eray orçunus
|
88f066f469
|
HUD sizes
|
2020-06-07 19:13:12 +03:00 |
|
Sergeanur
|
fe3a3ad8b5
|
cleanup
|
2020-06-07 15:19:29 +03:00 |
|
Sergeanur
|
a44510d1df
|
more font
|
2020-06-07 10:36:37 +03:00 |
|
Sergeanur
|
31569d512c
|
font fix
|
2020-06-07 09:10:09 +03:00 |
|
Sergeanur
|
91e2b427ef
|
more font stuff
|
2020-06-07 05:12:01 +03:00 |
|
Fire-Head
|
9c0adf6a8f
|
Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba .
|
2020-06-07 05:03:06 +03:00 |
|
Sergeanur
|
fc7e35e1cd
|
fixes
|
2020-06-07 04:20:02 +03:00 |
|
Sergeanur
|
24bf4c2cba
|
Merge branch 'miami' into Font
# Conflicts:
# src/render/Font.cpp
# src/render/Font.h
|
2020-06-07 04:16:10 +03:00 |
|
Sergeanur
|
1c01899799
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
|
2020-06-07 04:15:10 +03:00 |
|
Sergeanur
|
678a19ce3b
|
a bit of fonts
|
2020-06-07 04:11:10 +03:00 |
|
Sergeanur
|
552205dfba
|
FONT_BANK renamed to FONT_STANDARD
|
2020-06-07 04:10:06 +03:00 |
|
eray orçunus
|
fc0498b3a8
|
CFont crash workaround
|
2020-06-06 19:25:37 +03:00 |
|
eray orçunus
|
016ebc0b00
|
fixes, mostly from miami
|
2020-06-04 06:03:12 +03:00 |
|
eray orçunus
|
5dc410a999
|
Peds, eSound and PedState enum, fixes
|
2020-06-03 17:01:11 +03:00 |
|
Sergeanur
|
509ca11d76
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
|
2020-06-03 01:24:08 +03:00 |
|
aap
|
2e3cb77702
|
fixed radar rendering
|
2020-06-02 22:49:57 +02:00 |
|
aap
|
06c761e9ac
|
few bike things
|
2020-06-02 15:26:11 +02:00 |
|
aap
|
25273485d9
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-06-01 18:05:24 +02:00 |
|
aap
|
7c7727e7da
|
fixed timebar toggle
|
2020-06-01 13:21:19 +02:00 |
|
aap
|
f69313237e
|
Merge pull request #607 from rollschuh2282/master
Added toggles for the TimeBars and the "DebugStuffInRelease" to the Debug Menu
|
2020-06-01 10:44:45 +02:00 |
|
Nikolay Korolev
|
c1c163d78c
|
game logic
|
2020-05-31 20:59:01 +03:00 |
|
aap
|
bae3a3e72f
|
fixed to CAutomobile and friends
|
2020-05-31 17:45:26 +02:00 |
|
aap
|
21ce0a4b28
|
CAutomobile done
|
2020-05-31 17:05:59 +02:00 |
|
aap
|
00dc86917e
|
some more CAutomobile
|
2020-05-31 17:05:59 +02:00 |
|
aap
|
c1e13177a1
|
some CAutomobile
|
2020-05-31 17:05:59 +02:00 |
|
eray orçunus
|
529cec5653
|
R to freeroam, idle anims, weapon and cam enum fix
|
2020-05-29 22:05:33 +03:00 |
|
rollschuh2282
|
2d5f7d92e5
|
Add files via upload
|
2020-05-29 12:04:20 +02:00 |
|
aap
|
ab7a21e017
|
Merge pull request #603 from Fire-Head/miami
Miami Water, Seagulls, Ships
|
2020-05-28 10:23:28 +02:00 |
|
Fire-Head
|
8280e04b23
|
rem unnecessary asserts
|
2020-05-28 02:40:23 +03:00 |
|
Fire_Head
|
7f30a2ae1b
|
cockbuilding ejaculation fix
|
2020-05-28 00:45:45 +03:00 |
|
Fire-Head
|
fab2c8699c
|
surfacetable included
|
2020-05-28 00:36:52 +03:00 |
|
Fire-Head
|
98af5e4ddb
|
fix SURFACE_SAND
|
2020-05-28 00:28:36 +03:00 |
|
Fire-Head
|
895580c724
|
seagulls, ships
|
2020-05-28 00:15:37 +03:00 |
|
Fire-Head
|
63d0bdc863
|
VC Water
|
2020-05-27 21:50:01 +03:00 |
|
Fire-Head
|
6a32981ba5
|
VC CParticle done
|
2020-05-27 02:16:31 +03:00 |
|
aap
|
0ac3477035
|
fix UB shit
|
2020-05-26 18:50:27 +02:00 |
|
aap
|
7f60be9814
|
fix UB shit
|
2020-05-26 18:50:19 +02:00 |
|
aap
|
dfa95002aa
|
fix
|
2020-05-26 12:10:08 +02:00 |
|
aap
|
800d706935
|
Merge pull request #588 from blingu/miami
fixed compiler errors
|
2020-05-26 11:39:16 +02:00 |
|
aap
|
3c3b1aadc0
|
small fixes
|
2020-05-25 20:36:23 +02:00 |
|
aap
|
7bf8337854
|
CVehicle
|
2020-05-25 18:33:34 +02:00 |
|
nrb
|
d59862eb5e
|
fixed compiler errors
|
2020-05-24 17:27:12 +02:00 |
|
eray orçunus
|
4870d9a31b
|
Menu borders and weapon fixes
|
2020-05-24 03:05:48 +03:00 |
|
eray orçunus
|
5357957fe1
|
Compatibility with VC weapon.dat + new shotguns
|
2020-05-23 16:53:20 +03:00 |
|
aap
|
a1e4b15bcc
|
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
|
2020-05-22 23:58:59 +02:00 |
|
erorcun
|
8b82e9c40f
|
Merge pull request #574 from Xinerki/miami
many additions
|
2020-05-22 15:49:37 +03:00 |
|
aap
|
21071edbfe
|
fixes for CPhysical and friends
|
2020-05-22 14:34:44 +02:00 |
|
aap
|
a53ca58e56
|
CPhysical
|
2020-05-22 14:27:16 +02:00 |
|
eray orçunus
|
a5f23a0342
|
VC CMenuManager struct, ctor etc.
