mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-22 19:30:01 +00:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
1ea89f5aed
2
.gitattributes
vendored
Normal file
2
.gitattributes
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
sdk/* linguist-vendored
|
||||
vendor/* linguist-vendored
|
|
@ -14,7 +14,7 @@ such that we have a working game at all times.
|
|||
|
||||
## How can I try it?
|
||||
|
||||
- re3 requires game assets to work, so you **must** own a copy of GTA III.
|
||||
- re3 requires game assets to work, so you **must** own [a copy of GTA III](https://store.steampowered.com/app/12100/Grand_Theft_Auto_III/).
|
||||
- Build re3 or download it from one of the above links (Debug or Release).
|
||||
- (Optional) If you want to use optional features like Russian language or menu map, copy the files in /gamefiles folder to your game root folder.
|
||||
- Move re3.exe to GTA 3 directory and run it.
|
||||
|
|
655
premake5.lua
655
premake5.lua
|
@ -1,328 +1,331 @@
|
|||
newoption {
|
||||
trigger = "glewdir",
|
||||
value = "PATH",
|
||||
description = "Directory of GLEW",
|
||||
default = "vendor/glew-2.1.0"
|
||||
}
|
||||
|
||||
newoption {
|
||||
trigger = "glfwdir64",
|
||||
value = "PATH",
|
||||
description = "Directory of glfw",
|
||||
default = "vendor/glfw-3.3.2.bin.WIN64",
|
||||
}
|
||||
|
||||
newoption {
|
||||
trigger = "glfwdir32",
|
||||
value = "PATH",
|
||||
description = "Directory of glfw",
|
||||
default = "vendor/glfw-3.3.2.bin.WIN32",
|
||||
}
|
||||
|
||||
newoption {
|
||||
trigger = "with-librw",
|
||||
description = "Build and use librw from this solution"
|
||||
}
|
||||
|
||||
newoption {
|
||||
trigger = "with-opus",
|
||||
description = "Build with opus"
|
||||
}
|
||||
|
||||
if(_OPTIONS["with-librw"]) then
|
||||
Librw = "vendor/librw"
|
||||
else
|
||||
Librw = os.getenv("LIBRW") or "vendor/librw"
|
||||
end
|
||||
|
||||
function getsys(a)
|
||||
if a == 'windows' then
|
||||
return 'win'
|
||||
end
|
||||
return a
|
||||
end
|
||||
|
||||
function getarch(a)
|
||||
if a == 'x86_64' then
|
||||
return 'amd64'
|
||||
elseif a == 'ARM' then
|
||||
return 'arm'
|
||||
end
|
||||
return a
|
||||
end
|
||||
|
||||
workspace "re3"
|
||||
language "C++"
|
||||
configurations { "Debug", "Release" }
|
||||
location "build"
|
||||
symbols "Full"
|
||||
staticruntime "off"
|
||||
|
||||
filter { "system:windows" }
|
||||
platforms {
|
||||
"win-x86-RW33_d3d8-mss",
|
||||
"win-x86-librw_d3d9-mss",
|
||||
"win-x86-librw_gl3_glfw-mss",
|
||||
"win-x86-RW33_d3d8-oal",
|
||||
"win-x86-librw_d3d9-oal",
|
||||
"win-x86-librw_gl3_glfw-oal",
|
||||
"win-amd64-librw_d3d9-oal",
|
||||
"win-amd64-librw_gl3_glfw-oal",
|
||||
}
|
||||
|
||||
filter { "system:linux" }
|
||||
platforms {
|
||||
"linux-x86-librw_gl3_glfw-oal",
|
||||
"linux-amd64-librw_gl3_glfw-oal",
|
||||
"linux-arm-librw_gl3_glfw-oal",
|
||||
}
|
||||
|
||||
filter { "system:bsd" }
|
||||
platforms {
|
||||
"bsd-amd64-librw_gl3_glfw-oal"
|
||||
}
|
||||
|
||||
filter "configurations:Debug"
|
||||
defines { "DEBUG" }
|
||||
|
||||
filter "configurations:Release"
|
||||
defines { "NDEBUG" }
|
||||
optimize "On"
|
||||
|
||||
filter { "platforms:win*" }
|
||||
system "windows"
|
||||
|
||||
filter { "platforms:linux*" }
|
||||
system "linux"
|
||||
|
||||
filter { "platforms:bsd*" }
|
||||
system "bsd"
|
||||
|
||||
filter { "platforms:*x86*" }
|
||||
architecture "x86"
|
||||
|
||||
filter { "platforms:*amd64*" }
|
||||
architecture "amd64"
|
||||
|
||||
filter { "platforms:*arm*" }
|
||||
architecture "ARM"
|
||||
|
||||
filter { "platforms:*librw_d3d9*" }
|
||||
defines { "RW_D3D9" }
|
||||
if(not _OPTIONS["with-librw"]) then
|
||||
libdirs { path.join(Librw, "lib/win-%{getarch(cfg.architecture)}-d3d9/%{cfg.buildcfg}") }
|
||||
end
|
||||
|
||||
filter "platforms:*librw_gl3_glfw*"
|
||||
defines { "RW_GL3" }
|
||||
includedirs { path.join(_OPTIONS["glewdir"], "include") }
|
||||
if(not _OPTIONS["with-librw"]) then
|
||||
libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") }
|
||||
end
|
||||
|
||||
filter "platforms:*x86-librw_gl3_glfw*"
|
||||
includedirs { path.join(_OPTIONS["glfwdir32"], "include") }
|
||||
|
||||
filter "platforms:*amd64-librw_gl3_glfw*"
|
||||
includedirs { path.join(_OPTIONS["glfwdir64"], "include") }
|
||||
|
||||
filter "platforms:win*librw_gl3_glfw*"
|
||||
defines { "GLEW_STATIC" }
|
||||
|
||||
filter {}
|
||||
|
||||
function setpaths (gamepath, exepath, scriptspath)
|
||||
scriptspath = scriptspath or ""
|
||||
if (gamepath) then
|
||||
postbuildcommands {
|
||||
'{COPY} "%{cfg.buildtarget.abspath}" "' .. gamepath .. scriptspath .. '%{cfg.buildtarget.name}"'
|
||||
}
|
||||
debugdir (gamepath)
|
||||
if (exepath) then
|
||||
-- Used VS variable $(TargetFileName) because it doesn't accept premake tokens. Does debugcommand even work outside VS??
|
||||
debugcommand (gamepath .. "$(TargetFileName)")
|
||||
dir, file = exepath:match'(.*/)(.*)'
|
||||
debugdir (gamepath .. (dir or ""))
|
||||
end
|
||||
end
|
||||
--targetdir ("bin/%{prj.name}/" .. scriptspath)
|
||||
end
|
||||
|
||||
if(_OPTIONS["with-librw"]) then
|
||||
project "librw"
|
||||
kind "StaticLib"
|
||||
targetname "rw"
|
||||
targetdir(path.join(Librw, "lib/%{cfg.platform}/%{cfg.buildcfg}"))
|
||||
files { path.join(Librw, "src/*.*") }
|
||||
files { path.join(Librw, "src/*/*.*") }
|
||||
|
||||
filter "platforms:bsd*"
|
||||
includedirs { "/usr/local/include" }
|
||||
libdirs { "/usr/local/lib" }
|
||||
|
||||
filter "platforms:*RW33*"
|
||||
flags { "ExcludeFromBuild" }
|
||||
filter {}
|
||||
end
|
||||
|
||||
local function addSrcFiles( prefix )
|
||||
return prefix .. "/*cpp", prefix .. "/*.h", prefix .. "/*.c", prefix .. "/*.ico", prefix .. "/*.rc"
|
||||
end
|
||||
|
||||
project "re3"
|
||||
kind "WindowedApp"
|
||||
targetname "re3"
|
||||
targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
|
||||
|
||||
files { addSrcFiles("src") }
|
||||
files { addSrcFiles("src/animation") }
|
||||
newoption {
|
||||
trigger = "glewdir",
|
||||
value = "PATH",
|
||||
description = "Directory of GLEW",
|
||||
default = "vendor/glew-2.1.0"
|
||||
}
|
||||
|
||||
newoption {
|
||||
trigger = "glfwdir64",
|
||||
value = "PATH",
|
||||
description = "Directory of glfw",
|
||||
default = "vendor/glfw-3.3.2.bin.WIN64",
|
||||
}
|
||||
|
||||
newoption {
|
||||
trigger = "glfwdir32",
|
||||
value = "PATH",
|
||||
description = "Directory of glfw",
|
||||
default = "vendor/glfw-3.3.2.bin.WIN32",
|
||||
}
|
||||
|
||||
newoption {
|
||||
trigger = "with-librw",
|
||||
description = "Build and use librw from this solution"
|
||||
}
|
||||
|
||||
newoption {
|
||||
trigger = "with-opus",
|
||||
description = "Build with opus"
|
||||
}
|
||||
|
||||
if(_OPTIONS["with-librw"]) then
|
||||
Librw = "vendor/librw"
|
||||
else
|
||||
Librw = os.getenv("LIBRW") or "vendor/librw"
|
||||
end
|
||||
|
||||
function getsys(a)
|
||||
if a == 'windows' then
|
||||
return 'win'
|
||||
end
|
||||
return a
|
||||
end
|
||||
|
||||
function getarch(a)
|
||||
if a == 'x86_64' then
|
||||
return 'amd64'
|
||||
elseif a == 'ARM' then
|
||||
return 'arm'
|
||||
elseif a == 'ARM64' then
|
||||
return 'arm64'
|
||||
end
|
||||
return a
|
||||
end
|
||||
|
||||
workspace "re3"
|
||||
language "C++"
|
||||
configurations { "Debug", "Release" }
|
||||
location "build"
|
||||
symbols "Full"
|
||||
staticruntime "off"
|
||||
|
||||
filter { "system:windows" }
|
||||
platforms {
|
||||
"win-x86-RW33_d3d8-mss",
|
||||
"win-x86-librw_d3d9-mss",
|
||||
"win-x86-librw_gl3_glfw-mss",
|
||||
"win-x86-RW33_d3d8-oal",
|
||||
"win-x86-librw_d3d9-oal",
|
||||
"win-x86-librw_gl3_glfw-oal",
|
||||
"win-amd64-librw_d3d9-oal",
|
||||
"win-amd64-librw_gl3_glfw-oal",
|
||||
}
|
||||
|
||||
filter { "system:linux" }
|
||||
platforms {
|
||||
"linux-x86-librw_gl3_glfw-oal",
|
||||
"linux-amd64-librw_gl3_glfw-oal",
|
||||
"linux-arm-librw_gl3_glfw-oal",
|
||||
"linux-arm64-librw_gl3_glfw-oal",
|
||||
}
|
||||
|
||||
filter { "system:bsd" }
|
||||
platforms {
|
||||
"bsd-amd64-librw_gl3_glfw-oal"
|
||||
}
|
||||
|
||||
filter "configurations:Debug"
|
||||
defines { "DEBUG" }
|
||||
|
||||
filter "configurations:Release"
|
||||
defines { "NDEBUG" }
|
||||
optimize "On"
|
||||
|
||||
filter { "platforms:win*" }
|
||||
system "windows"
|
||||
|
||||
filter { "platforms:linux*" }
|
||||
system "linux"
|
||||
|
||||
filter { "platforms:bsd*" }
|
||||
system "bsd"
|
||||
|
||||
filter { "platforms:*x86*" }
|
||||
architecture "x86"
|
||||
|
||||
filter { "platforms:*amd64*" }
|
||||
architecture "amd64"
|
||||
|
||||
filter { "platforms:*arm*" }
|
||||
architecture "ARM"
|
||||
|
||||
filter { "platforms:*librw_d3d9*" }
|
||||
defines { "RW_D3D9" }
|
||||
if(not _OPTIONS["with-librw"]) then
|
||||
libdirs { path.join(Librw, "lib/win-%{getarch(cfg.architecture)}-d3d9/%{cfg.buildcfg}") }
|
||||
end
|
||||
|
||||
filter "platforms:*librw_gl3_glfw*"
|
||||
defines { "RW_GL3" }
|
||||
includedirs { path.join(_OPTIONS["glewdir"], "include") }
|
||||
if(not _OPTIONS["with-librw"]) then
|
||||
libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") }
|
||||
end
|
||||
|
||||
filter "platforms:*x86-librw_gl3_glfw*"
|
||||
includedirs { path.join(_OPTIONS["glfwdir32"], "include") }
|
||||
|
||||
filter "platforms:*amd64-librw_gl3_glfw*"
|
||||
includedirs { path.join(_OPTIONS["glfwdir64"], "include") }
|
||||
|
||||
filter "platforms:win*librw_gl3_glfw*"
|
||||
defines { "GLEW_STATIC" }
|
||||
|
||||
filter {}
|
||||
|
||||
function setpaths (gamepath, exepath, scriptspath)
|
||||
scriptspath = scriptspath or ""
|
||||
if (gamepath) then
|
||||
postbuildcommands {
|
||||
'{COPY} "%{cfg.buildtarget.abspath}" "' .. gamepath .. scriptspath .. '%{cfg.buildtarget.name}"'
|
||||
}
|
||||
debugdir (gamepath)
|
||||
if (exepath) then
|
||||
-- Used VS variable $(TargetFileName) because it doesn't accept premake tokens. Does debugcommand even work outside VS??
