mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-22 23:30:01 +00:00
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)
This commit is contained in:
parent
779d4e02a4
commit
eda50bc32b
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@ -381,7 +381,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
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if (flatSpeed < SQR(0.018f) && CTimer::GetTimeInMilliseconds() - pVehicle->AutoPilot.m_nAntiReverseTimer > 2000){
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pVehicle->AutoPilot.m_nTempAction = TEMPACT_REVERSE;
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if (pVehicle->AutoPilot.m_nCarMission != MISSION_NONE &&
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pVehicle->AutoPilot.m_nCarMission != MISSION_CRUISE || pVehicle->VehicleCreatedBy == RANDOM_VEHICLE)
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pVehicle->AutoPilot.m_nCarMission != MISSION_CRUISE || pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
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pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1500;
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else
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pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 750;
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@ -406,7 +406,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
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pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 400;
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}
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}
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if (pVehicle->GetUp().z < 0.7f){
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if (pVehicle->GetUp().z < -0.7f){
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pVehicle->AutoPilot.m_nTempAction = TEMPACT_WAIT;
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pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1000;
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}
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@ -34,15 +34,14 @@ CPed *CPhoneInfo::pCallBackPed; // ped who picking up the phone (reset after pic
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after 60 seconds of last phone pick-up.
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*/
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#ifdef TOGGLEABLE_BETA_FEATURES
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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CPed* crimeReporters[NUMPHONES] = {};
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bool
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isPhoneAvailable(int m_phoneId)
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{
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return gPhoneInfo.m_aPhones[m_phoneId].m_nState == PHONE_STATE_FREE &&
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(crimeReporters[m_phoneId] == nil || !crimeReporters[m_phoneId]->IsPointerValid() || !crimeReporters[m_phoneId]->bRunningToPhone || crimeReporters[m_phoneId]->m_objective > OBJECTIVE_IDLE ||
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return crimeReporters[m_phoneId] == nil || !crimeReporters[m_phoneId]->IsPointerValid() || crimeReporters[m_phoneId]->m_objective > OBJECTIVE_IDLE ||
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crimeReporters[m_phoneId]->m_nLastPedState != PED_SEEK_POS &&
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(crimeReporters[m_phoneId]->m_nPedState != PED_MAKE_CALL && crimeReporters[m_phoneId]->m_nPedState != PED_FACE_PHONE && crimeReporters[m_phoneId]->m_nPedState != PED_SEEK_POS));
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(crimeReporters[m_phoneId]->m_nPedState != PED_MAKE_CALL && crimeReporters[m_phoneId]->m_nPedState != PED_FACE_PHONE && crimeReporters[m_phoneId]->m_nPedState != PED_SEEK_POS);
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}
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#endif
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@ -162,13 +161,14 @@ CPhoneInfo::FindNearestFreePhone(CVector *pos)
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int nearestPhoneId = -1;
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float nearestPhoneDist = 60.0f;
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for (int phoneId = 0; phoneId < m_nMax; phoneId++) {
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for (int phoneId = 0; phoneId < m_nMax; phoneId++) {
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if (gPhoneInfo.m_aPhones[phoneId].m_nState == PHONE_STATE_FREE
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#ifdef TOGGLEABLE_BETA_FEATURES
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&& isPhoneAvailable(phoneId)
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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if (isPhoneAvailable(phoneId))
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#else
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if (gPhoneInfo.m_aPhones[phoneId].m_nState == PHONE_STATE_FREE)
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#endif
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) {
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{
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float phoneDist = (m_aPhones[phoneId].m_vecPos - *pos).Magnitude2D();
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if (phoneDist < nearestPhoneDist) {
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@ -213,8 +213,42 @@ void
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CPhoneInfo::Load(uint8 *buf, uint32 size)
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{
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INITSAVEBUF
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m_nMax = ReadSaveBuf<int32>(buf);
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m_nScriptPhonesMax = ReadSaveBuf<int32>(buf);
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int max = ReadSaveBuf<int32>(buf);
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int scriptPhonesMax = ReadSaveBuf<int32>(buf);
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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m_nMax = Min(NUMPHONES, max);
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m_nScriptPhonesMax = 0;
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bool ignoreOtherPhones = false;
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// We can do it without touching saves. We'll only load script phones, others are already loaded in Initialise
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for (int i = 0; i < 50; i++) {
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CPhone phoneToLoad = ReadSaveBuf<CPhone>(buf);
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if (ignoreOtherPhones)
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continue;
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if (i < scriptPhonesMax) {
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if (i >= m_nMax) {
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assert(0 && "Number of phones used by script exceeds the NUMPHONES or the stored phones in save file. Ignoring some phones");
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ignoreOtherPhones = true;
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continue;
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}
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SwapPhone(phoneToLoad.m_vecPos.x, phoneToLoad.m_vecPos.y, i);
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m_aPhones[i] = phoneToLoad;
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// It's saved as building pool index in save file, convert it to true entity
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if (m_aPhones[i].m_pEntity) {
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m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((uintptr)m_aPhones[i].m_pEntity - 1);
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}
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} else
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ignoreOtherPhones = true;
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}
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#else
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m_nMax = max;
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m_nScriptPhonesMax = scriptPhonesMax;
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for (int i = 0; i < NUMPHONES; i++) {
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m_aPhones[i] = ReadSaveBuf<CPhone>(buf);
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// It's saved as building pool index in save file, convert it to true entity
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@ -222,6 +256,7 @@ INITSAVEBUF
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m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((uintptr)m_aPhones[i].m_pEntity - 1);
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}
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}
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#endif
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VALIDATESAVEBUF(size)
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}
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@ -259,6 +294,31 @@ CPhoneInfo::SetPhoneMessage_Repeatedly(int phoneId, wchar *msg1, wchar *msg2, wc
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}
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}
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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void
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CPhoneInfo::SwapPhone(float xPos, float yPos, int into)
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{
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// "into" should be in 0 - m_nScriptPhonesMax range
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int nearestPhoneId = -1;
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CVector pos(xPos, yPos, 0.0f);
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float nearestPhoneDist = 1.0f;
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for (int phoneId = m_nScriptPhonesMax; phoneId < m_nMax; phoneId++) {
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float phoneDistance = (m_aPhones[phoneId].m_vecPos - pos).Magnitude2D();
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if (phoneDistance < nearestPhoneDist) {
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nearestPhoneDist = phoneDistance;
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nearestPhoneId = phoneId;
