Fire-Head
8e7cce0634
useless fix
2021-01-09 03:37:59 +03:00
aap
219af60102
timecycle back to normal
2021-01-08 23:53:14 +01:00
Fire-Head
91c6389754
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2021-01-09 01:02:17 +03:00
Fire-Head
7a3ee349da
sync with re3
...
-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
2021-01-09 01:01:41 +03:00
Sergeanur
af09cb06f5
Merge branch 'miami' into lcs
...
* miami:
Use original names
2021-01-08 21:53:42 +02:00
Sergeanur
faa9e6441b
Use original names
2021-01-08 21:53:11 +02:00
Sergeanur
4debd89d8e
Merge branch 'miami' into lcs
...
# Conflicts:
# src/render/Timecycle.cpp
2021-01-08 20:24:43 +02:00
Sergeanur
e9001207ea
Disable water creatures
2021-01-08 18:26:35 +02:00
aap
8be0567924
little fixes
2021-01-08 13:51:42 +01:00
Sergeanur
0e2af13656
Merge branch 'miami' into lcs
...
* miami:
wtf
fix
small cleanup
Fix gOneShotCol
Fix garage messages position
Fix font on green screen counter
Add MPG123_QUIET to mp3 files
Make opus available alongside other formats
Fix pickup text
Fix char in stats
Add missing GXT line
fail
minor refactoring
Fix 16KHz track
GET_WHEELIE_STATS fix
Cleanup and fixes for new decoders
Fixes for CVbFile
Small fixes for new wav decoder
Remove fastmath from premake's config
Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap
37a58a04f2
timecycle; some rendering
2021-01-08 13:34:49 +01:00
aap
ebdf08a514
first commit for LCS
2021-01-08 01:41:40 +01:00
Sergeanur
debf39fe64
Fix font on green screen counter
2021-01-07 23:47:17 +02:00
Nikolay Korolev
21e151cadd
hud fix
2021-01-03 20:06:29 +03:00
Sergeanur
42e4a068bb
CVarConsole
2021-01-02 13:32:25 +02:00
Sergeanur
e7c46ac658
Partial controller buttons support
2021-01-02 12:51:09 +02:00
Filip Gawin
55af046c92
Encode files to UTF-8
2021-01-01 21:07:39 +01:00
aap
ec00a1eb0d
rain fix
2021-01-01 18:37:17 +01:00
Nikolay Korolev
4604b45852
Merge remote-tracking branch 'upstream/miami' into miami
2021-01-01 14:53:37 +03:00
Nikolay Korolev
9fd93e8e57
merge master to miami
2021-01-01 14:53:20 +03:00
Sergeanur
4f3e4cd542
Restore some marker code
2021-01-01 12:58:14 +02:00
Filip Gawin
e9288dd005
CMoneyMessages::RegisterOne v2
2020-12-31 22:09:25 +01:00
Filip Gawin
a0a3a095ac
CMoneyMessages::RegisterOne v2
2020-12-31 22:06:39 +01:00
Filip Gawin
ed9c288db8
Fix CMoneyMessages::RegisterOne
2020-12-31 21:46:16 +01:00
Filip Gawin
ff665fe27f
Fix CMoneyMessages::RegisterOne
2020-12-31 21:43:53 +01:00
Sergeanur
b9e97ab79d
Reorder CEntity functions into their original order
2020-12-29 13:55:26 +02:00
Sergeanur
f75460fc1d
Reorder CEntity functions into their original order
2020-12-29 13:55:15 +02:00
Sergeanur
6b52fb5fb6
Add shadow to subtitles with cutscene borders off
2020-12-28 15:04:07 +02:00
erorcun
5780200ba3
Fix original wanted stars position
2020-12-28 15:29:21 +03:00
Sergeanur
7959b7fd1f
NO_ISLAND_LOADING ported from re3
2020-12-27 18:26:30 +02:00
aap
688e277e89
fix mblur stencil
2020-12-26 13:02:30 +01:00
aap
8737a1d76a
unfix particle bug
2020-12-26 11:43:57 +01:00
aap
612470cb3f
unfix particle bug
2020-12-26 11:43:43 +01:00
Sergeanur
6a2edcea46
Small type use fixes
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Sergeanur
de31bdc89f
Small type use fixes
2020-12-25 08:59:32 +02:00
aap
fc312113d2
some PS2 things
2020-12-20 14:27:48 +01:00
erorcun
ae7cb92437
fixes to last HUD commits
