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merge master to miami

This commit is contained in:
Nikolay Korolev 2021-01-01 14:53:20 +03:00
commit 9fd93e8e57
18 changed files with 1173 additions and 88 deletions

View file

@ -73,13 +73,21 @@ CDarkel::DrawMessages()
{
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetCentreSize(SCREEN_SCALE_X(610.0f));
#ifdef FIX_BUGS
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 30));
#else
CFont::SetCentreSize(SCREEN_WIDTH - 30);
#endif
CFont::SetCentreOn();
CFont::SetPropOn();
uint32 timePassedSinceStart = CTimer::GetTimeInMilliseconds() - TimeOfFrenzyStart;
if (bStandardSoundAndMessages) {
if (timePassedSinceStart >= 3000 && timePassedSinceStart < 11000) {
#ifdef FIX_BUGS
CFont::SetScale(SCREEN_SCALE_X(1.3f), SCREEN_SCALE_Y(1.3f));
#else
CFont::SetScale(1.3f, 1.3f);
#endif
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(255, 255, 128, CalcFade(timePassedSinceStart, 3000, 11000)));
CFont::SetFontStyle(FONT_STANDARD);
@ -89,7 +97,11 @@ CDarkel::DrawMessages()
}
} else {
if (timePassedSinceStart < 8000) {
#ifdef FIX_BUGS
CFont::SetScale(SCREEN_SCALE_X(1.3f), SCREEN_SCALE_Y(1.3f));
#else
CFont::SetScale(1.3f, 1.3f);
#endif
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(255, 255, 128, CalcFade(timePassedSinceStart, 0, 8000)));
CFont::SetFontStyle(FONT_STANDARD);
@ -98,7 +110,11 @@ CDarkel::DrawMessages()
}
}
}
#ifdef FIX_BUGS
CFont::SetScale(SCREEN_SCALE_X(0.75f), SCREEN_SCALE_Y(1.5f));
#else
CFont::SetScale(0.75f, 1.5f);
#endif
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
@ -127,13 +143,25 @@ CDarkel::DrawMessages()
uint32 timePassedSinceStart = CTimer::GetTimeInMilliseconds() - TimeOfFrenzyStart;
if (CTimer::GetTimeInMilliseconds() - TimeOfFrenzyStart < 5000) {
CFont::SetBackgroundOff();
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
#ifdef FIX_BUGS
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20));
#else
CFont::SetCentreSize(SCREEN_WIDTH - 20);
#endif
CFont::SetCentreOn();
#ifdef FIX_BUGS
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
#else
CFont::SetScale(1.5f, 1.5f);
#endif
CFont::SetJustifyOff();
CFont::SetColor(CRGBA(128, 255, 128, CalcFade(timePassedSinceStart, 0, 5000)));
CFont::SetFontStyle(FONT_STANDARD);
#ifdef FIX_BUGS
int y = SCREEN_HEIGHT / 2 + SCREEN_SCALE_Y(25.0f - timePassedSinceStart * 0.01f);
#else
int y = (SCREEN_HEIGHT / 2 + 25) - (timePassedSinceStart * 0.01f);
#endif
CFont::PrintString(SCREEN_WIDTH / 2, y, TheText.Get("KF_3"));
}
}

View file

@ -1395,7 +1395,11 @@ void CGarages::PrintMessages()
CFont::SetPropOn();
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
#ifdef FIX_BUGS
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 50));
#else
CFont::SetCentreSize(SCREEN_WIDTH - 50);
#endif
CFont::SetCentreOn();
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetColor(CRGBA(27, 89, 130, 255));

View file

@ -1345,7 +1345,11 @@ CPickups::RenderPickUpText()
float fScaleX = aMessages[i].m_dist.x / 30.0f;
if (fScaleX > MAX_SCALE) fScaleX = MAX_SCALE;
#ifdef FIX_BUGS
CFont::SetScale(SCREEN_SCALE_X(fScaleX), SCREEN_SCALE_Y(fScaleY));
#else
CFont::SetScale(fScaleX, fScaleY);
#endif
CFont::SetCentreOn();
CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetJustifyOff();

View file

@ -1894,13 +1894,20 @@ void CReplay::Display()
TimeCount = (TimeCount + 1) % UINT16_MAX;
if ((TimeCount & 0x20) == 0)
return;
CFont::SetPropOn();
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
#ifdef FIX_BUGS
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-20));
#else
CFont::SetCentreSize(SCREEN_WIDTH-20);
#endif
CFont::SetCentreOff();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));
CFont::SetFontStyle(FONT_STANDARD);
if (Mode == MODE_PLAYBACK)
CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
CFont::PrintString(SCREEN_WIDTH/15, SCREEN_HEIGHT/10, TheText.Get("REPLAY"));
}
#endif

