Sergeanur
ad48b9cde0
Make texture conversion work a bit faster
2020-11-28 16:29:45 +02:00
Sergeanur
18d0fd2e48
Add multisampling to librw
2020-11-28 15:13:06 +02:00
erorcun
b7783b19d2
Xbox message screen, disabled by default
2020-11-24 01:45:54 +03:00
aap
15ae9e2a3e
Merge pull request #823 from aap/master
...
Neo screen droplets
2020-11-22 00:12:34 +01:00
Nikolay
6b6b600cee
no script logging
2020-11-21 21:12:47 +03:00
aap
07fe099b4e
neo screen droplets
2020-11-19 19:07:32 +01:00
aap
02c7f8381b
neo screen droplets
2020-11-19 16:23:52 +01:00
erorcun
808f7c46f1
Infamous XBOX subtitle outline
2020-11-19 02:09:04 +03:00
erorcun
b58a54527e
Merge pull request #820 from withmorten/mission-switcher
...
add mission switcher from miami
2020-11-18 01:45:12 +03:00
erorcun
c6f53d25b0
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 00:33:45 +03:00
aap
3564b85b4e
animation compression from PS2
2020-11-16 22:43:15 +01:00
withmorten
abcda2ce29
add mission switcher from miami
2020-11-16 00:41:03 +01:00
withmorten
207f8576d8
move config.h define to CUSTOM_FRONTEND_OPTIONS
2020-11-16 00:21:04 +01:00
withmorten
0669df763c
Merge branch 'upstream/master'
2020-11-15 22:08:40 +01:00
aap
48d0653331
urgh, merge and changes to RW layer in one commit.
2020-11-11 09:38:33 +01:00
erorcun
163c12608f
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 21:58:23 +03:00
Filip Gawin
f442793d20
Allow to handle larger files via 64bit variables
2020-11-06 18:42:28 +01:00
withmorten
bd78b5ff4e
add bInvertLook4Pad from VC (doesn't get saved yet)
2020-11-05 19:57:13 +01:00
Sergeanur
8224a6a381
Button icons
2020-11-05 17:05:16 +02:00
aap
0d55b6182a
Merge pull request #795 from withmorten/master
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enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
# premake5.lua
# src/core/config.h
2020-11-05 16:38:02 +02:00
aap
881a3e1091
Merge pull request #795 from withmorten/master
...
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
aap
3c5bb4e8f3
new LCS-style renderer
2020-11-03 20:33:07 +01:00
withmorten
e9735f928f
add ifdef LIBRW guard for pipelines and colourfilter
2020-11-01 01:09:46 +01:00
aap
3665a82418
Merge pull request #792 from withmorten/master
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fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
# Conflicts:
# src/core/Frontend.cpp
2020-10-31 19:21:10 +02:00
aap
6eef54e3fc
Merge pull request #792 from withmorten/master
...
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
aap
7d64698322
foobar!
2020-10-31 14:45:26 +01:00
aap
ea5b86774d
couple of fixes and cleanup
2020-10-31 14:33:49 +01:00
Sergeanur
0e1257cf17
Disable loading screen
2020-10-30 20:32:41 +02:00
withmorten
57b01ac476
NO_MOVIES and DEBUGMENU not for MASTER
2020-10-29 19:23:59 +01:00
aap
317393d763
few more fixes to last commit
2020-10-29 19:21:16 +01:00
withmorten
e95516032f
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text
2020-10-29 19:18:46 +01:00
aap
e97366c023
implemented extra model flags for backface culling and alpha test from mobile
2020-10-29 19:11:47 +01:00
Sergeanur
89a7007c6a
ObjectData
2020-10-23 08:41:23 +03:00
eray orçunus
b98864d134
Radar, WaterCannon, win/glfw skels
2020-10-17 17:35:26 +03:00
eray orçunus
342da2430b
Merge branch 'miami' of https://github.com/GTAmodding/re3 into new
2020-10-12 20:47:34 +03:00
eray orçunus
d18a55f429
SampleManager
2020-10-12 20:22:39 +03:00
erorcun
96f36d16ae
Merge pull request #753 from majesticCoding/miami
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CWaterCreatures
2020-10-12 12:37:47 +03:00
eray orçunus
40020f4e1e
Fix forgotten wanted/busted text
2020-10-12 12:36:15 +03:00
erorcun
9e0b23f065
Merge pull request #758 from erorcun/miami