2020-12-20 05:49:55 +03:00
Fire-Head
0bea6d039b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-19 22:33:17 +03:00
Fire-Head
140fa2a21c
restore original code, fixes, ps2 font
2020-12-19 21:25:45 +03:00
Nikolay Korolev
196a13b1cc
removed renderer stuff
2020-12-19 14:52:32 +03:00
Nikolay Korolev
17efc38e35
removed cullzones stuff from renderer
2020-12-19 12:27:16 +03:00
Nikolay Korolev
e3aac6263f
Merge remote-tracking branch 'upstream/miami' into miami
2020-12-19 03:21:32 +03:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
73d080bcc8
silly mistake
2020-12-18 23:39:59 +01:00
aap
f3a356375e
added MemoryHeap from III, MemoryMgr
2020-12-18 14:19:03 +01:00
aap
55cf1a37cb
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-18 13:50:37 +01:00
aap
a7050458ae
little cleanup and synch on templates and config
2020-12-18 13:50:26 +01:00
aap
db752d141b
Merge pull request #889 from aap/miami
...
CMBlur FX
2020-12-18 13:31:24 +01:00
Sergeanur
cfda5eb148
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:57:54 +02:00
aap
e9df32a983
finished CMBlur
2020-12-16 21:53:47 +01:00
aap
9200810f60
update librw with stencil states
2020-12-16 15:49:22 +01:00
aap
7d89e955fe
;end of fucking waterlevel
2020-12-16 13:38:09 +01:00
aap
c42463bf4e
more tidy water sync
2020-12-16 13:32:13 +01:00
aap
78c7459b3a
more tiny water sync
2020-12-16 13:32:03 +01:00
aap
0d97a31ce9
tiny water sync
2020-12-16 13:25:45 +01:00
aap
c4c92c357f
tidy water sync
2020-12-16 13:25:23 +01:00
withmorten
ce9eafcd51
sync WaterLevelInit with master, and other small fixes
2020-12-15 21:55:04 +01:00
aap
6d3adf57e8
fixed water.dat code
2020-12-15 14:36:30 +01:00
withmorten
7be7845db0
add dev build code for generating waterpro.dat
2020-12-15 00:05:02 +01:00
aap
35cac6b93b
some rendering things
2020-12-13 12:53:19 +01:00
Nikolay Korolev
016ff5b4aa
sync with upstream
2020-12-08 12:00:24 +03:00
Sergeanur
8844caf44d
Fix vanilla font bug
2020-12-08 02:22:02 +02:00
Sergeanur
64049f0f81
Fix font bug
2020-12-07 22:56:22 +02:00
Fire-Head
87bca997a4
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5
ps2 hud, restore original code
2020-12-07 21:12:13 +03:00
Nikolay Korolev
406f646949
pool stuff fix
2020-12-06 21:28:40 +03:00
erorcun
ab3e810a95
AnimViewer done, comment cleanup
2020-12-03 05:22:58 +03:00
erorcun
bd8b907d13
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:21:46 +03:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
aap
5282696699
fix backface culling on vehicles
2020-11-29 11:36:26 +01:00
aap
a8035b6466
moved some stuff to MemoryMgr
2020-11-28 17:05:57 +01:00
aap
d857758c16
start using CMemoryHeap
2020-11-26 17:39:59 +01:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
...
finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur
87e6edd554
Renderer fix
2020-11-22 23:16:21 +02:00
Sergeanur
c814a0a1a6
Renderer fix
2020-11-22 23:11:55 +02:00
aap
07303c62d1
finished cullzones
2020-11-22 00:13:07 +01:00
Sergeanur
fe40f65703
Reorganize CPed functions into their original cpp files
2020-11-20 01:18:37 +02:00
Sergeanur
9e45feb4fa
Reorganize CPed functions into their original cpp files
2020-11-19 21:12:20 +02:00
erorcun
808f7c46f1
Infamous XBOX subtitle outline
2020-11-19 02:09:04 +03:00
aap
0115b0827b
fix wrong blend mode (original bug)
2020-11-11 19:10:22 +01:00
aap
48d0653331
urgh, merge and changes to RW layer in one commit.
