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Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes

This commit is contained in:
eray orçunus 2020-07-06 16:38:00 +03:00
parent ceb1defc4e
commit 70fa4ab79c
9 changed files with 270 additions and 236 deletions

View file

@ -39,7 +39,7 @@ extern float fRangePlayerRadius;
extern float fCloseNearClipLimit;
#ifdef FREE_CAM
bool CCamera::bFreeCam;
bool CCamera::bFreeCam = false;
int nPreviousMode = -1;
#endif

View file

@ -193,8 +193,8 @@ CCamera::Init(void)
m_bMusicFading = false;
m_fTimeToFadeMusic = 0.0f;
m_fFLOATingFadeMusic = 0.0f;
m_fMouseAccelHorzntl = 0.003f;
m_fMouseAccelVertical = 0.0025f;
m_fMouseAccelVertical = 0.003f;
m_fMouseAccelHorzntl = 0.0025f;
}
if(FrontEndMenuManager.m_bWantToRestart)
m_fTimeToFadeMusic = 0.0f;

View file

@ -202,6 +202,8 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
SetControllerKeyAssociatedWithAction (GO_BACK, rsDOWN, KEYBOARD);
SetControllerKeyAssociatedWithAction (GO_BACK, 'S', OPTIONAL_EXTRA);
SetControllerKeyAssociatedWithAction (NETWORK_TALK, 'T', KEYBOARD);
SetControllerKeyAssociatedWithAction (PED_LOOKBEHIND, rsPADEND, KEYBOARD);
SetControllerKeyAssociatedWithAction (PED_LOOKBEHIND, rsCAPSLK, OPTIONAL_EXTRA);
@ -436,6 +438,7 @@ void CControllerConfigManager::InitialiseControllerActionNameArray()
SETACTIONNAME(PED_SPRINT);
SETACTIONNAME(PED_CYCLE_TARGET_LEFT);
SETACTIONNAME(PED_CYCLE_TARGET_RIGHT);
SETACTIONNAME(PED_LOCK_TARGET); // duplicate
SETACTIONNAME(PED_CENTER_CAMERA_BEHIND_PLAYER);
SETACTIONNAME(VEHICLE_LOOKBEHIND);
SETACTIONNAME(PED_DUCK);
@ -1808,23 +1811,23 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
{
switch (action)
{
case CAMERA_CHANGE_VIEW_ALL_SITUATIONS:
case PED_FIREWEAPON:
case GO_LEFT:
case GO_RIGHT:
case CAMERA_CHANGE_VIEW_ALL_SITUATIONS:
case NETWORK_TALK:
case SWITCH_DEBUG_CAM_ON:
case TOGGLE_DPAD:
case SWITCH_DEBUG_CAM_ON:
case TAKE_SCREEN_SHOT:
case SHOW_MOUSE_POINTER_TOGGLE:
return ACTIONTYPE_COMMON;
break;
case PED_LOOKBEHIND:
case PED_CYCLE_WEAPON_LEFT:
case PED_CYCLE_WEAPON_RIGHT:
case PED_CYCLE_WEAPON_LEFT:
case PED_JUMPING:
case PED_SPRINT:
case PED_LOOKBEHIND:
case PED_DUCK:
case PED_ANSWER_PHONE:
case PED_CYCLE_TARGET_LEFT:
@ -1853,13 +1856,13 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
return ACTIONTYPE_VEHICLE_3RDPERSON;
break;
case PED_LOCK_TARGET:
case GO_FORWARD:
case GO_BACK:
case PED_1RST_PERSON_LOOK_LEFT:
case PED_1RST_PERSON_LOOK_RIGHT:
case PED_1RST_PERSON_LOOK_DOWN:
case PED_LOCK_TARGET:
case PED_1RST_PERSON_LOOK_UP:
case PED_1RST_PERSON_LOOK_DOWN:
return ACTIONTYPE_1RST3RDPERSON;
break;

View file

@ -61,6 +61,7 @@ enum e_ControllerAction
SWITCH_DEBUG_CAM_ON,
TAKE_SCREEN_SHOT,
SHOW_MOUSE_POINTER_TOGGLE,
UNKNOWN_ACTION,
MAX_CONTROLLERACTIONS,
};