|
||||
debugcommand (gamepath .. "$(TargetFileName)")
|
||||
dir, file = exepath:match'(.*/)(.*)'
|
||||
debugdir (gamepath .. (dir or ""))
|
||||
end
|
||||
end
|
||||
--targetdir ("bin/%{prj.name}/" .. scriptspath)
|
||||
end
|
||||
|
||||
if(_OPTIONS["with-librw"]) then
|
||||
project "librw"
|
||||
kind "StaticLib"
|
||||
targetname "rw"
|
||||
targetdir(path.join(Librw, "lib/%{cfg.platform}/%{cfg.buildcfg}"))
|
||||
files { path.join(Librw, "src/*.*") }
|
||||
files { path.join(Librw, "src/*/*.*") }
|
||||
|
||||
filter "platforms:bsd*"
|
||||
includedirs { "/usr/local/include" }
|
||||
libdirs { "/usr/local/lib" }
|
||||
|
||||
filter "platforms:*RW33*"
|
||||
flags { "ExcludeFromBuild" }
|
||||
filter {}
|
||||
end
|
||||
|
||||
local function addSrcFiles( prefix )
|
||||
return prefix .. "/*cpp", prefix .. "/*.h", prefix .. "/*.c", prefix .. "/*.ico", prefix .. "/*.rc"
|
||||
end
|
||||
|
||||
project "re3"
|
||||
kind "WindowedApp"
|
||||
targetname "re3"
|
||||
targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
|
||||
|
||||
files { addSrcFiles("src") }
|
||||
files { addSrcFiles("src/animation") }
|
||||
files { addSrcFiles("src/audio") }
|
||||
files { addSrcFiles("src/audio/eax") }
|
||||
files { addSrcFiles("src/audio/oal") }
|
||||
files { addSrcFiles("src/control") }
|
||||
files { addSrcFiles("src/core") }
|
||||
files { addSrcFiles("src/entities") }
|
||||
files { addSrcFiles("src/math") }
|
||||
files { addSrcFiles("src/modelinfo") }
|
||||
files { addSrcFiles("src/objects") }
|
||||
files { addSrcFiles("src/peds") }
|
||||
files { addSrcFiles("src/render") }
|
||||
files { addSrcFiles("src/rw") }
|
||||
files { addSrcFiles("src/save") }
|
||||
files { addSrcFiles("src/skel") }
|
||||
files { addSrcFiles("src/skel/glfw") }
|
||||
files { addSrcFiles("src/text") }
|
||||
files { addSrcFiles("src/vehicles") }
|
||||
files { addSrcFiles("src/weapons") }
|
||||
files { addSrcFiles("src/extras") }
|
||||
|
||||
includedirs { "src" }
|
||||
includedirs { "src/animation" }
|
||||
files { addSrcFiles("src/audio/eax") }
|
||||
files { addSrcFiles("src/audio/oal") }
|
||||
files { addSrcFiles("src/control") }
|
||||
files { addSrcFiles("src/core") }
|
||||
files { addSrcFiles("src/entities") }
|
||||
files { addSrcFiles("src/math") }
|
||||
files { addSrcFiles("src/modelinfo") }
|
||||
files { addSrcFiles("src/objects") }
|
||||
files { addSrcFiles("src/peds") }
|
||||
files { addSrcFiles("src/render") }
|
||||
files { addSrcFiles("src/rw") }
|
||||
files { addSrcFiles("src/save") }
|
||||
files { addSrcFiles("src/skel") }
|
||||
files { addSrcFiles("src/skel/glfw") }
|
||||
files { addSrcFiles("src/text") }
|
||||
files { addSrcFiles("src/vehicles") }
|
||||
files { addSrcFiles("src/weapons") }
|
||||
files { addSrcFiles("src/extras") }
|
||||
|
||||
includedirs { "src" }
|
||||
includedirs { "src/animation" }
|
||||
includedirs { "src/audio" }
|
||||
includedirs { "src/audio/eax" }
|
||||
includedirs { "src/audio/oal" }
|
||||
includedirs { "src/control" }
|
||||
includedirs { "src/core" }
|
||||
includedirs { "src/entities" }
|
||||
includedirs { "src/math" }
|
||||
includedirs { "src/modelinfo" }
|
||||
includedirs { "src/objects" }
|
||||
includedirs { "src/peds" }
|
||||
includedirs { "src/render" }
|
||||
includedirs { "src/rw" }
|
||||
includedirs { "src/save/" }
|
||||
includedirs { "src/skel/" }
|
||||
includedirs { "src/skel/glfw" }
|
||||
includedirs { "src/text" }
|
||||
includedirs { "src/vehicles" }
|
||||
includedirs { "src/weapons" }
|
||||
includedirs { "src/extras" }
|
||||
|
||||
if _OPTIONS["with-opus"] then
|
||||
includedirs { "vendor/ogg/include" }
|
||||
includedirs { "vendor/opus/include" }
|
||||
includedirs { "vendor/opusfile/include" }
|
||||
end
|
||||
|
||||
filter "platforms:*mss"
|
||||
defines { "AUDIO_MSS" }
|
||||
includedirs { "sdk/milessdk/include" }
|
||||
libdirs { "sdk/milessdk/lib" }
|
||||
|
||||
if _OPTIONS["with-opus"] then
|
||||
filter "platforms:win*"
|
||||
libdirs { "vendor/ogg/win32/VS2015/Win32/%{cfg.buildcfg}" }
|
||||
libdirs { "vendor/opus/win32/VS2015/Win32/%{cfg.buildcfg}" }
|
||||
libdirs { "vendor/opusfile/win32/VS2015/Win32/Release-NoHTTP" }
|
||||
filter {}
|
||||
defines { "AUDIO_OPUS" }
|
||||
end
|
||||
|
||||
filter "platforms:*oal"
|
||||
defines { "AUDIO_OAL" }
|
||||
|
||||
filter {}
|
||||
if(os.getenv("GTA_III_RE_DIR")) then
|
||||
setpaths("$(GTA_III_RE_DIR)/", "%(cfg.buildtarget.name)", "")
|
||||
end
|
||||
|
||||
filter "platforms:win*"
|
||||
files { addSrcFiles("src/skel/win") }
|
||||
includedirs { "src/skel/win" }
|
||||
linkoptions "/SAFESEH:NO"
|
||||
characterset ("MBCS")
|
||||
targetextension ".exe"
|
||||
|
||||
filter "platforms:win*oal"
|
||||
includedirs { "vendor/openal-soft/include" }
|
||||
includedirs { "vendor/libsndfile/include" }
|
||||
includedirs { "vendor/mpg123/include" }
|
||||
|
||||
filter "platforms:win-x86*oal"
|
||||
libdirs { "vendor/mpg123/lib/Win32" }
|
||||
libdirs { "vendor/libsndfile/lib/Win32" }
|
||||
libdirs { "vendor/openal-soft/libs/Win32" }
|
||||
|
||||
filter "platforms:win-amd64*oal"
|
||||
libdirs { "vendor/mpg123/lib/Win64" }
|
||||
libdirs { "vendor/libsndfile/lib/Win64" }
|
||||
libdirs { "vendor/openal-soft/libs/Win64" }
|
||||
|
||||
filter "platforms:linux*oal"
|
||||
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||
|
||||
filter "platforms:bsd*oal"
|
||||
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||
|
||||
if _OPTIONS["with-opus"] then
|
||||
filter {}
|
||||
links { "libogg" }
|
||||
links { "opus" }
|
||||
links { "opusfile" }
|
||||
end
|
||||
|
||||
filter "platforms:*RW33*"
|
||||
staticruntime "on"
|
||||
includedirs { "sdk/rwsdk/include/d3d8" }
|
||||
libdirs { "sdk/rwsdk/lib/d3d8/release" }
|
||||
links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse" }
|
||||
defines { "RWLIBS" }
|
||||
linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text"
|
||||
|
||||
filter "platforms:*librw*"
|
||||
defines { "LIBRW" }
|
||||
files { addSrcFiles("src/fakerw") }
|
||||
includedirs { "src/fakerw" }
|
||||
includedirs { Librw }
|
||||
if(_OPTIONS["with-librw"]) then
|
||||
libdirs { "vendor/librw/lib/%{cfg.platform}/%{cfg.buildcfg}" }
|
||||
end
|
||||
links { "rw" }
|
||||
|
||||
filter "platforms:*d3d9*"
|
||||
links { "d3d9" }
|
||||
|
||||
filter "platforms:*x86*d3d*"
|
||||
includedirs { "sdk/dx8sdk/include" }
|
||||
libdirs { "sdk/dx8sdk/lib" }
|
||||
|
||||
filter "platforms:*amd64*d3d9*"
|
||||
defines { "USE_D3D9" }
|
||||
|
||||
filter "platforms:win-x86*gl3_glfw*"
|
||||
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
|
||||
libdirs { path.join(_OPTIONS["glfwdir32"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
|
||||
links { "opengl32", "glew32s", "glfw3" }
|
||||
|
||||
filter "platforms:win-amd64*gl3_glfw*"
|
||||
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/x64") }
|
||||
libdirs { path.join(_OPTIONS["glfwdir64"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
|
||||
links { "opengl32", "glew32s", "glfw3" }
|
||||
|
||||
filter "platforms:linux*gl3_glfw*"
|
||||
links { "GL", "GLEW", "glfw" }
|
||||
|
||||
filter "platforms:bsd*gl3_glfw*"
|
||||
links { "GL", "GLEW", "glfw", "sysinfo" }
|
||||
includedirs { "/usr/local/include" }
|
||||
libdirs { "/usr/local/lib" }
|
||||
includedirs { "src/audio/eax" }
|
||||
includedirs { "src/audio/oal" }
|
||||
includedirs { "src/control" }
|
||||
includedirs { "src/core" }
|
||||
includedirs { "src/entities" }
|
||||
includedirs { "src/math" }
|
||||
includedirs { "src/modelinfo" }
|
||||
includedirs { "src/objects" }
|
||||
includedirs { "src/peds" }
|
||||
includedirs { "src/render" }
|
||||
includedirs { "src/rw" }
|
||||
includedirs { "src/save/" }
|
||||
includedirs { "src/skel/" }
|
||||
includedirs { "src/skel/glfw" }
|
||||
includedirs { "src/text" }
|
||||
includedirs { "src/vehicles" }
|
||||
includedirs { "src/weapons" }
|
||||
includedirs { "src/extras" }
|
||||
|
||||
if _OPTIONS["with-opus"] then
|
||||
includedirs { "vendor/ogg/include" }
|
||||
includedirs { "vendor/opus/include" }
|
||||
includedirs { "vendor/opusfile/include" }
|
||||
end
|
||||
|
||||
filter "platforms:*mss"
|
||||
defines { "AUDIO_MSS" }
|
||||
includedirs { "sdk/milessdk/include" }
|
||||
libdirs { "sdk/milessdk/lib" }
|
||||
|
||||
if _OPTIONS["with-opus"] then
|
||||
filter "platforms:win*"
|
||||
libdirs { "vendor/ogg/win32/VS2015/Win32/%{cfg.buildcfg}" }
|
||||
libdirs { "vendor/opus/win32/VS2015/Win32/%{cfg.buildcfg}" }
|
||||
libdirs { "vendor/opusfile/win32/VS2015/Win32/Release-NoHTTP" }
|
||||
filter {}
|
||||
defines { "AUDIO_OPUS" }
|
||||
end
|
||||
|
||||
filter "platforms:*oal"
|
||||
defines { "AUDIO_OAL" }
|
||||
|
||||
filter {}
|
||||
if(os.getenv("GTA_III_RE_DIR")) then
|
||||
setpaths("$(GTA_III_RE_DIR)/", "%(cfg.buildtarget.name)", "")
|
||||
end
|
||||
|
||||
filter "platforms:win*"
|
||||
files { addSrcFiles("src/skel/win") }
|
||||
includedirs { "src/skel/win" }
|
||||
linkoptions "/SAFESEH:NO"
|
||||
characterset ("MBCS")
|
||||
targetextension ".exe"
|
||||
|
||||
filter "platforms:win*oal"
|
||||
includedirs { "vendor/openal-soft/include" }
|
||||
includedirs { "vendor/libsndfile/include" }
|
||||
includedirs { "vendor/mpg123/include" }
|
||||
|
||||
filter "platforms:win-x86*oal"
|
||||
libdirs { "vendor/mpg123/lib/Win32" }
|
||||
libdirs { "vendor/libsndfile/lib/Win32" }
|
||||
libdirs { "vendor/openal-soft/libs/Win32" }
|
||||
|
||||
filter "platforms:win-amd64*oal"
|
||||
libdirs { "vendor/mpg123/lib/Win64" }
|
||||
libdirs { "vendor/libsndfile/lib/Win64" }
|
||||
libdirs { "vendor/openal-soft/libs/Win64" }
|
||||
|
||||
filter "platforms:linux*oal"
|
||||
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||
|
||||
filter "platforms:bsd*oal"
|
||||
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||
|
||||
if _OPTIONS["with-opus"] then
|
||||
filter {}
|
||||
links { "libogg" }
|
||||
links { "opus" }
|
||||
links { "opusfile" }
|
||||
end
|
||||
|
||||
filter "platforms:*RW33*"
|
||||
staticruntime "on"
|
||||
includedirs { "sdk/rwsdk/include/d3d8" }
|
||||
libdirs { "sdk/rwsdk/lib/d3d8/release" }
|
||||
links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse" }
|
||||
defines { "RWLIBS" }
|
||||
linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text"
|
||||
|
||||
filter "platforms:*librw*"
|
||||
defines { "LIBRW" }
|
||||
files { addSrcFiles("src/fakerw") }
|
||||
includedirs { "src/fakerw" }
|
||||
includedirs { Librw }
|
||||
if(_OPTIONS["with-librw"]) then
|
||||
libdirs { "vendor/librw/lib/%{cfg.platform}/%{cfg.buildcfg}" }
|
||||
end
|
||||
links { "rw" }
|
||||
|
||||
filter "platforms:*d3d9*"
|
||||
links { "d3d9" }
|
||||
|
||||
filter "platforms:*x86*d3d*"
|
||||
includedirs { "sdk/dx8sdk/include" }
|
||||
libdirs { "sdk/dx8sdk/lib" }
|
||||
|
||||
filter "platforms:*amd64*d3d9*"
|
||||
defines { "USE_D3D9" }
|
||||
|
||||
filter "platforms:win-x86*gl3_glfw*"
|
||||
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
|
||||
libdirs { path.join(_OPTIONS["glfwdir32"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
|
||||
links { "opengl32", "glew32s", "glfw3" }
|
||||
|
||||
filter "platforms:win-amd64*gl3_glfw*"
|
||||
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/x64") }
|
||||
libdirs { path.join(_OPTIONS["glfwdir64"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
|
||||
links { "opengl32", "glew32s", "glfw3" }
|
||||
|
||||
filter "platforms:linux*gl3_glfw*"
|
||||
links { "GL", "GLEW", "glfw" }
|
||||
|
||||
filter "platforms:bsd*gl3_glfw*"
|
||||
links { "GL", "GLEW", "glfw", "sysinfo" }
|
||||
includedirs { "/usr/local/include" }
|
||||
libdirs { "/usr/local/lib" }
|
||||
|
|
|
@ -165,7 +165,7 @@ cAudioManager::SetUpLoopingCollisionSound(const cAudioCollision &col, uint8 coun
|
|||
if(m_sQueueSample.m_nVolume) {
|
||||
m_sQueueSample.m_nCounter = counter;
|
||||
m_sQueueSample.m_vecPos = col.m_vecPosition;
|
||||
m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
|
||||
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
|
||||
m_sQueueSample.m_bIs2D = false;
|
||||
m_sQueueSample.m_nReleasingVolumeModificator = 7;
|
||||
m_sQueueSample.m_nLoopCount = 0;
|
||||
|
@ -306,7 +306,7 @@ cAudioManager::SetUpOneShotCollisionSound(const cAudioCollision &col)
|
|||
m_sQueueSample.m_nCounter = counter++;
|
||||
if(counter >= 255) counter = 28;
|
||||
m_sQueueSample.m_vecPos = col.m_vecPosition;
|
||||
m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
|
||||
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
|
||||
m_sQueueSample.m_bIs2D = false;
|
||||
m_sQueueSample.m_nReleasingVolumeModificator = 11;
|
||||
m_sQueueSample.m_nLoopCount = 1;
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -86,7 +86,7 @@ cAudioManager::Terminate()
|
|||
m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
|
||||
PreTerminateGameSpecificShutdown();
|
||||
|
||||
for (uint32 i = 0; i < MAX_SAMPLEBANKS; i++) {
|
||||
for (uint32 i = 0; i < MAX_SFX_BANKS; i++) {
|
||||
if (SampleManager.IsSampleBankLoaded(i))
|
||||
SampleManager.UnloadSampleBank(i);
|
||||
}
|
||||
|
@ -917,7 +917,7 @@ cAudioManager::ClearActiveSamples()
