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447 commits

Author SHA1 Message Date
eray orçunus fc0498b3a8 CFont crash workaround 2020-06-06 19:25:37 +03:00
eray orçunus 4e4a3489ef Use KnockOffRider 2020-06-06 17:19:36 +03:00
Nikolay Korolev e099aaaa6b minor fixes 2020-06-06 16:36:26 +03:00
Nikolay Korolev 3f26250d73 fixing some uninitialized stuff 2020-06-06 13:31:09 +03:00
Sergeanur afa4fa6510 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioSamples.h
#	src/audio/soundlist.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/peds/Ped.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Vehicle.h
2020-06-06 08:42:58 +03:00
eray orçunus f045ce4386 Bike riding anims, SA bike/heli cam 2020-06-05 23:13:34 +03:00
aap 98de658c8f
Merge pull request #619 from ShFil119/heads
Fix collision with peds heads
2020-06-05 13:43:07 +02:00
Nikolay Korolev d325a3d247 basic bike support in traffic, script and car gen; some heli AI 2020-06-05 11:22:15 +03:00
eray orçunus 016ebc0b00 fixes, mostly from miami 2020-06-04 06:03:12 +03:00
Sergeanur 07c6752cf7 Merge branch 'master' into miami
# Conflicts:
#	src/peds/Ped.cpp
2020-06-04 05:10:50 +03:00
Sergeanur 2578880e1c PedChat & PedDebug 2020-06-04 05:04:00 +03:00
Sergeanur 07d336ddf0 Merge branch 'master' into miami
# Conflicts:
#	src/peds/Ped.cpp
#	src/peds/Ped.h
2020-06-04 04:32:49 +03:00
Sergeanur 12717917cc Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
aap e1201fc6e2 fixed CPed::AddInCarAnims 2020-06-03 16:55:23 +02:00
eray orçunus 5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
aap 2ca3c50463 some CBike code; vehicle cleanup 2020-06-02 23:35:20 +02:00
aap 04a91761df some vehicle cleanup 2020-06-02 23:34:53 +02:00
Filip Gawin 5d90e4b2f0 Fix collision with peds heads 2020-06-01 22:10:11 +02:00
eray orçunus abef04c637 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-06-01 18:35:04 +03:00
aap 25273485d9 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-06-01 18:05:24 +02:00
eray orçunus d930a25d94 DrawStandardMenus, VC menu array and minor fixes 2020-06-01 18:32:34 +03:00
Nikolay Korolev c1c163d78c game logic 2020-05-31 20:59:01 +03:00
aap 21ce0a4b28 CAutomobile done 2020-05-31 17:05:59 +02:00
eray orçunus 529cec5653 R to freeroam, idle anims, weapon and cam enum fix 2020-05-29 22:05:33 +03:00
Fire_Head e4649b41e1
Merge pull request #2 from GTAmodding/miami
Miami
2020-05-27 21:51:40 +03:00
Fire-Head 63d0bdc863 VC Water 2020-05-27 21:50:01 +03:00
Sergeanur 408faf8a66 Support of original mp3/wav/adf 2020-05-27 03:29:54 +03:00
aap 800d706935
Merge pull request #588 from blingu/miami
fixed compiler errors
2020-05-26 11:39:16 +02:00
aap 7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
aap d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
aap 0b8f045d36
Merge pull request #586 from aap/miami
CVehicle
2020-05-26 11:25:23 +02:00
aap 3c3b1aadc0 small fixes 2020-05-25 20:36:23 +02:00
aap 7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
blingu 55ece14f42
Update CopPed.cpp 2020-05-24 17:36:37 +02:00
nrb d59862eb5e fixed compiler errors 2020-05-24 17:27:12 +02:00
Nikolay Korolev 6235e2140e fixed filename 2020-05-24 17:23:14 +03:00
eray orçunus 14755a4ff4 all my fixes live in exes 2020-05-24 16:41:29 +03:00
aap 19a0c8b462
Merge pull request #583 from erorcun/miami
Menu borders and weapon fixes
2020-05-24 10:47:17 +02:00
eray orçunus 4870d9a31b Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
