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1563 commits

Author SHA1 Message Date
Nikolay Korolev 613d08d3e2 Merge branch 'lcs-dev' into lcs 2021-01-08 18:59:14 +03:00
Sergeanur ecdd751ec3 PC controls and icon 2021-01-08 16:57:22 +02:00
Sergeanur ead2a1a606 MemoryManager of base:: 2021-01-08 16:47:41 +02:00
aap 8be0567924 little fixes 2021-01-08 13:51:42 +01:00
aap a99457ee29 fix phones 2021-01-08 13:51:31 +01:00
Sergeanur 0e2af13656 Merge branch 'miami' into lcs
* miami:
  wtf
  fix
  small cleanup
  Fix gOneShotCol
  Fix garage messages position
  Fix font on green screen counter
  Add MPG123_QUIET to mp3 files
  Make opus available alongside other formats
  Fix pickup text
  Fix char in stats
  Add missing GXT line
  fail
  minor refactoring
  Fix 16KHz track
  GET_WHEELIE_STATS fix
  Cleanup and fixes for new decoders
  Fixes for CVbFile
  Small fixes for new wav decoder
  Remove fastmath from premake's config
  Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap 37a58a04f2 timecycle; some rendering 2021-01-08 13:34:49 +01:00
Nikolay Korolev 236b3b1c2b more stuff 2021-01-08 12:41:39 +03:00
aap ebdf08a514 first commit for LCS 2021-01-08 01:41:40 +01:00
Sergeanur 6b0fa20b8b Make opus available alongside other formats 2021-01-07 22:01:44 +02:00
Sergeanur c2672bd630 Fix char in stats 2021-01-07 21:00:20 +02:00
Nikolay Korolev 5e10f1fe6a sync with upstream 2021-01-07 18:38:40 +03:00
Nikolay Korolev db1bdfd62d minor refactoring 2021-01-07 18:30:35 +03:00
Nikolay Korolev 69d30f2204 some lcs stuff 2021-01-07 15:21:35 +03:00
Sergeanur a51757429e Implementing our own WAV decoder to replace SndFile 2021-01-06 15:52:12 +02:00
erorcun bafaa6acc6 sand fix 2021-01-05 18:53:00 +03:00
aap 33fd33b03a fix to !PC_PLAYER_CONTROLS 2021-01-04 23:29:23 +01:00
Sergeanur 4f9bfb4387 Fix missing ifdef 2021-01-04 21:55:41 +02:00
erorcun ae388c48d0 cfo fix 2021-01-04 16:05:49 +03:00
Sergeanur 1efbd7ead2 Fix unlimited rotation in Phnom Penh '86 2021-01-04 10:58:12 +02:00
erorcun 5b081398b5 Frontend: disable windowed mode selector while in game 2021-01-03 22:00:25 +03:00
Sergeanur 30bc51ae9e Pad2 fix 2021-01-02 13:42:49 +02:00
Sergeanur 42e4a068bb CVarConsole 2021-01-02 13:32:25 +02:00
Sergeanur e7c46ac658 Partial controller buttons support 2021-01-02 12:51:09 +02:00
Nikolay Korolev b4b9f9601b Merge branch 'miami' into lcs-dev 2021-01-01 14:55:00 +03:00
Nikolay Korolev 4604b45852 Merge remote-tracking branch 'upstream/miami' into miami 2021-01-01 14:53:37 +03:00
Nikolay Korolev 9fd93e8e57 merge master to miami 2021-01-01 14:53:20 +03:00
Sergeanur ccf6232039 small CWorld fixes 2021-01-01 12:47:22 +02:00
Nikolay Korolev 575845772f Merge branch 'miami' into lcs-dev 2021-01-01 13:21:42 +03:00
aap 14eb16d5d4 remove superfluous CWorld:: 2020-12-31 22:03:42 +01:00
aap 31000fb4f0 remove superfluous CWorld:: 2020-12-31 22:03:37 +01:00
aap 4e7c2b90f7 mult -> div 2020-12-31 21:58:03 +01:00
aap 613bb72eb7 fix explosion 2020-12-31 21:57:52 +01:00
aap 426364b961 fix custom pipes mem leak 2020-12-29 20:31:06 +01:00
aap 14f7dbade8 fix custom pipes mem leak 2020-12-29 20:30:57 +01:00
Sergeanur 2bc843fdcd More menu error sound fix 2020-12-29 14:03:59 +02:00
Sergeanur b9e97ab79d Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Sergeanur f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
Sergeanur c1caf380de
Merge pull request #904 from Sergeanur/bvf
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
Sergeanur 06df781bca Fix error sound in when entering load/save menu 2020-12-29 08:31:38 +02:00
Fire-Head ad560ffaf9 multiple instances sema fix 2020-12-28 23:13:20 +03:00
Fire-Head 8af298c668 multiple instances sema fix 2020-12-28 23:08:47 +03:00
Sergeanur 5ebcef2718 Use enum in frontend 2020-12-28 20:48:30 +02:00
Sergeanur b9747de5d6 Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
erorcun 498d3a49ac just toggle waypoint 2020-12-28 00:15:05 +03:00
erorcun 38a1fef5c1 move cfo populate func. 2020-12-27 23:56:36 +03:00
erorcun cd24936ca9 Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