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}
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}
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m_aPhones[nearestPhoneId].m_nState = PHONE_STATE_MESSAGE_REMOVED;
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CPhone oldPhone = m_aPhones[into];
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m_aPhones[into] = m_aPhones[nearestPhoneId];
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m_aPhones[nearestPhoneId] = oldPhone;
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m_nScriptPhonesMax++;
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}
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#endif
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int
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CPhoneInfo::GrabPhone(float xPos, float yPos)
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{
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@ -300,6 +360,7 @@ CPhoneInfo::Initialise(void)
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CBuilding *building = pool->GetSlot(i);
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if (building) {
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if (building->GetModelIndex() == MI_PHONEBOOTH1) {
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assert(m_nMax < ARRAY_SIZE(m_aPhones) && "NUMPHONES should be increased");
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CPhone *maxPhone = &m_aPhones[m_nMax];
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maxPhone->m_nState = PHONE_STATE_FREE;
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maxPhone->m_vecPos = building->GetPosition();
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@ -317,7 +378,11 @@ CPhoneInfo::Save(uint8 *buf, uint32 *size)
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INITSAVEBUF
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WriteSaveBuf(buf, m_nMax);
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WriteSaveBuf(buf, m_nScriptPhonesMax);
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for(int phoneId = 0; phoneId < NUMPHONES; phoneId++) {
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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for (int phoneId = 0; phoneId < 50; phoneId++) { // We can do it without touching saves
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#else
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for (int phoneId = 0; phoneId < NUMPHONES; phoneId++) {
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#endif
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CPhone* phone = WriteSaveBuf(buf, m_aPhones[phoneId]);
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// Convert entity pointer to building pool index while saving
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@ -61,6 +61,9 @@ public:
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void Initialise(void);
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void Shutdown(void);
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void Update(void);
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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void SwapPhone(float xPos, float yPos, int into);
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#endif
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};
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extern CPhoneInfo gPhoneInfo;
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@ -68,7 +71,7 @@ extern CPhoneInfo gPhoneInfo;
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void PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg);
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void PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg);
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#ifdef TOGGLEABLE_BETA_FEATURES
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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extern CPed *crimeReporters[NUMPHONES];
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bool isPhoneAvailable(int);
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#endif
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#endif
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@ -3297,7 +3297,12 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
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ped->ClearAll();
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int8 path = ScriptParams[1];
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if (ScriptParams[1] < 0 || ScriptParams[1] > 7)
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// Max number GetRandomNumberInRange returns is max-1
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#ifdef FIX_BUGS
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path = CGeneral::GetRandomNumberInRange(0, 8);
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#else
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path = CGeneral::GetRandomNumberInRange(0, 7);
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#endif
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ped->SetWanderPath(path);
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return 0;
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}
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@ -1688,7 +1688,7 @@ CCam::Process_BehindCar(const CVector &CameraTarget, float TargetOrientation, fl
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if(Length < 0.002f)
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Length = 0.002f;
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Beta = CGeneral::GetATanOfXY(TargetCoors.x - Source.x, TargetCoors.y - Source.y);
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#ifdef TOGGLEABLE_BETA_FEATURES
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#if 1
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// This is completely made up but Bill's cam manipulates an angle before calling this
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// and otherwise calculating Beta doesn't make much sense.
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Beta += fBillsBetaOffset;
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@ -1217,8 +1217,10 @@ CMenuManager::Draw()
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rightText = option.drawFunc(&isOptionDisabled);
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}
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}
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} else
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} else {
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debug("screen:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu, option.screen, option.screenOptionOrder);
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assert(0 && "Custom frontend options is borked");
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}
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break;
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#endif
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@ -4775,8 +4777,10 @@ CMenuManager::ProcessButtonPresses(void)
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} else if (option.type == FEOPTION_GOBACK) {
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goBack = true;
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}
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} else
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} else {
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debug("screen:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
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assert(0 && "Custom frontend options are borked");
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}
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break;
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#endif
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@ -4998,8 +5002,10 @@ CMenuManager::ProcessButtonPresses(void)
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}
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
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}
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else
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else {
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debug("screen:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
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assert(0 && "Custom frontend options are borked");
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}
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break;
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#endif
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@ -161,7 +161,11 @@ CWanted::RegisterCrime(eCrimeType type, const CVector &coors, uint32 id, bool po
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void
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CWanted::RegisterCrime_Immediately(eCrimeType type, const CVector &coors, uint32 id, bool policeDoesntCare)
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{
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if(!AddCrimeToQ(type, id, coors, false, policeDoesntCare))
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#if defined FIX_SIGNIFICANT_BUGS || defined PEDS_REPORT_CRIMES_ON_PHONE
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if (!AddCrimeToQ(type, id, coors, true, policeDoesntCare))
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#else
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if (!AddCrimeToQ(type, id, coors, false, policeDoesntCare))
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#endif
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ReportCrimeNow(type, coors, policeDoesntCare);
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}
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@ -219,6 +223,9 @@ CWanted::ReportCrimeNow(eCrimeType type, const CVector &coors, bool policeDoesnt
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chaos *= 0.333f;
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switch(type){
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case CRIME_POSSESSION_GUN:
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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m_nChaos += 5.0f*chaos;
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#endif
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break;
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case CRIME_HIT_PED:
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m_nChaos += 5.0f*chaos;
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@ -440,6 +447,30 @@ CWanted::Reset(void)
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Initialise();