View file

@ -281,24 +281,44 @@ void CSceneEdit::Draw(void)
#endif
sprintf(str, "Action");
AsciiToUnicode(str, wstr);
CFont::SetColor(CRGBA(0, 0, 0, 0));
CFont::SetColor(CRGBA(0, 0, 0, 255));
#ifdef FIX_BUGS
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(ACTION_MESSAGE_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(ACTION_MESSAGE_Y + SHADOW_OFFSET), wstr);
#else
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-ACTION_MESSAGE_X_RIGHT) + SHADOW_OFFSET, SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-ACTION_MESSAGE_Y) + SHADOW_OFFSET, wstr);
#endif
CFont::SetColor(CRGBA(193, 164, 120, 255));
#ifdef FIX_BUGS
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(ACTION_MESSAGE_X_RIGHT), SCREEN_SCALE_Y(ACTION_MESSAGE_Y), wstr);
#else
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-ACTION_MESSAGE_X_RIGHT), SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-ACTION_MESSAGE_Y), wstr);
#endif
sprintf(str, "Selected");
AsciiToUnicode(str, wstr);
CFont::SetColor(CRGBA(0, 0, 0, 0));
CFont::SetColor(CRGBA(0, 0, 0, 255));
#ifdef FIX_BUGS
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SELECTED_MESSAGE_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(SELECTED_MESSAGE_Y + SHADOW_OFFSET), wstr);
#else
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-SELECTED_MESSAGE_X_RIGHT) + SHADOW_OFFSET, SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-SELECTED_MESSAGE_Y) + SHADOW_OFFSET, wstr);
#endif
CFont::SetColor(CRGBA(193, 164, 120, 255));
#ifdef FIX_BUGS
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SELECTED_MESSAGE_X_RIGHT), SCREEN_SCALE_Y(SELECTED_MESSAGE_Y), wstr);
#else
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-SELECTED_MESSAGE_X_RIGHT), SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-SELECTED_MESSAGE_Y), wstr);
#endif
CFont::SetCentreOff();
#ifdef FIX_BUGS
CFont::SetScale(SCREEN_SCALE_X(0.7f), SCREEN_SCALE_Y(0.7f));
#else
CFont::SetScale(0.7f, 0.7f);
#endif
#ifdef FIX_BUGS
CFont::SetFontStyle(FONT_STANDARD);
#else
CFont::SetFontStyle(FONT_HEADING);
#endif
CFont::SetColor(CRGBA(0, 0, 0, 0));
CFont::SetColor(CRGBA(0, 0, 0, 255));
for (int i = 0; i < NUM_COMMANDS_TO_DRAW; i++) {
int16 nCommandDrawn = m_nCurrentCommand + i - NUM_COMMANDS_TO_DRAW / 2;
if (nCommandDrawn >= MOVIE_TOTAL_COMMANDS)
@ -307,13 +327,21 @@ void CSceneEdit::Draw(void)
nCommandDrawn += (MOVIE_TOTAL_COMMANDS - 1);
sprintf(str, "%s", pCommandStrings[nCommandDrawn]);
AsciiToUnicode(str, wstr);
CFont::SetColor(CRGBA(0, 0, 0, 0));
CFont::SetColor(CRGBA(0, 0, 0, 255));
#ifdef FIX_BUGS
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(COMMAND_NAME_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(COMMAND_NAME_Y + SHADOW_OFFSET + i * COMMAND_NAME_HEIGHT), wstr);
#else
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-COMMAND_NAME_X_RIGHT) + SHADOW_OFFSET, SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-COMMAND_NAME_Y) + SHADOW_OFFSET + i * COMMAND_NAME_HEIGHT), wstr);
#endif
if (nCommandDrawn == m_nCurrentCommand)
CFont::SetColor(CRGBA(156, 91, 40, 255));
else
CFont::SetColor(CRGBA(193, 164, 120, 255));
#ifdef FIX_BUGS
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(COMMAND_NAME_X_RIGHT), SCREEN_SCALE_Y(COMMAND_NAME_Y + i * COMMAND_NAME_HEIGHT), wstr);
#else
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-COMMAND_NAME_X_RIGHT), SCREEN_SCALE_FROM_BOTTOM(DEFAULT_SCREEN_HEIGHT-COMMAND_NAME_Y) + i * COMMAND_NAME_HEIGHT), wstr);
#endif
}
}

View file

@ -72,7 +72,7 @@ int32 CTheScripts::StoreVehicleIndex;
bool CTheScripts::StoreVehicleWasRandom;
CRunningScript *CTheScripts::pIdleScripts;
CRunningScript *CTheScripts::pActiveScripts;
uint32 CTheScripts::NextFreeCollectiveIndex;
int32 CTheScripts::NextFreeCollectiveIndex;
int32 CTheScripts::LastRandomPedId;
uint16 CTheScripts::NumberOfUsedObjects;
bool CTheScripts::bAlreadyRunningAMissionScript;
@ -1673,7 +1673,7 @@ void CMissionCleanup::Init()
}
}
CMissionCleanupEntity* CMissionCleanup::FindFree()
cleanup_entity_struct* CMissionCleanup::FindFree()
{
for (int i = 0; i < MAX_CLEANUP; i++){
if (m_sEntities[i].type == CLEANUP_UNUSED)
@ -1685,7 +1685,7 @@ CMissionCleanupEntity* CMissionCleanup::FindFree()
void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
{
CMissionCleanupEntity* pNew = FindFree();
cleanup_entity_struct* pNew = FindFree();
if (!pNew)
return;
pNew->id = id;