|
2020-05-22 03:48:12 +03:00 |
|
Xinerki
|
e0345732c0
|
wasted/busted text color
how did nobody change it yet
|
2020-05-21 17:50:08 +03:00 |
|
Xinerki
|
6692f5b2aa
|
make reloadables optional
|
2020-05-21 16:47:48 +03:00 |
|
Xinerki
|
46c6b0d29d
|
fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
|
2020-05-21 16:25:46 +03:00 |
|
Xinerki
|
3e75de9709
|
radardisc shadow
thank tomasak
|
2020-05-21 15:46:53 +03:00 |
|
Nikolay Korolev
|
7e5342e9f0
|
script revision
|
2020-05-21 11:22:25 +03:00 |
|
aap
|
fd4cd3e8f1
|
Merge pull request #569 from aap/miami
CEntity and friends
|
2020-05-20 12:41:12 +02:00 |
|
aap
|
bdbe5d1080
|
CEntity and friends
|
2020-05-19 20:56:42 +02:00 |
|
eray orçunus
|
99574ebfc6
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-05-19 17:46:18 +03:00 |
|
eray orçunus
|
a6972714b7
|
Melee weapons(half-working), Ped and Hud bits
|
2020-05-19 17:43:16 +03:00 |
|
aap
|
9d16df5aa8
|
Merge pull request #562 from Xinerki/miami
Load VC frontend textures and use some
|
2020-05-19 10:41:17 +02:00 |
|
Xinerki
|
00ee82aba6
|
Zone and Vehicle text slant
|
2020-05-19 11:36:08 +03:00 |
|
aap
|
62db8cd9b0
|
finished CFileLoader; some COcclusion stubs
|
2020-05-19 10:23:08 +02:00 |
|
aap
|
68f1c03a85
|
fixes for braking and cloud rotation at high fps
|
2020-05-18 16:43:40 +02:00 |
|
aap
|
9b09aa3384
|
fixes for braking and cloud rotation at high fps
|
2020-05-18 16:40:30 +02:00 |
|
aap
|
3f2bdc096d
|
some HUD colors
|
2020-05-17 15:57:59 +02:00 |
|
aap
|
4ab49780b5
|
collect HUD colors at top of file
|
2020-05-17 15:33:44 +02:00 |
|
Nikolay Korolev
|
4defd8b75c
|
minimal weather stuff + multiple bugfixes
|
2020-05-16 13:31:23 +03:00 |
|
Nikolay Korolev
|
5abd466b5d
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-05-16 10:52:58 +03:00 |
|
Sergeanur
|
76dd769085
|
Merge branch 'master' into miami
|
2020-05-16 05:07:39 +03:00 |
|
Sergeanur
|
ec1b91e527
|
Remove unused audio enum
|
2020-05-16 05:06:51 +03:00 |
|
Nikolay Korolev
|
21329b8440
|
sync with upstream
|
2020-05-16 01:50:45 +03:00 |
|
Nikolay Korolev
|
08b2138c7e
|
ped attractors done
|
2020-05-16 01:49:30 +03:00 |
|
eray orçunus
|
acd1ea9909
|
Weapon layer in Peds
|
2020-05-15 21:21:25 +03:00 |
|
Nikolay Korolev
|
d426588496
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-05-13 17:55:12 +03:00 |
|
Nikolay Korolev
|
81ea6f0258
|
ped attractor: start
|
2020-05-13 11:38:05 +03:00 |
|
Sergeanur
|
7c2b9478d5
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
|
2020-05-13 00:55:52 +03:00 |
|
Sergeanur
|
33dfaf7da1
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
|
2020-05-13 00:27:15 +03:00 |
|
Filip Gawin
|
c2ac6b3759
|
Fix linux warnings
|
2020-05-12 23:18:54 +02:00 |
|
aap
|
98a233da43
|
little fixes to CClouds; disabled object clipping for SA cam
|
2020-05-12 16:36:23 +02:00 |
|
aap
|
40829b5242
|
CClouds; disabled object clipping for SA cam
|
2020-05-12 16:27:39 +02:00 |
|
erorcun
|
5f40f06bf0
|
Merge pull request #533 from erorcun/master
Linux build support
|
2020-05-12 00:33:13 +03:00 |
|
Sergeanur
|
5f1c3fa208
|
Merge remote-tracking branch 'origin/miami' into miami
|
2020-05-11 21:07:36 +03:00 |
|
Sergeanur
|
0aa7f13c32
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
|
2020-05-11 21:07:12 +03:00 |
|
eray orçunus
|
8a4fa58cd4
|
Linux build support
|
2020-05-11 21:00:55 +03:00 |
|
aap
|
95920d54f2
|
random fixes
|
2020-05-11 17:04:08 +02:00 |
|
aap
|
d4250fc2c7
|
CRenderer
|
2020-05-11 17:03:44 +02:00 |
|
bigbossbro08
|
c798e1bacd
|
Fixed typos and made all assert functions optional
|
2020-05-10 21:49:33 +06:00 |
|
bigbossbro08
|
af6e132b37
|
defined out asserts.