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}
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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bool
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CrimeShouldBeReportedOnPhone(eCrimeType crime)
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{
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switch (crime) {
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case CRIME_POSSESSION_GUN:
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case CRIME_HIT_PED:
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case CRIME_HIT_COP:
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case CRIME_SHOOT_PED:
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case CRIME_SHOOT_COP:
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case CRIME_STEAL_CAR:
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case CRIME_RECKLESS_DRIVING:
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case CRIME_RUNOVER_PED:
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case CRIME_RUNOVER_COP:
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case CRIME_PED_BURNED:
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case CRIME_COP_BURNED:
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case CRIME_VEHICLE_BURNED:
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return true;
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default:
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return false;
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}
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}
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#endif
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void
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CWanted::UpdateCrimesQ(void)
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{
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@ -447,6 +478,9 @@ CWanted::UpdateCrimesQ(void)
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CCrimeBeingQd &crime = m_aCrimes[i];
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if (crime.m_nType != CRIME_NONE) {
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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if (!CrimeShouldBeReportedOnPhone(crime.m_nType))
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#endif
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if (CTimer::GetTimeInMilliseconds() > crime.m_nTime + 500 && !crime.m_bReported) {
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ReportCrimeNow(crime.m_nType, crime.m_vecPosn, crime.m_bPoliceDoesntCare);
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crime.m_bReported = true;
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@ -190,7 +190,6 @@ enum Config {
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#endif
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#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
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#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
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#define MORE_LANGUAGES // Add more translations to the game
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#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
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@ -242,7 +241,7 @@ enum Config {
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# define MISSION_REPLAY // mobile feature
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#endif
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//#define SIMPLIER_MISSIONS // apply simplifications from mobile
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#define USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
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//#define USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
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#define SCRIPT_LOG_FILE_LEVEL 1 // 0 == no log, 1 == overwrite every frame, 2 == full log
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#ifndef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
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@ -267,6 +266,7 @@ enum Config {
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#define VC_PED_PORTS // various ports from VC's CPed, mostly subtle
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// #define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward
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#define CANCELLABLE_CAR_ENTER
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//#define PEDS_REPORT_CRIMES_ON_PHONE
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// Camera
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//#define PS2_CAM_TRANSITION // old way of transitioning between cam modes
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@ -484,11 +484,7 @@ DebugMenuPopulate(void)
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#ifdef CUSTOM_FRONTEND_OPTIONS
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DebugMenuAddCmd("Debug", "Reload custom frontend options", ReloadFrontendOptions);
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#endif
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#ifdef TOGGLEABLE_BETA_FEATURES
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DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", &CPed::bPopHeadsOnHeadshot, nil);
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DebugMenuAddVarBool8("Debug", "Toggle peds running to phones to report crimes", &CPed::bMakePedsRunToPhonesToReportCrimes, nil);
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#endif
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DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start);
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DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop);
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@ -68,9 +68,11 @@ int8 RegisterNewOption(int screen)
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{
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numCustomFrontendOptions++;
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if (numCustomFrontendOptions == 1)
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customFrontendOptions = (FrontendOption*)malloc(numCustomFrontendOptions * sizeof(FrontendOption));
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else
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customFrontendOptions = (FrontendOption*)realloc(customFrontendOptions, numCustomFrontendOptions * sizeof(FrontendOption));
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customFrontendOptions = (FrontendOption*)malloc(5 * sizeof(FrontendOption));
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else if (numCustomFrontendOptions % 5 == 1)
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customFrontendOptions = (FrontendOption*)realloc(customFrontendOptions, (numCustomFrontendOptions + 4) * sizeof(FrontendOption));
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assert(customFrontendOptions != nil && "Custom frontend options can't be allocated");
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uint8 nth = GetNumberOfMenuOptions(screen);
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if (optionCursor < 0) {
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@ -10,6 +10,30 @@
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#include "Vehicle.h"
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#include "SurfaceTable.h"
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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eCrimeType
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EventTypeToCrimeType(eEventType event)
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{
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eCrimeType crime;
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switch (event) {
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case EVENT_ASSAULT: crime = CRIME_HIT_PED; break;
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case EVENT_RUN_REDLIGHT: crime = CRIME_RUN_REDLIGHT; break;
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case EVENT_ASSAULT_POLICE: crime = CRIME_HIT_COP; break;
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case EVENT_GUNSHOT: crime = CRIME_POSSESSION_GUN; break;
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case EVENT_STEAL_CAR: crime = CRIME_STEAL_CAR; break;
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case EVENT_HIT_AND_RUN: crime = CRIME_RUNOVER_PED; break;
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case EVENT_HIT_AND_RUN_COP: crime = CRIME_RUNOVER_COP; break;
|
||||
case EVENT_SHOOT_PED: crime = CRIME_SHOOT_PED; break;
|
||||
case EVENT_SHOOT_COP: crime = CRIME_SHOOT_COP; break;
|
||||
case EVENT_PED_SET_ON_FIRE: crime = CRIME_PED_BURNED; break;
|
||||
case EVENT_COP_SET_ON_FIRE: crime = CRIME_COP_BURNED; break;
|
||||
case EVENT_CAR_SET_ON_FIRE: crime = CRIME_VEHICLE_BURNED; break;
|
||||
default: crime = CRIME_NONE; break;
|
||||
}
|
||||
return crime;
|
||||
}
|
||||
#endif
|
||||
|
||||
CCivilianPed::CCivilianPed(ePedType pedtype, uint32 mi) : CPed(pedtype)
|
||||
{
|
||||
SetModelIndex(mi);
|
||||
|
@ -113,25 +137,20 @@ CCivilianPed::CivilianAI(void)
|
|||
investigateDeadPed = false;
|
||||
}
|
||||
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
eCrimeType crime = (((CPed*)m_pEventEntity)->m_ped_flagI40 ?
|
||||
(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_RUNOVER_COP : CRIME_RUNOVER_PED) :
|
||||
(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_SHOOT_COP : CRIME_SHOOT_PED));
|
||||
bool eligibleToReport = bMakePedsRunToPhonesToReportCrimes && killerOfDeadPed && killerOfDeadPed->IsPed() && ((CPed*)killerOfDeadPed)->IsPlayer() &&
|
||||
m_pedStats->m_fear <= m_pedStats->m_lawfulness && m_pedStats->m_temper <= m_pedStats->m_fear;
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
int32 eventId = CheckForPlayerCrimes((CPed*)m_pEventEntity);
|
||||
eCrimeType crime = (eventId == -1 ? CRIME_NONE : EventTypeToCrimeType(gaEvent[eventId].type));
|
||||
bool eligibleToReport = crime != CRIME_NONE && m_pedStats->m_fear <= m_pedStats->m_lawfulness && m_pedStats->m_temper <= m_pedStats->m_fear;
|
||||
if (IsGangMember() || !eligibleToReport || !RunToReportCrime(crime))
|
||||
#endif
|
||||
if (investigateDeadPed)
|
||||
SetInvestigateEvent(EVENT_DEAD_PED, CVector2D(m_pEventEntity->GetPosition()), 1.0f, 20000, 0.0f);
|
||||
|
||||
} else {
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
CEntity* killerOfDeadPed = ((CPed*)m_pEventEntity)->m_threatEntity;
|
||||
eCrimeType crime = (((CPed*)m_pEventEntity)->m_ped_flagI40 ?
