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728 commits

Author SHA1 Message Date
Fire-Head 895580c724 seagulls, ships 2020-05-28 00:15:37 +03:00
Fire-Head 63d0bdc863 VC Water 2020-05-27 21:50:01 +03:00
Fire-Head 6a32981ba5 VC CParticle done 2020-05-27 02:16:31 +03:00
aap 0ac3477035 fix UB shit 2020-05-26 18:50:27 +02:00
aap 7f60be9814 fix UB shit 2020-05-26 18:50:19 +02:00
aap dfa95002aa fix 2020-05-26 12:10:08 +02:00
aap 800d706935
Merge pull request #588 from blingu/miami
fixed compiler errors
2020-05-26 11:39:16 +02:00
aap 3c3b1aadc0 small fixes 2020-05-25 20:36:23 +02:00
aap 7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
nrb d59862eb5e fixed compiler errors 2020-05-24 17:27:12 +02:00
eray orçunus 4870d9a31b Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
eray orçunus 5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
aap a1e4b15bcc Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-22 23:58:59 +02:00
erorcun 8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
aap 21071edbfe fixes for CPhysical and friends 2020-05-22 14:34:44 +02:00
aap a53ca58e56 CPhysical 2020-05-22 14:27:16 +02:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki e0345732c0 wasted/busted text color
how did nobody change it yet
2020-05-21 17:50:08 +03:00
Xinerki 6692f5b2aa make reloadables optional 2020-05-21 16:47:48 +03:00
Xinerki 46c6b0d29d fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
2020-05-21 16:25:46 +03:00
Xinerki 3e75de9709 radardisc shadow
thank tomasak
2020-05-21 15:46:53 +03:00
Nikolay Korolev 7e5342e9f0 script revision 2020-05-21 11:22:25 +03:00
aap fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus 99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
aap 9d16df5aa8
Merge pull request #562 from Xinerki/miami
Load VC frontend textures and use some
2020-05-19 10:41:17 +02:00
Xinerki 00ee82aba6 Zone and Vehicle text slant 2020-05-19 11:36:08 +03:00
aap 62db8cd9b0 finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
aap 68f1c03a85 fixes for braking and cloud rotation at high fps 2020-05-18 16:43:40 +02:00
aap 9b09aa3384 fixes for braking and cloud rotation at high fps 2020-05-18 16:40:30 +02:00
aap 3f2bdc096d some HUD colors 2020-05-17 15:57:59 +02:00
aap 4ab49780b5 collect HUD colors at top of file 2020-05-17 15:33:44 +02:00
Nikolay Korolev 4defd8b75c minimal weather stuff + multiple bugfixes 2020-05-16 13:31:23 +03:00
Nikolay Korolev 5abd466b5d Merge remote-tracking branch 'upstream/miami' into miami 2020-05-16 10:52:58 +03:00
Sergeanur 76dd769085 Merge branch 'master' into miami 2020-05-16 05:07:39 +03:00
Sergeanur ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Nikolay Korolev 21329b8440 sync with upstream 2020-05-16 01:50:45 +03:00
Nikolay Korolev 08b2138c7e ped attractors done 2020-05-16 01:49:30 +03:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Nikolay Korolev d426588496 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-13 17:55:12 +03:00
Nikolay Korolev 81ea6f0258 ped attractor: start 2020-05-13 11:38:05 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap 98a233da43 little fixes to CClouds; disabled object clipping for SA cam 2020-05-12 16:36:23 +02:00
aap 40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
erorcun 5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
Sergeanur 5f1c3fa208 Merge remote-tracking branch 'origin/miami' into miami 2020-05-11 21:07:36 +03:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap 95920d54f2 random fixes 2020-05-11 17:04:08 +02:00
aap d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
Sergeanur 4b8d6a3223 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssocGroup.cpp