|
2020-05-10 19:54:37 +06:00 |
|
Sergeanur
|
35c41208f5
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimManager.cpp
# src/control/CarCtrl.cpp
# src/control/Curves.cpp
# src/core/templates.h
|
2020-05-10 01:26:12 +03:00 |
|
Sergeanur
|
28103775ba
|
Place debug menu under ifdef
|
2020-05-09 16:06:13 +03:00 |
|
Sergeanur
|
4b8d6a3223
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssocGroup.cpp
# src/animation/AnimBlendAssociation.cpp
# src/animation/AnimManager.cpp
# src/core/Streaming.cpp
|
2020-05-09 02:56:53 +03:00 |
|
Sergeanur
|
e917cd1f46
|
Fix corona scaling
|
2020-05-09 02:50:48 +03:00 |
|
Sergeanur
|
1ef8d61f36
|
Merge branch 'master' into miami
|
2020-05-08 17:49:19 +03:00 |
|
Sergeanur
|
e0b3418e65
|
Fix water UV on high FPS and inverted free camera
|
2020-05-08 14:34:21 +03:00 |
|
aap
|
a8f1505517
|
small fixes
|
2020-05-07 21:56:09 +02:00 |
|
aap
|
c715569d1d
|
CBaseModelInfo done
|
2020-05-07 21:55:54 +02:00 |
|
aap
|
6a7d08ecc2
|
some quick cosmetic fixes
|
2020-05-07 14:41:35 +02:00 |
|
aap
|
dbbf390983
|
use water color and new water texture
|
2020-05-07 13:38:14 +02:00 |
|
aap
|
3931dc795f
|
waterlevel with offset (from Fire_Head)
|
2020-05-06 23:13:12 +02:00 |
|
Nikolay Korolev
|
a24b65cbde
|
IsStatic
|
2020-05-06 19:17:47 +03:00 |
|
aap
|
e0568a19d5
|
new zone stuff
|
2020-05-06 12:23:57 +02:00 |
|
aap
|
edd9301d7f
|
reverting fuckup
|
2020-05-06 09:59:04 +02:00 |
|
aap
|
8e84728f41
|
Merge branch 'master' of github.com:GTAmodding/re3
|
2020-05-06 09:24:18 +02:00 |
|
aap
|
bb0541404d
|
updated librw
|
2020-05-06 09:24:12 +02:00 |
|
aap
|
31f9bb566b
|
implemented most of timecycle and mblur
|
2020-05-06 00:53:26 +02:00 |
|
aap
|
68d3ea9c42
|
getting the vice city map to work
|
2020-05-05 23:27:43 +02:00 |
|
aap
|
e81652c2fc
|
cleaned up MIAMI ifdefs
|
2020-05-05 18:06:38 +02:00 |
|
Sergeanur
|
1eb817de77
|
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
|
2020-05-05 18:32:46 +03:00 |
|
Sergeanur
|
c2b9ddc5b8
|
Revert "Remove Miami stuff"
This reverts commit 9960c41193 .
|
2020-05-05 18:04:43 +03:00 |
|
Sergeanur
|
9960c41193
|
Remove Miami stuff
|
2020-05-05 18:04:18 +03:00 |
|
aap
|
b3b9be5e8c
|
merged master
|
2020-05-05 14:21:13 +02:00 |
|
Sergeanur
|
4cc1bb92e7
|
Make CBaseModelInfo fields protected
|
2020-05-05 15:06:55 +03:00 |
|
Sergeanur
|
e9b334d7bf
|
More use of GetModelIndex
|
2020-05-05 14:48:35 +03:00 |
|
aap
|
b44df26d3e
|
implemented most of streamed collisions and big buildings
|
2020-05-05 13:02:42 +02:00 |
|
aap
|
702da55ec9
|
implemented most of vice city path system
|
2020-05-03 16:09:37 +02:00 |
|
Sergeanur
|
89961325b2
|
Ceil health and armor values in hud (fix 99 health)
|
2020-05-02 23:38:52 +03:00 |
|
Sergeanur
|
52390062b3
|
SetPosition, part 2
|
2020-05-02 15:28:19 +03:00 |
|
Sergeanur
|
d23b2c423e
|
SetPosition, part 1
|
2020-05-02 15:13:09 +03:00 |
|
Sergeanur
|
7d758f3a9f
|
Adding getters and setters for type and status
|
2020-04-30 16:45:45 +03:00 |
|
aap
|
4e630a1a38
|
Merge pull request #495 from Sergeanur/MoreLanguages
Japanese support
|
2020-04-29 10:26:36 +02:00 |
|
Sergeanur
|
fe353a7cc9
|
Fixes
|
2020-04-27 22:41:09 +03:00 |
|
aap
|
d9c987bd8c
|
fix (temporary?) for black bullet traces
|
2020-04-27 12:31:38 +02:00 |
|
Nikolay Korolev
|
68bf239868
|
Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
|
2020-04-27 00:53:54 +03:00 |
|
aap
|
1b5616688e
|
tried to fix some half-pixel bugs
|
2020-04-26 21:50:52 +02:00 |
|
Sergeanur
|
f0890b1112
|
Merge branch 'master' into MoreLanguages
# Conflicts:
# src/core/Frontend.cpp
# src/core/MenuScreens.h
# src/render/Font.cpp
# src/render/Font.h
# src/text/Messages.cpp
# src/text/Text.cpp
|
2020-04-26 22:03:15 +03:00 |
|
Nikolay Korolev
|
34ef766c67
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-25 12:15:29 +03:00 |
|
aap
|
f03b4eec4c
|
implemented skinned peds, no cutscene hands yet
|
2020-04-24 11:42:38 +02:00 |
|
Nikolay Korolev
|
05ddc80ea2
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-23 19:12:20 +03:00 |