|
||||
(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_RUNOVER_COP : CRIME_RUNOVER_PED) :
|
||||
(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_SHOOT_COP : CRIME_SHOOT_PED));
|
||||
bool eligibleToReport = bMakePedsRunToPhonesToReportCrimes && killerOfDeadPed && killerOfDeadPed->IsPed() && ((CPed*)killerOfDeadPed)->IsPlayer() &&
|
||||
m_pedStats->m_fear <= m_pedStats->m_lawfulness && m_pedStats->m_temper <= m_pedStats->m_fear;
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
int32 eventId = CheckForPlayerCrimes((CPed*)m_pEventEntity);
|
||||
eCrimeType crime = (eventId == -1 ? CRIME_NONE : EventTypeToCrimeType(gaEvent[eventId].type));
|
||||
bool eligibleToReport = crime != CRIME_NONE && m_pedStats->m_fear <= m_pedStats->m_lawfulness && m_pedStats->m_temper <= m_pedStats->m_fear;
|
||||
if(!eligibleToReport || !RunToReportCrime(crime))
|
||||
#endif
|
||||
{
|
||||
|
@ -165,22 +184,48 @@ CCivilianPed::CivilianAI(void)
|
|||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
bool youShouldRunEventually = false;
|
||||
bool dontGoToPhone = false;
|
||||
#endif
|
||||
if (m_threatEntity && m_threatEntity->IsPed()) {
|
||||
CPed *threatPed = (CPed*)m_threatEntity;
|
||||
if (m_pedStats->m_fear <= 100 - threatPed->m_pedStats->m_temper && threatPed->m_nPedType != PEDTYPE_COP) {
|
||||
if (threatPed->GetWeapon(m_currentWeapon).IsTypeMelee() || !GetWeapon()->IsTypeMelee()) {
|
||||
if (threatPed->IsPlayer() && FindPlayerPed()->m_pWanted->m_CurrentCops != 0) {
|
||||
if (m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS) {
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
dontGoToPhone = true;
|
||||
#endif
|
||||
SetFindPathAndFlee(m_threatEntity, 10000);
|
||||
}
|
||||
} else {
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
dontGoToPhone = true;
|
||||
#endif
|
||||
SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_threatEntity);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
youShouldRunEventually = true;
|
||||
#else
|
||||
SetFindPathAndFlee(m_threatEntity, 10000, true);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
if (!dontGoToPhone) {
|
||||
int32 eventId = CheckForPlayerCrimes(nil);
|
||||
eCrimeType crime = (eventId == -1 ? CRIME_NONE : EventTypeToCrimeType(gaEvent[eventId].type));
|
||||
bool eligibleToReport = crime != CRIME_NONE && m_pedStats->m_fear <= m_pedStats->m_lawfulness;
|
||||
|
||||
if ((!eligibleToReport || !RunToReportCrime(crime)) && youShouldRunEventually) {
|
||||
SetFindPathAndFlee(m_threatEntity, 10000, true);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -217,15 +262,18 @@ CCivilianPed::ProcessControl(void)
|
|||
if (Seek()) {
|
||||
if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA) && m_pNextPathNode) {
|
||||
m_pNextPathNode = nil;
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
} else if (bRunningToPhone && m_objective < OBJECTIVE_FLEE_TILL_SAFE) {
|
||||
if (!isPhoneAvailable(m_phoneId)) {
|
||||
RestorePreviousState();
|
||||
crimeReporters[m_phoneId] = nil;
|
||||
if (crimeReporters[m_phoneId] == this)
|
||||
crimeReporters[m_phoneId] = nil;
|
||||
|
||||
m_phoneId = -1;
|
||||
bRunningToPhone = false;
|
||||
} else {
|
||||
crimeReporters[m_phoneId] = this;
|
||||
m_facePhoneStart = true;
|
||||
m_nPedState = PED_FACE_PHONE;
|
||||
}
|
||||
#else
|
||||
|
|
322
src/peds/Ped.cpp
322
src/peds/Ped.cpp
|
@ -118,9 +118,8 @@ void *CPed::operator new(size_t sz, int handle) { return CPools::GetPedPool()->N
|
|||
void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
|
||||
void CPed::operator delete(void *p, int handle) { CPools::GetPedPool()->Delete((CPed*)p); }
|
||||
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
#ifdef DEBUGMENU
|
||||
bool CPed::bPopHeadsOnHeadshot = false;
|
||||
bool CPed::bMakePedsRunToPhonesToReportCrimes = false;
|
||||
#endif
|
||||
|
||||
CPed::~CPed(void)
|
||||
|
@ -683,7 +682,7 @@ CPed::RemoveBodyPart(PedNode nodeId, int8 direction)
|
|||
if(!IsClumpSkinned(GetClump()))
|
||||
#endif
|
||||
{
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
#ifdef DEBUGMENU
|
||||
if (bPopHeadsOnHeadshot || nodeId != PED_HEAD)
|
||||
#else
|
||||
if (nodeId != PED_HEAD)
|
||||
|
@ -2014,18 +2013,19 @@ CPed::SortPeds(CPed **list, int min, int max)
|
|||
void
|
||||
CPed::BuildPedLists(void)
|
||||
{
|
||||
if ((CTimer::GetFrameCounter() + (m_randomSeed % 256)) % 16) {
|
||||
if ((CTimer::GetFrameCounter() + m_randomSeed) % 16) {
|
||||
|
||||
for(int i = 0; i < ARRAY_SIZE(m_nearPeds); ) {
|
||||
bool removePed = false;
|
||||
if (m_nearPeds[i]) {
|
||||
if (m_nearPeds[i]->IsPointerValid()) {
|
||||
float distSqr = (GetPosition() - m_nearPeds[i]->GetPosition()).MagnitudeSqr2D();
|
||||
if (distSqr < 900.0f) {
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (distSqr > 900.0f)
|
||||
removePed = true;
|
||||
} else
|
||||
removePed = true;
|
||||
}
|
||||
if (removePed) {
|
||||
// If we arrive here, the ped we're checking isn't "near", so we should remove it.