erorcun 2dbe3d5b83 fix 2020-12-27 23:54:21 +03:00
erorcun 9e7cb046b3 move cfo populate func. 2020-12-27 23:46:15 +03:00
erorcun 9afcc355ff Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:26:00 +03:00
aap 013e9b9992 fix backface culling 2020-12-27 19:53:10 +01:00
Sergeanur 7959b7fd1f NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
aap 5a74495d7b little hack to make new postfx not crash 2020-12-27 16:09:01 +01:00
erorcun a4ec3cdf0b trivial fix 2020-12-27 06:03:38 +03:00
erorcun 0b59eeb2bf Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default 2020-12-27 05:59:51 +03:00
erorcun 36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
aap 7613528e7e make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:55 +01:00
aap b21ca72c8b make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:47 +01:00
aap b41f93fcd6 garage cam fix 2020-12-26 13:45:53 +01:00
aap 688e277e89 fix mblur stencil 2020-12-26 13:02:30 +01:00
erorcun 57098a77ec Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default 2020-12-26 12:10:04 +03:00
Sergeanur 587c788ce3 Fix 2020-12-25 17:20:57 +02:00
Sergeanur e00b8a93bf Fix use of strncmp 2020-12-25 15:18:48 +02:00
Sergeanur b12eef1d56 Fix use of strncmp 2020-12-25 15:18:13 +02:00
erorcun 3b85457020
Merge pull request #894 from erorcun/miami
signed/unsigned fixes, and some other fixes
2020-12-25 12:56:31 +03:00
erorcun a50244dc16 signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Sergeanur e14ed9c7dd Restore original Cheat_strncmp 2020-12-25 10:44:20 +02:00
erorcun f9cbe29c50
Merge pull request #886 from erorcun/master
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
aap aefaa17a84 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-21 20:49:03 +01:00
aap 40b90618ef Merge branch 'master' of github.com:GTAmodding/re3 2020-12-21 20:48:48 +01:00
aap 309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
aap 88b0134e72 option for PC controls 2020-12-21 20:48:28 +01:00
shfil c0260b4167
Fix char encoding 2020-12-21 14:53:45 +01:00
shfil 752fc0381a
Fix character encoding 2020-12-21 14:51:47 +01:00
aap 1d7bdce0ef fix sizeof 2020-12-21 13:33:54 +01:00
aap b574996334 fix sizeof 2020-12-21 13:33:35 +01:00
aap e696d770be botched last commit 2020-12-21 12:38:02 +01:00
aap fb97335d9f push/pop memids 2020-12-21 12:34:29 +01:00
aap 43b4c8dd33 some more little ps2 fixes 2020-12-20 19:13:58 +01:00
aap f60b450ee8 main.cpp mostly checked against ps2 now 2020-12-20 19:13:37 +01:00
aap 84a9ca0524 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-20 17:35:59 +01:00
aap 036263993e ps2 fixes 2020-12-20 17:35:46 +01:00
aap bfb749d842 ps2 fixes 2020-12-20 17:35:37 +01:00
erorcun 9e1e5d200a disabled PS2_HUD by default 2020-12-20 18:16:56 +03:00
aap 30c8f870eb little ps2 fixes 2020-12-20 14:28:09 +01:00
aap b48445cc7e Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-20 14:27:56 +01:00
aap fc312113d2 some PS2 things 2020-12-20 14:27:48 +01:00
Sergeanur 2e90ce9cc5 uncomment InitRadioStationPositionList 2020-12-20 13:41:29 +02:00
erorcun ae7cb92437 fixes to last HUD commits 2020-12-20 05:49:55 +03:00
Fire-Head 0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
Fire-Head 4d4758bc1e scaling 2020-12-19 22:31:54 +03:00
Fire-Head 140fa2a21c restore original code, fixes, ps2 font 2020-12-19 21:25:45 +03:00
aap 2a51e1da04 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-19 17:27:01 +01:00
Nikolay Korolev 76a564df2e fixed review stuff 2020-12-19 14:33:22 +03:00
Nikolay Korolev 17efc38e35 removed cullzones stuff from renderer 2020-12-19 12:27:16 +03:00
Nikolay Korolev bf90fed2b7 fixes 2020-12-19 11:49:19 +03:00
Nikolay Korolev 8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
aap 9982f1f21b anim compression 2020-12-18 23:46:51 +01:00
aap c17ccc50ab get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
aap 75a9976cbc memorymgr fix 2020-12-18 14:33:54 +01:00
aap f3a356375e added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
aap a080fbfbd4 little cleanup of templates 2020-12-18 13:58:59 +01:00