|
Fire-Head
|
75acd78190
|
ps2 particles, sampman oal started
|
2020-04-23 11:24:03 +03:00 |
|
Nikolay Korolev
|
78d6ad7348
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-21 23:41:04 +03:00 |
|
Fire_Head
|
828dc85be5
|
fix RenderExtraPlayerShadows 2
|
2020-04-21 22:53:55 +03:00 |
|
Fire_Head
|
fba4c51f6b
|
fix RenderExtraPlayerShadows
|
2020-04-21 22:52:42 +03:00 |
|
Nikolay Korolev
|
7cc3410846
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-21 11:55:39 +03:00 |
|
shfil
|
7794cca429
|
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
|
2020-04-20 19:50:12 +02:00 |
|
Nikolay Korolev
|
35a7f89f73
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-20 19:41:49 +03:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
Fire-Head
|
83810168ee
|
beta OddJob(unique jump etc) sliding text
|
2020-04-20 07:45:17 +03:00 |
|
Nikolay Korolev
|
b8c34f6654
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-20 01:05:20 +03:00 |
|
Fire-Head
|
2308321805
|
Add polish lang support
|
2020-04-19 22:32:59 +03:00 |
|
Nikolay Korolev
|
df376a13ea
|
sync with master
|
2020-04-19 17:38:48 +03:00 |
|
Nikolay Korolev
|
9e65eb34ec
|
1.1 patch stuff
|
2020-04-19 17:38:10 +03:00 |
|
erorcun
|
0f07a323c9
|
Merge pull request #474 from Nick007J/master
Bug fixes, mostly replay; added RegisterReference for player ped pointer
|
2020-04-19 16:56:39 +03:00 |
|
eray orçunus
|
1ffc37735e
|
Struct cleanup, various fixes, enable PS2 rand
|
2020-04-19 16:44:35 +03:00 |
|
Nikolay Korolev
|
4c133a95bd
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-18 23:50:58 +03:00 |
|
Nikolay Korolev
|
c4cd45d47c
|
replays bug fix
|
2020-04-18 23:50:37 +03:00 |
|
gennariarmando
|
ffe5dce7f5
|
Hide Vehicle/Zone name during Wasted/Busted...
Fixed little mistake in my latest commit.
|
2020-04-18 18:14:38 +02:00 |
|
Filip Gawin
|
d6314f9564
|
Revert "Part one"
This reverts commit 63951d9b95 .
|
2020-04-18 12:29:28 +02:00 |
|
Filip Gawin
|
2b1570de70
|
Merge branch 'master' of https://github.com/GTAmodding/re3
|
2020-04-18 12:08:38 +02:00 |
|
Sergeanur
|
555f933780
|
Remove padding fields
|
2020-04-18 11:31:53 +03:00 |
|
eray orçunus
|
812b9e7eda
|
Various fixes
|
2020-04-18 05:58:43 +03:00 |
|
Filip Gawin
|
63951d9b95
|
Part one
|
2020-04-17 19:30:57 +02:00 |
|
Sergeanur
|
941c50ee25
|
Merge remote-tracking branch 'origin/master' into Standalone
|
2020-04-17 16:31:43 +03:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
aap
|
6ef7924e01
|
implemented CVector2D::NormaliseSafe for SkidMarks
|
2020-04-17 15:15:42 +02:00 |
|
Sergeanur
|
b9c8ce0d37
|
Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
# src/render/Coronas.cpp
|
2020-04-17 10:17:38 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
eray orçunus
|
425395ad25
|
Ped fixes and ref removal
|
2020-04-17 07:01:54 +03:00 |
|
eray orçunus
|
2c2da558ca
|
Some refs removed, little fixes and teleport
|
2020-04-16 22:19:56 +03:00 |
|
Sergeanur
|
83cbe4e39e
|
More refs removed
|
2020-04-16 15:30:47 +03:00 |
|
aap
|
89b7085353
|
Merge branch 'master' of github.com:gtamodding/re3
|
2020-04-16 09:23:31 +02:00 |
|
Sergeanur
|
f435455bde
|
Removed refs from weapons/, WeaponEffects moved
|
2020-04-16 01:56:15 +03:00 |
|
Sergeanur
|
b9a8ad9481
|
Fix misplaced targeting
|
2020-04-16 01:44:43 +03:00 |
|
Sergeanur
|
3e460d94ac
|
More japanese
|
2020-04-16 00:24:49 +03:00 |
|
aap
|
afce2e1bb3
|
Merge branch 'master' of github.com:gtamodding/re3
|
2020-04-15 22:36:21 +02:00 |
|
Nikolay Korolev
|
5cb7e2e42a
|
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
|
2020-04-15 23:28:09 +03:00 |
|
Fire-Head
|
cb4e1d68e7
|
glass NULL->nil
|
2020-04-15 20:09:51 +03:00 |
|
erorcun
|
647cfbfd45
|
Merge pull request #446 from erorcun/erorcun
Many fixes and cleanup
|
2020-04-15 19:22:28 +03:00 |
|
eray orçunus
|
4da1879975
|
Many fixes and cleanup
|
2020-04-15 19:19:45 +03:00 |
|
aap
|
d7eee5c130
|
fixed clouds and sprites
|
2020-04-15 15:26:55 +02:00 |
|
aap
|
90be379bed
|
