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small fixes

This commit is contained in:
aap 2020-08-20 12:55:41 +02:00
parent bd30d0a796
commit 517e2ee9a5
4 changed files with 10 additions and 14 deletions

View file

@ -20,6 +20,9 @@ extern bool gbShowTimebars;
class CSprite2d;
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
bool DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
void DoRWStuffEndOfFrame(void);
void InitialiseGame(void);
void LoadingScreen(const char *str1, const char *str2, const char *splashscreen);
void LoadingIslandScreen(const char *levelName);

View file

@ -50,8 +50,8 @@ NodeNameStreamWrite(RwStream *stream, RwInt32 binaryLength, const void *object,
RwInt32
NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
{
// game checks for null pointer on node name extension but that really happen
return (RwInt32)rwstrlen(NODENAMEEXT(object));
char *name = NODENAMEEXT(object); // can't be nil
return name ? (RwInt32)rwstrlen(name) : 0;
}
bool

View file

@ -202,9 +202,6 @@ WriteVideoCardCapsFile(void)
}
}
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
void DoRWStuffEndOfFrame(void);
void
ConvertingTexturesScreen(uint32 num, uint32 count, const char *text)
{

View file

@ -58,11 +58,10 @@ CTxdStore::RemoveTxdSlot(int slot)
int
CTxdStore::FindTxdSlot(const char *name)
{
char *defname;
int size = ms_pTxdPool->GetSize();
for(int i = 0; i < size; i++){
defname = GetTxdName(i);
if(defname && !CGeneral::faststricmp(defname, name))
TxdDef *def = GetSlot(i);
if(def && !CGeneral::faststricmp(def->name, name))
return i;
}
return -1;
@ -71,8 +70,7 @@ CTxdStore::FindTxdSlot(const char *name)
char*
CTxdStore::GetTxdName(int slot)
{
TxdDef *def = GetSlot(slot);
return def ? def->name : nil;
return GetSlot(slot)->name;
}
void
@ -91,9 +89,7 @@ CTxdStore::PopCurrentTxd(void)
void
CTxdStore::SetCurrentTxd(int slot)
{
TxdDef *def = GetSlot(slot);
if(def)
RwTexDictionarySetCurrent(def->texDict);
RwTexDictionarySetCurrent(GetSlot(slot)->texDict);
}
void
@ -118,7 +114,7 @@ void
CTxdStore::RemoveRef(int slot)
{
if(--GetSlot(slot)->refCount <= 0)
CStreaming::RemoveModel(slot + STREAM_OFFSET_TXD);
CStreaming::RemoveTxd(slot);
}
void