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https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-05 06:45:56 +00:00
just more cleanup...
This commit is contained in:
parent
5f810ff21c
commit
223cd11835
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@ -37,7 +37,7 @@
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#include "Weather.h"
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#include "ZoneCull.h"
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#include "sampman.h"
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#include <vehicles\Bike.h>
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#include "Bike.h"
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const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
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@ -709,9 +709,9 @@ void cAudioManager::ProcessVehicle(CVehicle* veh)
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player = FindPlayerPed();
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playerVeh = FindPlayerVehicle();
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if (playerVeh == NULL && player != NULL) {
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if (playerVeh == nil && player != nil) {
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attachedTo = player->m_attachedTo;
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if (attachedTo != NULL && attachedTo->GetType() == ENTITY_TYPE_VEHICLE)
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if (attachedTo != nil && attachedTo->GetType() == ENTITY_TYPE_VEHICLE)
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playerVeh = (CVehicle*)attachedTo;
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}
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if (playerVeh == veh
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@ -725,7 +725,7 @@ void cAudioManager::ProcessVehicle(CVehicle* veh)
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params.m_bDistanceCalculated = false;
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params.m_pVehicle = veh;
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params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
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params.m_pTransmission = veh->pHandling != NULL ? &veh->pHandling->Transmission : NULL;
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params.m_pTransmission = veh->pHandling != nil ? &veh->pHandling->Transmission : nil;
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params.m_nIndex = veh->m_modelIndex - MI_FIRST_VEHICLE;
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if (veh->GetStatus() == STATUS_SIMPLE)
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params.m_fVelocityChange = veh->AutoPilot.m_fMaxTrafficSpeed * 0.02f;
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@ -744,7 +744,7 @@ void cAudioManager::ProcessVehicle(CVehicle* veh)
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automobile = (CAutomobile*)veh;
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UpdateGasPedalAudio(&automobile->m_fGasPedalAudio, automobile->m_fGasPedal);
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if (veh->m_modelIndex == MI_RCBANDIT || veh->m_modelIndex == MI_RCBARON) {
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ProcessModelCarEngine(¶ms);//recheck
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ProcessModelCarEngine(¶ms);
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ProcessEngineDamage(¶ms);
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} else if (veh->m_modelIndex == MI_RCRAIDER || veh->m_modelIndex == MI_RCGOBLIN) {
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//ProcessModelHeliVehicle(this, ¶ms);
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@ -792,16 +792,16 @@ void cAudioManager::ProcessVehicle(CVehicle* veh)
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ProcessVehicleOneShots(¶ms);
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break;
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case VEHICLE_TYPE_HELI:
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ProcessHelicopter(¶ms); //recheck
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ProcessHelicopter(¶ms);
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ProcessVehicleOneShots(¶ms);
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break;
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case VEHICLE_TYPE_PLANE:
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switch (params.m_nIndex) {
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case AIRTRAIN:
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ProcessJumbo(¶ms);//recheck
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ProcessJumbo(¶ms);
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break;
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case DEADDODO:
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ProcessCesna(¶ms);//recheck
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ProcessCesna(¶ms);
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break;
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default:
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break;
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@ -1091,7 +1091,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams *params)
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float relativeGearChange;
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float relativeChange;
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uint8 volume;
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int32 freq = 0; // uninitialized variable
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int32 freq = 0;
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uint8 emittingVol;
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cTransmission *transmission;
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uint8 currentGear;
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@ -1106,15 +1106,12 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams *params)
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return;
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}
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if (!params->m_bDistanceCalculated) {
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if (params->m_fDistance <= 0.0)
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m_sQueueSample.m_fDistance = 0.0;
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if (params->m_fDistance <= 0.0f)
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m_sQueueSample.m_fDistance = 0.0f;
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else
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m_sQueueSample.m_fDistance = sqrt(params->m_fDistance);
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m_sQueueSample.m_fDistance = Sqrt(params->m_fDistance);
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}
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//if (playerVeh == veh /*&& veh->m_modelIndex != DODO(187)*/) {
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// ProcessPlayersVehicleEngine(params, params->m_pVehicle);
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// return;
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//}
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if (veh->bEngineOn) {
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CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
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automobile = (CAutomobile *)params->m_pVehicle;
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@ -1374,7 +1371,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle
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int32 freq;
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int32 baseFreq;
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int32 freqModifier;
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uint32 tmp;
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uint32 gearSoundLength;
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uint32 soundOffset;
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uint8 engineSoundType;
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uint8 wheelInUseCounter;
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@ -1395,8 +1392,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle
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bool processedAccelSampleStopped;
