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re3/src/peds
2020-05-02 15:13:09 +03:00
..
CivilianPed.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
CivilianPed.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
CopPed.cpp Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
CopPed.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
DummyPed.h the great reorganization 2019-07-07 13:09:11 +02:00
EmergencyPed.cpp Remove patches 2020-04-17 16:31:11 +03:00
EmergencyPed.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Gangs.cpp Remove patches 2020-04-17 16:31:11 +03:00
Gangs.h CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement 2020-04-14 13:08:03 +03:00
Ped.cpp SetPosition, part 1 2020-05-02 15:13:09 +03:00
Ped.h Rename m_ped_flagA2 into bWasStanding 2020-04-30 18:13:38 +03:00
PedIK.cpp implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
PedIK.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
PedPlacement.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
PedPlacement.h CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
PedRoutes.cpp Remove patches 2020-04-17 16:31:11 +03:00
PedRoutes.h missing endlines 2020-03-22 19:19:07 +03:00
PedStats.cpp Remove patches 2020-04-17 16:31:11 +03:00
PedStats.h ProcessButtonPresses and fixes 2020-03-21 14:58:54 +03:00
PedType.cpp Remove patches 2020-04-17 16:31:11 +03:00
PedType.h Ped fixes and ref removal 2020-04-17 07:01:54 +03:00
PlayerPed.cpp Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
PlayerPed.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Population.cpp Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Population.h Some cleanup 2020-04-14 03:21:16 +03:00