erorcun
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497c179245
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Merge pull request #772 from Nick007J/miami
Original save/load support + bugfixes
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2020-10-18 19:37:49 +03:00 |
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erorcun
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20ab7d1739
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Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
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2020-10-18 19:31:39 +03:00 |
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erorcun
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937290db09
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Fix attractor even more
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2020-10-18 19:31:02 +03:00 |
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Sergeanur
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0d20f1c364
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Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
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2020-10-18 17:15:49 +03:00 |
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Sergeanur
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b91f6a4550
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Setter for bIsStatic (became virtual in SA)
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2020-10-18 16:40:06 +03:00 |
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erorcun
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1b59b2c9bc
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Attractor obj. fixes
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2020-10-18 16:38:36 +03:00 |
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Nikolay Korolev
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8d92a0681a
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fix in ped attractor
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2020-10-18 15:39:27 +03:00 |
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eray orçunus
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ab071163e5
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Fix ped buoyancy
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2020-10-18 14:34:20 +03:00 |
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Nikolay Korolev
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720abca826
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finished save/load
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2020-10-17 20:45:07 +03:00 |
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Nikolay Korolev
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1195f3db7b
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saves part 1
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2020-10-17 18:50:16 +03:00 |
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eray orçunus
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8a622a0e72
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Hud, Fire, OnscreenBlaBla
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2020-10-12 06:42:54 +03:00 |
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eray orçunus
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a01b14f301
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Fix sniper and water creatures bug, mark some files
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2020-10-09 12:24:21 +03:00 |
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eray orçunus
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da39624f1c
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Pad, BulletInfo, ProjectileInfo, fixes
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2020-10-08 00:26:24 +03:00 |
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eray orçunus
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f71953077d
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Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
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2020-09-30 02:41:42 +03:00 |
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eray orçunus
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a5d6c952a7
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Credits & fixes
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2020-09-27 02:36:49 +03:00 |
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eray orçunus
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dbc458a4d7
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CPed and CCivilianPed funcs done
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2020-09-24 01:54:37 +03:00 |
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erorcun
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e9a7ab789d
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Merge pull request #701 from erorcun/miami
Peds objectives and wait states done, fixes
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2020-09-10 03:21:23 +03:00 |
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eray orçunus
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93d77f340d
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Fixes from miami
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2020-09-10 03:14:50 +03:00 |
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erorcun
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350b1ec67e
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Merge pull request #698 from majesticCoding/miami
cheats, fixes, cosmetic changes
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2020-09-06 10:14:55 +03:00 |
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eray orçunus
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3f402d23ff
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Peds objectives and wait states done, fixes
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2020-09-05 20:28:50 +03:00 |
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eray orçunus
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16e10d788a
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Enable Stinger
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2020-09-01 21:10:35 +03:00 |
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majestic
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9f43b1988b
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cheats, fixes, cosmetic changes
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2020-09-01 09:42:17 -07:00 |
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Sergeanur
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8a0a29c64e
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Stinger done
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2020-08-31 21:09:48 +03:00 |
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eray orçunus
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3e549a7d44
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CGame done, Peds, fixes
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2020-08-30 12:40:30 +03:00 |
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aap
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a6fe606ce6
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CStreaming done, hopefully
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2020-08-20 23:44:40 +02:00 |
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aap
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a9a1bf5056
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changed a sound enum
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2020-08-20 13:21:08 +02:00 |
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aap
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7da4f7fc35
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fixed sound enum
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2020-08-20 13:20:48 +02:00 |
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Sergeanur
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827b240078
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Merge branch 'master' into miami
# Conflicts:
# gamefiles/TEXT/american.gxt
# src/control/Garages.cpp
# src/control/Record.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/ModelInfo.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# utils/gxt/american.txt
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2020-08-19 23:34:33 +03:00 |
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Nikolay Korolev
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c559b71bc9
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little fix
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2020-08-18 20:08:27 +03:00 |
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Jack Powell
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2dcf31b6c7
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Call CWorld::Remove before the delete, the original game does this and its safer.
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2020-08-18 15:57:40 +01:00 |
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eray orçunus
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980dd1b5a1
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2 new opcodes
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2020-08-16 17:10:59 +03:00 |
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Sergeanur
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9956b27767
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Merge branch 'master' into miami
# Conflicts:
# src/control/Darkel.cpp
# src/core/main.cpp
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2020-08-15 15:13:46 +03:00 |
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Sergeanur
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72088a000b
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Don't react if player's targeting with melee
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2020-08-14 19:42:15 +03:00 |
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eray orçunus
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80a83d48f3
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Guardian Angels fix
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2020-08-14 02:41:18 +03:00 |
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eray orçunus
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b54bb62c94
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Stats(except displaying), PlayerInfo, marker fix
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2020-08-14 01:14:04 +03:00 |
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aap
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b468d010a8
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implemented extended postfx
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2020-08-11 18:40:04 +02:00 |
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majestic
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70029752f5
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CWindModifiers
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2020-08-09 21:42:12 -07:00 |
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majestic
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b73b6b8e13
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CWindModifiers
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2020-08-09 12:32:30 -07:00 |
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Fire-Head
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265b07a8d9
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Update Ped.cpp
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2020-08-08 18:04:46 +03:00 |
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Fire-Head
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d2e090317f
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static shadows fix, cutscene shadows switches
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2020-08-08 15:06:45 +03:00 |
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Sergeanur
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7d8ffa9ebd
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
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2020-08-07 12:34:41 +03:00 |
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eray orçunus
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e14252914e
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Squeeze performance option, minor fixes
Fixes are already in miami
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2020-08-03 16:00:32 +03:00 |
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Fire_Head
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52e77c6634
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Merge pull request #1 from GTAmodding/miami
Miami
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2020-07-29 12:20:02 +03:00 |
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Fire-Head
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1803dcc873
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miami shadows
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2020-07-29 12:17:53 +03:00 |
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eray orçunus
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429f6b03c4
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CCopPed, except spike traps
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2020-07-28 17:04:34 +03:00 |
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aap
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90fdc4328b
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CHeli and CRopes done
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2020-07-27 14:06:23 +02:00 |
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eray orçunus
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ad6094ca1d
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90% fixes, 10% skel refactoring
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2020-07-24 21:02:55 +03:00 |
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eray orçunus
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732b760829
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64-bit on Windows
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2020-07-24 20:26:33 +03:00 |
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eray orçunus
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7e32c603fc
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New math wrappers
from miami
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2020-07-23 00:31:06 +03:00 |
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eray orçunus
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1dc6fbda1f
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64-bit on Windows
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2020-07-22 18:51:28 +03:00 |
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