mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-13 00:49:15 +00:00
Merge branch 'master' into miami
# Conflicts: # gamefiles/TEXT/american.gxt # src/control/Garages.cpp # src/control/Record.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/ModelInfo.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # utils/gxt/american.txt
This commit is contained in:
commit
827b240078
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@ -950,6 +950,10 @@ CCarCtrl::RemoveCarsIfThePoolGetsFull(void)
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void
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CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
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{
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#ifdef FIX_BUGS
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if (pVehicle->bIsLocked)
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return;
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#endif
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CVector vecPlayerPos = FindPlayerCentreOfWorld(CWorld::PlayerInFocus);
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/* BUG: this variable is initialized only in if-block below but can be used outside of it. */
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if (!IsThisVehicleInteresting(pVehicle) && !pVehicle->bIsLocked &&
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@ -1324,7 +1324,7 @@ void CGarage::RemoveCarsBlockingDoorNotInside()
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if (!IsEntityTouching3D(pVehicle))
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continue;
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if (!IsPointInsideGarage(pVehicle->GetPosition())) {
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if (pVehicle->bIsLocked && pVehicle->CanBeDeleted()) {
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if (!pVehicle->bIsLocked && pVehicle->CanBeDeleted()) {
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CWorld::Remove(pVehicle);
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delete pVehicle;
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return; // WHY?
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@ -1817,8 +1817,9 @@ CVehicle* CStoredCar::RestoreCar()
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pVehicle->m_nRadioStation = m_nRadioStation;
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pVehicle->bFreebies = false;
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#ifdef FIX_BUGS
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((CAutomobile*)pVehicle)->m_bombType = m_nCarBombType;
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if (pVehicle->IsCar())
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#endif
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((CAutomobile*)pVehicle)->m_bombType = m_nCarBombType;
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pVehicle->bHasBeenOwnedByPlayer = true;
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pVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
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pVehicle->bBulletProof = m_bBulletproof;
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@ -10228,11 +10228,11 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
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return 0;
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CVehicle* car;
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if (CModelInfo::IsBikeModel(model)) {
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car = new CBike(model, MISSION_VEHICLE);
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car = new CBike(model, RANDOM_VEHICLE);
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((CBike*)(car))->bIsStanding = true;
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}
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else
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car = new CAutomobile(model, MISSION_VEHICLE);
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car = new CAutomobile(model, RANDOM_VEHICLE);
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CVector pos = *(CVector*)&ScriptParams[0];
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pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
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car->SetPosition(pos);
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@ -10590,15 +10590,21 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
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CollectParameters(&m_nIp, 1);
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CTimer::Stop();
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CGame::currLevel = (eLevelName)ScriptParams[0];
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#ifndef NO_ISLAND_LOADING
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CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
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CStreaming::RemoveUnusedBuildings(CGame::currLevel);
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_LOW)
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#endif
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{
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CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
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CStreaming::RemoveUnusedBuildings(CGame::currLevel);
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}
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CCollision::SortOutCollisionAfterLoad();
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#ifndef NO_ISLAND_LOADING
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CStreaming::RequestIslands(CGame::currLevel);
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CStreaming::LoadAllRequestedModels(true);
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_HIGH)
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#endif
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{
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CStreaming::RequestIslands(CGame::currLevel);