2020-11-11 09:38:33 +01:00
erorcun
59f9c009ef
Font: Hud: Use orig. text dimensions, fix right-align calculations
2020-11-10 01:50:34 +03:00
majestic
cf6a9a8341
CGlass indices fix
2020-11-09 06:18:49 -08:00
erorcun
f8367ebdef
Revert "Font: Fix text dimensions"
...
This reverts commit 6729de49b1
.
2020-11-08 21:11:55 +03:00
erorcun
fe5d0c9cdf
Font: Hud: Use orig. text dimensions, fix right-align calculations
2020-11-08 20:49:47 +03:00
Sergeanur
7f4498e0f0
Check if buttons txd exsist
2020-11-07 20:54:38 +02:00
Sergeanur
8224a6a381
Button icons
2020-11-05 17:05:16 +02:00
aap
67c894cda9
more fixes to new renderer
2020-11-04 23:11:27 +01:00
aap
0662de5323
fixed vehicle and ped sorting for new renderer
2020-11-04 22:45:01 +01:00
aap
244b91ee80
fixed boats for new renderer
2020-11-04 16:22:15 +01:00
aap
3c5bb4e8f3
new LCS-style renderer
2020-11-03 20:33:07 +01:00
aap
b3da518ae0
only do backface culling on buildings
2020-11-03 16:59:37 +01:00
Nikolay Korolev
5edd9e75da
finished script and replay
2020-11-01 18:21:05 +03:00
aap
7f5806b727
tiny cleanup
2020-11-01 10:29:28 +01:00
aap
30c0f26f17
fix sniper crosshair
2020-10-31 22:09:43 +01:00
aap
9203a33646
fix sniper/camera crosshair
2020-10-31 22:07:58 +01:00
aap
ea5b86774d
couple of fixes and cleanup
2020-10-31 14:33:49 +01:00
aap
e97366c023
implemented extra model flags for backface culling and alpha test from mobile
2020-10-29 19:11:47 +01:00
Fire-Head
e2dc1ba102
fix rainraindrop
2020-10-27 18:55:28 +03:00
erorcun
6729de49b1
Font: Fix text dimensions
2020-10-25 20:57:24 +03:00
Nikolay Korolev
3bdc974ff5
small glass fix
2020-10-25 20:53:05 +03:00
erorcun
5b8437172a
Fix weapon icon drawing
2020-10-25 15:27:49 +03:00
Sergeanur
d1394c6994
Fix WindModifiers
2020-10-24 22:28:44 +03:00
erorcun
29a2d810a7
WaterLevel (Beachtoys)
2020-10-24 19:31:18 +03:00
majestic
6a89fe401a
Fluff done, FireInstantHit fix
2020-10-23 07:51:24 -07:00
majestic
1fef3e106c
Fluff done
2020-10-20 16:03:41 -07:00
majestic
b36759b586
/c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h
2020-10-20 15:49:29 -07:00
erorcun
42fbe7572e
Messages, fix Font
2020-10-20 22:19:05 +03:00
Filip Gawin
7ae25761d5
Tweak comparison in CFallingGlassPane::Render
2020-10-18 19:57:39 +02:00
erorcun
10758088ef
Merge pull request #766 from Fire-Head/miami
...
Glass
2020-10-18 19:59:11 +03:00
erorcun
70f9832e14
Merge branch 'miami' into miami
2020-10-18 19:45:11 +03:00
erorcun
497c179245
Merge pull request #772 from Nick007J/miami
...