|
|||
m_asActiveSamples[i].m_nEntityIndex = AEHANDLE_NONE;
|
||||
m_asActiveSamples[i].m_nCounter = 0;
|
||||
m_asActiveSamples[i].m_nSampleIndex = NO_SAMPLE;
|
||||
m_asActiveSamples[i].m_nBankIndex = SAMPLEBANK_INVALID;
|
||||
m_asActiveSamples[i].m_nBankIndex = INVALID_SFX_BANK;
|
||||
m_asActiveSamples[i].m_bIs2D = false;
|
||||
m_asActiveSamples[i].m_nReleasingVolumeModificator = 5;
|
||||
m_asActiveSamples[i].m_nFrequency = 0;
|
||||
|
|
|
@ -213,7 +213,7 @@ public:
|
|||
float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; }
|
||||
int32 GetRandomNumber(int32 idx) const { return m_anRandomTable[idx]; }
|
||||
int32 GetRandomNumberInRange(int32 idx, int32 low, int32 high) const { return (m_anRandomTable[idx] % (high - low + 1)) + low; }
|
||||
bool IsMissionAudioSamplePlaying() const { return m_sMissionAudio.m_nPlayStatus == 1; }
|
||||
bool ShouldDuckMissionAudio() const { return m_sMissionAudio.m_nPlayStatus == 1; }
|
||||
|
||||
// "Should" be in alphabetic order, except "getXTalkSfx"
|
||||
void AddDetailsToRequestedOrderList(uint8 sample);
|
||||
|
|
|
@ -26,12 +26,12 @@ cMusicManager::cMusicManager()
|
|||
m_bIsInitialised = false;
|
||||
m_bDisabled = false;
|
||||
m_nMusicMode = MUSICMODE_DISABLED;
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
m_nPreviousStreamedSound = NO_TRACK;
|
||||
m_bFrontendTrackFinished = false;
|
||||
m_bPlayInFrontend = false;
|
||||
m_bSetNextStation = false;
|
||||
m_nAnnouncement = NO_STREAMED_SOUND;
|
||||
m_nAnnouncement = NO_TRACK;
|
||||
m_bPreviousPlayerInCar = false;
|
||||
m_bPlayerInCar = false;
|
||||
m_bAnnouncementInProgress = false;
|
||||
|
@ -161,7 +161,7 @@ cMusicManager::DisplayRadioStationName()
|
|||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
|
||||
CFont::SetCentreSize(SCREEN_STRETCH_X(640.0f));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
|
||||
|
||||
|
@ -224,7 +224,7 @@ cMusicManager::Initialise()
|
|||
m_bRadioSetByScript = false;
|
||||
m_nRadioStation = HEAD_RADIO;
|
||||
m_nRadioPosition = -1;
|
||||
m_nRadioInCar = NO_STREAMED_SOUND;
|
||||
m_nRadioInCar = NO_TRACK;
|
||||
gNumRetunePresses = 0;
|
||||
gRetuneCounter = 0;
|
||||
m_bIsInitialised = true;
|
||||
|
@ -239,8 +239,8 @@ cMusicManager::Terminate()
|
|||
|
||||
if (SampleManager.IsStreamPlaying(0)) {
|
||||
SampleManager.StopStreamedFile(0);
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
m_nPreviousStreamedSound = NO_TRACK;
|
||||
}
|
||||
m_bIsInitialised = false;
|
||||
}
|
||||
|
@ -274,8 +274,8 @@ cMusicManager::ChangeMusicMode(uint8 mode)
|
|||
}
|
||||
SampleManager.StopStreamedFile(0);
|
||||
}
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
m_nPreviousStreamedSound = NO_TRACK;
|
||||
m_bFrontendTrackFinished = false;
|
||||
m_bPlayInFrontend = false;
|
||||
m_bSetNextStation = false;
|
||||
|
@ -301,14 +301,14 @@ cMusicManager::GetRadioInCar(void)
|
|||
CVehicle *veh = FindPlayerVehicle();
|
||||
if (veh != nil){
|
||||
if (UsesPoliceRadio(veh)) {
|
||||
if (m_nRadioInCar == NO_STREAMED_SOUND || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
|
||||
if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
|
||||
return POLICE_RADIO;
|
||||
return m_nRadioInCar;
|
||||
} else return veh->m_nRadioStation;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_nRadioInCar == NO_STREAMED_SOUND || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
|
||||
if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
|
||||
return RADIO_OFF;
|
||||
return m_nRadioInCar;
|
||||
}
|
||||
|
@ -347,7 +347,7 @@ cMusicManager::ResetMusicAfterReload()
|
|||
m_bRadioSetByScript = false;
|
||||
m_nRadioStation = 0;
|
||||
m_nRadioPosition = -1;
|
||||
m_nAnnouncement = NO_STREAMED_SOUND;
|
||||
m_nAnnouncement = NO_TRACK;
|
||||
m_bAnnouncementInProgress = false;
|
||||
m_bSetNextStation = false;
|
||||
gRetuneCounter = 0;
|
||||
|
@ -384,7 +384,7 @@ cMusicManager::Service()
|
|||
m_nLastTrackServiceTime = m_nTimer;
|
||||
} else m_bDoTrackService = false;
|
||||
|
||||
if (m_nCurrentStreamedSound == NO_STREAMED_SOUND && SampleManager.IsStreamPlaying(0))
|
||||
if (m_nCurrentStreamedSound == NO_TRACK && SampleManager.IsStreamPlaying(0))
|
||||
SampleManager.StopStreamedFile(0);
|
||||
else switch (m_nMusicMode) {
|
||||
case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break;
|
||||
|
@ -410,8 +410,8 @@ cMusicManager::ServiceFrontEndMode()
|
|||
default:
|
||||
break;
|
||||
}
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
m_nPreviousStreamedSound = NO_TRACK;
|
||||
}
|
||||
} else if (bHasStarted) {
|
||||
if (!SampleManager.IsStreamPlaying(0))
|
||||
|
@ -434,6 +434,7 @@ cMusicManager::ServiceGameMode()
|
|||
{
|
||||
bool bRadioOff = false;
|
||||
static int8 nFramesSinceCutsceneEnded = -1;
|
||||
uint8 volume;
|
||||
|
||||
m_bPreviousPlayerInCar = m_bPlayerInCar;
|
||||
m_bPlayerInCar = PlayerInCar();
|
||||
|
@ -516,29 +517,29 @@ cMusicManager::ServiceGameMode()
|
|||
m_bPlayerInCar = false;
|
||||
if (FindPlayerVehicle())
|
||||
FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound;
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
}
|
||||
if (CTimer::GetIsSlowMotionActive()) {
|
||||
if (TheCamera.pTargetEntity != nil) {
|
||||
float dist = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr();
|
||||
if (dist >= 3025.0f) {
|
||||
float DistToTargetSq = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr();
|
||||
if (DistToTargetSq >= SQR(55.0f)) {
|
||||
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
|
||||
} else if (dist >= 100.0f) {
|
||||
int8 volume = ((45.0f - (Sqrt(dist) - 10.0f)) / 45.0f * 100.0f);
|
||||
int8 pan;
|
||||
if (AudioManager.IsMissionAudioSamplePlaying())
|
||||
} else if (DistToTargetSq >= SQR(10.0f)) {
|
||||
volume = ((45.0f - (Sqrt(DistToTargetSq) - 10.0f)) / 45.0f * 100.0f);
|
||||
uint8 pan;
|
||||
if (AudioManager.ShouldDuckMissionAudio())
|
||||
volume /= 4;
|
||||
if (volume != 0) {
|
||||
CVector trVec;
|
||||
AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &trVec);
|
||||
pan = AudioManager.ComputePan(55.0f, &trVec);
|
||||
if (volume > 0) {
|
||||
CVector panVec;
|
||||
AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &panVec);
|
||||
pan = AudioManager.ComputePan(55.0f, &panVec);
|
||||
} else {
|
||||
pan = 0;
|
||||
}
|
||||
if (gRetuneCounter)
|
||||
volume /= 4;
|
||||
SampleManager.SetStreamedVolumeAndPan(volume, pan, 0, 0);
|
||||
} else if (AudioManager.IsMissionAudioSamplePlaying()) {
|
||||
} else if (AudioManager.ShouldDuckMissionAudio()) {
|
||||
SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
|
||||
} else if (gRetuneCounter) {
|
||||
SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
|
||||
|
@ -546,26 +547,24 @@ cMusicManager::ServiceGameMode()
|
|||
SampleManager.SetStreamedVolumeAndPan(100, 63, 0, 0);
|
||||
}
|
||||
}
|
||||
} else if (AudioManager.IsMissionAudioSamplePlaying()) {
|
||||
} else if (AudioManager.ShouldDuckMissionAudio()) {
|
||||
SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
|
||||
nFramesSinceCutsceneEnded = 0;
|
||||
} else {
|
||||
int8 volume;
|
||||
if (nFramesSinceCutsceneEnded == -1) {
|
||||
volume = 100;
|
||||
} else if (nFramesSinceCutsceneEnded >= 20) {
|
||||
if (nFramesSinceCutsceneEnded >= 40) {
|
||||
nFramesSinceCutsceneEnded = -1;
|
||||
volume = 100;
|
||||
} else {
|
||||
volume = 3 * (nFramesSinceCutsceneEnded - 20) + 25;
|
||||
nFramesSinceCutsceneEnded++;
|
||||
}
|
||||
} else {
|
||||
} else if (nFramesSinceCutsceneEnded < 20) {
|
||||
nFramesSinceCutsceneEnded++;
|
||||
volume = 25;
|
||||
} else if (nFramesSinceCutsceneEnded < 40) {
|
||||
volume = 3 * (nFramesSinceCutsceneEnded - 20) + 25;
|
||||
nFramesSinceCutsceneEnded++;
|
||||
} else {
|
||||
nFramesSinceCutsceneEnded = -1;
|
||||
volume = 100;
|
||||
}
|
||||
if (gRetuneCounter) volume /= 4;
|
||||
if (gRetuneCounter != 0)
|
||||
volume /= 4;
|
||||
SampleManager.SetStreamedVolumeAndPan(volume, 63, 0, 0);
|
||||
}
|
||||
return;
|
||||
|
@ -585,7 +584,7 @@ cMusicManager::ServiceGameMode()
|
|||
} else {
|
||||
m_nCurrentStreamedSound = m_nRadioStation;
|
||||
if (FindPlayerVehicle()->m_nRadioStation == m_nCurrentStreamedSound) {
|
||||
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nPreviousStreamedSound = NO_TRACK;
|
||||
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
|
||||
SampleManager.StopStreamedFile(0);
|
||||
}
|
||||
|
@ -608,19 +607,19 @@ cMusicManager::ServiceGameMode()
|
|||
}
|
||||
} else {
|
||||
m_bPlayerInCar = false;
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
cMusicManager::StopFrontEndTrack()
|
||||
{
|
||||
if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_FRONTEND && m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
|
||||
if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_FRONTEND && m_nCurrentStreamedSound != NO_TRACK) {
|
||||
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
|
||||
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
SampleManager.StopStreamedFile(0);
|
||||
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nPreviousStreamedSound = NO_TRACK;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -636,9 +635,9 @@ cMusicManager::PlayFrontEndTrack(uint8 track, uint8 bPlayInFrontend)
|
|||
{
|
||||
if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS) {
|
||||
if (m_nMusicMode == MUSICMODE_GAME) {
|
||||
if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
|
||||
if (m_nCurrentStreamedSound != NO_TRACK) {
|
||||
if (m_bAnnouncementInProgress) {
|
||||
m_nAnnouncement = NO_STREAMED_SOUND;
|
||||
m_nAnnouncement = NO_TRACK;
|
||||
m_bAnnouncementInProgress = false;
|
||||
}
|
||||
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
|
||||
|
@ -646,7 +645,7 @@ cMusicManager::PlayFrontEndTrack(uint8 track, uint8 bPlayInFrontend)
|
|||
}
|
||||
SampleManager.StopStreamedFile(0);
|
||||
} else if (m_nMusicMode == MUSICMODE_FRONTEND) {
|
||||
if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
|
||||
if (m_nCurrentStreamedSound != NO_TRACK) {
|
||||
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
|
||||
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
}
|
||||
|
@ -691,23 +690,22 @@ cMusicManager::StopCutSceneMusic(void)
|
|||
{
|
||||
if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE) {
|
||||
SampleManager.StopStreamedFile(0);
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
}
|
||||
}
|
||||
|
||||
uint32
|
||||
cMusicManager::GetTrackStartPos(uint8 track)
|
||||
{
|
||||
uint32 result;
|
||||
uint32 timer = m_aTracks[track].m_nLastPosCheckTimer;
|
||||
if (CTimer::GetTimeInMillisecondsPauseMode() <= timer) {
|
||||
result = m_aTracks[track].m_nPosition;
|
||||
uint32 pos = m_aTracks[track].m_nPosition;
|
||||
if (CTimer::GetTimeInMillisecondsPauseMode() > m_aTracks[track].m_nLastPosCheckTimer)
|
||||
pos += Min(CTimer::GetTimeInMillisecondsPauseMode() - m_aTracks[track].m_nLastPosCheckTimer, 90000);
|
||||
else
|
||||
m_aTracks[track].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
} else
|
||||
result = Min(CTimer::GetTimeInMillisecondsPauseMode() - timer, 90000) + m_aTracks[track].m_nPosition;
|
||||
|
||||
if (result > m_aTracks[track].m_nLength) result %= m_aTracks[track].m_nLength;
|
||||
return result;
|
||||
if (pos > m_aTracks[track].m_nLength)
|
||||
pos %= m_aTracks[track].m_nLength;
|
||||
return pos;
|
||||
}
|
||||
|
||||
|
||||
|
@ -733,7 +731,7 @@ cMusicManager::ServiceAmbience()
|
|||
uint8 volume;
|
||||
|
||||
if (m_bAnnouncementInProgress) {
|
||||
m_nAnnouncement = NO_STREAMED_SOUND;
|
||||
m_nAnnouncement = NO_TRACK;
|
||||
m_bAnnouncementInProgress = false;
|
||||
}
|
||||
if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) {
|
||||
|
@ -741,13 +739,13 @@ cMusicManager::ServiceAmbience()
|
|||
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
|
||||
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
SampleManager.StopStreamedFile(0);
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
return;
|
||||
}
|
||||
m_nCurrentStreamedSound = STREAMED_SOUND_CITY_AMBIENT;
|
||||
}
|
||||
if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING && !SampleManager.IsStreamPlaying(0)) {
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -774,7 +772,7 @@ cMusicManager::ServiceAmbience()
|
|||
SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
|
||||
m_bDontServiceAmbienceTrack = true;
|
||||
} else
|
||||
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
|
||||
m_nCurrentStreamedSound = NO_TRACK;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -813,7 +811,7 @@ cMusicManager::ServiceAnnouncement()
|
|||
static int8 cCheck = 0;
|
||||
if (m_bAnnouncementInProgress) {
|
||||
if (!SampleManager.IsStreamPlaying(0)) {
|
||||
m_nAnnouncement = NO_STREAMED_SOUND;
|
||||
m_nAnnouncement = NO_TRACK;
|
||||
m_bAnnouncementInProgress = false;
|
||||
}
|
||||
return true;
|
||||
|
@ -823,7 +821,7 @@ cMusicManager::ServiceAnnouncement()
|
|||
cCheck = 0;
|
||||
int pos = SampleManager.GetStreamedFilePosition(0);
|
||||
if (SampleManager.IsStreamPlaying(0)) {
|
||||
if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
|
||||
