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327 commits

Author SHA1 Message Date
eray orçunus 082c4caecf new frontend customization 2020-08-25 00:55:57 +03:00
eray orçunus cb813bd1ab Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun 2020-08-24 22:36:03 +03:00
Sergeanur a3322f17d5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/core/ControllerConfig.cpp
#	src/core/ControllerConfig.h
#	src/core/Streaming.cpp
#	src/peds/PedChat.cpp
#	src/render/Weather.cpp
#	src/rw/TexRead.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
2020-08-24 21:59:32 +03:00
aap 6c63dfd86d accidentally enabled extended stuff.... 2020-08-23 13:30:54 +02:00
aap 771235d213 weather fixes 2020-08-23 13:30:21 +02:00
aap a6fe606ce6 CStreaming done, hopefully 2020-08-20 23:44:40 +02:00
Sergeanur b5ccc721ae Add VEHICLE_FIREWEAPON (disabled by default) 2020-08-20 19:40:35 +03:00
aap 764af8735c rw stuff done & other small things 2020-08-20 12:53:17 +02:00
Sergeanur dab6d6dd6d Merge remote-tracking branch 'origin/miami' into miami
# Conflicts:
#	src/core/config.h
2020-08-19 23:35:10 +03:00
Sergeanur 827b240078 Merge branch 'master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	src/control/Garages.cpp
#	src/control/Record.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
eray orçunus be638a4973 Revert "remove CFO"
This reverts commit 0418ba597b.
2020-08-19 20:30:57 +03:00
aap 827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
eray orçunus 0418ba597b remove CFO 2020-08-16 17:58:40 +03:00
Sergeanur 732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
Sergeanur a728a542be Graphics menu + MSAA 2020-08-16 01:37:09 +03:00
aap afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00
aap b468d010a8 implemented extended postfx 2020-08-11 18:40:04 +02:00
Fire-Head d2e090317f static shadows fix, cutscene shadows switches 2020-08-08 15:06:45 +03:00
Sergeanur 7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
aap f14b1fba09
Merge pull request #675 from erorcun/master
Squeeze performance option, minor fixes
2020-08-07 10:18:46 +02:00
majestic 394134f774 CEscalators done 2020-08-03 15:31:42 -07:00
aap abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
eray orçunus e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Sergeanur 86cc86ac12 Merge remote-tracking branch 'origin/master' into miami 2020-07-29 15:35:25 +03:00
Sergeanur acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
aap e13d80a4eb rename shit 2020-07-29 14:31:34 +02:00
Sergeanur 6b92e9e12b Dual pass rendering for RW 3.3 2020-07-29 15:24:42 +03:00
aap 6b7a8f96a6 CCollision done and fixes 2020-07-27 15:38:46 +02:00
aap 2e8048d0fe collision fixes 2020-07-27 15:38:12 +02:00
Filip Gawin 3856b932dd Disable cache for openal for now 2020-07-25 20:25:34 +02:00
Sergeanur bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
erorcun b182fa4bb8
Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
2020-07-22 18:21:39 +03:00
eray orçunus f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
aap 0fba76a565 made NPC heli rotors rotate 2020-07-21 09:58:53 +02:00
aap ee2d0ffc14
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
2020-07-20 19:56:18 +02:00
majestic 1ff27e3363 cosmetic fixes 2020-07-20 09:49:39 -07:00
Sergeanur de8759eabd Merge branch 'master' into miami
# Conflicts:
#	src/control/Record.cpp
#	src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur 949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 6eb8f6ae5a Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00
eray orçunus 00bba630f6 enable island loading for now 2020-07-10 12:28:00 +03:00
Sergeanur c012e5a7ff Disable loading screen 2020-07-09 20:40:15 +03:00
Sergeanur cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
eray orçunus 70fa4ab79c Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes 2020-07-06 16:38:00 +03:00
eray orçunus ceb1defc4e fixes from master, menu helper text 2020-07-04 23:50:43 +03:00
Nikolay Korolev 01b15fe807
reenabled script logging 2020-07-03 01:28:41 +03:00
