mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-05 11:25:54 +00:00
Merge remote-tracking branch 'upstream/miami' into miami
This commit is contained in:
commit
d426588496
24
README.md
24
README.md
|
@ -19,12 +19,20 @@ such that we have a working game at all times.
|
|||
- (Optional) If you want to use optional features like Russian language or menu map, copy the files in /gamefiles folder to your game root folder.
|
||||
- Move re3.exe to GTA 3 directory and run it.
|
||||
|
||||
## Preparing the environment for building
|
||||
|
||||
Currently only building on VS2015/2017/2019 (Windows) and GCC (Linux) is tested.
|
||||
|
||||
- Clone the repo.
|
||||
- Run `git submodule init` and `git submodule update`.
|
||||
- Point GTA_III_RE_DIR environment variable to GTA3 root folder.
|
||||
- Run premake
|
||||
- On Windows: one of the `premake-vsXXXX.cmd` variants on root folder
|
||||
- On Linux: proceed to [Building on Linux](https://github.com/GTAmodding/re3/wiki/Building-on-Linux).
|
||||
- There are various settings at the very bottom of [config.h](https://github.com/GTAmodding/re3/tree/master/src/core/config.h), you may want to take a look there. i.e. FIX_BUGS define fixes the bugs we've come across.
|
||||
|
||||
> :information_source: **Rendering engine** re3 uses completely homebrew RenderWare-replacement rendering engine; [librw](https://github.com/aap/librw/). librw comes as submodule of re3, but you also can use LIBRW enviorenment variable to specify path to your own librw.
|
||||
|
||||
> :warning: **Notice for builders** There are various settings at the very bottom of `config.h`, you may want to take a look there. i.e. FIX_BUGS define fixes the bugs we've come across.
|
||||
|
||||
https://github.com/GTAmodding/re3/tree/master/src/core/config.h
|
||||
|
||||
## Contributing
|
||||
|
||||
### Unreversed / incomplete classes (at least the ones we know)
|
||||
|
@ -141,11 +149,3 @@ but here are some observations:
|
|||
* do *not* use `dw` for `DWORD` or so, we're not programming win32
|
||||
|
||||
* Generally, try to make the code look as if R* could have written it
|
||||
|
||||
### Environment Variables
|
||||
Here you can find a list of variables that you might need to set in windows:
|
||||
```
|
||||
"GTA_III_RE_DIR" * path to "gta3_re" game folder usually where this plugin run.
|
||||
"GTA_III_DIR" * path to "GTAIII" game folder.
|
||||
"LIBRW" * path to LIBRW.
|
||||
```
|
||||
|
|
|
@ -50,8 +50,13 @@ extern "C" {
|
|||
|
||||
|
||||
#else // OPENAL
|
||||
#ifndef _WIN32
|
||||
#include <AL/al.h>
|
||||
#include <string.h>
|
||||
#else
|
||||
#include <al.h>
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef GUID_DEFINED
|
||||
#define GUID_DEFINED
|
||||
typedef struct _GUID
|
||||
|
|
75
premake5.lua
75
premake5.lua
|
@ -29,6 +29,7 @@ workspace "reVC"
|
|||
location "build"
|
||||
symbols "Full"
|
||||
staticruntime "off"
|
||||
|
||||
filter { "system:windows" }
|
||||
platforms {
|
||||
"win-x86-RW33_d3d8-mss",
|
||||
|
@ -36,6 +37,11 @@ workspace "reVC"
|
|||
"win-x86-librw_gl3_glfw-mss",
|
||||
}
|
||||
|
||||
filter { "system:linux" }
|
||||
platforms {
|
||||
"linux-x86-librw_gl3_glfw-oal",
|
||||
}
|
||||
|
||||
filter "configurations:Debug"
|
||||
defines { "DEBUG" }
|
||||
|
||||
|
@ -45,6 +51,9 @@ workspace "reVC"
|
|||
|
||||
filter { "platforms:win*" }
|
||||
system "windows"
|
||||
|
||||
filter { "platforms:linux*" }
|
||||
system "linux"
|
||||
|
||||
filter { "platforms:*x86*" }
|
||||
architecture "x86"
|
||||
|
@ -57,33 +66,32 @@ workspace "reVC"
|
|||
|
||||
filter "platforms:*librw_gl3_glfw*"
|
||||
defines { "RW_GL3" }
|
||||
includedirs { path.join(_OPTIONS["glfwdir"], "include") }
|
||||
includedirs { path.join(_OPTIONS["glewdir"], "include") }
|
||||
|
||||
filter "platforms:win*librw_gl3_glfw*"
|
||||
defines { "GLEW_STATIC" }
|
||||
if(not _OPTIONS["with-librw"]) then
|
||||
libdirs { path.join(Librw, "lib/win-x86-gl3/%{cfg.buildcfg}") }
|
||||
end
|
||||
defines { "GLEW_STATIC" }
|
||||
includedirs { path.join(_OPTIONS["glfwdir"], "include") }
|
||||
includedirs { path.join(_OPTIONS["glewdir"], "include") }
|
||||
|
||||
filter "platforms:linux*librw_gl3_glfw*"
|
||||
if(not _OPTIONS["with-librw"]) then
|
||||
libdirs { path.join(Librw, "lib/linux-x86-gl3/%{cfg.buildcfg}") }
|
||||
end
|
||||
|
||||
filter {}
|
||||
|
||||
pbcommands = {
|
||||
"setlocal EnableDelayedExpansion",
|
||||
"set file=$(TargetPath)",
|
||||
"FOR %%i IN (\"%file%\") DO (",
|
||||
"set filename=%%~ni",
|
||||
"set fileextension=%%~xi",
|
||||
"set target=!path!!filename!!fileextension!",
|
||||
"copy /y \"!file!\" \"!target!\"",
|
||||
")" }
|
||||
|
||||
|
||||
function setpaths (gamepath, exepath, scriptspath)
|
||||
scriptspath = scriptspath or ""
|
||||
if (gamepath) then
|
||||
cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" }
|
||||
table.insert(cmdcopy, pbcommands)
|
||||
postbuildcommands (cmdcopy)
|
||||
postbuildcommands {
|
||||
'{COPY} "%{cfg.buildtarget.abspath}" "' .. gamepath .. scriptspath .. '%{cfg.buildtarget.name}"'
|
||||
}
|
||||
debugdir (gamepath)
|
||||
if (exepath) then
|
||||
debugcommand (gamepath .. exepath)
|
||||
-- Used VS variable $(TargetFileName) because it doesn't accept premake tokens. Does debugcommand even work outside VS??
|
||||
debugcommand (gamepath .. "$(TargetFileName)")
|
||||
dir, file = exepath:match'(.*/)(.*)'
|
||||
debugdir (gamepath .. (dir or ""))
|
||||
end
|
||||
|
@ -111,17 +119,12 @@ project "reVC"
|
|||
kind "WindowedApp"
|
||||
targetname "reVC"
|
||||
targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
|
||||
targetextension ".exe"
|
||||
characterset ("MBCS")
|
||||
linkoptions "/SAFESEH:NO"
|
||||
|
||||
defines { "MIAMI" }
|
||||
|
||||
files { addSrcFiles("src") }
|
||||
files { addSrcFiles("src/animation") }
|
||||
files { addSrcFiles("src/audio") }
|
||||
--files { addSrcFiles("src/audio/miles") }
|
||||
--files { addSrcFiles("src/audio/openal") }
|
||||
files { addSrcFiles("src/audio/oal") }
|
||||
files { addSrcFiles("src/control") }
|
||||
files { addSrcFiles("src/core") }
|
||||
files { addSrcFiles("src/entities") }
|
||||
|
@ -133,7 +136,6 @@ project "reVC"
|
|||
files { addSrcFiles("src/rw") }
|
||||
files { addSrcFiles("src/save") }
|
||||
files { addSrcFiles("src/skel") }
|
||||
files { addSrcFiles("src/skel/win") }
|
||||
files { addSrcFiles("src/skel/glfw") }
|
||||
files { addSrcFiles("src/text") }
|
||||
files { addSrcFiles("src/vehicles") }
|
||||
|
@ -144,6 +146,7 @@ project "reVC"
|
|||
includedirs { "src" }
|
||||
includedirs { "src/animation" }
|
||||
includedirs { "src/audio" }
|
||||
includedirs { "src/audio/oal" }
|
||||
includedirs { "src/control" }
|
||||
includedirs { "src/core" }
|
||||
includedirs { "src/entities" }
|
||||
|
@ -155,7 +158,6 @@ project "reVC"
|
|||
includedirs { "src/rw" }
|
||||
includedirs { "src/save/" }
|
||||
includedirs { "src/skel/" }
|
||||
includedirs { "src/skel/win" }
|
||||
includedirs { "src/skel/glfw" }
|
||||
includedirs { "src/text" }
|
||||
includedirs { "src/vehicles" }
|
||||
|
@ -168,8 +170,22 @@ project "reVC"
|
|||
|
||||
libdirs { "milessdk/lib" }
|
||||
|
||||
setpaths("$(GTA_VC_RE_DIR)/", "$(TargetFileName)", "")
|
||||
if(os.getenv("GTA_VC_RE_DIR")) then
|
||||
setpaths("$(GTA_VC_RE_DIR)/", "%(cfg.buildtarget.name)", "")
|
||||
end
|
||||
|
||||
filter "platforms:win*"
|
||||
files { addSrcFiles("src/skel/win") }
|
||||
includedirs { "src/skel/win" }
|
||||
linkoptions "/SAFESEH:NO"
|
||||
characterset ("MBCS")
|
||||
targetextension ".exe"
|
||||
|
||||
filter "platforms:linux*"
|
||||
targetextension ".elf"
|
||||
defines { "OPENAL" }
|
||||
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||
|
||||
filter "platforms:*RW33*"
|
||||
staticruntime "on"
|
||||
includedirs { "rwsdk/include/d3d8" }
|
||||
|
@ -195,7 +211,10 @@ project "reVC"
|
|||
filter "platforms:*d3d9*"
|
||||
links { "d3d9" }
|
||||
|
||||
filter "platforms:*gl3_glfw*"
|
||||
filter "platforms:win*gl3_glfw*"
|
||||
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
|
||||
libdirs { path.join(_OPTIONS["glfwdir"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
|
||||
links { "opengl32", "glew32s", "glfw3" }
|
||||
|
||||
filter "platforms:linux*gl3_glfw*"
|
||||
links { "GL", "GLEW", "glfw" }
|
||||
|
|
BIN
premake5Linux
Executable file
BIN
premake5Linux
Executable file
Binary file not shown.
|
@ -1,6 +1,10 @@
|
|||
#include "common.h"
|
||||
|
||||
#if defined _WIN32 && !defined __MINGW32__
|
||||
#include "ctype.h"
|
||||
#else
|
||||
#include <cwctype>
|
||||
#endif
|
||||
|
||||
#include "General.h"
|
||||
#include "RwHelper.h"
|
||||
|
|
|
@ -63,7 +63,10 @@ public:
|
|||
|
||||
CAnimBlendAssociation(void);
|
||||
CAnimBlendAssociation(CAnimBlendAssociation &other);
|
||||
virtual ~CAnimBlendAssociation(void);
|
||||
#ifndef FIX_BUGS
|
||||
virtual
|
||||
#endif
|
||||
~CAnimBlendAssociation(void);
|
||||
void AllocateAnimBlendNodeArray(int n);
|
||||
void FreeAnimBlendNodeArray(void);
|
||||
void Init(RpClump *clump, CAnimBlendHierarchy *hier);
|
||||
|
|
|
@ -102,7 +102,7 @@ const struct {
|
|||
{ "MT_PH2", STREAMED_SOUND_CUTSCENE_MARTY_PH2 },
|
||||
{ "MT_PH3", STREAMED_SOUND_CUTSCENE_MARTY_PH3 },
|
||||
{ "MT_PH4", STREAMED_SOUND_CUTSCENE_MARTY_PH4 },
|
||||
{ NULL, NULL }
|
||||
{ NULL, 0 }
|
||||
};
|
||||
|
||||
int
|
||||
|
|
|
@ -148,11 +148,12 @@ FrameUpdateCallBackWithVelocityExtractionNonSkinned(AnimBlendFrameData *frame, v
|
|||
mat->pos.x = pos.x - transx;
|
||||
mat->pos.y = pos.y - transy;
|
||||
mat->pos.z = pos.z;
|
||||
if(mat->pos.z >= -0.8f)
|
||||
if(mat->pos.z >= -0.8f) {
|
||||
if(mat->pos.z < -0.4f)
|
||||
mat->pos.z += (2.5f * mat->pos.z + 2.0f) * frame->resetPos.z;
|
||||
else
|
||||
mat->pos.z += frame->resetPos.z;
|
||||
}
|
||||
mat->pos.x += frame->resetPos.x;
|
||||
mat->pos.y += frame->resetPos.y;
|
||||
}
|
||||
|
@ -356,11 +357,12 @@ FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void
|
|||
xform->t.x = pos.x - transx;
|
||||
xform->t.y = pos.y - transy;
|
||||
xform->t.z = pos.z;
|
||||
if(xform->t.z >= -0.8f)
|
||||
if(xform->t.z >= -0.8f) {
|
||||
if(xform->t.z < -0.4f)
|
||||
xform->t.z += (2.5f * xform->t.z + 2.0f) * frame->resetPos.z;
|
||||
else
|
||||
xform->t.z += frame->resetPos.z;
|
||||
}
|
||||
xform->t.x += frame->resetPos.x;
|
||||
xform->t.y += frame->resetPos.y;
|
||||
}
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "AudioScriptObject.h"
|
||||
#include "sampman.h"
|
||||
#include "Text.h"
|
||||
#include "crossplatform.h"
|
||||
|
||||
cDMAudio DMAudio;
|
||||
|
||||
|
|
|
@ -23,6 +23,12 @@
|
|||
*/
|
||||
|
||||
#include "aldlist.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#define _stricmp strcasecmp
|
||||
#define _strnicmp strncasecmp
|
||||
#endif
|
||||
|
||||
#ifdef AUDIO_OAL
|
||||
/*
|
||||
* Init call
|
||||
|
@ -47,7 +53,7 @@ ALDeviceList::ALDeviceList()
|
|||
|
||||
index = 0;
|
||||
// go through device list (each device terminated with a single NULL, list terminated with double NULL)
|
||||
while (*devices != NULL) {
|
||||
while (*devices != '\0') {
|
||||
if (strcmp(defaultDeviceName, devices) == 0) {
|
||||
defaultDeviceIndex = index;
|
||||
}
|
||||
|
@ -67,7 +73,7 @@ ALDeviceList::ALDeviceList()
|
|||
if ((bNewName) && (actualDeviceName != NULL) && (strlen(actualDeviceName) > 0)) {
|
||||
memset(&ALDeviceInfo, 0, sizeof(ALDEVICEINFO));
|
||||
ALDeviceInfo.bSelected = true;
|
||||
ALDeviceInfo.strDeviceName = std::string(actualDeviceName, strlen(actualDeviceName));
|
||||
ALDeviceInfo.strDeviceName.assign(actualDeviceName, strlen(actualDeviceName));
|
||||
alcGetIntegerv(device, ALC_MAJOR_VERSION, sizeof(int), &ALDeviceInfo.iMajorVersion);
|
||||
alcGetIntegerv(device, ALC_MINOR_VERSION, sizeof(int), &ALDeviceInfo.iMinorVersion);
|
||||
|
||||
|
@ -180,7 +186,7 @@ unsigned int ALDeviceList::GetMaxNumSources(int index)
|
|||
/*
|
||||
* Checks if the extension is supported on the given device
|
||||
*/
|
||||
bool ALDeviceList::IsExtensionSupported(int index, char *szExtName)
|
||||
bool ALDeviceList::IsExtensionSupported(int index, const char *szExtName)
|
||||
{
|
||||
bool bReturn = false;
|
||||
|
||||
|
@ -326,4 +332,4 @@ unsigned int ALDeviceList::GetMaxNumSources()
|
|||
|
||||
return iSourceCount;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -32,7 +32,7 @@ public:
|
|||
char *GetDeviceName(int index);
|
||||
void GetDeviceVersion(int index, int *major, int *minor);
|
||||
unsigned int GetMaxNumSources(int index);
|
||||
bool IsExtensionSupported(int index, char *szExtName);
|
||||
bool IsExtensionSupported(int index, const char *szExtName);
|
||||
int GetDefaultDevice();
|
||||
void FilterDevicesMinVer(int major, int minor);
|
||||
void FilterDevicesMaxVer(int major, int minor);
|
||||
|
@ -46,4 +46,4 @@ private:
|
|||
};
|
||||
#endif
|
||||
|
||||
#endif // ALDEVICELIST_H
|
||||
#endif // ALDEVICELIST_H
|
||||
|
|
|
@ -4,6 +4,10 @@
|
|||
#include "common.h"
|
||||
#include "sampman.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#include <float.h>
|
||||
#endif
|
||||
|
||||
extern bool IsFXSupported();
|
||||
|
||||
CChannel::CChannel()
|
||||
|
@ -207,4 +211,4 @@ void CChannel::UpdateReverb(ALuint slot)
|
|||
alSource3i(alSource, AL_AUXILIARY_SEND_FILTER, slot, 0, alFilter);
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -4,13 +4,15 @@
|
|||
#include "common.h"
|
||||
#include "sampman.h"
|
||||
|
||||
typedef long ssize_t;
|
||||
|
||||
#include <sndfile.h>
|
||||
#include <mpg123.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
typedef long ssize_t;
|
||||
#pragma comment( lib, "libsndfile-1.lib" )
|
||||
#pragma comment( lib, "libmpg123.lib" )
|
||||
#else
|
||||
#include "crossplatform.h"
|
||||
#endif
|
||||
|
||||
class CSndFile : public IDecoder
|
||||
{
|
||||
|
@ -192,7 +194,22 @@ CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUF
|
|||
m_nPosBeforeReset(0)
|
||||
|
||||
{
|
||||
strcpy(m_aFilename, filename);
|
||||
// Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/)
|
||||
#if !defined(_WIN32)
|
||||
FILE *test = fopen(filename, "r");
|
||||
if (!test) {
|
||||
char *r = (char*)alloca(strlen(filename) + 2);
|
||||
if (casepath(filename, r))
|
||||
{
|
||||
strcpy(m_aFilename, r);
|
||||
}
|
||||
} else {
|
||||
fclose(test);
|
||||
#else
|
||||
{
|
||||
#endif
|
||||
strcpy(m_aFilename, filename);
|
||||
}
|
||||
|
||||
DEV("Stream %s\n", m_aFilename);
|
||||
|
||||
|
@ -517,4 +534,4 @@ void CStream::ProviderTerm()
|
|||
ClearBuffers();
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -5,16 +5,18 @@
|
|||
#include "sampman.h"
|
||||
|
||||
#include <time.h>
|
||||
#include <io.h>
|
||||
|
||||
#include "eax.h"
|
||||
#include "eax-util.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#include <AL/al.h>
|
||||
#include <AL/alc.h>
|
||||
#include <AL/alext.h>
|
||||
#include <AL/efx.h>
|
||||
#include <AL/efx-presets.h>
|
||||
#endif
|
||||
|
||||
#include "oal/oal_utils.h"
|
||||
#include "oal/aldlist.h"
|
||||
|
@ -31,7 +33,9 @@
|
|||
//TODO: loop count
|
||||
//TODO: mp3 player
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma comment( lib, "OpenAL32.lib" )
|
||||
#endif
|
||||
|
||||
cSampleManager SampleManager;
|
||||
bool _bSampmanInitialised = false;
|
||||
|
@ -61,15 +65,15 @@ struct
|
|||
int defaultProvider;
|
||||
|
||||
|
||||
char SampleBankDescFilename[] = "AUDIO\\SFX.SDT";
|
||||
char SampleBankDataFilename[] = "AUDIO\\SFX.RAW";
|
||||
char SampleBankDescFilename[] = "audio/sfx.SDT";
|
||||
char SampleBankDataFilename[] = "audio/sfx.RAW";
|
||||
|
||||
FILE *fpSampleDescHandle;
|
||||
FILE *fpSampleDataHandle;
|
||||
bool bSampleBankLoaded [MAX_SAMPLEBANKS];
|
||||
int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS];
|
||||
int32 nSampleBankSize [MAX_SAMPLEBANKS];
|
||||
int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
|
||||
uintptr nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
|
||||
int32 _nSampleDataEndOffset;
|
||||
|
||||
int32 nPedSlotSfx [MAX_PEDSFX];
|
||||
|
@ -88,7 +92,7 @@ struct
|
|||
{
|
||||
ALuint buffer;
|
||||
ALuint timer;
|
||||
|
||||
|
||||
bool IsEmpty() { return timer == 0; }
|
||||
void Set(ALuint buf) { buffer = buf; }
|
||||
void Wait() { timer = 10000; }
|
||||
|
@ -573,7 +577,7 @@ cSampleManager::Initialise(void)
|
|||
return false;
|
||||
}
|
||||
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)malloc(nSampleBankSize[SAMPLEBANK_MAIN]);
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (uintptr)malloc(nSampleBankSize[SAMPLEBANK_MAIN]);
|
||||
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != NULL);
|
||||
|
||||
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] == NULL )
|
||||
|
@ -582,7 +586,7 @@ cSampleManager::Initialise(void)
|
|||
return false;
|
||||
}
|
||||
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
|
||||
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
|
||||
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != NULL);
|
||||
}
|
||||
|
||||
|
@ -985,7 +989,7 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
|
|||
if ( !IsSampleBankLoaded(nBank) )
|
||||
return false;
|
||||
|
||||
int32 addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
|
||||
uintptr addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
|
||||
|
||||
if ( ALBuffers[nSfx].IsEmpty() )
|
||||
{
|
||||
|
@ -1401,4 +1405,4 @@ cSampleManager::InitialiseSampleBanks(void)
|
|||
return true;
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -461,6 +461,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
|
|||
}
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
if (pVehicle->pDriver && pVehicle->pDriver->m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS){
|
||||
|
|
|
@ -2671,6 +2671,7 @@ void CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle* pVehicle, float* pSwerv
|
|||
SteerAICarWithPhysicsHeadingForTarget(pVehicle, nil, pVehicle->AutoPilot.m_vecDestinationCoors.x,
|
||||
pVehicle->AutoPilot.m_vecDestinationCoors.y, pSwerve, pAccel, pBrake, pHandbrake);
|
||||
return;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
pCurrentLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo];
|
||||
|
@ -2869,7 +2870,7 @@ CCarCtrl::RegisterVehicleOfInterest(CVehicle* pVehicle)
|
|||
return;
|
||||
}
|
||||
}
|
||||
uint32 oldestCarWeKeepTime = UINT_MAX;
|
||||
uint32 oldestCarWeKeepTime = UINT32_MAX;
|
||||
int oldestCarWeKeepIndex = 0;
|
||||
for (int i = 0; i < MAX_CARS_TO_KEEP; i++) {
|
||||
if (apCarsToKeep[i] && aCarsToKeepTime[i] < oldestCarWeKeepTime) {
|
||||
|
|
|
@ -533,6 +533,7 @@ void CGarage::Update()
|
|||
case GARAGE_BOMBSHOP1: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB1_SET, 1); break;
|
||||
case GARAGE_BOMBSHOP2: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB2_SET, 1); break;
|
||||
case GARAGE_BOMBSHOP3: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB3_SET, 1); break;
|
||||
default: break;
|
||||
}
|
||||
m_eGarageState = GS_OPENING;
|
||||
if (!CGarages::BombsAreFree)
|
||||
|
@ -577,6 +578,7 @@ void CGarage::Update()
|
|||
case GARAGE_BOMBSHOP3:
|
||||
CHud::SetHelpMessage(TheText.Get("GA_8"), false); // Use the detonator to activate the bomb.