if (m_nCurrentStreamedSound != NO_TRACK) {
|
||||
m_aTracks[m_nCurrentStreamedSound].m_nPosition = pos;
|
||||
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
SampleManager.StopStreamedFile(0);
|
||||
|
@ -832,7 +830,7 @@ cMusicManager::ServiceAnnouncement()
|
|||
|
||||
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
|
||||
if (SampleManager.StartStreamedFile(m_nAnnouncement, 0, 0)) {
|
||||
SampleManager.SetStreamedVolumeAndPan(AudioManager.IsMissionAudioSamplePlaying() ? 25 : 100, 63, 0, 0);
|
||||
SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0);
|
||||
m_bAnnouncementInProgress = true;
|
||||
m_nPreviousStreamedSound = m_nCurrentStreamedSound;
|
||||
m_nCurrentStreamedSound = m_nAnnouncement;
|
||||
|
@ -905,7 +903,7 @@ cMusicManager::ChangeRadioChannel()
|
|||
return false;
|
||||
if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, GetTrackStartPos(m_nCurrentStreamedSound), 0))
|
||||
return false;
|
||||
SampleManager.SetStreamedVolumeAndPan(AudioManager.IsMissionAudioSamplePlaying() ? 25 : 100, 63, 0, 0);
|
||||
SampleManager.SetStreamedVolumeAndPan(AudioManager.ShouldDuckMissionAudio() ? 25 : 100, 63, 0, 0);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -129,7 +129,7 @@ cAudioManager::DoPoliceRadioCrackle()
|
|||
m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity;
|
||||
m_sQueueSample.m_nCounter = 0;
|
||||
m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
|
||||
m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
|
||||
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
|
||||
m_sQueueSample.m_bIs2D = true;
|
||||
m_sQueueSample.m_nReleasingVolumeModificator = 10;
|
||||
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);
|
||||
|
|
|
@ -224,7 +224,7 @@ enum eStreamedSounds
|
|||
STREAMED_SOUND_MISSION_K1_B,
|
||||
STREAMED_SOUND_MISSION_CAT1,
|
||||
TOTAL_STREAMED_SOUNDS,
|
||||
NO_STREAMED_SOUND,
|
||||
NO_TRACK,
|
||||
};
|
||||
|
||||
enum AudioEntityHandle {
|
||||
|
|
|
@ -16,83 +16,83 @@ struct tSample {
|
|||
#ifdef GTA_PS2
|
||||
#define PS2BANK(e) e
|
||||
#else
|
||||
#define PS2BANK(e) e = SAMPLEBANK_MAIN
|
||||
#define PS2BANK(e) e = SFX_BANK_0
|
||||
#endif // GTA_PS2
|
||||
|
||||
|
||||
enum
|
||||
{
|
||||
SAMPLEBANK_MAIN,
|
||||
SFX_BANK_0,
|
||||
|
||||
CAR_SAMPLEBANKS_OFFSET,
|
||||
SAMPLEBANK_CAR_PACARD = CAR_SAMPLEBANKS_OFFSET,
|
||||
SAMPLEBANK_CAR_PATHFINDER,
|
||||
SAMPLEBANK_CAR_PORSCHE,
|
||||
SAMPLEBANK_CAR_SPIDER,
|
||||
SAMPLEBANK_CAR_MERC,
|
||||
SAMPLEBANK_CAR_MACKTRUCK,
|
||||
SAMPLEBANK_CAR_HOTROD,
|
||||
SAMPLEBANK_CAR_COBRA,
|
||||
SAMPLEBANK_CAR_NONE,
|
||||
CAR_SFX_BANKS_OFFSET,
|
||||
SFX_BANK_PACARD = CAR_SFX_BANKS_OFFSET,
|
||||
SFX_BANK_PATHFINDER,
|
||||
SFX_BANK_PORSCHE,
|
||||
SFX_BANK_SPIDER,
|
||||
SFX_BANK_MERC,
|
||||
SFX_BANK_TRUCK,
|
||||
SFX_BANK_HOTROD,
|
||||
SFX_BANK_COBRA,
|
||||
SFX_BANK_NONE,
|
||||
|
||||
PS2BANK(SAMPLEBANK_FRONTEND),
|
||||
PS2BANK(SFX_BANK_FRONT_END_MENU),
|
||||
|
||||
PS2BANK(SAMPLEBANK_TRAIN),
|
||||
PS2BANK(SFX_BANK_TRAIN),
|
||||
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_1),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_2),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_3),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_4),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_5),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_6),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_7),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_8),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_9),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_10),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_11),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_12),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CLUB_RAGGA),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_STRIP_CLUB_1),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_STRIP_CLUB_2),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_WORKSHOP),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_PIANO_BAR),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_SAWMILL),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_DOG_FOOD_FACTORY),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_LAUNDERETTE),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_RESTAURANT_CHINATOWN),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_RESTAURANT_ITALY),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_RESTAURANT_GENERIC_1),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_RESTAURANT_GENERIC_2),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_AIRPORT),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_SHOP),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_CINEMA),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_DOCKS),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_HOME),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_PORN_1),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_PORN_2),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_PORN_3),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_POLICE_BALL),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_BANK_ALARM),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_RAVE_INDUSTRIAL),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_RAVE_COMMERCIAL),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_RAVE_SUBURBAN),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_RAVE_COMMERCIAL_2),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_1),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_2),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_3),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_4),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_5),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_6),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_7),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_8),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_9),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_10),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_11),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_12),
|
||||
PS2BANK(SFX_BANK_BUILDING_CLUB_RAGGA),
|
||||
PS2BANK(SFX_BANK_BUILDING_STRIP_CLUB_1),
|
||||
PS2BANK(SFX_BANK_BUILDING_STRIP_CLUB_2),
|
||||
PS2BANK(SFX_BANK_BUILDING_WORKSHOP),
|
||||
PS2BANK(SFX_BANK_BUILDING_PIANO_BAR),
|
||||
PS2BANK(SFX_BANK_BUILDING_SAWMILL),
|
||||
PS2BANK(SFX_BANK_BUILDING_DOG_FOOD_FACTORY),
|
||||
PS2BANK(SFX_BANK_BUILDING_LAUNDERETTE),
|
||||
PS2BANK(SFX_BANK_BUILDING_RESTAURANT_CHINATOWN),
|
||||
PS2BANK(SFX_BANK_BUILDING_RESTAURANT_ITALY),
|
||||
PS2BANK(SFX_BANK_BUILDING_RESTAURANT_GENERIC_1),
|
||||
PS2BANK(SFX_BANK_BUILDING_RESTAURANT_GENERIC_2),
|
||||
PS2BANK(SFX_BANK_BUILDING_AIRPORT),
|
||||
PS2BANK(SFX_BANK_BUILDING_SHOP),
|
||||
PS2BANK(SFX_BANK_BUILDING_CINEMA),
|
||||
PS2BANK(SFX_BANK_BUILDING_DOCKS),
|
||||
PS2BANK(SFX_BANK_BUILDING_HOME),
|
||||
PS2BANK(SFX_BANK_BUILDING_PORN_1),
|
||||
PS2BANK(SFX_BANK_BUILDING_PORN_2),
|
||||
PS2BANK(SFX_BANK_BUILDING_PORN_3),
|
||||
PS2BANK(SFX_BANK_BUILDING_POLICE_BALL),
|
||||
PS2BANK(SFX_BANK_BUILDING_BANK_ALARM),
|
||||
PS2BANK(SFX_BANK_BUILDING_RAVE_INDUSTRIAL),
|
||||
PS2BANK(SFX_BANK_BUILDING_RAVE_COMMERCIAL),
|
||||
PS2BANK(SFX_BANK_BUILDING_RAVE_SUBURBAN),
|
||||
PS2BANK(SFX_BANK_BUILDING_RAVE_COMMERCIAL_2),
|
||||
|
||||
PS2BANK(SAMPLEBANK_BUILDING_39),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_40),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_41),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_42),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_43),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_44),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_45),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_46),
|
||||
PS2BANK(SAMPLEBANK_BUILDING_47),
|
||||
PS2BANK(SFX_BANK_BUILDING_39),
|
||||
PS2BANK(SFX_BANK_BUILDING_40),
|
||||
PS2BANK(SFX_BANK_BUILDING_41),
|
||||
PS2BANK(SFX_BANK_BUILDING_42),
|
||||
PS2BANK(SFX_BANK_BUILDING_43),
|
||||
PS2BANK(SFX_BANK_BUILDING_44),
|
||||
PS2BANK(SFX_BANK_BUILDING_45),
|
||||
PS2BANK(SFX_BANK_BUILDING_46),
|
||||
PS2BANK(SFX_BANK_BUILDING_47),
|
||||
|
||||
PS2BANK(SAMPLEBANK_EXTRAS),
|
||||
PS2BANK(SFX_BANK_GENERIC_EXTRA),
|
||||
|
||||
SAMPLEBANK_PED,
|
||||
MAX_SAMPLEBANKS,
|
||||
SAMPLEBANK_INVALID
|
||||
SFX_BANK_PED_COMMENTS,
|
||||
MAX_SFX_BANKS,
|
||||
INVALID_SFX_BANK
|
||||
};
|
||||
|
||||
#define MAX_PEDSFX 7
|
||||
|
@ -216,7 +216,7 @@ public:
|
|||
};
|
||||
|
||||
extern cSampleManager SampleManager;
|
||||
extern uint32 BankStartOffset[MAX_SAMPLEBANKS];
|
||||
extern uint32 BankStartOffset[MAX_SFX_BANKS];
|
||||
|
||||
#ifdef AUDIO_OPUS
|
||||
static char StreamedNameTable[][25] = {
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
#pragma comment( lib, "mss32.lib" )
|
||||
|
||||
cSampleManager SampleManager;
|
||||
uint32 BankStartOffset[MAX_SAMPLEBANKS];
|
||||
uint32 BankStartOffset[MAX_SFX_BANKS];
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
char SampleBankDescFilename[] = "AUDIO\\SFX.SDT";
|
||||
|
@ -29,10 +29,10 @@ char SampleBankDataFilename[] = "AUDIO\\SFX.RAW";
|
|||
|
||||
FILE *fpSampleDescHandle;
|
||||
FILE *fpSampleDataHandle;
|
||||
bool bSampleBankLoaded [MAX_SAMPLEBANKS];
|
||||
int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS];
|
||||
int32 nSampleBankSize [MAX_SAMPLEBANKS];
|
||||
int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
|
||||
bool bSampleBankLoaded [MAX_SFX_BANKS];
|
||||
int32 nSampleBankDiscStartOffset [MAX_SFX_BANKS];
|
||||
int32 nSampleBankSize [MAX_SFX_BANKS];
|
||||
int32 nSampleBankMemoryStartAddress[MAX_SFX_BANKS];
|
||||
int32 _nSampleDataEndOffset;
|
||||
|
||||
int32 nPedSlotSfx [MAX_PEDSFX];
|
||||
|
@ -896,7 +896,7 @@ cSampleManager::Initialise(void)
|
|||
|
||||
_nSampleDataEndOffset = 0;
|
||||
|
||||
for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ )
|
||||
for ( int32 i = 0; i < MAX_SFX_BANKS; i++ )
|
||||
{
|
||||
bSampleBankLoaded[i] = false;
|
||||
nSampleBankDiscStartOffset[i] = 0;
|
||||
|
@ -948,14 +948,14 @@ cSampleManager::Initialise(void)
|
|||
return false;
|
||||
}
|
||||
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SAMPLEBANK_MAIN]);
|
||||
if ( !nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] )
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_0] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SFX_BANK_0]);
|
||||
if ( !nSampleBankMemoryStartAddress[SFX_BANK_0] )
|
||||
{
|
||||
Terminate();
|
||||
return false;
|
||||
}
|
||||
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
|
||||
|
||||
}
|
||||
|
||||
|
@ -1176,7 +1176,7 @@ cSampleManager::Initialise(void)
|
|||
|
||||
TRACE("bank");
|
||||
|
||||
LoadSampleBank(SAMPLEBANK_MAIN);
|
||||
LoadSampleBank(SFX_BANK_0);
|
||||
|
||||
// mp3
|
||||
TRACE("mp3");
|
||||
|
@ -1271,16 +1271,16 @@ cSampleManager::Terminate(void)
|
|||
|
||||
_DeleteMP3Entries();
|
||||
|
||||
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0 )
|
||||
if ( nSampleBankMemoryStartAddress[SFX_BANK_0] != 0 )
|
||||
{
|
||||
AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN]);
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = 0;
|
||||
AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SFX_BANK_0]);
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_0] = 0;
|
||||
}
|
||||
|
||||
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0 )
|
||||
if ( nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0 )
|
||||
{
|
||||
AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]);
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = 0;
|
||||
AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS]);
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0;
|
||||
}
|
||||
|
||||
if ( DIG )
|
||||
|
@ -1429,7 +1429,7 @@ cSampleManager::LoadSampleBank(uint8 nBank)
|
|||
|
||||
if ( MusicManager.IsInitialised()
|
||||
&& MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
|
||||
&& nBank != SAMPLEBANK_MAIN )
|
||||
&& nBank != SFX_BANK_0 )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -1526,10 +1526,10 @@ cSampleManager::LoadPedComment(uint32 nComment)
|
|||
if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 )
|
||||
return false;
|
||||
|
||||
if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
|
||||
if ( fread((void *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
|
||||
return false;
|
||||
|
||||
nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot;
|
||||
nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot;
|
||||
nPedSlotSfx [nCurrentPedSlot] = nComment;
|
||||
|
||||
if ( ++nCurrentPedSlot >= MAX_PEDSFX )
|
||||
|
@ -1541,13 +1541,13 @@ cSampleManager::LoadPedComment(uint32 nComment)
|
|||
int32
|
||||
cSampleManager::GetBankContainingSound(uint32 offset)
|
||||
{
|
||||
if ( offset >= BankStartOffset[SAMPLEBANK_PED] )
|
||||
return SAMPLEBANK_PED;
|
||||
if ( offset >= BankStartOffset[SFX_BANK_PED_COMMENTS] )
|
||||
return SFX_BANK_PED_COMMENTS;
|
||||
|
||||
if ( offset >= BankStartOffset[SAMPLEBANK_MAIN] )
|
||||
return SAMPLEBANK_MAIN;
|
||||
if ( offset >= BankStartOffset[SFX_BANK_0] )
|
||||