View file

@ -55,6 +55,7 @@ CRGBA HEADER_COLOR(255, 150, 255, 255);
CRGBA DARKMENUOPTION_COLOR(195, 90, 165, 255);
CRGBA SLIDERON_COLOR(97, 194, 247, 255);
CRGBA SLIDEROFF_COLOR(27, 89, 130, 255);
CRGBA LIST_BACKGROUND_COLOR(49, 101, 148, 255);
#define TIDY_UP_PBP // ProcessButtonPresses
#define MAX_VISIBLE_LIST_ROW 30
@ -68,11 +69,7 @@ CRGBA SLIDEROFF_COLOR(27, 89, 130, 255);
#define FEET_IN_METER 3.33f
#endif
#ifdef SCROLLABLE_STATS_PAGE
#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS)
#else
#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
#endif
#ifdef TRIANGLE_BACK_BUTTON
#define GetBackJustUp GetTriangleJustUp
@ -97,8 +94,6 @@ int curBottomBarOption = -1;
int hoveredBottomBarOption = -1;
#endif
uint8 CMenuManager::m_PrefsStereoMono; // unused except restore settings
// Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway)
#ifdef PS2_LIKE_MENU
const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255);
@ -391,7 +386,7 @@ CMenuManager::CMenuManager()
m_PrefsSfxVolume = 49;
m_PrefsMusicVolume = 49;
m_PrefsRadioStation = 0;
field_2C = 1;
m_PrefsStereoMono = 1;
m_PrefsBrightness = 256;
m_PrefsLOD = 1.2f;
m_KeyPressedCode = -1;
@ -634,31 +629,31 @@ CMenuManager::CheckSliderMovement(int value)
{
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_BRIGHTNESS:
m_PrefsBrightness += value * (512/16);
m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 511);
m_PrefsBrightness += value * 24.19f;
m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 384);
break;
case MENUACTION_DRAWDIST:
if(value > 0)
m_PrefsLOD += ((1.8f - 0.8f) / 16.0f);
m_PrefsLOD += ((1.8f - 0.925f) / 16.0f);
else
m_PrefsLOD -= ((1.8f - 0.8f) / 16.0f);
m_PrefsLOD = clamp(m_PrefsLOD, 0.8f, 1.8f);
m_PrefsLOD -= ((1.8f - 0.925f) / 16.0f);
m_PrefsLOD = clamp(m_PrefsLOD, 0.925f, 1.8f);
CRenderer::ms_lodDistScale = m_PrefsLOD;
break;
case MENUACTION_MUSICVOLUME:
m_PrefsMusicVolume += value * (128/16);
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
m_PrefsMusicVolume += value * (128/32);
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 65);
printf("%d\n", m_PrefsMusicVolume);
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
break;
case MENUACTION_SFXVOLUME:
m_PrefsSfxVolume += value * (128/16);
m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 127);
m_PrefsSfxVolume += value * (128/32);
m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 65);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
break;
case MENUACTION_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ???
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f);
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
break;
default:
return;
@ -666,6 +661,7 @@ CMenuManager::CheckSliderMovement(int value)
SaveSettings();
}
// --MIAMI: Done
void
CMenuManager::DisplayHelperText(char *text)
{
@ -798,10 +794,10 @@ CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostR
void
CMenuManager::DoSettingsBeforeStartingAGame()
{
CCamera::m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD;
#ifdef LEGACY_MENU_OPTIONS
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
#endif
DMAudio.DestroyAllGameCreatedEntities();
DMAudio.Service();
m_bShutDownFrontEndRequested = true;
@ -838,7 +834,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(38.0f), MENU_Y(85.0f),
MENU_X_LEFT_ALIGNED(615.0f), MENU_Y(75.0f),
MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(320.0f),
MENU_X_LEFT_ALIGNED(605.0f), MENU_Y(330.0f), CRGBA(49, 101, 148, FadeIn(130)));
MENU_X_LEFT_ALIGNED(605.0f), MENU_Y(330.0f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(130)));
break;
/*
// TODO(Miami)
@ -859,10 +855,10 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
PREPARE_MENU_HEADER
CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
}
// Label
@ -1078,6 +1074,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
break;
case MENUACTION_HUD:
rightText = TheText.Get(m_PrefsShowHud ? "FEM_ON" : "FEM_OFF");
break;
#ifdef LEGACY_MENU_OPTIONS
case MENUACTION_SETDBGFLAG:
rightText = TheText.Get(CTheScripts::IsDebugOn() ? "FEM_ON" : "FEM_OFF");
@ -1181,16 +1178,20 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
if (drawCurrScreen && i == m_nCurrOption && itemsAreSelectable && section == 0) {
int leftXMax, rightXMin;
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
// FIX: Let's don't scale those so GetStringWidth will give unscaled width, which will be handy to other calculations below that's done without scaling in mind.
// CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
CFont::SetScale(BIGTEXT_X_SCALE, BIGTEXT_Y_SCALE);
wchar *curOptionName = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName);
float curOptionWidth = CFont::GetStringWidth(curOptionName, true);
if (CFont::Details.centre) {
leftXMax = Max(0, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X - curOptionWidth / 2.f);
rightXMin = Min(SCREEN_WIDTH, curOptionWidth / 2.f + aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X);
rightXMin = Min(DEFAULT_SCREEN_WIDTH, curOptionWidth / 2.f + aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X);
} else if (!CFont::Details.rightJustify) {
leftXMax = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X;
rightXMin = Min(SCREEN_WIDTH, curOptionWidth + aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X);
rightXMin = Min(DEFAULT_SCREEN_WIDTH, curOptionWidth + aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X);
} else {
leftXMax = Max(0, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X - curOptionWidth);
rightXMin = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_X;
@ -1850,25 +1851,25 @@ CMenuManager::DrawControllerSetupScreen()
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_UNK_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENU_UNK_WIDTH));
PREPARE_MENU_HEADER
switch (m_ControlMethod) {
case CONTROL_STANDARD:
PREPARE_MENU_HEADER
CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f),
CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f),
TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
PREPARE_MENU_HEADER
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y),
CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255)));
CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y),
TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
break;
case CONTROL_CLASSIC:
PREPARE_MENU_HEADER
CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X + 7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f),
CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f),
TheText.Get("FET_CTI"));
PREPARE_MENU_HEADER
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y),
CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255)));
CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y),
TheText.Get("FET_CTI"));
break;
default:
@ -2485,9 +2486,9 @@ CMenuManager::DrawBackground(bool transitionCall)
if (m_nCurrScreen != MENUPAGE_OUTRO)
if (m_menuTransitionProgress == 255) {
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(27.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255));
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_STRETCH_X(27.0f), MENU_Y(8.0f), SCREEN_STRETCH_X(27.0f) + MENU_X(130.f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255));
} else {
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(27.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, FadeIn(255)));
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_STRETCH_X(27.0f), MENU_Y(8.0f), SCREEN_STRETCH_X(27.0f) + MENU_X(130.f), MENU_Y(138.0f)), CRGBA(255, 255, 255, FadeIn(255)));
}
if (m_ShowEmptyBindingError) {
@ -2532,7 +2533,7 @@ CMenuManager::DrawPlayerSetupScreen()
PREPARE_MENU_HEADER
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
// lstrcpy's changed with strcpy
@ -2935,7 +2936,7 @@ CMenuManager::FadeIn(int alpha)
}
void
CMenuManager::FilterOutColorMarkersFromString(wchar *str, CRGBA &newColor)
CMenuManager::FilterOutColorMarkersFromString(wchar *str)
{
int newIdx = 0;
wchar copy[256], *c;
@ -2944,16 +2945,6 @@ CMenuManager::FilterOutColorMarkersFromString(wchar *str, CRGBA &newColor)
for (c = copy; *c != '\0'; c++) {
if (*c == '~') {
c++;
switch (*c) {
case 'b': newColor = CRGBA(40, 40, 255, 255); break;
case 'g': newColor = CRGBA(40, 235, 40, 255); break;
// There is no case for "h", is that a mistake?
case 'l': newColor = CRGBA(0, 0, 0, 255); break;
case 'p': newColor = CRGBA(255, 0, 255, 255); break;
case 'r': newColor = CRGBA(255, 0, 0, 255); break;
case 'w': newColor = CRGBA(255, 255, 255, 255); break;
case 'y': newColor = CRGBA(255, 255, 0, 255); break;
}
while (*c != '~') c++;
} else {
str[newIdx++] = *c;
@ -3094,28 +3085,32 @@ CMenuManager::LoadAllTextures()
CTimer::Update();
}
// --MIAMI: Done
void
CMenuManager::LoadSettings()
{
CFileMgr::SetDirMyDocuments();