implemented most of librw wrapper
|
2020-04-15 14:05:40 +02:00 |
|
Fire-Head
|
daed13485e
|
CWeapon done, ps2 cheats fix
|
2020-04-15 08:03:53 +03:00 |
|
Sergeanur
|
e373d0526e
|
Merge branch 'master' into MoreLanguages
# Conflicts:
# src/core/Frontend.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Hud.h
# src/text/Messages.cpp
# src/text/Text.cpp
|
2020-04-15 00:10:50 +03:00 |
|
eray orçunus
|
60c412149d
|
CFileLoader last funcs and Frontend cleanup
|
2020-04-13 05:42:02 +03:00 |
|
erorcun
|
207aebc46c
|
Merge pull request #400 from erorcun/erorcun
CMenuManager done and CHud fixes
|
2020-04-12 00:57:46 +03:00 |
|
eray orçunus
|
f2995640bd
|
CMenuManager done and CHud fixes
|
2020-04-12 00:56:27 +03:00 |
|
Sergeanur
|
daceee593b
|
Link with RW libs
|
2020-04-11 23:37:04 +03:00 |
|
aap
|
c5d61392ea
|
implemented CTrafficLights
|
2020-04-10 18:36:39 +02:00 |
|
Sergeanur
|
b76172e2dd
|
PlayerSkin small cleanup
|
2020-04-10 11:41:48 +03:00 |
|
Sergeanur
|
8917567508
|
Fixing mixed IsCutsceneProcessing and IsRunning
|
2020-04-10 11:23:35 +03:00 |
|
Sergeanur
|
6647312660
|
Fix sprite vertical scale
|
2020-04-10 10:52:47 +03:00 |
|
Nikolay Korolev
|
6473778c47
|
fix weather init
|
2020-04-10 02:17:32 +03:00 |
|
aap
|
34349c4df2
|
normalized line endings to LF
|
2020-04-09 20:50:24 +02:00 |
|
Sergeanur
|
a5239b554f
|
Merge remote-tracking branch 'Fire-Head/master'
# Conflicts:
# src/core/Radar.cpp
|
2020-04-09 21:40:46 +03:00 |
|
aap
|
5b5de5d2f3
|
Merge pull request #393 from Sergeanur/txdimg
txd.img creator
|
2020-04-09 20:37:53 +02:00 |
|
aap
|
6225e50723
|
fixed questionable RW usage; changed radar mask to PS2 techinque
|
2020-04-09 17:45:05 +02:00 |
|
aap
|
ee057cb427
|
Merge pull request #389 from Nick007J/master
Weather
|
2020-04-09 12:30:02 +02:00 |
|
aap
|
26fb53472e
|
Merge pull request #387 from aap/master
implemented CSkidmarks
|
2020-04-09 12:29:52 +02:00 |
|
Sergeanur
|
fd2152923c
|
txd.img creator
|
2020-04-09 10:28:50 +03:00 |
|
Fire-Head
|
590ff32469
|
PS2 Cheats, restored R*names
|
2020-04-09 06:20:44 +03:00 |
|
Nikolay Korolev
|
d5f34e425e
|
fixed random number retrieval
|
2020-04-08 21:56:33 +03:00 |
|
Nikolay Korolev
|
b9a20da7d8
|
review fix
|
2020-04-08 21:47:58 +03:00 |
|
Nikolay Korolev
|
ebba8519d9
|
review fixes
|
2020-04-08 21:40:02 +03:00 |
|
Nikolay Korolev
|
cf36e09d39
|
final fixes
|
2020-04-08 21:18:19 +03:00 |
|
Nikolay Korolev
|
3e1062392e
|
Merge branch 'master' into garages_dev
|
2020-04-08 20:32:56 +03:00 |
|
Nikolay Korolev
|
b3571706d1
|
fix
|
2020-04-08 20:30:45 +03:00 |
|
aap
|
9176aef1b2
|
Merge branch 'master' of github.com:gtamodding/re3
|
2020-04-08 18:45:55 +02:00 |
|
Sergeanur
|
5a034097c9
|
Fix target sprite size
|
2020-04-08 19:05:22 +03:00 |
|
aap
|
6288d36f34
|
implemented CSkidmarks
|
2020-04-08 16:35:23 +02:00 |
|
Nikolay Korolev
|
b075b0fccf
|
Merge branch 'master' into garages_dev
|
2020-04-08 14:26:07 +03:00 |
|
Nikolay Korolev
|
24fc11a137
|
rain fix
|
2020-04-08 14:25:23 +03:00 |
|
Nikolay Korolev
|
e556ffd3f6
|
fixes
|
2020-04-08 01:52:08 +03:00 |
|
Nikolay Korolev
|
f7ac85e492
|
weather stuff
|
2020-04-07 23:43:19 +03:00 |
|
aap
|
daaf443cfa
|
finished CMotionBlurStreaks, CSpecialFX
|
2020-04-07 22:26:01 +02:00 |
|
aap
|
51512db006
|
implemented CRubbish
|
2020-04-07 17:16:58 +02:00 |
|
aap
|
1207c2ce6f
|
implemented CShinyTexts
|
2020-04-07 12:33:14 +02:00 |
|
Sergeanur
|
c9ace44ca8
|
CFont
|
2020-04-07 08:20:21 +03:00 |
|
aap
|
2100bdd529
|
implemented CRubbish
|
2020-04-07 01:19:24 +02:00 |
|
Sergeanur
|
2aace31b06
|
Merge remote-tracking branch 'origin/master' into MoreLanguages
|
2020-04-05 12:03:13 +03:00 |
|
Sergeanur
|
c0c09f2720
|
Japanese
|
2020-04-05 12:02:51 +03:00 |
|
aap
|
f56909d8b7
|
Merge pull request #377 from Fire-Head/master
Glass
|
2020-04-03 11:49:08 +02:00 |
|
Sergeanur
|
92ec403191
|
Fix CFont type uint16 -> wchar
|
2020-04-02 09:51:35 +03:00 |
|
Sergeanur
|
6e6912b613
|
fixes
|
2020-04-02 09:20:45 +03:00 |
|
Fire_Head
|
c394bd2a6e
