Nikolay Korolev
613d08d3e2
Merge branch 'lcs-dev' into lcs
2021-01-08 18:59:14 +03:00
Sergeanur
ecdd751ec3
PC controls and icon
2021-01-08 16:57:22 +02:00
Sergeanur
ead2a1a606
MemoryManager of base::
2021-01-08 16:47:41 +02:00
aap
8be0567924
little fixes
2021-01-08 13:51:42 +01:00
aap
a99457ee29
fix phones
2021-01-08 13:51:31 +01:00
Sergeanur
0e2af13656
Merge branch 'miami' into lcs
...
* miami:
wtf
fix
small cleanup
Fix gOneShotCol
Fix garage messages position
Fix font on green screen counter
Add MPG123_QUIET to mp3 files
Make opus available alongside other formats
Fix pickup text
Fix char in stats
Add missing GXT line
fail
minor refactoring
Fix 16KHz track
GET_WHEELIE_STATS fix
Cleanup and fixes for new decoders
Fixes for CVbFile
Small fixes for new wav decoder
Remove fastmath from premake's config
Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap
37a58a04f2
timecycle; some rendering
2021-01-08 13:34:49 +01:00
Nikolay Korolev
236b3b1c2b
more stuff
2021-01-08 12:41:39 +03:00
aap
ebdf08a514
first commit for LCS
2021-01-08 01:41:40 +01:00
Sergeanur
6b0fa20b8b
Make opus available alongside other formats
2021-01-07 22:01:44 +02:00
Sergeanur
c2672bd630
Fix char in stats
2021-01-07 21:00:20 +02:00
Nikolay Korolev
5e10f1fe6a
sync with upstream
2021-01-07 18:38:40 +03:00
Nikolay Korolev
db1bdfd62d
minor refactoring
2021-01-07 18:30:35 +03:00
Nikolay Korolev
69d30f2204
some lcs stuff
2021-01-07 15:21:35 +03:00
Sergeanur
a51757429e
Implementing our own WAV decoder to replace SndFile
2021-01-06 15:52:12 +02:00
erorcun
bafaa6acc6
sand fix
2021-01-05 18:53:00 +03:00
aap
33fd33b03a
fix to !PC_PLAYER_CONTROLS
2021-01-04 23:29:23 +01:00
Sergeanur
4f9bfb4387
Fix missing ifdef
2021-01-04 21:55:41 +02:00
erorcun
ae388c48d0
cfo fix
2021-01-04 16:05:49 +03:00
Sergeanur
1efbd7ead2
Fix unlimited rotation in Phnom Penh '86
2021-01-04 10:58:12 +02:00
erorcun
5b081398b5
Frontend: disable windowed mode selector while in game
2021-01-03 22:00:25 +03:00
Sergeanur
30bc51ae9e
Pad2 fix
2021-01-02 13:42:49 +02:00
Sergeanur
42e4a068bb
CVarConsole
2021-01-02 13:32:25 +02:00
Sergeanur
e7c46ac658
Partial controller buttons support
2021-01-02 12:51:09 +02:00
Nikolay Korolev
b4b9f9601b
Merge branch 'miami' into lcs-dev
2021-01-01 14:55:00 +03:00
Nikolay Korolev
4604b45852
Merge remote-tracking branch 'upstream/miami' into miami
2021-01-01 14:53:37 +03:00
Nikolay Korolev
9fd93e8e57
merge master to miami
2021-01-01 14:53:20 +03:00
Sergeanur
ccf6232039
small CWorld fixes
2021-01-01 12:47:22 +02:00
Nikolay Korolev
575845772f
Merge branch 'miami' into lcs-dev
2021-01-01 13:21:42 +03:00
aap
14eb16d5d4
remove superfluous CWorld::
2020-12-31 22:03:42 +01:00
aap
31000fb4f0
remove superfluous CWorld::
2020-12-31 22:03:37 +01:00
aap
4e7c2b90f7
mult -> div
2020-12-31 21:58:03 +01:00
aap
613bb72eb7
fix explosion
2020-12-31 21:57:52 +01:00
aap
426364b961
fix custom pipes mem leak
2020-12-29 20:31:06 +01:00
aap
14f7dbade8
fix custom pipes mem leak
2020-12-29 20:30:57 +01:00
Sergeanur
2bc843fdcd
More menu error sound fix
2020-12-29 14:03:59 +02:00
Sergeanur
b9e97ab79d
Reorder CEntity functions into their original order
2020-12-29 13:55:26 +02:00
Sergeanur
f75460fc1d
Reorder CEntity functions into their original order
2020-12-29 13:55:15 +02:00
Sergeanur
c1caf380de
Merge pull request #904 from Sergeanur/bvf
...