int fileHandle = CFileMgr::OpenFile("gta3.set", "r");
int fileHandle = CFileMgr::OpenFile("gta_vc.set", "r");
int32 prevLang = m_PrefsLanguage;
#ifdef GTA3_1_1_PATCH
CMBlur::BlurOn = (_dwOperatingSystemVersion != OS_WIN98);
#else
CMBlur::BlurOn = true;
#endif
MousePointerStateHelper.bInvertVertically = true;
CMBlur::BlurOn = false;
// 50 is silly
char Ver[50];
char headerText[50];
int someVersion = 0;
bool fileIsValid = true;
if (fileHandle) {
CFileMgr::Read(fileHandle, Ver, 29);
CFileMgr::Read(fileHandle, headerText, 29);
if (strncmp(Ver, TopLineEmptyFile, sizeof(TopLineEmptyFile) - 1)) {
if (strncmp(headerText, TopLineEmptyFile, sizeof(TopLineEmptyFile) - 1) == 0) {
fileIsValid = false;
} else {
CFileMgr::Seek(fileHandle, 0, 0);
CFileMgr::Read(fileHandle, (char*)&someVersion, sizeof(someVersion));
}
if (fileIsValid && someVersion >= 3) {
ControlsManager.LoadSettings(fileHandle);
#ifdef IMPROVED_VIDEOMODE
CFileMgr::Read(fileHandle, (char*)&m_nPrefsWidth, sizeof(m_nPrefsWidth));
@ -3139,41 +3134,52 @@ CMenuManager::LoadSettings()
CFileMgr::Read(fileHandle, gString, 20);
CFileMgr::Read(fileHandle, gString, 4);
CFileMgr::Read(fileHandle, gString, 4);
#ifdef FREE_CAM
CFileMgr::Read(fileHandle, (char*)&TheCamera.bFreeCam, 1);
#else
CFileMgr::Read(fileHandle, gString, 1);
#endif
#ifdef LEGACY_MENU_OPTIONS
CFileMgr::Read(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
CFileMgr::Read(fileHandle, (char*)&CMBlur::BlurOn, 1);
#else
CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, gString, 1);
CFileMgr::Read(fileHandle, gString, 1);
#endif
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
CFileMgr::Read(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
CFileMgr::Read(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsSfxVolume, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsMusicVolume, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsMP3BoostVolume, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsRadioStation, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsSpeakers, 1);
CFileMgr::Read(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsDMA, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsBrightness, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsLOD, 4);
CFileMgr::Read(fileHandle, (char*)&m_PrefsBrightness, 2);
CFileMgr::Read(fileHandle, (char*)&m_PrefsLOD, sizeof(m_PrefsLOD));
CFileMgr::Read(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
CFileMgr::Read(fileHandle, (char*)&m_nDisplayVideoMode, 1);
CFileMgr::Read(fileHandle, (char*)&CMBlur::BlurOn, 1);
CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1);
#ifdef FREE_CAM
CFileMgr::Read(fileHandle, (char*)&TheCamera.bFreeCam, 1);
#endif
CFileMgr::Read(fileHandle, (char*)&m_PrefsShowHud, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsRadarMode, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsShowLegends, 1);
}
}
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
CCamera::m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD;
#ifdef LEGACY_MENU_OPTIONS
m_PrefsVsync = m_PrefsVsyncDisp;
#endif
CRenderer::ms_lodDistScale = m_PrefsLOD;
if (m_nPrefsAudio3DProviderIndex == INVALID_AUDIO_PROVIDER)
@ -3212,15 +3218,18 @@ CMenuManager::LoadSettings()
}
}
// --MIAMI: Done
void
CMenuManager::SaveSettings()
{
static char RubbishString[48] = "stuffmorestuffevenmorestuff etc";
static int SomeVersion = 3;
CFileMgr::SetDirMyDocuments();
int fileHandle = CFileMgr::OpenFile("gta3.set", "w+");
int fileHandle = CFileMgr::OpenFile("gta_vc.set", "w+");
if (fileHandle) {
CFileMgr::Write(fileHandle, (char*)&SomeVersion, sizeof(SomeVersion));
ControlsManager.SaveSettings(fileHandle);
#ifdef IMPROVED_VIDEOMODE
CFileMgr::Write(fileHandle, (char*)&m_nPrefsWidth, sizeof(m_nPrefsWidth));
@ -3234,34 +3243,42 @@ CMenuManager::SaveSettings()
CFileMgr::Write(fileHandle, RubbishString, 20);
CFileMgr::Write(fileHandle, RubbishString, 4);
CFileMgr::Write(fileHandle, RubbishString, 4);
#ifdef FREE_CAM
CFileMgr::Write(fileHandle, (char*)&TheCamera.bFreeCam, 1);
#else
CFileMgr::Write(fileHandle, RubbishString, 1);
#endif
#ifdef LEGACY_MENU_OPTIONS
CFileMgr::Write(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
CFileMgr::Write(fileHandle, (char*)&CMBlur::BlurOn, 1);
#else
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, RubbishString, 1);
CFileMgr::Write(fileHandle, RubbishString, 1);
#endif
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