|
||||
for (int j = i; j < ARRAY_SIZE(m_nearPeds) - 1; j++) {
|
||||
m_nearPeds[j] = m_nearPeds[j + 1];
|
||||
|
@ -2033,7 +2033,7 @@ CPed::BuildPedLists(void)
|
|||
}
|
||||
// Above loop won't work when it's 9, so we need to empty slot 9.
|
||||
m_nearPeds[9] = nil;
|
||||
m_numNearPeds--;
|
||||
m_numNearPeds--;
|
||||
} else
|
||||
i++;
|
||||
}
|
||||
|
@ -3078,47 +3078,106 @@ CPed::CheckAroundForPossibleCollisions(void)
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
void
|
||||
ReportPhonePickUpCB(CAnimBlendAssociation* assoc, void* arg)
|
||||
{
|
||||
CPed* ped = (CPed*)arg;
|
||||
ped->m_nMoveState = PEDMOVE_STILL;
|
||||
CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_IDLE_STANCE, 8.0f);
|
||||
|
||||
if (assoc->blendAmount > 0.5f && ped) {
|
||||
CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_PHONE_TALK, 8.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
ReportPhonePutDownCB(CAnimBlendAssociation* assoc, void* arg)
|
||||
{
|
||||
assoc->flags |= ASSOC_DELETEFADEDOUT;
|
||||
assoc->blendDelta = -1000.0f;
|
||||
CPed* ped = (CPed*)arg;
|
||||
|
||||
if (ped->m_phoneId != -1 && crimeReporters[ped->m_phoneId] == ped) {
|
||||
crimeReporters[ped->m_phoneId] = nil;
|
||||
gPhoneInfo.m_aPhones[ped->m_phoneId].m_nState = PHONE_STATE_FREE;
|
||||
ped->m_phoneId = -1;
|
||||
}
|
||||
|
||||
if (assoc->blendAmount > 0.5f)
|
||||
ped->bUpdateAnimHeading = true;
|
||||
|
||||
ped->SetWanderPath(CGeneral::GetRandomNumber() & 7);
|
||||
}
|
||||
#endif
|
||||
|
||||
bool
|
||||
CPed::MakePhonecall(void)
|
||||
{
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
if (bMakePedsRunToPhonesToReportCrimes)
|
||||
if (!IsPlayer() && CTimer::GetTimeInMilliseconds() > m_phoneTalkTimer - 7000 && bRunningToPhone) {
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
if (!IsPlayer() && CTimer::GetTimeInMilliseconds() > m_phoneTalkTimer - 7000 && bRunningToPhone) {
|
||||
|
||||
FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(m_crimeToReportOnPhone, GetPosition(),
|
||||
(m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (uintptr)m_threatEntity : (uintptr)((CPed*)m_pEventEntity)->m_threatEntity), false);
|
||||
bRunningToPhone = false;
|
||||
}
|
||||
FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(m_crimeToReportOnPhone, GetPosition(),
|
||||
(m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (uintptr)m_threatEntity : (uintptr)m_victimOfPlayerCrime), false);
|
||||
|
||||
if (m_crimeToReportOnPhone != CRIME_POSSESSION_GUN)
|
||||
FindPlayerPed()->m_pWanted->SetWantedLevelNoDrop(1);
|
||||
|
||||
bRunningToPhone = false;
|
||||
}
|
||||
#endif
|
||||
if (CTimer::GetTimeInMilliseconds() <= m_phoneTalkTimer)
|
||||
return false;
|
||||
|
||||
SetIdle();
|
||||
gPhoneInfo.m_aPhones[m_phoneId].m_nState = PHONE_STATE_FREE;
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
crimeReporters[m_phoneId] = nil;
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
CAnimBlendAssociation* talkAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_PHONE_TALK);
|
||||
if (talkAssoc && talkAssoc->blendAmount > 0.5f) {
|
||||
CAnimBlendAssociation* endAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_PHONE_OUT, 8.0f);
|
||||
endAssoc->flags &= ~ASSOC_DELETEFADEDOUT;
|
||||
endAssoc->SetFinishCallback(ReportPhonePutDownCB, this);
|
||||
}
|
||||
#endif
|
||||
SetIdle();
|
||||
|
||||
gPhoneInfo.m_aPhones[m_phoneId].m_nState = PHONE_STATE_FREE;
|
||||
#ifndef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
m_phoneId = -1;
|
||||
#endif
|
||||
|
||||
// Because SetWanderPath is now done async in ReportPhonePutDownCB
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
return false;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool
|
||||
CPed::FacePhone(void)
|
||||
{
|
||||
// FIX: This function was broken since it's left unused early in development.
|
||||
#ifdef FIX_BUGS
|
||||
// This function was broken since it's left unused early in development.
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
float phoneDir = CGeneral::GetRadianAngleBetweenPoints(
|
||||
gPhoneInfo.m_aPhones[m_phoneId].m_vecPos.x, gPhoneInfo.m_aPhones[m_phoneId].m_vecPos.y,
|
||||
GetPosition().x, GetPosition().y);
|
||||
|
||||
SetLookFlag(phoneDir, false);
|
||||
bool turnDone = TurnBody();
|
||||
if (turnDone) {
|
||||
SetIdle();
|
||||
ClearLookFlag();
|
||||
m_phoneTalkTimer = CTimer::GetTimeInMilliseconds() + 10000;
|
||||
if (m_facePhoneStart) {
|
||||
m_lookTimer = 0;
|
||||
SetLookFlag(phoneDir, true);
|
||||
m_lookTimer = CTimer::GetTimeInMilliseconds() + 3000;
|
||||
m_facePhoneStart = false;
|
||||
}
|
||||
return turnDone;
|
||||
|
||||
if (bIsLooking && TurnBody()) {
|
||||
ClearLookFlag();
|
||||
SetIdle();
|
||||
m_phoneTalkTimer = CTimer::GetTimeInMilliseconds() + 10000;
|
||||
CAnimBlendAssociation* assoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_PHONE_IN, 4.0f);
|
||||
assoc->SetFinishCallback(ReportPhonePickUpCB, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
#else
|
||||
float currentRot = RADTODEG(m_fRotationCur);
|
||||
float phoneDir = CGeneral::GetRadianAngleBetweenPoints(
|
||||
|
@ -3165,6 +3224,63 @@ CPed::CheckForDeadPeds(void)
|
|||
return nil;
|
||||
}
|
||||
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
// returns event id, parameter is optional
|
||||
int32
|
||||
CPed::CheckForPlayerCrimes(CPed *victim)
|
||||
{
|
||||
int i;
|
||||
float dist;
|
||||
float mindist = 60.0f;
|
||||
CPlayerPed *player = FindPlayerPed();
|
||||
int32 victimRef = (victim ? CPools::GetPedRef(victim) : 0);
|
||||
int event = -1;
|
||||
|
||||
for (i = 0; i < NUMEVENTS; i++) {
|
||||
if (gaEvent[i].type == EVENT_NULL || gaEvent[i].type > EVENT_CAR_SET_ON_FIRE)
|
||||
continue;
|
||||
|
||||
// those are already handled in game, also DEAD_PED isn't registered alone, most of the time there is SHOOT_PED etc.