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CStreaming::LoadAllRequestedModels(true);
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}
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CTimer::Update();
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return 0;
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}
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@ -10924,7 +10930,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
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#ifdef USE_MEASUREMENTS_IN_METERS
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UpdateCompareFlag(true);
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#else
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UpdateCompareFlag(false)
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UpdateCompareFlag(false);
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#endif
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return 0;
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case COMMAND_CONVERT_METRES_TO_FEET:
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@ -11277,24 +11283,40 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
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CTimer::Stop();
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CGame::currLevel = (eLevelName)ScriptParams[0];
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if (CGame::currLevel != CCollision::ms_collisionInMemory) {
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#ifndef NO_ISLAND_LOADING
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DMAudio.SetEffectsFadeVol(0);
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CPad::StopPadsShaking();
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CCollision::LoadCollisionScreen(CGame::currLevel);
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DMAudio.Service();
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_LOW)
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#endif
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{
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DMAudio.SetEffectsFadeVol(0);
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CPad::StopPadsShaking();
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CCollision::LoadCollisionScreen(CGame::currLevel);
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DMAudio.Service();
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}
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CPopulation::DealWithZoneChange(CCollision::ms_collisionInMemory, CGame::currLevel, false);
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#ifndef NO_ISLAND_LOADING
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CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
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CStreaming::RemoveUnusedBuildings(CGame::currLevel);
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_LOW)
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#endif
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{
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CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
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CStreaming::RemoveUnusedBuildings(CGame::currLevel);
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}
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CCollision::SortOutCollisionAfterLoad();
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#ifndef NO_ISLAND_LOADING
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CStreaming::RequestIslands(CGame::currLevel);
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CStreaming::RequestBigBuildings(CGame::currLevel);
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CStreaming::LoadAllRequestedModels(true);
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DMAudio.SetEffectsFadeVol(127);
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_HIGH)
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#endif
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CStreaming::RequestIslands(CGame::currLevel);
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_LOW)
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#endif
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CStreaming::RequestBigBuildings(CGame::currLevel);
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_HIGH)
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#endif
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CStreaming::LoadAllRequestedModels(true);
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_LOW)
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#endif
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DMAudio.SetEffectsFadeVol(127);
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}
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CTimer::Update();
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return 0;
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@ -290,7 +290,7 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
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DMAudio.StopFrontEndTrack();
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OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
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#endif
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} else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
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} else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
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m_nDisplayVideoMode = m_nPrefsVideoMode;
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#ifdef IMPROVED_VIDEOMODE
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m_nSelectedScreenMode = m_nPrefsWindowed;
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@ -300,48 +300,13 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
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if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
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CPlayerSkin::EndFrontendSkinEdit();
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}