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
Sergeanur
06df781bca
Fix error sound in when entering load/save menu
2020-12-29 08:31:38 +02:00
Fire-Head
ad560ffaf9
multiple instances sema fix
2020-12-28 23:13:20 +03:00
Fire-Head
8af298c668
multiple instances sema fix
2020-12-28 23:08:47 +03:00
Sergeanur
5ebcef2718
Use enum in frontend
2020-12-28 20:48:30 +02:00
Sergeanur
b9747de5d6
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-28 08:36:21 +02:00
erorcun
498d3a49ac
just toggle waypoint
2020-12-28 00:15:05 +03:00
erorcun
38a1fef5c1
move cfo populate func.
2020-12-27 23:56:36 +03:00
erorcun
cd24936ca9
Dynamically add pipelines options, only if neo.txd exists
2020-12-27 23:55:13 +03:00
erorcun
2dbe3d5b83
fix
2020-12-27 23:54:21 +03:00
erorcun
9e7cb046b3
move cfo populate func.
2020-12-27 23:46:15 +03:00
erorcun
9afcc355ff
Dynamically add pipelines options, only if neo.txd exists
2020-12-27 23:26:00 +03:00
aap
013e9b9992
fix backface culling
2020-12-27 19:53:10 +01:00
Sergeanur
7959b7fd1f
NO_ISLAND_LOADING ported from re3
2020-12-27 18:26:30 +02:00
aap
5a74495d7b
little hack to make new postfx not crash
2020-12-27 16:09:01 +01:00
erorcun
a4ec3cdf0b
trivial fix
2020-12-27 06:03:38 +03:00
erorcun
0b59eeb2bf
Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default
2020-12-27 05:59:51 +03:00
erorcun
36e64dbd22
signed/unsigned fixes, and some other fixes
2020-12-27 05:23:37 +03:00
aap
7613528e7e
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:55 +01:00
aap
b21ca72c8b
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:47 +01:00
aap
b41f93fcd6
garage cam fix
2020-12-26 13:45:53 +01:00
aap
688e277e89
fix mblur stencil
2020-12-26 13:02:30 +01:00
erorcun
57098a77ec
Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default
2020-12-26 12:10:04 +03:00
Sergeanur
587c788ce3
Fix
2020-12-25 17:20:57 +02:00
Sergeanur
e00b8a93bf
Fix use of strncmp
2020-12-25 15:18:48 +02:00
Sergeanur
b12eef1d56
Fix use of strncmp
2020-12-25 15:18:13 +02:00
erorcun
3b85457020
Merge pull request #894 from erorcun/miami
...
signed/unsigned fixes, and some other fixes
2020-12-25 12:56:31 +03:00
erorcun
a50244dc16
signed/unsigned fixes, and some other fixes
2020-12-25 12:54:41 +03:00
Sergeanur
e14ed9c7dd
Restore original Cheat_strncmp
2020-12-25 10:44:20 +02:00
erorcun
f9cbe29c50
Merge pull request #886 from erorcun/master
...