View file

@ -1,5 +1,6 @@
#pragma once
#include "common.h"
#include "Ped.h"
#include "PedType.h"
#include "Text.h"
#include "Sprite2d.h"
@ -40,6 +41,8 @@ void FlushLog();
#define KEY_LENGTH_IN_SCRIPT 8
//#define GTA_SCRIPT_COLLECTIVE
struct intro_script_rectangle
{
bool m_bIsUsed;
@ -131,7 +134,7 @@ enum {
CLEANUP_OBJECT
};
struct CMissionCleanupEntity
struct cleanup_entity_struct
{
uint8 type;
int32 id;
@ -145,14 +148,14 @@ enum {
class CMissionCleanup
{
CMissionCleanupEntity m_sEntities[MAX_CLEANUP];
cleanup_entity_struct m_sEntities[MAX_CLEANUP];
uint8 m_nCount;
public:
CMissionCleanup();
void Init();
CMissionCleanupEntity* FindFree();
cleanup_entity_struct* FindFree();
void AddEntityToList(int32, uint8);
void RemoveEntityFromList(int32, uint8);
void Process();
@ -217,8 +220,8 @@ enum {
struct tCollectiveData
{
int32 index;
uint32 unk_data;
int32 colIndex;
int32 pedIndex;
};
enum {
@ -289,7 +292,7 @@ class CTheScripts
static bool StoreVehicleWasRandom;
static CRunningScript *pIdleScripts;
static CRunningScript *pActiveScripts;
static uint32 NextFreeCollectiveIndex;
static int32 NextFreeCollectiveIndex;
static int32 LastRandomPedId;
static uint16 NumberOfUsedObjects;
static bool bAlreadyRunningAMissionScript;
@ -413,6 +416,25 @@ public:
static void SwitchToMission(int32 mission);
#endif
#ifdef GTA_SCRIPT_COLLECTIVE
static void AdvanceCollectiveIndex()
{
if (NextFreeCollectiveIndex == INT32_MAX)
NextFreeCollectiveIndex = 0;
else
NextFreeCollectiveIndex++;
}
static int AddPedsInVehicleToCollective(int);
static int AddPedsInAreaToCollective(float, float, float, float);
static int FindFreeSlotInCollectiveArray();
static void SetObjectiveForAllPedsInCollective(int, eObjective, int16, int16);
static void SetObjectiveForAllPedsInCollective(int, eObjective, CVector, float);
static void SetObjectiveForAllPedsInCollective(int, eObjective, CVector);
static void SetObjectiveForAllPedsInCollective(int, eObjective, void*);
static void SetObjectiveForAllPedsInCollective(int, eObjective);
#endif
friend class CRunningScript;
friend class CHud;
friend void CMissionCleanup::Process();
@ -532,6 +554,14 @@ private:
void LocateObjectCommand(int32, uint32*);
void ObjectInAreaCheckCommand(int32, uint32*);
#ifdef GTA_SCRIPT_COLLECTIVE
void LocateCollectiveCommand(int32, uint32*);
void LocateCollectiveCharCommand(int32, uint32*);
void LocateCollectiveCarCommand(int32, uint32*);
void LocateCollectivePlayerCommand(int32, uint32*);
void CollectiveInAreaCheckCommand(int32, uint32*);
#endif
#ifdef MISSION_REPLAY
bool CanAllowMissionReplay();
#endif