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bool PizzaFaggBool;
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static uint32 curTime = CTimer::GetTimeInMilliseconds();
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static uint32 gearSoundStartTime = CTimer::GetTimeInMilliseconds();
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static int32 nCruising = 0;
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static int16 LastAccel = 0;
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static uint8 CurrentPretendGear = 1;
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@ -1408,17 +1404,17 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle
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PizzaFaggBool = params->m_pVehicle->m_modelIndex == MI_PIZZABOY || params->m_pVehicle->m_modelIndex == MI_FAGGIO;
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processedAccelSampleStopped = false;
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if (bPlayerJustEnteredCar) {
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bAccelSampleStopped = 1;
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bPlayerJustEnteredCar = 0;
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bAccelSampleStopped = true;
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bPlayerJustEnteredCar = false;
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nCruising = 0;
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LastAccel = 0;
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bLostTractionLastFrame = 0;
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bLostTractionLastFrame = false;
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CurrentPretendGear = 1;
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bHandbrakeOnLastFrame = 0;
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bHandbrakeOnLastFrame = false;
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}
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if (CReplay::IsPlayingBack()) {
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accelerateState = (signed int)(255.0 * clamp(params->m_pVehicle->m_fGasPedal, 0.0, 1.0));
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brakeState = (signed int)(255.0 * clamp(params->m_pVehicle->m_fBrakePedal, 0.0, 1.0));
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accelerateState = (255.0f * clamp(params->m_pVehicle->m_fGasPedal, 0.0f, 1.0f));
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brakeState = (255.0f * clamp(params->m_pVehicle->m_fBrakePedal, 0.0f, 1.0f));
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} else {
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accelerateState = Pads[0].GetAccelerate();
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brakeState = Pads[0].GetBrake();
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@ -1508,68 +1504,68 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle
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freqModifier = 0;
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if (params->m_VehicleType == VEHICLE_TYPE_BIKE && bike->bExtraSpeed)
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freqModifier += 1400;
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tmp = 0;
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gearSoundLength = 0;
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engineSoundType = aVehicleSettings[params->m_nIndex].m_nBank;
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soundOffset = 3 * (engineSoundType - 4);
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err = false;
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switch (soundOffset) {
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case 0:
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tmp = 2526;
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gearSoundLength = 2526;
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break;
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case 3:
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tmp = 3587;
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gearSoundLength = 3587;
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break;
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case 6:
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tmp = 4898;
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gearSoundLength = 4898;
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break;
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case 9:
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tmp = 4003;
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gearSoundLength = 4003;
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break;
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case 12:
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tmp = 6289;
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gearSoundLength = 6289;
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break;
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case 15:
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tmp = 2766;
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gearSoundLength = 2766;
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break;
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case 18:
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tmp = 3523;
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gearSoundLength = 3523;
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break;
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case 21:
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tmp = 2773;
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gearSoundLength = 2773;
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break;
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case 24:
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tmp = 2560;
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gearSoundLength = 2560;
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break;
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case 27:
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tmp = 4228;
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gearSoundLength = 4228;
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break;
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case 30:
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tmp = 4648;
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gearSoundLength = 4648;
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break;
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case 48:
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tmp = 3480;
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gearSoundLength = 3480;
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break;
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case 54:
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tmp = 2380;
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gearSoundLength = 2380;
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break;
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case 57:
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tmp = 2410;
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gearSoundLength = 2410;
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break;
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default:
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err = true;
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break;
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}
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if (!channelUsed || nCruising || err) {
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curTime = CTimer::GetTimeInMilliseconds();
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gearSoundStartTime = CTimer::GetTimeInMilliseconds();
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} else {
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tmp -= 1000;
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if (CTimer::GetTimeInMilliseconds() - curTime > tmp) {
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gearSoundLength -= 1000;
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if (CTimer::GetTimeInMilliseconds() - gearSoundStartTime > gearSoundLength) {
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channelUsed = false;