eray orçunus c4cd210ae0 Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixes 2020-07-02 16:01:42 +03:00
Nikolay Korolev ade5dff217 script logging for miami 2020-07-01 15:43:19 +03:00
erorcun eda50bc32b
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
aap 94ce376a76 cleanup 2020-06-29 12:12:43 +02:00
Sergeanur b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head 63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
Nikolay Korolev d6e111bb67 script logging fixes 2020-06-28 11:59:20 +03:00
eray orçunus f3ed6659c3 CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
Nikolay Korolev f5cba0ce89 script logging 2020-06-21 13:46:23 +03:00
aap 5ad739f096 some PS2 cam code; fix for arrest cam 2020-06-20 14:38:21 +02:00
eray orçunus db6110e996 Peds, mission switcher & fixes 2020-06-14 22:57:26 +03:00
Nikolay Korolev f78f707935 script fix 2020-06-13 02:02:59 +03:00
Sergeanur 8cd87236c9 miamification of some audio structs 2020-06-08 14:29:55 +03:00
Sergeanur 509ca11d76 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/GameLogic.cpp
#	src/control/PathFind.cpp
#	src/control/RoadBlocks.cpp
#	src/control/Script.cpp
#	src/control/Script.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/TempColModels.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.h
#	src/render/Skidmarks.h
#	src/render/WaterLevel.cpp
#	src/save/GenericGameStorage.h
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/DamageManager.cpp
#	src/vehicles/Vehicle.cpp
#	src/vehicles/Vehicle.h
2020-06-03 01:24:08 +03:00
eray orçunus abef04c637 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-06-01 18:35:04 +03:00
aap 25273485d9 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-06-01 18:05:24 +02:00
eray orçunus d930a25d94 DrawStandardMenus, VC menu array and minor fixes 2020-06-01 18:32:34 +03:00
Nikolay Korolev c1c163d78c game logic 2020-05-31 20:59:01 +03:00
aap 218772c296 gahhh 2020-05-31 17:05:59 +02:00
aap c1e13177a1 some CAutomobile 2020-05-31 17:05:59 +02:00
Nikolay Korolev 09c9e16cb1 roadblocks 2020-05-30 20:08:31 +03:00
rollschuh2282 20cacb18f0
Add files via upload 2020-05-29 12:03:32 +02:00
eray orçunus 98a97a32fa config reorganization 2020-05-28 11:49:58 +03:00
eray orçunus 98fec63ca7 Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun 2020-05-28 11:40:56 +03:00
eray orçunus 329a387fdf Frontend customization functions, freecam toggle, minor things 2020-05-28 11:34:12 +03:00
Fire-Head 895580c724 seagulls, ships 2020-05-28 00:15:37 +03:00
Fire-Head 63d0bdc863 VC Water 2020-05-27 21:50:01 +03:00
Fire-Head 6a32981ba5 VC CParticle done 2020-05-27 02:16:31 +03:00
Nikolay Korolev ec1d14971c mission replay 2020-05-27 00:25:12 +03:00
Nikolay Korolev 6a7bd0e330 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-24 00:19:25 +03:00
Sergeanur 88b6168f1c Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/control/Script.cpp
#	src/core/SurfaceTable.cpp
#	src/core/config.h
#	src/entities/Physical.cpp
#	src/entities/Physical.h
#	src/objects/Object.h
#	src/skel/skeleton.h
#	src/vehicles/Vehicle.h
2020-05-23 21:14:16 +03:00
Nikolay Korolev 607175f02a set pieces 2020-05-23 20:06:52 +03:00
Sergeanur e858314a9f OpenAL configs 2020-05-22 18:01:09 +03:00
erorcun 8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki 6692f5b2aa make reloadables optional 2020-05-21 16:47:48 +03:00
eray orçunus 2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
aap 0d0f4da27a little cleanup of handlingmgr 2020-05-19 13:09:20 +02:00
aap 53cdf6ab41 HandlingMgr 2020-05-19 13:07:12 +02:00
aap 62db8cd9b0 finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
Sergeanur af22bb1495 CText 2020-05-18 01:28:40 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
aap ce2071e1e6
Merge pull request #535 from Nick007J/miami
garages, carctrl, script
2020-05-11 23:28:52 +02:00
aap 0eb5f93e96 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-11 22:21:26 +02:00
aap 6e4710b717 CVisibilityPlugins 2020-05-11 22:21:18 +02:00
Nikolay Korolev 9b23e33c36 sync with upstream 2020-05-11 21:21:09 +03:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
