 16:22:49 +03:00
Sergeanur 03f3b4fc5a remove numbers from enum 2020-06-08 14:33:10 +03:00
Sergeanur 8cd87236c9 miamification of some audio structs 2020-06-08 14:29:55 +03:00
Sergeanur 36a6d124aa Mission audio slots 2020-06-08 10:34:31 +03:00
Sergeanur be9954ecc6 IsMissionAudioSamplePlaying (from VC) 2020-06-08 10:33:32 +03:00
Sergeanur a44510d1df more font 2020-06-07 10:36:37 +03:00
Sergeanur afa4fa6510 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioSamples.h
#	src/audio/soundlist.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/peds/Ped.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Vehicle.h
2020-06-06 08:42:58 +03:00
Sergeanur 2016cd54b0 ps2 audio banks 2020-06-06 03:45:24 +03:00
Sergeanur 147dca44fa ProcessTrainAnnouncements 2020-06-05 11:27:33 +03:00
eray orçunus 016ebc0b00 fixes, mostly from miami 2020-06-04 06:03:12 +03:00
eray orçunus 5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
Nikolay Korolev 0631bd9d89 fix 2020-05-31 23:16:24 +03:00
Nikolay Korolev 815d3e0f61 fix 2020-05-31 22:50:32 +03:00
Nikolay Korolev f945dbc0fb dumb 2020-05-31 21:01:36 +03:00
Nikolay Korolev c1c163d78c game logic 2020-05-31 20:59:01 +03:00
Sergeanur 53ac163a3e Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/vehicles/Automobile.h
2020-05-27 20:50:40 +03:00
Sergeanur 3a5a122887 Fix city sound playing on restarting a new game 2020-05-27 20:48:47 +03:00
Sergeanur 591c35d51b OpenAL support 2020-05-27 07:52:45 +03:00
Sergeanur 7a79b74778 Restore original logic 2020-05-27 03:33:27 +03:00