mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-13 00:39:16 +00:00
processVehicleOneShots for heli, and heli blade fix
This commit is contained in:
parent
6e3523d594
commit
a75ddd0d0c
|
@ -2349,6 +2349,8 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
|
|||
static uint8 GunIndex = 53;
|
||||
static uint8 iWheelIndex = 82;
|
||||
static uint8 CrunchOffset = 0;
|
||||
static uint8 heliIndex = 0;
|
||||
|
||||
|
||||
for (int i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) {
|
||||
noReflections = 0;
|
||||
|
@ -2623,6 +2625,25 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
|
|||
emittingVol = m_anRandomTable[4] % 25 + 75;
|
||||
break;
|
||||
}
|
||||
case SOUND_31:{
|
||||
const float SOUND_INTENSITY = 35.0f;
|
||||
relVol = ((CAutomobile*)params->m_pVehicle)->m_aWheelSpeed[1] * 50.0f / 11.0f;
|
||||
if (relVol < 0.2 || 1.0 == relVol)
|
||||
continue;
|
||||
relVol /= 20;
|
||||
emittingVol = (1.0f - relVol) * 70.0f;
|
||||
maxDist = SQR(SOUND_INTENSITY);
|
||||
m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_ROT;
|
||||
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
|
||||
m_sQueueSample.m_nCounter = heliIndex + 89;
|
||||
heliIndex = heliIndex != 1 ? heliIndex + 1 : 0;
|
||||
m_sQueueSample.m_nFrequency = (8000.0f * relVol) + 16000;
|
||||
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32);
|
||||
m_sQueueSample.m_nReleasingVolumeModificator = 2;
|
||||
m_sQueueSample.m_fSpeedMultiplier = 0.0f;
|
||||
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
|
||||
break;
|
||||
}
|
||||
case SOUND_WEAPON_SHOT_FIRED: {
|
||||
const float SOUND_INTENSITY = 120.0f;
|
||||
emittingVol = m_anRandomTable[2];
|
||||
|
@ -3498,7 +3519,7 @@ cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params)
|
|||
if (automobile->Damage.GetWheelStatus(i) == 1 && automobile->m_aWheelTimer[i] > 0.0)
|
||||
someBool = true;
|
||||
if (!someBool)
|
||||
//return;
|
||||
return;
|
||||
break;
|
||||
case 5:
|
||||
bike = (CBike*)params->m_pVehicle;
|
||||
|
|
|
@ -1486,7 +1486,7 @@ CAutomobile::ProcessControl(void)
|
|||
CMatrix mat;
|
||||
mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_BONNET]));
|
||||
CVector blade = mat.GetRight();
|
||||
blade = GetMatrix() * blade;
|
||||
blade = Multiply3x3(blade, GetMatrix());
|
||||
camDist /= Max(Sqrt(distSq), 0.01f);
|
||||
if(Abs(DotProduct(camDist, blade)) > 0.95f){
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_31, 0.0f);
|
||||
|
|
Loading…
Reference in a new issue