#	src/animation/AnimBlendAssociation.cpp
#	src/animation/AnimManager.cpp
#	src/core/Streaming.cpp
2020-05-09 02:56:53 +03:00
Sergeanur e917cd1f46 Fix corona scaling 2020-05-09 02:50:48 +03:00
Sergeanur 1ef8d61f36 Merge branch 'master' into miami 2020-05-08 17:49:19 +03:00
Sergeanur e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
aap a8f1505517 small fixes 2020-05-07 21:56:09 +02:00
aap c715569d1d CBaseModelInfo done 2020-05-07 21:55:54 +02:00
aap 6a7d08ecc2 some quick cosmetic fixes 2020-05-07 14:41:35 +02:00
aap dbbf390983 use water color and new water texture 2020-05-07 13:38:14 +02:00
aap 3931dc795f waterlevel with offset (from Fire_Head) 2020-05-06 23:13:12 +02:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap edd9301d7f reverting fuckup 2020-05-06 09:59:04 +02:00
aap 8e84728f41 Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 09:24:18 +02:00
aap bb0541404d updated librw 2020-05-06 09:24:12 +02:00
aap 31f9bb566b implemented most of timecycle and mblur 2020-05-06 00:53:26 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur 1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur 89961325b2 Ceil health and armor values in hud (fix 99 health) 2020-05-02 23:38:52 +03:00
Sergeanur 52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap 4e630a1a38
Merge pull request #495 from Sergeanur/MoreLanguages
Japanese support
2020-04-29 10:26:36 +02:00
Sergeanur fe353a7cc9 Fixes 2020-04-27 22:41:09 +03:00
aap d9c987bd8c fix (temporary?) for black bullet traces 2020-04-27 12:31:38 +02:00
Nikolay Korolev 68bf239868
Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
2020-04-27 00:53:54 +03:00
aap 1b5616688e tried to fix some half-pixel bugs 2020-04-26 21:50:52 +02:00
Sergeanur f0890b1112 Merge branch 'master' into MoreLanguages
# Conflicts:
#	src/core/Frontend.cpp
#	src/core/MenuScreens.h
#	src/render/Font.cpp
#	src/render/Font.h
#	src/text/Messages.cpp
#	src/text/Text.cpp
2020-04-26 22:03:15 +03:00
Nikolay Korolev 34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev 05ddc80ea2 Merge remote-tracking branch 'upstream/master' 2020-04-23 19:12:20 +03:00
Fire-Head 75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Nikolay Korolev 78d6ad7348 Merge remote-tracking branch 'upstream/master' 2020-04-21 23:41:04 +03:00
Fire_Head 828dc85be5
fix RenderExtraPlayerShadows 2 2020-04-21 22:53:55 +03:00
Fire_Head fba4c51f6b
fix RenderExtraPlayerShadows 2020-04-21 22:52:42 +03:00
Nikolay Korolev 7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
shfil 7794cca429
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
2020-04-20 19:50:12 +02:00
Nikolay Korolev 35a7f89f73 Merge remote-tracking branch 'upstream/master' 2020-04-20 19:41:49 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Fire-Head 83810168ee beta OddJob(unique jump etc) sliding text 2020-04-20 07:45:17 +03:00
Nikolay Korolev b8c34f6654 Merge remote-tracking branch 'upstream/master' 2020-04-20 01:05:20 +03:00
Fire-Head 2308321805 Add polish lang support 2020-04-19 22:32:59 +03:00
Nikolay Korolev df376a13ea sync with master 2020-04-19 17:38:48 +03:00
Nikolay Korolev 9e65eb34ec 1.1 patch stuff 2020-04-19 17:38:10 +03:00
erorcun 0f07a323c9
Merge pull request #474 from Nick007J/master
Bug fixes, mostly replay; added RegisterReference for player ped pointer
2020-04-19 16:56:39 +03:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Nikolay Korolev 4c133a95bd Merge remote-tracking branch 'upstream/master' 2020-04-18 23:50:58 +03:00
Nikolay Korolev c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
gennariarmando ffe5dce7f5 Hide Vehicle/Zone name during Wasted/Busted...
Fixed little mistake in my latest commit.