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#ifdef CUSTOM_FRONTEND_OPTIONS
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for (int i = 0; i < numCustomFrontendOptions; i++) {
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FrontendOption& option = customFrontendOptions[i];
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if (option.type != FEOPTION_REDIRECT && option.type != FEOPTION_GOBACK && m_nCurrScreen == option.screen) {
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if (option.returnPrevPageFunc)
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option.returnPrevPageFunc();
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if (m_nCurrOption == option.screenOptionOrder && option.type == FEOPTION_DYNAMIC)
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option.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
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if (option.onlyApplyOnEnter)
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option.displayedValue = *option.value;
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}
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}
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#endif
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}
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int8
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CMenuManager::GetPreviousPageOption()
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{
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#ifndef CUSTOM_FRONTEND_OPTIONS
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return (!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry :
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(m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry))));
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#else
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int8 prevPage = aScreens[m_nCurrScreen].m_PreviousPage;
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if (prevPage == -1) // Game also does same
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return 0;
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prevPage = prevPage == MENUPAGE_NONE ? (!m_bGameNotLoaded ? MENUPAGE_PAUSE_MENU : MENUPAGE_START_MENU) : prevPage;
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for (int i = 0; i < NUM_MENUROWS; i++) {
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if (aScreens[prevPage].m_aEntries[i].m_TargetMenu == m_nCurrScreen) {
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return i;
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}
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}
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// Couldn't find current screen option on previous page, use default behaviour (maybe save-related screen?)
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return (!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry :
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(m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry))));
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#endif
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}
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// ------ Functions not in the game/inlined ends
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@ -1139,7 +1104,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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}
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break;
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#ifdef IMPROVED_VIDEOMODE
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case MENUACTION_SCREENMODE:
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case MENUACTION_SCREENFORMAT:
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if (m_nSelectedScreenMode == 0)
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sprintf(asciiTemp, "FULLSCREEN");
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else
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@ -1210,32 +1175,6 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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rightText = TheText.Get("FEA_NM3");
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}
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break;
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#ifdef CUSTOM_FRONTEND_OPTIONS
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case MENUACTION_TRIGGERFUNC:
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FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
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if (m_nCurrScreen == option.screen && i == option.screenOptionOrder) {
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leftText = (wchar*)option.leftText;
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if (option.type == FEOPTION_SELECT) {
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if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0)
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option.displayedValue = 0;
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rightText = (wchar*)option.rightTexts[option.displayedValue];
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} else if (option.type == FEOPTION_DYNAMIC) {
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if (option.drawFunc) {
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bool isOptionDisabled = false;
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rightText = option.drawFunc(&isOptionDisabled);
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if (isOptionDisabled)
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CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
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}
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}
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} else {
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debug("A- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, i, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu, option.screen, option.screenOptionOrder);
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assert(0 && "Custom frontend options is borked");