Nikolay Korolev 2966be41ba Merge remote-tracking branch 'upstream/miami' into miami 2020-05-23 20:07:30 +03:00
Nikolay Korolev 607175f02a set pieces 2020-05-23 20:06:52 +03:00
eray orçunus c3b41d79a2 Cleanup and one needed function 2020-05-23 18:04:33 +03:00
eray orçunus 5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
Nikolay Korolev b9115b4429 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-23 01:43:17 +03:00
Nikolay Korolev 7bf561d440 some fixes 2020-05-23 01:43:12 +03:00
aap a1e4b15bcc Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-22 23:58:59 +02:00
aap a53ca58e56 CPhysical 2020-05-22 14:27:16 +02:00
Nikolay Korolev 864847a6fe new script commands - mostly stubs 2020-05-22 02:42:04 +03:00
Nikolay Korolev 7e5342e9f0 script revision 2020-05-21 11:22:25 +03:00
eray orçunus 2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
aap fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
Nikolay Korolev fec0028e12 sync with upstream 2020-05-19 23:27:41 +03:00
aap 0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
aap bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
Nikolay Korolev 46d1889344 slightly restructured ped flags for convenience 2020-05-19 21:34:28 +03:00
Nikolay Korolev 4c822e8375 script revision 2020-05-19 20:54:05 +03:00
eray orçunus 99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Nikolay Korolev 6510b15704 script revision 2020-05-19 01:49:09 +03:00
aap 2d4861454c
Merge pull request #557 from Nick007J/miami
script and script stubs
2020-05-18 13:08:24 +02:00
eray orçunus 96151ec0f0 TransformToNode crash fix? 2020-05-18 00:27:04 +03:00
Nikolay Korolev d5d2f6a822 sync with upstream 2020-05-17 21:48:21 +03:00
Nikolay Korolev 3cc20d7962 sync with upstream 2020-05-17 21:48:12 +03:00
Nikolay Korolev a5b84eb9fe full script basic support 2020-05-17 21:43:11 +03:00
aap 8a7210cad1
Merge pull request #555 from erorcun/miami
Weapon fixes and thingies
2020-05-17 20:20:14 +02:00
eray orçunus 84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
Nikolay Korolev b587d835e8 more script stuff 2020-05-16 23:06:33 +03:00
Nikolay Korolev e3291b0cb1 gangs, script and replay fixes 2020-05-16 17:00:40 +03:00
eray orçunus 40ee29fb99 Weapon fixes 2020-05-16 15:07:09 +03:00
aap 0c23166318 changed CPedIK names 2020-05-16 10:33:19 +02:00
Nikolay Korolev 9067469f7c more attractor fixes 2020-05-16 11:30:58 +03:00
Nikolay Korolev cf5db73117 a few fixes 2020-05-16 11:22:12 +03:00
Nikolay Korolev 03c4a979c8 removed duplicate code 2020-05-16 10:53:20 +03:00
Nikolay Korolev 5abd466b5d Merge remote-tracking branch 'upstream/miami' into miami 2020-05-16 10:52:58 +03:00
Nikolay Korolev 5491a51daa remove debug 2020-05-16 10:39:18 +03:00
Sergeanur 76dd769085 Merge branch 'master' into miami 2020-05-16 05:07:39 +03:00
Sergeanur ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Nikolay Korolev a4562c5720 fixed spaces/tabs 2020-05-16 02:15:24 +03:00
Nikolay Korolev f864698696 ped attractors 2020-05-16 02:10:23 +03:00
Nikolay Korolev 21329b8440 sync with upstream 2020-05-16 01:50:45 +03:00
Nikolay Korolev 08b2138c7e ped attractors done 2020-05-16 01:49:30 +03:00
erorcun 8ff72f0728
Merge pull request #550 from erorcun/miami
Weapon layer in Peds
2020-05-15 21:30:57 +03:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
aap 1fde2ba468 CPedIK 2020-05-15 19:41:44 +02:00
Nikolay Korolev 09a0207e55 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-14 22:29:23 +03:00