|
Glass cosmetic fixes
|
2020-04-02 05:37:22 +03:00 |
|
Fire-Head
|
13fb853fd8
|
Glass done
|
2020-04-02 00:04:56 +03:00 |
|
Sergeanur
|
2607a91d87
|
Merge remote-tracking branch 'origin/master' into MoreLanguages
|
2020-03-30 20:10:12 +03:00 |
|
Sergeanur
|
bb8868eba7
|
Add russian lang support
|
2020-03-30 14:50:14 +03:00 |
|
Fire_Head
|
a0b077574e
|
Merge branch 'master' into master
|
2020-03-29 18:39:47 +03:00 |
|
Fire-Head
|
7b95dcc219
|
style & cosmetic fixes
|
2020-03-29 16:35:50 +03:00 |
|
Fire-Head
|
d53c151ffc
|
style & cosmetic fixes
|
2020-03-29 16:32:11 +03:00 |
|
Sergeanur
|
97ffa1a658
|
Wrappers cleanup
|
2020-03-29 08:58:08 +03:00 |
|
Fire-Head
|
194ddc5f40
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
|
erorcun
|
c056871e07
|
Merge pull request #363 from erorcun/erorcun
CCopPed done and #include cleanup
|
2020-03-28 19:12:22 +03:00 |
|
eray orçunus
|
112685ebac
|
CCopPed done and #include cleanup
|
2020-03-28 18:52:25 +03:00 |
|
aap
|
a58bceb1a7
|
Merge pull request #362 from Fire-Head/master
WaterCannon done, resource ico
|
2020-03-28 16:47:20 +01:00 |
|
Fire-Head
|
a81233429d
|
WaterCannon uv macros
|
2020-03-28 18:24:21 +03:00 |
|
Fire-Head
|
3366cd0ff8
|
WaterCannon done, resource ico
|
2020-03-28 17:02:44 +03:00 |
|
aap
|
f0dfaac838
|
Finished CCam; various smaller things
|
2020-03-27 10:04:45 +01:00 |
|
Nikolay Korolev
|
861506d048
|
merge with upstream
|
2020-03-22 19:47:14 +03:00 |
|
Filip Gawin
|
c88c2115e2
|
Remove unneeded double to float casts
|
2020-03-22 17:30:54 +01:00 |
|
Filip Gawin
|
8f01eab5ab
|
Fixes for Serge's review
|
2020-03-22 17:30:54 +01:00 |
|
Filip Gawin
|
7c425ac4ac
|
Implement ProcessGarages + small cleanup
|
2020-03-22 17:30:54 +01:00 |
|
Nikolay Korolev
|
d1d123dc6a
|
missing endlines
|
2020-03-22 19:19:07 +03:00 |
|
Nikolay Korolev
|
c29a85a443
|
console init
|
2020-03-22 18:48:16 +03:00 |
|
Nikolay Korolev
|
360d9cf889
|
merge with master
|
2020-03-22 17:26:18 +03:00 |
|
Nikolay Korolev
|
34b1881528
|
CGame::Initialise
|
2020-03-22 17:23:40 +03:00 |
|
Sergeanur
|
5e37c3e805
|
Console
|
2020-03-22 16:19:10 +02:00 |
|
Nikolay Korolev
|
7d213a1f32
|
bullet traces fixes
|
2020-03-22 13:20:36 +03:00 |
|
Nikolay Korolev
|
c2f5dfdb1e
|
bullet traces
|
2020-03-21 20:14:29 +03:00 |
|
erorcun
|
4cc0fc1696
|
Merge branch 'master' into erorcun
|
2020-03-12 00:57:35 +03:00 |
|
eray orçunus
|
934e9db4fc
|
CPopulation done, CCopPed and fixes
|
2020-03-12 00:48:33 +03:00 |
|
Nikolay Korolev
|
0a3211d0cf
|
Merge branch 'master' into script_dev
|
2020-03-02 22:54:47 +03:00 |
|
Nikolay Korolev
|
d492390fec
|
script utils
|
2020-03-02 22:54:13 +03:00 |
|
eray orçunus
|
a718e699ad
|
Fixes and cleanup
|
2020-03-02 03:06:52 +03:00 |
|
Nikolay Korolev
|
1366c58d59
|
removed extra include
|
2020-02-22 17:19:56 +03:00 |
|
Nikolay Korolev
|
a122d558a2
|
merge + bug fix
|
2020-02-22 15:53:41 +03:00 |
|
Nikolay Korolev
|
3481e431c9
|
fixes
|
2020-02-22 15:35:46 +03:00 |
|
Nikolay Korolev
|
1337a9b603
|
script 1000-1154
|
2020-02-16 23:08:54 +03:00 |
|
Nikolay Korolev
|
a361fc0ff5
|
sync with upstream
|
2020-02-15 14:54:46 +03:00 |
|
Nikolay Korolev
|
043efaf082
|
script 900-999
|
2020-02-15 14:53:42 +03:00 |
|
Sergeanur
|
f1863676bb
|
CullZone fix
|
2020-02-04 22:21:45 +02:00 |
|
eray orçunus
|
03b995c6ef
|
Some fixes and some cosmetic things
|
2020-02-02 16:58:52 +03:00 |
|
Sergeanur
|
3d69148497
|
Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget
|
2020-02-01 18:40:54 +02:00 |
|
Sergeanur
|
e2f8ad983d
|
Fix damage bar assert crash
|
2020-02-01 17:22:56 +02:00 |
|
Sergeanur
|
6ff06ff7c6
|
Partial CBoat
|
2020-01-24 10:41:40 +02:00 |
|
erorcun
|
d75b9b8257
|
CPlayerPed continues (#294)
|
2020-01-23 23:21:50 +03:00 |
|
Sergeanur
|
a9f39d8284
|
MLO, XtraCompsModelInfo, MovingThing, Solid
|
2020-01-20 22:58:13 +02:00 |
|
eray orçunus
|
8a745e4d89
|
Fixes
|
2020-01-11 01:48:05 +03:00 |
|
erorcun
|
f9316d9cc3
|
CPlayerPed & CMenuManager (#286)
Make Frontend great again!
