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2479 commits

Author SHA1 Message Date
Sergeanur 85cf043e4a Compilation fix 2020-08-24 22:14:05 +03:00
Sergeanur a3322f17d5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/core/ControllerConfig.cpp
#	src/core/ControllerConfig.h
#	src/core/Streaming.cpp
#	src/peds/PedChat.cpp
#	src/render/Weather.cpp
#	src/rw/TexRead.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
2020-08-24 21:59:32 +03:00
Sergeanur 1d907ac91f small fix 2020-08-24 21:56:34 +03:00
Sergeanur bbcf3fd7d2 CutsceneMgr done 2020-08-24 21:52:16 +03:00
aap 56b80cb0ab fixes to zones and vehicle comp rules 2020-08-24 17:21:45 +02:00
aap 0a19925e99 finished sprites 2020-08-24 14:26:17 +02:00
aap 6c63dfd86d accidentally enabled extended stuff.... 2020-08-23 13:30:54 +02:00
aap 771235d213 weather fixes 2020-08-23 13:30:21 +02:00
aap 38a01a59fa CWeather done 2020-08-23 13:27:56 +02:00
Nikolay Korolev 0fd6fb1ff4 fixed a few embarassing mistakes 2020-08-23 12:27:24 +03:00
aap 4545ddee6d ... 2020-08-21 23:35:47 +02:00
aap 13c34b0863 finished cullzones 2020-08-21 13:28:33 +02:00
aap cc2f13710d fix streaming bug 2020-08-21 12:09:45 +02:00
aap 23c52c1c86 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:31 +02:00
aap ac5af18891 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:10 +02:00
aap 537b63acb5 call streaming funcs 2020-08-21 00:05:05 +02:00
aap dace79c7c3 small streaming fixes 2020-08-20 23:45:45 +02:00
aap a6fe606ce6 CStreaming done, hopefully 2020-08-20 23:44:40 +02:00
aap 857cef776d
Merge pull request #693 from majesticCoding/miami
stable CScriptPaths
2020-08-20 23:01:21 +02:00
Sergeanur 73dd29ea3a Cleanup CControllerConfigManager deletion a bit 2020-08-20 19:56:02 +03:00
majestic 03c90b7c40 stable CScriptPaths 2020-08-20 09:44:26 -07:00
Sergeanur b5ccc721ae Add VEHICLE_FIREWEAPON (disabled by default) 2020-08-20 19:40:35 +03:00
Sergeanur 0f5a771292 Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
aap a9a1bf5056 changed a sound enum 2020-08-20 13:21:08 +02:00
aap 7da4f7fc35 fixed sound enum 2020-08-20 13:20:48 +02:00
aap 517e2ee9a5 small fixes 2020-08-20 12:55:41 +02:00
aap 764af8735c rw stuff done & other small things 2020-08-20 12:53:17 +02:00
aap 30dadcfb22 transmission done 2020-08-20 10:24:12 +02:00
Sergeanur 9fd91e6250 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/core/Collision.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/extras/custompipes.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/shaders/Makefile
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_fs_gl3.inc
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/save/GenericGameStorage.cpp
2020-08-19 23:44:08 +03:00
Sergeanur dab6d6dd6d Merge remote-tracking branch 'origin/miami' into miami
# Conflicts:
#	src/core/config.h
2020-08-19 23:35:10 +03:00
Sergeanur 827b240078 Merge branch 'master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	src/control/Garages.cpp
#	src/control/Record.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
aap bb948904b6 small stuff 2020-08-19 21:58:00 +02:00
eray orçunus be638a4973 Revert "remove CFO"
This reverts commit 0418ba597b.