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Hud, Fire, OnscreenBlaBla
2020-10-12 11:13:46 +03:00
eray orçunus
8a622a0e72
Hud, Fire, OnscreenBlaBla
2020-10-12 06:42:54 +03:00
Sergeanur
f1bb09826d
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# gamefiles/TEXT/american.gxt
# premake5.lua
# src/audio/MusicManager.cpp
# src/control/Darkel.cpp
# src/control/Script.cpp
# src/core/FileLoader.cpp
# src/core/Frontend.cpp
# src/core/Game.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/extras/frontendoption.cpp
# src/extras/frontendoption.h
# src/render/Hud.cpp
# src/skel/glfw/glfw.cpp
# src/vehicles/CarGen.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/WeaponInfo.cpp
# utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
majestic
7861992fe6
CWaterCreatures
2020-10-08 05:59:08 -07:00
eray orçunus
3bd3330227
Load and write our settings in re3.ini & fixes
2020-10-02 21:18:34 +03:00
Roman Masanin
fe46aa5cc2
better flying cars, some refractoring and fixes
2020-10-01 02:20:09 +03:00
eray orçunus
595421da39
Fixes, mouse AUX buttons, joystick detect menu
2020-09-30 20:03:01 +03:00
eray orçunus
a0588ef8b1
Restore All Cars are Heli cheat
2020-09-29 02:29:10 +03:00
eray orçunus
70aac0f460
Fixes: PS2/PS2-like menu, Hud, new sliding text found
2020-09-27 19:22:21 +03:00
eray orçunus
9b76424540
Fixes
2020-09-27 04:39:25 +03:00
Nikolay Korolev
e5faeea2e5
wall climb cheat from LCS
2020-09-11 18:46:16 +03:00
eray orçunus
3e549a7d44
CGame done, Peds, fixes
2020-08-30 12:40:30 +03:00
eray orçunus
082c4caecf
new frontend customization
2020-08-25 00:55:57 +03:00
eray orçunus
cb813bd1ab
Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun
2020-08-24 22:36:03 +03:00
Sergeanur
a3322f17d5
Merge branch 'master' into miami
...
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/core/ControllerConfig.cpp
# src/core/ControllerConfig.h
# src/core/Streaming.cpp
# src/peds/PedChat.cpp
# src/render/Weather.cpp
# src/rw/TexRead.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
2020-08-24 21:59:32 +03:00
aap
6c63dfd86d
accidentally enabled extended stuff....
2020-08-23 13:30:54 +02:00
aap
771235d213
weather fixes
2020-08-23 13:30:21 +02:00
aap
a6fe606ce6
CStreaming done, hopefully
2020-08-20 23:44:40 +02:00
Sergeanur
b5ccc721ae
Add VEHICLE_FIREWEAPON (disabled by default)
2020-08-20 19:40:35 +03:00
aap
764af8735c
rw stuff done & other small things
2020-08-20 12:53:17 +02:00
Sergeanur
dab6d6dd6d
Merge remote-tracking branch 'origin/miami' into miami
...
# Conflicts:
# src/core/config.h
2020-08-19 23:35:10 +03:00
Sergeanur
827b240078
Merge branch 'master' into miami
...
# Conflicts:
# gamefiles/TEXT/american.gxt
# src/control/Garages.cpp
# src/control/Record.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/ModelInfo.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
eray orçunus
be638a4973
Revert "remove CFO"
...
This reverts commit 0418ba597b
.
2020-08-19 20:30:57 +03:00
aap
827ba62671
neo pipelines; postfx fix
2020-08-19 16:10:22 +02:00
aap
e3405f4be4
Merge branch 'master' of github.com:gtamodding/re3
2020-08-18 11:09:50 +02:00
aap
c556cbbbe0
neo pipelines
2020-08-18 10:58:15 +02:00
eray orçunus
0418ba597b
remove CFO
2020-08-16 17:58:40 +03:00
Sergeanur
732681db08
Island loading and PS2 alpha test added to options
2020-08-16 17:26:44 +03:00
Sergeanur
a728a542be
Graphics menu + MSAA
2020-08-16 01:37:09 +03:00
aap
afed831aed
extended postfx and sniper hud fix
2020-08-13 18:14:24 +02:00
aap
b468d010a8
implemented extended postfx
2020-08-11 18:40:04 +02:00
Fire-Head
d2e090317f
static shadows fix, cutscene shadows switches
2020-08-08 15:06:45 +03:00
Sergeanur
7d8ffa9ebd
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
aap
f14b1fba09
Merge pull request #675 from erorcun/master
...