View file

@ -858,7 +858,12 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_PLAYING);
return 0;
}
//case COMMAND_SET_COLL_OBJ_NO_OBJ:
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_NO_OBJ:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_NONE);
return 0;
#endif
default:
script_assert(0);
}
@ -868,65 +873,314 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
int8 CRunningScript::ProcessCommands600To699(int32 command)
{
switch (command){
/* Collective commands are not implemented until LCS.
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_WAIT_ON_FOOT);
return 0;
case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
return 0;
case COMMAND_SET_COLL_OBJ_GUARD_SPOT:
{
CollectParameters(&m_nIp, 4);
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GUARD_AREA, pos);
return 0;
}
case COMMAND_SET_COLL_OBJ_GUARD_AREA:
{
CollectParameters(&m_nIp, 5);
float infX = *(float*)&ScriptParams[1];
float supX = *(float*)&ScriptParams[3];
if (infX > supX) {
infX = *(float*)&ScriptParams[3];
supX = *(float*)&ScriptParams[1];
}
float infY = *(float*)&ScriptParams[2];
float supY = *(float*)&ScriptParams[4];
if (infY > supY) {
infY = *(float*)&ScriptParams[4];
supY = *(float*)&ScriptParams[2];
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GUARD_AREA, pos, radius);
return 0;
}
case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_WAIT_IN_CAR);
return 0;
case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ON_FOOT, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ON_FOOT, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ANY_MEANS, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ANY_MEANS, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_CHAR_ON_FOOT, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_CHAR_ON_FOOT, pPed);
return 0;
}
case COMMAND_SET_COLL_OBJ_LEAVE_CAR:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_LEAVE_CAR);
return 0;
case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle);
return 0;
}
case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
return 0;
}
/*
case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR:
case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT:
*/
case COMMAND_SET_COLL_OBJ_DESTROY_CAR:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_DESTROY_CAR, pVehicle);
return 0;
}
case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT:
{
CollectParameters(&m_nIp, 5);
float infX = *(float*)&ScriptParams[1];
float supX = *(float*)&ScriptParams[3];
if (infX > supX) {
infX = *(float*)&ScriptParams[3];
supX = *(float*)&ScriptParams[1];
}
float infY = *(float*)&ScriptParams[2];
float supY = *(float*)&ScriptParams[4];
if (infY > supY) {
infY = *(float*)&ScriptParams[4];
supY = *(float*)&ScriptParams[2];
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius);
return 0;
}
/*
case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR:
case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
case COMMAND_SET_COLL_OBJ_GUARD_ATTACK:
*/
case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE:
CollectParameters(&m_nIp, 3);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FOLLOW_ROUTE, ScriptParams[1], ScriptParams[2]);
return 0;
case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT:
case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
{
CollectParameters(&m_nIp, 3);
CVector pos(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], CWorld::FindGroundZForCoord(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2]));
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ON_FOOT, pos);
return 0;
}
//case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
case COMMAND_SET_COLL_OBJ_RUN_TO_AREA:
{
CollectParameters(&m_nIp, 5);
float infX = *(float*)&ScriptParams[1];
float supX = *(float*)&ScriptParams[3];
if (infX > supX) {
infX = *(float*)&ScriptParams[3];
supX = *(float*)&ScriptParams[1];
}
float infY = *(float*)&ScriptParams[2];
float supY = *(float*)&ScriptParams[4];
if (infY > supY) {
infY = *(float*)&ScriptParams[4];
supY = *(float*)&ScriptParams[2];
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_RUN_TO_AREA, pos, radius);
return 0;
}
case COMMAND_SET_COLL_OBJ_RUN_TO_COORD:
{
CollectParameters(&m_nIp, 3);
CVector pos(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], CWorld::FindGroundZForCoord(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2]));
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_RUN_TO_AREA, pos);
return 0;
}
case COMMAND_ADD_PEDS_IN_AREA_TO_COLL:
{
CollectParameters(&m_nIp, 3);
float X = *(float*)&ScriptParams[0];
float Y = *(float*)&ScriptParams[1];
float Z = CWorld::FindGroundZForCoord(X, Y);
float radius = *(float*)&ScriptParams[2];
ScriptParams[0] = CTheScripts::AddPedsInAreaToCollective(X, Y, Z, radius);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL:
CollectParameters(&m_nIp, 1);
ScriptParams[0] = CTheScripts::AddPedsInVehicleToCollective(ScriptParams[0]);
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_CLEAR_COLL:
CollectParameters(&m_nIp, 1);
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
if (CTheScripts::CollectiveArray[i].colIndex == ScriptParams[0]) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
}
}
return 0;
case COMMAND_IS_COLL_IN_CARS:
{
CollectParameters(&m_nIp, 1);
bool result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
}
else {
result = false;
break;
}
}
UpdateCompareFlag(result);
return 0;
}
case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_2D:
case COMMAND_LOCATE_COLL_IN_CAR_2D:
case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
LocateCollectiveCommand(command, &m_nIp);
return 0;
case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
LocateCollectiveCharCommand(command, &m_nIp);
return 0;
case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
LocateCollectiveCarCommand(command, &m_nIp);
return 0;
case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
LocateCollectivePlayerCommand(command, &m_nIp);
return 0;
case COMMAND_IS_COLL_IN_AREA_2D:
case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
CollectiveInAreaCheckCommand(command, &m_nIp);
return 0;
case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL:
*/
{
CollectParameters(&m_nIp, 1);
int total = 0;
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
}
else {
total++;
}
}
ScriptParams[0] = total;
StoreParameters(&m_nIp, 1);
return 0;
}
#endif
case COMMAND_SET_CHAR_HEED_THREATS:
{
CollectParameters(&m_nIp, 2);
@ -1064,7 +1318,32 @@ int8 CRunningScript::ProcessCommands600To699(int32 command)
return 0;
}
*/
//case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
{
CollectParameters(&m_nIp, 5);
float infX = *(float*)&ScriptParams[1];
float supX = *(float*)&ScriptParams[3];
if (infX > supX) {
infX = *(float*)&ScriptParams[3];
supX = *(float*)&ScriptParams[1];
}
float infY = *(float*)&ScriptParams[2];
float supY = *(float*)&ScriptParams[4];
if (infY > supY) {
infY = *(float*)&ScriptParams[4];
supY = *(float*)&ScriptParams[2];
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
return 0;
}
#endif
/*
case COMMAND_IS_PLAYER_STOPPED:
{
CollectParameters(&m_nIp, 1);

View file

@ -254,8 +254,12 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
pPed->SetObjective(OBJECTIVE_CATCH_TRAIN);
return 0;
}
*/
//case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_CATCH_TRAIN);
return 0;
#endif
case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
{
CollectParameters(&m_nIp, 2);
@ -1148,7 +1152,12 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
CGarages::GivePlayerDetonator();
return 0;
*/
//case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
#ifdef GTA_SCRIPT_COLLECTIVE
case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
CollectParameters(&m_nIp, 1);
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_STEAL_ANY_CAR);
return 0;
#endif
case COMMAND_SET_OBJECT_VELOCITY:
{
CollectParameters(&m_nIp, 4);