2020-08-19 20:30:57 +03:00
aap c2e20070ab txd.img bug 2020-08-19 16:54:09 +02:00
aap 895055a3d1 update librw; fix txd.img bug 2020-08-19 16:53:11 +02:00
aap 827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap 5ac83e4b4c changing silly streaming memory limit 2020-08-19 14:58:43 +02:00
aap 76fe1247c8
Merge pull request #688 from aap/master
Neo pipelines
2020-08-19 14:36:38 +02:00
Sergeanur 4d1cfb7214 Island loading cleanup and fix 2020-08-19 03:31:42 +03:00
Nikolay Korolev c559b71bc9 little fix 2020-08-18 20:08:27 +03:00
Jack Powell f09abe9ec1
Added bug fix to fix mission related crashes 2020-08-18 17:14:27 +01:00
Jack Powell 809c09938a
CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLE 2020-08-18 16:59:19 +01:00
Jack Powell db1e5a6ec4
Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInside 2020-08-18 16:47:15 +01:00
Jack Powell 2dcf31b6c7
Call CWorld::Remove before the delete, the original game does this and its safer. 2020-08-18 15:57:40 +01:00
Nikolay Korolev b03f13b30d fixed bugfix 2020-08-18 16:52:02 +03:00
aap e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Nikolay Korolev cc66df18ac Merge remote-tracking branch 'upstream/miami' into miami 2020-08-16 18:41:17 +03:00
Nikolay Korolev d303c33c2e CarCtrl finished, minor Script things 2020-08-16 18:39:11 +03:00
eray orçunus 0418ba597b remove CFO 2020-08-16 17:58:40 +03:00
Sergeanur 732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
eray orçunus 980dd1b5a1 2 new opcodes 2020-08-16 17:10:59 +03:00
Sergeanur a728a542be Graphics menu + MSAA 2020-08-16 01:37:09 +03:00
Sergeanur 9956b27767 Merge branch 'master' into miami
# Conflicts:
#	src/control/Darkel.cpp
#	src/core/main.cpp
2020-08-15 15:13:46 +03:00
erorcun 07038ce88e
Merge pull request #686 from erorcun/miami
Stats(except displaying) and PlayerInfo done, Frontend, marker fix
2020-08-15 02:28:17 +03:00
eray orçunus 8b3ca9564b Continue to Frontend, fix savegame list bug 2020-08-14 22:44:12 +03:00
Sergeanur 72088a000b Don't react if player's targeting with melee 2020-08-14 19:42:15 +03:00
Sergeanur e7945625b5 Original screen grabber 2020-08-14 18:57:23 +03:00
eray orçunus f403a63a5c Wheelie opcode 2020-08-14 18:54:01 +03:00
Sergeanur 489743da41 Darkel fixes 2020-08-14 17:34:04 +03:00
Sergeanur 28dc67dc86 Merge branch 'master' into miami
# Conflicts:
#	src/core/Game.cpp
#	src/core/re3.cpp
#	src/extras/postfx.cpp
#	src/extras/postfx.h
#	src/extras/shaders/Makefile
#	src/render/Clouds.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Sprite2d.cpp
2020-08-14 13:52:10 +03:00
aap 85d76dc171 fixed clouds render 2020-08-14 09:28:17 +02:00
aap 2a0a508a10 fixed clouds render 2020-08-14 09:27:54 +02:00
eray orçunus 80a83d48f3 Guardian Angels fix 2020-08-14 02:41:18 +03:00
eray orçunus b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
aap cdebea71f3 fixes to HUD and sprite2d 2020-08-13 18:47:39 +02:00
aap afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00
aap 0d8fcb41ee fix render poly bug 2020-08-13 16:30:23 +02:00
aap f0503edf62 fix render poly bug 2020-08-13 16:29:42 +02:00
eray orçunus 2034d7b2ae Register start button for real 2020-08-13 01:29:34 +03:00
aap 878ffa8998 sun reflection fix 2020-08-12 10:48:00 +02:00
aap a9935dcd45 tiny postfx cleanup 2020-08-11 19:42:08 +02:00
aap b468d010a8 implemented extended postfx 2020-08-11 18:40:04 +02:00