CFileMgr::Write(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
CFileMgr::Write(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsSfxVolume, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsMusicVolume, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsMP3BoostVolume, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsRadioStation, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsSpeakers, 1);
CFileMgr::Write(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsDMA, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsBrightness, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsBrightness, 2);
CFileMgr::Write(fileHandle, (char*)&m_PrefsLOD, sizeof(m_PrefsLOD));
CFileMgr::Write(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
CFileMgr::Write(fileHandle, (char*)&m_nPrefsVideoMode, 1);
CFileMgr::Write(fileHandle, (char*)&CMBlur::BlurOn, 1);
CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1);
#ifdef FREE_CAM
CFileMgr::Write(fileHandle, (char*)&TheCamera.bFreeCam, 1);
#endif
CFileMgr::Write(fileHandle, (char*)&m_PrefsShowHud, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsRadarMode, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsShowLegends, 1);
}
m_lastWorking3DAudioProvider = m_nPrefsAudio3DProviderIndex;
@ -3318,17 +3335,22 @@ CMenuManager::SmallMessageScreen(const char* text)
CFont::PrintString(SCREEN_WIDTH / 2.f, y, TheText.Get(text));
}
// --MIAMI: Done, but FilterOutColorMarkersFromString is actually in CFont
void
CMenuManager::PrintBriefs()
{
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetRightJustifyOff();
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(80.0f));
CFont::SetDropShadowPosition(0);
float nextY = BRIEFS_TOP_MARGIN;
CRGBA newColor;
float nextY = BRIEFS_BOTTOM_MARGIN;
for (int i = 4; i >= 0; i--) {
if (nextY < BRIEFS_TOP_MARGIN)
break;
tPreviousBrief &brief = CMessages::PreviousBriefs[i];
if (brief.m_pText) {
CMessages::InsertNumberInString(brief.m_pText,
@ -3337,127 +3359,125 @@ CMenuManager::PrintBriefs()
brief.m_nNumber[4], brief.m_nNumber[5], gUString);
CMessages::InsertStringInString(gUString, brief.m_pString);
CMessages::InsertPlayerControlKeysInString(gUString);
newColor = TEXT_COLOR;
FilterOutColorMarkersFromString(gUString, newColor);
FilterOutColorMarkersFromString(gUString);
#ifdef PS2_LIKE_MENU
// This PS2 code was always here, but unused
bool rgSame = newColor.r == TEXT_COLOR.r && newColor.g == TEXT_COLOR.g;
bool bSame = rgSame && newColor.b == TEXT_COLOR.b;
bool colorNotChanged = bSame; /* && newColor.a == TEXT_COLOR.a; */
if (!colorNotChanged) {
newColor.r /= 2;
newColor.g /= 2;
newColor.b /= 2;
}
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // But this is from PS2
CFont::SetDropShadowPosition(1);
#endif
#if defined(FIX_BUGS) || defined(PS2_LIKE_MENU)
newColor.a = FadeIn(255);
CFont::SetColor(newColor);
#endif
CFont::PrintString(MENU_X_LEFT_ALIGNED(BRIEFS_LINE_X), nextY, gUString);
nextY += MENU_Y(BRIEFS_LINE_HEIGHT);
nextY -= CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(BRIEFS_LINE_X), nextY, gUString) * BRIEFS_LINE_HEIGHT + BRIEFS_LINE_SPACING;
CFont::PrintString(MENU_X_LEFT_ALIGNED(BRIEFS_LINE_X), MENU_Y(nextY), gUString);
}
}
#ifdef PS2_LIKE_MENU
CFont::SetDropShadowPosition(0);
#endif
}
// --MIAMI: Done
void
CMenuManager::PrintStats()
{
int rowNum = ConstructStatLine(99999);
#ifdef GTA3_1_1_PATCH
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
#endif
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
float nextYChange, y, alphaMult;
// Scroll stats with mouse
#ifdef SCROLLABLE_STATS_PAGE
static uint8 pirateCheck = 0;
static float scrollY = 0;
static PauseModeTime lastChange = m_LastScreenSwitch;
if (CPad::GetPad(0)->GetLeftMouse()) {
scrollY += (m_nMouseOldPosY - m_nMousePosY);
lastChange = CTimer::GetTimeInMillisecondsPauseMode();
} else {
scrollY += MENU_Y(STATS_SLIDE_Y_PER_SECOND) / 1000.0f * (CTimer::GetTimeInMillisecondsPauseMode() - lastChange);
lastChange = CTimer::GetTimeInMillisecondsPauseMode();
}
#else
// MENU_Y(30.0f) per second
float scrollY = MENU_Y(STATS_SLIDE_Y_PER_SECOND) * (CTimer::GetTimeInMillisecondsPauseMode() - m_LastScreenSwitch) / 1000.0f;
#endif
for (int row = 0; row < rowNum; ++row) {
// Put just got hidden text at the top back to the bottom, in circular fashion
for (y = MENU_Y(STATS_ROW_HEIGHT - 1) * row + SCREEN_HEIGHT - scrollY; MENU_Y(STATS_PUT_BACK_TO_BOTTOM_Y) > y; y += nextYChange) {