return SFX_BANK_0;
|
||||
|
||||
return SAMPLEBANK_INVALID;
|
||||
return INVALID_SFX_BANK;
|
||||
}
|
||||
|
||||
int32
|
||||
|
@ -2289,7 +2289,7 @@ cSampleManager::IsStreamPlaying(uint8 nStream)
|
|||
bool
|
||||
cSampleManager::InitialiseSampleBanks(void)
|
||||
{
|
||||
int32 nBank = SAMPLEBANK_MAIN;
|
||||
int32 nBank = SFX_BANK_0;
|
||||
|
||||
fpSampleDescHandle = fopen(SampleBankDescFilename, "rb");
|
||||
if ( fpSampleDescHandle == NULL )
|
||||
|
@ -2316,17 +2316,17 @@ cSampleManager::InitialiseSampleBanks(void)
|
|||
for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
|
||||
{
|
||||
#ifdef FIX_BUGS
|
||||
if (nBank >= MAX_SAMPLEBANKS) break;
|
||||
if (nBank >= MAX_SFX_BANKS) break;
|
||||
#endif
|
||||
if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i )
|
||||
if ( BankStartOffset[nBank] == BankStartOffset[SFX_BANK_0] + i )
|
||||
{
|
||||
nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset;
|
||||
nBank++;
|
||||
}
|
||||
}
|
||||
|
||||
nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN];
|
||||
nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED];
|
||||
nSampleBankSize[SFX_BANK_0] = nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS] - nSampleBankDiscStartOffset[SFX_BANK_0];
|
||||
nSampleBankSize[SFX_BANK_PED_COMMENTS] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
cSampleManager SampleManager;
|
||||
bool _bSampmanInitialised = false;
|
||||
|
||||
uint32 BankStartOffset[MAX_SAMPLEBANKS];
|
||||
uint32 BankStartOffset[MAX_SFX_BANKS];
|
||||
uint32 nNumMP3s;
|
||||
|
||||
cSampleManager::cSampleManager(void)
|
||||
|
@ -131,20 +131,20 @@ cSampleManager::SetMonoMode(uint8 nMode)
|
|||
bool
|
||||
cSampleManager::LoadSampleBank(uint8 nBank)
|
||||
{
|
||||
ASSERT( nBank < MAX_SAMPLEBANKS );
|
||||
ASSERT( nBank < MAX_SFX_BANKS );
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
cSampleManager::UnloadSampleBank(uint8 nBank)
|
||||
{
|
||||
ASSERT( nBank < MAX_SAMPLEBANKS );
|
||||
ASSERT( nBank < MAX_SFX_BANKS );
|
||||
}
|
||||
|
||||
bool
|
||||
cSampleManager::IsSampleBankLoaded(uint8 nBank)
|
||||
{
|
||||
ASSERT( nBank < MAX_SAMPLEBANKS );
|
||||
ASSERT( nBank < MAX_SFX_BANKS );
|
||||
|
||||
return false;
|
||||
}
|
||||
|
@ -174,7 +174,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
|
|||
int32
|
||||
cSampleManager::GetBankContainingSound(uint32 offset)
|
||||
{
|
||||
return SAMPLEBANK_INVALID;
|
||||
return INVALID_SFX_BANK;
|
||||
}
|
||||
|
||||
int32
|
||||
|
|
|
@ -43,7 +43,7 @@
|
|||
cSampleManager SampleManager;
|
||||
bool _bSampmanInitialised = false;
|
||||
|
||||
uint32 BankStartOffset[MAX_SAMPLEBANKS];
|
||||
uint32 BankStartOffset[MAX_SFX_BANKS];
|
||||
|
||||
int prevprovider=-1;
|
||||
int curprovider=-1;
|
||||
|
@ -77,10 +77,10 @@ OggOpusFile *fpSampleDataHandle;
|
|||
#else
|
||||
FILE *fpSampleDataHandle;
|
||||
#endif
|
||||
bool bSampleBankLoaded [MAX_SAMPLEBANKS];
|
||||
int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS];
|
||||
int32 nSampleBankSize [MAX_SAMPLEBANKS];
|
||||
uintptr nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
|
||||
bool bSampleBankLoaded [MAX_SFX_BANKS];
|
||||
int32 nSampleBankDiscStartOffset [MAX_SFX_BANKS];
|
||||
int32 nSampleBankSize [MAX_SFX_BANKS];
|
||||
uintptr nSampleBankMemoryStartAddress[MAX_SFX_BANKS];
|
||||
int32 _nSampleDataEndOffset;
|
||||
|
||||
int32 nPedSlotSfx [MAX_PEDSFX];
|
||||
|
@ -541,7 +541,7 @@ cSampleManager::Initialise(void)
|
|||
fpSampleDescHandle = NULL;
|
||||
fpSampleDataHandle = NULL;
|
||||
|
||||
for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ )
|
||||
for ( int32 i = 0; i < MAX_SFX_BANKS; i++ )
|
||||
{
|
||||
bSampleBankLoaded[i] = false;
|
||||
nSampleBankDiscStartOffset[i] = 0;
|
||||
|
@ -586,17 +586,17 @@ cSampleManager::Initialise(void)
|
|||
return false;
|
||||
}
|
||||
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (uintptr)malloc(nSampleBankSize[SAMPLEBANK_MAIN]);
|
||||
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0);
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_0] = (uintptr)malloc(nSampleBankSize[SFX_BANK_0]);
|
||||
ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_0] != 0);
|
||||
|
||||
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] == 0 )
|
||||
if ( nSampleBankMemoryStartAddress[SFX_BANK_0] == 0 )
|
||||
{
|
||||
Terminate();
|
||||
return false;
|
||||
}
|
||||
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
|
||||
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0);
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
|
||||
ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0);
|
||||
}
|
||||
|
||||
|
||||
|
@ -644,7 +644,7 @@ cSampleManager::Initialise(void)
|
|||
#endif
|
||||
}
|
||||
|
||||
LoadSampleBank(SAMPLEBANK_MAIN);
|
||||
LoadSampleBank(SFX_BANK_0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -666,16 +666,16 @@ cSampleManager::Terminate(void)
|
|||
|
||||
CStream::Terminate();
|
||||
|
||||
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0 )
|
||||
if ( nSampleBankMemoryStartAddress[SFX_BANK_0] != 0 )
|
||||
{
|
||||
free((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN]);
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = 0;
|
||||
free((void *)nSampleBankMemoryStartAddress[SFX_BANK_0]);
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_0] = 0;
|
||||
}
|
||||
|
||||
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0 )
|
||||
if ( nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0 )
|
||||
{
|
||||
free((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]);
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = 0;
|
||||
free((void *)nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS]);
|
||||
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0;
|
||||
}
|
||||
|
||||
_bSampmanInitialised = false;
|
||||
|
@ -751,14 +751,14 @@ cSampleManager::SetMonoMode(uint8 nMode)
|
|||
bool
|
||||
cSampleManager::LoadSampleBank(uint8 nBank)
|
||||
{
|
||||
ASSERT( nBank < MAX_SAMPLEBANKS );
|
||||
ASSERT( nBank < MAX_SFX_BANKS );
|
||||
|
||||
if ( CTimer::GetIsCodePaused() )
|
||||
return false;
|
||||
|
||||
if ( MusicManager.IsInitialised()
|
||||
&& MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
|
||||
&& nBank != SAMPLEBANK_MAIN )
|
||||
&& nBank != SFX_BANK_0 )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -792,7 +792,7 @@ cSampleManager::LoadSampleBank(uint8 nBank)
|
|||
void
|
||||
cSampleManager::UnloadSampleBank(uint8 nBank)
|
||||
{
|
||||
ASSERT( nBank < MAX_SAMPLEBANKS );
|
||||
ASSERT( nBank < MAX_SFX_BANKS );
|
||||
|
||||
bSampleBankLoaded[nBank] = false;
|
||||
}
|
||||
|
@ -800,7 +800,7 @@ cSampleManager::UnloadSampleBank(uint8 nBank)
|
|||
bool
|
||||
cSampleManager::IsSampleBankLoaded(uint8 nBank)
|
||||
{
|
||||
ASSERT( nBank < MAX_SAMPLEBANKS );
|
||||
ASSERT( nBank < MAX_SFX_BANKS );
|
||||
|
||||
return bSampleBankLoaded[nBank];
|
||||
}
|
||||
|
@ -881,7 +881,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
|
|||
int samplesSize = m_aSamples[nComment].nSize / 2;
|
||||
op_pcm_seek(fpSampleDataHandle, m_aSamples[nComment].nOffset / 2);
|
||||
while (samplesSize > 0) {
|
||||
int size = op_read(fpSampleDataHandle, (opus_int16 *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE * nCurrentPedSlot + samplesRead),
|
||||
int size = op_read(fpSampleDataHandle, (opus_int16 *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE * nCurrentPedSlot + samplesRead),
|
||||
samplesSize, NULL);
|
||||
if (size <= 0) {
|
||||
return false;
|
||||
|
@ -893,7 +893,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
|
|||
if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 )
|
||||
return false;
|
||||
|
||||
if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
|
||||
if ( fread((void *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
|
||||
return false;
|
||||
|
||||
#endif
|
||||
|
@ -901,7 +901,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
|
|||
|
||||
alBufferData(pedBuffers[nCurrentPedSlot],
|
||||
AL_FORMAT_MONO16,
|
||||
(void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot),
|
||||
(void *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot),
|
||||
m_aSamples[nComment].nSize,
|
||||
m_aSamples[nComment].nFrequency);
|
||||
|
||||
|
@ -914,13 +914,13 @@ cSampleManager::LoadPedComment(uint32 nComment)
|
|||
int32
|
||||
cSampleManager::GetBankContainingSound(uint32 offset)
|
||||
{
|
||||
if ( offset >= BankStartOffset[SAMPLEBANK_PED] )
|
||||
return SAMPLEBANK_PED;
|
||||
if ( offset >= BankStartOffset[SFX_BANK_PED_COMMENTS] )
|
||||
return SFX_BANK_PED_COMMENTS;
|
||||
|
||||
if ( offset >= BankStartOffset[SAMPLEBANK_MAIN] )
|
||||
return SAMPLEBANK_MAIN;
|
||||
if ( offset >= BankStartOffset[SFX_BANK_0] )
|
||||
return SFX_BANK_0;
|
||||
|
||||
return SAMPLEBANK_INVALID;
|
||||
return INVALID_SFX_BANK;
|
||||
}
|
||||
|
||||
int32
|
||||
|
@ -1421,7 +1421,7 @@ cSampleManager::Service(void)
|
|||
bool
|
||||
cSampleManager::InitialiseSampleBanks(void)
|
||||
{
|
||||
int32 nBank = SAMPLEBANK_MAIN;
|
||||
int32 nBank = SFX_BANK_0;
|
||||
|
||||
fpSampleDescHandle = fopen(SampleBankDescFilename, "rb");
|
||||
if ( fpSampleDescHandle == NULL )
|
||||
|
@ -1453,17 +1453,17 @@ cSampleManager::InitialiseSampleBanks(void)
|
|||
for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
|
||||
{
|
||||
#ifdef FIX_BUGS
|
||||
if (nBank >= MAX_SAMPLEBANKS) break;
|
||||
if (nBank >= MAX_SFX_BANKS) break;
|
||||
#endif
|
||||
if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i )
|
||||
if ( BankStartOffset[nBank] == BankStartOffset[SFX_BANK_0] + i )
|
||||
{
|
||||
nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset;
|
||||
nBank++;
|
||||
}
|
||||
}
|
||||
|
||||
nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN];
|
||||
nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED];
|
||||
nSampleBankSize[SFX_BANK_0] = nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS] - nSampleBankDiscStartOffset[SFX_BANK_0];
|
||||
nSampleBankSize[SFX_BANK_PED_COMMENTS] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1886,7 +1886,13 @@ CVehicle* CStoredCar::RestoreCar()
|
|||
#ifdef FIX_BUGS
|
||||
if (pVehicle->IsCar())
|
||||
#endif
|
||||
{
|
||||
((CAutomobile*)pVehicle)->m_bombType = m_nCarBombType;
|
||||
#ifdef FIX_BUGS
|
||||
if (m_nCarBombType != CARBOMB_NONE)
|
||||
((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed();
|
||||
#endif
|
||||
}
|
||||
pVehicle->bHasBeenOwnedByPlayer = true;
|
||||
pVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
|
||||
pVehicle->bBulletProof = m_bBulletproof;
|
||||
|
|
|
@ -744,7 +744,7 @@ void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressI
|
|||
car->Damage.SetDoorStatus(DOOR_FRONT_LEFT, DOOR_STATUS_SWINGING);
|
||||
if (vp->door_angles[1])
|
||||
car->Damage.SetDoorStatus(DOOR_FRONT_RIGHT, DOOR_STATUS_SWINGING);
|
||||
if (vp->door_status & 1 && car->Damage.GetDoorStatus(DOOR_BONNET) != DOOR_STATUS_MISSING){
|
||||
if (vp->door_status & 1 && car->Damage.GetDoorStatus(DOOR_BONNET) != DOOR_STATUS_MISSING) {
|
||||
car->Damage.SetDoorStatus(DOOR_BONNET, DOOR_STATUS_MISSING);
|
||||
car->SetDoorDamage(CAR_BONNET, DOOR_BONNET, true);
|
||||
}
|
||||
|
@ -768,14 +768,14 @@ void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressI
|
|||
car->Damage.SetDoorStatus(DOOR_REAR_RIGHT, DOOR_STATUS_MISSING);
|
||||
car->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT, true);
|
||||
}
|
||||
vehicle->bEngineOn = true;
|
||||
if (vehicle->IsCar())
|
||||
((CAutomobile*)vehicle)->m_nDriveWheelsOnGround = 4;
|
||||
CWorld::Remove(vehicle);
|
||||
CWorld::Add(vehicle);
|
||||
if (vehicle->IsBoat())
|
||||
((CBoat*)vehicle)->m_bIsAnchored = false;
|
||||
}
|
||||
vehicle->bEngineOn = true;
|
||||
if (vehicle->IsCar())
|
||||
((CAutomobile*)vehicle)->m_nDriveWheelsOnGround = 4;
|
||||
CWorld::Remove(vehicle);
|
||||
CWorld::Add(vehicle);
|
||||
if (vehicle->IsBoat())
|
||||
((CBoat*)vehicle)->m_bIsAnchored = false;
|
||||
}
|
||||
|
||||
bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer){
|
||||
|
|
|
@ -9614,7 +9614,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
CBaseModelInfo* pInfo = CModelInfo::GetModelInfo(model);
|
||||
script_assert(pInfo->GetModelType() == MITYPE_VEHICLE);
|
||||
CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo;
|
||||
if (pVehicleInfo->m_vehicleType != VEHICLE_TYPE_CAR) {
|
||||
if (pVehicleInfo->m_vehicleType == VEHICLE_TYPE_CAR) {
|
||||
switch (model) {
|
||||
case MI_LANDSTAL:
|
||||
case MI_LINERUN:
|
||||
|
|
|
@ -74,7 +74,7 @@ bool bDidWeProcessAnyCinemaCam;
|
|||
|
||||
CCamera::CCamera(void)
|
||||
{
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
|
||||
m_fMouseAccelHorzntl = 0.0025f;
|
||||
m_fMouseAccelVertical = 0.003f;
|
||||
#endif
|
||||
|
@ -88,7 +88,7 @@ CCamera::CCamera(float)
|
|||
void
|
||||
CCamera::Init(void)
|
||||
{
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
|
||||
float fMouseAccelHorzntl = m_fMouseAccelHorzntl;
|
||||
float fMouseAccelVertical = m_fMouseAccelVertical;
|
||||
#endif
|
||||
|
@ -104,7 +104,7 @@ CCamera::Init(void)
|
|||
memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh?