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curTime = CTimer::GetTimeInMilliseconds();
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gearSoundStartTime = CTimer::GetTimeInMilliseconds();
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}
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}
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relativeVelocityChange = 2.0 * params->m_fVelocityChange / params->m_pTransmission->fMaxVelocity;
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accelerationMultipler = clamp(relativeVelocityChange, 0.0, 1.0);
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relativeVelocityChange = 2.0f * params->m_fVelocityChange / params->m_pTransmission->fMaxVelocity;
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accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f);
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gasPedalAudio = accelerationMultipler;
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switch (engineSoundType) {
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case 21:
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if (wheelsOnGround == 0 || params->m_pVehicle->bIsHandbrakeOn || lostTraction)
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gasPedalAudio = *gasPedalAudioPtr;
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else if (params->m_VehicleType == VEHICLE_TYPE_BIKE)
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gasPedalAudio = 0.0;
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gasPedalAudio = 0.0f;
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else
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gasPedalAudio = Min(1.0f, params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity);
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*gasPedalAudioPtr = Max(0.0f, gasPedalAudio);
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@ -1625,7 +1621,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle
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}
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}
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freq = (10000.f * gasPedalAudio) + 22050;
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vol = 110 - (40.0 * gasPedalAudio);
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vol = 110 - (40.0f * gasPedalAudio);
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if (engineSoundType == SAMPLEBANK_CAR_COBRA)
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freq /= 2;
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if (params->m_pVehicle->bIsDrowning)
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vol /= 4;
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AddPlayerCarSample(vol, freq, engineSoundType + SFX_CAR_REV_1 - 4, SAMPLEBANK_MAIN, 2, true);
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} else {
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cAudioManager::TranslateEntity(&m_sQueueSample.m_vecPos, &pos);
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TranslateEntity(&m_sQueueSample.m_vecPos, &pos);
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if (bAccelSampleStopped) {
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if (CurrentPretendGear != 1 || currentGear != 2)
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CurrentPretendGear = Max(1, currentGear - 1);
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@ -1687,7 +1683,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle
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SampleManager.StartChannel(m_nActiveSamples);
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}
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} else if (processedAccelSampleStopped) {
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curTime = CTimer::GetTimeInMilliseconds();
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gearSoundStartTime = CTimer::GetTimeInMilliseconds();
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params->m_pVehicle->bAudioChangingGear = true;
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if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SAMPLEBANK_MAIN))
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return;
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}
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} else if (CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) {
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++CurrentPretendGear;
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curTime = CTimer::GetTimeInMilliseconds();
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gearSoundStartTime = CTimer::GetTimeInMilliseconds();
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params->m_pVehicle->bAudioChangingGear = true;
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if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SAMPLEBANK_MAIN))
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return;
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} else {
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nCruising = 1;
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params->m_pVehicle->bAudioChangingGear = true;
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bAccelSampleStopped = 1;
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bAccelSampleStopped = true;
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SampleManager.StopChannel(m_nActiveSamples);
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if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn
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&& !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) {
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if (accelerateState >= 220 && params->m_fVelocityChange + 0.001 >= velocityChangeForAudio) {
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if (accelerateState >= 220 && params->m_fVelocityChange + 0.001f >= velocityChangeForAudio) {
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if (nCruising < 800)
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++nCruising;
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} else if (nCruising > 3) {
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}
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} else {
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params->m_pVehicle->bAudioChangingGear = true;
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bAccelSampleStopped = 1;
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bAccelSampleStopped = true;
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SampleManager.StopChannel(m_nActiveSamples);
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if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn
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&& !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) {
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if (accelerateState >= 220 && params->m_fVelocityChange + 0.001 >= velocityChangeForAudio) {
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if (accelerateState >= 220 && params->m_fVelocityChange + 0.001f >= velocityChangeForAudio) {
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if (nCruising < 800)
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++nCruising;
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} else if (nCruising > 3) {
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@ -3,6 +3,7 @@
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#include "audio_enums.h"
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#include "AudioCollision.h"
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#include "PoliceRadio.h"
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#include "VehicleModelInfo.h"
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class tSound
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{
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@ -24,7 +24,7 @@ enum {
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ATOMIC_FLAG_NOCULL = 0x800,
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};
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enum eVehicleType {
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enum eVehicleType : uint8{
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VEHICLE_TYPE_CAR,
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VEHICLE_TYPE_BOAT,
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VEHICLE_TYPE_TRAIN,
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