nextYChange = (MENU_Y(STATS_ROW_HEIGHT) + rowNum) * MENU_Y(STATS_ROW_HEIGHT - 1);
int rowNum = ConstructStatLine(99999);
CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(142.0f),
MENU_X_LEFT_ALIGNED(543.0f), MENU_Y(142.f),
MENU_X_LEFT_ALIGNED(107.0f), MENU_Y(316.f),
MENU_X_LEFT_ALIGNED(531.f), MENU_Y(299.f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(130)));
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetPropOn();
CFont::SetDropShadowPosition(0);
if (pirateCheck == 0)
// if not pirated game
pirateCheck = 46;
// else
// pirateCheck = 45;
if (m_PrefsLanguage == LANGUAGE_AMERICAN)
CFont::SetScale(MENU_X(0.43f), MENU_Y(0.75f));
else
CFont::SetScale(MENU_X(0.37f), MENU_Y(0.75f));
static PauseModeTime lastCheck = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastCheck > 40) {
if (m_StatsScrollSpeed > 0.f) {
if (m_StatsScrollDirection == 0)
scrollY -= MENU_Y(100.f) / m_StatsScrollSpeed;
else
scrollY += MENU_Y(100.f) / m_StatsScrollSpeed;
}
lastCheck = CTimer::GetTimeInMillisecondsPauseMode();
}
if (pirateCheck == 45)
return;
float nextYChange, y, alpha;
float totalHeight = (rowNum + 7) * STATS_ROW_HEIGHT;
for (int row = 0; row < rowNum; ++row) {
// Put faded away text at the top back to the bottom, in circular fashion
for (y = MENU_Y(STATS_ROW_HEIGHT) * row + MENU_Y(100.f) - scrollY; MENU_Y(STATS_FADING_AREA_LENGTH) > y; y += nextYChange) {
nextYChange = MENU_Y(totalHeight);
}
// Put faded away text at the bottom back to the top
while (SCREEN_SCALE_FROM_BOTTOM(STATS_FADING_AREA_LENGTH) < y) {
y -= MENU_Y(totalHeight);
}
alpha = 0.f;
// If it's still on screen
if (y > 0.0f && SCREEN_HEIGHT > y) {
if (y > MENU_Y(STATS_VISIBLE_START_Y) && y < MENU_Y(STATS_VISIBLE_END_Y)) {
ConstructStatLine(row);
// But about to dim from top
if (y - MENU_Y(STATS_BOTTOM_MARGIN) < MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH)) {
if ((y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f)
alphaMult = 0.0f;
else
alphaMult = (y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH);
// But about to dim from bottom
if (y < MENU_Y(STATS_BOTTOM_Y)) {
if (y > MENU_Y(STATS_BOTTOM_Y - STATS_FADING_AREA_LENGTH))
alpha = (MENU_Y(STATS_BOTTOM_Y) - y) * 5.f;
}
// About to dim from bottom
} else if (y > SCREEN_SCALE_FROM_BOTTOM(STATS_TOP_DIMMING_AREA_LENGTH) - MENU_Y(STATS_BOTTOM_DIMMING_AREA_LENGTH)) {
if ((SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f)
alphaMult = 0.0f;
else
alphaMult = (SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH);
} else
alphaMult = 1.0f;
// About to dim from top
if (y > MENU_Y(STATS_TOP_Y)) {
if (y < MENU_Y(STATS_TOP_Y + STATS_FADING_AREA_LENGTH))
alpha = (y - MENU_Y(STATS_TOP_Y)) * 5.f;
}
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255.0f * alphaMult)));
// Content
if (y >= MENU_Y(STATS_TOP_Y + STATS_FADING_AREA_LENGTH) && y <= MENU_Y(STATS_BOTTOM_Y - STATS_FADING_AREA_LENGTH))
alpha = 255.0f;
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(Min(255.f, alpha))));
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString);
CFont::PrintString(MENU_X_LEFT_ALIGNED(STATS_ROW_LEFT_MARGIN), y, gUString);
CFont::SetRightJustifyOn();
CFont::PrintString(MENU_X_RIGHT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString2);
CFont::PrintString(MENU_X_RIGHT_ALIGNED(STATS_ROW_RIGHT_MARGIN), y, gUString2);
}
}
// Game doesn't do that, but it's better
float nextX = MENU_X_LEFT_ALIGNED(STATS_RATING_X);
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetCentreOn();
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(MENU_X(0.65f), MENU_Y(1.05f));
CFont::PrintString(MENU_X_LEFT_ALIGNED(STATS_RATING_X), MENU_Y(STATS_RATING_Y_1), TheText.Get("CRIMRA"));
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
CFont::SetCentreOff();
CFont::SetRightJustifyOff();
CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), TheText.Get("CRIMRA"));
#ifdef MORE_LANGUAGES
if (CFont::IsJapanese())
nextX += MENU_X(10.0f) + CFont::GetStringWidth_Jap(TheText.Get("CRIMRA"));
else
#endif
nextX += MENU_X(10.0f) + CFont::GetStringWidth(TheText.Get("CRIMRA"), true);
UnicodeStrcpy(gUString, CStats::FindCriminalRatingString());
CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString);
#ifdef MORE_LANGUAGES
if (CFont::IsJapanese())
nextX += MENU_X(6.0f) + CFont::GetStringWidth_Jap(gUString);
else
#endif