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
aap
aefaa17a84
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-21 20:49:03 +01:00
aap
40b90618ef
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-21 20:48:48 +01:00
aap
309a4613a4
option for PC controls
2020-12-21 20:48:40 +01:00
aap
88b0134e72
option for PC controls
2020-12-21 20:48:28 +01:00
shfil
c0260b4167
Fix char encoding
2020-12-21 14:53:45 +01:00
shfil
752fc0381a
Fix character encoding
2020-12-21 14:51:47 +01:00
aap
1d7bdce0ef
fix sizeof
2020-12-21 13:33:54 +01:00
aap
b574996334
fix sizeof
2020-12-21 13:33:35 +01:00
aap
e696d770be
botched last commit
2020-12-21 12:38:02 +01:00
aap
fb97335d9f
push/pop memids
2020-12-21 12:34:29 +01:00
aap
43b4c8dd33
some more little ps2 fixes
2020-12-20 19:13:58 +01:00
aap
f60b450ee8
main.cpp mostly checked against ps2 now
2020-12-20 19:13:37 +01:00
aap
84a9ca0524
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-20 17:35:59 +01:00
aap
036263993e
ps2 fixes
2020-12-20 17:35:46 +01:00
aap
bfb749d842
ps2 fixes
2020-12-20 17:35:37 +01:00
erorcun
9e1e5d200a
disabled PS2_HUD by default
2020-12-20 18:16:56 +03:00
aap
30c8f870eb
little ps2 fixes
2020-12-20 14:28:09 +01:00
aap
b48445cc7e
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-20 14:27:56 +01:00
aap
fc312113d2
some PS2 things
2020-12-20 14:27:48 +01:00
Sergeanur
2e90ce9cc5
uncomment InitRadioStationPositionList
2020-12-20 13:41:29 +02:00
erorcun
ae7cb92437
fixes to last HUD commits
2020-12-20 05:49:55 +03:00
Fire-Head
0bea6d039b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e
scaling
2020-12-19 22:31:54 +03:00
Fire-Head
140fa2a21c
restore original code, fixes, ps2 font
2020-12-19 21:25:45 +03:00
aap
2a51e1da04
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-19 17:27:01 +01:00
Nikolay Korolev
76a564df2e
fixed review stuff
2020-12-19 14:33:22 +03:00
Nikolay Korolev
17efc38e35
removed cullzones stuff from renderer
2020-12-19 12:27:16 +03:00
Nikolay Korolev
bf90fed2b7
fixes
2020-12-19 11:49:19 +03:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
9982f1f21b
anim compression
2020-12-18 23:46:51 +01:00
aap
c17ccc50ab
get rid of all PED_SKIN defines
2020-12-18 17:27:18 +01:00
aap
75a9976cbc
memorymgr fix
2020-12-18 14:33:54 +01:00
aap
f3a356375e
added MemoryHeap from III, MemoryMgr
2020-12-18 14:19:03 +01:00
aap
a080fbfbd4
little cleanup of templates
2020-12-18 13:58:59 +01:00
aap
55cf1a37cb
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-18 13:50:37 +01:00
aap
a7050458ae
little cleanup and synch on templates and config
2020-12-18 13:50:26 +01:00
Sergeanur
cfda5eb148
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:57:54 +02:00
aap
cc5af26417
PreAllocateRwObjects
2020-12-17 12:47:00 +01:00
erorcun
dd579c4080
Fix
2020-12-17 02:47:48 +03:00
erorcun
8e45439205
Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami
2020-12-16 23:45:18 +03:00
erorcun
12d16ddc06
Fixes and style changes
2020-12-16 23:28:25 +03:00
erorcun
23b5e664dc
Sync Frontend with miami 3/3
2020-12-16 00:38:26 +03:00
erorcun
cac7516d39
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-15 17:55:33 +03:00
erorcun
64b509af52
Make free cam collision code readable by aap, fixes
2020-12-15 17:49:43 +03:00
erorcun
970f84514a
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-15 17:45:06 +03:00
erorcun
59caa98c43
Make free cam collision code readable by aap, fixes
2020-12-15 17:33:51 +03:00
Sergeanur
f76dfaee82
Use SetPedState
2020-12-15 05:11:02 +02:00
erorcun
984b8efccc
Radio scroll to prev. station & radio off text
2020-12-15 05:51:53 +03:00
erorcun
91902a031e
Enable our Linux joystick handling
2020-12-14 02:43:07 +03:00
aap
e8fe09cf23
another fix for new renderer
2020-12-13 23:09:19 +01:00
aap
e3616c1ce1
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-13 12:53:27 +01:00
aap
35cac6b93b
some rendering things
2020-12-13 12:53:19 +01:00
Nikolay Korolev
6d61f9d2e1
fixed replay bugs
2020-12-12 23:17:16 +03:00
Nikolay Korolev
01c95378e1
fixed some replay bugs
2020-12-12 23:05:12 +03:00
erorcun
3038fba9ca
Sync Frontend, Peds with miami 2
2020-12-12 18:20:21 +03:00
Nikolay Korolev
78718700f9
quick fix
2020-12-12 13:00:40 +03:00
aap
4f3be49728
Merge pull request #868 from erorcun/miami
...