Original save/load support + bugfixes
2020-10-18 19:37:49 +03:00
erorcun
a6aa782d6d
Fixes and style changes from miami
2020-10-18 19:16:37 +03:00
Sergeanur
0d20f1c364
Merge branch 'master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
b91f6a4550
Setter for bIsStatic (became virtual in SA)
2020-10-18 16:40:06 +03:00
Nikolay Korolev
720abca826
finished save/load
2020-10-17 20:45:07 +03:00
Roman Masanin
3cbccd2ad3
typo fixes
2020-10-17 19:05:41 +03:00
eray orçunus
b98864d134
Radar, WaterCannon, win/glfw skels
2020-10-17 17:35:26 +03:00
Roman Masanin
63c2b98c5e
fix build
2020-10-15 16:04:03 +03:00
Roman Masanin
07143ee73b
SpecialFX fixes
2020-10-15 15:52:37 +03:00
Roman Masanin
34b4efe242
fix bullet traces rener and some renaming
2020-10-15 15:42:10 +03:00
Fire-Head
e4ac934dbf
Miami Glass
2020-10-15 00:33:57 +03:00
Fire-Head
1e068aea73
fix AskForObjectToBeRenderedInGlass
2020-10-12 23:10:08 +03:00
erorcun
1e11c1eac6
Merge pull request #762 from Nick007J/miami
...
Control update
2020-10-12 21:52:59 +03:00
Roman Masanin
417646819c
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-10-12 13:42:57 +03:00
Roman Masanin
56bb7d721a
mark file and fix screen offset
2020-10-12 13:41:57 +03:00
Roman Masanin
e6a1ea9d4f
CBrightLight::render
2020-10-12 13:28:06 +03:00
erorcun
96f36d16ae
Merge pull request #753 from majesticCoding/miami
...
CWaterCreatures
2020-10-12 12:37:47 +03:00
eray orçunus
40020f4e1e
Fix forgotten wanted/busted text
2020-10-12 12:36:15 +03:00
eray orçunus
b1e235535c
Cutscene aspect ratio fix
2020-10-12 12:16:24 +03:00
Nikolay Korolev
49c48f2ec2
sync with upstream
2020-10-12 12:11:53 +03:00
erorcun
9e0b23f065
Merge pull request #758 from erorcun/miami
...
Hud, Fire, OnscreenBlaBla
2020-10-12 11:13:46 +03:00
eray orçunus
8a622a0e72
Hud, Fire, OnscreenBlaBla
2020-10-12 06:42:54 +03:00
Roman Masanin
ca1d899413
final step
2020-10-11 22:29:49 +03:00
Roman Masanin
7a3e1ef19a
SpecialFX almost done
2020-10-11 21:40:11 +03:00
Nikolay Korolev
552f308e9e
sync with upstream
2020-10-11 12:58:11 +03:00
Nikolay Korolev
c4d4821327
Control updates
2020-10-11 12:56:33 +03:00
Sergeanur
b0becb5a2d
UnicodeMakeUpperCase move + arg fix
2020-10-11 10:39:04 +03:00
Sergeanur
9dba2386bb
Merge branch 'master' into VC/TextFinish
...
# Conflicts:
# src/text/Text.cpp
2020-10-11 10:34:47 +03:00
Sergeanur
e26e85deb8
Some unicode funcs belong to Font.cpp + small fix
2020-10-11 10:33:02 +03:00
majestic
e7ef45a606
CWaterCreatures
2020-10-10 17:49:54 -07:00
Roman Masanin
881db86895
CSpecialFX and some other classes
2020-10-09 20:29:38 +03:00
eray orçunus
a01b14f301
Fix sniper and water creatures bug, mark some files
2020-10-09 12:24:21 +03:00
majestic
c091a5c11a
CWaterCreatures
2020-10-08 19:28:31 -07:00
eray orçunus
73a3e9d5bb
Fixes, some thanks to ASan
2020-10-08 22:41:51 +03:00
majestic
7861992fe6
CWaterCreatures
2020-10-08 05:59:08 -07:00
eray orçunus
595421da39
Fixes, mouse AUX buttons, joystick detect menu
2020-09-30 20:03:01 +03:00
eray orçunus
f740588780
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-09-30 02:44:02 +03:00
eray orçunus
f71953077d
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
2020-09-30 02:41:42 +03:00