Sergeanur ede6b7db6a Fix compilation 2020-05-14 17:15:26 +03:00
Sergeanur 24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
aap 704a5c158f
Merge pull request #547 from Nick007J/master
a few bugfixes
2020-05-14 14:39:23 +02:00
aap c21061a199 fixed RotateTorso 2020-05-14 14:29:39 +02:00
Nikolay Korolev 9d4d83db0d some fixes 2020-05-14 14:01:24 +03:00
Nikolay Korolev d031943f2a more pedattractor 2020-05-14 13:46:11 +03:00
Nikolay Korolev d426588496 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-13 17:55:12 +03:00
Sergeanur 3f1001b86b More save/load alignment fixes 2020-05-13 16:24:00 +03:00
Nikolay Korolev 81ea6f0258 ped attractor: start 2020-05-13 11:38:05 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
bigbossbro08 bd302ecca1 Merge remote-tracking branch 'upstream/master' 2020-05-10 22:05:45 +06:00
bigbossbro08 b4abb6ddd8 fixed few more typos 2020-05-10 22:04:36 +06:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
aap 5b605c1271 some fixes and cosmetic changes 2020-05-10 17:09:57 +02:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
aap f7300c7a27 CPedModelInfo 2020-05-10 13:08:02 +02:00
Nikolay Korolev a827f0dd55 sync with upstream 2020-05-10 12:26:32 +03:00
Nikolay Korolev 2f7d2fa3ad more car control 2020-05-10 12:25:30 +03:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
aap 97d5698e0c peds starting to work 2020-05-09 17:05:26 +02:00
Sergeanur 1b599b2d35 Fix compilation error 2020-05-09 15:41:00 +03:00
aap ea053467b5 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-09 12:45:27 +02:00
aap e8c0619226 named anim assoc flags 2020-05-09 09:51:31 +02:00
aap 3f09ec0744 named anim assoc flags 2020-05-09 09:50:00 +02:00
Nikolay Korolev 7e753c2596 CCarCtrl::GenerateOneRandomCar 2020-05-08 23:29:43 +03:00
Nikolay Korolev b99346e6ca sync with upstream 2020-05-07 23:22:15 +03:00
aap 19b21cafcd CZoneInfo mostly done; not its dependencies 2020-05-07 17:53:38 +02:00
Nikolay Korolev 5780b4503e sync with upstream 2020-05-07 16:59:40 +03:00
Nikolay Korolev 40888e9486 car control and friends 2020-05-07 16:57:49 +03:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
Sergeanur 6ad66fb2d7 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/render/Renderer.cpp
2020-05-06 19:32:57 +03:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap c11912a8ec sorted out object collision enums 2020-05-06 17:14:34 +02:00
aap a2b89c6a18 sorted out object collision enums 2020-05-06 17:13:46 +02:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur 1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Nikolay Korolev 7d067684ff Merge remote-tracking branch 'upstream/master' 2020-05-02 18:02:45 +03:00
Nikolay Korolev f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur 81094f2cd7 Rename m_ped_flagA2 into bWasStanding 2020-04-30 18:13:38 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Sergeanur c94ccce6d6 Audio structs moved to their AudioManager.h 2020-04-27 20:06:54 +03:00
Sergeanur 669bbe3cc7 Workaround for a crash on release 2020-04-27 01:55:06 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Fire-Head 75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
erorcun 0f07a323c9
Merge pull request #474 from Nick007J/master
Bug fixes, mostly replay; added RegisterReference for player ped pointer
2020-04-19 16:56:39 +03:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Nikolay Korolev bcc3a8b6c7 missing ifded 2020-04-19 01:20:14 +03:00