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finished skidmarks
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parent
0bb46f3f8c
commit
4118d2aa55
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@ -6,6 +6,8 @@
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#include "Replay.h"
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#include "Skidmarks.h"
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//--MIAMI: file done
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CSkidmark CSkidmarks::aSkidmarks[NUMSKIDMARKS];
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RwImVertexIndex SkidmarkIndexList[SKIDMARK_LENGTH * 6];
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@ -37,13 +39,6 @@ CSkidmarks::Init(void)
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SkidmarkIndexList[i*6+5] = ix+3;
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ix += 2;
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}
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for(i = 0; i < SKIDMARK_LENGTH; i++){
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RwIm3DVertexSetU(&SkidmarkVertices[i*2 + 0], 0.0f);
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RwIm3DVertexSetV(&SkidmarkVertices[i*2 + 0], i*5.01f);
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RwIm3DVertexSetU(&SkidmarkVertices[i*2 + 1], 1.0f);
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RwIm3DVertexSetV(&SkidmarkVertices[i*2 + 1], i*5.01f);
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}
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}
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void
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@ -141,8 +136,12 @@ CSkidmarks::Render(void)
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p2.y -= aSkidmarks[i].m_sideY[j];
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RwIm3DVertexSetRGBA(&SkidmarkVertices[j*2+0], color.red, color.green, color.blue, alpha);
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RwIm3DVertexSetPos(&SkidmarkVertices[j*2+0], p1.x, p1.y, p1.z+0.1f);
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RwIm3DVertexSetU(&SkidmarkVertices[j*2+0], 0.0f);
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RwIm3DVertexSetV(&SkidmarkVertices[j*2+0], j*5.01f);
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RwIm3DVertexSetRGBA(&SkidmarkVertices[j*2+1], color.red, color.green, color.blue, alpha);
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RwIm3DVertexSetPos(&SkidmarkVertices[j*2+1], p2.x, p2.y, p2.z+0.1f);
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RwIm3DVertexSetU(&SkidmarkVertices[j*2+1], 1.0f);
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RwIm3DVertexSetV(&SkidmarkVertices[j*2+1], j*5.01f);
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}
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LittleTest();
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