|
2020-01-07 17:23:09 +03:00 |
|
eray orçunus
|
6496143022
|
Shadow/blood fade and scale fix
|
2019-11-28 00:22:38 +03:00 |
|
eray orçunus
|
680fe0f7e6
|
CCivilianPed done & restore peds running to phone
|
2019-11-26 02:35:05 +03:00 |
|
eray orçunus
|
be7d1d1a63
|
Frontend, Peds & logic and overflow fixes
|
2019-11-12 23:34:28 +01:00 |
|
eray orçunus
|
1b8533f256
|
Renderer fixes
|
2019-11-03 02:13:29 +03:00 |
|
erorcun
|
34090ab4d6
|
Merge pull request #255 from Nick007J/master
script 500-599
|
2019-10-30 03:20:15 +03:00 |
|
Sergeanur
|
6d61f678e2
|
Fixed credits not working
|
2019-10-27 16:05:47 +02:00 |
|
Fire_Head
|
6a46cc6c3b
|
Merge branch 'master' into master
|
2019-10-27 06:36:58 +03:00 |
|
Fire-Head
|
537aaca5c2
|
ControllerConfig done
Fix Cam enum
|
2019-10-27 06:17:30 +03:00 |
|
Sergeanur
|
c3c6c51003
|
Revert m_alphaEntityList capacity
|
2019-10-26 22:48:54 +03:00 |
|
Nikolay Korolev
|
3dee880c29
|
merge
|
2019-10-26 17:20:31 +03:00 |
|
Sergeanur
|
d9fb2cc56f
|
VisibilityPlugins callbacks and fixes
|
2019-10-26 14:12:24 +03:00 |
|
Sergeanur
|
4af82584e2
|
Fixed markers rotation speed
|
2019-10-26 14:11:29 +03:00 |
|
Filip Gawin
|
d822417cfc
|
Fixes for nitpicks
|
2019-10-26 13:05:00 +02:00 |
|
Filip Gawin
|
47d2cf6c0a
|
More audio windows
|
2019-10-26 13:05:00 +02:00 |
|
Filip Gawin
|
d2941b0368
|
More audio (to hook and test)
|
2019-10-26 13:05:00 +02:00 |
|
eray orçunus
|
2d998b2416
|
Fixes&Peds
|
2019-10-25 22:17:55 +03:00 |
|
erorcun
|
d61430fbba
|
Merge pull request #247 from Sergeanur/3dMarkers
Full C3dMarkers
|
2019-10-24 00:45:16 +03:00 |
|
Nikolay Korolev
|
d579ee1b64
|
script 500-599 plus bugfix
|
2019-10-22 00:39:59 +03:00 |
|
nmzik
|
f56684d04e
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
|
Sergeanur
|
3ba57c5f6a
|
Gangs save and missed sound enums
|
2019-10-17 13:21:31 +03:00 |
|
Sergeanur
|
07c46936c3
|
Changed math functions
|
2019-10-17 12:40:50 +03:00 |
|
Sergeanur
|
8987934123
|
Full C3dMarkers
|
2019-10-17 02:39:01 +03:00 |
|
Nikolay Korolev
|
c78fff8d54
|
script 400-499 start
|
2019-10-12 22:00:31 +03:00 |
|
Sergeanur
|
ffed52b94f
|
CMoneyMessages moved to SpecialFX.cpp
|
2019-10-10 19:17:35 +03:00 |
|
Sergeanur
|
568bdcfd74
|
CHud::Draw - removed render states, readded hud toogle with second controller
|
2019-10-07 15:06:30 +03:00 |
|
Sergeanur
|
577189c1f2
|
Corona streaks fix
|
2019-10-07 01:59:38 +03:00 |
|
Sergeanur
|
32c5723b91
|
Radio shadow fix, RAMPAGE!! message fix
|
2019-10-06 21:31:34 +03:00 |
|
Sergeanur
|
5b49c972a0
|
CHud: timer and damage fixes
|
2019-10-06 15:45:53 +03:00 |
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Sergeanur
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dd99edd339
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Fixed a bunch of calculation mistakes in CHud
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2019-10-05 22:26:29 +03:00 |
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aap
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c06f139530
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Merge pull request #223 from Sergeanur/fix/WideCorona
Corona widescreen fix
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2019-10-05 17:17:29 +02:00 |
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Sergeanur
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365f9e9caf
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Triangular radar blips
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2019-10-05 17:32:01 +03:00 |
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Sergeanur
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cc621ba099
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Corona widescreen fix
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2019-10-05 16:04:27 +03:00 |
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Sergeanur
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5e1538a275
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Fixed disappearing ammo count
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2019-10-04 00:49:11 +03:00 |
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Sergeanur
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47e6cbe65e
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Fix formatting mistakes
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2019-10-03 23:38:21 +03:00 |
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Sergeanur
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6bed421ce8
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No dw
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2019-10-03 13:31:31 +03:00 |
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Sergeanur
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095b8b1e74
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CMoneyMessages
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2019-10-03 13:16:28 +03:00 |
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Filip Gawin
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01ac2929cd
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Cleanup
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2019-08-27 22:29:23 +02:00 |
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Filip Gawin
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2fabbc3b4c
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More more more audio
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2019-08-27 21:18:47 +02:00 |
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Filip Gawin
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458fc63f01
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Cleanup
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2019-08-27 21:14:28 +02:00 |
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Filip Gawin
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af5bd951ae
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More audio ped
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2019-08-27 21:13:17 +02:00 |
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eray orçunus
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8f18f84836
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Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun
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2019-08-15 17:54:49 +03:00 |
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eray orçunus
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5bea16c7cc
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AnimViewer!