aap 55cf1a37cb Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-18 13:50:37 +01:00
aap a7050458ae little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
Sergeanur cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Sergeanur e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap cc5af26417 PreAllocateRwObjects 2020-12-17 12:47:00 +01:00
erorcun dd579c4080 Fix 2020-12-17 02:47:48 +03:00
erorcun 8e45439205 Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami 2020-12-16 23:45:18 +03:00
erorcun 12d16ddc06 Fixes and style changes 2020-12-16 23:28:25 +03:00
erorcun 23b5e664dc Sync Frontend with miami 3/3 2020-12-16 00:38:26 +03:00
erorcun cac7516d39 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:55:33 +03:00
erorcun 64b509af52 Make free cam collision code readable by aap, fixes 2020-12-15 17:49:43 +03:00
erorcun 970f84514a Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:45:06 +03:00
erorcun 59caa98c43 Make free cam collision code readable by aap, fixes 2020-12-15 17:33:51 +03:00
Sergeanur f76dfaee82 Use SetPedState 2020-12-15 05:11:02 +02:00
erorcun 984b8efccc Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
erorcun 91902a031e Enable our Linux joystick handling 2020-12-14 02:43:07 +03:00
aap e8fe09cf23 another fix for new renderer 2020-12-13 23:09:19 +01:00
aap e3616c1ce1 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-13 12:53:27 +01:00
aap 35cac6b93b some rendering things 2020-12-13 12:53:19 +01:00
Nikolay Korolev 6d61f9d2e1 fixed replay bugs 2020-12-12 23:17:16 +03:00
Nikolay Korolev 01c95378e1 fixed some replay bugs 2020-12-12 23:05:12 +03:00
erorcun 3038fba9ca Sync Frontend, Peds with miami 2 2020-12-12 18:20:21 +03:00
Nikolay Korolev 78718700f9 quick fix 2020-12-12 13:00:40 +03:00
aap 4f3be49728
Merge pull request #868 from erorcun/miami
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
erorcun fc3cdf3b3b Sync Frontend with miami 1 2020-12-09 21:43:58 +03:00
erorcun 1caf5d087a Sync Stats page style with miami - and a little veh. cam. fix 2020-12-09 15:39:14 +03:00
aap ccbbde549e
Merge pull request #869 from Nick007J/miami
garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun c504cf02e4 Vehicle cam object collision fix 2020-12-09 07:15:04 +03:00
erorcun cf4aedd97c Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 06:36:28 +03:00
erorcun ba0c9e8b29 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-12-09 06:34:04 +03:00
erorcun b473adcf80 Frontend cleanup, .INI, CFO, scrollable pages 2020-12-09 06:32:33 +03:00
erorcun 33e1f28239 Vehicle cam fixes
- @ZLau92 's idea to remove 3rd person check on num 2/8.
  It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
  which was something done by someone to prevent camera to
  collide with traffic lights. Instead I enabled object check again,
  and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun e1044a7947 AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00
erorcun 122c7aa40d Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 03:41:45 +03:00
erorcun ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
erorcun 6b654094a5
Merge pull request #871 from withmorten/sized-enums
Get rid of sized enums
2020-12-09 03:15:20 +03:00
erorcun fc6f07345e Red delete menu background 2020-12-08 23:33:51 +03:00
Nikolay Korolev 016ff5b4aa sync with upstream 2020-12-08 12:00:24 +03:00
Sergeanur f3e9c82432 Pool fixes from master 2020-12-08 07:52:03 +02:00
Sergeanur 778d1381bb Add NUM_LEVELS 2020-12-08 07:50:29 +02:00
Sergeanur aae4f3319f Fixes 2020-12-08 03:29:08 +02:00
Fire-Head 87bca997a4 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-07 21:50:18 +03:00
Fire-Head c5fbb594a5 ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
withmorten 4c0744260d uint8 enums fixed 2020-12-07 01:59:17 +01:00
withmorten 4696e3f9c8 uint8 enums fixed 2020-12-07 00:36:40 +01:00
Nikolay Korolev fe918d41c2 garages revision + some fixes 2020-12-06 19:30:51 +03:00
Nikolay Korolev 0bd373cd56 script from other platforms and unused commands 2020-12-05 02:49:32 +03:00
aap 9714a37769 bit more GTA_VERSION and GTA_PS2 2020-12-04 01:12:58 +01:00