|
||||
if (gaEvent[i].type == EVENT_DEAD_PED || gaEvent[i].type == EVENT_GUNSHOT || gaEvent[i].type == EVENT_EXPLOSION)
|
||||
continue;
|
||||
|
||||
if (victim && gaEvent[i].entityRef != victimRef)
|
||||
continue;
|
||||
|
||||
if (gaEvent[i].criminal != player)
|
||||
continue;
|
||||
|
||||
dist = (GetPosition() - gaEvent[i].posn).Magnitude();
|
||||
if (dist < mindist) {
|
||||
mindist = dist;
|
||||
event = i;
|
||||
}
|
||||
}
|
||||
|
||||
if (event != -1) {
|
||||
if (victim) {
|
||||
m_victimOfPlayerCrime = victim;
|
||||
} else {
|
||||
switch (gaEvent[event].entityType) {
|
||||
case EVENT_ENTITY_PED:
|
||||
m_victimOfPlayerCrime = CPools::GetPed(gaEvent[event].entityRef);
|
||||
break;
|
||||
case EVENT_ENTITY_VEHICLE:
|
||||
m_victimOfPlayerCrime = CPools::GetVehicle(gaEvent[event].entityRef);
|
||||
break;
|
||||
case EVENT_ENTITY_OBJECT:
|
||||
m_victimOfPlayerCrime = CPools::GetObject(gaEvent[event].entityRef);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return event;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool
|
||||
CPed::CheckForExplosions(CVector2D &area)
|
||||
{
|
||||
|
@ -4542,6 +4658,14 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
|
|||
wanted->RegisterCrime_Immediately(CRIME_SPEEDING, GetPosition(), (uintptr)this, false);
|
||||
}
|
||||
}
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
else if (reason->IsVehicle()) {
|
||||
if (veh->pDriver && veh->pDriver->IsPlayer()) {
|
||||
CWanted* wanted = FindPlayerPed()->m_pWanted;
|
||||
wanted->RegisterCrime(CRIME_RECKLESS_DRIVING, GetPosition(), (uintptr)this, false);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -5384,61 +5508,15 @@ CPed::CollideWithPed(CPed *collideWith)
|
|||
SetDirectionToWalkAroundObject(collideWith);
|
||||
}
|
||||
} else {
|
||||
#ifdef VC_PED_PORTS
|
||||
if (FindPlayerPed() != m_pedInObjective
|
||||
|| m_objective != OBJECTIVE_KILL_CHAR_ANY_MEANS && m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT
|
||||
|| collideWith == m_pedInObjective) {
|
||||
#endif
|
||||
if (weAreMissionChar || m_pedStats->m_fear <= 100 - collideWith->m_pedStats->m_temper
|
||||
|| (collideWith->IsPlayer() || collideWith->m_nMoveState == PEDMOVE_NONE || collideWith->m_nMoveState == PEDMOVE_STILL) &&
|
||||
(!collideWith->IsPlayer() || ((CPlayerPed*)collideWith)->m_fMoveSpeed <= 1.0f)) {
|
||||
SetDirectionToWalkAroundObject(collideWith);
|
||||
if (!weAreMissionChar)
|
||||
Say(SOUND_PED_CHAT);
|
||||
} else {
|
||||
SetEvasiveStep(collideWith, 2);
|
||||
}
|
||||
#ifdef VC_PED_PORTS
|
||||
} else if (collideWith->m_nMoveState != PEDMOVE_STILL && GetWeapon()->IsTypeMelee()
|
||||
&& collideWith->m_pedInObjective == m_pedInObjective) {
|
||||
|
||||
int colliderIsAtPlayerSafePosID = -1;
|
||||
int weAreAtPlayerSafePosID = -1;
|
||||
for (int i = 0; i < ARRAY_SIZE(((CPlayerPed*)m_pedInObjective)->m_pPedAtSafePos); i++) {
|
||||
CPed *pedAtSafePos = ((CPlayerPed*)m_pedInObjective)->m_pPedAtSafePos[i];
|
||||
if (pedAtSafePos == this) {
|
||||
weAreAtPlayerSafePosID = i;
|
||||
} else if (pedAtSafePos == collideWith) {
|
||||
colliderIsAtPlayerSafePosID = i;
|
||||
}
|
||||
}
|
||||
bool weAreCloserToTargetThenCollider = false;
|
||||
if ((GetPosition() - m_vecSeekPos).MagnitudeSqr2D() < (collideWith->GetPosition() - m_vecSeekPos).MagnitudeSqr2D())
|
||||
weAreCloserToTargetThenCollider = true;
|
||||
|
||||
if (weAreAtPlayerSafePosID <= 0 || weAreCloserToTargetThenCollider) {
|
||||
if (!weAreCloserToTargetThenCollider) {
|
||||
int time = 300;
|
||||
SetWaitState(WAITSTATE_CROSS_ROAD_LOOK, &time);
|
||||
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
}
|
||||
} else if (colliderIsAtPlayerSafePosID <= 0) {
|
||||
if (collideWith->m_pedInObjective == FindPlayerPed()) {
|
||||
// VC specific
|
||||
// ((CPlayerPed*)m_pedInObjective)->RemovePedFromMeleeList(this);
|
||||
int time = 500;
|
||||
SetWaitState(WAITSTATE_CROSS_ROAD_LOOK, &time);
|
||||
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
}
|
||||
} else {
|
||||
int time = 300;
|
||||
SetWaitState(WAITSTATE_CROSS_ROAD_LOOK, &time);
|
||||
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
}
|
||||
} else {
|
||||
if (weAreMissionChar || m_pedStats->m_fear <= 100 - collideWith->m_pedStats->m_temper
|
||||