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
erorcun
fc3cdf3b3b
Sync Frontend with miami 1
2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a
Sync Stats page style with miami - and a little veh. cam. fix
2020-12-09 15:39:14 +03:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
...
garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun
c504cf02e4
Vehicle cam object collision fix
2020-12-09 07:15:04 +03:00
erorcun
cf4aedd97c
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 06:36:28 +03:00
erorcun
ba0c9e8b29
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-12-09 06:34:04 +03:00
erorcun
b473adcf80
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-09 06:32:33 +03:00
erorcun
33e1f28239
Vehicle cam fixes
...
- @ZLau92 's idea to remove 3rd person check on num 2/8.
It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
which was something done by someone to prevent camera to
collide with traffic lights. Instead I enabled object check again,
and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947
AnimViewer fixes, commentary from miami
2020-12-09 05:10:57 +03:00
erorcun
122c7aa40d
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 03:41:45 +03:00
erorcun
ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
...
Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
...
Get rid of sized enums
2020-12-09 03:15:20 +03:00
erorcun
fc6f07345e
Red delete menu background
2020-12-08 23:33:51 +03:00
Nikolay Korolev
016ff5b4aa
sync with upstream
2020-12-08 12:00:24 +03:00
Sergeanur
f3e9c82432
Pool fixes from master
2020-12-08 07:52:03 +02:00
Sergeanur
778d1381bb
Add NUM_LEVELS
2020-12-08 07:50:29 +02:00
Sergeanur
aae4f3319f
Fixes
2020-12-08 03:29:08 +02:00
Fire-Head
87bca997a4
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5
ps2 hud, restore original code
2020-12-07 21:12:13 +03:00
withmorten
4c0744260d
uint8 enums fixed
2020-12-07 01:59:17 +01:00
withmorten
4696e3f9c8
uint8 enums fixed
2020-12-07 00:36:40 +01:00
Nikolay Korolev
fe918d41c2
garages revision + some fixes
2020-12-06 19:30:51 +03:00
Nikolay Korolev
0bd373cd56
script from other platforms and unused commands
2020-12-05 02:49:32 +03:00
aap
9714a37769
bit more GTA_VERSION and GTA_PS2
2020-12-04 01:12:58 +01:00
aap
43fb7fe342
one more original name
2020-12-03 19:11:57 +01:00
aap
5bed7afd79
forgot some junk
2020-12-03 16:56:32 +01:00
aap
13cefd3293
more PS2 stuff; memory movement done
2020-12-03 16:04:59 +01:00
aap
0d166081ad
animviewer fixes
2020-12-03 11:30:46 +01:00
aap
3c24505990
little fixes for animviewer
2020-12-03 09:34:09 +01:00
erorcun
ab3e810a95
AnimViewer done, comment cleanup
2020-12-03 05:22:58 +03:00
erorcun
8b47774aee
Stats page
2020-12-03 02:09:35 +03:00
erorcun
774aa1570f
Merge pull request #853 from erorcun/miami
...
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:35:06 +03:00
erorcun
bd8b907d13
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:21:46 +03:00
aap
1172056833
cam lod dist fix
2020-12-02 10:39:23 +01:00
aap
f576311814
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-02 10:38:39 +01:00
aap
fba657ff0c
better cam lod dist fix
2020-12-02 10:38:27 +01:00
Nikolay Korolev
4b9f1680a3
fast fix
2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df
added GTA_SCENE_EDIT
2020-12-02 02:34:51 +03:00
Sergeanur
a259b6b8ab
TexturePools
...