majestic 2d1b48267d improved mission switcher 2020-08-10 14:04:33 -07:00
Sergeanur 1c1fa25e6c Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/render/Coronas.cpp
#	src/render/Timecycle.cpp
#	src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
aap c2c65207a3
Merge pull request #677 from majesticCoding/miami
CWindModifiers
2020-08-10 17:12:32 +02:00
aap 2f987e315e update librw (shadows are working now) 2020-08-10 17:04:57 +02:00
majestic 70029752f5 CWindModifiers 2020-08-09 21:42:12 -07:00
majestic b73b6b8e13 CWindModifiers 2020-08-09 12:32:30 -07:00
aap e57d450809 drunk blur done 2020-08-09 19:51:16 +02:00
aap a149d9d511 little timecycle cleanup 2020-08-09 19:32:32 +02:00
aap 43bf854374 timecycle done 2020-08-09 19:11:44 +02:00
aap 4118d2aa55 finished skidmarks 2020-08-09 17:14:24 +02:00
aap 0bb46f3f8c rubbish done 2020-08-09 16:49:15 +02:00
aap 59d25d3ad8 pointlight fixes 2020-08-09 15:45:54 +02:00
aap 6514bc6b39 pointlights done 2020-08-09 15:45:38 +02:00
aap 951439486f Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-08-09 13:18:01 +02:00
aap b02c7cdc44 coronas done 2020-08-09 13:17:48 +02:00
aap 5dc7ff98f2 corona fixes 2020-08-09 13:17:05 +02:00
Fire-Head d2d8bea51e rem pobj assert 2020-08-09 01:30:57 +03:00
aap bad2b4b3c2
Merge pull request #681 from withmorten/master
remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't …
2020-08-08 17:40:17 +02:00
withmorten 24a1644b2a don't CoUninitialize for NO_MOVIES 2020-08-08 17:12:23 +02:00
Fire-Head 265b07a8d9 Update Ped.cpp 2020-08-08 18:04:46 +03:00
Fire-Head d2e090317f static shadows fix, cutscene shadows switches 2020-08-08 15:06:45 +03:00
erorcun 8428b99c0d
Merge pull request #678 from blingu/master
added support for FreeBSD
2020-08-08 14:58:42 +03:00
withmorten ce0633a0c2 remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitialize 2020-08-07 18:52:33 +02:00
blingu 8392b9ad2f
Update glfw.cpp 2020-08-07 17:51:43 +02:00
blingu 4b6cc0188b
Update CdStreamPosix.cpp 2020-08-07 17:51:15 +02:00
Sergeanur 7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
aap f14b1fba09
Merge pull request #675 from erorcun/master
Squeeze performance option, minor fixes
2020-08-07 10:18:46 +02:00
aap 0d7fa6df3c
Merge pull request #676 from aap/master
VU0 collision
2020-08-07 10:18:40 +02:00
aap 40185161b8
Merge pull request #670 from Fire-Head/miami
Miami Shadows
2020-08-07 10:18:35 +02:00
Fire_Head 6fcc75032e
Update CutsceneShadow.h 2020-08-05 17:13:21 +03:00
blingu 56ea53a5db
clang throws an error if fixed comparisons are against NULL 2020-08-05 14:35:24 +02:00
blingu c4f9bfdc44
added FreeBSD support 2020-08-05 14:33:50 +02:00
blingu 7a7b352793
added FreeBSD support 2020-08-05 14:32:37 +02:00
Sergeanur 456cb01f16 Enable PS2 Alpha test Emu in debug menu on RW 2020-08-05 13:36:07 +03:00
Fire-Head 89fd7759a3 fixes 2020-08-04 16:24:59 +03:00
aap d801167637
Merge pull request #668 from majesticCoding/miami
CEscalators done
2020-08-04 12:27:09 +02:00
majestic 394134f774 CEscalators done 2020-08-03 15:31:42 -07:00
aap abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
Sergeanur 4b3faea965 Update mpg123.32 2020-08-03 17:04:00 +03:00
eray orçunus e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Fire-Head 90689a1717 shadow fixes 2020-08-03 01:25:29 +03:00