nextX += MENU_X(6.0f) + CFont::GetStringWidth(gUString, true);
sprintf(gString, "%d", CStats::FindCriminalRatingNumber());
AsciiToUnicode(gString, gUString);
CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString);
// ::Draw already does that.
/*
PREPARE_MENU_HEADER
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
*/
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
// FIX: Game does that in a weird way, alignment and spacing is now ok
sprintf(gString, "(%d)", CStats::FindCriminalRatingNumber());
AsciiToUnicode(gString, gUString);
UnicodeStrcpy(gUString2, CStats::FindCriminalRatingString());
UnicodeStrcat(gUString2, gUString);
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(0.5f), MENU_Y(0.9f));
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetDropShadowPosition(0);
CFont::PrintString(MENU_X_LEFT_ALIGNED(STATS_RATING_X) - CFont::GetStringWidth(gUString2, true) / 2.f, MENU_Y(STATS_RATING_Y_2), gUString2);
}
// --MIAMI: Done
@ -4083,13 +4103,11 @@ CMenuManager::ProcessButtonPresses(void)
case HOVEROPTION_INCREASE_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl += (1.0f / 3000);
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
SaveSettings();
break;
case HOVEROPTION_DECREASE_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl -= (1.0f / 3000);
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
SaveSettings();
break;
}
@ -4416,9 +4434,11 @@ CMenuManager::ProcessButtonPresses(void)
SwitchToNewScreen(MENUPAGE_OUTRO);
break;
case MENUACTION_RESUME:
#ifdef LEGACY_MENU_OPTIONS
if (m_PrefsVsyncDisp != m_PrefsVsync) {
m_PrefsVsync = m_PrefsVsyncDisp;
}
#endif
RequestFrontEndShutDown();
break;
case MENUACTION_DONTCANCEL:
@ -4480,42 +4500,41 @@ CMenuManager::ProcessButtonPresses(void)
break;
case MENUACTION_RESTOREDEF:
if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
m_PrefsSfxVolume = 102;
m_nPrefsAudio3DProviderIndex = DMAudio.AutoDetect3DProviders();
DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
m_PrefsSfxVolume = 49;
m_PrefsMusicVolume = 49;
m_PrefsRadioStation = EMOTION;
m_PrefsMP3BoostVolume = 0;
m_PrefsStereoMono = 1;
m_PrefsSpeakers = 0;
m_PrefsMusicVolume = 102;
m_PrefsStereoMono = 0;
m_PrefsRadioStation = WILDSTYLE;
DMAudio.SetMusicMasterVolume(102);
// DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume); // TODO(Miami)
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
SaveSettings();
} else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
m_PrefsFrameLimiter = true;
m_PrefsBrightness = 256;
m_PrefsVsyncDisp = true;
m_PrefsLOD = 1.2f;
#ifdef LEGACY_MENU_OPTIONS
m_PrefsVsync = true;
CRenderer::ms_lodDistScale = 1.2f;
m_PrefsUseWideScreen = false;
m_PrefsShowSubtitles = true;
m_nDisplayVideoMode = m_nPrefsVideoMode;
#ifdef GTA3_1_1_PATCH
if (_dwOperatingSystemVersion == OS_WIN98) {
CMBlur::BlurOn = false;
CMBlur::MotionBlurClose();
}
else {
CMBlur::BlurOn = true;
CMBlur::MotionBlurOpen(Scene.camera);
}
#else
CMBlur::BlurOn = true;
#endif
CRenderer::ms_lodDistScale = m_PrefsLOD;
m_PrefsShowSubtitles = false;
m_PrefsUseWideScreen = false;
m_PrefsShowLegends = true;
m_PrefsVsyncDisp = true;
m_PrefsFrameLimiter = true;
m_PrefsRadarMode = 0;
m_PrefsShowHud = true;
m_nDisplayVideoMode = m_nPrefsVideoMode;
CMBlur::BlurOn = false;
SaveSettings();
} else if (m_nCurrScreen == MENUPAGE_CONTROLLER_PC) {
ControlsManager.MakeControllerActionsBlank();
ControlsManager.InitDefaultControlConfiguration();
MousePointerStateHelper.GetMouseSetUp();
ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
#if !defined RW_GL3
if (AllValidWinJoys.m_aJoys[JOYSTICK1].m_bInitialised) {
@ -4531,11 +4550,12 @@ CMenuManager::ProcessButtonPresses(void)
ControlsManager.InitDefaultControlConfigJoyPad(count);
}
#endif
m_ControlMethod = CONTROL_STANDARD;
MousePointerStateHelper.bInvertVertically = false;
MousePointerStateHelper.bInvertVertically = true;
TheCamera.m_bHeadBob = false;
TheCamera.m_fMouseAccelHorzntl = 0.0025f;
CVehicle::m_bDisableMouseSteering = true;
TheCamera.m_bHeadBob = false;
m_ControlMethod = CONTROL_STANDARD;
TheCamera.m_bUseMouse3rdPerson = true;
SaveSettings();
}
SetHelperText(2);
@ -4583,9 +4603,11 @@ CMenuManager::ProcessButtonPresses(void)
if (m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
#endif
if (!m_bGameNotLoaded) {
#ifdef LEGACY_MENU_OPTIONS
if (m_PrefsVsyncDisp != m_PrefsVsync) {
m_PrefsVsync = m_PrefsVsyncDisp;
}
#endif
RequestFrontEndShutDown();
}

