.. |
eax
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Move sdk and eax
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2020-08-02 19:36:50 +03:00 |
oal
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Merge remote-tracking branch 'origin/master' into miami
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2020-08-07 12:34:41 +03:00 |
audio_enums.h
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Renaming audio enum entries to something more like original
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2020-09-19 15:55:27 +03:00 |
AudioCollision.cpp
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some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
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2020-09-21 01:55:22 +03:00 |
AudioCollision.h
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rewieved some audio functions
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2020-10-02 03:55:26 +03:00 |
AudioLogic.cpp
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Fix arg types
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2020-09-30 02:18:11 +03:00 |
AudioManager.cpp
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rewieved some audio functions
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2020-10-02 03:55:26 +03:00 |
AudioManager.h
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merged from upstream
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2020-10-02 04:03:17 +03:00 |
AudioSamples.h
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ps2 audio banks
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2020-06-06 03:45:24 +03:00 |
AudioScriptObject.cpp
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Fix cAudioScriptObject
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2020-08-20 14:47:53 +03:00 |
AudioScriptObject.h
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Fix cAudioScriptObject
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2020-08-20 14:47:53 +03:00 |
DMAudio.cpp
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cMusicManager, cDMAudio, radio position save/load, a few commands implemented
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2020-09-09 19:37:44 +03:00 |
DMAudio.h
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cMusicManager, cDMAudio, radio position save/load, a few commands implemented
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2020-09-09 19:37:44 +03:00 |
MusicManager.cpp
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Fixes: PS2/PS2-like menu, Hud, new sliding text found
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2020-09-27 19:22:21 +03:00 |
MusicManager.h
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Fix build (renamed var name in definiton file)
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2020-09-19 20:45:57 +02:00 |
PoliceRadio.cpp
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Mark audio code which is the same in re3 as done
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2020-09-30 18:14:50 +02:00 |
PoliceRadio.h
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rewieved some audio functions
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2020-10-02 03:55:26 +03:00 |
sampman.h
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some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
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2020-09-21 01:55:22 +03:00 |
sampman_miles.cpp
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some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
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2020-09-21 01:55:22 +03:00 |
sampman_null.cpp
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Merge remote-tracking branch 'origin/master' into miami
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2020-09-30 02:25:30 +03:00 |
sampman_oal.cpp
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fix enum edditing effects for oal target and small improvements
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2020-09-21 03:21:17 +03:00 |
soundlist.h
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cMusicManager, cDMAudio, radio position save/load, a few commands implemented
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2020-09-09 19:37:44 +03:00 |