Sergeanur 3e24ae8812 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	sdk/rwsdk/include/d3d8/baaplylt.c
#	sdk/rwsdk/include/d3d8/rpstereo.h
#	sdk/rwsdk/include/d3d8/rpstereo.rpe
#	sdk/rwsdk/include/d3d8/rtintel.h
#	sdk/rwsdk/include/d3d8/rtintel.rpe
#	src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00
Sergeanur a786dd45a4 Move sdk and eax 2020-08-02 19:36:50 +03:00
Fire-Head f6663b01bc Update CutsceneShadow.h 2020-07-31 21:34:52 +03:00
Fire-Head 224fd77641 NULL -> nil 2020-07-31 21:21:58 +03:00
eray orçunus eafa9cc107 new opcodes, buyable properties, minor fixes 2020-07-30 15:32:34 +03:00
Fire-Head e2ded2d6ce cutsceneshadow fixes 2020-07-30 01:32:21 +03:00
Sergeanur 57d5782588
Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
Sergeanur 9df1d08348 Fixes after merge 2020-07-29 15:41:00 +03:00
Sergeanur 86cc86ac12 Merge remote-tracking branch 'origin/master' into miami 2020-07-29 15:35:25 +03:00
Sergeanur acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
aap e13d80a4eb rename shit 2020-07-29 14:31:34 +02:00
Sergeanur 4a4feb948d Add forgotten file 2020-07-29 15:25:57 +03:00
Sergeanur 6b92e9e12b Dual pass rendering for RW 3.3 2020-07-29 15:24:42 +03:00
Sergeanur 581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
Fire-Head f2f19ccea3 Update RwHelper.cpp 2020-07-29 12:41:53 +03:00
Fire_Head 52e77c6634
Merge pull request #1 from GTAmodding/miami
Miami
2020-07-29 12:20:02 +03:00
Fire-Head 1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
aap 2f40c3dc8b synch fakerw with reVC; update librw 2020-07-29 09:50:06 +02:00
aap c649028b01 some fakerw additions for shadows; update librw 2020-07-29 09:49:41 +02:00
aap fb4de46626 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-07-29 09:34:28 +02:00
eray orçunus c87b639a84 Fix casepath chaos 2020-07-28 17:56:47 +03:00
erorcun e47eaa1425
Merge pull request #663 from erorcun/master
Fix casepath chaos
2020-07-28 17:41:49 +03:00
eray orçunus eb8844fd11 Fix casepath chaos 2020-07-28 17:40:12 +03:00
eray orçunus 429f6b03c4 CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
aap c0eb3d10e2 CCollision done and fixes 2020-07-27 15:43:03 +02:00
aap 6b7a8f96a6 CCollision done and fixes 2020-07-27 15:38:46 +02:00
aap 2e8048d0fe collision fixes 2020-07-27 15:38:12 +02:00
aap 90fdc4328b CHeli and CRopes done 2020-07-27 14:06:23 +02:00
aap e2d56f00dd heli fixes 2020-07-26 23:40:26 +02:00
Filip Gawin 98ec7bdaf9 Provide more memory for casepath's arg 2020-07-26 00:11:13 +02:00
Filip Gawin 40c09d28f7 fix windows build, don't use crossplatform 2020-07-25 22:38:42 +02:00
Filip Gawin b0414c84b9 Small fixes for linux build 2020-07-25 22:04:59 +02:00
Filip Gawin 3856b932dd Disable cache for openal for now 2020-07-25 20:25:34 +02:00
eray orçunus 7fea567eb2 Fix/change some Windows define 2020-07-25 15:24:24 +03:00
eray orçunus 199d57b16c Fix/change some Windows define 2020-07-25 15:18:15 +03:00
aap 1c44368f0a fixed hanim for 64 bit 2020-07-24 23:29:33 +02:00
aap b5b64ca351 fixed hanim for 64 bit 2020-07-24 23:28:55 +02:00
eray orçunus 15918feb8e 90% fixes, 10% skel refactoring 2020-07-24 21:35:04 +03:00
eray orçunus ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
eray orçunus 732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
Sergeanur bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus 7e32c603fc New math wrappers