aap 43fb7fe342 one more original name 2020-12-03 19:11:57 +01:00
aap 5bed7afd79 forgot some junk 2020-12-03 16:56:32 +01:00
aap 13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap 0d166081ad animviewer fixes 2020-12-03 11:30:46 +01:00
aap 3c24505990 little fixes for animviewer 2020-12-03 09:34:09 +01:00
erorcun ab3e810a95 AnimViewer done, comment cleanup 2020-12-03 05:22:58 +03:00
erorcun 8b47774aee Stats page 2020-12-03 02:09:35 +03:00
erorcun 774aa1570f
Merge pull request #853 from erorcun/miami
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:35:06 +03:00
erorcun bd8b907d13 PlayerPed and "Redefine controls" menu done, fixes 2020-12-02 14:21:46 +03:00
aap 1172056833 cam lod dist fix 2020-12-02 10:39:23 +01:00
aap f576311814 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-02 10:38:39 +01:00
aap fba657ff0c better cam lod dist fix 2020-12-02 10:38:27 +01:00
Nikolay Korolev 4b9f1680a3 fast fix 2020-12-02 02:41:05 +03:00
Nikolay Korolev fda58fb1df added GTA_SCENE_EDIT 2020-12-02 02:34:51 +03:00
Sergeanur a259b6b8ab TexturePools
# Conflicts:
#	src/core/Game.cpp
#	src/rw/RwHelper.cpp
2020-12-01 22:54:19 +02:00
Sergeanur 24b5406a1d Add GTA_REPLAY
# Conflicts:
#	src/control/Replay.cpp
#	src/control/Replay.h
2020-12-01 22:53:09 +02:00
Sergeanur 0b20fd7e77 Remove ifndef GTA_PS2 around replays 2020-12-01 22:35:53 +02:00
Sergeanur 9461998304 TexturePools 2020-12-01 22:12:46 +02:00
Sergeanur e33ab44b7d Add GTA_REPLAY 2020-12-01 22:08:05 +02:00
aap 83bbb631d1 some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) 2020-12-01 17:42:18 +01:00
aap b8bc54640d fix cam-fix 2020-12-01 17:24:56 +01:00
aap 56c471d02e
Merge pull request #854 from Nick007J/master
small garages + templates revision
2020-12-01 11:25:02 +01:00
aap d6fab1bc53 cam stuff 2020-12-01 10:12:42 +01:00
Sergeanur 5a3a058ed3 Make texture conversion work a bit faster
# Conflicts:
#	src/core/config.h
2020-12-01 03:51:31 +02:00
Zach Charo 6eb0fd52d7
Update Camera.cpp
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap 2c59e1c894 some more GTA_VERSION 2020-12-01 00:22:57 +01:00
aap 4b9fb631fc added a few registered pointers and memory debug 2020-11-30 23:44:58 +01:00
Nikolay Korolev a3b83a5d2f Merge remote-tracking branch 'upstream/master' 2020-11-30 02:15:35 +03:00
Nikolay Korolev 8f05ccd6c4 small garages revision + small template stuff 2020-11-30 02:15:03 +03:00
aap d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap 566282057a add debug script hotkey 2020-11-29 11:37:06 +01:00
aap c57fee38ca
Merge pull request #841 from aap/master
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
aap a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
aap b23bda6e45 Merge branch 'master' of github.com:GTAmodding/re3 2020-11-28 16:02:21 +01:00
Sergeanur ad48b9cde0 Make texture conversion work a bit faster 2020-11-28 16:29:45 +02:00
Sergeanur 18d0fd2e48 Add multisampling to librw 2020-11-28 15:13:06 +02:00
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur 491274f188 CStreaming::PrintStreamingBufferState 2020-11-26 18:11:55 +02:00
aap 4ddc356341 memory heap starting to work 2020-11-25 22:49:50 +01:00
aap 70d8bdc087 rename badly named camera variable 2020-11-24 15:20:41 +01:00
aap 1906a08f72 cam fix; forgot some shaders 2020-11-24 15:18:39 +01:00
erorcun b7783b19d2 Xbox message screen, disabled by default 2020-11-24 01:45:54 +03:00
aap 9b4cfa618d
Merge pull request #827 from aap/master
finished cullzones
2020-11-22 22:49:22 +01:00
aap 07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
aap 15ae9e2a3e
Merge pull request #823 from aap/master
Neo screen droplets
2020-11-22 00:12:34 +01:00
aap b9b7d5ac21
Merge pull request #825 from aap/miami
neo screen droplets
2020-11-22 00:12:31 +01:00
Nikolay 6b6b600cee
no script logging 2020-11-21 21:12:47 +03:00
Sergeanur fe40f65703 Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
Sergeanur 9e45feb4fa Reorganize CPed functions into their original cpp files 2020-11-19 21:12:20 +02:00
aap 07fe099b4e neo screen droplets 2020-11-19 19:07:32 +01:00