|| (collideWith->IsPlayer() || collideWith->m_nMoveState == PEDMOVE_NONE || collideWith->m_nMoveState == PEDMOVE_STILL) &&
|
||||
(!collideWith->IsPlayer() || ((CPlayerPed*)collideWith)->m_fMoveSpeed <= 1.0f)) {
|
||||
SetDirectionToWalkAroundObject(collideWith);
|
||||
if (!weAreMissionChar)
|
||||
Say(SOUND_PED_CHAT);
|
||||
} else {
|
||||
SetEvasiveStep(collideWith, 2);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
if (m_pedStats->m_temper <= m_pedStats->m_fear
|
||||
|
@ -5452,12 +5530,20 @@ CPed::CollideWithPed(CPed *collideWith)
|
|||
} else {
|
||||
TurnBody();
|
||||
SetAttack(collideWith);
|
||||
#ifdef VC_PED_PORTS
|
||||
m_fRotationCur = 0.3f + m_fRotationCur;
|
||||
m_fRotationDest = m_fRotationCur;
|
||||
#endif
|
||||
}
|
||||
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(250, 450);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifdef VC_PED_PORTS
|
||||
if (m_pedInObjective && (collideWith == m_pedInObjective || collideWith->m_pedInObjective == m_pedInObjective) && CTimer::GetTimeInMilliseconds() > m_nPedStateTimer) {
|
||||
#else
|
||||
if (m_pedInObjective && collideWith == m_pedInObjective && CTimer::GetTimeInMilliseconds() > m_nPedStateTimer) {
|
||||
#endif
|
||||
if (heLooksToUs) {
|
||||
SetEvasiveStep(collideWith, 1);
|
||||
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 3000;
|
||||
|
@ -5466,7 +5552,11 @@ CPed::CollideWithPed(CPed *collideWith)
|
|||
|
||||
if (m_pedStats != collideWith->m_pedStats) {
|
||||
|
||||
if (collideWith->m_pedStats->m_fear <= 100 - m_pedStats->m_temper) {
|
||||
if (collideWith->m_pedStats->m_fear <= 100 - m_pedStats->m_temper
|
||||
#ifdef VC_PED_PORTS
|
||||
|| collideWith->IsPlayer() || CTimer::GetTimeInMilliseconds() < m_nPedStateTimer
|
||||
#endif
|
||||
) {
|
||||
|
||||
if (collideWith->IsPlayer()) {
|
||||
// He's on our right side
|
||||
|
@ -5476,16 +5566,19 @@ CPed::CollideWithPed(CPed *collideWith)
|
|||
m_fRotationCur += m_headingRate;
|
||||
} else {
|
||||
// He's on our right side
|
||||
if (DotProduct(posDiff, GetRight()) <= 0.0f)
|
||||
m_fRotationCur -= m_headingRate;
|
||||
if (DotProduct(posDiff, collideWith->GetRight()) <= 0.0f)
|
||||
collideWith->m_fRotationCur -= collideWith->m_headingRate;
|
||||
else
|
||||
m_fRotationCur += m_headingRate;
|
||||
collideWith->m_fRotationCur += collideWith->m_headingRate;
|
||||
}
|
||||
} else {
|
||||
SetLookFlag(collideWith, false);
|
||||
TurnBody();
|
||||
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_FIGHT_PPUNCH, 8.0f);
|
||||
animAssoc->flags |= ASSOC_FADEOUTWHENDONE;
|
||||
#ifdef VC_PED_PORTS
|
||||
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 2000;
|
||||
#endif
|
||||
if (!heIsMissionChar) {
|
||||
CVector2D posDiff2D(posDiff);
|
||||
int direction = collideWith->GetLocalDirection(posDiff2D);
|
||||
|
@ -8423,10 +8516,6 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
|
|||
|
||||
if (car->pDriver) {
|
||||
CEventList::RegisterEvent((m_nPedType == PEDTYPE_COP ? EVENT_HIT_AND_RUN_COP : EVENT_HIT_AND_RUN), EVENT_ENTITY_PED, this, car->pDriver, 1000);
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
if (bMakePedsRunToPhonesToReportCrimes)
|
||||
m_ped_flagI40 = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
ePedPieceTypes pieceToDamage;
|
||||
|
@ -8966,7 +9055,11 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
return;
|
||||
|
||||
if (!ped->EnteringCar()) {
|
||||
ped->QuitEnteringCar();
|
||||
#ifdef VC_PED_PORTS
|
||||
if (ped->m_nPedState != PED_DRIVING)
|
||||
#endif
|
||||
ped->QuitEnteringCar();
|
||||
|
||||
return;
|
||||
}
|
||||
if (ped->m_fHealth == 0.0f) {
|
||||
|
@ -10558,7 +10651,11 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
|
|||
return;
|
||||
|
||||
if (!ped->EnteringCar()) {
|
||||
ped->QuitEnteringCar();
|
||||
#ifdef VC_PED_PORTS
|
||||
if (ped->m_nPedState != PED_DRIVING)
|
||||
#endif
|
||||
ped->QuitEnteringCar();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -11589,16 +11686,21 @@ CPed::PedStaggerCB(CAnimBlendAssociation* animAssoc, void* arg)
|
|||
*/
|
||||
}
|
||||
|
||||
// It's "CPhoneInfo::ProcessNearestFreePhone" in PC IDB, but it's not true, someone made it up.
|
||||
// It's "CPhoneInfo::ProcessNearestFreePhone" in PC IDB but that's not true, someone made it up.
