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Continue to Frontend, fix savegame list bug
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@ -12727,18 +12727,18 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
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CollectParameters(&m_nIp, 1);
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CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
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ScriptParams[0] = pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels;
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ScriptParams[1] = pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels;
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ScriptParams[1] = *(int*)&pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels;
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ScriptParams[2] = pPlayerInfo->m_nLastTimeSpentOnWheelie;
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ScriptParams[3] = pPlayerInfo->m_nLastDistanceTravelledOnWheelie;
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ScriptParams[3] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnWheelie;
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ScriptParams[4] = pPlayerInfo->m_nLastTimeSpentOnStoppie;
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ScriptParams[5] = pPlayerInfo->m_nLastDistanceTravelledOnStoppie;
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ScriptParams[5] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnStoppie;
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StoreParameters(&m_nIp, 6);
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pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels = 0;
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pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels = 0;
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pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels = 0.0f;
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pPlayerInfo->m_nLastTimeSpentOnWheelie = 0;
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pPlayerInfo->m_nLastDistanceTravelledOnWheelie = 0;
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pPlayerInfo->m_nLastDistanceTravelledOnWheelie = 0.0f;
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pPlayerInfo->m_nLastTimeSpentOnStoppie = 0;
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pPlayerInfo->m_nLastDistanceTravelledOnStoppie = 0;
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pPlayerInfo->m_nLastDistanceTravelledOnStoppie = 0.0f;
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return 0;
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}
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//case COMMAND_DISARM_CHAR:
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File diff suppressed because it is too large
Load diff
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@ -318,6 +318,8 @@ enum eCheckHover
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HOVEROPTION_DECREASE_SFXVOLUME,
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HOVEROPTION_INCREASE_MOUSESENS,
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HOVEROPTION_DECREASE_MOUSESENS,
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HOVEROPTION_INCREASE_MP3BOOST,
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HOVEROPTION_DECREASE_MP3BOOST,
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HOVEROPTION_NOT_HOVERING,
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};
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@ -633,7 +635,9 @@ public:
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static void PrintErrorMessage();
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void PrintStats();
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void Process();
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void ProcessButtonPresses();
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void ProcessList(bool &optionSelected, bool &goBack);
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void UserInput();
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void ProcessButtonPresses(uint8, uint8, uint8, uint8, int8);
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void ProcessFileActions();
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void ProcessOnOffMenuOptions();
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void RequestFrontEndShutDown();
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@ -57,7 +57,7 @@ wchar SlotSaveDate[SLOT_COUNT][70];
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int CheckSum;
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eLevelName m_LevelToLoad;
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char SaveFileNameJustSaved[260];
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int Slots[SLOT_COUNT+1];
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int Slots[SLOT_COUNT];
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CDate CompileDateAndTime;
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bool b_FoundRecentSavedGameWantToLoad;
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@ -31,7 +31,7 @@ extern wchar SlotFileName[SLOT_COUNT][260];
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extern wchar SlotSaveDate[SLOT_COUNT][70];
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extern int CheckSum;
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extern enum eLevelName m_LevelToLoad;
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extern int Slots[SLOT_COUNT+1];
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extern int Slots[SLOT_COUNT];
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extern bool b_FoundRecentSavedGameWantToLoad;
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extern bool JustLoadedDontFadeInYet;
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@ -88,7 +88,7 @@ void
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C_PcSave::PopulateSlotInfo()
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{
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for (int i = 0; i < SLOT_COUNT; i++) {
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Slots[i + 1] = SLOT_EMPTY;
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Slots[i] = SLOT_EMPTY;
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SlotFileName[i][0] = '\0';
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SlotSaveDate[i][0] = '\0';
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}
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@ -108,14 +108,14 @@ C_PcSave::PopulateSlotInfo()
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if (file != 0) {
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CFileMgr::Read(file, (char*)&header, sizeof(header));
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if (strncmp((char*)&header, TopLineEmptyFile, sizeof(TopLineEmptyFile)-1) != 0) {
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Slots[i + 1] = SLOT_OK;
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Slots[i] = SLOT_OK;
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memcpy(SlotFileName[i], &header.FileName, sizeof(header.FileName));
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SlotFileName[i][24] = '\0';
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}
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CFileMgr::CloseFile(file);
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}
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if (Slots[i + 1] == SLOT_OK) {
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if (Slots[i] == SLOT_OK) {
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if (CheckDataNotCorrupt(i, savename)) {
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SYSTEMTIME st;
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memcpy(&st, &header.SaveDateTime, sizeof(SYSTEMTIME));
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@ -147,7 +147,7 @@ C_PcSave::PopulateSlotInfo()
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} else {
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CMessages::InsertNumberInString(TheText.Get("FEC_SLC"), i + 1, -1, -1, -1, -1, -1, SlotFileName[i]);
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Slots[i + 1] = SLOT_CORRUPTED;
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Slots[i] = SLOT_CORRUPTED;
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}
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}
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}
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