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_GARAGE);
|
||||
FindPlayerPed()->m_pWanted->m_bIgnoredByCops = false;
|
||||
|
@ -2064,6 +2066,7 @@ bool CGarages::IsPointWithinHideOutGarage(Const CVector& point)
|
|||
case GARAGE_HIDEOUT_THREE:
|
||||
if (aGarages[i].IsPointInsideGarage(point))
|
||||
return true;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
|
|
@ -38,7 +38,7 @@ CPed* crimeReporters[NUMPHONES] = {};
|
|||
bool
|
||||
isPhoneAvailable(int m_phoneId)
|
||||
{
|
||||
return gPhoneInfo.m_aPhones[m_phoneId].m_nState == PHONE_STATE_FREE &&
|
||||
return gPhoneInfo.m_aPhones[m_phoneId].m_nState == PHONE_STATE_FREE &&
|
||||
(crimeReporters[m_phoneId] == nil || !crimeReporters[m_phoneId]->IsPointerValid() || !crimeReporters[m_phoneId]->bRunningToPhone || crimeReporters[m_phoneId]->m_objective > OBJECTIVE_IDLE ||
|
||||
crimeReporters[m_phoneId]->m_nLastPedState != PED_SEEK_POS &&
|
||||
(crimeReporters[m_phoneId]->m_nPedState != PED_MAKE_CALL && crimeReporters[m_phoneId]->m_nPedState != PED_FACE_PHONE && crimeReporters[m_phoneId]->m_nPedState != PED_SEEK_POS));
|
||||
|
@ -194,10 +194,10 @@ CPhoneInfo::HasMessageBeenDisplayed(int phoneId)
|
|||
{
|
||||
if (bDisplayingPhoneMessage)
|
||||
return false;
|
||||
|
||||
|
||||
int state = m_aPhones[phoneId].m_nState;
|
||||
|
||||
return state == PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE ||
|
||||
return state == PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE ||
|
||||
state == PHONE_STATE_ONETIME_MESSAGE_STARTED ||
|
||||
state == PHONE_STATE_REPEATED_MESSAGE_STARTED;
|
||||
}
|
||||
|
@ -218,7 +218,7 @@ INITSAVEBUF
|
|||
m_aPhones[i] = ReadSaveBuf<CPhone>(buf);
|
||||
// It's saved as building pool index in save file, convert it to true entity
|
||||
if (m_aPhones[i].m_pEntity) {
|
||||
m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((int)m_aPhones[i].m_pEntity - 1);
|
||||
m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((uintptr)m_aPhones[i].m_pEntity - 1);
|
||||
}
|
||||
}
|
||||
VALIDATESAVEBUF(size)
|
||||
|
|
|
@ -356,6 +356,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
|
|||
return true;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer)
|
||||
|
@ -576,6 +577,7 @@ CPickups::ModelForWeapon(eWeaponType weaponType)
|
|||
case WEAPONTYPE_FLAMETHROWER: return MI_FLAMETHROWER;
|
||||
case WEAPONTYPE_MOLOTOV: return MI_MOLOTOV;
|
||||
case WEAPONTYPE_GRENADE: return MI_GRENADE;
|
||||
default: break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -630,15 +632,15 @@ CPickups::Update()
|
|||
float mult;
|
||||
if ( dist < 10.0f )
|
||||
mult = 1.0f - (dist / 10.0f );
|
||||
else
|
||||
else
|
||||
mult = 0.0f;
|
||||
|
||||
|
||||
CVector pos = StaticCamCoors;
|
||||
pos.z += (pPlayerVehicle->GetColModel()->boundingBox.GetSize().z + 2.0f) * mult;
|
||||
|
||||
|
||||
if ( (CTimer::GetTimeInMilliseconds() - StaticCamStartTime) > 750 )
|
||||
{
|
||||
TheCamera.SetCamPositionForFixedMode(pos, CVector(0.0f, 0.0f, 0.0f));
|
||||
TheCamera.SetCamPositionForFixedMode(pos, CVector(0.0f, 0.0f, 0.0f));
|
||||
TheCamera.TakeControl(FindPlayerVehicle(), CCam::MODE_FIXED, JUMP_CUT, CAMCONTROL_SCRIPT);
|
||||
}
|
||||
|
||||
|
@ -988,7 +990,7 @@ INITSAVEBUF
|
|||
aPickUps[i] = ReadSaveBuf<CPickup>(buf);
|
||||
|
||||
if (aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pObject != nil)
|
||||
aPickUps[i].m_pObject = CPools::GetObjectPool()->GetSlot((int32)aPickUps[i].m_pObject - 1);
|
||||
aPickUps[i].m_pObject = CPools::GetObjectPool()->GetSlot((uintptr)aPickUps[i].m_pObject - 1);
|
||||
}
|
||||
|
||||
CollectedPickUpIndex = ReadSaveBuf<uint16>(buf);
|
||||
|
@ -1029,7 +1031,7 @@ CPacManPickup::Update()
|
|||
if (FindPlayerVehicle() == nil) return;
|
||||
|
||||
CVehicle *veh = FindPlayerVehicle();
|
||||
|
||||
|
||||
if (DistanceSqr2D(FindPlayerVehicle()->GetPosition(), m_vecPosn.x, m_vecPosn.y) < 100.0f && veh->IsSphereTouchingVehicle(m_vecPosn.x, m_vecPosn.y, m_vecPosn.z, 1.5f)) {
|
||||
switch (m_eType)
|
||||
{
|
||||
|
|
|
@ -303,7 +303,7 @@ void CSceneEdit::Draw(void)
|
|||
nCommandDrawn -= (MOVIE_TOTAL_COMMANDS - 1);
|
||||
if (nCommandDrawn <= MOVIE_DO_NOTHING)
|
||||
nCommandDrawn += (MOVIE_TOTAL_COMMANDS - 1);
|
||||
sprintf(str, pCommandStrings[nCommandDrawn]);
|
||||
sprintf(str, "%s", pCommandStrings[nCommandDrawn]);
|
||||
AsciiToUnicode(str, wstr);
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 0));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(COMMAND_NAME_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(COMMAND_NAME_Y + SHADOW_OFFSET + i * COMMAND_NAME_HEIGHT), wstr);
|
||||
|
@ -1095,4 +1095,4 @@ bool CSceneEdit::SelectWeapon(void)
|
|||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -132,7 +132,7 @@ int32 ScriptParams[32];
|
|||
|
||||
const uint32 CRunningScript::nSaveStructSize =
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
136;
|
||||
136;
|
||||
#else
|
||||
sizeof(CRunningScript);
|
||||
#endif
|
||||
|
@ -590,13 +590,14 @@ int open_script()
|
|||
{
|
||||
static int scriptToLoad = 1;
|
||||
|
||||
#ifdef _WIN32
|
||||
if (GetAsyncKeyState('G') & 0x8000)
|
||||
scriptToLoad = 0;
|
||||
if (GetAsyncKeyState('R') & 0x8000)
|
||||
scriptToLoad = 1;
|
||||
if (GetAsyncKeyState('D') & 0x8000)
|
||||
scriptToLoad = 2;
|
||||
|
||||
#endif
|
||||
switch (scriptToLoad) {
|
||||
case 0: scriptfile = "main.scm"; break;
|
||||
case 1: scriptfile = "freeroam_miami.scm"; break;
|
||||
|
@ -834,6 +835,8 @@ int8 CRunningScript::ProcessOneCommand()
|
|||
|
||||
int8 CRunningScript::ProcessCommands0To99(int32 command)
|
||||
{
|
||||
float *fScriptVar1;
|
||||
int *nScriptVar1;
|
||||
switch (command) {
|
||||
case COMMAND_NOP:
|
||||
return 0;
|
||||
|
@ -1442,7 +1445,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
|
|||
UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
|
||||
if (!ScriptParams[5])
|
||||
return 0;
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
|
||||
return 0;
|
||||
|
@ -1463,46 +1466,58 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
|
|||
UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
|
||||
if (!ScriptParams[7])
|
||||
return 0;
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_ADD_INT_VAR_TO_INT_VAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_INT_LVAR_TO_INT_VAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_INT_VAR_TO_INT_LVAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_INT_LVAR_TO_INT_LVAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_INT_VAR_FROM_INT_VAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_INT_LVAR_FROM_INT_LVAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
default:
|
||||
assert(0);
|
||||
|
@ -1513,66 +1528,88 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
|
|||
|
||||
int8 CRunningScript::ProcessCommands100To199(int32 command)
|
||||
{
|
||||
float *fScriptVar1;
|
||||
int *nScriptVar1;
|
||||
switch (command) {
|
||||
case COMMAND_SUB_INT_LVAR_FROM_INT_VAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_INT_VAR_FROM_INT_LVAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_MULT_INT_VAR_BY_INT_VAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_MULT_INT_LVAR_BY_INT_VAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_MULT_INT_VAR_BY_INT_LVAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_MULT_INT_LVAR_BY_INT_LVAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_DIV_INT_VAR_BY_INT_VAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_DIV_INT_LVAR_BY_INT_VAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_DIV_INT_VAR_BY_INT_LVAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_DIV_INT_LVAR_BY_INT_LVAR:
|
||||
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR:
|
||||
{
|
||||
|
@ -1589,16 +1626,20 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
|
|||
return 0;
|
||||
}
|
||||
case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR:
|
||||
{
|
||||
|
@ -1615,16 +1656,20 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
|
|||
return 0;
|
||||
}
|
||||
case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
|
||||
return 0;
|
||||
case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR:
|
||||
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
|
||||
return 0;
|
||||
case COMMAND_SET_VAR_INT_TO_VAR_INT:
|
||||
{
|
||||
|
@ -1983,7 +2028,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
|
|||
UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
|
||||
if (!ScriptParams[5])
|
||||
return 0;
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
|
||||
return 0;
|
||||
|
@ -2010,7 +2055,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
|
|||
UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
|
||||
if (!ScriptParams[7])
|
||||
return 0;
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
|
||||
return 0;
|
||||
|
@ -2226,7 +2271,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
|
|||
UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2));
|
||||
if (!ScriptParams[5])
|
||||
return 0;
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
|
||||
return 0;
|
||||
|
@ -2245,7 +2290,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
|
|||
UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
|
||||
if (!ScriptParams[7])
|
||||
return 0;
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
|
||||
return 0;
|
||||
|
@ -2330,7 +2375,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
|
|||
case COMMAND_RETURN_FALSE:
|
||||
UpdateCompareFlag(false);
|
||||
return 0;
|
||||
/* Special command only used by compiler.
|
||||
/* Special command only used by compiler.
|
||||
case COMMAND_VAR_INT:
|
||||
*/
|
||||
default:
|
||||
|
@ -2341,9 +2386,9 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
|
|||
}
|
||||
|
||||
int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
{
|
||||
{
|
||||
switch (command) {
|
||||
/* Special commands.
|
||||
/* Special commands.
|
||||
case COMMAND_VAR_FLOAT:
|
||||
case COMMAND_LVAR_INT:
|
||||
case COMMAND_LVAR_FLOAT:
|
||||
|
@ -2735,7 +2780,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|||
pPed->m_fearFlags |= ScriptParams[1];
|
||||
return 0;
|
||||
}
|
||||
/* Not implemented.
|
||||
/* Not implemented.
|
||||
case COMMAND_SET_CHAR_THREAT_REACTION:
|
||||
*/
|
||||
case COMMAND_SET_CHAR_OBJ_NO_OBJ:
|
||||
|
@ -2747,7 +2792,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|||
pPed->ClearObjective();
|
||||
return 0;
|
||||
}
|
||||
/* Not implemented.
|
||||
/* Not implemented.
|
||||
case COMMAND_ORDER_DRIVER_OUT_OF_CAR:
|
||||
case COMMAND_ORDER_CHAR_TO_DRIVE_CAR:
|
||||
case COMMAND_ADD_PATROL_POINT:
|
||||
|
@ -2794,7 +2839,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|||
UpdateCompareFlag(pPed->bScriptObjectiveCompleted);
|
||||
return 0;
|
||||
}
|
||||
/* Not implemented.
|
||||
/* Not implemented.
|
||||
case COMMAND_SET_CHAR_DRIVE_AGGRESSION:
|
||||
case COMMAND_SET_CHAR_MAX_DRIVESPEED:
|
||||
*/
|
||||
|
@ -2910,7 +2955,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
|||
CTheScripts::ClearSpaceForMissionEntity(pos, pPlayer->m_pPed);
|
||||
return 0;
|
||||
}
|
||||
/* Not implemented.
|
||||
/* Not implemented.
|
||||
case COMMAND_MAKE_CHAR_DO_NOTHING:
|
||||
*/
|
||||
default:
|
||||
|
@ -2980,7 +3025,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
|
|||
pVehicle->IsWithinArea(x1, y1, x2, y2));
|
||||
if (!ScriptParams[5])
|
||||
return 0;
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
|
||||
return 0;
|
||||
|
@ -3000,7 +3045,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
|
|||
pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
|
||||
if (!ScriptParams[7])
|
||||
return 0;
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
|
||||
return 0;
|
||||
|
@ -4412,7 +4457,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
|
|||
CWanted::SetMaximumWantedLevel(ScriptParams[0]);
|
||||
return 0;
|
||||
}
|
||||
/* Debug commands?
|
||||
/* Debug commands?
|
||||
case COMMAND_SAVE_VAR_INT:
|
||||
case COMMAND_SAVE_VAR_FLOAT:
|
||||
*/
|
||||
|
@ -5190,7 +5235,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
|
|||
CVector pos = *(CVector*)&ScriptParams[0];
|
||||
if (pos.z <= MAP_Z_LOW_LIMIT)
|
||||
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||
CCoronas::RegisterCorona((uint32)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8],
|
||||
CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8],
|
||||
255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f);
|
||||
return 0;
|
||||
}
|
||||
|
@ -5801,7 +5846,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
|
|||
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
|
||||
if (!ScriptParams[5])
|
||||
return 0;
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
|
||||
return 0;
|
||||
|
@ -5818,14 +5863,14 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
|
|||
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
|
||||
if (!ScriptParams[5])
|
||||
return 0;
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag)
|
||||
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_IS_CURRENT_PLAYER_WEAPON:
|
||||
{
|
||||
CollectParameters(&m_nIp, 2);
|
||||
CollectParameters(&m_nIp, 2);
|
||||
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
||||
assert(pPed);
|
||||
UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
|
||||
|
@ -7832,7 +7877,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
CVector pos = *(CVector*)&ScriptParams[0];
|
||||
if (pos.z <= MAP_Z_LOW_LIMIT)
|
||||
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||
C3dMarkers::PlaceMarkerSet((uint32)this + m_nIp, 4, pos, *(float*)&ScriptParams[3],
|
||||
C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, 4, pos, *(float*)&ScriptParams[3],
|
||||
SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A,
|
||||
SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
|
||||
return 0;
|
||||
|
@ -8039,7 +8084,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
|||
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||
float radius = *(float*)&ScriptParams[3];
|
||||
CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
|
||||
ScriptParams[0] = CTheScripts::AddScriptSphere((uint32)this + m_nIp, pos, radius);
|
||||
ScriptParams[0] = CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius);
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
}
|
||||
|
@ -10392,7 +10437,7 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
|
|||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
|
@ -10476,9 +10521,9 @@ void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp)
|
|||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
#ifdef FIX_BUGS
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
#else
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
#endif
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
|
@ -10556,7 +10601,7 @@ void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp)
|
|||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
|
@ -10660,7 +10705,7 @@ void CRunningScript::LocateCharCommand(int32 command, uint32* pIp)
|
|||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
|
@ -10746,9 +10791,9 @@ void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp)
|
|||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
#ifdef FIX_BUGS
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
#else
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
#endif
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
|
@ -10827,7 +10872,7 @@ void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp)
|
|||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
|
@ -10905,7 +10950,7 @@ void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp)
|
|||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
|
@ -10977,7 +11022,7 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp)
|
|||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
|
@ -11016,7 +11061,7 @@ void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp)
|
|||
result = CBulletInfo::TestForSniperBullet(X - dX, X + dX, Y - dY, Y + dY, b3D ? Z - dZ : -1000.0f, b3D ? Z + dZ : 1000.0f);
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
|
@ -11133,7 +11178,7 @@ void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp)
|
|||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
|
||||
|
@ -11255,7 +11300,7 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp)
|
|||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantAngledArea((uint32)this + m_nIp, infX, infY, supX, supY,
|
||||
CTheScripts::HighlightImportantAngledArea((uintptr)this + m_nIp, infX, infY, supX, supY,
|
||||
rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
|
@ -11376,7 +11421,7 @@ void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp)
|
|||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
|
||||
|
@ -11474,7 +11519,7 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp)
|
|||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
|
||||
|
@ -11732,6 +11777,7 @@ INITSAVEBUF
|
|||
case ENTITY_TYPE_DUMMY:
|
||||
type = 4;
|
||||
handle = CPools::GetDummyPool()->GetJustIndex((CDummy*)pEntity) + 1;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
WriteSaveBuf(buf, type);
|
||||
|
@ -11889,6 +11935,7 @@ void CTheScripts::ClearSpaceForMissionEntity(const CVector& pos, CEntity* pEntit
|
|||
printf("Deleted a ped where a mission entity should be\n");
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -120,7 +120,7 @@ CAnimViewer::Initialise(void) {
|
|||
if (!CFileMgr::ReadLine(fd, gString, 255))
|
||||
break;
|
||||
|
||||
sscanf(gString, "%s %s", &modelName, &animGroup);
|
||||
sscanf(gString, "%s %s", modelName, animGroup);
|
||||
int groupId;
|
||||
for (groupId = 0; groupId < NUM_ANIM_ASSOC_GROUPS; groupId++) {
|
||||
if (!strcmp(animGroup, CAnimManager::GetAnimGroupName((AssocGroupId)groupId)))
|
||||
|
@ -423,4 +423,4 @@ CAnimViewer::Shutdown(void)
|
|||
CTimer::Shutdown();
|
||||
CStreaming::Shutdown();
|
||||
CTxdStore::RemoveTxdSlot(animTxdSlot);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -885,7 +885,7 @@ CCam::PrintMode(void)
|
|||
sprintf(buf, " ");
|
||||
sprintf(buf, " ");
|
||||
|
||||
static char *modes[] = { "None",
|
||||
static Const char *modes[] = { "None",
|
||||
"Top Down", "GTA Classic", "Behind Car", "Follow Ped",
|
||||
"Aiming", "Debug", "Sniper", "Rocket", "Model Viewer", "Bill",
|
||||
"Syphon", "Circle", "Cheesy Zoom", "Wheel", "Fixed",
|
||||
|
|
|
@ -80,6 +80,10 @@ CCamera::CCamera(void)
|
|||
Init();
|
||||
}
|
||||
|
||||
CCamera::CCamera(float)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
CCamera::Init(void)
|
||||
{
|
||||
|
@ -87,7 +91,12 @@ CCamera::Init(void)
|
|||
float fMouseAccelHorzntl = m_fMouseAccelHorzntl;
|
||||
float fMouseAccelVertical = m_fMouseAccelVertical;
|
||||
#endif
|
||||
#ifdef FIX_BUGS
|
||||
static const CCamera DummyCamera = CCamera(0.f);
|
||||
*this = DummyCamera;
|
||||
#else
|
||||
memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh?
|
||||
#endif
|
||||
#ifdef GTA3_1_1_PATCH
|
||||
m_fMouseAccelHorzntl = fMouseAccelHorzntl;
|
||||
m_fMouseAccelVertical = fMouseAccelVertical;
|
||||
|
@ -744,6 +753,7 @@ CCamera::CamControl(void)
|
|||
case VEHICLE_TYPE_BOAT:
|
||||
ReqMode = CCam::MODE_BEHINDBOAT;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
// Car zoom value
|
||||
|
@ -2991,7 +3001,7 @@ CCamera::SetZoomValueFollowPedScript(int16 dist)
|
|||
case 0: m_fPedZoomValueScript = 0.25f; break;
|
||||
case 1: m_fPedZoomValueScript = 1.5f; break;
|
||||
case 2: m_fPedZoomValueScript = 2.9f; break;
|
||||
default: m_fPedZoomValueScript = m_fPedZoomValueScript; break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
m_bUseScriptZoomValuePed = true;
|
||||
|
@ -3006,7 +3016,7 @@ CCamera::SetZoomValueCamStringScript(int16 dist)
|
|||
case 0: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_1 : FREE_CAR_ZOOM_VALUE_1; break;
|
||||
case 1: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_2 : FREE_CAR_ZOOM_VALUE_2; break;
|
||||
case 2: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_3 : FREE_CAR_ZOOM_VALUE_3; break;
|
||||
default: m_fCarZoomValueScript = m_fCarZoomValueScript; break;
|
||||
default: break;
|
||||
}
|
||||
} else
|
||||
#endif
|
||||
|
@ -3015,7 +3025,7 @@ CCamera::SetZoomValueCamStringScript(int16 dist)
|
|||
case 0: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_1; break;
|
||||
case 1: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_2; break;
|
||||
case 2: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_3; break;
|
||||
default: m_fCarZoomValueScript = m_fCarZoomValueScript; break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -403,7 +403,7 @@ public:
|
|||
int m_BlurRed;
|
||||
int m_BlurType;
|
||||
|
||||
uint32 unknown; // some counter having to do with music
|
||||
uint32 unknown; // some counter having to do with music
|
||||
int m_iWorkOutSpeedThisNumFrames;
|
||||
int m_iNumFramesSoFar;
|
||||
|
||||
|
@ -549,6 +549,7 @@ uint32 unknown; // some counter having to do with music
|
|||
|
||||
// High level and misc
|
||||
CCamera(void);
|
||||
CCamera(float);
|
||||
void Init(void);
|
||||
void Process(void);
|
||||
void CamControl(void);
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#ifdef _WIN32
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
|
||||
|
@ -16,9 +17,8 @@ struct CdReadInfo
|
|||
char field_C;
|
||||
bool bLocked;
|
||||
bool bInUse;
|
||||
char _pad0;
|
||||
int32 nStatus;
|
||||
HANDLE hSemaphore;
|
||||
HANDLE hSemaphore; // used for CdStreamSync
|
||||
HANDLE hFile;
|
||||
OVERLAPPED Overlapped;
|
||||
};
|
||||
|
@ -32,7 +32,7 @@ int32 gNumChannels;
|
|||
HANDLE gImgFiles[MAX_CDIMAGES];
|
||||
|
||||
HANDLE _gCdStreamThread;
|
||||
HANDLE gCdStreamSema;
|
||||
HANDLE gCdStreamSema; // released when we have new thing to read(so channel is set)
|
||||
DWORD _gCdStreamThreadId;
|
||||
|
||||
CdReadInfo *gpReadInfo;
|
||||
|
@ -296,6 +296,7 @@ CdStreamGetLastPosn(void)
|
|||
return lastPosnRead;
|
||||
}
|
||||
|
||||
// wait for channel to finish reading
|
||||
int32
|
||||
CdStreamSync(int32 channel)
|
||||
{
|
||||
|
@ -324,6 +325,7 @@ CdStreamSync(int32 channel)
|
|||
if ( _gbCdStreamOverlapped && pChannel->hFile )
|
||||
{
|
||||
ASSERT(pChannel->hFile != nil );
|
||||
// Beware: This is blocking call (because of last parameter)
|
||||
if ( GetOverlappedResult(pChannel->hFile, &pChannel->Overlapped, &NumberOfBytesTransferred, TRUE) )
|
||||
return STREAM_NONE;
|
||||
else
|
||||
|
@ -406,6 +408,7 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
|
|||
{
|
||||
pChannel->nStatus = STREAM_NONE;
|
||||
}
|
||||
// Beware: This is blocking call (because of last parameter)
|
||||
else if ( GetLastError() == ERROR_IO_PENDING
|
||||
&& GetOverlappedResult(pChannel->hFile, &pChannel->Overlapped, &NumberOfBytesTransferred, TRUE) )
|
||||
{
|
||||
|
@ -508,3 +511,4 @@ CdStreamGetNumImages(void)
|
|||
{
|
||||
return gNumImages;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -41,4 +41,8 @@ void RemoveFirstInQueue(Queue *queue);
|
|||
bool CdStreamAddImage(char const *path);
|
||||
char *CdStreamGetImageName(int32 cd);
|
||||
void CdStreamRemoveImages(void);
|
||||
int32 CdStreamGetNumImages(void);
|
||||
int32 CdStreamGetNumImages(void);
|
||||
|
||||
#ifndef _WIN32
|
||||
extern bool flushStream[MAX_CDCHANNELS];
|
||||
#endif
|
||||
|
|
516
src/core/CdStreamPosix.cpp
Normal file
516
src/core/CdStreamPosix.cpp
Normal file
|
@ -0,0 +1,516 @@
|
|||
#ifndef _WIN32
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
#include <pthread.h>
|
||||
#include <signal.h>
|
||||
#include <semaphore.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/statvfs.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/resource.h>
|
||||
#include <sys/syscall.h>
|
||||
|
||||
#include "CdStream.h"
|
||||
#include "rwcore.h"
|
||||
#include "RwHelper.h"
|
||||
|
||||
#define CDDEBUG(f, ...) debug ("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__)
|
||||
#define CDTRACE(f, ...) printf("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__)
|
||||
|
||||
// #define ONE_THREAD_PER_CHANNEL // Don't use if you're not on SSD/Flash. (Also you may want to benefit from this via using all channels in Streaming.cpp)
|
||||
|
||||
bool flushStream[MAX_CDCHANNELS];
|
||||
|
||||
struct CdReadInfo
|
||||
{
|
||||
uint32 nSectorOffset;
|
||||
uint32 nSectorsToRead;
|
||||
void *pBuffer;
|
||||
bool bLocked;
|
||||
bool bReading;
|
||||
int32 nStatus;
|
||||
#ifdef ONE_THREAD_PER_CHANNEL
|
||||
int8 nThreadStatus; // 0: created 1:initalized 2:abort now
|
||||
pthread_t pChannelThread;
|
||||
sem_t pStartSemaphore;
|
||||
#endif
|
||||
sem_t pDoneSemaphore; // used for CdStreamSync
|
||||
int32 hFile;
|
||||
};
|
||||
|
||||
char gCdImageNames[MAX_CDIMAGES+1][64];
|
||||
int32 gNumImages;
|
||||
int32 gNumChannels;
|
||||
|
||||
int32 gImgFiles[MAX_CDIMAGES]; // -1: error 0:unused otherwise: fd
|
||||
char *gImgNames[MAX_CDIMAGES];
|
||||
|
||||
#ifndef ONE_THREAD_PER_CHANNEL
|
||||
pthread_t _gCdStreamThread;
|
||||
sem_t gCdStreamSema; // released when we have new thing to read(so channel is set)
|
||||
int8 gCdStreamThreadStatus; // 0: created 1:initalized 2:abort now
|
||||
Queue gChannelRequestQ;
|
||||
bool _gbCdStreamOverlapped;
|
||||
#endif
|
||||
|
||||
CdReadInfo *gpReadInfo;
|
||||
|
||||
int32 lastPosnRead;
|
||||
|
||||
int _gdwCdStreamFlags;
|
||||
|
||||
void *CdStreamThread(void* channelId);
|
||||
|
||||
void
|
||||
CdStreamInitThread(void)
|
||||
{
|
||||
int status;
|
||||
|
||||
#ifndef ONE_THREAD_PER_CHANNEL
|
||||
gChannelRequestQ.items = (int32 *)calloc(gNumChannels + 1, sizeof(int32));
|
||||
gChannelRequestQ.head = 0;
|
||||
gChannelRequestQ.tail = 0;
|
||||
gChannelRequestQ.size = gNumChannels + 1;
|
||||
ASSERT(gChannelRequestQ.items != nil );
|
||||
status = sem_init(&gCdStreamSema, 0, 0);
|
||||
#endif
|
||||
|
||||
|
||||
if (status == -1) {
|
||||
CDTRACE("failed to create stream semaphore");
|
||||
ASSERT(0);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if ( gNumChannels > 0 )
|
||||
{
|
||||
for ( int32 i = 0; i < gNumChannels; i++ )
|
||||
{
|
||||
status = sem_init(&gpReadInfo[i].pDoneSemaphore, 0, 0);
|
||||
|
||||
if (status == -1)
|
||||
{
|
||||
CDTRACE("failed to create sync semaphore");
|
||||
ASSERT(0);
|
||||
return;
|
||||
}
|
||||
#ifdef ONE_THREAD_PER_CHANNEL
|
||||
status = sem_init(&gpReadInfo[i].pStartSemaphore, 0, 0);
|
||||
|
||||
if (status == -1)
|
||||
{
|
||||
CDTRACE("failed to create start semaphore");
|
||||
ASSERT(0);
|
||||
return;
|
||||
}
|
||||
gpReadInfo[i].nThreadStatus = 0;
|
||||
int *channelI = (int*)malloc(sizeof(int));
|
||||
*channelI = i;
|
||||
status = pthread_create(&gpReadInfo[i].pChannelThread, NULL, CdStreamThread, (void*)channelI);
|
||||
|
||||
if (status == -1)
|
||||
{
|
||||
CDTRACE("failed to create sync thread");
|
||||
ASSERT(0);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef ONE_THREAD_PER_CHANNEL
|
||||
debug("Using one streaming thread for all channels\n");
|
||||
status = pthread_create(&_gCdStreamThread, NULL, CdStreamThread, nil);
|
||||
gCdStreamThreadStatus = 0;
|
||||
|
||||
if (status == -1)
|
||||
{
|
||||
CDTRACE("failed to create sync thread");
|
||||
ASSERT(0);
|
||||
return;
|
||||
}
|
||||
#else
|
||||
debug("Using seperate streaming threads for each channel\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
CdStreamInit(int32 numChannels)
|
||||
{
|
||||
struct statvfs fsInfo;
|
||||
|
||||
if((statvfs("models/gta3.img", &fsInfo)) < 0)
|
||||
{
|
||||
CDTRACE("can't get filesystem info");
|
||||
ASSERT(0);
|
||||
return;
|
||||
}
|
||||
|
||||
_gdwCdStreamFlags = O_RDONLY | O_NOATIME;
|
||||
|
||||
// People say it's slower
|
||||
/*
|
||||
if ( fsInfo.f_bsize <= CDSTREAM_SECTOR_SIZE )
|
||||
{
|
||||
_gdwCdStreamFlags |= O_DIRECT;
|
||||
debug("Using no buffered loading for streaming\n");
|
||||
}
|
||||
*/
|
||||
void *pBuffer = (void *)RwMallocAlign(CDSTREAM_SECTOR_SIZE, fsInfo.f_bsize);
|
||||
ASSERT( pBuffer != nil );
|
||||
|
||||
gNumImages = 0;
|
||||
|
||||
gNumChannels = numChannels;
|
||||
|
||||
gpReadInfo = (CdReadInfo *)calloc(sizeof(CdReadInfo), numChannels);
|
||||
ASSERT( gpReadInfo != nil );
|
||||
|
||||
CDDEBUG("read info %p", gpReadInfo);
|
||||
|
||||
CdStreamInitThread();
|
||||
|
||||
ASSERT( pBuffer != nil );
|
||||
RwFreeAlign(pBuffer);
|
||||
}
|
||||
|
||||
uint32
|
||||
GetGTA3ImgSize(void)
|
||||
{
|
||||
ASSERT( gImgFiles[0] > 0 );
|
||||
struct stat statbuf;
|
||||
|
||||
char path[PATH_MAX];
|
||||
realpath(gImgNames[0], path);
|
||||
if (stat(path, &statbuf) == -1) {
|
||||
// Try case-insensitivity
|
||||
char *r = (char*)alloca(strlen(gImgNames[0]) + 2);
|
||||
if (casepath(gImgNames[0], r))
|
||||
{
|
||||
realpath(r, path);
|
||||
if (stat(path, &statbuf) != -1)
|
||||
goto ok;
|
||||
}
|
||||
|
||||
CDTRACE("can't get size of gta3.img");
|
||||
ASSERT(0);
|
||||
return 0;
|
||||
}
|
||||
ok:
|
||||
return statbuf.st_size;
|
||||
}
|
||||
|
||||
void
|
||||
CdStreamShutdown(void)
|
||||
{
|
||||
// Destroying semaphores and free(gpReadInfo) will be done at threads
|
||||
#ifndef ONE_THREAD_PER_CHANNEL
|
||||
free(gChannelRequestQ.items);
|
||||
gCdStreamThreadStatus = 2;
|
||||
sem_post(&gCdStreamSema);
|
||||
#endif
|
||||
|
||||
#ifdef ONE_THREAD_PER_CHANNEL
|
||||
for ( int32 i = 0; i < gNumChannels; i++ ) {
|
||||
gpReadInfo[i].nThreadStatus = 2;
|
||||
sem_post(&gpReadInfo[i].pStartSemaphore);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
int32
|
||||
CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
|
||||
{
|
||||
ASSERT( channel < gNumChannels );
|
||||
ASSERT( buffer != nil );
|
||||
|
||||
lastPosnRead = size + offset;
|
||||
|
||||
ASSERT( _GET_INDEX(offset) < MAX_CDIMAGES );
|
||||
int32 hImage = gImgFiles[_GET_INDEX(offset)];
|
||||
ASSERT( hImage > 0 );
|
||||
|
||||
CdReadInfo *pChannel = &gpReadInfo[channel];
|
||||
ASSERT( pChannel != nil );
|
||||
|
||||
pChannel->hFile = hImage - 1;
|
||||
|
||||
if ( pChannel->nSectorsToRead != 0 || pChannel->bReading )
|
||||
return STREAM_NONE;
|
||||
|
||||
pChannel->nStatus = STREAM_NONE;
|
||||
pChannel->nSectorOffset = _GET_OFFSET(offset);
|
||||
pChannel->nSectorsToRead = size;
|
||||
pChannel->pBuffer = buffer;
|
||||
pChannel->bLocked = 0;
|
||||
|
||||
#ifndef ONE_THREAD_PER_CHANNEL
|
||||
AddToQueue(&gChannelRequestQ, channel);
|
||||
if ( sem_post(&gCdStreamSema) != 0 )
|
||||
printf("Signal Sema Error\n");
|
||||
#else
|
||||
if ( sem_post(&gpReadInfo[channel].pStartSemaphore) != 0 )
|
||||
printf("Signal Sema Error\n");
|
||||
#endif
|
||||
|
||||
return STREAM_SUCCESS;
|
||||
}
|
||||
|
||||
int32
|
||||
CdStreamGetStatus(int32 channel)
|
||||
{
|
||||
ASSERT( channel < gNumChannels );
|
||||
CdReadInfo *pChannel = &gpReadInfo[channel];
|
||||
ASSERT( pChannel != nil );
|
||||
|
||||
#ifdef ONE_THREAD_PER_CHANNEL
|
||||
if (pChannel->nThreadStatus == 2)
|
||||
return STREAM_NONE;
|
||||
#else
|
||||
if (gCdStreamThreadStatus == 2)
|
||||
return STREAM_NONE;
|
||||
#endif
|
||||
|
||||
if ( pChannel->bReading )
|
||||
return STREAM_READING;
|
||||
|
||||
if ( pChannel->nSectorsToRead != 0 )
|
||||
return STREAM_WAITING;
|
||||
|
||||
if ( pChannel->nStatus != STREAM_NONE )
|
||||
{
|
||||
int32 status = pChannel->nStatus;
|
||||
|
||||
pChannel->nStatus = STREAM_NONE;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
return STREAM_NONE;
|
||||
}
|
||||
|
||||
int32
|
||||
CdStreamGetLastPosn(void)
|
||||
{
|
||||
return lastPosnRead;
|
||||
}
|
||||
|
||||
// wait for channel to finish reading
|
||||
int32
|
||||
CdStreamSync(int32 channel)
|
||||
{
|
||||
ASSERT( channel < gNumChannels );
|
||||
CdReadInfo *pChannel = &gpReadInfo[channel];
|
||||
ASSERT( pChannel != nil );
|
||||
|
||||
if (flushStream[channel]) {
|
||||
#ifdef ONE_THREAD_PER_CHANNEL
|
||||
pChannel->nSectorsToRead = 0;
|
||||
pthread_kill(gpReadInfo[channel].pChannelThread, SIGINT);
|
||||
#else
|
||||
if (pChannel->bReading) {
|
||||
pChannel->nSectorsToRead = 0;
|
||||
pthread_kill(_gCdStreamThread, SIGINT);
|
||||
} else {
|
||||
pChannel->nSectorsToRead = 0;
|
||||
}
|
||||
#endif
|
||||
pChannel->bReading = false;
|
||||
flushStream[channel] = false;
|
||||
return STREAM_NONE;
|
||||
}
|
||||
|
||||
if ( pChannel->nSectorsToRead != 0 )
|
||||
{
|
||||
pChannel->bLocked = true;
|
||||
|
||||
sem_wait(&pChannel->pDoneSemaphore);
|
||||
}
|
||||
|
||||
pChannel->bReading = false;
|
||||
|
||||
return pChannel->nStatus;
|
||||
}
|
||||
|
||||
void
|
||||
AddToQueue(Queue *queue, int32 item)
|
||||
{
|
||||
ASSERT( queue != nil );
|
||||
ASSERT( queue->items != nil );
|
||||
queue->items[queue->tail] = item;
|
||||
|
||||
queue->tail = (queue->tail + 1) % queue->size;
|
||||
|
||||
if ( queue->head == queue->tail )
|
||||
debug("Queue is full\n");
|
||||
}
|
||||
|
||||
int32
|
||||
GetFirstInQueue(Queue *queue)
|
||||
{
|
||||
ASSERT( queue != nil );
|
||||
if ( queue->head == queue->tail )
|
||||
return -1;
|
||||
|
||||
ASSERT( queue->items != nil );
|
||||
return queue->items[queue->head];
|
||||
}
|
||||
|
||||
void
|
||||
RemoveFirstInQueue(Queue *queue)
|
||||
{
|
||||
ASSERT( queue != nil );
|
||||
if ( queue->head == queue->tail )
|
||||
{
|
||||
debug("Queue is empty\n");
|
||||
return;
|
||||
}
|
||||
|
||||
queue->head = (queue->head + 1) % queue->size;
|
||||
}
|
||||
|
||||
void *CdStreamThread(void *param)
|
||||
{
|
||||
debug("Created cdstream thread\n");
|
||||
|
||||
#ifndef ONE_THREAD_PER_CHANNEL
|
||||
while (gCdStreamThreadStatus != 2) {
|
||||
sem_wait(&gCdStreamSema);
|
||||
int32 channel = GetFirstInQueue(&gChannelRequestQ);
|
||||
#else
|
||||
int channel = *((int*)param);
|
||||
while (gpReadInfo[channel].nThreadStatus != 2){
|
||||
sem_wait(&gpReadInfo[channel].pStartSemaphore);
|
||||
#endif
|
||||
ASSERT( channel < gNumChannels );
|
||||
|
||||
CdReadInfo *pChannel = &gpReadInfo[channel];
|
||||
ASSERT( pChannel != nil );
|
||||
|
||||
#ifdef ONE_THREAD_PER_CHANNEL
|
||||
if (gpReadInfo[channel].nThreadStatus == 0){
|
||||
gpReadInfo[channel].nThreadStatus = 1;
|
||||
#else
|
||||
if (gCdStreamThreadStatus == 0){
|
||||
gCdStreamThreadStatus = 1;
|
||||
#endif
|
||||
pid_t tid = syscall(SYS_gettid);
|
||||
int ret = setpriority(PRIO_PROCESS, tid, getpriority(PRIO_PROCESS, getpid()) + 1);
|
||||
}
|
||||
|
||||
// spurious wakeup or we sent interrupt signal for flushing
|
||||
if(pChannel->nSectorsToRead == 0)
|
||||
continue;
|
||||
|
||||
pChannel->bReading = true;
|
||||
|
||||
if ( pChannel->nStatus == STREAM_NONE )
|
||||
{
|
||||
ASSERT(pChannel->hFile >= 0);
|
||||
ASSERT(pChannel->pBuffer != nil );
|
||||
|
||||
lseek(pChannel->hFile, pChannel->nSectorOffset * CDSTREAM_SECTOR_SIZE, SEEK_SET);
|
||||
if (read(pChannel->hFile, pChannel->pBuffer, pChannel->nSectorsToRead * CDSTREAM_SECTOR_SIZE) == -1) {
|
||||
// pChannel->nSectorsToRead == 0 at this point means we wanted to flush channel
|
||||
pChannel->nStatus = pChannel->nSectorsToRead == 0 ? STREAM_NONE : STREAM_ERROR;
|
||||
} else {
|
||||
pChannel->nStatus = STREAM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef ONE_THREAD_PER_CHANNEL
|
||||
RemoveFirstInQueue(&gChannelRequestQ);
|
||||
#endif
|
||||
|
||||
pChannel->nSectorsToRead = 0;
|
||||
|
||||
if ( pChannel->bLocked )
|
||||
{
|
||||
sem_post(&pChannel->pDoneSemaphore);
|
||||
}
|
||||
pChannel->bReading = false;
|
||||
}
|
||||
#ifndef ONE_THREAD_PER_CHANNEL
|
||||
for ( int32 i = 0; i < gNumChannels; i++ )
|
||||
{
|
||||
sem_destroy(&gpReadInfo[i].pDoneSemaphore);
|
||||
}
|
||||
sem_destroy(&gCdStreamSema);
|
||||
#else
|
||||
sem_destroy(&gpReadInfo[channel].pStartSemaphore);
|
||||
sem_destroy(&gpReadInfo[channel].pDoneSemaphore);
|
||||
#endif
|
||||
free(gpReadInfo);
|
||||
pthread_exit(nil);
|
||||
}
|
||||
|
||||
bool
|
||||
CdStreamAddImage(char const *path)
|
||||
{
|
||||
ASSERT(path != nil);
|
||||
ASSERT(gNumImages < MAX_CDIMAGES);
|
||||
|
||||
gImgFiles[gNumImages] = open(path, _gdwCdStreamFlags);
|
||||
|
||||
// Fix case sensitivity and backslashes.