2020-04-18 18:14:38 +02:00
Filip Gawin d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin 2b1570de70 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-04-18 12:08:38 +02:00
Sergeanur 555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
eray orçunus 812b9e7eda Various fixes 2020-04-18 05:58:43 +03:00
Filip Gawin 63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur 941c50ee25 Merge remote-tracking branch 'origin/master' into Standalone 2020-04-17 16:31:43 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
aap 6ef7924e01 implemented CVector2D::NormaliseSafe for SkidMarks 2020-04-17 15:15:42 +02:00
Sergeanur b9c8ce0d37 Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
#	src/render/Coronas.cpp
2020-04-17 10:17:38 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
eray orçunus 425395ad25 Ped fixes and ref removal 2020-04-17 07:01:54 +03:00
eray orçunus 2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
Sergeanur 83cbe4e39e More refs removed 2020-04-16 15:30:47 +03:00
aap 89b7085353 Merge branch 'master' of github.com:gtamodding/re3 2020-04-16 09:23:31 +02:00
Sergeanur f435455bde Removed refs from weapons/, WeaponEffects moved 2020-04-16 01:56:15 +03:00
Sergeanur b9a8ad9481 Fix misplaced targeting 2020-04-16 01:44:43 +03:00
Sergeanur 3e460d94ac More japanese 2020-04-16 00:24:49 +03:00
aap afce2e1bb3 Merge branch 'master' of github.com:gtamodding/re3 2020-04-15 22:36:21 +02:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
Fire-Head cb4e1d68e7 glass NULL->nil 2020-04-15 20:09:51 +03:00
erorcun 647cfbfd45
Merge pull request #446 from erorcun/erorcun
Many fixes and cleanup
2020-04-15 19:22:28 +03:00
eray orçunus 4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap d7eee5c130 fixed clouds and sprites 2020-04-15 15:26:55 +02:00
aap 90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Sergeanur e373d0526e Merge branch 'master' into MoreLanguages
# Conflicts:
#	src/core/Frontend.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Hud.h
#	src/text/Messages.cpp
#	src/text/Text.cpp
2020-04-15 00:10:50 +03:00
eray orçunus 60c412149d CFileLoader last funcs and Frontend cleanup 2020-04-13 05:42:02 +03:00
erorcun 207aebc46c
Merge pull request #400 from erorcun/erorcun
CMenuManager done and CHud fixes
2020-04-12 00:57:46 +03:00
eray orçunus f2995640bd CMenuManager done and CHud fixes 2020-04-12 00:56:27 +03:00
Sergeanur daceee593b Link with RW libs 2020-04-11 23:37:04 +03:00
aap c5d61392ea implemented CTrafficLights 2020-04-10 18:36:39 +02:00
Sergeanur b76172e2dd PlayerSkin small cleanup 2020-04-10 11:41:48 +03:00
Sergeanur 8917567508 Fixing mixed IsCutsceneProcessing and IsRunning 2020-04-10 11:23:35 +03:00
Sergeanur 6647312660 Fix sprite vertical scale 2020-04-10 10:52:47 +03:00
Nikolay Korolev 6473778c47
fix weather init 2020-04-10 02:17:32 +03:00
aap 34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
Sergeanur a5239b554f Merge remote-tracking branch 'Fire-Head/master'
# Conflicts:
#	src/core/Radar.cpp
2020-04-09 21:40:46 +03:00
aap 5b5de5d2f3
Merge pull request #393 from Sergeanur/txdimg
txd.img creator
2020-04-09 20:37:53 +02:00
aap 6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
aap ee057cb427
Merge pull request #389 from Nick007J/master
Weather
2020-04-09 12:30:02 +02:00
aap 26fb53472e
Merge pull request #387 from aap/master
implemented CSkidmarks
2020-04-09 12:29:52 +02:00
Sergeanur fd2152923c txd.img creator 2020-04-09 10:28:50 +03:00
Fire-Head 590ff32469 PS2 Cheats, restored R*names 2020-04-09 06:20:44 +03:00
Nikolay Korolev d5f34e425e fixed random number retrieval 2020-04-08 21:56:33 +03:00
Nikolay Korolev b9a20da7d8 review fix 2020-04-08 21:47:58 +03:00
Nikolay Korolev ebba8519d9 review fixes 2020-04-08 21:40:02 +03:00
Nikolay Korolev cf36e09d39 final fixes 2020-04-08 21:18:19 +03:00
Nikolay Korolev 3e1062392e Merge branch 'master' into garages_dev 2020-04-08 20:32:56 +03:00
Nikolay Korolev b3571706d1 fix 2020-04-08 20:30:45 +03:00
aap 9176aef1b2 Merge branch 'master' of github.com:gtamodding/re3 2020-04-08 18:45:55 +02:00
Sergeanur 5a034097c9 Fix target sprite size 2020-04-08 19:05:22 +03:00
aap 6288d36f34 implemented CSkidmarks 2020-04-08 16:35:23 +02:00
Nikolay Korolev b075b0fccf Merge branch 'master' into garages_dev 2020-04-08 14:26:07 +03:00
Nikolay Korolev 24fc11a137 rain fix 2020-04-08 14:25:23 +03:00
Nikolay Korolev e556ffd3f6 fixes 2020-04-08 01:52:08 +03:00
Nikolay Korolev f7ac85e492 weather stuff 2020-04-07 23:43:19 +03:00
aap daaf443cfa finished CMotionBlurStreaks, CSpecialFX 2020-04-07 22:26:01 +02:00
aap 51512db006 implemented CRubbish 2020-04-07 17:16:58 +02:00
aap 1207c2ce6f implemented CShinyTexts 2020-04-07 12:33:14 +02:00
Sergeanur c9ace44ca8 CFont 2020-04-07 08:20:21 +03:00
aap 2100bdd529 implemented CRubbish 2020-04-07 01:19:24 +02:00
Sergeanur 2aace31b06 Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-04-05 12:03:13 +03:00
Sergeanur c0c09f2720 Japanese 2020-04-05 12:02:51 +03:00
aap f56909d8b7
Merge pull request #377 from Fire-Head/master
Glass
2020-04-03 11:49:08 +02:00
Sergeanur 92ec403191 Fix CFont type uint16 -> wchar 2020-04-02 09:51:35 +03:00
Sergeanur 6e6912b613 fixes 2020-04-02 09:20:45 +03:00
Fire_Head c394bd2a6e
Glass cosmetic fixes 2020-04-02 05:37:22 +03:00
Fire-Head 13fb853fd8 Glass done 2020-04-02 00:04:56 +03:00
Sergeanur 2607a91d87 Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-03-30 20:10:12 +03:00
Sergeanur bb8868eba7 Add russian lang support 2020-03-30 14:50:14 +03:00
Fire_Head a0b077574e
Merge branch 'master' into master 2020-03-29 18:39:47 +03:00
Fire-Head 7b95dcc219 style & cosmetic fixes 2020-03-29 16:35:50 +03:00
Fire-Head d53c151ffc style & cosmetic fixes 2020-03-29 16:32:11 +03:00
Sergeanur 97ffa1a658 Wrappers cleanup 2020-03-29 08:58:08 +03:00
Fire-Head 194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
erorcun c056871e07
Merge pull request #363 from erorcun/erorcun
CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus 112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap a58bceb1a7
Merge pull request #362 from Fire-Head/master
WaterCannon done, resource ico
2020-03-28 16:47:20 +01:00
Fire-Head a81233429d WaterCannon uv macros 2020-03-28 18:24:21 +03:00
Fire-Head 3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
aap f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
Nikolay Korolev 861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin c88c2115e2 Remove unneeded double to float casts 2020-03-22 17:30:54 +01:00
Filip Gawin 8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Filip Gawin 7c425ac4ac Implement ProcessGarages + small cleanup 2020-03-22 17:30:54 +01:00
Nikolay Korolev d1d123dc6a missing endlines 2020-03-22 19:19:07 +03:00
Nikolay Korolev c29a85a443 console init 2020-03-22 18:48:16 +03:00
Nikolay Korolev 360d9cf889 merge with master 2020-03-22 17:26:18 +03:00
Nikolay Korolev 34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Sergeanur 5e37c3e805 Console 2020-03-22 16:19:10 +02:00
Nikolay Korolev 7d213a1f32 bullet traces fixes 2020-03-22 13:20:36 +03:00
Nikolay Korolev c2f5dfdb1e bullet traces 2020-03-21 20:14:29 +03:00
erorcun 4cc0fc1696
Merge branch 'master' into erorcun 2020-03-12 00:57:35 +03:00
eray orçunus 934e9db4fc CPopulation done, CCopPed and fixes 2020-03-12 00:48:33 +03:00
Nikolay Korolev 0a3211d0cf Merge branch 'master' into script_dev 2020-03-02 22:54:47 +03:00
Nikolay Korolev d492390fec script utils 2020-03-02 22:54:13 +03:00
eray orçunus a718e699ad Fixes and cleanup 2020-03-02 03:06:52 +03:00
Nikolay Korolev 1366c58d59 removed extra include 2020-02-22 17:19:56 +03:00
Nikolay Korolev a122d558a2 merge + bug fix 2020-02-22 15:53:41 +03:00
Nikolay Korolev 3481e431c9 fixes 2020-02-22 15:35:46 +03:00
Nikolay Korolev 1337a9b603 script 1000-1154 2020-02-16 23:08:54 +03:00
Nikolay Korolev a361fc0ff5 sync with upstream 2020-02-15 14:54:46 +03:00
Nikolay Korolev 043efaf082 script 900-999 2020-02-15 14:53:42 +03:00
Sergeanur f1863676bb CullZone fix 2020-02-04 22:21:45 +02:00
eray orçunus 03b995c6ef Some fixes and some cosmetic things 2020-02-02 16:58:52 +03:00
Sergeanur 3d69148497 Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget 2020-02-01 18:40:54 +02:00
Sergeanur e2f8ad983d Fix damage bar assert crash 2020-02-01 17:22:56 +02:00
Sergeanur 6ff06ff7c6 Partial CBoat 2020-01-24 10:41:40 +02:00
erorcun d75b9b8257
CPlayerPed continues (#294) 2020-01-23 23:21:50 +03:00
Sergeanur a9f39d8284 MLO, XtraCompsModelInfo, MovingThing, Solid 2020-01-20 22:58:13 +02:00
eray orçunus 8a745e4d89 Fixes 2020-01-11 01:48:05 +03:00
erorcun f9316d9cc3
CPlayerPed & CMenuManager (#286)
Make Frontend great again!
2020-01-07 17:23:09 +03:00
eray orçunus 6496143022 Shadow/blood fade and scale fix 2019-11-28 00:22:38 +03:00
eray orçunus 680fe0f7e6 CCivilianPed done & restore peds running to phone 2019-11-26 02:35:05 +03:00
eray orçunus be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
eray orçunus 1b8533f256 Renderer fixes 2019-11-03 02:13:29 +03:00
erorcun 34090ab4d6
Merge pull request #255 from Nick007J/master
script 500-599
2019-10-30 03:20:15 +03:00
Sergeanur 6d61f678e2 Fixed credits not working 2019-10-27 16:05:47 +02:00
Fire_Head 6a46cc6c3b
Merge branch 'master' into master 2019-10-27 06:36:58 +03:00
Fire-Head 537aaca5c2 ControllerConfig done
Fix Cam enum
2019-10-27 06:17:30 +03:00
Sergeanur c3c6c51003 Revert m_alphaEntityList capacity 2019-10-26 22:48:54 +03:00
Nikolay Korolev 3dee880c29 merge 2019-10-26 17:20:31 +03:00
Sergeanur d9fb2cc56f VisibilityPlugins callbacks and fixes 2019-10-26 14:12:24 +03:00
Sergeanur 4af82584e2 Fixed markers rotation speed 2019-10-26 14:11:29 +03:00
Filip Gawin d822417cfc Fixes for nitpicks 2019-10-26 13:05:00 +02:00
Filip Gawin 47d2cf6c0a More audio windows 2019-10-26 13:05:00 +02:00
Filip Gawin d2941b0368 More audio (to hook and test) 2019-10-26 13:05:00 +02:00
eray orçunus 2d998b2416 Fixes&Peds 2019-10-25 22:17:55 +03:00
erorcun d61430fbba
Merge pull request #247 from Sergeanur/3dMarkers
Full C3dMarkers
2019-10-24 00:45:16 +03:00
Nikolay Korolev d579ee1b64 script 500-599 plus bugfix 2019-10-22 00:39:59 +03:00
nmzik f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
Sergeanur 3ba57c5f6a Gangs save and missed sound enums 2019-10-17 13:21:31 +03:00
Sergeanur 07c46936c3 Changed math functions 2019-10-17 12:40:50 +03:00
Sergeanur 8987934123 Full C3dMarkers 2019-10-17 02:39:01 +03:00
Nikolay Korolev c78fff8d54 script 400-499 start 2019-10-12 22:00:31 +03:00
Sergeanur ffed52b94f CMoneyMessages moved to SpecialFX.cpp 2019-10-10 19:17:35 +03:00
Sergeanur 568bdcfd74 CHud::Draw - removed render states, readded hud toogle with second controller 2019-10-07 15:06:30 +03:00
Sergeanur 577189c1f2 Corona streaks fix 2019-10-07 01:59:38 +03:00
Sergeanur 32c5723b91 Radio shadow fix, RAMPAGE!! message fix 2019-10-06 21:31:34 +03:00
Sergeanur 5b49c972a0 CHud: timer and damage fixes 2019-10-06 15:45:53 +03:00
Sergeanur dd99edd339 Fixed a bunch of calculation mistakes in CHud 2019-10-05 22:26:29 +03:00
aap c06f139530
Merge pull request #223 from Sergeanur/fix/WideCorona
Corona widescreen fix
2019-10-05 17:17:29 +02:00
Sergeanur 365f9e9caf Triangular radar blips 2019-10-05 17:32:01 +03:00
Sergeanur cc621ba099 Corona widescreen fix 2019-10-05 16:04:27 +03:00
Sergeanur 5e1538a275 Fixed disappearing ammo count 2019-10-04 00:49:11 +03:00
Sergeanur 47e6cbe65e Fix formatting mistakes 2019-10-03 23:38:21 +03:00
Sergeanur 6bed421ce8 No dw 2019-10-03 13:31:31 +03:00
Sergeanur 095b8b1e74 CMoneyMessages 2019-10-03 13:16:28 +03:00
Filip Gawin 01ac2929cd Cleanup 2019-08-27 22:29:23 +02:00
Filip Gawin 2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
Filip Gawin 458fc63f01 Cleanup 2019-08-27 21:14:28 +02:00
Filip Gawin af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
eray orçunus 8f18f84836 Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun 2019-08-15 17:54:49 +03:00
eray orçunus 5bea16c7cc AnimViewer! 2019-08-15 17:51:39 +03:00
Fire_Head 6909fa283a
Merge branch 'master' into master 2019-08-15 05:06:52 +03:00
Fire-Head 6093d855b0 CParticleObject done, cDMAudio done 2019-08-15 04:43:00 +03:00
aap 0bd681abc5 finished CPathFind 2019-08-09 19:42:18 +02:00
Fire-Head 1ec6979b8b restore original shadows fading 2019-07-29 20:05:06 +03:00
aap 6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
aap 9a50a59a3c CAutomobile::FireTruckControl and HydraulicControl 2019-07-26 14:27:13 +02:00
Nikolay Korolev 5acce16261 Running script part 3 2019-07-25 23:34:29 +03:00
Fire_Head b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head 0c0e564019 update 2019-07-24 20:30:09 +03:00
Fire-Head b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap ae69aaf5ce implemented cBuoyancy 2019-07-23 22:55:23 +02:00
aap 60045ec6cd couple of fixes 2019-07-20 14:39:38 +02:00
aap 0ad39c020c implemented col line rendering 2019-07-19 13:58:19 +02:00
aap ba242bcf58 more CAutomobile::ProcessControl 2019-07-17 23:58:06 +02:00
guard3 94fb33b60c Fluff 2019-07-17 22:44:22 +03:00
aap 424487854b started making frontend accurate to game 2019-07-14 12:46:36 +02:00
aap c6afa42f9b
Merge pull request #131 from gennariarmando/master
Frontend fixes.
2019-07-14 10:22:52 +02:00
aap 980b6ed4d2 little change to aspect ratio defines 2019-07-12 18:28:40 +02:00
_AG 7ba5f6a13a Frontend fixes.
Fix #125 #119 #105 #98 #54.
2019-07-11 23:43:37 +02:00
Fire_Head aa449b6fe1
Merge branch 'master' into master 2019-07-11 03:48:36 +03:00
Fire-Head d8dd649617 fixfixfix 2019-07-11 03:44:54 +03:00
Fire-Head 3225fe3b92 Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
#	src/render/WaterLevel.cpp
#	src/render/WaterLevel.h
2019-07-11 03:40:15 +03:00
Fire-Head 565f36f4e3 waterupd 2019-07-11 03:39:20 +03:00
Fire-Head b902abd984 water fix 2019-07-11 03:37:57 +03:00
Fire-Head aed8218ef1 WaterLevel done 2019-07-11 03:33:28 +03:00
Fire-Head a644c4e9ce WaterLevel done 2019-07-11 03:22:01 +03:00
aap 90e093cd47 and of course the last commit didnt fix everything 2019-07-10 17:34:11 +02:00
aap 4a36d64f15 added wrappers around math functions 2019-07-10 17:18:26 +02:00
aap 74fcbc8c0a more CAutomobile 2019-07-09 09:57:44 +02:00
aap a2cecd4e97
Merge pull request #122 from Nick007J/master
More script stuff
2019-07-08 21:38:06 +02:00
aap 12af85ca3d cleaned up patching of virtual functions; started CAutomobile 2019-07-08 08:46:42 +02:00
Nikolay Korolev 4f3d17a81c More script 2019-07-08 00:05:24 +03:00
Nikolay Korolev 4c86469cc9 Merge remote-tracking branch 'upstream/master' 2019-07-07 22:28:51 +03:00
aap 6ec421fe7b
Merge pull request #111 from gennariarmando/master
Darkel/Wanted update.
2019-07-07 21:09:40 +02:00
Nikolay Korolev a4e6930bb6 More scripts 2019-07-07 20:57:00 +03:00
Nikolay Korolev ee0494b2d8 IntoTheScripts! 2019-07-07 19:00:02 +03:00
_AG d1c6a6aaa6 Merge branch 'master' of https://github.com/gtamodding/re3 2019-07-07 15:16:54 +02:00
aap 53023eb65b the great reorganization 2019-07-07 13:09:11 +02:00
aap 533f265f55 made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines 2019-07-07 10:16:16 +02:00
_AG 0ac6d0515e
Merge branch 'master' into master 2019-07-07 09:21:44 +02:00
aap 2b592605ab misc classes finished 2019-07-06 12:27:21 +02:00
_AG 9fed0c040c Darkel/Wanted update. 2019-07-04 22:33:19 +02:00
Nikolay Korolev 835b7cac22 Fixed type of m_ItemToFlash 2019-07-04 01:23:19 +03:00
Nikolay Korolev 7fae683316 Script stuff + bug fixes 2019-07-04 01:16:24 +03:00
_AG 69b5c9f1e0 Update Frontend. 2019-07-03 17:30:26 +02:00
aap 936a8e8351 fixed boat rendering 2019-07-03 14:06:26 +02:00
aap 25865e68c4 cleaned up to be closer to original game 2019-07-03 13:13:55 +02:00
aap e8215cf560
Revert "Implemented frontend inputs." 2019-07-02 22:05:11 +02:00
_AG 6c693e3bbf Implemented frontend inputs.
Fixed #66 and few other stuff.
2019-07-02 14:36:40 +02:00
eray orçunus 27838ae0b2 Kangaroo cheat and bug fixes
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-02 06:01:26 +03:00
aap c661485ef7 little cleanup 2019-06-30 22:55:48 +02:00
aap af2e764d81 finished CEntity 2019-06-30 21:06:55 +02:00
Filip Gawin 2115faec38 Cleanup project a bit 2019-06-30 12:56:50 +02:00
aap 8946a20983 fix hud render states; bug in coronas 2019-06-29 17:54:09 +02:00
aap bbb8a21fe1
Merge pull request #67 from gennariarmando/master
Some Hud.cpp fixes.
2019-06-28 19:00:44 +02:00
aap 3bc17b39c2
Merge pull request #68 from erorcun/erorcun
Footsteps
2019-06-28 19:00:26 +02:00
eray orçunus 7ab2ba9399 Footsteps
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-28 19:19:00 +03:00
_AG 39aefaffa5 Little ops. 2019-06-28 17:11:41 +02:00
_AG 6e0f961bde Some Hud.cpp fixes. 2019-06-28 16:57:14 +02:00
aap 5a93f67c88 CHud cleanup: fixes and cosmetic treatment 2019-06-28 13:28:42 +02:00
aap f6c767d87c CStreaming almost done 2019-06-27 14:17:42 +02:00
aap ff56b39a27
Merge pull request #61 from gennariarmando/master
Finished Hud.cpp
2019-06-27 09:53:55 +02:00
_AG 677821d6cc Finished Hud.cpp 2019-06-27 09:49:08 +02:00
aap 0053201ea0 yet more CStreaming 2019-06-27 00:12:58 +02:00
Nikolay Korolev 08b053a568 Merge with upstream 2019-06-26 23:34:14 +03:00
_AG e765dfe90a Initial commit for Frontend.
Bug fixes:
fix #40, fix #39, fix #38, fix #37, fix #21.
Code organization and cleanup...
2019-06-25 02:36:26 +02:00
Nikolay Korolev cc731f4732 More replay stuff 2019-06-25 01:42:23 +03:00
aap a5ba538968 some Radar and Hud cleanup; fix in Physical 2019-06-23 13:11:41 +02:00
aap 7a77f995b2
Merge pull request #32 from Nick007J/master
Added replay functions
2019-06-22 21:29:14 +02:00
Nikolay Korolev 8b47a5b9f4 First commit of replay system 2019-06-22 21:17:25 +03:00
_AG 11ba688c98 Update Radar.cpp 2019-06-20 21:34:48 +02:00
_AG f3c331ece6 Code clean up. 2019-06-20 15:18:19 +02:00
aap 922c73eeee started CStreaming 2019-06-20 14:49:16 +02:00
_AG 2ce7bcc405 Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. 2019-06-20 02:32:36 +02:00
aap f1b255e69f typo in visibility plugins 2019-06-20 00:36:11 +02:00
aap dc230df8b1
Merge pull request #24 from gennariarmando/master
Fixed health icon.
2019-06-17 22:42:11 +02:00
aap b5fba778c4 first part of CFileLoader 2019-06-17 22:40:15 +02:00
_AG 6f0fb7cd36 Fixed health icon. 2019-06-17 21:06:41 +02:00
_AG f299e9ebd5 Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
2019-06-17 02:11:30 +02:00
aap 0add48abf5 got rid of upper case types 2019-06-17 00:23:19 +02:00
aap 71ac32cbd7 fix the cleanup... 2019-06-16 21:41:58 +02:00
aap 2a207af49a some cleanup 2019-06-16 19:06:01 +02:00
_AG 4c385edd0c Changes for the pull request. 2019-06-16 18:05:22 +02:00
_AG b83a0d469a Updates Draw.cpp, MusicManager.cpp. 2019-06-16 00:24:13 +02:00
_AG 92cc1cf3af New updates for Hud.cpp and more. 2019-06-15 01:34:36 +02:00
aap f407c9829f finished some classes 2019-06-13 12:25:55 +02:00
aap 9703ef9b59 implemented CutsceneObject; little fixes 2019-06-12 21:17:02 +02:00
aap ec0b8b5730 implemented CTimeCycle 2019-06-12 16:52:26 +02:00
Filip Gawin ecd70a5f17 RE more stuff from COnscreenTimer 2019-06-12 01:23:49 +02:00
Fire-Head 0c495cb188 added NO_MOVIES 2019-06-03 01:25:46 +03:00
aap 541665d9d1 added some small bits and stubs 2019-06-02 17:13:56 +02:00
aap b63c87e8a6 implemented splashes; fixed zones 2019-06-01 23:28:13 +02:00
aap c40c7acb96 added CPointLights 2019-06-01 19:18:19 +02:00
aap 92434f01f1 more RW lights 2019-06-01 12:02:31 +02:00
aap 0476a41883 added CCoronas 2019-06-01 01:58:19 +02:00
aap 84204471a5 more high level functions 2019-05-31 11:44:43 +02:00
aap f50cf32b87 CCredits name cleanup 2019-05-31 00:39:25 +02:00
aap c4368b7432 Merge branch 'master' of github.com:GTAmodding/re3 2019-05-31 00:33:01 +02:00
aap 454276f940 added CCredits 2019-05-31 00:32:50 +02:00
Fire-Head 3ef6029764 fixed CParticle crash && RandTable
implemented PC codewarrior rand
updated premake
2019-05-31 00:49:06 +03:00
aap 188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00
aap 852d8298b1 added CMBlur 2019-05-30 13:35:13 +02:00
aap ee5088b3e1 added CAntennas 2019-05-30 11:13:06 +02:00
aap 0a36d49d2c clean up 2019-05-30 00:47:33 +02:00
Fire-Head 197767d1c8 Updates, CTimer started 2019-05-29 21:02:58 +03:00
Fire-Head 31e7428bdf Particle, ParticleMgr done 2019-05-29 03:52:30 +03:00
aap cb8993f15e implemented bits of CWorld 2019-05-28 08:39:36 +02:00
aap 3b56c51e64 added CFont 2019-05-22 20:28:53 +02:00
aap 157926ddc6 finished CSprite(2d) 2019-05-21 09:38:51 +02:00
aap 5b8f20b08e reversed CPhysical::ProcessShiftSectorList 2019-05-17 14:08:18 +02:00
aap 600bf03514 first commit 2019-05-15 16:52:37 +02:00