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fixes
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commit
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@ -242,9 +242,9 @@ CCutsceneShadow::GetShadowCamera(int32 camType)
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{
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switch ( camType )
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{
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case RESAMPLE: return &m_ResampleCamera; break;
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case BLUR: return &m_BlurCamera; break;
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case GRADIENT: return &m_GradientCamera; break;
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case RESAMPLE: return &m_ResampleCamera;
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case BLUR: return &m_BlurCamera;
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case GRADIENT: return &m_GradientCamera;
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}
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return &m_Camera;
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@ -534,7 +534,7 @@ CShadows::StoreShadowForVehicle(CVehicle *pCar, VEH_SHD_TYPE type)
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}
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else if ( pCar->GetModelIndex() == MI_ANGEL )
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{
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fVehicleHeight = fVehicleHeight * 1.5;
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fVehicleHeight = fVehicleHeight * 1.5f;
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size = 0.03f;
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}
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else if ( pCar->GetModelIndex() == MI_SEASPAR )
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