|
||||
bool
|
||||
CPed::RunToReportCrime(eCrimeType crimeToReport)
|
||||
{
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
if (!bMakePedsRunToPhonesToReportCrimes)
|
||||
return false;
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
if (bRunningToPhone) {
|
||||
if (!isPhoneAvailable(m_phoneId)) {
|
||||
m_phoneId = -1;
|
||||
bIsRunning = false;
|
||||
ClearSeek(); // clears bRunningToPhone
|
||||
return false;
|
||||
}
|
||||
|
||||
if (bRunningToPhone)
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
// They changed true into false to make this function unusable. So running to phone actually starts but first frame after that cancels it.
|
||||
if (m_nPedState == PED_SEEK_POS)
|
||||
|
@ -11612,11 +11714,13 @@ CPed::RunToReportCrime(eCrimeType crimeToReport)
|
|||
return false;
|
||||
|
||||
CPhone *phone = &gPhoneInfo.m_aPhones[phoneId];
|
||||
#ifndef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
if (phone->m_nState != PHONE_STATE_FREE)
|
||||
return false;
|
||||
#endif
|
||||
|
||||
bRunningToPhone = true;
|
||||
SetSeek(phone->m_pEntity->GetPosition() - phone->m_pEntity->GetForward(), 1.3f); // original: phone.m_vecPos, 0.3f
|
||||
SetSeek(phone->m_pEntity->GetMatrix() * -phone->m_pEntity->GetForward(), 1.0f); // original: phone.m_vecPos, 0.3f
|
||||
SetMoveState(PEDMOVE_RUN);
|
||||
bIsRunning = true; // not there in original
|
||||
m_phoneId = phoneId;
|
||||
|
@ -13672,6 +13776,11 @@ CPed::SetSeekCar(CVehicle *car, uint32 doorNode)
|
|||
if (m_nPedState == PED_SEEK_CAR)
|
||||
return;
|
||||
|
||||
#ifdef VC_PED_PORTS
|
||||
if (!CanSetPedState() || m_nPedState == PED_DRIVING)
|
||||
return;
|
||||
#endif
|
||||
|
||||
SetStoredState();
|
||||
m_pSeekTarget = car;
|
||||
m_pSeekTarget->RegisterReference((CEntity**) &m_pSeekTarget);
|
||||
|
@ -13789,14 +13898,13 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
|
|||
if (m_nMoveState == PEDMOVE_NONE || m_nMoveState == PEDMOVE_STILL)
|
||||
return;
|
||||
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
if (!bMakePedsRunToPhonesToReportCrimes)
|
||||
#ifndef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
if (CharCreatedBy != MISSION_CHAR && obj->GetModelIndex() == MI_PHONEBOOTH1) {
|
||||
bool isRunning = m_nMoveState == PEDMOVE_RUN || m_nMoveState == PEDMOVE_SPRINT;
|
||||
SetFindPathAndFlee(obj, 5000, !isRunning);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
if (CharCreatedBy != MISSION_CHAR && obj->GetModelIndex() == MI_PHONEBOOTH1) {
|
||||
bool isRunning = m_nMoveState == PEDMOVE_RUN || m_nMoveState == PEDMOVE_SPRINT;
|
||||
SetFindPathAndFlee(obj, 5000, !isRunning);
|
||||
return;
|
||||
}
|
||||
|
||||
CVector2D adjustedColMin(objColMin.x - 0.35f, objColMin.y - 0.35f);
|
||||
CVector2D adjustedColMax(objColMax.x + 0.35f, objColMax.y + 0.35f);
|
||||
|
|
|
@ -385,9 +385,8 @@ public:
|
|||
#ifdef PED_SKIN
|
||||
uint32 bDontAcceptIKLookAts : 1; // TODO: find uses of this
|
||||
#endif
|
||||
// our own flags
|
||||
uint32 m_ped_flagI40 : 1; // bMakePedsRunToPhonesToReportCrimes makes use of this as runover by car indicator
|
||||
uint32 m_ped_flagI80 : 1; // KANGAROO_CHEAT define makes use of this as cheat toggle
|
||||
uint32 m_ped_flagI40 : 1;
|
||||
uint32 m_ped_flagI80 : 1; // originally unused, KANGAROO_CHEAT define makes use of this as cheat toggle
|
||||
|
||||
uint8 CharCreatedBy;
|
||||
eObjective m_objective;
|
||||
|
@ -454,6 +453,10 @@ public:
|
|||
float m_distanceToCountSeekDone;
|
||||
bool bRunningToPhone;
|
||||
int16 m_phoneId;
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
bool m_facePhoneStart;
|
||||
CEntity *m_victimOfPlayerCrime;
|
||||
#endif
|
||||
eCrimeType m_crimeToReportOnPhone;
|
||||
uint32 m_phoneTalkTimer;
|
||||
CAccident *m_lastAccident;
|
||||
|
@ -588,6 +591,9 @@ public:
|
|||
bool MakePhonecall(void);
|
||||
bool FacePhone(void);
|
||||
CPed *CheckForDeadPeds(void);
|
||||
#ifdef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
int32 CheckForPlayerCrimes(CPed *victim = nil);
|
||||
#endif
|
||||
bool CheckForExplosions(CVector2D &area);
|
||||
CPed *CheckForGunShots(void);
|
||||
PointBlankNecessity CheckForPointBlankPeds(CPed*);
|
||||
|
@ -872,9 +878,8 @@ public:
|
|||
static bool bPedCheat3;
|
||||
static CVector2D ms_vec2DFleePosition;
|
||||
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
#ifdef DEBUGMENU
|
||||
static bool bPopHeadsOnHeadshot;
|
||||
static bool bMakePedsRunToPhonesToReportCrimes;
|
||||
#endif
|
||||
|
||||
#ifndef MASTER
|
||||
|
|
|
@ -874,7 +874,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
|
|||
if ( victim->IsPed() && ((CPed*)shooter)->m_nPedType != ((CPed*)victim)->m_nPedType || ((CPed*)shooter)->m_nPedType == PEDTYPE_PLAYER2 )
|
||||
{
|
||||
CPed *victimPed = (CPed *)victim;
|
||||
if ( !victimPed->OnGround() && victim != shooter )
|
||||
if ( !victimPed->DyingOrDead() && victim != shooter )
|
||||
{
|
||||
if ( victimPed->DoesLOSBulletHitPed(*point) )
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue