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radardisc shadow

thank tomasak
This commit is contained in:
Xinerki 2020-05-21 15:46:53 +03:00
parent 1cb7b9876f
commit 3e75de9709

View file

@ -909,7 +909,17 @@ void CHud::Draw()
#else
rect.Translate(RADAR_LEFT, SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
#endif
rect.Grow(4.0f);
// shadow, might not be exactly accurate numbers
rect.Translate(0.f, 4.f);
rect.Grow(6.0f);
rect.top += 2.f;
rect.bottom -= 2.f;
Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
rect.Translate(0.f, -4.f);
rect.top -= 2.f;
rect.bottom += 2.f;
Sprites[HUD_RADARDISC].Draw(rect, RADARDISC_COLOR);
CRadar::DrawBlips();
}