|
||||
if (gImgFiles[gNumImages] == -1) {
|
||||
char *r = (char*)alloca(strlen(path) + 2);
|
||||
if (casepath(path, r))
|
||||
{
|
||||
gImgFiles[gNumImages] = open(r, _gdwCdStreamFlags);
|
||||
}
|
||||
}
|
||||
|
||||
if ( gImgFiles[gNumImages] == -1 ) {
|
||||
assert(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
gImgNames[gNumImages] = strdup(path);
|
||||
gImgFiles[gNumImages]++; // because -1: error 0: not used
|
||||
|
||||
strcpy(gCdImageNames[gNumImages], path);
|
||||
|
||||
gNumImages++;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
char *
|
||||
CdStreamGetImageName(int32 cd)
|
||||
{
|
||||
ASSERT(cd < MAX_CDIMAGES);
|
||||
if ( gImgFiles[cd] > 0)
|
||||
return gCdImageNames[cd];
|
||||
|
||||
return nil;
|
||||
}
|
||||
|
||||
void
|
||||
CdStreamRemoveImages(void)
|
||||
{
|
||||
for ( int32 i = 0; i < gNumChannels; i++ )
|
||||
CdStreamSync(i);
|
||||
|
||||
for ( int32 i = 0; i < gNumImages; i++ )
|
||||
{
|
||||
close(gImgFiles[i] - 1);
|
||||
free(gImgNames[i]);
|
||||
gImgFiles[i] = 0;
|
||||
}
|
||||
|
||||
gNumImages = 0;
|
||||
}
|
||||
|
||||
int32
|
||||
CdStreamGetNumImages(void)
|
||||
{
|
||||
return gNumImages;
|
||||
}
|
||||
#endif
|
|
@ -112,7 +112,7 @@ CCollision::SortOutCollisionAfterLoad(void)
|
|||
void
|
||||
CCollision::LoadCollisionScreen(eLevelName level)
|
||||
{
|
||||
static char *levelNames[4] = {
|
||||
static Const char *levelNames[4] = {
|
||||
"",
|
||||
"IND_ZON",
|
||||
"COM_ZON",
|
||||
|
|
|
@ -4,7 +4,8 @@
|
|||
#endif
|
||||
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
#include "platform.h"
|
||||
#include "crossplatform.h" // for Windows version
|
||||
#include "ControllerConfig.h"
|
||||
#include "Pad.h"
|
||||
#include "FileMgr.h"
|
||||
|
@ -163,14 +164,14 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
|
|||
|
||||
SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, rsPADDOWN, KEYBOARD);
|
||||
SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, 'E', OPTIONAL_EXTRA);
|
||||
|
||||
if ( _dwOperatingSystemVersion != OS_WIN98 )
|
||||
{
|
||||
|
||||
if ( _dwOperatingSystemVersion == OS_WIN98 )
|
||||
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
|
||||
else
|
||||
{
|
||||
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsLSHIFT, OPTIONAL_EXTRA);
|
||||
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsRSHIFT, KEYBOARD);
|
||||
}
|
||||
else
|
||||
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
|
||||
}
|
||||
|
||||
SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, rsRCTRL, KEYBOARD);
|
||||
SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, ' ', OPTIONAL_EXTRA);
|
||||
|
@ -216,19 +217,19 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
|
|||
|
||||
SetControllerKeyAssociatedWithAction (PED_JUMPING, rsRCTRL, KEYBOARD);
|
||||
SetControllerKeyAssociatedWithAction (PED_JUMPING, ' ', OPTIONAL_EXTRA);
|
||||
|
||||
if ( _dwOperatingSystemVersion != OS_WIN98 )
|
||||
{
|
||||
|
||||
if ( _dwOperatingSystemVersion == OS_WIN98 )
|
||||
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
|
||||
else
|
||||
{
|
||||
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsLSHIFT, OPTIONAL_EXTRA);
|
||||
#ifndef FIX_BUGS
|
||||
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD
|
||||
#else
|
||||
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, KEYBOARD);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
|
||||
|
||||
}
|
||||
|
||||
SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_LEFT, '[', KEYBOARD);
|
||||
|
||||
SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_RIGHT, ']', OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
|
||||
|
@ -609,6 +610,7 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int32 button,
|
|||
case MOUSE:
|
||||
state = &CPad::GetPad(PAD1)->PCTempMouseState;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
if (pad != NULL)
|
||||
|
@ -1023,7 +1025,7 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int32 button, eC
|
|||
case JOYSTICK:
|
||||
state = &CPad::GetPad(PAD1)->PCTempJoyState;
|
||||
break;
|
||||
|
||||
default: break;
|
||||
}
|
||||
|
||||
if (process)
|
||||
|
@ -1292,6 +1294,7 @@ bool CControllerConfigManager::GetIsKeyboardKeyDown(RsKeyCodes keycode)
|
|||
if (CPad::GetPad(PAD1)->GetApps())
|
||||
return true;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -1492,6 +1495,7 @@ bool CControllerConfigManager::GetIsKeyboardKeyJustDown(RsKeyCodes keycode)
|
|||
if (CPad::GetPad(PAD1)->GetAppsJustDown())
|
||||
return true;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -1529,6 +1533,7 @@ bool CControllerConfigManager::GetIsMouseButtonDown(RsKeyCodes keycode)
|
|||
if (CPad::GetPad(PAD1)->GetMouseX2())
|
||||
return true;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -1566,6 +1571,7 @@ bool CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes keycode)
|
|||
if (CPad::GetPad(PAD1)->GetMouseX2Up())
|
||||
return true;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -1746,6 +1752,7 @@ void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction
|
|||
DeleteMatchingCommonControls (action, key, type);
|
||||
DeleteMatching1rst3rdPersonControls (action, key, type);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1769,6 +1776,7 @@ bool CControllerConfigManager::GetIsKeyBlank(int32 key, eControllerType type)
|
|||
if (key != 0)
|
||||
return false;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -1835,6 +1843,7 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
|
|||
case PED_SNIPER_ZOOM_OUT:
|
||||
return ACTIONTYPE_1RSTPERSON;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return ACTIONTYPE_NONE;
|
||||
|
@ -1860,6 +1869,7 @@ void CControllerConfigManager::ClearSettingsAssociatedWithAction(e_ControllerAct
|
|||
m_aSettings[action][type].m_Key = 0;
|
||||
m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
ResetSettingOrder(action);
|
||||
|
@ -1880,6 +1890,7 @@ wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_Contr
|
|||
return GetControllerSettingTextMouse (action);
|
||||
case JOYSTICK:
|
||||
return GetControllerSettingTextJoystick(action);
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2223,6 +2234,7 @@ wchar *CControllerConfigManager::GetControllerSettingTextKeyBoard(e_ControllerAc
|
|||
return TheText.Get("FEC_SFT"); // "SHIFT"
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2255,6 +2267,7 @@ wchar *CControllerConfigManager::GetControllerSettingTextMouse(e_ControllerActio
|
|||
case 7:
|
||||
return TheText.Get("FEC_MXT"); // MXB2
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
|
@ -2374,6 +2387,7 @@ bool CControllerConfigManager::GetIsActionAButtonCombo(e_ControllerAction action
|
|||
case PED_CYCLE_TARGET_RIGHT:
|
||||
return true;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -2394,6 +2408,7 @@ wchar *CControllerConfigManager::GetButtonComboText(e_ControllerAction action)
|
|||
case VEHICLE_LOOKBEHIND:
|
||||
return TheText.Get("FEC_LBC"); // Use Look Left With Look Right.
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
|
|
|
@ -783,7 +783,7 @@ CFileLoader::LoadClumpObject(const char *line)
|
|||
char model[24], txd[24];
|
||||
CClumpModelInfo *mi;
|
||||
|
||||
if(sscanf(line, "%d %s %s", &id, &model, &txd) == 3){
|
||||
if(sscanf(line, "%d %s %s", &id, model, txd) == 3){
|
||||
mi = CModelInfo::AddClumpModel(id);
|
||||
mi->SetName(model);
|
||||
mi->SetTexDictionary(txd);
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#include <fcntl.h>
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#endif
|
||||
#include "common.h"
|
||||
|
||||
#include "FileMgr.h"
|
||||
|
@ -24,6 +26,31 @@ struct myFILE
|
|||
#define NUMFILES 20
|
||||
static myFILE myfiles[NUMFILES];
|
||||
|
||||
|
||||
#if !defined(_WIN32)
|
||||
#include <dirent.h>
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include "crossplatform.h"
|
||||
#define _getcwd getcwd
|
||||
|
||||
// Case-insensitivity on linux (from https://github.com/OneSadCookie/fcaseopen)
|
||||
void mychdir(char const *path)
|
||||
{
|
||||
char *r = (char*)alloca(strlen(path) + 2);
|
||||
if (casepath(path, r))
|
||||
{
|
||||
chdir(r);
|
||||
}
|
||||
else
|
||||
{
|
||||
errno = ENOENT;
|
||||
}
|
||||
}
|
||||
#else
|
||||
#define mychdir chdir
|
||||
#endif
|
||||
|
||||
/* Force file to open as binary but remember if it was text mode */
|
||||
static int
|
||||
myfopen(const char *filename, const char *mode)
|
||||
|
@ -45,7 +72,31 @@ found:
|
|||
mode++;
|
||||
*p++ = 'b';
|
||||
*p = '\0';
|
||||
myfiles[fd].file = fopen(filename, realmode);
|
||||
|
||||
#if !defined(_WIN32)
|
||||
char *newPath = strdup(filename);
|
||||
// Normally casepath() fixes backslashes, but if the mode is sth other than r/rb it will create new file with backslashes on linux, so fix backslashes here
|
||||
char *nextBs;
|
||||
while(nextBs = strstr(newPath, "\\")){
|
||||
*nextBs = '/';
|
||||
}
|
||||
#else
|
||||
const char *newPath = filename;
|
||||
#endif
|
||||
|
||||
myfiles[fd].file = fopen(newPath, realmode);
|
||||
// Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/)
|
||||
#if !defined(_WIN32)
|
||||
if (!myfiles[fd].file) {
|
||||
char *r = (char*)alloca(strlen(newPath) + 2);
|
||||
if (casepath(newPath, r))
|
||||
{
|
||||
myfiles[fd].file = fopen(r, realmode);
|
||||
}
|
||||
}
|
||||
|
||||
free(newPath);
|
||||
#endif
|
||||
if(myfiles[fd].file == nil)
|
||||
return 0;
|
||||
return fd;
|
||||
|
@ -191,7 +242,7 @@ CFileMgr::ChangeDir(const char *dir)
|
|||
if(dir[strlen(dir)-1] != '\\')
|
||||
strcat(ms_dirName, "\\");
|
||||
}
|
||||
chdir(ms_dirName);
|
||||
mychdir(ms_dirName);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -204,14 +255,14 @@ CFileMgr::SetDir(const char *dir)
|
|||
if(dir[strlen(dir)-1] != '\\')
|
||||
strcat(ms_dirName, "\\");
|
||||
}
|
||||
chdir(ms_dirName);
|
||||
mychdir(ms_dirName);
|
||||
}
|
||||
|
||||
void
|
||||
CFileMgr::SetDirMyDocuments(void)
|
||||
{
|
||||
SetDir(""); // better start at the root if user directory is relative
|
||||
chdir(_psGetUserFilesFolder());
|
||||
mychdir(_psGetUserFilesFolder());
|
||||
}
|
||||
|
||||
int
|
||||
|
|
|
@ -128,7 +128,7 @@ CFire::ProcessFire(void)
|
|||
lightpos.z = m_vecPos.z + 5.0f;
|
||||
|
||||
if (!m_pEntity) {
|
||||
CShadows::StoreStaticShadow((uint32)this, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &lightpos,
|
||||
CShadows::StoreStaticShadow((uintptr)this, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &lightpos,
|
||||
7.0f, 0.0f, 0.0f, -7.0f,
|
||||
255, // this is 0 on PC which results in no shadow
|
||||
nRandNumber / 2, nRandNumber / 2, 0,
|
||||
|
@ -199,7 +199,7 @@ CFireManager::StartFire(CEntity *entityOnFire, CEntity *fleeFrom, float strength
|
|||
{
|
||||
CPed *ped = (CPed *)entityOnFire;
|
||||
CVehicle *veh = (CVehicle *)entityOnFire;
|
||||
|
||||
|
||||
if (entityOnFire->IsPed()) {
|
||||
if (ped->m_pFire)
|
||||
return nil;
|
||||
|
@ -212,7 +212,7 @@ CFireManager::StartFire(CEntity *entityOnFire, CEntity *fleeFrom, float strength
|
|||
return nil;
|
||||
}
|
||||
CFire *fire = GetNextFreeFire();
|
||||
|
||||
|
||||
if (fire) {
|
||||
if (entityOnFire->IsPed()) {
|
||||
ped->m_pFire = fire;
|
||||
|
@ -243,7 +243,7 @@ CFireManager::StartFire(CEntity *entityOnFire, CEntity *fleeFrom, float strength
|
|||
veh->m_pCarFire = fire;
|
||||
if (fleeFrom) {
|
||||
CEventList::RegisterEvent(EVENT_CAR_SET_ON_FIRE, EVENT_ENTITY_VEHICLE,
|
||||
entityOnFire, (CPed *)fleeFrom, 10000);
|
||||
entityOnFire, (CPed *)fleeFrom, 10000);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
#include "platform.h"
|
||||
#include "Frontend.h"
|
||||
#include "Font.h"
|
||||
#include "Pad.h"
|
||||
|
@ -411,7 +412,7 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
|
|||
// ------ Functions not in the game/inlined ends
|
||||
|
||||
void
|
||||
CMenuManager::BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2)
|
||||
CMenuManager::BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2)
|
||||
{
|
||||
if (!text)
|
||||
return;
|
||||
|
@ -900,6 +901,7 @@ CMenuManager::Draw()
|
|||
float smallestSliderBar = lineHeight * 0.1f;
|
||||
bool foundTheHoveringItem = false;
|
||||
wchar unicodeTemp[64];
|
||||
char asciiTemp[32];
|
||||
|
||||
#ifdef MENU_MAP
|
||||
if (m_nCurrScreen == MENUPAGE_MAP) {
|
||||
|
@ -1054,15 +1056,18 @@ CMenuManager::Draw()
|
|||
#else
|
||||
switch (m_PrefsUseWideScreen) {
|
||||
case AR_AUTO:
|
||||
rightText = (wchar*)L"AUTO";
|
||||
sprintf(asciiTemp, "AUTO");
|
||||
break;
|
||||
case AR_4_3:
|
||||
rightText = (wchar*)L"4:3";
|
||||
sprintf(asciiTemp, "4:3");
|
||||
break;
|
||||
case AR_16_9:
|
||||
rightText = (wchar*)L"16:9";
|
||||
sprintf(asciiTemp, "16:9");
|
||||
break;
|
||||
}
|
||||
|
||||
AsciiToUnicode(asciiTemp, unicodeTemp);
|
||||
rightText = unicodeTemp;
|
||||
#endif
|
||||
break;
|
||||
case MENUACTION_RADIO:
|
||||
|
@ -1102,13 +1107,12 @@ CMenuManager::Draw()
|
|||
break;
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
case MENUACTION_SCREENMODE:
|
||||
char mode[32];
|
||||
if (m_nSelectedScreenMode == 0)
|
||||
sprintf(mode, "FULLSCREEN");
|
||||
sprintf(asciiTemp, "FULLSCREEN");
|
||||
else
|
||||
sprintf(mode, "WINDOWED");
|
||||
sprintf(asciiTemp, "WINDOWED");
|
||||
|
||||
AsciiToUnicode(mode, unicodeTemp);
|
||||
AsciiToUnicode(asciiTemp, unicodeTemp);
|
||||
rightText = unicodeTemp;
|
||||
break;
|
||||
#endif
|
||||
|
@ -4794,6 +4798,21 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||||
break;
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
case MENUACTION_WIDESCREEN:
|
||||
if (changeValueBy > 0) {
|
||||
m_PrefsUseWideScreen++;
|
||||
if (m_PrefsUseWideScreen > 2)
|
||||
m_PrefsUseWideScreen = 2;
|
||||
} else {
|
||||
m_PrefsUseWideScreen--;
|
||||
if (m_PrefsUseWideScreen < 0)
|
||||
m_PrefsUseWideScreen = 0;
|
||||
}
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
#endif
|
||||
case MENUACTION_SCREENRES:
|
||||
if (m_bGameNotLoaded) {
|
||||
RwChar** videoMods = _psGetVideoModeList();
|
||||
|
@ -4903,17 +4922,13 @@ CMenuManager::ProcessOnOffMenuOptions()
|
|||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
case MENUACTION_WIDESCREEN:
|
||||
#ifndef ASPECT_RATIO_SCALE
|
||||
case MENUACTION_WIDESCREEN:
|
||||
m_PrefsUseWideScreen = !m_PrefsUseWideScreen;
|
||||
#else
|
||||
m_PrefsUseWideScreen++;
|
||||
if (m_PrefsUseWideScreen > 2)
|
||||
m_PrefsUseWideScreen = 0;
|
||||
#endif
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
#endif
|
||||
case MENUACTION_SETDBGFLAG:
|
||||
CTheScripts::InvertDebugFlag();
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
|
@ -5005,6 +5020,7 @@ CMenuManager::SaveLoadFileError_SetUpErrorScreen()
|
|||
case SAVESTATUS_DELETEFAILED10:
|
||||
ChangeScreen(MENUPAGE_DELETE_FAILED, 0, true, false);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -598,7 +598,7 @@ public:
|
|||
#endif
|
||||
|
||||
public:
|
||||
static void BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2);
|
||||
static void BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2);
|
||||
static void CentreMousePointer();
|
||||
void CheckCodesForControls(int);
|
||||
bool CheckHover(int x1, int x2, int y1, int y2);
|
||||
|
@ -664,4 +664,3 @@ VALIDATE_SIZE(CMenuManager, 0x564);
|
|||
#endif
|
||||
|
||||
extern CMenuManager FrontEndMenuManager;
|
||||
extern unsigned long _dwOperatingSystemVersion;
|
|
@ -2,7 +2,7 @@
|
|||
#pragma warning( disable : 4005)
|
||||
#pragma warning( pop )
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
#include "platform.h"
|
||||
|
||||
#include "Game.h"
|
||||
#include "main.h"
|
||||
|
|
|
@ -523,7 +523,7 @@ CMouseControllerState CMousePointerStateHelper::GetMouseSetUp()
|
|||
double xpos = 1.0f, ypos;
|
||||
glfwGetCursorPos(PSGLOBAL(window), &xpos, &ypos);
|
||||
|
||||
if (xpos != NULL) {
|
||||
if (xpos != 0.f) {
|
||||
state.MMB = true;
|
||||
state.RMB = true;
|
||||
state.LMB = true;
|
||||
|
@ -579,7 +579,7 @@ void CPad::UpdateMouse()
|
|||
#else
|
||||
double xpos = 1.0f, ypos;
|
||||
glfwGetCursorPos(PSGLOBAL(window), &xpos, &ypos);
|
||||
if (xpos == NULL)
|
||||
if (xpos == 0.f)
|
||||
return;
|
||||
|
||||
int32 signX = 1;
|
||||
|
|
|
@ -90,7 +90,11 @@ CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot)
|
|||
// relocate to another slot??
|
||||
CObject *newObject = new CObject(object->GetModelIndex(), false);
|
||||
CWorld::Remove(object);
|
||||
#ifdef FIX_BUGS
|
||||
*newObject = *object;
|
||||
#else
|
||||
memcpy(newObject, object, ms_pObjectPool->GetMaxEntrySize());
|
||||
#endif
|
||||
CWorld::Add(newObject);
|
||||
object->m_rwObject = nil;
|
||||
delete object;
|
||||
|
|
|
@ -7,7 +7,7 @@ float CProfile::ms_afCumulativeTime[NUM_PROFILES];
|
|||
float CProfile::ms_afEndTime[NUM_PROFILES];
|
||||
float CProfile::ms_afMaxEndTime[NUM_PROFILES];
|
||||
float CProfile::ms_afMaxCumulativeTime[NUM_PROFILES];
|
||||
char *CProfile::ms_pProfileString[NUM_PROFILES];
|
||||
Const char *CProfile::ms_pProfileString[NUM_PROFILES];
|
||||
RwRGBA CProfile::ms_aBarColours[NUM_PROFILES];
|
||||
|
||||
void CProfile::Initialise()
|
||||
|
@ -68,4 +68,4 @@ void CProfile::ShowResults()
|
|||
ms_afMaxCumulativeTime[PROFILE_RENDERING_TIME] = Max(ms_afMaxCumulativeTime[PROFILE_RENDERING_TIME], ms_afCumulativeTime[PROFILE_RENDERING_TIME]);
|
||||
ms_afMaxCumulativeTime[PROFILE_TOTAL] = Max(ms_afMaxCumulativeTime[PROFILE_TOTAL], ms_afCumulativeTime[PROFILE_TOTAL]);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -19,10 +19,10 @@ class CProfile
|
|||
static float ms_afEndTime[NUM_PROFILES];
|
||||
static float ms_afMaxEndTime[NUM_PROFILES];
|
||||
static float ms_afMaxCumulativeTime[NUM_PROFILES];
|
||||
static char *ms_pProfileString[NUM_PROFILES];
|
||||
static Const char *ms_pProfileString[NUM_PROFILES];
|
||||
static RwRGBA ms_aBarColours[NUM_PROFILES];
|
||||
public:
|
||||
static void Initialise();
|
||||
static void SuspendProfile(eProfile profile);
|
||||
static void ShowResults();
|
||||
};
|
||||
};
|
||||
|
|
|
@ -804,6 +804,7 @@ CStreaming::RequestIslands(eLevelName level)
|
|||
if(islandLODmainland != -1)
|
||||
RequestModel(islandLODmainland, BIGBUILDINGFLAGS);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1618,7 +1619,7 @@ CStreaming::GetCdImageOffset(int32 lastPosn)
|
|||
int dist, mindist;
|
||||
|
||||
img = -1;
|
||||
mindist = INT_MAX;
|
||||
mindist = INT32_MAX;
|
||||
offset = ms_imageOffsets[ms_lastImageRead];
|
||||
if(lastPosn <= offset || lastPosn > offset + ms_imageSize){
|
||||
// last read position is not in last image
|
||||
|
@ -1667,8 +1668,8 @@ CStreaming::GetNextFileOnCd(int32 lastPosn, bool priority)
|
|||
|
||||
streamIdFirst = -1;
|
||||
streamIdNext = -1;
|
||||
posnFirst = UINT_MAX;
|
||||
posnNext = UINT_MAX;
|
||||
posnFirst = UINT32_MAX;
|
||||
posnNext = UINT32_MAX;
|
||||
|
||||
for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = next){
|
||||
next = si->m_next;
|
||||
|
@ -1919,7 +1920,7 @@ CStreaming::ProcessLoadingChannel(int32 ch)
|
|||
void
|
||||
CStreaming::RetryLoadFile(int32 ch)
|
||||
{
|
||||
char *key;
|
||||
Const char *key;
|
||||
|
||||
CPad::StopPadsShaking();
|
||||
|
||||
|
@ -2005,7 +2006,7 @@ CStreaming::LoadAllRequestedModels(bool priority)
|
|||
status = CdStreamRead(0, ms_pStreamingBuffer[0], imgOffset+posn, size);
|
||||
while(CdStreamSync(0) || status == STREAM_NONE);
|
||||
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_READING;
|
||||
|
||||
|
||||
MakeSpaceFor(size * CDSTREAM_SECTOR_SIZE);
|
||||
ConvertBufferToObject(ms_pStreamingBuffer[0], streamId);
|
||||
if(ms_aInfoForModel[streamId].m_loadState == STREAMSTATE_STARTED)
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
|
||||
|
||||
void
|
||||
CSurfaceTable::Initialise(char *filename)
|
||||
CSurfaceTable::Initialise(Const char *filename)
|
||||
{
|
||||
int lineno, fieldno;
|
||||
char *line;
|
||||
|
|
|
@ -100,7 +100,7 @@ class CSurfaceTable
|
|||
{
|
||||
static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
|
||||
public:
|
||||
static void Initialise(char *filename);
|
||||
static void Initialise(Const char *filename);
|
||||
static int GetAdhesionGroup(uint8 surfaceType);
|
||||
static float GetWetMultiplier(uint8 surfaceType);
|
||||
static float GetAdhesiveLimit(CColPoint &colpoint);
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
|
||||
#include "DMAudio.h"
|
||||
#include "Record.h"
|
||||
|
@ -16,15 +17,19 @@ float CTimer::ms_fTimeStepNonClipped;
|
|||
bool CTimer::m_UserPause;
|
||||
bool CTimer::m_CodePause;
|
||||
|
||||
uint32 oldPcTimer;
|
||||
|
||||
uint32 suspendPcTimer;
|
||||
|
||||
uint32 _nCyclesPerMS = 1;
|
||||
|
||||
#ifdef _WIN32
|
||||
LARGE_INTEGER _oldPerfCounter;
|
||||
|
||||
LARGE_INTEGER perfSuspendCounter;
|
||||
#define RsTimerType uint32
|
||||
#else
|
||||
#define RsTimerType double
|
||||
#endif
|
||||
|
||||
RsTimerType oldPcTimer;
|
||||
|
||||
RsTimerType suspendPcTimer;
|
||||
|
||||
uint32 suspendDepth;
|
||||
|
||||
|
@ -45,6 +50,7 @@ void CTimer::Initialise(void)
|
|||
m_snPreviousTimeInMilliseconds = 0;
|
||||
m_snTimeInMilliseconds = 1;
|
||||
|
||||
#ifdef _WIN32
|
||||
LARGE_INTEGER perfFreq;
|
||||
if ( QueryPerformanceFrequency(&perfFreq) )
|
||||
{
|
||||
|
@ -53,6 +59,7 @@ void CTimer::Initialise(void)
|
|||
QueryPerformanceCounter(&_oldPerfCounter);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
OutputDebugString("Performance counter not available, using millesecond timer\n");
|
||||
_nCyclesPerMS = 0;
|
||||
|
@ -77,6 +84,7 @@ void CTimer::Update(void)
|
|||
{
|
||||
m_snPreviousTimeInMilliseconds = m_snTimeInMilliseconds;
|
||||
|
||||
#ifdef _WIN32
|
||||
if ( (double)_nCyclesPerMS != 0.0 )
|
||||
{
|
||||
LARGE_INTEGER pc;
|
||||
|
@ -106,10 +114,11 @@ void CTimer::Update(void)
|
|||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
uint32 timer = RsTimer();
|
||||
RsTimerType timer = RsTimer();
|
||||
|
||||
uint32 updInMs = timer - oldPcTimer;
|
||||
RsTimerType updInMs = timer - oldPcTimer;
|
||||
|
||||
// We need that real frame time to fix transparent menu bug.
|
||||
#ifndef FIX_BUGS
|
||||
|
@ -158,9 +167,11 @@ void CTimer::Suspend(void)
|
|||
if ( ++suspendDepth > 1 )
|
||||
return;
|
||||
|
||||
#ifdef _WIN32
|
||||
if ( (double)_nCyclesPerMS != 0.0 )
|
||||
QueryPerformanceCounter(&perfSuspendCounter);
|
||||
else
|
||||
#endif
|
||||
suspendPcTimer = RsTimer();
|
||||
}
|
||||
|
||||
|
@ -169,6 +180,7 @@ void CTimer::Resume(void)
|
|||
if ( --suspendDepth != 0 )
|
||||
return;
|
||||
|
||||
#ifdef _WIN32
|
||||
if ( (double)_nCyclesPerMS != 0.0 )
|
||||
{
|
||||
LARGE_INTEGER pc;
|
||||
|
@ -177,19 +189,23 @@ void CTimer::Resume(void)
|
|||
_oldPerfCounter.LowPart += pc.LowPart - perfSuspendCounter.LowPart;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
oldPcTimer += RsTimer() - suspendPcTimer;
|
||||
}
|
||||
|
||||
uint32 CTimer::GetCyclesPerMillisecond(void)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
if (_nCyclesPerMS != 0)
|
||||
return _nCyclesPerMS;
|
||||
else
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
uint32 CTimer::GetCurrentTimeInCycles(void)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
if ( _nCyclesPerMS != 0 )
|
||||
{
|
||||
LARGE_INTEGER pc;
|
||||
|
@ -197,6 +213,7 @@ uint32 CTimer::GetCurrentTimeInCycles(void)
|
|||
return (pc.LowPart - _oldPerfCounter.LowPart); // & 0x7FFFFFFF; pointless
|
||||
}
|
||||
else
|
||||
#endif
|
||||
return RsTimer() - oldPcTimer;
|
||||
}
|
||||
|
||||
|
|
|
@ -2212,6 +2212,7 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
|
|||
case ENTITY_TYPE_OBJECT:
|
||||
pObject->ObjectDamage(300.0f * fDamageMultiplier);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -752,9 +752,9 @@ CTheZones::LoadAllZones(uint8 *buffer, uint32 size)
|
|||
meant for a different array, but the game doesn't brake
|
||||
if save data stored is -1.
|
||||
*/
|
||||
MapZoneArray[i].child = GetPointerForZoneIndex((int32)MapZoneArray[i].child);
|
||||
MapZoneArray[i].parent = GetPointerForZoneIndex((int32)MapZoneArray[i].parent);
|
||||
MapZoneArray[i].next = GetPointerForZoneIndex((int32)MapZoneArray[i].next);
|
||||
MapZoneArray[i].child = GetPointerForZoneIndex((uintptr)MapZoneArray[i].child);
|
||||
MapZoneArray[i].parent = GetPointerForZoneIndex((uintptr)MapZoneArray[i].parent);
|
||||
MapZoneArray[i].next = GetPointerForZoneIndex((uintptr)MapZoneArray[i].next);
|
||||
assert(MapZoneArray[i].child == nil);
|
||||
assert(MapZoneArray[i].parent == nil);
|
||||
assert(MapZoneArray[i].next == nil);
|
||||
|
|
|
@ -195,19 +195,22 @@ enum Config {
|
|||
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
|
||||
#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
|
||||
#define MORE_LANGUAGES // Add more translations to the game
|
||||
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
|
||||
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
|
||||
#define USE_TXD_CDIMAGE // generate and load textures from txd.img
|
||||
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
|
||||
//#define USE_TEXTURE_POOL
|
||||
//#define AUDIO_OAL
|
||||
#ifdef _WIN32
|
||||
#define AUDIO_MSS
|
||||
#else
|
||||
#define AUDIO_OAL
|
||||
#endif
|
||||
|
||||
// Particle
|
||||
//#define PC_PARTICLE
|
||||
//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2
|
||||
|
||||
// Pad
|
||||
#ifndef RW_GL3
|
||||
#if !defined(RW_GL3) && defined(_WIN32)
|
||||
#define XINPUT
|
||||
#endif
|
||||
#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
|
||||
|
@ -225,7 +228,7 @@ enum Config {
|
|||
#define SCROLLABLE_STATS_PAGE // only draggable by mouse atm
|
||||
#define TRIANGLE_BACK_BUTTON
|
||||
// #define CIRCLE_BACK_BUTTON
|
||||
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
|
||||
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
|
||||
#define BETA_SLIDING_TEXT
|
||||
|
||||
// Script
|
||||
|
|
|
@ -401,7 +401,7 @@ DestroySplashScreen(void)
|
|||
splashTxdId = -1;
|
||||
}
|
||||
|
||||
char*
|
||||
Const char*
|
||||
GetRandomSplashScreen(void)
|
||||
{
|
||||
int index;
|
||||
|
@ -424,10 +424,10 @@ GetRandomSplashScreen(void)
|
|||
return splashName;
|
||||
}
|
||||
|
||||
char*
|
||||
Const char*
|
||||
GetLevelSplashScreen(int level)
|
||||
{
|
||||
static char *splashScreens[4] = {
|
||||
static Const char *splashScreens[4] = {
|
||||
nil,
|
||||
"splash1",
|
||||
"splash2",
|
||||
|
@ -1281,7 +1281,7 @@ void TheGame(void)
|
|||
CGame::Initialise("DATA\\GTA3.DAT");
|
||||
#endif
|
||||
|
||||
char *splash = GetRandomSplashScreen(); // inlined here
|
||||
Const char *splash = GetRandomSplashScreen(); // inlined here
|
||||
|
||||
LoadingScreen("Starting Game", NULL, splash);
|
||||
|
||||
|
@ -1315,7 +1315,7 @@ void TheGame(void)
|
|||
if (FrontEndMenuManager.m_bWantToLoad)
|
||||
#endif
|
||||
{
|
||||
char *splash1 = GetLevelSplashScreen(CGame::currLevel);
|
||||
Const char *splash1 = GetLevelSplashScreen(CGame::currLevel);
|
||||
LoadSplash(splash1);
|
||||
}
|
||||
|
||||
|
@ -1776,6 +1776,8 @@ void GameInit()
|
|||
}
|
||||
}
|
||||
|
||||
// Not used anyway. PS2 main() port
|
||||
#ifdef _WIN32
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
|
@ -1847,3 +1849,4 @@ main(int argc, char *argv[])
|
|||
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -22,8 +22,8 @@ void LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
|
|||
void LoadingIslandScreen(const char *levelName);
|
||||
CSprite2d *LoadSplash(const char *name);
|
||||
void DestroySplashScreen(void);
|
||||
char *GetLevelSplashScreen(int level);
|
||||
char *GetRandomSplashScreen(void);
|
||||
Const char *GetLevelSplashScreen(int level);
|
||||
Const char *GetRandomSplashScreen(void);
|
||||
void LittleTest(void);
|
||||
void ValidateVersion();
|
||||
void ResetLoadingScreenBar(void);
|
||||
|
|
|
@ -24,7 +24,7 @@ StaticPatcher::Apply()
|
|||
}
|
||||
ms_head = nil;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
std::vector<uint32> usedAddresses;
|
||||
|
||||
static DWORD protect[2];
|
||||
|
@ -75,4 +75,20 @@ InjectHook_internal(uint32 address, uint32 hook, int type)
|
|||
VirtualProtect((void*)(address + 1), 4, protect[0], &protect[1]);
|
||||
else
|
||||
VirtualProtect((void*)address, 5, protect[0], &protect[1]);
|
||||
}
|
||||
}
|
||||
#else
|
||||
void
|
||||
Protect_internal(uint32 address, uint32 size)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
Unprotect_internal(void)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
InjectHook_internal(uint32 address, uint32 hook, int type)
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <direct.h>
|
||||
#include <csignal>
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
#include "patcher.h"
|
||||
#include "Renderer.h"
|
||||
#include "Credits.h"
|
||||
|
@ -28,6 +28,11 @@
|
|||
#include "debugmenu.h"
|
||||
#include "Frontend.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#include "assert.h"
|
||||
#include <stdarg.h>
|
||||
#endif
|
||||
|
||||
#include <list>
|
||||
|
||||
#ifdef RWLIBS
|
||||
|
@ -36,7 +41,7 @@ extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list
|
|||
|
||||
|
||||
#ifdef USE_PS2_RAND
|
||||
unsigned __int64 myrand_seed = 1;
|
||||
unsigned long long myrand_seed = 1;
|
||||
#else
|
||||
unsigned long int myrand_seed = 1;
|
||||
#endif
|
||||
|
@ -207,13 +212,22 @@ static const char *carnames[] = {
|
|||
"bloodra", "bloodrb", "vicechee"
|
||||
};
|
||||
|
||||
static std::list<CTweakVar *> TweakVarsList;
|
||||
static CTweakVar** TweakVarsList;
|
||||
static int TweakVarsListSize = -1;
|
||||
static bool bAddTweakVarsNow = false;
|
||||
static const char *pTweakVarsDefaultPath = NULL;
|
||||
|
||||
void CTweakVars::Add(CTweakVar *var)
|
||||
{
|
||||
TweakVarsList.push_back(var);
|
||||
if(TweakVarsListSize == -1) {
|
||||
TweakVarsList = (CTweakVar**)malloc(64 * sizeof(CTweakVar*));
|
||||
TweakVarsListSize = 0;
|
||||
}
|
||||
if(TweakVarsListSize > 63)
|
||||
TweakVarsList = (CTweakVar**) realloc(TweakVarsList, (TweakVarsListSize + 1) * sizeof(var));
|
||||
|
||||
TweakVarsList[TweakVarsListSize++] = var;
|
||||
// TweakVarsList.push_back(var);
|
||||
|
||||
if ( bAddTweakVarsNow )
|
||||
var->AddDBG(pTweakVarsDefaultPath);
|
||||
|
@ -223,8 +237,8 @@ void CTweakVars::AddDBG(const char *path)
|
|||
{
|
||||
pTweakVarsDefaultPath = path;
|
||||
|
||||
for(auto i = TweakVarsList.begin(); i != TweakVarsList.end(); ++i)
|
||||
(*i)->AddDBG(pTweakVarsDefaultPath);
|
||||
for(int i = 0; i < TweakVarsListSize; ++i)
|
||||
TweakVarsList[i]->AddDBG(pTweakVarsDefaultPath);
|
||||
|
||||
bAddTweakVarsNow = true;
|
||||
}
|
||||
|
@ -395,6 +409,7 @@ static char re3_buff[re3_buffsize];
|
|||
|
||||
void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
int nCode;
|
||||
|
||||
strcpy_s(re3_buff, re3_buffsize, "Assertion failed!" );
|
||||
|
@ -439,13 +454,22 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
|
|||
return;
|
||||
|
||||
abort();
|
||||
#else
|
||||
// TODO
|
||||
printf("\nRE3 ASSERT FAILED\n\tFile: %s\n\tLine: %d\n\tFunction: %s\n\tExpression: %s\n",filename,lineno,func,expr);
|
||||
assert(false);
|
||||
#endif
|
||||
}
|
||||
|
||||
void re3_debug(const char *format, ...)
|
||||
{
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
#ifdef _WIN32
|
||||
vsprintf_s(re3_buff, re3_buffsize, format, va);
|
||||
#else
|
||||
vsprintf(re3_buff, format, va);
|
||||
#endif
|
||||
va_end(va);
|
||||
|
||||
printf("%s", re3_buff);
|
||||
|
@ -457,18 +481,26 @@ void re3_trace(const char *filename, unsigned int lineno, const char *func, cons
|
|||
char buff[re3_buffsize *2];
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
#ifdef _WIN32
|
||||
vsprintf_s(re3_buff, re3_buffsize, format, va);
|
||||
va_end(va);
|
||||
|
||||
sprintf_s(buff, re3_buffsize * 2, "[%s.%s:%d]: %s", filename, func, lineno, re3_buff);
|
||||
#else
|
||||
vsprintf(re3_buff, format, va);
|
||||
va_end(va);
|
||||
|
||||
OutputDebugStringA(buff);
|
||||
sprintf(buff, "[%s.%s:%d]: %s", filename, func, lineno, re3_buff);
|
||||
#endif
|
||||
|
||||
OutputDebugString(buff);
|
||||
}
|
||||
|
||||
void re3_usererror(const char *format, ...)
|
||||
{
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
#ifdef _WIN32
|
||||
vsprintf_s(re3_buff, re3_buffsize, format, va);
|
||||
va_end(va);
|
||||
|
||||
|
@ -477,6 +509,11 @@ void re3_usererror(const char *format, ...)
|
|||
|
||||
raise(SIGABRT);
|
||||
_exit(3);
|
||||
#else
|
||||
vsprintf(re3_buff, format, va);
|
||||
printf("\nRE3 Error!\n\t%s\n",re3_buff);
|
||||
assert(false);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef VALIDATE_SAVE_SIZE
|
||||
|
|
|
@ -9,10 +9,11 @@
|
|||
#include "debugmenu.h"
|
||||
#include <new>
|
||||
|
||||
#ifdef _WIN32
|
||||
#define snprintf _snprintf
|
||||
|
||||
#define strdup _strdup
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
// Font stuff
|
||||
|
|
|
@ -7,6 +7,9 @@
|
|||
#include <rpskin.h>
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#ifndef _WIN32
|
||||
#include "crossplatform.h"
|
||||
#endif
|
||||
|
||||
using namespace rw;
|
||||
|
||||
|
@ -371,8 +374,24 @@ RwStream *RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, const v
|
|||
StreamFile fakefile;
|
||||
file = rwNewT(StreamFile, 1, 0);
|
||||
memcpy(file, &fakefile, sizeof(StreamFile));
|
||||
#ifndef _WIN32
|
||||
// Be case-insensitive and fix backslashes (from https://github.com/OneSadCookie/fcaseopen/)
|
||||
FILE* first = fopen((char*)pData, "r");
|
||||
char *r;
|
||||
if (!first) {
|
||||
r = (char*)alloca(strlen((char*)pData) + 2);
|
||||
// Use default path(and pass error handling to librw) if we can't find any match
|
||||
if (!casepath((char*)pData, r))
|
||||
r = (char*)pData;
|
||||
} else
|
||||
fclose(first);
|
||||
|
||||
if(file->open((char*)r, mode))
|
||||
return file;
|
||||
#else
|
||||
if(file->open((char*)pData, mode))
|
||||
return file;
|
||||
#endif
|
||||
rwFree(file);
|
||||
return nil;
|
||||
}
|
||||
|
|
|
@ -50,7 +50,7 @@ CPedModelInfo::SetClump(RpClump *clump)
|
|||
|
||||
struct ColNodeInfo
|
||||
{
|
||||
char *name;
|
||||
Const char *name;
|
||||
int pedNode;
|
||||
int pieceType;
|
||||
float x, z;
|
||||
|
|
|
@ -293,7 +293,7 @@ CVehicleModelInfo::HideDamagedAtomicCB(RpAtomic *atomic, void *data)
|
|||
RpAtomic*
|
||||
CVehicleModelInfo::HideAllComponentsAtomicCB(RpAtomic *atomic, void *data)
|
||||
{
|
||||
if(CVisibilityPlugins::GetAtomicId(atomic) & (int)data)
|
||||
if(CVisibilityPlugins::GetAtomicId(atomic) & (uintptr)data)
|
||||
RpAtomicSetFlags(atomic, 0);
|
||||
else
|
||||
RpAtomicSetFlags(atomic, rpATOMICRENDER);
|
||||
|
@ -484,7 +484,7 @@ CVehicleModelInfo::SetAtomicFlagCB(RwObject *object, void *data)
|
|||
{
|
||||
RpAtomic *atomic = (RpAtomic*)object;
|
||||
assert(RwObjectGetType(object) == rpATOMIC);
|
||||
CVisibilityPlugins::SetAtomicFlag(atomic, (int)data);
|
||||
CVisibilityPlugins::SetAtomicFlag(atomic, (uintptr)data);
|
||||
return object;
|
||||
}
|
||||
|
||||
|
@ -493,7 +493,7 @@ CVehicleModelInfo::ClearAtomicFlagCB(RwObject *object, void *data)
|
|||
{
|
||||
RpAtomic *atomic = (RpAtomic*)object;
|
||||
assert(RwObjectGetType(object) == rpATOMIC);
|
||||
CVisibilityPlugins::ClearAtomicFlag(atomic, (int)data);
|
||||
CVisibilityPlugins::ClearAtomicFlag(atomic, (uintptr)data);
|
||||
return object;
|
||||
}
|
||||
|
||||
|
|
|
@ -61,7 +61,7 @@ CParticleObject::CParticleObject() :
|
|||
m_nState(POBJECTSTATE_INITIALISED),
|
||||
m_pNext(NULL),
|
||||
m_pPrev(NULL),
|
||||
m_nRemoveTimer(NULL)
|
||||
m_nRemoveTimer(0)
|
||||
|
||||
{
|
||||
;
|
||||
|
@ -1127,13 +1127,21 @@ CParticleObject::SaveParticle(uint8 *buffer, uint32 *length)
|
|||
|
||||
for ( CParticleObject *p = pCloseListHead; p != NULL; p = p->m_pNext )
|
||||
{
|
||||
#ifdef FIX_BUGS
|
||||
*(CParticleObject*)buffer = *p;
|
||||
#else
|
||||
memcpy(buffer, p, sizeof(CParticleObject));
|
||||
#endif
|
||||
buffer += sizeof(CParticleObject);
|
||||
}
|
||||
|
||||
for ( CParticleObject *p = pFarListHead; p != NULL; p = p->m_pNext )
|
||||
{
|
||||
#ifdef FIX_BUGS
|
||||
*(CParticleObject*)buffer = *p;
|
||||
#else
|
||||
memcpy(buffer, p, sizeof(CParticleObject));
|
||||
#endif
|
||||
buffer += sizeof(CParticleObject);
|
||||
}
|
||||
|
||||
|
|
|
@ -163,6 +163,7 @@ CEmergencyPed::FiremanAI(void)
|
|||
m_nEmergencyPedState = EMERGENCY_PED_READY;
|
||||
SetMoveState(PEDMOVE_WALK);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -407,6 +408,7 @@ CEmergencyPed::MedicAI(void)
|
|||
m_nEmergencyPedState = EMERGENCY_PED_READY;
|
||||
SetMoveState(PEDMOVE_WALK);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2864,7 +2864,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
|
|||
case OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT:
|
||||
|
||||
// In this special case, entity parameter isn't CEntity, but int.
|
||||
SetObjectiveTimer((int)entity);
|
||||
SetObjectiveTimer((uintptr)entity);
|
||||
break;
|
||||
case OBJECTIVE_KILL_CHAR_ON_FOOT:
|
||||
case OBJECTIVE_KILL_CHAR_ANY_MEANS:
|
||||
|
@ -3357,7 +3357,7 @@ CPed::MakePhonecall(void)
|
|||
if (!IsPlayer() && CTimer::GetTimeInMilliseconds() > m_phoneTalkTimer - 7000 && bRunningToPhone) {
|
||||
|
||||
FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(m_crimeToReportOnPhone, GetPosition(),
|
||||
(m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (int)m_threatEntity : (int)((CPed*)m_pEventEntity)->m_threatEntity), false);
|
||||
(m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (uintptr)m_threatEntity : (uintptr)((CPed*)m_pEventEntity)->m_threatEntity), false);
|
||||
bRunningToPhone = false;
|
||||
}
|
||||
#endif
|
||||
|
@ -4565,7 +4565,7 @@ CPed::SetPointGunAt(CEntity *to)
|
|||
SetLookFlag(to, true);
|
||||
SetAimFlag(to);
|
||||
#ifdef VC_PED_PORTS
|
||||
SetLookTimer(INT_MAX);
|
||||
SetLookTimer(INT32_MAX);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -4804,8 +4804,8 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
|
|||
if (reason->IsVehicle() && m_nPedType == PEDTYPE_COP) {
|
||||
if (veh->pDriver && veh->pDriver->IsPlayer()) {
|
||||
CWanted *wanted = FindPlayerPed()->m_pWanted;
|
||||
wanted->RegisterCrime_Immediately(CRIME_RECKLESS_DRIVING, GetPosition(), (int)this, false);
|
||||
wanted->RegisterCrime_Immediately(CRIME_SPEEDING, GetPosition(), (int)this, false);
|
||||
wanted->RegisterCrime_Immediately(CRIME_RECKLESS_DRIVING, GetPosition(), (uintptr)this, false);
|
||||
wanted->RegisterCrime_Immediately(CRIME_SPEEDING, GetPosition(), (uintptr)this, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5058,13 +5058,13 @@ CPed::LoadFightData(void)
|
|||
sscanf(
|
||||
&line[lp],
|
||||
"%s %f %f %f %f %c %s %d %d",
|
||||
&moveName,
|
||||
moveName,
|
||||
&startFireTime,
|
||||
&endFireTime,
|
||||
&comboFollowOnTime,
|
||||
&strikeRadius,
|
||||
&hitLevel,
|
||||
&animName,
|
||||
animName,
|
||||
&damage,
|
||||
&flags);
|
||||
|
||||
|
@ -10619,6 +10619,7 @@ CPed::ProcessControl(void)
|
|||
Say(SOUND_PED_HANDS_UP);
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
SetMoveAnim();
|
||||
if (bPedIsBleeding) {
|
||||
|
@ -11743,8 +11744,10 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
}
|
||||
|
||||
} else if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER) {
|
||||
switch (ped->m_vehEnterType) {
|
||||
if (!veh->bIsBus) {
|
||||
if (veh->bIsBus) {
|
||||
veh->AddPassenger(ped);
|
||||
} else {
|
||||
switch (ped->m_vehEnterType) {
|
||||
case CAR_DOOR_RF:
|
||||
veh->AddPassenger(ped, 0);
|
||||
break;
|
||||
|
@ -11754,10 +11757,10 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
case CAR_DOOR_LR:
|
||||
veh->AddPassenger(ped, 1);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
veh->AddPassenger(ped);
|
||||
default:
|
||||
veh->AddPassenger(ped);
|
||||
break;
|
||||
}
|
||||
}
|
||||
ped->m_nPedState = PED_DRIVING;
|
||||
if (ped->m_prevObjective == OBJECTIVE_RUN_TO_AREA || ped->m_prevObjective == OBJECTIVE_GOTO_CHAR_ON_FOOT || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
|
||||
|
@ -17004,6 +17007,7 @@ CPed::SetObjective(eObjective newObj, CVector dest)
|
|||
if (sq(m_distanceToCountSeekDone) > (m_nextRoutePointPos - GetPosition()).MagnitudeSqr2D())
|
||||
return;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
if (IsTemporaryObjective(m_objective)) {
|
||||
|
|
|
@ -1077,7 +1077,7 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed)
|
|||
SetLookFlag(limitedCam, true);
|
||||
SetAimFlag(limitedCam);
|
||||
#ifdef VC_PED_PORTS
|
||||
SetLookTimer(INT_MAX); // removing this makes head move for real, but I experinced some bugs.
|
||||
SetLookTimer(INT32_MAX); // removing this makes head move for real, but I experinced some bugs.
|
||||
#endif
|
||||
} else {
|
||||
m_fRotationDest = limitedCam;
|
||||
|
|
|
@ -17,7 +17,7 @@ CConsole::AddLine(char *s, uint8 r, uint8 g, uint8 b)
|
|||
char tempstr[MAX_STR_LEN+1];
|
||||
|
||||
while (strlen(s) > MAX_STR_LEN) {
|
||||
strncpy_s(tempstr, s, MAX_STR_LEN);
|
||||
strncpy(tempstr, s, MAX_STR_LEN);
|
||||
tempstr[MAX_STR_LEN-1] = '\0';
|
||||
s += MAX_STR_LEN - 1;
|
||||
AddOneLine(tempstr, r, g, b);
|
||||
|
|
|
@ -984,6 +984,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
|
|||
case PARTICLE_WATER_HYDRANT:
|
||||
pParticle->m_vecPosition.z += 20.0f * psystem->m_fPositionRandomError * ms_afRandTable[CGeneral::GetRandomNumber() % RAND_TABLE_SIZE];
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
if ( fSize != 0.0f )
|
||||
|
@ -1214,6 +1215,7 @@ void CParticle::Update()
|
|||
continue;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1295,6 +1297,7 @@ void CParticle::Update()
|
|||
continue;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
class CParticle;
|
||||
|
||||
enum
|
||||
enum
|
||||
{
|
||||
ZCHECK_FIRST = BIT(0),
|
||||
ZCHECK_STEP = BIT(1),
|
||||
|
@ -60,14 +60,12 @@ struct tParticleSystemData
|
|||
uint8 m_InitialColorVariation;
|
||||
RwRGBA m_FadeDestinationColor;
|
||||
uint32 m_ColorFadeTime;
|
||||
|
||||
|
||||
RwRaster **m_ppRaster;
|
||||
CParticle *m_pParticles;
|
||||
};
|
||||
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
VALIDATE_SIZE(tParticleSystemData, 0x88);
|
||||
#endif
|
||||
|
||||
class cParticleSystemMgr
|
||||
{
|
||||
|
@ -121,14 +119,12 @@ public:
|
|||
tParticleSystemData m_aParticles[MAX_PARTICLES];
|
||||
|
||||
cParticleSystemMgr();
|
||||
|
||||
|
||||
void Initialise();
|
||||
void LoadParticleData();
|
||||
void RangeCheck(tParticleSystemData *pData) { }
|
||||
};
|
||||
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
VALIDATE_SIZE(cParticleSystemMgr, 0x2420);
|
||||
#endif
|
||||
|
||||
extern cParticleSystemMgr mod_ParticleSystemManager;
|
||||
extern cParticleSystemMgr mod_ParticleSystemManager;
|
||||
|
|
|
@ -123,7 +123,7 @@ void
|
|||
CPlayerSkin::BeginFrontendSkinEdit(void)
|
||||
{
|
||||
LoadPlayerDff();
|
||||
RpClumpForAllAtomics(gpPlayerClump, CClumpModelInfo::SetAtomicRendererCB, CVisibilityPlugins::RenderPlayerCB);
|
||||
RpClumpForAllAtomics(gpPlayerClump, CClumpModelInfo::SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
|
||||
CWorld::Players[0].LoadPlayerSkin();
|
||||
gOldFov = CDraw::GetFOV();
|
||||
CDraw::SetFOV(30.0f);
|
||||
|
|
|
@ -645,7 +645,7 @@ CShadows::StoreShadowForPole(CEntity *pPole, float fOffsetX, float fOffsetY, flo
|
|||
PolePos.x += -CTimeCycle::GetSunPosition().x * (fPoleHeight / 2);
|
||||
PolePos.y += -CTimeCycle::GetSunPosition().y * (fPoleHeight / 2);
|
||||
|
||||
StoreStaticShadow((uint32)pPole + nID + _TODOCONST(51), SHADOWTYPE_DARK, gpPostShadowTex, &PolePos,
|
||||
StoreStaticShadow((uintptr)pPole + nID + _TODOCONST(51), SHADOWTYPE_DARK, gpPostShadowTex, &PolePos,
|
||||
-CTimeCycle::GetSunPosition().x * (fPoleHeight / 2),
|
||||
-CTimeCycle::GetSunPosition().y * (fPoleHeight / 2),
|
||||
CTimeCycle::GetShadowSideX() * fPoleWidth,
|
||||
|
@ -1516,7 +1516,7 @@ CShadows::UpdatePermanentShadows(void)
|
|||
// timePassed == aPermanentShadows[i].m_nLifeTime -> 0
|
||||
float fMult = 1.0f - float(timePassed - (aPermanentShadows[i].m_nLifeTime * 3 / 4)) / (aPermanentShadows[i].m_nLifeTime / 4);
|
||||
|
||||
StoreStaticShadow((uint32)&aPermanentShadows[i],
|
||||
StoreStaticShadow((uintptr)&aPermanentShadows[i],
|
||||
aPermanentShadows[i].m_nType,
|
||||
aPermanentShadows[i].m_pTexture,
|
||||
&aPermanentShadows[i].m_vecPos,
|
||||
|
@ -1533,7 +1533,7 @@ CShadows::UpdatePermanentShadows(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
StoreStaticShadow((uint32)&aPermanentShadows[i],
|
||||
StoreStaticShadow((uintptr)&aPermanentShadows[i],
|
||||
aPermanentShadows[i].m_nType,
|
||||
aPermanentShadows[i].m_pTexture,
|
||||
&aPermanentShadows[i].m_vecPos,
|
||||
|
|
|
@ -52,9 +52,7 @@ public:
|
|||
{ }
|
||||
};
|
||||
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
VALIDATE_SIZE(CStoredShadow, 0x30);
|
||||
#endif
|
||||
|
||||
class CPolyBunch
|
||||
{
|
||||
|
@ -69,9 +67,7 @@ public:
|
|||
{ }
|
||||
};
|
||||
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
VALIDATE_SIZE(CPolyBunch, 0x6C);
|
||||
#endif
|
||||
|
||||
class CStaticShadow
|
||||
{
|
||||
|
@ -93,16 +89,14 @@ public:
|
|||
bool m_bRendered;
|
||||
bool m_bTemp;
|
||||
RwTexture *m_pTexture;
|
||||
|
||||
|
||||
CStaticShadow()
|
||||
{ }
|
||||
|
||||
void Free();
|
||||
};
|
||||
|
||||
#ifdef CHECK_STRUCT_SIZES
|
||||
VALIDATE_SIZE(CStaticShadow, 0x40);
|
||||
#endif
|
||||
|
||||
class CPermanentShadow
|
||||
{
|
||||
|
@ -120,7 +114,7 @@ public:
|
|||
uint32 m_nTimeCreated;
|
||||
uint32 m_nLifeTime;
|
||||
RwTexture *m_pTexture;
|
||||
|
||||
|
||||
CPermanentShadow()
|
||||
{ }
|
||||
};
|
||||
|
@ -168,7 +162,7 @@ public:
|
|||
static void GeneratePolysForStaticShadow (int16 nStaticShadowID);
|
||||
static void CastShadowSectorList (CPtrList &PtrList, float fStartX, float fStartY, float fEndX, float fEndY,
|
||||
CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, float fScale, CPolyBunch **ppPolyBunch);
|
||||
static void CastShadowEntity (CEntity *pEntity, float fStartX, float fStartY, float fEndX, float fEndY,
|
||||
static void CastShadowEntity (CEntity *pEntity, float fStartX, float fStartY, float fEndX, float fEndY,
|
||||
CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, float fScale, CPolyBunch **ppPolyBunch);
|
||||
static void UpdateStaticShadows (void);
|
||||
static void UpdatePermanentShadows (void);
|
||||
|
|
|
@ -49,7 +49,7 @@ const float fBlueMult = 1.4f;
|
|||
|
||||
|
||||
void
|
||||
CWaterLevel::Initialise(char *pWaterDat)
|
||||
CWaterLevel::Initialise(Const char *pWaterDat)
|
||||
{
|
||||
ms_nNoOfWaterLevels = 0;
|
||||
|
||||
|
|
|
@ -81,7 +81,7 @@ class CWaterLevel
|
|||
static int16 nGeomUsed;
|
||||
|
||||
public:
|
||||
static void Initialise(char *pWaterDat);
|
||||
static void Initialise(Const char *pWaterDat);
|
||||
static void Shutdown();
|
||||
static void CreateWavyAtomic();
|
||||
static void DestroyWavyAtomic();
|
||||
|
|
|
@ -61,15 +61,15 @@ void *
|
|||
RwMallocAlign(RwUInt32 size, RwUInt32 align)
|
||||
{
|
||||
void *mem = (void *)malloc(size + align);
|
||||
|
||||
|
||||
ASSERT(mem != nil);
|
||||
|
||||
void *addr = (void *)((((RwUInt32)mem) + align) & ~(align - 1));
|
||||
|
||||
|
||||
void *addr = (void *)((((uintptr)mem) + align) & ~(align - 1));
|
||||
|
||||
ASSERT(addr != nil);
|
||||
|
||||
|
||||
*(((void **)addr) - 1) = mem;
|
||||
|
||||
|
||||
return addr;
|
||||
}
|
||||
|
||||
|
@ -77,11 +77,11 @@ void
|
|||
RwFreeAlign(void *mem)
|
||||
{
|
||||
ASSERT(mem != nil);
|
||||
|
||||
|
||||
void *addr = *(((void **)mem) - 1);
|
||||
|
||||
|
||||
ASSERT(addr != nil);
|
||||
|
||||
|
||||
free(addr);
|
||||
}
|
||||
|
||||
|
@ -391,7 +391,7 @@ CameraSize(RwCamera * camera, RwRect * rect,
|
|||
|
||||
RwEngineGetVideoModeInfo(&videoMode,
|
||||
RwEngineGetCurrentVideoMode());
|
||||
|
||||
|
||||
origSize.w = RwRasterGetWidth(RwCameraGetRaster(camera));
|
||||
origSize.h = RwRasterGetHeight(RwCameraGetRaster(camera));
|
||||
|
||||
|
@ -402,7 +402,7 @@ CameraSize(RwCamera * camera, RwRect * rect,
|
|||
/* For full screen applications, resizing the camera just doesn't
|
||||
* make sense, use the video mode size.
|
||||
*/
|
||||
|
||||
|
||||
r.x = r.y = 0;
|
||||
r.w = videoMode.width;
|
||||
r.h = videoMode.height;
|
||||
|
@ -424,11 +424,11 @@ CameraSize(RwCamera * camera, RwRect * rect,
|
|||
{
|
||||
RwRaster *raster;
|
||||
RwRaster *zRaster;
|
||||
|
||||
|
||||
/*
|
||||
* Destroy rasters...
|
||||
*/
|
||||
|
||||
|
||||
raster = RwCameraGetRaster(camera);
|
||||
if( raster )
|
||||
{
|
||||
|
@ -440,14 +440,14 @@ CameraSize(RwCamera * camera, RwRect * rect,
|
|||
{
|
||||
RwRasterDestroy(zRaster);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Create new rasters...
|
||||
* Create new rasters...
|
||||
*/
|
||||
|
||||
raster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA);
|
||||
zRaster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER);
|
||||
|
||||
|
||||
if( raster && zRaster )
|
||||
{
|
||||
RwCameraSetRaster(camera, raster);
|
||||
|
@ -470,8 +470,8 @@ CameraSize(RwCamera * camera, RwRect * rect,
|
|||
rect->w = origSize.w;
|
||||
rect->h = origSize.h;
|
||||
|
||||
/*
|
||||
* Use default values...
|
||||
/*
|
||||
* Use default values...
|
||||
*/
|
||||
raster =
|
||||
RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA);
|
||||
|
@ -505,9 +505,9 @@ CameraSize(RwCamera * camera, RwRect * rect,
|
|||
vw.y = viewWindow;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
RwCameraSetViewWindow(camera, &vw);
|
||||
|
||||
|
||||
RsGlobal.width = rect->w;
|
||||
RsGlobal.height = rect->h;
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#pragma warning( pop )
|
||||
#include "common.h"
|
||||
#include "crossplatform.h"
|
||||
#include "platform.h"
|
||||
|
||||
#include "Timer.h"
|
||||
#ifdef GTA_PC
|
||||
|
|
|
@ -149,7 +149,7 @@ CVisibilityPlugins::SetupVehicleVariables(RpClump *vehicle)
|
|||
RpMaterial*
|
||||
SetAlphaCB(RpMaterial *material, void *data)
|
||||
{
|
||||
((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uint32)data;
|
||||
((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uintptr)data;
|
||||
return material;
|
||||
}
|
||||
|
||||
|
@ -295,7 +295,7 @@ CVisibilityPlugins::RenderFadingAtomic(RpAtomic *atomic, float camdist)
|
|||
{
|
||||
RpAtomic *lodatm;
|
||||
float fadefactor;
|
||||
uint8 alpha;
|
||||
uint32 alpha;
|
||||
CSimpleModelInfo *mi;
|
||||
|
||||
mi = GetAtomicModelInfo(atomic);
|
||||
|
@ -875,20 +875,21 @@ void
|
|||
CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo)
|
||||
{
|
||||
CVehicleModelInfo *vmi;
|
||||
SetFrameHierarchyId(RpClumpGetFrame(clump), (int32)modelInfo);
|
||||
SetFrameHierarchyId(RpClumpGetFrame(clump), (uintptr)modelInfo);
|
||||
|
||||
// Unused
|
||||
switch (modelInfo->GetModelType()) {
|
||||
// ignore MLO
|
||||
case MITYPE_VEHICLE:
|
||||
vmi = (CVehicleModelInfo*)modelInfo;
|
||||
if(vmi->m_vehicleType == VEHICLE_TYPE_TRAIN ||
|
||||
vmi->m_vehicleType == VEHICLE_TYPE_HELI ||
|
||||
if(vmi->m_vehicleType == VEHICLE_TYPE_TRAIN ||
|
||||
vmi->m_vehicleType == VEHICLE_TYPE_HELI ||
|
||||
vmi->m_vehicleType == VEHICLE_TYPE_PLANE)
|
||||
CLUMPEXT(clump)->visibilityCB = VehicleVisibilityCB_BigVehicle;
|
||||
else
|
||||
CLUMPEXT(clump)->visibilityCB = VehicleVisibilityCB;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#define USEALTERNATIVEWINFUNCS
|
||||
#include "crossplatform.h"
|
||||
#include "main.h"
|
||||
|
||||
|
@ -246,7 +246,7 @@ GenericLoad()
|
|||
|
||||
// Load SimpleVars and Scripts
|
||||
CheckSum = 0;
|
||||
CDate(CompileDateAndTime);
|
||||
CDate dummy; // unused
|
||||
CPad::ResetCheats();
|
||||
if (!ReadInSizeofSaveFileBuffer(file, size))
|
||||
return false;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#define USEALTERNATIVEWINFUNCS
|
||||
#include "crossplatform.h"
|
||||
|
||||
#include "FileMgr.h"
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
#include "common.h"
|
||||
#define USEALTERNATIVEWINFUNCS
|
||||
#include "crossplatform.h"
|
||||
|
||||
// Codes compatible with Windows and Linux
|
||||
#ifndef _WIN32
|
||||
|
||||
// For internal use
|
||||
// wMilliseconds is not needed
|
||||
void tmToSystemTime(const tm *tm, SYSTEMTIME *out) {
|
||||
|
@ -19,8 +21,10 @@ void GetLocalTime_CP(SYSTEMTIME *out) {
|
|||
tm *localTm = localtime(×tamp);
|
||||
tmToSystemTime(localTm, out);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if !defined _WIN32 || defined __MINGW32__
|
||||
// Compatible with Linux/POSIX and MinGW on Windows
|
||||
#ifndef _WIN32
|
||||
HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) {
|
||||
char newpathname[32];
|
||||
strncpy(newpathname, pathname, 32);
|
||||
|
@ -34,7 +38,7 @@ HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) {
|
|||
strncpy(firstfile->extension, "", sizeof(firstfile->extension));
|
||||
|
||||
HANDLE d;
|
||||
if ((d = opendir(path)) == NULL || !FindNextFile(d, firstfile))
|
||||
if ((d = (HANDLE)opendir(path)) == NULL || !FindNextFile(d, firstfile))
|
||||
return NULL;
|
||||
|
||||
return d;
|
||||
|
@ -45,7 +49,7 @@ bool FindNextFile(HANDLE d, WIN32_FIND_DATA* finddata) {
|
|||
static struct stat fileStats;
|
||||
static char path[PATH_MAX], relativepath[NAME_MAX + sizeof(finddata->folder) + 1];
|
||||
int extensionLen = strlen(finddata->extension);
|
||||
while ((file = readdir(d)) != NULL) {
|
||||
while ((file = readdir((DIR*)d)) != NULL) {
|
||||
|
||||
// We only want "DT_REG"ular Files, but reportedly some FS and OSes gives DT_UNKNOWN as type.
|
||||
if ((file->d_type == DT_UNKNOWN || file->d_type == DT_REG) &&
|
||||
|
@ -78,4 +82,120 @@ void FileTimeToSystemTime(time_t* writeTime, SYSTEMTIME* out) {
|
|||
tm *ptm = gmtime(writeTime);
|
||||
tmToSystemTime(ptm, out);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Funcs/features from Windows that we need on other platforms
|
||||
#ifndef _WIN32
|
||||
char *strupr(char *s) {
|
||||
char* tmp = s;
|
||||
|
||||
for (;*tmp;++tmp) {
|
||||
*tmp = toupper((unsigned char) *tmp);
|
||||
}
|
||||
|
||||
return s;
|
||||
}
|
||||
char *strlwr(char *s) {
|
||||
char* tmp = s;
|
||||
|
||||
for (;*tmp;++tmp) {
|
||||
*tmp = tolower((unsigned char) *tmp);
|
||||
}
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
char *trim(char *s) {
|
||||
char *ptr;
|
||||
if (!s)
|
||||
return NULL; // handle NULL string
|
||||
if (!*s)
|
||||
return s; // handle empty string
|
||||
for (ptr = s + strlen(s) - 1; (ptr >= s) && isspace(*ptr); --ptr);
|
||||
ptr[1] = '\0';
|
||||
return s;
|
||||
}
|
||||
|
||||
// Case-insensitivity on linux (from https://github.com/OneSadCookie/fcaseopen)
|
||||
// r must have strlen(path) + 2 bytes
|
||||
int casepath(char const *path, char *r)
|
||||
{
|
||||
size_t l = strlen(path);
|
||||
char *p = (char*)alloca(l + 1);
|
||||
strcpy(p, path);
|
||||
|
||||
// my addon: change \'s with /
|
||||
char *nextBs;
|
||||
while(nextBs = strstr(p, "\\")){
|
||||
*nextBs = '/';
|
||||
}
|
||||
|
||||
// my addon: linux doesn't handle filenames with spaces at the end nicely
|
||||
p = trim(p);
|
||||
|
||||
size_t rl = 0;
|
||||
|
||||
DIR *d;
|
||||
if (p[0] == '/')
|
||||
{
|
||||
d = opendir("/");
|
||||
p = p + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
d = opendir(".");
|
||||
r[0] = '.';
|
||||
r[1] = 0;
|
||||
rl = 1;
|
||||
}
|
||||
|
||||
int last = 0;
|
||||
char *c = strsep(&p, "/");
|
||||
while (c)
|
||||
{
|
||||
if (!d)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (last)
|
||||
{
|
||||
closedir(d);
|
||||
return 0;
|
||||
}
|
||||
|
||||
r[rl] = '/';
|
||||
rl += 1;
|
||||
r[rl] = 0;
|
||||
|
||||
struct dirent *e = readdir(d);
|
||||
while (e)
|
||||
{
|
||||
if (strcasecmp(c, e->d_name) == 0)
|
||||
{
|
||||
strcpy(r + rl, e->d_name);
|
||||
rl += strlen(e->d_name);
|
||||
|
||||
closedir(d);
|
||||
d = opendir(r);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
e = readdir(d);
|
||||
}
|
||||
|
||||
if (!e)
|
||||
{
|
||||
strcpy(r + rl, c);
|
||||
rl += strlen(c);
|
||||
last = 1;
|
||||
}
|
||||
|
||||
c = strsep(&p, "/");
|
||||
}
|
||||
|
||||
if (d) closedir(d);
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1,10 +1,38 @@
|
|||
#include <time.h>
|
||||
|
||||
// This is the common include for platform/renderer specific skeletons(glfw, win etc.) and cross platform things (like Windows directories wrapper, platform specific global arrays etc.)
|
||||
// This is the common include for platform/renderer specific skeletons(glfw.cpp, win.cpp etc.) and using cross platform things (like Windows directories wrapper, platform specific global arrays etc.)
|
||||
// Functions that's different on glfw and win but have same signature, should be located on platform.h.
|
||||
|
||||
// This only has <windef.h> as Win header.
|
||||
#ifdef _WIN32
|
||||
// This only has <windef.h> as Win header.
|
||||
#include "win.h"
|
||||
extern DWORD _dwOperatingSystemVersion;
|
||||
#else
|
||||
char *strupr(char *str);
|
||||
char *strlwr(char *str);
|
||||
enum {
|
||||
OS_WIN98,
|
||||
OS_WIN2000,
|
||||
OS_WINNT,
|
||||
OS_WINXP,
|
||||
};
|
||||
|
||||
enum {
|
||||
LANG_OTHER,
|
||||
LANG_GERMAN,
|
||||
LANG_FRENCH,
|
||||
LANG_ENGLISH,
|
||||
LANG_ITALIAN,
|
||||
LANG_SPANISH,
|
||||
};
|
||||
|
||||
enum {
|
||||
SUBLANG_OTHER,
|
||||
SUBLANG_ENGLISH_AUS
|
||||
};
|
||||
|
||||
extern long _dwOperatingSystemVersion;
|
||||
int casepath(char const *path, char *r);
|
||||
#endif
|
||||
|
||||
#ifdef RW_GL3
|
||||
|
@ -14,8 +42,8 @@ typedef struct
|
|||
RwBool fullScreen;
|
||||
RwV2d lastMousePos;
|
||||
double mouseWheel; // glfw doesn't cache it
|
||||
int8 joy1id;
|
||||
int8 joy2id;
|
||||
RwInt8 joy1id;
|
||||
RwInt8 joy2id;
|
||||
}
|
||||
psGlobalType;
|
||||
|
||||
|
@ -44,17 +72,6 @@ enum eGameState
|
|||
extern RwUInt32 gGameState;
|
||||
|
||||
RwBool IsForegroundApp();
|
||||
void InitialiseLanguage();
|
||||
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
|
||||
|
||||
RwChar** _psGetVideoModeList();
|
||||
RwInt32 _psGetNumVideModes();
|
||||
|
||||
void _psSelectScreenVM(RwInt32 videoMode);
|
||||
void HandleExit();
|
||||
void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
|
||||
|
||||
// Mostly wrappers around Windows functions
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#if !defined _WIN32 || defined __MINGW32__
|
||||
|
@ -64,39 +81,39 @@ void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
|
|||
#endif
|
||||
#endif
|
||||
|
||||
// TODO: Remove USEALTERNATIVEWINFUNCS and don't use it anywhere when re3 becomes fully cross-platform, this is for testing
|
||||
// Codes compatible with Windows and Linux
|
||||
#if defined USEALTERNATIVEWINFUNCS || !defined _WIN32 || defined __MINGW32__
|
||||
#ifndef _WIN32
|
||||
#define DeleteFile unlink
|
||||
|
||||
// Needed for save games
|
||||
struct SYSTEMTIME {
|
||||
uint16 wYear;
|
||||
uint16 wMonth;
|
||||
uint16 wDayOfWeek;
|
||||
uint16 wDay;
|
||||
uint16 wHour;
|
||||
uint16 wMinute;
|
||||
uint16 wSecond;
|
||||
uint16 wMilliseconds;
|
||||
RwUInt16 wYear;
|
||||
RwUInt16 wMonth;
|
||||
RwUInt16 wDayOfWeek;
|
||||
RwUInt16 wDay;
|
||||
RwUInt16 wHour;
|
||||
RwUInt16 wMinute;
|
||||
RwUInt16 wSecond;
|
||||
RwUInt16 wMilliseconds;
|
||||
};
|
||||
|
||||
void GetLocalTime_CP(SYSTEMTIME* out);
|
||||
#define GetLocalTime GetLocalTime_CP
|
||||
#define OutputDebugString(s) re3_debug("[DBG-2]: " s "\n")
|
||||
#define OutputDebugString(s) re3_debug("[DBG-2]: %s\n",s)
|
||||
#endif
|
||||
|
||||
// Only runs on GNU/POSIX/etc.
|
||||
#if !defined _WIN32 || defined __MINGW32__
|
||||
// Compatible with Linux/POSIX and MinGW on Windows
|
||||
#ifndef _WIN32
|
||||
#include <iostream>
|
||||
#include <dirent.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <langinfo.h>
|
||||
#include <unistd.h>
|
||||
|
||||
typedef DIR* HANDLE;
|
||||
typedef void* HANDLE;
|
||||
#define INVALID_HANDLE_VALUE NULL
|
||||
#define FindClose closedir
|
||||
#define FindClose(h) closedir((DIR*)h)
|
||||
#define LOCALE_USER_DEFAULT 0
|
||||
#define DATE_SHORTDATE 0
|
||||
|
||||
|
@ -107,8 +124,8 @@ struct WIN32_FIND_DATA {
|
|||
time_t ftLastWriteTime;
|
||||
};
|
||||
|
||||
HANDLE FindFirstFile(char*, WIN32_FIND_DATA*);
|
||||
HANDLE FindFirstFile(const char*, WIN32_FIND_DATA*);
|
||||
bool FindNextFile(HANDLE, WIN32_FIND_DATA*);
|
||||
void FileTimeToSystemTime(time_t*, SYSTEMTIME*);
|
||||
void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int);
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -7,14 +7,11 @@
|
|||
#pragma warning( disable : 4005)
|
||||
#pragma warning( pop )
|
||||
|
||||
#pragma comment( lib, "Winmm.lib" ) // Needed for time
|
||||
|
||||
#if (defined(_MSC_VER))
|
||||
#include <tchar.h>
|
||||
#endif /* (defined(_MSC_VER)) */
|
||||
#include <stdio.h>
|
||||
#include "rwcore.h"
|
||||
#include "resource.h"
|
||||
#include "skeleton.h"
|
||||
#include "platform.h"
|
||||
#include "crossplatform.h"
|
||||
|
@ -69,14 +66,20 @@ static psGlobalType PsGlobal;
|
|||
#define JIF(x) if (FAILED(hr=(x))) \
|
||||
{debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;}
|
||||
|
||||
|
||||
// TODO: This is used on selecting video mode, so either think something or remove it completely
|
||||
DWORD _dwMemTotalVideo = 1024 * (1024 * 1024); // 1024 MB as placeholder
|
||||
DWORD _dwMemAvailPhys;
|
||||
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
|
||||
unsigned long _dwMemAvailPhys;
|
||||
RwUInt32 gGameState;
|
||||
|
||||
#ifdef _WIN32
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
#include "resource.h"
|
||||
#else
|
||||
long _dwOperatingSystemVersion;
|
||||
#include <sys/sysinfo.h>
|
||||
#include <stddef.h>
|
||||
#include <locale.h>
|
||||
#include <signal.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
/*
|
||||
*****************************************************************************
|
||||
*/
|
||||
|
@ -144,7 +147,7 @@ const char *_psGetUserFilesFolder()
|
|||
strcpy(szUserFiles, "data");
|
||||
return szUserFiles;
|
||||
#else
|
||||
static CHAR szUserFiles[256];
|
||||
static char szUserFiles[256];
|
||||
strcpy(szUserFiles, "userfiles");
|
||||
_psCreateFolder(szUserFiles);
|
||||
return szUserFiles;
|
||||
|
@ -185,6 +188,8 @@ psCameraShowRaster(RwCamera *camera)
|
|||
/*
|
||||
*****************************************************************************
|
||||
*/
|
||||
#ifdef _WIN32
|
||||
#pragma comment( lib, "Winmm.lib" ) // Needed for time
|
||||
RwUInt32
|
||||
psTimer(void)
|
||||
{
|
||||
|
@ -202,6 +207,16 @@ psTimer(void)
|
|||
|
||||
return time;
|
||||
}
|
||||
#else
|
||||
double
|
||||
psTimer(void)
|
||||
{
|
||||
struct timespec start;
|
||||
clock_gettime(CLOCK_MONOTONIC_RAW, &start);
|
||||
return start.tv_sec * 1000.0 + start.tv_nsec/1000000.0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
*****************************************************************************
|
||||
|
@ -209,12 +224,7 @@ psTimer(void)
|
|||
void
|
||||
psMouseSetPos(RwV2d *pos)
|
||||
{
|
||||
POINT point;
|
||||
|
||||
point.x = (RwInt32) pos->x;
|
||||
point.y = (RwInt32) pos->y;
|
||||
|
||||
glfwSetCursorPos(PSGLOBAL(window), point.x, point.y);
|
||||
glfwSetCursorPos(PSGLOBAL(window), pos->x, pos->y);
|
||||
|
||||
PSGLOBAL(lastMousePos.x) = (RwInt32)pos->x;
|
||||
|
||||
|
@ -285,7 +295,7 @@ psInitialise(void)
|
|||
|
||||
gGameState = GS_START_UP;
|
||||
TRACE("gGameState = GS_START_UP");
|
||||
|
||||
#ifdef _WIN32
|
||||
OSVERSIONINFO verInfo;
|
||||
verInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
||||
|
||||
|
@ -330,14 +340,19 @@ psInitialise(void)
|
|||
|
||||
_dwMemAvailPhys = memstats.dwAvailPhys;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
debug("Physical memory size %u\n", memstats.dwTotalPhys);
|
||||
debug("Available physical memory %u\n", memstats.dwAvailPhys);
|
||||
#else
|
||||
debug("Physical memory size %d\n", memstats.dwTotalPhys);
|
||||
debug("Available physical memory %d\n", memstats.dwAvailPhys);
|
||||
#endif
|
||||
struct sysinfo systemInfo;
|
||||
sysinfo(&systemInfo);
|
||||
|
||||
_dwMemAvailPhys = systemInfo.freeram;
|
||||
_dwOperatingSystemVersion = OS_WINXP; // To fool other classes
|
||||
|
||||
debug("Physical memory size %u\n", systemInfo.totalram);
|
||||
debug("Available physical memory %u\n", systemInfo.freeram);
|
||||
|
||||
#endif
|
||||
TheText.Unload();
|
||||
|
||||
return TRUE;
|
||||
|
@ -413,18 +428,8 @@ RwChar **_psGetVideoModeList()
|
|||
|
||||
if ( vm.flags & rwVIDEOMODEEXCLUSIVE )
|
||||
{
|
||||
if ( vm.width >= 640
|
||||
&& vm.height >= 480
|
||||
&& (vm.width == 640
|
||||
&& vm.height == 480)
|
||||
|| !(vm.flags & rwVIDEOMODEEXCLUSIVE)
|
||||
|| (_dwMemTotalVideo - vm.depth * vm.height * vm.width / 8) > (12 * 1024 * 1024)/*12 MB*/ )
|
||||
{
|
||||
_VMList[i] = (RwChar*)RwCalloc(100, sizeof(RwChar));
|
||||
rwsprintf(_VMList[i],"%lu X %lu X %lu", vm.width, vm.height, vm.depth);
|
||||
}
|
||||
else
|
||||
_VMList[i] = nil;
|
||||
_VMList[i] = (RwChar*)RwCalloc(100, sizeof(RwChar));
|
||||
rwsprintf(_VMList[i],"%d X %d X %d", vm.width, vm.height, vm.depth);
|
||||
}
|
||||
else
|
||||
_VMList[i] = nil;
|
||||
|
@ -445,6 +450,8 @@ void _psSelectScreenVM(RwInt32 videoMode)
|
|||
if (!_psSetVideoMode(RwEngineGetCurrentSubSystem(), videoMode))
|
||||
{
|
||||
RsGlobal.quit = TRUE;
|
||||
|
||||
printf("ERROR: Failed to select new screen resolution\n");
|
||||
}
|
||||
else
|
||||
FrontEndMenuManager.LoadAllTextures();
|
||||
|
@ -589,7 +596,7 @@ psSelectDevice()
|
|||
#ifdef DEFAULT_NATIVE_RESOLUTION
|
||||
GcurSelVM = 1;
|
||||
#else
|
||||
MessageBox(nil, "Cannot find 640x480 video mode", "GTA3", MB_OK);
|
||||
printf("WARNING: Cannot find 640x480 video mode, selecting device cancelled\n");
|
||||
return FALSE;
|
||||
#endif
|
||||
}
|
||||
|
@ -602,8 +609,9 @@ psSelectDevice()
|
|||
FrontEndMenuManager.m_nPrefsHeight == 0 ||
|
||||
FrontEndMenuManager.m_nPrefsDepth == 0){
|
||||
// Defaults if nothing specified
|
||||
FrontEndMenuManager.m_nPrefsWidth = GetSystemMetrics(SM_CXSCREEN);
|
||||
FrontEndMenuManager.m_nPrefsHeight = GetSystemMetrics(SM_CYSCREEN);
|
||||
const GLFWvidmode *mode = glfwGetVideoMode(glfwGetPrimaryMonitor());
|
||||
FrontEndMenuManager.m_nPrefsWidth = mode->width;
|
||||
FrontEndMenuManager.m_nPrefsHeight = mode->height;
|
||||
FrontEndMenuManager.m_nPrefsDepth = 32;
|
||||
FrontEndMenuManager.m_nPrefsWindowed = 0;
|
||||
}
|
||||
|
@ -632,7 +640,7 @@ psSelectDevice()
|
|||
}
|
||||
|
||||
if(bestFsMode < 0){
|
||||
MessageBox(nil, "Cannot find desired video mode", "GTA3", MB_OK);
|
||||
printf("WARNING: Cannot find desired video mode, selecting device cancelled\n");
|
||||
return FALSE;
|
||||
}
|
||||
GcurSelVM = bestFsMode;
|
||||
|
@ -886,6 +894,30 @@ CommandLineToArgv(RwChar *cmdLine, RwInt32 *argCount)
|
|||
*/
|
||||
void InitialiseLanguage()
|
||||
{
|
||||
#ifndef _WIN32
|
||||
// Mandatory for Linux(Unix? Posix?) to set lang. to environment lang.
|
||||
setlocale(LC_ALL, "");
|
||||
|
||||
char *systemLang, *keyboardLang;
|
||||
|
||||
systemLang = setlocale (LC_ALL, NULL);
|
||||
keyboardLang = setlocale (LC_CTYPE, NULL);
|
||||
|
||||
short primUserLCID, primSystemLCID;
|
||||
primUserLCID = primSystemLCID = !strncmp(systemLang, "fr_",3) ? LANG_FRENCH :
|
||||
!strncmp(systemLang, "de_",3) ? LANG_GERMAN :
|
||||
!strncmp(systemLang, "en_",3) ? LANG_ENGLISH :
|
||||
!strncmp(systemLang, "it_",3) ? LANG_ITALIAN :
|
||||
!strncmp(systemLang, "es_",3) ? LANG_SPANISH :
|
||||
LANG_OTHER;
|
||||
|
||||
short primLayout = !strncmp(keyboardLang, "fr_",3) ? LANG_FRENCH : (!strncmp(keyboardLang, "de_",3) ? LANG_GERMAN : LANG_ENGLISH);
|
||||
|
||||
short subUserLCID, subSystemLCID;
|
||||
subUserLCID = subSystemLCID = !strncmp(systemLang, "en_AU",5) ? SUBLANG_ENGLISH_AUS : SUBLANG_OTHER;
|
||||
short subLayout = !strncmp(keyboardLang, "en_AU",5) ? SUBLANG_ENGLISH_AUS : SUBLANG_OTHER;
|
||||
|
||||
#else
|
||||
WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID());
|
||||
WORD primSystemLCID = PRIMARYLANGID(GetUserDefaultLCID());
|
||||
WORD primLayout = PRIMARYLANGID((DWORD)GetKeyboardLayout(0));
|
||||
|
@ -893,7 +925,7 @@ void InitialiseLanguage()
|
|||
WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID());
|
||||
WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID());
|
||||
WORD subLayout = SUBLANGID((DWORD)GetKeyboardLayout(0));
|
||||
|
||||
#endif
|
||||
if ( primUserLCID == LANG_GERMAN
|
||||
|| primSystemLCID == LANG_GERMAN
|
||||
|| primLayout == LANG_GERMAN )
|
||||
|
@ -987,13 +1019,22 @@ void InitialiseLanguage()
|
|||
|
||||
TheText.Unload();
|
||||
TheText.Load();
|
||||
|
||||
#ifndef _WIN32
|
||||
// TODO this is needed for strcasecmp to work correctly across all languages, but can these cause other problems??
|
||||
setlocale(LC_CTYPE, "C");
|
||||
setlocale(LC_COLLATE, "C");
|
||||
setlocale(LC_NUMERIC, "C");
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
*****************************************************************************
|
||||
*/
|
||||
|
||||
void HandleExit()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
MSG message;
|
||||
while ( PeekMessage(&message, nil, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
|
||||
{
|
||||
|
@ -1007,8 +1048,21 @@ void HandleExit()
|
|||
DispatchMessage(&message);
|
||||
}
|
||||
}
|
||||
#else
|
||||
// We now handle terminate message always, why handle on some cases?
|
||||
return;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
#ifndef _WIN32
|
||||
void terminateHandler(int sig, siginfo_t *info, void *ucontext) {
|
||||
RsGlobal.quit = TRUE;
|
||||
}
|
||||
|
||||
void dummyHandler(int sig){
|
||||
}
|
||||
#endif
|
||||
|
||||
void resizeCB(GLFWwindow* window, int width, int height) {
|
||||
/*
|
||||
* Handle event to ensure window contents are displayed during re-size
|
||||
|
@ -1210,17 +1264,36 @@ cursorCB(GLFWwindow* window, double xpos, double ypos) {
|
|||
/*
|
||||
*****************************************************************************
|
||||
*/
|
||||
#ifdef _WIN32
|
||||
int PASCAL
|
||||
WinMain(HINSTANCE instance,
|
||||
HINSTANCE prevInstance __RWUNUSED__,
|
||||
CMDSTR cmdLine,
|
||||
int cmdShow)
|
||||
{
|
||||
RwV2d pos;
|
||||
RwInt32 argc, i;
|
||||
|
||||
RwInt32 argc;
|
||||
RwChar** argv;
|
||||
StaticPatcher::Apply();
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE);
|
||||
#else
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
#endif
|
||||
RwV2d pos;
|
||||
RwInt32 i;
|
||||
// StaticPatcher::Apply();
|
||||
|
||||
#ifndef _WIN32
|
||||
struct sigaction act;
|
||||
act.sa_sigaction = terminateHandler;
|
||||
act.sa_flags = SA_SIGINFO;
|
||||
sigaction(SIGTERM, &act, NULL);
|
||||
struct sigaction sa;
|
||||
sa.sa_handler = dummyHandler;
|
||||
sa.sa_flags = 0;
|
||||
sigaction(SIGINT, &sa, NULL); // Needed for CdStreamPosix
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Initialize the platform independent data.