|
||||
#endif
|
||||
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
|
||||
m_fMouseAccelHorzntl = fMouseAccelHorzntl;
|
||||
m_fMouseAccelVertical = fMouseAccelVertical;
|
||||
#endif
|
||||
|
@ -237,7 +237,7 @@ CCamera::Init(void)
|
|||
m_uiTransitionState = 0;
|
||||
m_uiTimeTransitionStart = 0;
|
||||
m_bLookingAtPlayer = true;
|
||||
#ifndef GTA3_1_1_PATCH
|
||||
#if !defined(GTA3_1_1_PATCH) && !defined(FIX_BUGS)
|
||||
m_fMouseAccelHorzntl = 0.0025f;
|
||||
m_fMouseAccelVertical = 0.003f;
|
||||
#endif
|
||||
|
|
|
@ -106,12 +106,14 @@ CdStreamInit(int32 numChannels)
|
|||
GetDiskFreeSpace(nil, &SectorsPerCluster, &BytesPerSector, &NumberOfFreeClusters, &TotalNumberOfClusters);
|
||||
|
||||
_gdwCdStreamFlags = 0;
|
||||
|
||||
|
||||
#ifndef FIX_BUGS // this just slows down streaming
|
||||
if ( BytesPerSector <= CDSTREAM_SECTOR_SIZE )
|
||||
{
|
||||
_gdwCdStreamFlags |= FILE_FLAG_NO_BUFFERING;
|
||||
debug("Using no buffered loading for streaming\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
_gbCdStreamOverlapped = TRUE;
|
||||
|
||||
|
|
|
@ -235,32 +235,25 @@ const char* MenuFilenames[][2] = {
|
|||
{ nil, nil }
|
||||
};
|
||||
|
||||
#define MENU_X_RIGHT_ALIGNED(x) SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - (x))
|
||||
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
// All of the defines below replace the StretchX function. Otherwise use SCREEN_SCALE_X.
|
||||
#define MENU_X_LEFT_ALIGNED(x) ScaleAndCenterX(x)
|
||||
#define MENU_X_RIGHT_ALIGNED(x) ScaleAndCenterX(DEFAULT_SCREEN_WIDTH - (x))
|
||||
#define MENU_X_LEFT_ALIGNED(x) SCALE_AND_CENTER_X(x)
|
||||
#define MENU_X(x) SCREEN_SCALE_X(x)
|
||||
#define MENU_Y(y) SCREEN_SCALE_Y(y)
|
||||
float
|
||||
ScaleAndCenterX(float x)
|
||||
{
|
||||
if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH)
|
||||
return x;
|
||||
else {
|
||||
if (x > DEFAULT_SCREEN_WIDTH / 2) {
|
||||
return SCREEN_WIDTH / 2 + SCREEN_SCALE_X(x - DEFAULT_SCREEN_WIDTH / 2);
|
||||
} else {
|
||||
return SCREEN_WIDTH / 2 - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH / 2 - x);
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
#define MENU_X_LEFT_ALIGNED(x) StretchX(x)
|
||||
#define MENU_X_RIGHT_ALIGNED(x) SCREEN_STRETCH_FROM_RIGHT(x)
|
||||
#define MENU_X(x) StretchX(x)
|
||||
#define MENU_Y(y) StretchY(y)
|
||||
#endif
|
||||
|
||||
#ifdef PS2_LIKE_MENU
|
||||
#define PAGE_NAME_X MENU_X_RIGHT_ALIGNED
|
||||
#else
|
||||
#define PAGE_NAME_X SCREEN_SCALE_FROM_RIGHT
|
||||
#endif
|
||||
|
||||
#ifdef PS2_LIKE_MENU
|
||||
#define ChangeScreen(screen, option, updateDelay, withReverseAlpha) \
|
||||
do { \
|
||||
|
@ -272,7 +265,7 @@ ScaleAndCenterX(float x)
|
|||
if (updateDelay) \
|
||||
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
|
||||
} \
|
||||
if (withReverseAlpha) { \
|
||||
if (withReverseAlpha && !m_bRenderGameInMenu) { \
|
||||
pendingOption = option; \
|
||||
pendingScreen = screen; \
|
||||
reverseAlpha = true; \
|
||||
|
@ -827,7 +820,7 @@ CMenuManager::Draw()
|
|||
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
|
||||
|
||||
PREPARE_MENU_HEADER
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
|
||||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
|
||||
|
||||
// Weird place to put that.
|
||||
nextYToUse += 24.0f + 10.0f;
|
||||
|
@ -1418,10 +1411,16 @@ CMenuManager::Draw()
|
|||
if (!m_bRenderGameInMenu)
|
||||
#endif
|
||||
if (i == m_nCurrOption && itemsAreSelectable) {
|
||||
#ifdef PS2_LIKE_MENU
|
||||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(29.0f), MENU_Y(bitAboveNextItemY),
|
||||
MENU_X_RIGHT_ALIGNED(29.0f), MENU_Y(usableLineHeight + nextItemY)),
|
||||
CRGBA(100, 200, 50, FadeIn(50)));
|
||||
#else
|
||||
// We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background
|
||||
CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY),
|
||||
SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)),
|
||||
CRGBA(100, 200, 50, FadeIn(50)));
|
||||
SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)),
|
||||
CRGBA(100, 200, 50, FadeIn(50)));
|
||||
#endif
|
||||
}
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
|
||||
|
@ -2047,11 +2046,11 @@ CMenuManager::DrawControllerSetupScreen()
|
|||
|
||||
switch (m_ControlMethod) {
|
||||
case CONTROL_STANDARD:
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
|
||||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
|
||||
TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
|
||||
break;
|
||||
case CONTROL_CLASSIC:
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
|
||||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
|
||||
TheText.Get("FET_CTI"));
|
||||
break;
|
||||
default:
|
||||
|
@ -2335,12 +2334,11 @@ CMenuManager::DrawFrontEndNormal()
|
|||
|
||||
if (!m_bGameNotLoaded) {
|
||||
CSprite2d *bg = LoadSplash(nil);
|
||||
bg->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
|
||||
bg->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(48, 48, 48, 255));
|
||||
} else {
|
||||
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255));
|
||||
}
|
||||
|
||||
|
||||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
|
||||
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
|
||||
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
|
||||
|
@ -2448,6 +2446,46 @@ CMenuManager::DrawFrontEndNormal()
|
|||
break;
|
||||
}
|
||||
|
||||
// Positions/style from PS2 menu, credits to Fire_Head
|
||||
/* Draw controller buttons */
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.35f), SCREEN_SCALE_Y(0.64f));
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetJustifyOn();
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetBackGroundOnlyTextOn();
|
||||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(40.0f)); // 600.0f
|
||||
CFont::SetColor(CRGBA(16, 16, 16, 255));
|
||||
switch (m_nCurrScreen) {
|
||||
|
||||
// Page names overlaps buttons on those.
|
||||
case MENUPAGE_MOUSE_CONTROLS:
|
||||
case MENUPAGE_KEYBOARD_CONTROLS:
|
||||
break;
|
||||
|
||||
default:
|
||||
{
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(52.0f), MENU_Y(360.0f), TheText.Get("FEDS_SE"));
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(52.0f), MENU_Y(372.0f), TheText.Get("FEDS_BA"));
|
||||
if (!m_bGameNotLoaded)
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(52.0f), MENU_Y(384.0f), TheText.Get("FEDS_ST"));
|
||||
|
||||
if (bottomBarActive)
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f), MENU_Y(372.0f), TheText.Get("FEDS_AM")); // <>-CHANGE MENU
|
||||
else if (m_nCurrScreen != MENUPAGE_STATS && m_nCurrScreen != MENUPAGE_BRIEFS) {
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f), MENU_Y(360.0f + 3.5f), TheText.Get("FEA_UP")); // ;
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f), MENU_Y(384.0f - 3.5f), TheText.Get("FEA_DO")); // =
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f - 10.0f), MENU_Y(372.0f), TheText.Get("FEA_LE")); // <
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f + 11.0f), MENU_Y(372.0f), TheText.Get("FEA_RI")); // >
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f + 20.0f), MENU_Y(372.0f), TheText.Get("FEDSAS3")); // - CHANGE SELECTION
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#define optionWidth MENU_X(66.0f)
|
||||
#define rawOptionHeight 22.0f
|
||||
#define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f)
|
||||
|
@ -2753,7 +2791,7 @@ CMenuManager::DrawPlayerSetupScreen()
|
|||
|
||||
PREPARE_MENU_HEADER
|
||||
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
|
||||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
|
||||
|
||||
// lstrcpy's changed with strcpy
|
||||
|
||||
|
@ -3547,15 +3585,15 @@ CMenuManager::MessageScreen(const char *text)
|
|||
CFont::SetPropOn();
|
||||
CFont::SetJustifyOn();
|
||||
CFont::SetBackGroundOnlyTextOn();
|
||||
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f));
|
||||
CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(170.0f));
|
||||
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_SCALE_FROM_BOTTOM(220.0f)), CRGBA(50, 50, 50, 210));
|
||||
CFont::SetWrapx(SCREEN_WIDTH - StretchX(170.0f));
|
||||
CFont::SetRightJustifyWrap(SCREEN_WIDTH - StretchX(170.0f));
|
||||
CSprite2d::DrawRect(CRect(StretchX(120.0f), StretchY(150.0f), SCREEN_WIDTH - StretchX(120.0f), SCREEN_HEIGHT - StretchY(220.0f)), CRGBA(50, 50, 50, 210));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
|
||||
CFont::SetCentreSize(SCREEN_STRETCH_X(380.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetColor(CRGBA(255, 217, 106, 255));
|
||||
CFont::SetScale(SCREEN_SCALE_X(SMALLTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLTEXT_Y_SCALE));
|
||||
CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(170.0f), TheText.Get(text));
|
||||
CFont::PrintString(StretchX(320.0f), StretchY(170.0f), TheText.Get(text));
|
||||
CFont::DrawFonts();
|
||||
DoRWStuffEndOfFrame();
|
||||
}
|
||||
|
@ -3737,7 +3775,7 @@ CMenuManager::PrintStats()
|
|||
// ::Draw already does that.
|
||||
/*
|
||||
PREPARE_MENU_HEADER
|
||||
CFont::PrintString(MENU_X_RIGHT_ALIGNED(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
|
||||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
|
||||
*/
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
|
||||
}
|
||||
|
@ -4513,30 +4551,41 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
bottomBarActive = false;
|
||||
curBottomBarOption = hoveredBottomBarOption;
|
||||
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, false);
|
||||
if (bbNames[curBottomBarOption].screenId == MENUPAGE_SOUND_SETTINGS)
|
||||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||||
return;
|
||||
} else if (bottomBarActive) {
|
||||
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
bottomBarActive = false;
|
||||
|
||||
if (bbNames[curBottomBarOption].screenId == MENUPAGE_SOUND_SETTINGS)
|
||||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||||
|
||||
// If there's a menu change with fade ongoing, finish it now
|
||||
if (reverseAlpha)
|
||||
m_nMenuFadeAlpha = 0;
|
||||
return;
|
||||
} else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()
|
||||
|| CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
|
||||
|
||||
if (reverseAlpha && m_nMenuFadeAlpha > 30)
|
||||
return;
|
||||
|
||||
m_bShowMouse = false;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
if (curBottomBarOption > 0)
|
||||
curBottomBarOption--;
|
||||
curBottomBarOption = ((curBottomBarOption + bbTabCount) - 1) % bbTabCount;
|
||||
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true);
|
||||
return;
|
||||
} else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()
|
||||
|| CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
|
||||
|
||||
if (reverseAlpha && m_nMenuFadeAlpha > 30)
|
||||
return;
|
||||
|
||||
m_bShowMouse = false;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
if (curBottomBarOption < bbTabCount-1)
|
||||
curBottomBarOption++;
|
||||
curBottomBarOption = ((curBottomBarOption + bbTabCount) + 1) % bbTabCount;
|
||||
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true);
|
||||
return;
|
||||
}
|
||||
|
@ -5103,7 +5152,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
return;
|
||||
#endif
|
||||
}
|
||||
#ifdef PS2_LIKE_MENU
|
||||
#ifdef PS2_SAVE_DIALOG
|
||||
else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT || m_nCurrScreen == MENUPAGE_SAVE) {
|
||||
#else
|
||||
else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT) {
|
||||
|
|
|
@ -203,6 +203,19 @@ static const char* FrontendFilenames[][2] =
|
|||
{"fe_radio9", "" },
|
||||
};
|
||||
|
||||
#ifdef CUTSCENE_BORDERS_SWITCH
|
||||
bool CMenuManager::m_PrefsCutsceneBorders = true;
|
||||
#endif
|
||||
|
||||
#ifdef MULTISAMPLING
|
||||
int8 CMenuManager::m_nPrefsMSAALevel = 0;
|
||||
int8 CMenuManager::m_nDisplayMSAALevel = 0;
|
||||
#endif
|
||||
|
||||
#ifdef NO_ISLAND_LOADING
|
||||
int8 CMenuManager::m_DisplayIslandLoading = ISLAND_LOADING_LOW;
|
||||
int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
|
||||
#endif
|
||||
|
||||
int32 CMenuManager::m_PrefsSfxVolume = 102;
|
||||
int32 CMenuManager::m_PrefsMusicVolume = 102;
|
||||
|
|
|
@ -160,7 +160,30 @@ public:
|
|||
static int32 m_PrefsLanguage;
|
||||
static CONTRCONFIG m_PrefsControllerConfig;
|
||||
static bool m_PrefsUseVibration;
|
||||
#ifdef NO_ISLAND_LOADING
|
||||
enum
|
||||
{
|
||||
ISLAND_LOADING_LOW = 0,
|
||||
ISLAND_LOADING_MEDIUM,
|
||||
ISLAND_LOADING_HIGH
|
||||
};
|
||||
|
||||
static int8 m_DisplayIslandLoading;
|
||||
static int8 m_PrefsIslandLoading;
|
||||
|
||||
#define ISLAND_LOADING_IS(p) if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_##p)
|
||||
#define ISLAND_LOADING_ISNT(p) if (CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_##p)
|
||||
#else
|
||||
#define ISLAND_LOADING_IS(p)
|
||||
#define ISLAND_LOADING_ISNT(p)
|
||||
#endif
|
||||
#ifdef CUTSCENE_BORDERS_SWITCH
|
||||
static bool m_PrefsCutsceneBorders;
|
||||
#endif
|
||||
#ifdef MULTISAMPLING
|
||||
static int8 m_nPrefsMSAALevel;
|
||||
static int8 m_nDisplayMSAALevel;
|
||||
#endif
|
||||
|
||||
#ifdef GTA_PC
|
||||
bool m_bQuitGameNoCD;
|
||||
|
|
|
@ -1100,6 +1100,10 @@ int CRadar::SetCoordBlip(eBlipType type, CVector pos, int32 color, eBlipDisplay
|
|||
if (!ms_RadarTrace[nextBlip].m_bInUse)
|
||||
break;
|
||||
}
|
||||
#ifdef FIX_BUGS
|
||||
if (nextBlip == NUMRADARBLIPS)
|
||||
return -1;
|
||||
#endif
|
||||
ms_RadarTrace[nextBlip].m_eBlipType = type;
|
||||
ms_RadarTrace[nextBlip].m_nColor = color;
|
||||
ms_RadarTrace[nextBlip].m_bDim = 1;
|
||||
|
@ -1121,6 +1125,10 @@ int CRadar::SetEntityBlip(eBlipType type, int32 handle, int32 color, eBlipDispla
|
|||
if (!ms_RadarTrace[nextBlip].m_bInUse)
|
||||
break;
|
||||
}
|
||||
#ifdef FIX_BUGS
|
||||
if (nextBlip == NUMRADARBLIPS)
|
||||
return -1;
|
||||
#endif
|
||||
ms_RadarTrace[nextBlip].m_eBlipType = type;
|
||||
ms_RadarTrace[nextBlip].m_nColor = color;
|
||||
ms_RadarTrace[nextBlip].m_bDim = 1;
|
||||
|
@ -1452,6 +1460,10 @@ CRadar::ToggleTargetMarker(float x, float y)
|
|||
if (!ms_RadarTrace[nextBlip].m_bInUse)
|
||||
break;
|
||||
}
|
||||
#ifdef FIX_BUGS
|
||||
if (nextBlip == NUMRADARBLIPS)
|
||||
return;
|
||||
#endif
|
||||
ms_RadarTrace[nextBlip].m_eBlipType = BLIP_COORD;
|
||||
ms_RadarTrace[nextBlip].m_nColor = 0x333333FF;
|
||||
ms_RadarTrace[nextBlip].m_bDim = 1;
|
||||
|
|
|
@ -144,8 +144,11 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
|
|||
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
#define SCREEN_SCALE_AR(a) ((a) * DEFAULT_ASPECT_RATIO / SCREEN_ASPECT_RATIO)
|
||||
extern float ScaleAndCenterX(float x);
|
||||
#define SCALE_AND_CENTER_X(x) ScaleAndCenterX(x)
|
||||
#else
|
||||
#define SCREEN_SCALE_AR(a) (a)
|
||||
#define SCALE_AND_CENTER_X(x) SCREEN_STRETCH_X(x)
|
||||
#endif
|
||||
|
||||
#include "maths.h"
|
||||
|
|
|
@ -235,20 +235,20 @@ enum Config {
|
|||
|
||||
// Hud, frontend and radar
|
||||
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
|
||||
#define BETA_SLIDING_TEXT
|
||||
// #define BETA_SLIDING_TEXT
|
||||
#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
|
||||
#define PC_MENU
|
||||
|
||||
#ifndef PC_MENU
|
||||
# define PS2_MENU
|
||||
//# define PS2_MENU_USEALLPAGEICONS
|
||||
# define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box
|
||||
//# define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
|
||||
#else
|
||||
# define MENU_MAP // VC-like menu map. Make sure you have new menu.txd
|
||||
# define SCROLLABLE_STATS_PAGE // only draggable by mouse atm
|
||||
# define TRIANGLE_BACK_BUTTON
|
||||
//# define CIRCLE_BACK_BUTTON
|
||||
//# define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
|
||||
//# define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box
|
||||
# define CUSTOM_FRONTEND_OPTIONS
|
||||
# define GRAPHICS_MENU_OPTIONS // otherwise Advanced Options menu will appear if Display is full
|
||||
#endif
|
||||
|
|
|
@ -757,12 +757,13 @@ DisplayGameDebugText()
|
|||
{
|
||||
static bool bDisplayPosn = false;
|
||||
static bool bDisplayRate = false;
|
||||
|
||||
#ifndef FINAL
|
||||
{
|
||||
SETTWEAKPATH("GameDebugText");
|
||||
TWEAKBOOL(bDisplayPosn);
|
||||
TWEAKBOOL(bDisplayRate);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
char str[200];
|
||||
|
@ -1111,6 +1112,7 @@ Idle(void *arg)
|
|||
#endif
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE); // TODO: temp? this fixes OpenGL render but there should be a better place for this
|
||||
// This has to be done BEFORE RwCameraBeginUpdate
|
||||
RwCameraSetFarClipPlane(Scene.camera, CTimeCycle::GetFarClip());
|
||||
RwCameraSetFogDistance(Scene.camera, CTimeCycle::GetFogStart());
|
||||
|
|
|
@ -267,6 +267,7 @@ void PS2AlphaTestChange(int8 displayedValue)
|
|||
|
||||
|
||||
// Important: Make sure to read the warnings/informations in frontendoption.h!!
|
||||
// For texts: Either use TheText.Get, or use wcsdup(wchar version of strdup)
|
||||
void
|
||||
CustomFrontendOptionsPopulate(void)
|
||||
{
|
||||
|
@ -369,7 +370,7 @@ CustomFrontendOptionsPopulate(void)
|
|||
|
||||
#ifdef FREE_CAM
|
||||
SWITCH_TO_DISPLAY_MENU
|
||||
static const wchar* text = (wchar*)L"FREE CAM";
|
||||
static const wchar* text = (wchar*)wcsdup(L"FREE CAM");
|
||||
FrontendOptionAddSelect(text, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, true);
|
||||
#endif
|
||||
|
||||
|
|
|
@ -476,7 +476,11 @@ CCoronas::RenderReflections(void)
|
|||
int intensity = distanceFade*heightFade * 230.0 * CWeather::WetRoads;
|
||||
|
||||
CSprite::RenderBufferedOneXLUSprite(
|
||||
#ifdef FIX_BUGS
|
||||
spriteCoors.x, spriteCoors.y, spriteCoors.z,
|
||||
#else
|
||||
spriteCoors.x, spriteCoors.y, RwIm2DGetNearScreenZ(),
|
||||
#endif
|
||||
spritew * aCoronas[i].size * 0.75f,
|
||||
spriteh * aCoronas[i].size * 2.0f,
|
||||
(intensity * CCoronas::aCoronas[i].red)>>8,
|
||||
|
|
|
@ -39,11 +39,11 @@ CCredits::PrintCreditSpace(float space, uint32 &line)
|
|||
void
|
||||
CCredits::PrintCreditText(float scaleX, float scaleY, wchar *text, uint32 &lineoffset, float scrolloffset)
|
||||
{
|
||||
float start = SCREEN_HEIGHT + 50.0f;
|
||||
float start = DEFAULT_SCREEN_HEIGHT + 50.0f;
|
||||
float y = lineoffset + start - scrolloffset;
|
||||
if(y > -50.0f && y < start){
|
||||
CFont::SetScale(scaleX, scaleY);
|
||||
CFont::PrintString(SCREEN_WIDTH/2.0f, y, (uint16*)text);
|
||||
CFont::SetScale(SCREEN_SCALE_X(scaleX), SCREEN_SCALE_Y(scaleY));
|
||||
CFont::PrintString(SCREEN_WIDTH/2.0f, SCREEN_SCALE_Y(y), (uint16*)text);
|
||||
}
|
||||
lineoffset += scaleY*25.0f;
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ CCredits::Render(void)
|
|||
scrolloffset = (CTimer::GetTimeInMilliseconds() - CreditsStartTime) / 24.0f;
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(SCREEN_WIDTH - 20);
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - 20));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetColor(CRGBA(220, 220, 220, 220));
|
||||
|
@ -489,11 +489,11 @@ CCredits::Render(void)
|
|||
if(TheCamera.m_WideScreenOn)
|
||||
TheCamera.DrawBordersForWideScreen();
|
||||
|
||||
if(lineoffset + SCREEN_HEIGHT - scrolloffset < -10.0f)
|
||||
if(lineoffset + DEFAULT_SCREEN_HEIGHT - scrolloffset < -10.0f)
|
||||
bCreditsGoing = false;
|
||||
}
|
||||
|
||||
bool CCredits::AreCreditsDone(void)
|
||||
{
|
||||
return !bCreditsGoing;
|
||||
}
|
||||
}
|
|
@ -70,3 +70,14 @@ CDraw::SetFOV(float fov)
|
|||
#endif
|
||||
ms_fFOV = fov;
|
||||
}
|
||||
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
float
|
||||
ScaleAndCenterX(float x)
|
||||
{
|
||||
if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH)
|
||||
return x;
|
||||
else
|
||||
return (SCREEN_WIDTH - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)) / 2 + SCREEN_SCALE_X(x);
|
||||
}
|
||||
#endif
|
|
@ -244,8 +244,8 @@ CFont::Initialise(void)
|
|||
SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
|
||||
SetJustifyOff();
|
||||
SetCentreOff();
|
||||
SetWrapx(DEFAULT_SCREEN_WIDTH);
|
||||
SetCentreSize(DEFAULT_SCREEN_WIDTH);
|
||||
SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
|
||||
SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
|
||||
SetBackgroundOff();
|
||||
SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
|
||||
SetBackGroundOnlyTextOff();
|
||||
|
|
|
@ -336,7 +336,7 @@ void CHud::Draw()
|
|||
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
|
||||
CFont::SetCentreSize(SCREEN_WIDTH);
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
|
||||
|
@ -740,7 +740,7 @@ void CHud::Draw()
|
|||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetColor(CRGBA(244, 20, 20, 255));
|
||||
CFont::SetWrapx(SCREEN_SCALE_X(640.0f));
|
||||
CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
|
||||
CFont::SetPropOff();
|
||||
CFont::SetBackGroundOnlyTextOn();
|
||||
|
||||
|
@ -869,8 +869,8 @@ void CHud::Draw()
|
|||
else
|
||||
CFont::SetCentreOff();
|
||||
|
||||
CFont::SetWrapx(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fWrapX));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
|
||||
CFont::SetWrapx(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fWrapX));
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
|
||||
|
||||
if (CTheScripts::IntroTextLines[i].m_bBackground)
|
||||
CFont::SetBackgroundOn();
|
||||
|
@ -890,7 +890,7 @@ void CHud::Draw()
|
|||
CFont::SetPropOff();
|
||||
|
||||
CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont));
|
||||
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text);
|
||||
CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) {
|
||||
|
@ -957,9 +957,11 @@ void CHud::Draw()
|
|||
CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(615.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(25.0f));
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
|
||||
// Appearently sliding text in here was abandoned very early, since this text is centered now.