# Conflicts:
# src/core/Game.cpp
# src/rw/RwHelper.cpp
2020-12-01 22:54:19 +02:00
Sergeanur
24b5406a1d
Add GTA_REPLAY
...
# Conflicts:
# src/control/Replay.cpp
# src/control/Replay.h
2020-12-01 22:53:09 +02:00
Sergeanur
0b20fd7e77
Remove ifndef GTA_PS2 around replays
2020-12-01 22:35:53 +02:00
Sergeanur
9461998304
TexturePools
2020-12-01 22:12:46 +02:00
Sergeanur
e33ab44b7d
Add GTA_REPLAY
2020-12-01 22:08:05 +02:00
aap
83bbb631d1
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
2020-12-01 17:42:18 +01:00
aap
b8bc54640d
fix cam-fix
2020-12-01 17:24:56 +01:00
aap
56c471d02e
Merge pull request #854 from Nick007J/master
...
small garages + templates revision
2020-12-01 11:25:02 +01:00
aap
d6fab1bc53
cam stuff
2020-12-01 10:12:42 +01:00
Sergeanur
5a3a058ed3
Make texture conversion work a bit faster
...
# Conflicts:
# src/core/config.h
2020-12-01 03:51:31 +02:00
Zach Charo
6eb0fd52d7
Update Camera.cpp
...
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap
2c59e1c894
some more GTA_VERSION
2020-12-01 00:22:57 +01:00
aap
4b9fb631fc
added a few registered pointers and memory debug
2020-11-30 23:44:58 +01:00
Nikolay Korolev
a3b83a5d2f
Merge remote-tracking branch 'upstream/master'
2020-11-30 02:15:35 +03:00
Nikolay Korolev
8f05ccd6c4
small garages revision + small template stuff
2020-11-30 02:15:03 +03:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
aap
566282057a
add debug script hotkey
2020-11-29 11:37:06 +01:00
aap
c57fee38ca
Merge pull request #841 from aap/master
...
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
aap
a8035b6466
moved some stuff to MemoryMgr
2020-11-28 17:05:57 +01:00
aap
b23bda6e45
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-28 16:02:21 +01:00
Sergeanur
ad48b9cde0
Make texture conversion work a bit faster
2020-11-28 16:29:45 +02:00
Sergeanur
18d0fd2e48
Add multisampling to librw
2020-11-28 15:13:06 +02:00
aap
d857758c16
start using CMemoryHeap
2020-11-26 17:39:59 +01:00
Sergeanur
491274f188
CStreaming::PrintStreamingBufferState
2020-11-26 18:11:55 +02:00
aap
4ddc356341
memory heap starting to work
2020-11-25 22:49:50 +01:00
aap
70d8bdc087
rename badly named camera variable
2020-11-24 15:20:41 +01:00
aap
1906a08f72
cam fix; forgot some shaders
2020-11-24 15:18:39 +01:00
erorcun
b7783b19d2
Xbox message screen, disabled by default
2020-11-24 01:45:54 +03:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
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finished cullzones
2020-11-22 22:49:22 +01:00
aap
07303c62d1
finished cullzones
2020-11-22 00:13:07 +01:00
aap
15ae9e2a3e
Merge pull request #823 from aap/master
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Neo screen droplets
2020-11-22 00:12:34 +01:00
aap
b9b7d5ac21
Merge pull request #825 from aap/miami
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neo screen droplets
2020-11-22 00:12:31 +01:00
Nikolay
6b6b600cee
no script logging
2020-11-21 21:12:47 +03:00
Sergeanur
fe40f65703
Reorganize CPed functions into their original cpp files
2020-11-20 01:18:37 +02:00
Sergeanur
9e45feb4fa
Reorganize CPed functions into their original cpp files
2020-11-19 21:12:20 +02:00
aap
07fe099b4e
neo screen droplets
2020-11-19 19:07:32 +01:00