View file

@ -66,20 +66,23 @@
#define PLAYERSETUP_LIST_BODY_TOP 47
#define PLAYERSETUP_ROW_HEIGHT 9
#define STATS_SLIDE_Y_PER_SECOND 30.0f
#define STATS_ROW_HEIGHT 20.0f
#define STATS_ROW_X_MARGIN 50.0f
#define STATS_BOTTOM_MARGIN 135.0f
#define STATS_TOP_MARGIN 40.0f
#define STATS_TOP_DIMMING_AREA_LENGTH (93.0f - STATS_TOP_MARGIN)
#define STATS_BOTTOM_DIMMING_AREA_LENGTH 55.0f
#define STATS_PUT_BACK_TO_BOTTOM_Y 50.0f
#define STATS_RATING_X 24.0f
#define STATS_RATING_Y 20.0f
#define STATS_ROW_HEIGHT 17.0f
#define STATS_ROW_LEFT_MARGIN 110.0f
#define STATS_ROW_RIGHT_MARGIN 113.0f
#define STATS_TOP_Y 135.0f // Just faded in
#define STATS_BOTTOM_Y 300.0f // Starts to fade out after that
#define STATS_FADING_AREA_LENGTH 50.0f
#define STATS_VISIBLE_START_Y (STATS_TOP_Y - 10.f)
#define STATS_VISIBLE_END_Y (STATS_BOTTOM_Y + 21.f)
#define STATS_RATING_X 320.0f
#define STATS_RATING_Y_1 85.0f
#define STATS_RATING_Y_2 110.0f
#define BRIEFS_TOP_MARGIN 40.0f
#define BRIEFS_LINE_X 50.0f
#define BRIEFS_LINE_HEIGHT 60.0f
#define BRIEFS_TOP_MARGIN 140.0f
#define BRIEFS_BOTTOM_MARGIN 280.0f
#define BRIEFS_LINE_X 100.0f
#define BRIEFS_LINE_HEIGHT 20.0f
#define BRIEFS_LINE_SPACING 10.0f
#define CONTSETUP_STANDARD_ROW_HEIGHT 10.7f
#define CONTSETUP_CLASSIC_ROW_HEIGHT 9.0f
@ -477,10 +480,10 @@ public:
int8 m_nPrefsAudio3DProviderIndex;
int8 m_PrefsSpeakers;
int8 m_PrefsDMA;
uint8 m_PrefsSfxVolume;
uint8 m_PrefsMusicVolume;
int8 m_PrefsSfxVolume;
int8 m_PrefsMusicVolume;
uint8 m_PrefsRadioStation;
uint8 field_2C;
uint8 m_PrefsStereoMono; // unused except restore settings
int32 m_nCurrOption;
bool m_bQuitGameNoCD;
bool m_bMenuMapActive;
@ -595,8 +598,6 @@ public:
};
bool GetIsMenuActive() {return !!m_bMenuActive;}
static uint8 m_PrefsStereoMono;
#ifndef MASTER
static bool m_PrefsMarketing;
static bool m_PrefsDisableTutorials;
@ -625,7 +626,7 @@ public:
void DrawBackground(bool transitionCall);
void DrawPlayerSetupScreen();
int FadeIn(int alpha);
void FilterOutColorMarkersFromString(wchar*, CRGBA &);
void FilterOutColorMarkersFromString(wchar*);
int GetStartOptionsCntrlConfigScreens();
void InitialiseChangedLanguageSettings();
void LoadAllTextures();

View file

@ -243,7 +243,6 @@ enum Config {
#else
//# define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
# define MAP_ENHANCEMENTS // Adding waypoint etc.
# define SCROLLABLE_STATS_PAGE // only draggable by mouse atm
# define TRIANGLE_BACK_BUTTON
//# define CIRCLE_BACK_BUTTON
//#define CUSTOM_FRONTEND_OPTIONS

View file

@ -178,7 +178,11 @@ psCameraBeginUpdate(RwCamera *camera)
void
psCameraShowRaster(RwCamera *camera)
{
if (FrontEndMenuManager.m_PrefsVsync)
#ifdef LEGACY_MENU_OPTIONS
if (FrontEndMenuManager.m_PrefsVsync || FrontEndMenuManager.m_bMenuActive)
#else
if (FrontEndMenuManager.m_PrefsFrameLimiter || FrontEndMenuManager.m_bMenuActive)
#endif
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC);
else
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT);
@ -1488,7 +1492,7 @@ main(int argc, char *argv[])
{
CFileMgr::SetDirMyDocuments();
int32 gta3set = CFileMgr::OpenFile("gta3.set", "r");
int32 gta3set = CFileMgr::OpenFile("gta_vc.set", "r");
if ( gta3set )
{

View file

@ -223,7 +223,11 @@ psCameraBeginUpdate(RwCamera *camera)
void
psCameraShowRaster(RwCamera *camera)
{
if (FrontEndMenuManager.m_PrefsVsync)
#ifdef LEGACY_MENU_OPTIONS
if (FrontEndMenuManager.m_PrefsVsync || FrontEndMenuManager.m_bMenuActive)
#else
if (FrontEndMenuManager.m_PrefsFrameLimiter || FrontEndMenuManager.m_bMenuActive)
#endif
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC);
else
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT);
@ -2073,7 +2077,7 @@ WinMain(HINSTANCE instance,
{
CFileMgr::SetDirMyDocuments();
int32 gta3set = CFileMgr::OpenFile("gta3.set", "r");
int32 gta3set = CFileMgr::OpenFile("gta_vc.set", "r");
if ( gta3set )
{