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}
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break;
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#endif
|
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}
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|
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// Highlight trapezoid
|
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|
@ -1377,7 +1316,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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}
|
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if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
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if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0
|
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&& m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
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&& m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
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m_nDisplayVideoMode = m_nPrefsVideoMode;
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SetHelperText(3);
|
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}
|
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|
@ -1385,29 +1324,11 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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#ifdef IMPROVED_VIDEOMODE
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if (m_nSelectedScreenMode != m_nPrefsWindowed) {
|
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if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_POS") != 0
|
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&& m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
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&& m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
|
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m_nSelectedScreenMode = m_nPrefsWindowed;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
static int lastOption = m_nCurrOption;
|
||||
|
||||
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_TRIGGERFUNC) {
|
||||
FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
|
||||
if (option.onlyApplyOnEnter && m_nCurrOption != i)
|
||||
option.displayedValue = *option.value;
|
||||
|
||||
if (m_nCurrOption != lastOption && lastOption == i) {
|
||||
FrontendOption& oldOption = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[lastOption].m_TargetMenu];
|
||||
if (oldOption.type == FEOPTION_DYNAMIC)
|
||||
oldOption.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
|
||||
}
|
||||
}
|
||||
|
||||
if (i == MAX_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[i + 1].m_EntryName[0] == '\0')
|
||||
lastOption = m_nCurrOption;
|
||||
#endif
|
||||
|
||||
// TODO(Miami): check
|
||||
// Sliders
|
||||
|
@ -1464,7 +1385,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
|
|||
case MENUPAGE_STATS:
|
||||
case MENUPAGE_CONTROLLER_PC:
|
||||
case MENUPAGE_SOUND_SETTINGS:
|
||||
case MENUPAGE_GRAPHICS_SETTINGS:
|
||||
case MENUPAGE_DISPLAY_SETTINGS:
|
||||
case MENUPAGE_MOUSE_CONTROLS:
|
||||
DisplayHelperText(nil);
|
||||
break;
|
||||
|
@ -2140,7 +2061,7 @@ CMenuManager::DrawFrontEnd()
|
|||
bbNames[0] = { "FEB_SAV",MENUPAGE_NEW_GAME };
|
||||
bbNames[1] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
|
||||
bbNames[2] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
|
||||
bbNames[3] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS };
|
||||
bbNames[3] = { "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS };
|
||||
bbNames[4] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
|
||||
bbNames[5] = { "FESZ_QU",MENUPAGE_EXIT };
|
||||
bbTabCount = 6;
|
||||
|
@ -2152,7 +2073,7 @@ CMenuManager::DrawFrontEnd()
|
|||
bbNames[2] = { "FEB_BRI",MENUPAGE_BRIEFS };
|
||||
bbNames[3] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
|
||||
bbNames[4] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
|
||||
bbNames[5] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS };
|
||||
bbNames[5] = { "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS };
|
||||
bbNames[6] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
|
||||
bbNames[7] = { "FESZ_QU",MENUPAGE_EXIT };
|
||||
bbTabCount = 8;
|
||||
|
@ -2225,7 +2146,7 @@ CMenuManager::DrawBackground()
|
|||
case MENUPAGE_DELETE_SLOT_CONFIRM:
|
||||
currentSprite = FE_ICONSAVE;
|
||||
break;
|
||||
case MENUPAGE_GRAPHICS_SETTINGS:
|
||||
case MENUPAGE_DISPLAY_SETTINGS:
|
||||
currentSprite = FE_ICONDISPLAY;
|
||||
break;
|
||||
case MENUPAGE_SOUND_SETTINGS:
|
||||
|
@ -2471,7 +2392,7 @@ CMenuManager::DrawBackground(bool transitionCall)
|
|||
menuBg.bottomRight_y = 398.0f;
|
||||
break;
|
||||
case MENUPAGE_BRIEFS:
|
||||
case MENUPAGE_GRAPHICS_SETTINGS:
|
||||
case MENUPAGE_DISPLAY_SETTINGS:
|
||||
case MENUPAGE_MAP:
|
||||
case MENUPAGE_CHOOSE_LOAD_SLOT:
|
||||
case MENUPAGE_CHOOSE_DELETE_SLOT:
|
||||
|
@ -3106,9 +3027,6 @@ CMenuManager::InitialiseChangedLanguageSettings()
|
|||
break;
|
||||
}
|
||||
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
CustomFrontendOptionsPopulate();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4040,7 +3958,7 @@ CMenuManager::UserInput(void)
|
|||
}
|
||||
}
|
||||
if (changeValueBy != 0) {
|
||||
if ((m_nCurrScreen == MENUPAGE_SOUND_SETTINGS || m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS || m_nCurrScreen == MENUPAGE_CONTROLLER_PC || m_nCurrScreen == MENUPAGE_MOUSE_CONTROLS)
|
||||
if ((m_nCurrScreen == MENUPAGE_SOUND_SETTINGS || m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS || m_nCurrScreen == MENUPAGE_CONTROLLER_PC || m_nCurrScreen == MENUPAGE_MOUSE_CONTROLS)
|
||||
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_NOTHING
|
||||
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_LABEL
|
||||
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_YES
|
||||
|
@ -4419,7 +4337,7 @@ CMenuManager::ProcessButtonPresses(uint8 goDown, uint8 goUp, uint8 optionSelecte
|
|||
}
|
||||
break;
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
case MENUACTION_SCREENMODE:
|
||||
case MENUACTION_SCREENFORMAT:
|
||||
if (m_nSelectedScreenMode != m_nPrefsWindowed) {
|
||||
m_nPrefsWindowed = m_nSelectedScreenMode;
|
||||
_psSelectScreenVM(m_nPrefsVideoMode); // apply same resolution
|
||||
|
@ -4471,7 +4389,7 @@ CMenuManager::ProcessButtonPresses(uint8 goDown, uint8 goUp, uint8 optionSelecte
|
|||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||||
SaveSettings();
|
||||
} else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
|
||||
} else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
|
||||
m_PrefsBrightness = 256;
|
||||
m_PrefsLOD = 1.2f;
|
||||
#ifdef LEGACY_MENU_OPTIONS
|
||||
|
@ -4541,33 +4459,6 @@ CMenuManager::ProcessButtonPresses(uint8 goDown, uint8 goUp, uint8 optionSelecte
|
|||
}
|
||||
break;
|
||||
}
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
case MENUACTION_TRIGGERFUNC:
|
||||
FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
|
||||
if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
|
||||
if (option.type == FEOPTION_SELECT) {
|
||||
if (!option.onlyApplyOnEnter) {
|
||||
option.displayedValue++;
|
||||
if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0)
|
||||
option.displayedValue = 0;
|
||||
}
|
||||
option.changeFunc(option.displayedValue);
|
||||
*option.value = option.displayedValue;
|
||||
|
||||
} else if (option.type == FEOPTION_DYNAMIC) {
|
||||
option.buttonPressFunc(FEOPTION_ACTION_SELECT);
|
||||
} else if (option.type == FEOPTION_REDIRECT) {
|
||||
ChangeScreen(option.to, option.option, true, option.fadeIn);
|
||||
} else if (option.type == FEOPTION_GOBACK) {
|
||||
goBack = true;
|
||||
}
|
||||
} else {
|
||||
debug("B- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
|
||||
assert(0 && "Custom frontend options are borked");
|
||||
}
|
||||
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
ProcessOnOffMenuOptions();
|
||||
|
@ -4699,7 +4590,7 @@ CMenuManager::ProcessButtonPresses(uint8 goDown, uint8 goUp, uint8 optionSelecte
|
|||
}
|
||||
break;
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
case MENUACTION_SCREENMODE:
|
||||
case MENUACTION_SCREENFORMAT:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
|
||||
m_nSelectedScreenMode = !m_nSelectedScreenMode;
|
||||
break;
|
||||
|
@ -4726,36 +4617,6 @@ CMenuManager::ProcessButtonPresses(uint8 goDown, uint8 goUp, uint8 optionSelecte
|
|||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
case MENUACTION_TRIGGERFUNC:
|
||||
FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
|
||||
if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
|
||||
if (option.type == FEOPTION_SELECT) {
|
||||
if (changeAmount > 0) {
|
||||
option.displayedValue++;
|
||||
if (option.displayedValue >= option.numRightTexts)
|
||||
option.displayedValue = 0;
|
||||
} else {
|
||||
option.displayedValue--;
|
||||
if (option.displayedValue < 0)
|
||||
option.displayedValue = option.numRightTexts - 1;
|
||||
}
|
||||
if (!option.onlyApplyOnEnter) {
|
||||
option.changeFunc(option.displayedValue);
|
||||
*option.value = option.displayedValue;
|
||||
}
|
||||
} else if (option.type == FEOPTION_DYNAMIC) {
|
||||
option.buttonPressFunc(changeAmount > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
|
||||
}
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
}
|
||||
else {
|
||||
debug("C- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
|
||||
assert(0 && "Custom frontend options are borked");
|
||||
}
|
||||
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
CheckSliderMovement(changeAmount);
|
||||
ProcessOnOffMenuOptions();
|
||||
|
|
|
@ -160,7 +160,7 @@ enum eMenuScreen
|
|||
MENUPAGE_NEW_GAME = 1,
|
||||
MENUPAGE_BRIEFS = 2,
|
||||
MENUPAGE_SOUND_SETTINGS = 3,
|
||||
MENUPAGE_GRAPHICS_SETTINGS = 4,
|
||||
MENUPAGE_DISPLAY_SETTINGS = 4,
|
||||
MENUPAGE_LANGUAGE_SETTINGS = 5,
|
||||
MENUPAGE_MAP = 6,
|
||||
MENUPAGE_NEW_GAME_RELOAD = 7,
|
||||
|
@ -199,6 +199,9 @@ enum eMenuScreen
|
|||
MENUPAGE_CONTROLLER_PC_OLD3,
|
||||
MENUPAGE_CONTROLLER_PC_OLD4,
|
||||
MENUPAGE_CONTROLLER_DEBUG,
|
||||
#endif
|
||||
#ifdef GRAPHICS_MENU_OPTIONS
|
||||
MENUPAGE_GRAPHICS_SETTINGS,
|
||||
#endif
|
||||
MENUPAGES
|
||||
};
|
||||
|
@ -266,12 +269,28 @@ enum eMenuAction
|
|||
MENUACTION_MOUSESTEER,
|
||||
MENUACTION_UNK110,
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
MENUACTION_SCREENMODE,
|
||||
MENUACTION_SCREENFORMAT,
|
||||
#endif
|
||||
#ifdef LEGACY_MENU_OPTIONS
|
||||
MENUACTION_CTRLVIBRATION,
|
||||
MENUACTION_CTRLCONFIG,
|
||||
#endif
|
||||
#ifdef ANISOTROPIC_FILTERING
|
||||
MENUACTION_MIPMAPS,
|
||||
MENUACTION_TEXTURE_FILTERING,
|
||||
#endif
|
||||
#ifdef MULTISAMPLING
|
||||
MENUACTION_MULTISAMPLING,
|
||||
#endif
|
||||
#ifdef NO_ISLAND_LOADING
|
||||
MENUACTION_ISLANDLOADING,
|
||||
#endif
|
||||
#ifdef PS2_ALPHA_TEST
|
||||
MENUACTION_PS2_ALPHA_TEST,
|
||||
#endif
|
||||
#ifdef CUTSCENE_BORDERS_SWITCH
|
||||
MENUACTION_CUTSCENEBORDERS,
|
||||
#endif
|
||||
};
|
||||
|
||||
enum eCheckHover
|
||||
|
@ -576,6 +595,10 @@ public:
|
|||
int32 m_nPrefsSubsystem;
|
||||
int32 m_nSelectedScreenMode;
|
||||
#endif
|
||||
#ifdef MULTISAMPLING
|
||||
static int8 m_nPrefsMSAALevel;
|
||||
static int8 m_nDisplayMSAALevel;
|
||||
#endif
|
||||
|
||||
enum LANGUAGE
|
||||
{
|
||||
|
@ -603,7 +626,19 @@ public:
|
|||
|
||||
CMenuManager(void);
|
||||
~CMenuManager(void) { UnloadTextures(); }
|
||||
|
||||
|
||||
#ifdef NO_ISLAND_LOADING
|
||||
enum
|
||||
{
|
||||
ISLAND_LOADING_LOW = 0,
|
||||
ISLAND_LOADING_MEDIUM,
|
||||
ISLAND_LOADING_HIGH
|
||||
};
|
||||
|
||||
static int8 m_DisplayIslandLoading;
|
||||
static int8 m_PrefsIslandLoading;
|
||||
#endif
|
||||
|
||||
void Initialise();
|
||||
void PrintMap();
|
||||
void SetFrontEndRenderStates();
|
||||
|
|
|
@ -293,10 +293,6 @@ bool CGame::InitialiseOnceAfterRW(void)
|
|||
DMAudio.SetEffectsFadeVol(127);
|
||||
DMAudio.SetMusicFadeVol(127);
|
||||
CWorld::Players[0].SetPlayerSkin(FrontEndMenuManager.m_PrefsSkinFile);
|
||||
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
CustomFrontendOptionsPopulate();
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,43 @@
|
|||
#include "Frontend.h"
|
||||
#ifdef PC_MENU
|
||||
|
||||
// If you want to add new options, please don't do that here and see CustomFrontendOptionsPopulate in re3.cpp.
|
||||
#ifdef CUTSCENE_BORDERS_SWITCH
|
||||
#define MENU_CUTSCENE_BORDERS_SWITCH(screen) MENUACTION_CUTSCENEBORDERS, "FEM_CSB", SAVESLOT_NONE, screen,
|
||||
#else
|
||||
#define MENU_CUTSCENE_BORDERS_SWITCH(screen)
|
||||
#endif
|
||||
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
#define MENU_IMPROVED_VIDEOMODE(screen) MENUACTION_SCREENFORMAT, "FEM_SCF", SAVESLOT_NONE, screen,
|
||||
#else
|
||||
#define MENU_IMPROVED_VIDEOMODE(screen)
|
||||
#endif
|
||||
|
||||
#ifdef ANISOTROPIC_FILTERING
|
||||
#define MENU_MIPMAPS(screen) MENUACTION_MIPMAPS, "FED_MIP", SAVESLOT_NONE, screen,
|
||||
#define MENU_TEXTURE_FILTERING(screen) MENUACTION_TEXTURE_FILTERING, "FED_FIL", SAVESLOT_NONE, screen,
|
||||
#else
|
||||
#define MENU_MIPMAPS(screen)
|
||||
#define MENU_TEXTURE_FILTERING(screen)
|
||||
#endif
|
||||
|
||||
#ifdef MULTISAMPLING
|
||||
#define MENU_MULTISAMPLING(screen) MENUACTION_MULTISAMPLING, "FED_AAS", SAVESLOT_NONE, screen,
|
||||
#else
|
||||
#define MENU_MULTISAMPLING(screen)
|
||||
#endif
|
||||
|
||||
#ifdef NO_ISLAND_LOADING
|
||||
#define MENU_ISLAND_LOADING(screen) MENUACTION_ISLANDLOADING, "FEM_ISL", SAVESLOT_NONE, screen,
|
||||
#else
|
||||
#define MENU_ISLAND_LOADING(screen)
|
||||
#endif
|
||||
|
||||
#ifdef PS2_ALPHA_TEST
|
||||
#define MENU_PS2_ALPHA_TEST(screen) MENUACTION_PS2_ALPHA_TEST, "FEM_2PR", SAVESLOT_NONE, screen,
|
||||
#else
|
||||
#define MENU_PS2_ALPHA_TEST(screen)
|
||||
#endif
|
||||
|
||||
CMenuScreen aScreens[] = {
|
||||
// MENUPAGE_STATS = 0
|
||||
|
@ -44,24 +80,24 @@ CMenuScreen aScreens[] = {
|
|||
#endif
|
||||
|
||||
{ "FEH_DIS", MENUPAGE_OPTIONS, 2,
|
||||
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 78, MENUALIGN_LEFT,
|
||||
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 103, MENUALIGN_LEFT,
|
||||
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 78, MENUALIGN_LEFT,
|
||||
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 103, MENUALIGN_LEFT,
|
||||
#ifdef LEGACY_MENU_OPTIONS
|
||||
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 128, MENUALIGN_LEFT,
|
||||
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 128, MENUALIGN_LEFT,
|
||||
#endif
|
||||
MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 128 + Y_OFFSET/2, MENUALIGN_LEFT,
|
||||
MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 128 + Y_OFFSET/2, MENUALIGN_LEFT,
|
||||
#ifdef LEGACY_MENU_OPTIONS
|
||||
MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 178, MENUALIGN_LEFT,
|
||||
MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 178, MENUALIGN_LEFT,
|
||||
#endif
|
||||
MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 153 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_WIDESCREEN, "FED_WIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 178 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_LEGENDS, "MAP_LEG", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 202 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_RADARMODE, "FED_RDR", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 228 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_HUD, "FED_HUD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 253 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_SCREENRES, "FED_RES", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 278 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 153 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_WIDESCREEN, "FED_WIS", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 178 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_LEGENDS, "MAP_LEG", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 202 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_RADARMODE, "FED_RDR", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 228 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_HUD, "FED_HUD", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 253 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_SCREENRES, "FED_RES", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 278 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
MENUACTION_SCREENMODE, "FED_POS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 303 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 320, 328 + Y_OFFSET, MENUALIGN_CENTER,