|
||||
|
||||
if (BigMessageX[0] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) {
|
||||
BigMessageInUse[0] += CTimer::GetTimeStep();
|
||||
|
||||
|
@ -974,7 +976,7 @@ void CHud::Draw()
|
|||
}
|
||||
}
|
||||
else {
|
||||
BigMessageX[0] += (CTimer::GetTimeStepInMilliseconds() * 0.3f);
|
||||
BigMessageX[0] += SCREEN_SCALE_X((CTimer::GetTimeStepInMilliseconds() * 0.3f));
|
||||
BigMessageAlpha[0] += (CTimer::GetTimeStepInMilliseconds() * 0.3f);
|
||||
|
||||
if (BigMessageAlpha[0] > 255.0f)
|
||||
|
@ -983,17 +985,19 @@ void CHud::Draw()
|
|||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
|
||||
#ifdef FIX_BUGS
|
||||
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[0]);
|
||||
#define Y_OFFSET 18.0f
|
||||
#else
|
||||
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[0]);
|
||||
#define Y_OFFSET 20.0f
|
||||
#endif
|
||||
|
||||
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(Y_OFFSET) + SCREEN_SCALE_Y(2.0f), m_BigMessage[0]);
|
||||
CFont::SetColor(CRGBA(BIGMESSAGE_COLOR.r, BIGMESSAGE_COLOR.g, BIGMESSAGE_COLOR.b, BigMessageAlpha[0]));
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f), m_BigMessage[0]);
|
||||
|
||||
#undef Y_OFFSET
|
||||
}
|
||||
else {
|
||||
BigMessageAlpha[0] = 0.0f;
|
||||
BigMessageX[0] = -60.0f;
|
||||
BigMessageX[0] = SCALE_AND_CENTER_X(-60.0f);
|
||||
BigMessageInUse[0] = 1.0f;
|
||||
}
|
||||
}
|
||||
|
@ -1162,8 +1166,8 @@ void CHud::DrawAfterFade()
|
|||
else
|
||||
CFont::SetCentreOff();
|
||||
|
||||
CFont::SetWrapx(SCREEN_SCALE_X(line.m_fWrapX));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(line.m_fCenterSize));
|
||||
CFont::SetWrapx(SCALE_AND_CENTER_X(line.m_fWrapX));
|
||||
CFont::SetCentreSize(SCALE_AND_CENTER_X(line.m_fCenterSize));
|
||||
if (line.m_bBackground)
|
||||
CFont::SetBackgroundOn();
|
||||
else
|
||||
|
@ -1181,7 +1185,7 @@ void CHud::DrawAfterFade()
|
|||
CFont::SetPropOff();
|
||||
|
||||
CFont::SetFontStyle(line.m_nFont);
|
||||
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - line.m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - line.m_fAtY), line.m_Text);
|
||||
CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - line.m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - line.m_fAtY), line.m_Text);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) {
|
||||
|
@ -1209,7 +1213,7 @@ void CHud::DrawAfterFade()
|
|||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(40.0f));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
|
@ -1225,7 +1229,7 @@ void CHud::DrawAfterFade()
|
|||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
|
||||
|
@ -1329,7 +1333,7 @@ void CHud::DrawAfterFade()
|
|||
BigMessageAlpha[1] = 0.0f;
|
||||
}
|
||||
} else {
|
||||
BigMessageX[1] += (CTimer::GetTimeStepInMilliseconds() * 0.3f);
|
||||
BigMessageX[1] += SCREEN_SCALE_X((CTimer::GetTimeStepInMilliseconds() * 0.3f));
|
||||
BigMessageAlpha[1] += (CTimer::GetTimeStepInMilliseconds() * 0.3f);
|
||||
|
||||
if (BigMessageAlpha[1] > 255.0f)
|
||||
|
@ -1337,14 +1341,21 @@ void CHud::DrawAfterFade()
|
|||
}
|
||||
|
||||
CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1]));
|
||||
#ifdef BETA_SLIDING_TEXT
|
||||
CFont::PrintString(SCREEN_SCALE_X(2.0f) + BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]);
|
||||
|
||||
CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1]));
|
||||
CFont::PrintString(BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
|
||||
#else
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[1]);
|
||||
|
||||
CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1]));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
|
||||
#endif
|
||||
}
|
||||
else {
|
||||
BigMessageAlpha[1] = 0.0f;
|
||||
BigMessageX[1] = -60.0f;
|
||||
BigMessageX[1] = SCALE_AND_CENTER_X(-60.0f);
|
||||
BigMessageInUse[1] = 1.0f;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,15 @@
|
|||
#if defined RW_GL3 && !defined LIBRW_SDL2
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
#include <shellapi.h>
|
||||
#include <windowsx.h>
|
||||
#include <basetsd.h>
|
||||
#include <regstr.h>
|
||||
#include <shlobj.h>
|
||||
#endif
|
||||
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
|
||||
|
@ -812,12 +822,28 @@ void joysChangeCB(int jid, int event);
|
|||
|
||||
bool IsThisJoystickBlacklisted(int i)
|
||||
{
|
||||
const char *joyname = glfwGetJoystickName(i);
|
||||
if (glfwJoystickIsGamepad(i))
|
||||
return false;
|
||||
|
||||
const char* joyname = glfwGetJoystickName(i);
|
||||
|
||||
// this is just a keyboard and mouse
|
||||
// Microsoft Microsoft® 2.4GHz Transceiver v8.0 Consumer Control
|
||||
// Microsoft Microsoft® 2.4GHz Transceiver v8.0 System Control
|
||||
if(strstr(joyname, "2.4GHz Transceiver"))
|
||||
if (strstr(joyname, "2.4GHz Transceiver"))
|
||||
return true;
|
||||
// COMPANY USB Device System Control
|
||||
// COMPANY USB Device Consumer Control
|
||||
if (strstr(joyname, "COMPANY USB"))
|
||||
return true;
|
||||
// i.e. Synaptics TM2438-005
|
||||
if (strstr(joyname, "Synaptics "))
|
||||
return true;
|
||||
// i.e. ELAN Touchscreen
|
||||
if (strstr(joyname, "ELAN "))
|
||||
return true;
|
||||
// i.e. Primax Electronics, Ltd HP Wireless Keyboard Mouse Kit Consumer Control
|
||||
if (strstr(joyname, "Keyboard"))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
|
@ -1180,7 +1206,11 @@ void resizeCB(GLFWwindow* window, int width, int height) {
|
|||
* memory things don't work.
|
||||
*/
|
||||
/* redraw window */
|
||||
if (RwInitialised && (gGameState == GS_PLAYING_GAME || gGameState == GS_ANIMVIEWER))
|
||||
if (RwInitialised && (gGameState == GS_PLAYING_GAME
|
||||
#ifndef MASTER
|
||||
|| gGameState == GS_ANIMVIEWER
|
||||
#endif
|
||||
))
|
||||
{
|
||||
RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void*)TRUE);
|
||||
}
|
||||
|
@ -1610,6 +1640,72 @@ main(int argc, char *argv[])
|
|||
break;
|
||||
}
|
||||
|
||||
case GS_INIT_LOGO_MPEG:
|
||||
{
|
||||
//if (!startupDeactivate)
|
||||
// PlayMovieInWindow(cmdShow, "movies\\Logo.mpg");
|
||||
gGameState = GS_LOGO_MPEG;
|
||||
TRACE("gGameState = GS_LOGO_MPEG;");
|
||||
break;
|
||||
}
|
||||
|
||||
case GS_LOGO_MPEG:
|
||||
{
|
||||
// CPad::UpdatePads();
|
||||
|
||||
// if (startupDeactivate || ControlsManager.GetJoyButtonJustDown() != 0)
|
||||
++gGameState;
|
||||
// else if (CPad::GetPad(0)->GetLeftMouseJustDown())
|
||||
// ++gGameState;
|
||||
// else if (CPad::GetPad(0)->GetEnterJustDown())
|
||||
// ++gGameState;
|
||||
// else if (CPad::GetPad(0)->GetCharJustDown(' '))
|
||||
// ++gGameState;
|
||||
// else if (CPad::GetPad(0)->GetAltJustDown())
|
||||
// ++gGameState;
|
||||
// else if (CPad::GetPad(0)->GetTabJustDown())
|
||||
// ++gGameState;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GS_INIT_INTRO_MPEG:
|
||||
{
|
||||
//#ifndef NO_MOVIES
|
||||
// CloseClip();
|
||||
// CoUninitialize();
|
||||
//#endif
|
||||
//
|
||||
// if (CMenuManager::OS_Language == LANG_FRENCH || CMenuManager::OS_Language == LANG_GERMAN)
|
||||
// PlayMovieInWindow(cmdShow, "movies\\GTAtitlesGER.mpg");
|
||||
// else
|
||||
// PlayMovieInWindow(cmdShow, "movies\\GTAtitles.mpg");
|
||||
|
||||
gGameState = GS_INTRO_MPEG;
|
||||
TRACE("gGameState = GS_INTRO_MPEG;");
|
||||
break;
|
||||
}
|
||||
|
||||
case GS_INTRO_MPEG:
|
||||
{
|
||||
// CPad::UpdatePads();
|
||||
//
|
||||
// if (startupDeactivate || ControlsManager.GetJoyButtonJustDown() != 0)
|
||||
++gGameState;
|
||||
// else if (CPad::GetPad(0)->GetLeftMouseJustDown())
|
||||
// ++gGameState;
|
||||
// else if (CPad::GetPad(0)->GetEnterJustDown())
|
||||
// ++gGameState;
|
||||
// else if (CPad::GetPad(0)->GetCharJustDown(' '))
|
||||
// ++gGameState;
|
||||
// else if (CPad::GetPad(0)->GetAltJustDown())
|
||||
// ++gGameState;
|
||||
// else if (CPad::GetPad(0)->GetTabJustDown())
|
||||
// ++gGameState;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GS_INIT_ONCE:
|
||||
{
|
||||
//CoUninitialize();
|
||||
|
@ -1625,7 +1721,6 @@ main(int argc, char *argv[])
|
|||
#else
|
||||
LoadingScreen(nil, nil, "loadsc0");
|
||||
#endif
|
||||
|
||||
if ( !CGame::InitialiseOnceAfterRW() )
|
||||
RsGlobal.quit = TRUE;
|
||||
|
||||
|
@ -1638,6 +1733,7 @@ main(int argc, char *argv[])
|
|||
break;
|
||||
}
|
||||
|
||||
#ifndef PS2_MENU
|
||||
case GS_INIT_FRONTEND:
|
||||
{
|
||||
LoadingScreen(nil, nil, "loadsc0");
|
||||
|
@ -1658,7 +1754,6 @@ main(int argc, char *argv[])
|
|||
break;
|
||||
}
|
||||
|
||||
#ifndef PS2_MENU
|
||||
case GS_FRONTEND:
|
||||
{
|
||||
if(!glfwGetWindowAttrib(PSGLOBAL(window), GLFW_ICONIFIED))
|
||||
|
@ -1818,8 +1913,10 @@ main(int argc, char *argv[])
|
|||
{
|
||||
if ( gGameState == GS_PLAYING_GAME )
|
||||
CGame::ShutDown();
|
||||
#ifndef MASTER
|
||||
else if ( gGameState == GS_ANIMVIEWER )
|
||||
CAnimViewer::Shutdown();
|
||||
#endif
|
||||
|
||||
CTimer::Stop();
|
||||
|
||||
|
@ -1843,8 +1940,10 @@ main(int argc, char *argv[])
|
|||
|
||||
if ( gGameState == GS_PLAYING_GAME )
|
||||
CGame::ShutDown();
|
||||
#ifndef MASTER
|
||||
else if ( gGameState == GS_ANIMVIEWER )
|
||||
CAnimViewer::Shutdown();
|
||||
#endif
|
||||
|
||||
DMAudio.Terminate();
|
||||
|
||||
|
@ -1932,11 +2031,11 @@ void CapturePad(RwInt32 padID)
|
|||
|
||||
// Gamepad axes are guaranteed to return 0.0f if that particular gamepad doesn't have that axis.
|
||||
if ( glfwPad != -1 ) {
|
||||
leftStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[0] : numAxes >= 0 ? axes[0] : 0.0f;
|
||||
leftStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[1] : numAxes >= 1 ? axes[1] : 0.0f;
|
||||
leftStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[0] : numAxes >= 1 ? axes[0] : 0.0f;
|
||||
leftStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[1] : numAxes >= 2 ? axes[1] : 0.0f;
|
||||
|
||||
rightStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[2] : numAxes >= 2 ? axes[2] : 0.0f;
|
||||
rightStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[3] : numAxes >= 3 ? axes[3] : 0.0f;
|
||||
rightStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[2] : numAxes >= 3 ? axes[2] : 0.0f;
|
||||
rightStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[3] : numAxes >= 4 ? axes[3] : 0.0f;
|
||||
}
|
||||
|
||||
{
|
||||
|
|
|
@ -1095,8 +1095,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
|
|||
|
||||
if ( wParam == VK_SHIFT )
|
||||
_InputTranslateShiftKeyUpDown(&ks);
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
break;
|
||||
#else
|
||||
return 0L;
|
||||
#endif
|
||||
}
|
||||
|
||||
case WM_KEYUP:
|
||||
|
@ -1109,7 +1112,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
|
|||
if ( wParam == VK_SHIFT )
|
||||
_InputTranslateShiftKeyUpDown(&ks);
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
break;
|
||||
#else
|
||||
return 0L;
|
||||
#endif
|
||||
}
|
||||
|
||||
case WM_SYSKEYDOWN:
|
||||
|
@ -1122,7 +1129,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
|
|||
if ( wParam == VK_SHIFT )
|
||||
_InputTranslateShiftKeyUpDown(&ks);
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
break;
|
||||
#else
|
||||
return 0L;
|
||||
#endif
|
||||
}
|
||||
|
||||
case WM_SYSKEYUP:
|
||||
|
@ -1135,7 +1146,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
|
|||
if ( wParam == VK_SHIFT )
|
||||
_InputTranslateShiftKeyUpDown(&ks);
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
break;
|
||||
#else
|
||||
return 0L;
|
||||
#endif
|
||||
}
|
||||
|
||||
case WM_ACTIVATEAPP:
|
||||
|
@ -2498,8 +2513,10 @@ WinMain(HINSTANCE instance,
|
|||
{
|
||||
if ( gGameState == GS_PLAYING_GAME )
|
||||
CGame::ShutDown();
|
||||
#ifndef MASTER
|
||||
else if ( gGameState == GS_ANIMVIEWER )
|
||||
CAnimViewer::Shutdown();
|
||||
#endif
|
||||
|
||||
CTimer::Stop();
|
||||
|
||||
|
@ -2523,8 +2540,10 @@ WinMain(HINSTANCE instance,
|
|||
|
||||
if ( gGameState == GS_PLAYING_GAME )
|
||||
CGame::ShutDown();
|
||||
#ifndef MASTER
|
||||
else if ( gGameState == GS_ANIMVIEWER )
|
||||
CAnimViewer::Shutdown();
|
||||
#endif
|
||||
|
||||
DMAudio.Terminate();
|
||||
|
||||
|
|
|
@ -42,8 +42,10 @@ CDamageManager::FuckCarCompletely(void)
|
|||
#endif
|
||||
}
|
||||
// Why set to no damage?
|
||||
#ifndef FIX_BUGS
|
||||
m_lightStatus = 0;
|
||||
m_panelStatus = 0;
|
||||
#endif
|
||||
SetEngineStatus(250);
|
||||
}
|
||||
|
||||
|
|
|
@ -1608,6 +1608,9 @@ CWeapon::FireM16_1stPerson(CEntity *shooter)
|
|||
|
||||
if ( shooter == FindPlayerPed() )
|
||||
{
|
||||
#ifdef FIX_BUGS
|
||||
CStats::InstantHitsFiredByPlayer++;
|
||||
#endif
|
||||
CPad::GetPad(0)->StartShake_Distance(240, 128, FindPlayerPed()->GetPosition().x, FindPlayerPed()->GetPosition().y, FindPlayerPed()->GetPosition().z);
|
||||
|
||||
if ( m_eWeaponType == WEAPONTYPE_M16 )
|
||||
|
|
2
vendor/opus
vendored
2
vendor/opus
vendored
|
@ -1 +1 @@
|
|||
Subproject commit 6bae366f9fef25191fc812c430e8abd40a13a233
|
||||
Subproject commit 034c1b61a250457649d788bbf983b3f0fb63f02e
|
2
vendor/opusfile
vendored
2
vendor/opusfile
vendored
|
@ -1 +1 @@
|
|||
Subproject commit 6452e838e68e8f4fc0b3599523c760ac6276ce89
|
||||
Subproject commit f94a1764b0dcdd84ee8c13c040de9f4c1a67e4df
|
Loading…
Reference in a new issue