View file

@ -1422,6 +1422,488 @@ int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
return 0;
}
#ifdef GTA_SCRIPT_COLLECTIVE
void CRunningScript::LocateCollectiveCommand(int32 command, uint32* pIp)
{
bool b3D, result, debug, decided = false;
float X, Y, Z, dX, dY, dZ;
switch (command) {
case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_2D:
case COMMAND_LOCATE_COLL_IN_CAR_2D:
case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
b3D = false;
break;
default:
b3D = true;
break;
}
CollectParameters(pIp, b3D ? 8 : 6);
X = *(float*)&ScriptParams[1];
Y = *(float*)&ScriptParams[2];
if (b3D) {
Z = *(float*)&ScriptParams[3];
dX = *(float*)&ScriptParams[4];
dY = *(float*)&ScriptParams[5];
dZ = *(float*)&ScriptParams[6];
debug = ScriptParams[7];
}
else {
dX = *(float*)&ScriptParams[3];
dY = *(float*)&ScriptParams[4];
debug = ScriptParams[5];
}
result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
continue;
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
continue;
}
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
switch (command) {
case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
if (!CTheScripts::IsPedStopped(pPed)) {
result = false;
decided = true;
}
break;
default:
break;
}
if (!decided) {
bool in_area;
if (b3D) {
in_area = X - dX <= pos.x &&
X + dX >= pos.x &&
Y - dY <= pos.y &&
Y + dY >= pos.y &&
Z - dZ <= pos.z &&
Z + dZ >= pos.z;
}
else {
in_area = X - dX <= pos.x &&
X + dX >= pos.x &&
Y - dY <= pos.y &&
Y + dY >= pos.y;
}
result = false;
if (in_area) {
switch (command) {
case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
result = true;
break;
case COMMAND_LOCATE_COLL_ON_FOOT_2D:
case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
result = !pPed->bInVehicle;
break;
case COMMAND_LOCATE_COLL_IN_CAR_2D:
case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
result = pPed->bInVehicle;
break;
default:
script_assert(false);
break;
}
}
}
}
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
}
void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp)
{
bool b3D, result, debug;
float X, Y, Z, dX, dY, dZ;
switch (command) {
case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
b3D = false;
break;
default:
b3D = true;
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
script_assert(pTarget);
if (pTarget->bInVehicle) {
X = pTarget->m_pMyVehicle->GetPosition().x;
Y = pTarget->m_pMyVehicle->GetPosition().y;
Z = pTarget->m_pMyVehicle->GetPosition().z;
}
else {
X = pTarget->GetPosition().x;
Y = pTarget->GetPosition().y;
Z = pTarget->GetPosition().z;
}
dX = *(float*)&ScriptParams[2];
dY = *(float*)&ScriptParams[3];
if (b3D) {
dZ = *(float*)&ScriptParams[4];
debug = ScriptParams[5];
}
else {
debug = ScriptParams[4];
}
result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
continue;
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
continue;
}
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
bool in_area;
if (b3D) {
in_area = X - dX <= pos.x &&
X + dX >= pos.x &&
Y - dY <= pos.y &&
Y + dY >= pos.y &&
Z - dZ <= pos.z &&
Z + dZ >= pos.z;
}
else {
in_area = X - dX <= pos.x &&
X + dX >= pos.x &&
Y - dY <= pos.y &&
Y + dY >= pos.y;
}
result = false;
if (in_area) {
switch (command) {
case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
result = true;
break;
case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
result = !pPed->bInVehicle;
break;
case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
result = pPed->bInVehicle;
break;
default:
script_assert(false);
break;
}
}
}
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
}
void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp)
{
bool b3D, result, debug;
float X, Y, Z, dX, dY, dZ;
switch (command) {
case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
b3D = false;
break;
default:
b3D = true;
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
script_assert(pTarget);
X = pTarget->GetPosition().x;
Y = pTarget->GetPosition().y;
Z = pTarget->GetPosition().z;
dX = *(float*)&ScriptParams[2];
dY = *(float*)&ScriptParams[3];
if (b3D) {
dZ = *(float*)&ScriptParams[4];
debug = ScriptParams[5];
}
else {
debug = ScriptParams[4];
}
result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
continue;
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
continue;
}
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
bool in_area;
if (b3D) {
in_area = X - dX <= pos.x &&
X + dX >= pos.x &&
Y - dY <= pos.y &&
Y + dY >= pos.y &&
Z - dZ <= pos.z &&
Z + dZ >= pos.z;
}
else {
in_area = X - dX <= pos.x &&
X + dX >= pos.x &&
Y - dY <= pos.y &&
Y + dY >= pos.y;
}
result = false;
if (in_area) {
switch (command) {
case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
result = true;
break;
case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
result = !pPed->bInVehicle;
break;
case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
result = pPed->bInVehicle;
break;
default:
script_assert(false);
break;
}
}
}
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
}
void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp)
{
bool b3D, result, debug;
float X, Y, Z, dX, dY, dZ;
switch (command) {
case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
b3D = false;
break;
default:
b3D = true;
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
CVector pos = CWorld::Players[ScriptParams[1]].GetPos();
X = pos.x;
Y = pos.y;
Z = pos.z;
dX = *(float*)&ScriptParams[2];
dY = *(float*)&ScriptParams[3];
if (b3D) {