|
||||
MENUACTION_SCREENFORMAT,"FED_POS", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 303 + Y_OFFSET, MENUALIGN_LEFT,
|
||||
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 320, 328 + Y_OFFSET, MENUALIGN_CENTER,
|
||||
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 320, 353 + Y_OFFSET, MENUALIGN_CENTER,
|
||||
#else
|
||||
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 320, 303 + Y_OFFSET, MENUALIGN_CENTER,
|
||||
|
@ -230,7 +266,7 @@ CMenuScreen aScreens[] = {
|
|||
{ "FET_OPT", MENUPAGE_NONE, 5,
|
||||
MENUACTION_CHANGEMENU, "FEO_CON", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, 320, 132, MENUALIGN_CENTER,
|
||||
MENUACTION_LOADRADIO, "FEO_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||
MENUACTION_CHANGEMENU, "FEO_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||
MENUACTION_CHANGEMENU, "FEO_DIS", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||
MENUACTION_CHANGEMENU, "FEO_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
|
||||
MENUACTION_PLAYERSETUP, "FET_PS", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT, 0, 0, MENUALIGN_CENTER,
|
||||
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 0, 0, MENUALIGN_CENTER,
|
||||
|
|
|
@ -224,8 +224,14 @@ enum Config {
|
|||
//#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
|
||||
//#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
|
||||
//#define USE_TEXTURE_POOL
|
||||
#define CUTSCENE_BORDERS_SWITCH
|
||||
//#define CUTSCENE_BORDERS_SWITCH
|
||||
//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
|
||||
//#define MULTISAMPLING // adds MSAA option TODO
|
||||
|
||||
#ifdef LIBRW
|
||||
// these are not supported with librw yet
|
||||
# undef MULTISAMPLING
|
||||
#endif
|
||||
|
||||
// Water & Particle
|
||||
#define PC_PARTICLE
|
||||
|
@ -255,12 +261,13 @@ enum Config {
|
|||
#ifndef PC_MENU
|
||||
# define PS2_MENU
|
||||
//# define PS2_MENU_USEALLPAGEICONS
|
||||
#else
|
||||
//# define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
|
||||
#else
|
||||
# define MAP_ENHANCEMENTS // Adding waypoint etc.
|
||||
# define TRIANGLE_BACK_BUTTON
|
||||
//# define CIRCLE_BACK_BUTTON
|
||||
//#define CUSTOM_FRONTEND_OPTIONS
|
||||
# define GRAPHICS_MENU_OPTIONS
|
||||
#define LEGACY_MENU_OPTIONS
|
||||
#define MUCH_SHORTER_OUTRO_SCREEN
|
||||
|
||||
|
|
107
src/core/re3.cpp
107
src/core/re3.cpp
|
@ -74,110 +74,6 @@ mysrand(unsigned int seed)
|
|||
myrand_seed = seed;
|
||||
}
|
||||
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
#include "frontendoption.h"
|
||||
#include "platform.h"
|
||||
|
||||
void ReloadFrontendOptions(void)
|
||||
{
|
||||
CustomFrontendOptionsPopulate();
|
||||
}
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
void LangPolSelect(int8 action)
|
||||
{
|
||||
if (action == FEOPTION_ACTION_SELECT) {
|
||||
FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_POLISH;
|
||||
FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
|
||||
FrontEndMenuManager.InitialiseChangedLanguageSettings();
|
||||
FrontEndMenuManager.SaveSettings();
|
||||
}
|
||||
}
|
||||
|
||||
void LangRusSelect(int8 action)
|
||||
{
|
||||
if (action == FEOPTION_ACTION_SELECT) {
|
||||
FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_RUSSIAN;
|
||||
FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
|
||||
FrontEndMenuManager.InitialiseChangedLanguageSettings();
|
||||
FrontEndMenuManager.SaveSettings();
|
||||
}
|
||||
}
|
||||
|
||||
void LangJapSelect(int8 action)
|
||||
{
|
||||
if (action == FEOPTION_ACTION_SELECT) {
|
||||
FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_JAPANESE;
|
||||
FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
|
||||
FrontEndMenuManager.InitialiseChangedLanguageSettings();
|
||||
FrontEndMenuManager.SaveSettings();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
void ScreenModeChange(int8 displayedValue)
|
||||
{
|
||||
if (displayedValue != FrontEndMenuManager.m_nPrefsWindowed) {
|
||||
FrontEndMenuManager.m_nPrefsWindowed = displayedValue;
|
||||
_psSelectScreenVM(FrontEndMenuManager.m_nPrefsVideoMode); // apply same resolution
|
||||
FrontEndMenuManager.SetHelperText(0);