|
||||
|
@ -1231,7 +1304,7 @@ WinMain(HINSTANCE instance,
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
/*
|
||||
* Get proper command line params, cmdLine passed to us does not
|
||||
* work properly under all circumstances...
|
||||
|
@ -1248,6 +1321,7 @@ WinMain(HINSTANCE instance,
|
|||
* Parse command line parameters (except program name) one at
|
||||
* a time BEFORE RenderWare initialization...
|
||||
*/
|
||||
#endif
|
||||
for(i=1; i<argc; i++)
|
||||
{
|
||||
RsEventHandler(rsPREINITCOMMANDLINE, argv[i]);
|
||||
|
@ -1303,8 +1377,7 @@ WinMain(HINSTANCE instance,
|
|||
|
||||
RsEventHandler(rsCAMERASIZE, &r);
|
||||
}
|
||||
|
||||
SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, FALSE, nil, SPIF_SENDCHANGE);
|
||||
#ifdef _WIN32
|
||||
SystemParametersInfo(SPI_SETPOWEROFFACTIVE, FALSE, nil, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETLOWPOWERACTIVE, FALSE, nil, SPIF_SENDCHANGE);
|
||||
|
||||
|
@ -1319,7 +1392,7 @@ WinMain(HINSTANCE instance,
|
|||
NewStickyKeys.dwFlags = SKF_TWOKEYSOFF;
|
||||
|
||||
SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &NewStickyKeys, SPIF_SENDCHANGE);
|
||||
|
||||
#endif
|
||||
|
||||
{
|
||||
CFileMgr::SetDirMyDocuments();
|
||||
|
@ -1335,7 +1408,9 @@ WinMain(HINSTANCE instance,
|
|||
CFileMgr::SetDir("");
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
SetErrorMode(SEM_FAILCRITICALERRORS);
|
||||
#endif
|
||||
|
||||
#ifndef MASTER
|
||||
if (TurnOnAnimViewer) {
|
||||
|
@ -1380,7 +1455,7 @@ WinMain(HINSTANCE instance,
|
|||
|
||||
case GS_INIT_ONCE:
|
||||
{
|
||||
CoUninitialize();
|
||||
//CoUninitialize();
|
||||
|
||||
LoadingScreen(nil, nil, "loadsc0");
|
||||
|
||||
|
@ -1549,6 +1624,7 @@ WinMain(HINSTANCE instance,
|
|||
*/
|
||||
RsEventHandler(rsTERMINATE, nil);
|
||||
|
||||
#ifdef _WIN32
|
||||
/*
|
||||
* Free the argv strings...
|
||||
*/
|
||||
|
@ -1557,9 +1633,8 @@ WinMain(HINSTANCE instance,
|
|||
SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &SavedStickyKeys, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETPOWEROFFACTIVE, TRUE, nil, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETLOWPOWERACTIVE, TRUE, nil, SPIF_SENDCHANGE);
|
||||
SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, TRUE, nil, SPIF_SENDCHANGE);
|
||||
|
||||
SetErrorMode(0);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -1685,4 +1760,4 @@ int strncasecmp(const char *str1, const char *str2, size_t len)
|
|||
return _strnicmp(str1, str2, len);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -9,8 +9,11 @@ extern "C"
|
|||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#ifdef _WIN32
|
||||
extern RwUInt32 psTimer(void);
|
||||
|
||||
#else
|
||||
extern double psTimer(void);
|
||||
#endif
|
||||
|
||||
extern RwBool psInitialise(void);
|
||||
extern void psTerminate(void);
|
||||
|
@ -31,6 +34,19 @@ extern RwBool psInstallFileSystem(void);
|
|||
/* Handle native texture support */
|
||||
extern RwBool psNativeTextureSupport(void);
|
||||
|
||||
extern void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
|
||||
|
||||
extern void HandleExit();
|
||||
|
||||
extern void _psSelectScreenVM(RwInt32 videoMode);
|
||||
|
||||
extern void InitialiseLanguage();
|
||||
|
||||
extern RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
|
||||
|
||||
extern RwChar** _psGetVideoModeList();
|
||||
|
||||
extern RwInt32 _psGetNumVideModes();
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
|
|
@ -19,7 +19,11 @@ bool TurnOnAnimViewer = false;
|
|||
|
||||
RsGlobalType RsGlobal;
|
||||
|
||||
RwUInt32
|
||||
#ifdef _WIN32
|
||||
RwUInt32
|
||||
#else
|
||||
double
|
||||
#endif
|
||||
RsTimer(void)
|
||||
{
|
||||
return psTimer();
|
||||
|
|
|
@ -257,7 +257,11 @@ extern RwBool
|
|||
RsInputDeviceAttach(RsInputDeviceType inputDevice,
|
||||
RsInputEventHandler inputEventHandler);
|
||||
|
||||
extern RwUInt32
|
||||
#ifdef _WIN32
|
||||
extern RwUInt32
|
||||
#else
|
||||
extern double
|
||||
#endif
|
||||
RsTimer(void);
|
||||
|
||||
extern void
|
||||
|
|
|
@ -100,10 +100,10 @@ IVideoWindow *pVW = nil;
|
|||
IMediaSeeking *pMS = nil;
|
||||
|
||||
DWORD dwDXVersion;
|
||||
DWORD _dwMemTotalPhys;
|
||||
DWORD _dwMemAvailPhys;
|
||||
DWORD _dwMemTotalVirtual;
|
||||
DWORD _dwMemAvailVirtual;
|
||||
SIZE_T _dwMemTotalPhys;
|
||||
SIZE_T _dwMemAvailPhys;
|
||||
SIZE_T _dwMemTotalVirtual;
|
||||
SIZE_T _dwMemAvailVirtual;
|
||||
DWORD _dwMemTotalVideo;
|
||||
DWORD _dwMemAvailVideo;
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
|
@ -687,10 +687,10 @@ psInitialise(void)
|
|||
|
||||
_GetVideoMemInfo(&_dwMemTotalVideo, &_dwMemAvailVideo);
|
||||
#ifdef FIX_BUGS
|
||||
debug("Physical memory size %u\n", _dwMemTotalPhys);
|
||||
debug("Available physical memory %u\n", _dwMemAvailPhys);
|
||||
debug("Video memory size %u\n", _dwMemTotalVideo);
|
||||
debug("Available video memory %u\n", _dwMemAvailVideo);
|
||||
debug("Physical memory size %lu\n", _dwMemTotalPhys);
|
||||
debug("Available physical memory %lu\n", _dwMemAvailPhys);
|
||||
debug("Video memory size %lu\n", _dwMemTotalVideo);
|
||||
debug("Available video memory %lu\n", _dwMemAvailVideo);
|
||||
#else
|
||||
debug("Physical memory size %d\n", _dwMemTotalPhys);
|
||||
debug("Available physical memory %d\n", _dwMemAvailPhys);
|
||||
|
|
|
@ -22,7 +22,6 @@ enum eWinVersion
|
|||
OS_WINXP,
|
||||
};
|
||||
|
||||
extern DWORD _dwOperatingSystemVersion;
|
||||
|
||||
#ifdef __DINPUT_INCLUDED__
|
||||
/* platform specfic global data */
|
||||
|
|
|
@ -248,6 +248,7 @@ CAutomobile::ProcessControl(void)
|
|||
strongGrip2 = true;
|
||||
}
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -419,6 +420,7 @@ CAutomobile::ProcessControl(void)
|
|||
m_fGasPedal = 0.0f;
|
||||
m_nCarHornTimer = 0;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
// what's going on here?
|
||||
|
@ -1252,6 +1254,7 @@ CAutomobile::PreRender(void)
|
|||
m_aWheelColPoints[i].point + CVector(0.0f, 0.0f, 0.05f),
|
||||
CVector(0.0f, 0.0f, 0.0f), nil, 0.1f);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
|
@ -1376,6 +1379,7 @@ CAutomobile::PreRender(void)
|
|||
GetForward().x, GetForward().y,
|
||||
&m_aWheelSkidmarkMuddy[CARWHEEL_REAR_LEFT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_LEFT]);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
switch(m_aWheelState[CARWHEEL_REAR_RIGHT]){
|
||||
|
@ -1393,6 +1397,7 @@ CAutomobile::PreRender(void)
|
|||
GetForward().x, GetForward().y,
|
||||
&m_aWheelSkidmarkMuddy[CARWHEEL_REAR_RIGHT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_RIGHT]);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1845,7 +1850,7 @@ CAutomobile::PreRender(void)
|
|||
false);
|
||||
CVector pos = GetPosition() - 4.0f*GetForward();
|
||||
if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK ||
|
||||
Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
|
||||
Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) {
|
||||
if(m_fBrakePedal > 0.0f)
|
||||
CPointLights::AddLight(CPointLights::LIGHT_POINT, pos, CVector(0.0f, 0.0f, 0.0f),
|
||||
10.0f, 1.0f, 0.0f, 0.0f,
|
||||
|
@ -1854,6 +1859,7 @@ CAutomobile::PreRender(void)
|
|||
CPointLights::AddLight(CPointLights::LIGHT_POINT, pos, CVector(0.0f, 0.0f, 0.0f),
|
||||
7.0f, 0.6f, 0.0f, 0.0f,
|
||||
CPointLights::FOG_NONE, false);
|
||||
}
|
||||
}
|
||||
}else{
|
||||
// Lights off
|
||||
|
@ -3775,6 +3781,7 @@ CAutomobile::IsDoorReady(eDoors door)
|
|||
case DOOR_FRONT_RIGHT: doorflag = CAR_DOOR_FLAG_RF; break;
|
||||
case DOOR_REAR_LEFT: doorflag = CAR_DOOR_FLAG_LR; break;
|
||||
case DOOR_REAR_RIGHT: doorflag = CAR_DOOR_FLAG_RR; break;
|
||||
default: break;
|
||||
}
|
||||
return (doorflag & m_nGettingInFlags) == 0;
|
||||
}
|
||||
|
|
|
@ -180,6 +180,7 @@ CBoat::ProcessControl(void)
|
|||
return;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
float collisionDamage = pHandling->fCollisionDamageMultiplier * m_fDamageImpulse;
|
||||
|
|
|
@ -42,7 +42,7 @@ uint32 CCranes::CarsCollectedMilitaryCrane;
|
|||
int32 CCranes::NumCranes;
|
||||
CCrane CCranes::aCranes[NUM_CRANES];
|
||||
|
||||
void CCranes::InitCranes(void)
|
||||
void CCranes::InitCranes(void)
|
||||
{
|
||||
CarsCollectedMilitaryCrane = 0;
|
||||
NumCranes = 0;
|
||||
|
@ -658,11 +658,11 @@ void CCranes::Load(uint8* buf, uint32 size)
|
|||
for (int i = 0; i < NUM_CRANES; i++) {
|
||||
CCrane *pCrane = &aCranes[i];
|
||||
if (pCrane->m_pCraneEntity != nil)
|
||||
pCrane->m_pCraneEntity = CPools::GetBuildingPool()->GetSlot((uint32)pCrane->m_pCraneEntity - 1);
|
||||
pCrane->m_pCraneEntity = CPools::GetBuildingPool()->GetSlot((uintptr)pCrane->m_pCraneEntity - 1);
|
||||
if (pCrane->m_pHook != nil)
|
||||
pCrane->m_pHook = CPools::GetObjectPool()->GetSlot((uint32)pCrane->m_pHook - 1);
|
||||
pCrane->m_pHook = CPools::GetObjectPool()->GetSlot((uintptr)pCrane->m_pHook - 1);
|
||||
if (pCrane->m_pVehiclePickedUp != nil)
|
||||
pCrane->m_pVehiclePickedUp = CPools::GetVehiclePool()->GetSlot((uint32)pCrane->m_pVehiclePickedUp - 1);
|
||||
pCrane->m_pVehiclePickedUp = CPools::GetVehiclePool()->GetSlot((uintptr)pCrane->m_pVehiclePickedUp - 1);
|
||||
}
|
||||
for (int i = 0; i < NUM_CRANES; i++) {
|
||||
aCranes[i].m_nAudioEntity = DMAudio.CreateEntity(AUDIOTYPE_CRANE, &aCranes[i]);
|
||||
|
|
|
@ -85,6 +85,7 @@ CDamageManager::ApplyDamage(tComponent component, float damage, float unused)
|
|||
ProgressEngineDamage();
|
||||
ProgressPanelDamage(subComp);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -980,7 +980,7 @@ CHeli::TestRocketCollision(CVector *rocketPos)
|
|||
|
||||
for(i = 0; i < NUM_HELIS; i++){
|
||||
if(pHelis[i] && !pHelis[i]->bExplosionProof && (*rocketPos - pHelis[i]->GetPosition()).MagnitudeSqr() < sq(8.0f)){
|
||||
pHelis[i]->m_fAngularSpeed = (CGeneral::GetRandomNumber() < RAND_MAX/2) ? 0.05f : -0.05f;
|
||||
pHelis[i]->m_fAngularSpeed = CGeneral::GetRandomTrueFalse() ? 0.05f : -0.05f;
|
||||
pHelis[i]->m_heliStatus = HELI_STATUS_SHOT_DOWN;
|
||||
pHelis[i]->m_nExplosionTimer = CTimer::GetTimeInMilliseconds() + 10000;
|
||||
hit = true;
|
||||
|
@ -1007,7 +1007,7 @@ CHeli::TestBulletCollision(CVector *line0, CVector *line1, CVector *bulletPos, i
|
|||
|
||||
if(pHelis[i]->m_heliType == HELI_CATALINA && pHelis[i]->m_nBulletDamage > 400 ||
|
||||
pHelis[i]->m_heliType != HELI_CATALINA && pHelis[i]->m_nBulletDamage > 700){
|
||||
pHelis[i]->m_fAngularSpeed = (CGeneral::GetRandomNumber() < RAND_MAX/2) ? 0.05f : -0.05f;
|
||||
pHelis[i]->m_fAngularSpeed = CGeneral::GetRandomTrueFalse() ? 0.05f : -0.05f;
|
||||
pHelis[i]->m_heliStatus = HELI_STATUS_SHOT_DOWN;
|
||||
pHelis[i]->m_nExplosionTimer = CTimer::GetTimeInMilliseconds() + 10000;
|
||||
}
|
||||
|
|
|
@ -514,7 +514,7 @@ CTrain::Shutdown(void)
|
|||
}
|
||||
|
||||
void
|
||||
CTrain::ReadAndInterpretTrackFile(char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists,
|
||||
CTrain::ReadAndInterpretTrackFile(Const char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists,
|
||||
float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail)
|
||||
{
|
||||
#ifdef GTA_TRAIN
|
||||
|
|
|
@ -87,7 +87,7 @@ public:
|
|||
|
||||
static void InitTrains(void);
|
||||
static void Shutdown(void);
|
||||
static void ReadAndInterpretTrackFile(char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists,
|
||||
static void ReadAndInterpretTrackFile(Const char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists,
|
||||
float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail);
|
||||
static void UpdateTrains(void);
|
||||
};
|
||||
|
|
|
@ -200,6 +200,7 @@ void CBulletInfo::Update(void)
|
|||
case ENTITY_TYPE_VEHICLE:
|
||||
DMAudio.PlayOneShot(((CVehicle*)pHitEntity)->m_audioEntityId, SOUND_WEAPON_HIT_VEHICLE, 1.0f);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
CGlass::WasGlassHitByBullet(pHitEntity, point.point);
|
||||
|
|
|
@ -116,6 +116,7 @@ CProjectileInfo::AddProjectile(CEntity *entity, eWeaponType weapon, CVector pos,
|
|||
elasticity = 0.5f;
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
|
@ -137,6 +138,7 @@ CProjectileInfo::AddProjectile(CEntity *entity, eWeaponType weapon, CVector pos,
|
|||
case WEAPONTYPE_GRENADE:
|
||||
ms_apProjectile[i] = new CProjectile(MI_GRENADE);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
if (ms_apProjectile[i] == nil)
|
||||
|
@ -183,6 +185,7 @@ CProjectileInfo::RemoveNotAdd(CEntity *entity, eWeaponType weaponType, CVector p
|
|||
case WEAPONTYPE_ROCKETLAUNCHER:
|
||||
CExplosion::AddExplosion(nil, entity, EXPLOSION_ROCKET, pos, 0);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -806,6 +806,7 @@ CWeapon::FireInstantHit(CEntity *shooter, CVector *fireSource)
|
|||
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
|
||||
DoBulletImpact(shooter, victim, fireSource, &target, &point, ahead);
|
||||
|
@ -997,9 +998,13 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
|
|||
for ( int32 i = 0; i < 16; i++ )
|
||||
CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal*0.05f);
|
||||
|
||||
CVector dist = point->point - (*source);
|
||||
CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(ahead.x, ahead.y, 0.0f);
|
||||
CVector smokePos = *source + offset;
|
||||
#ifndef FIX_BUGS
|
||||
CVector dist = point->point - (*source);
|
||||
CVector offset = dist - Max(0.2f * dist.Magnitude(), 2.0f) * CVector(ahead.x, ahead.y, 0.0f);
|
||||
CVector smokePos = *source + offset;
|
||||
#else
|
||||
CVector smokePos = point->point;
|
||||
#endif // !FIX_BUGS
|
||||
|
||||
smokePos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
|
||||
smokePos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
|
||||
|
@ -1016,9 +1021,13 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
|
|||
for ( int32 i = 0; i < 16; i++ )
|
||||
CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal*0.05f);
|
||||
|
||||
#ifndef FIX_BUGS
|
||||
CVector dist = point->point - (*source);
|
||||
CVector offset = dist - Max(0.2f*dist.Magnitude(), 0.5f) * CVector(ahead.x, ahead.y, 0.0f);
|
||||
CVector smokePos = *source + offset;
|
||||
CVector smokePos = *source + offset;
|
||||
#else
|
||||
CVector smokePos = point->point;
|
||||
#endif // !FIX_BUGS
|
||||
|
||||
CParticle::AddParticle(PARTICLE_BULLETHIT_SMOKE, smokePos, CVector(0.0f, 0.0f, 0.0f));
|
||||
|
||||
|
@ -1062,6 +1071,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
|
|||
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1093,6 +1103,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
|
|||
PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point->point);
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -1230,7 +1241,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
|
|||
if ( cantStandup )
|
||||
victimPed->SetFall(1500, AnimationId(ANIM_KO_SKID_FRONT + localDir), false);
|
||||
|
||||
victimPed->InflictDamage(nil, m_eWeaponType, info->m_nDamage, (ePedPieceTypes)point.pieceB, localDir);
|
||||
victimPed->InflictDamage(shooter, m_eWeaponType, info->m_nDamage, (ePedPieceTypes)point.pieceB, localDir);
|
||||
|
||||
if ( victimPed->m_nPedType == PEDTYPE_COP )
|
||||
CEventList::RegisterEvent(EVENT_SHOOT_COP, EVENT_ENTITY_PED, victim, (CPed*)shooter, 10000);
|
||||
|
@ -1265,9 +1276,13 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
|
|||
for ( int32 i = 0; i < 16; i++ )
|
||||
CParticle::AddParticle(PARTICLE_SPARK, point.point, point.normal*0.05f);
|
||||
|
||||
#ifndef FIX_BUGS
|
||||
CVector dist = point.point - (*fireSource);
|
||||
CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(shootRot.x, shootRot.y, 0.0f);
|
||||
CVector smokePos = *fireSource + offset;
|
||||
#else
|
||||
CVector smokePos = point.point;
|
||||
#endif
|
||||
|
||||
CParticle::AddParticle(PARTICLE_BULLETHIT_SMOKE, smokePos, CVector(0.0f, 0.0f, 0.0f));
|
||||
|
||||
|
@ -1280,9 +1295,13 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
|
|||
for ( int32 i = 0; i < 16; i++ )
|
||||
CParticle::AddParticle(PARTICLE_SPARK, point.point, point.normal*0.05f);
|
||||
|
||||
#ifndef FIX_BUGS
|
||||
CVector dist = point.point - (*fireSource);
|
||||
CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(shootRot.x, shootRot.y, 0.0f);
|
||||
CVector smokePos = *fireSource + offset;
|
||||
CVector smokePos = *fireSource + offset;
|
||||
#else
|
||||
CVector smokePos = point.point;
|
||||
#endif
|
||||
|
||||
smokePos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
|
||||
smokePos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
|
||||
|
@ -1312,6 +1331,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
|
|||
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1343,6 +1363,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
|
|||
PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point);
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -1752,6 +1773,7 @@ CWeapon::FireInstantHitFromCar(CAutomobile *shooter, bool left)
|
|||
PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point);
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -2021,6 +2043,7 @@ CWeapon::Update(int32 audioEntity)
|
|||
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2115,6 +2138,7 @@ FireOneInstantHitRound(CVector *source, CVector *target, int32 damage)
|
|||
PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point);
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
|
@ -105,8 +105,8 @@ CWeaponInfo::LoadWeaponData(void)
|
|||
sscanf(
|
||||
&line[lp],
|
||||
"%s %s %f %d %d %d %d %f %f %f %f %f %f %f %s %s %f %f %f %f %d %d",
|
||||
&weaponName,
|
||||
&fireType,
|
||||
weaponName,
|
||||
fireType,
|
||||
&range,
|
||||
&firingRate,
|
||||
&reload,
|
||||
|
@ -119,8 +119,8 @@ CWeaponInfo::LoadWeaponData(void)
|
|||
&fireOffsetX,
|
||||
&fireOffsetY,
|
||||
&fireOffsetZ,
|
||||
&animToPlay,
|
||||
&anim2ToPlay,
|
||||
animToPlay,
|
||||
anim2ToPlay,
|
||||
&animLoopStart,
|
||||
&animLoopEnd,
|
||||
&delayBetweenAnimAndFire,
|
||||
|
@ -201,4 +201,4 @@ CWeaponInfo::Shutdown(void)
|
|||
{
|
||||
debug("Shutting down CWeaponInfo...\n");
|
||||
debug("CWeaponInfo shut down\n");
|
||||
}
|
||||
}
|
||||
|
|
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Reference in a new issue