dZ = *(float*)&ScriptParams[4];
debug = ScriptParams[5];
}
else {
debug = ScriptParams[4];
}
result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
continue;
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
continue;
}
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
bool in_area;
if (b3D) {
in_area = X - dX <= pos.x &&
X + dX >= pos.x &&
Y - dY <= pos.y &&
Y + dY >= pos.y &&
Z - dZ <= pos.z &&
Z + dZ >= pos.z;
}
else {
in_area = X - dX <= pos.x &&
X + dX >= pos.x &&
Y - dY <= pos.y &&
Y + dY >= pos.y;
}
result = false;
if (in_area) {
switch (command) {
case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
result = true;
break;
case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
result = !pPed->bInVehicle;
break;
case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
result = pPed->bInVehicle;
break;
default:
script_assert(false);
break;
}
}
}
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
}
void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp)
{
bool b3D, result, debug, decided = false;
float infX, infY, infZ, supX, supY, supZ;
switch (command) {
case COMMAND_IS_COLL_IN_AREA_2D:
case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
b3D = false;
break;
default:
b3D = true;
break;
}
CollectParameters(pIp, b3D ? 8 : 6);
infX = *(float*)&ScriptParams[1];
infY = *(float*)&ScriptParams[2];
if (b3D) {
infZ = *(float*)&ScriptParams[3];
supX = *(float*)&ScriptParams[4];
supY = *(float*)&ScriptParams[5];
supZ = *(float*)&ScriptParams[6];
if (infZ > supZ) {
infZ = *(float*)&ScriptParams[6];
supZ = *(float*)&ScriptParams[3];
}
debug = ScriptParams[7];
}
else {
supX = *(float*)&ScriptParams[3];
supY = *(float*)&ScriptParams[4];
debug = ScriptParams[5];
}
if (infX > supX) {
float tmp = infX;
infX = supX;
supX = tmp;
}
if (infY > supY) {
float tmp = infY;
infY = supY;
supY = tmp;
}
result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
continue;
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
CTheScripts::CollectiveArray[i].colIndex = -1;
CTheScripts::CollectiveArray[i].pedIndex = 0;
continue;
}
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
switch (command) {
case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
if (!CTheScripts::IsPedStopped(pPed)) {
result = false;
decided = true;
}
break;
default:
break;
}
if (!decided) {
bool in_area;
if (b3D) {
in_area = infX <= pos.x &&
supX >= pos.x &&
infY <= pos.y &&
supY >= pos.y &&
infZ <= pos.z &&
supZ >= pos.z;
}
else {
in_area = infX <= pos.x &&
supX >= pos.x &&
infY <= pos.y &&
supY >= pos.y;
}
result = false;
if (in_area) {
switch (command) {
case COMMAND_IS_COLL_IN_AREA_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
result = true;
break;
case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
result = !pPed->bInVehicle;
break;
case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
result = pPed->bInVehicle;
break;
default:
script_assert(false);
break;
}
}
}
}
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
else
CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
}
}
#endif
bool CRunningScript::CheckDamagedWeaponType(int32 actual, int32 type)
{
if (actual == -1)
@ -1439,54 +1921,54 @@ bool CRunningScript::CheckDamagedWeaponType(int32 actual, int32 type)
return false;
switch (actual) {
case WEAPONTYPE_UNARMED:
case WEAPONTYPE_BRASSKNUCKLE:
case WEAPONTYPE_SCREWDRIVER:
case WEAPONTYPE_GOLFCLUB:
case WEAPONTYPE_NIGHTSTICK:
case WEAPONTYPE_KNIFE:
case WEAPONTYPE_BASEBALLBAT:
case WEAPONTYPE_HAMMER:
case WEAPONTYPE_CLEAVER:
case WEAPONTYPE_MACHETE:
case WEAPONTYPE_KATANA:
case WEAPONTYPE_CHAINSAW:
case WEAPONTYPE_GRENADE:
case WEAPONTYPE_DETONATOR_GRENADE:
case WEAPONTYPE_TEARGAS:
case WEAPONTYPE_MOLOTOV:
case WEAPONTYPE_ROCKET:
case WEAPONTYPE_COLT45:
case WEAPONTYPE_PYTHON:
case WEAPONTYPE_SHOTGUN:
case WEAPONTYPE_SPAS12_SHOTGUN:
case WEAPONTYPE_STUBBY_SHOTGUN:
case WEAPONTYPE_TEC9:
case WEAPONTYPE_UZI:
case WEAPONTYPE_SILENCED_INGRAM:
case WEAPONTYPE_MP5:
case WEAPONTYPE_M4:
case WEAPONTYPE_RUGER:
case WEAPONTYPE_SNIPERRIFLE:
case WEAPONTYPE_LASERSCOPE:
case WEAPONTYPE_ROCKETLAUNCHER:
case WEAPONTYPE_FLAMETHROWER:
case WEAPONTYPE_M60:
case WEAPONTYPE_MINIGUN:
case WEAPONTYPE_DETONATOR:
case WEAPONTYPE_HELICANNON:
case WEAPONTYPE_CAMERA:
case WEAPONTYPE_EXPLOSION:
case WEAPONTYPE_UZI_DRIVEBY:
return true;
case WEAPONTYPE_HEALTH:
case WEAPONTYPE_ARMOUR:
case WEAPONTYPE_RAMMEDBYCAR:
case WEAPONTYPE_RUNOVERBYCAR:
case WEAPONTYPE_DROWNING:
case WEAPONTYPE_FALL:
case WEAPONTYPE_UNIDENTIFIED:
return false;
case WEAPONTYPE_UNARMED:
case WEAPONTYPE_BRASSKNUCKLE:
case WEAPONTYPE_SCREWDRIVER:
case WEAPONTYPE_GOLFCLUB:
case WEAPONTYPE_NIGHTSTICK:
case WEAPONTYPE_KNIFE:
case WEAPONTYPE_BASEBALLBAT:
case WEAPONTYPE_HAMMER:
case WEAPONTYPE_CLEAVER:
case WEAPONTYPE_MACHETE:
case WEAPONTYPE_KATANA:
case WEAPONTYPE_CHAINSAW:
case WEAPONTYPE_GRENADE:
case WEAPONTYPE_DETONATOR_GRENADE:
case WEAPONTYPE_TEARGAS:
case WEAPONTYPE_MOLOTOV:
case WEAPONTYPE_ROCKET:
case WEAPONTYPE_COLT45:
case WEAPONTYPE_PYTHON:
case WEAPONTYPE_SHOTGUN:
case WEAPONTYPE_SPAS12_SHOTGUN:
case WEAPONTYPE_STUBBY_SHOTGUN:
case WEAPONTYPE_TEC9:
case WEAPONTYPE_UZI:
case WEAPONTYPE_SILENCED_INGRAM:
case WEAPONTYPE_MP5:
case WEAPONTYPE_M4:
case WEAPONTYPE_RUGER:
case WEAPONTYPE_SNIPERRIFLE:
case WEAPONTYPE_LASERSCOPE:
case WEAPONTYPE_ROCKETLAUNCHER:
case WEAPONTYPE_FLAMETHROWER:
case WEAPONTYPE_M60:
case WEAPONTYPE_MINIGUN:
case WEAPONTYPE_DETONATOR:
case WEAPONTYPE_HELICANNON:
case WEAPONTYPE_CAMERA:
case WEAPONTYPE_EXPLOSION:
case WEAPONTYPE_UZI_DRIVEBY:
return true;
case WEAPONTYPE_HEALTH:
case WEAPONTYPE_ARMOUR:
case WEAPONTYPE_RAMMEDBYCAR:
case WEAPONTYPE_RUNOVERBYCAR:
case WEAPONTYPE_DROWNING:
case WEAPONTYPE_FALL:
case WEAPONTYPE_UNIDENTIFIED:
return false;
}
return false;
@ -1892,6 +2374,172 @@ void CTheScripts::HighlightImportantAngledArea(uint32 id, float x1, float y1, fl
CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, &center, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
}
#ifdef GTA_SCRIPT_COLLECTIVE
int CTheScripts::AddPedsInVehicleToCollective(int index)
{
int colIndex = NextFreeCollectiveIndex;
AdvanceCollectiveIndex();
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(index);
script_assert(pVehicle);
CPed* pDriver = pVehicle->pDriver;
if (pDriver && !pDriver->IsPlayer() && pDriver->CharCreatedBy != MISSION_CHAR && pDriver->m_nPedType != PEDTYPE_COP) {
int index = FindFreeSlotInCollectiveArray();
if (index > -1) {
CollectiveArray[index].colIndex = colIndex;
CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pDriver);
}
}
for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
CPed* pPassenger = pVehicle->pPassengers[i];
if (pPassenger && !pPassenger->IsPlayer() && pPassenger->CharCreatedBy != MISSION_CHAR && pPassenger->m_nPedType != PEDTYPE_COP) {
int index = FindFreeSlotInCollectiveArray();
if (index > -1) {
CollectiveArray[index].colIndex = colIndex;
CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPassenger);
}
}
}
return colIndex;
}
int CTheScripts::AddPedsInAreaToCollective(float x, float y, float z, float radius)
{
int16 numFound;
CEntity* pEntities[64];
int colIndex = NextFreeCollectiveIndex;
AdvanceCollectiveIndex();
CWorld::FindObjectsInRange(CVector(x, y, z), radius, true, &numFound, 64, pEntities, false, true, true, false, false);
for (int16 i = 0; i < numFound; i++) {
if (pEntities[i]->GetType() == ENTITY_TYPE_PED) {
CPed* pPed = (CPed*)pEntities[i];
if (pPed && !pPed->IsPlayer() && pPed->CharCreatedBy != MISSION_CHAR && pPed->m_nPedType != PEDTYPE_COP) {
int index = FindFreeSlotInCollectiveArray();
if (index > -1) {
CollectiveArray[index].colIndex = colIndex;
CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPed);
}
}
}
else if (pEntities[i]->GetType() == ENTITY_TYPE_VEHICLE) {
CVehicle* pVehicle = (CVehicle*)pEntities[i];
CPed* pDriver = pVehicle->pDriver;
if (pDriver && !pDriver->IsPlayer() && pDriver->CharCreatedBy != MISSION_CHAR && pDriver->m_nPedType != PEDTYPE_COP) {
int index = FindFreeSlotInCollectiveArray();
if (index > -1) {
CollectiveArray[index].colIndex = colIndex;
CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pDriver);
}
}
for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
CPed* pPassenger = pVehicle->pPassengers[i];
if (pPassenger && !pPassenger->IsPlayer() && pPassenger->CharCreatedBy != MISSION_CHAR && pPassenger->m_nPedType != PEDTYPE_COP) {
int index = FindFreeSlotInCollectiveArray();
if (index > -1) {
CollectiveArray[index].colIndex = colIndex;
CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPassenger);
}
}
}
}
}
return colIndex;
}
int CTheScripts::FindFreeSlotInCollectiveArray()
{
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
if (CollectiveArray[i].colIndex == -1)
return i;
}
return -1;
}
void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, int16 p1, int16 p2)
{
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
if (CollectiveArray[i].colIndex = colIndex) {
CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
if (pPed == nil) {
CollectiveArray[i].colIndex = -1;
CollectiveArray[i].pedIndex = 0;
}
else {
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(objective, p1, p2);
}
}
}
}
void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, CVector p1, float p2)
{
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
if (CollectiveArray[i].colIndex = colIndex) {
CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
if (pPed == nil) {
CollectiveArray[i].colIndex = -1;
CollectiveArray[i].pedIndex = 0;
}
else {
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(objective, p1, p2);
}
}
}
}
void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, CVector p1)
{
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
if (CollectiveArray[i].colIndex = colIndex) {
CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
if (pPed == nil) {
CollectiveArray[i].colIndex = -1;
CollectiveArray[i].pedIndex = 0;
}
else {
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(objective, p1);
}
}
}
}
void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, void* p1)
{
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
if (CollectiveArray[i].colIndex = colIndex) {
CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
if (pPed == nil) {
CollectiveArray[i].colIndex = -1;
CollectiveArray[i].pedIndex = 0;
}
else {
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(objective, p1);
}
}
}
}
void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective)
{
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
if (CollectiveArray[i].colIndex = colIndex) {
CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
if (pPed == nil) {
CollectiveArray[i].colIndex = -1;
CollectiveArray[i].pedIndex = 0;
}
else {
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(objective);
}
}
}
}
#endif //GTA_SCRIPT_COLLECTIVE
bool CTheScripts::IsPedStopped(CPed* pPed)
{
if (pPed->InVehicle())