|
||||
FrontEndMenuManager.SaveSettings();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef FREE_CAM
|
||||
void ToggleFreeCam(int8 action)
|
||||
{
|
||||
if (action == FEOPTION_ACTION_SELECT) {
|
||||
TheCamera.bFreeCam = !TheCamera.bFreeCam;
|
||||
FrontEndMenuManager.SaveSettings();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef CUTSCENE_BORDERS_SWITCH
|
||||
void BorderModeChange(int8 displayedValue)
|
||||
{
|
||||
CMenuManager::m_PrefsCutsceneBorders = !!displayedValue;
|
||||
FrontEndMenuManager.SaveSettings();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Reloaded on language change, so you can use hardcoded wchar* and TheText.Get with peace of mind
|
||||
void
|
||||
CustomFrontendOptionsPopulate(void)
|
||||
{
|
||||
RemoveCustomFrontendOptions(); // if exist
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
FrontendOptionSetPosition(MENUPAGE_LANGUAGE_SETTINGS);
|
||||
FrontendOptionAddDynamic(TheText.Get("FEL_POL"), nil, LangPolSelect, nil);
|
||||
FrontendOptionAddDynamic(TheText.Get("FEL_RUS"), nil, LangRusSelect, nil);
|
||||
FrontendOptionAddDynamic(TheText.Get("FEL_JAP"), nil, LangJapSelect, nil);
|
||||
#endif
|
||||
|
||||
#ifdef IMPROVED_VIDEOMODE
|
||||
static const wchar *screenModes[] = { (wchar*)L"FULLSCREEN", (wchar*)L"WINDOWED" };
|
||||
FrontendOptionSetPosition(MENUPAGE_GRAPHICS_SETTINGS, 8);
|
||||
FrontendOptionAddSelect(TheText.Get("SCRFOR"), screenModes, 2, (int8*)&FrontEndMenuManager.m_nPrefsWindowed, true, ScreenModeChange, nil);
|
||||
#endif
|
||||
|
||||
#ifdef FREE_CAM
|
||||
static const wchar *text = (wchar*)L"TOGGLE FREE CAM";
|
||||
FrontendOptionSetPosition(MENUPAGE_CONTROLLER_PC, 1);
|
||||
FrontendOptionAddDynamic(text, nil, ToggleFreeCam, nil);
|
||||
#endif
|
||||
|
||||
#ifdef CUTSCENE_BORDERS_SWITCH
|
||||
static const wchar *off_on[] = { TheText.Get("FEM_OFF"), TheText.Get("FEM_ON") };
|
||||
FrontendOptionSetPosition(MENUPAGE_GRAPHICS_SETTINGS, 9);
|
||||
FrontendOptionAddSelect((const wchar *)L"CUTSCENE BORDERS", off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef DEBUGMENU
|
||||
void WeaponCheat1();
|
||||
void WeaponCheat2();
|
||||
|
@ -553,9 +449,6 @@ DebugMenuPopulate(void)
|
|||
|
||||
DebugMenuAddVarBool8("Debug", "Script Heli On", &CHeli::ScriptHeliOn, nil);
|
||||
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
DebugMenuAddCmd("Debug", "Reload custom frontend options", ReloadFrontendOptions);
|
||||
#endif
|
||||
DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start);
|
||||
DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop);
|
||||
|
||||
|
|
|
@ -14611,7 +14611,7 @@ CPed::ProcessObjective(void)
|
|||
if (m_pMyVehicle) {
|
||||
m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
|
||||
} else {
|
||||
float closestVehDist = 3600.0f;
|
||||
float closestVehDist = SQR(60.0f);
|
||||
int16 lastVehicle;
|
||||
CEntity* vehicles[8];
|
||||
CWorld::FindObjectsInRange(GetPosition(), 25.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
|
||||
|
@ -14624,11 +14624,11 @@ CPed::ProcessObjective(void)
|
|||
CVector ourSpeed = GetSpeed();
|
||||
*/
|
||||
CVector vehDistVec = nearVeh->GetPosition() - GetPosition();
|
||||
if (vehDistVec.Magnitude() < closestVehDist
|
||||
if (vehDistVec.MagnitudeSqr() < closestVehDist
|
||||
&& m_pedInObjective->m_pMyVehicle != nearVeh)
|
||||
{
|
||||
foundVeh = nearVeh;
|
||||
closestVehDist = vehDistVec.Magnitude();
|
||||
closestVehDist = vehDistVec.MagnitudeSqr();
|
||||
}
|
||||
}
|
||||
m_pMyVehicle = foundVeh;
|
||||
|
|
|
@ -127,8 +127,7 @@ CPopulation::Initialise()
|
|||
void
|
||||
CPopulation::RemovePed(CPed *ent)
|
||||
{
|
||||
// CPed dtor already does that
|
||||
// CWorld::Remove((CEntity*)ent);
|
||||
CWorld::Remove((CEntity*)ent);
|
||||
delete ent;
|
||||
}
|
||||
|
||||
|
|
|
@ -1610,7 +1610,9 @@ psSelectDevice()
|
|||
PSGLOBAL(fullScreen) = FALSE;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef MULTISAMPLING
|
||||
RwD3D8EngineSetMultiSamplingLevels(1 << FrontEndMenuManager.m_nPrefsMSAALevel);
|
||||
#endif
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
|
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Reference in a new issue