Nikolay Korolev 8fae2dcc26 garages + script 2020-05-11 21:04:35 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
erorcun c66c45f4c8
Merge pull request #509 from Fire-Head/master
OpenAL update
2020-05-11 03:23:36 +03:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
aap 97d5698e0c peds starting to work 2020-05-09 17:05:26 +02:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
aap f12e76fa13 more small fixes 2020-05-08 20:58:40 +02:00
aap 2eee4c5176 most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
aap c715569d1d CBaseModelInfo done 2020-05-07 21:55:54 +02:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
aap 965ea93a61 checked some of streaming for VC changes 2020-05-06 21:54:43 +02:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap 31f9bb566b implemented most of timecycle and mblur 2020-05-06 00:53:26 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap 7428590457 some miami limits 2020-05-05 18:31:53 +02:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur 1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Fire-Head 0abd0c659b openal-soft added 2020-05-04 21:06:14 +03:00
Fire-Head 8aac6060d3 oal upd 2020-05-04 20:33:48 +03:00
aap a073dda5ec GTA_ZONECULL define 2020-05-03 17:44:10 +02:00
aap 67467f15d1 GTA_BRIDGE and GTA_TRAIN defines 2020-05-03 17:28:54 +02:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur 7fc33d85f7
Merge pull request #504 from Sergeanur/PadInputSwitch
Switching pad modes and cheats when player is switching between controller and kb&m
2020-05-03 00:12:54 +03:00
Sergeanur 9d600802fa Revert "Disable PED_SKIN for now"
This reverts commit d51bf48dcd.
2020-05-02 23:52:41 +03:00
Nikolay Korolev b095bc1b5a Merge remote-tracking branch 'upstream/master' 2020-05-02 21:31:41 +03:00
Sergeanur ba8aa38654 Switching pad modes and cheats when player is switching between controller and kb&m 2020-05-02 19:39:36 +03:00
Sergeanur d51bf48dcd Disable PED_SKIN for now 2020-05-02 19:13:51 +03:00
Nikolay Korolev 79d66b7910 Merge remote-tracking branch 'upstream/master' 2020-05-01 13:46:36 +03:00
aap 804b022e67 implemented improved video modes for win.cpp 2020-04-29 18:24:25 +02:00
Nikolay Korolev fcf9011601 Merge remote-tracking branch 'upstream/master' 2020-04-28 00:47:47 +03:00
aap f399fd1050 little support for gl3 textures; txd.img enabled again 2020-04-27 20:56:44 +02:00
Nikolay Korolev a38a867cc5 sync with upstream 2020-04-27 00:55:22 +03:00
Nikolay Korolev 74fde1397e pools compatibility 2020-04-27 00:54:43 +03:00
Nikolay Korolev 68bf239868
Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
2020-04-27 00:53:54 +03:00
Sergeanur 1a44bcccd5 A few fixes 2020-04-26 14:18:34 +03:00
eray orçunus 6c1a1f7cd2 Initial GLFW support 2020-04-26 13:29:50 +03:00
Nikolay Korolev ae8deff131 helis done + cheats 2020-04-25 21:25:14 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Fire-Head 75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Fire-Head 556a6df401 camerapickup ps2 code 2020-04-20 08:17:08 +03:00
Fire-Head 83810168ee beta OddJob(unique jump etc) sliding text 2020-04-20 07:45:17 +03:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
gennariarmando ffe5dce7f5 Hide Vehicle/Zone name during Wasted/Busted...
Fixed little mistake in my latest commit.
2020-04-18 18:14:38 +02:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur 69c32376fe Increase alpha entity list capacity for wide screen 2020-04-16 12:44:04 +03:00
aap 4b602940eb first fake RW implementation working 2020-04-16 10:26:16 +02:00
Sergeanur d455cd8a62 Default native resolution mode and small camera fixes 2020-04-16 00:46:09 +03:00
Sergeanur 741c9405d0 CPacManPickups 2020-04-13 12:07:07 +03:00
eray orçunus 8b2138f7bd Frontend fixes + triangle for back as default 2020-04-12 20:22:28 +03:00
Sergeanur a5239b554f Merge remote-tracking branch 'Fire-Head/master'
# Conflicts:
#	src/core/Radar.cpp
2020-04-09 21:40:46 +03:00
aap a6d449a2f4
Merge pull request #390 from Sergeanur/Explosion
Finished CExplosion
2020-04-09 12:30:13 +02:00
Sergeanur cb262c791e Finished CExplosion 2020-04-09 13:28:17 +03:00