View file

@ -3,6 +3,7 @@
#include "Script.h"
#include "ScriptCommands.h"
#include "Bike.h"
#include "CarCtrl.h"
#include "Cranes.h"
#include "Credits.h"
@ -31,7 +32,6 @@
#include "Weather.h"
#include "Zones.h"
#include "main.h"
#include "Bike.h"
#include "GameLogic.h"
#include "Sprite.h"
#include "CarAI.h"

View file

@ -3331,10 +3331,18 @@ void CPad::PrintErrorMessage(void)
if ( bDisplayNoControllerMessage && !CGame::playingIntro && !FrontEndMenuManager.m_bMenuActive )
{
CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_FROM_BOTTOM(130.0f), SCREEN_STRETCH_FROM_RIGHT(20.0f), SCREEN_SCALE_Y(140.0f)), CRGBA(50, 50, 50, 210));
#ifdef FIX_BUGS
CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f));
#else
CFont::SetScale(0.85f, 1.0f);
#endif
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
#ifdef FIX_BUGS
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20));
#else
CFont::SetCentreSize(SCREEN_WIDTH - 20);
#endif
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));
@ -3349,10 +3357,18 @@ void CPad::PrintErrorMessage(void)
else if ( bObsoleteControllerMessage )
{
CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_FROM_BOTTOM(130.0f), SCREEN_STRETCH_FROM_RIGHT(20.0f), SCREEN_SCALE_Y(140.0f)), CRGBA(50, 50, 50, 210));
#ifdef FIX_BUGS
CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f));
#else
CFont::SetScale(0.85f, 1.0f);
#endif
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
#ifdef FIX_BUGS
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20));
#else
CFont::SetCentreSize(SCREEN_WIDTH - 20);
#endif
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));

View file

@ -42,13 +42,30 @@ public:
bottom += y;
top += y;
}
void Grow(float r){
void Grow(float r) {
left -= r;
right += r;
top -= r;
bottom += r;
}
void Grow(float l, float r)
{
left -= l;
top -= l;
right += r;
bottom += r;
}
void Grow(float l, float r, float t, float b)
{
left -= l;
top -= t;
right += r;
bottom += b;
}
float GetWidth(void) { return right - left; }
float GetHeight(void) { return bottom - top; }
};

View file

@ -4105,7 +4105,9 @@ CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
if (veh->pDriver == ped) {
veh->RemoveDriver();
#ifndef FIX_BUGS // RemoveDriver does it anyway
veh->SetStatus(STATUS_ABANDONED);
#endif
if (veh->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
veh->m_nDoorLock = CARLOCK_UNLOCKED;
if (ped->m_nPedType == PEDTYPE_COP && veh->IsLawEnforcementVehicle())

View file

@ -254,13 +254,12 @@ CPedStats::LoadPedStats(void)
float fleeDist, headingChangeRate, attackStrength, defendWeakness;
int fear, temper, lawfullness, sexiness, flags;
type = 0;
buf = new char[16 * 1024];
CFileMgr::SetDir("DATA");
buflen = CFileMgr::LoadFile("PEDSTATS.DAT", (uint8*)buf, 16 * 1024, "r");
CFileMgr::SetDir("");
CFileMgr::SetDir("DATA");
buflen = CFileMgr::LoadFile("PEDSTATS.DAT", (uint8*)buf, 16 * 1024, "r");
CFileMgr::SetDir("");
for(bp = 0; bp < buflen; ){
// read file line by line

View file

@ -803,8 +803,14 @@ CCredits::Render(void)
if(TheCamera.m_WideScreenOn)
TheCamera.DrawBordersForWideScreen();
#ifdef FIX_BUGS
if(lineoffset + DEFAULT_SCREEN_HEIGHT - scrolloffset < -10.0f)
#else
if(lineoffset + SCREEN_HEIGHT - scrolloffset < -10.0f)
#endif
{
bCreditsGoing = false;
}
}
bool CCredits::AreCreditsDone(void)

View file

@ -1347,13 +1347,18 @@ CMoneyMessage::Render()
RwV3d vecOut;
float fDistX, fDistY;
if (CSprite::CalcScreenCoors(m_vecPosition + CVector(0.0f, 0.0f, fLifeTime), &vecOut, &fDistX, &fDistY, true)) {
fDistX *= (0.7 * fLifeTime + 2.0) * m_fSize;
fDistY *= (0.7 * fLifeTime + 2.0) * m_fSize;
fDistX *= (0.7f * fLifeTime + 2.0f) * m_fSize;
fDistY *= (0.7f * fLifeTime + 2.0f) * m_fSize;
CFont::SetPropOn();
CFont::SetBackgroundOff();
float fScaleY = Min(fDistY / 100.0f, MAX_SCALE);
float fScaleX = Min(fDistX / 100.0f, MAX_SCALE);
CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here?
#ifdef FIX_BUGS
CFont::SetScale(SCREEN_SCALE_X(fScaleX), SCREEN_SCALE_Y(fScaleY));
#else
CFont::SetScale(fScaleX, fScaleY);
#endif
CFont::SetCentreOn();
CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetJustifyOff();

View file

@ -1914,7 +1914,10 @@ CVehicle::AddPassenger(CPed *passenger, uint8 n)
void
CVehicle::RemoveDriver(void)
{
SetStatus(STATUS_ABANDONED);
#ifdef FIX_BUGS
if (GetStatus() != STATUS_WRECKED)
#endif
SetStatus(STATUS_ABANDONED);
if(pDriver == FindPlayerPed()){
if(GetModelIndex() == MI_POLICE && CStreaming::HasModelLoaded(MI_SHOTGUN)){
if(bFreebies){