from miami
2020-07-23 00:31:06 +03:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur f882586eb8 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	README.md
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/render/Renderer.cpp
#	src/vehicles/Plane.cpp
2020-07-22 18:29:17 +03:00
erorcun b182fa4bb8
Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
2020-07-22 18:21:39 +03:00
eray orçunus f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
aap fdb262bca0 update librw 2020-07-22 14:02:43 +02:00
aap c813630aad update librw 2020-07-22 14:02:14 +02:00
Sergeanur 7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
eray orçunus d596f979aa Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun 2020-07-21 20:23:13 +03:00
eray orçunus 4cf6024cdb cosmetic changes 2020-07-21 20:22:52 +03:00
aap 34b162d2c9 fixed to renderer 2020-07-21 11:12:15 +02:00
aap d4d6290403 fixed to renderer 2020-07-21 11:12:10 +02:00
aap 0fba76a565 made NPC heli rotors rotate 2020-07-21 09:58:53 +02:00
eray orçunus 6dbc0c7dda a cute mistake 2020-07-21 06:41:41 +03:00
aap 5bedca7692 fixed COcclusion 2020-07-20 23:25:04 +02:00
eray orçunus 70df13f9d3 Fixes from miami 2020-07-20 22:47:41 +03:00
aap ee2d0ffc14
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
2020-07-20 19:56:18 +02:00
aap 2612c9f12c CPlaneTrails and CPlaneBanners done 2020-07-20 19:50:20 +02:00
aap efd49962d2 avoid UB 2020-07-20 19:32:20 +02:00
majestic 1ff27e3363 cosmetic fixes 2020-07-20 09:49:39 -07:00
aap e74b569115 CPlane done 2020-07-19 00:56:30 +02:00
aap b8c2cf597d figured out magic 2020-07-19 00:56:13 +02:00
aap 2cfd3a9e92 CPlane fixes 2020-07-19 00:37:12 +02:00
Sergeanur f760696a9f Fix another float 2020-07-18 19:37:28 +03:00
Sergeanur 28d7d6b2f1 Fix some audio floats 2020-07-18 19:18:58 +03:00
Sergeanur a1412d1cdb Fix OneShotPriority overflow 2020-07-18 14:15:06 +03:00
Sergeanur eaf569eb6d Merge remote-tracking branch 'origin/master' into miami 2020-07-18 13:31:32 +03:00
Sergeanur 87eb96453a Add compatibility with RW 3.4 2020-07-18 13:30:51 +03:00
Sergeanur dd717b2d93 Actual fix now xD 2020-07-18 13:27:31 +03:00
Nikolay Korolev d4444f8252 fix 2020-07-18 13:09:37 +03:00
Sergeanur cf5dd6289e Fix TempVertexBuffer overflow 2020-07-18 13:09:21 +03:00
Sergeanur 30384bb4ef Merge branch 'master' into miami
# Conflicts:
#	src/render/Credits.cpp
2020-07-17 21:15:47 +03:00
Sergeanur e8ded77e27 Add fix/workaround for black screen at startup 2020-07-17 21:14:48 +03:00
Sergeanur 1b161275e1 Fix CalcScreenCoors... again 2020-07-17 18:23:11 +03:00
Sergeanur 27e1fa1d28 Add missing f's 2020-07-17 17:56:59 +03:00
Sergeanur de8759eabd Merge branch 'master' into miami
# Conflicts:
#	src/control/Record.cpp
#	src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur 949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
Sergeanur 693a5e0c2a Fix wheel water splash with PC_PARTICLE 2020-07-17 12:57:47 +03:00
Sergeanur ebdc5cca7f Merge branch 'master' into miami 2020-07-16 23:03:31 +03:00
Sergeanur 81c03f8e6d Audio fixes 2020-07-16 22:30:55 +03:00
Sergeanur ec09055599 Fix CCarStateEachFrame 2020-07-16 22:21:09 +03:00
aap 4e3e1d0b87 make game load all platform dffs 2020-07-16 13:36:25 +02:00
aap 23da99622c tiny cleanup 2020-07-16 13:35:35 +02:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00