Squeeze performance option, minor fixes
2020-08-07 10:18:46 +02:00
majestic
394134f774
CEscalators done
2020-08-03 15:31:42 -07:00
aap
abb640c6b6
VU0 collision
2020-08-03 17:32:06 +02:00
eray orçunus
e14252914e
Squeeze performance option, minor fixes
...
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Sergeanur
86cc86ac12
Merge remote-tracking branch 'origin/master' into miami
2020-07-29 15:35:25 +03:00
Sergeanur
acdc52116e
Merge branch 'master' into miami
...
# Conflicts:
# src/animation/RpAnimBlend.cpp
# src/audio/oal/stream.cpp
# src/audio/sampman.h
# src/control/Pickups.cpp
# src/core/Collision.cpp
# src/core/Collision.h
# src/core/FileLoader.cpp
# src/core/FileMgr.cpp
# src/core/FileMgr.h
# src/core/Streaming.cpp
# src/core/Streaming.h
# src/core/SurfaceTable.h
# src/modelinfo/VehicleModelInfo.h
# src/peds/Ped.cpp
# src/rw/RwHelper.cpp
# src/rw/RwHelper.h
# src/skel/glfw/glfw.cpp
# src/skel/platform.h
# src/text/Text.cpp
# src/text/Text.h
# src/vehicles/CarGen.cpp
# src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
aap
e13d80a4eb
rename shit
2020-07-29 14:31:34 +02:00
Sergeanur
6b92e9e12b
Dual pass rendering for RW 3.3
2020-07-29 15:24:42 +03:00
aap
6b7a8f96a6
CCollision done and fixes
2020-07-27 15:38:46 +02:00
aap
2e8048d0fe
collision fixes
2020-07-27 15:38:12 +02:00
Filip Gawin
3856b932dd
Disable cache for openal for now
2020-07-25 20:25:34 +02:00
Sergeanur
bcb2b7a534
Add ps2 audio paths
2020-07-23 16:15:36 +03:00
erorcun
b182fa4bb8
Merge pull request #656 from erorcun/miami
...
Peds, Hud, CFO 1/2, fixes - including zone names
2020-07-22 18:21:39 +03:00
eray orçunus
f40f44b14e
Peds, Hud, CFO 1/2, fixes - including zone names
2020-07-22 15:19:22 +03:00
aap
0fba76a565
made NPC heli rotors rotate
2020-07-21 09:58:53 +02:00
aap
ee2d0ffc14
Merge pull request #650 from majesticCoding/miami
...
COcclusion done, I hope
2020-07-20 19:56:18 +02:00
majestic
1ff27e3363
cosmetic fixes
2020-07-20 09:49:39 -07:00
Sergeanur
de8759eabd
Merge branch 'master' into miami
...
# Conflicts:
# src/control/Record.cpp
# src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur
949d0c8853
Add audio cache for faster initialization
2020-07-17 13:48:25 +03:00
Sergeanur
d0f5464200
Merge branch 'master' into miami
...
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur
6eb8f6ae5a
Add cutscene borders switch to the menu
2020-07-11 12:04:26 +03:00
eray orçunus
00bba630f6
enable island loading for now
2020-07-10 12:28:00 +03:00
Sergeanur
c012e5a7ff
Disable loading screen
2020-07-09 20:40:15 +03:00
Sergeanur
cf69f22a0c
Remove island loading
2020-07-09 19:18:42 +03:00
eray orçunus
70fa4ab79c
Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes
2020-07-06 16:38:00 +03:00
eray orçunus
ceb1defc4e
fixes from master, menu helper text
2020-07-04 23:50:43 +03:00
Nikolay Korolev
01b15fe807
reenabled script logging
2020-07-03 01:28:41 +03:00
eray orçunus
c4cd210ae0
Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixes
2020-07-02 16:01:42 +03:00
Nikolay Korolev
ade5dff217
script logging for miami
2020-07-01 15:43:19 +03:00