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2019-08-15 17:51:39 +03:00 |
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Fire_Head
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6909fa283a
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Merge branch 'master' into master
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2019-08-15 05:06:52 +03:00 |
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Fire-Head
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6093d855b0
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CParticleObject done, cDMAudio done
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2019-08-15 04:43:00 +03:00 |
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aap
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0bd681abc5
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finished CPathFind
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2019-08-09 19:42:18 +02:00 |
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Fire-Head
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1ec6979b8b
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restore original shadows fading
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2019-07-29 20:05:06 +03:00 |
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aap
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6ff921c160
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CAutomobile::PreRender; whole class finished
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2019-07-28 13:14:08 +02:00 |
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aap
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9a50a59a3c
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CAutomobile::FireTruckControl and HydraulicControl
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2019-07-26 14:27:13 +02:00 |
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Nikolay Korolev
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5acce16261
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Running script part 3
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2019-07-25 23:34:29 +03:00 |
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Fire_Head
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b79f77634d
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Merge branch 'master' into master
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2019-07-24 20:59:16 +03:00 |
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Fire-Head
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0c0e564019
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update
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2019-07-24 20:30:09 +03:00 |
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Fire-Head
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b4ecb3e3da
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shadows done
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2019-07-24 19:55:43 +03:00 |
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aap
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ae69aaf5ce
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implemented cBuoyancy
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2019-07-23 22:55:23 +02:00 |
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aap
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60045ec6cd
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couple of fixes
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2019-07-20 14:39:38 +02:00 |
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aap
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0ad39c020c
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implemented col line rendering
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2019-07-19 13:58:19 +02:00 |
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aap
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ba242bcf58
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more CAutomobile::ProcessControl
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2019-07-17 23:58:06 +02:00 |
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guard3
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94fb33b60c
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Fluff
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2019-07-17 22:44:22 +03:00 |
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aap
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424487854b
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started making frontend accurate to game
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2019-07-14 12:46:36 +02:00 |
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aap
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c6afa42f9b
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Merge pull request #131 from gennariarmando/master
Frontend fixes.
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2019-07-14 10:22:52 +02:00 |
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aap
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980b6ed4d2
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little change to aspect ratio defines
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2019-07-12 18:28:40 +02:00 |
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_AG
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7ba5f6a13a
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Frontend fixes.
Fix #125 #119 #105 #98 #54.
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2019-07-11 23:43:37 +02:00 |
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Fire_Head
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aa449b6fe1
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Merge branch 'master' into master
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2019-07-11 03:48:36 +03:00 |
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Fire-Head
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d8dd649617
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fixfixfix
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2019-07-11 03:44:54 +03:00 |
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Fire-Head
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3225fe3b92
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Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
# src/render/WaterLevel.cpp
# src/render/WaterLevel.h
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2019-07-11 03:40:15 +03:00 |
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Fire-Head
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565f36f4e3
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waterupd
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2019-07-11 03:39:20 +03:00 |
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Fire-Head
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b902abd984
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water fix
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2019-07-11 03:37:57 +03:00 |
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Fire-Head
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aed8218ef1
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WaterLevel done
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2019-07-11 03:33:28 +03:00 |
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Fire-Head
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a644c4e9ce
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WaterLevel done
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2019-07-11 03:22:01 +03:00 |
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aap
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90e093cd47
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and of course the last commit didnt fix everything
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2019-07-10 17:34:11 +02:00 |
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aap
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4a36d64f15
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added wrappers around math functions
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2019-07-10 17:18:26 +02:00 |
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aap
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74fcbc8c0a
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more CAutomobile
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2019-07-09 09:57:44 +02:00 |
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aap
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a2cecd4e97
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Merge pull request #122 from Nick007J/master
More script stuff
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2019-07-08 21:38:06 +02:00 |
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aap
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12af85ca3d
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cleaned up patching of virtual functions; started CAutomobile
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2019-07-08 08:46:42 +02:00 |
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Nikolay Korolev
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4f3d17a81c
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More script
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2019-07-08 00:05:24 +03:00 |
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Nikolay Korolev
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4c86469cc9
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Merge remote-tracking branch 'upstream/master'
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2019-07-07 22:28:51 +03:00 |
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aap
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6ec421fe7b
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Merge pull request #111 from gennariarmando/master
Darkel/Wanted update.
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2019-07-07 21:09:40 +02:00 |
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Nikolay Korolev
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a4e6930bb6
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More scripts
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2019-07-07 20:57:00 +03:00 |
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Nikolay Korolev
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ee0494b2d8
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IntoTheScripts!
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2019-07-07 19:00:02 +03:00 |
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_AG
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d1c6a6aaa6
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Merge branch 'master' of https://github.com/gtamodding/re3
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2019-07-07 15:16:54 +02:00 |
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aap
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53023eb65b
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the great reorganization
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2019-07-07 13:09:11 +02:00 |
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aap
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533f265f55
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made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines
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2019-07-07 10:16:16 +02:00 |
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_AG
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0ac6d0515e
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Merge branch 'master' into master
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2019-07-07 09:21:44 +02:00 |
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aap
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2b592605ab
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misc classes finished
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2019-07-06 12:27:21 +02:00 |
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_AG
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9fed0c040c
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Darkel/Wanted update.
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2019-07-04 22:33:19 +02:00 |
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Nikolay Korolev
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835b7cac22
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Fixed type of m_ItemToFlash
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2019-07-04 01:23:19 +03:00 |
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Nikolay Korolev
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7fae683316
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Script stuff + bug fixes
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2019-07-04 01:16:24 +03:00 |
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_AG
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69b5c9f1e0
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Update Frontend.
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2019-07-03 17:30:26 +02:00 |
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aap
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936a8e8351
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fixed boat rendering
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2019-07-03 14:06:26 +02:00 |
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aap
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25865e68c4
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cleaned up to be closer to original game
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2019-07-03 13:13:55 +02:00 |
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aap
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e8215cf560
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Revert "Implemented frontend inputs."
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2019-07-02 22:05:11 +02:00 |
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_AG
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6c693e3bbf
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Implemented frontend inputs.
Fixed #66 and few other stuff.
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2019-07-02 14:36:40 +02:00 |
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eray orçunus
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27838ae0b2
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Kangaroo cheat and bug fixes
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
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2019-07-02 06:01:26 +03:00 |
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aap
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c661485ef7
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little cleanup
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2019-06-30 22:55:48 +02:00 |
|